Smart Community
Games => All Gaming Chatter => Topic started by: jwh1701 on March 28, 2019, 03:41:46 PM
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I wanted to start a thread with some of the amazing work that is being done.
Unreal and Quixel Landscapes
Unreal Destruction Physics
Unity Mega City Demo
Dual Universe Unigine Engine
Dual Universe | 30,000 simulated players in a continuous single shard
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Extremely amazing:
Behind Rebirth: 60 FPS photoreal gameplay in UE4
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That's amazingly spectacular. Like when tv and monitors first became HD. I'd bet a decent publisher could come up with a game in two years with that engine exceeding all that's been done with CIG's demos for a 20th or less than the wasted millions.
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That's amazingly spectacular. Like when tv and monitors first became HD. I'd bet a decent publisher could come up with a game in two years with that engine exceeding all that's been done with CIG's demos for a 20th or less than the wasted millions.
It really is amazing looking what Dual Universe has done with so much less money. Looking at unreal an unity demos is very exciting and I hope they get implemented. I still play defiance with awful graphics boarding on ps2 era but the gameplay is fun which Chris does not understand.
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Super impressive
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Yeah, it's crazy. I know the guy who pioneered some of that
https://twitter.com/BrianKaris/status/1260590413003362305
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Yeah, it's crazy. I know the guy who pioneered some of that
https://twitter.com/BrianKaris/status/1260590413003362305
That is cool, would love to see all new skyrim created with unreal.
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I'd like to see a Star Citizen clone made in Unreal 5.
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I'd like to see a Star Citizen clone made in Unreal 5.
With the nanite and quixel I believe it would be far ahead of them at every level.