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Games => Star Citizen => Topic started by: dsmart on June 18, 2019, 01:17:06 PM

Title: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on June 18, 2019, 01:17:06 PM
It all started a few days ago with this story out of E3...

Amazon Game Studios lays off "dozens" (https://www.gamesindustry.biz/articles/2019-06-14-amazon-game-studios-lays-off-dozens)

My Twitter thread response (https://twitter.com/dsmart/status/1140607427349495809)

Then more info emerged today...

Lumberyard at heart of Amazon Game Studios' development woes (https://www.gamesindustry.biz/articles/2019-06-18-lumberyard-at-heart-of-amazon-game-studios-development-woes)

My Twitter thread response (https://twitter.com/dsmart/status/1141003137400168448)

What I said in Star Citizen – Irreconcilable Differences (http://dereksmart.com/2016/12/star-citizen-irreconcilable-differences/) blog back when I wrote about the switch from CE to LY

(https://pbs.twimg.com/media/D9XsR8GWkAADpav.jpg)
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on June 18, 2019, 01:29:05 PM
Meanwhile over there...

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/what-does-this-mean-for-the-pu

https://www.reddit.com/r/starcitizen/comments/c23ozp/pretty_grim_news_for_star_citizen/
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on June 18, 2019, 01:30:33 PM
Wall Street Journal

https://www.wsj.com/articles/amazon-struggles-to-advance-in-videogame-industry-11560769200

Quoted...

https://techraptor.net/content/amazon-game-studios-struggling-due-to-lumberyard-engine

Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 18, 2019, 04:35:04 PM
I knew a thread relating purely to LumberYard's woes would be made.
I wonder how Dr Spin and the armchair engineers and programmers are gonna explain how Lumberyard's (potential) abandonment will not affect Star Citizen's development in any shape, way or form and dissuade any argument or testimony from the actual engineers at Amazon in relation to LumberYard's woes.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on June 18, 2019, 05:14:46 PM
I knew a thread relating purely to LumberYard's woes would be made.
I wonder how Dr Spin and the armchair engineers and programmers are gonna explain how Lumberyard's (potential) abandonment will not affect Star Citizen's development in any shape, way or form and dissuade any argument or testimony from the actual engineers at Amazon in relation to LumberYard's woes.

You think?

https://www.reddit.com/r/Games/comments/c1wzc7/amazon_game_studios_struggling_due_to_lumberyard/
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: jwh1701 on June 18, 2019, 05:21:07 PM
This news is going to be fun to talk about over on reddit.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 18, 2019, 07:06:40 PM
You think?

https://www.reddit.com/r/Games/comments/c1wzc7/amazon_game_studios_struggling_due_to_lumberyard/
[/quote]

Yep. They're out in full force. Potential conclusion;  Crytek and CryEngine sucks. Case closed.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: jwh1701 on June 18, 2019, 07:43:35 PM
You think?

https://www.reddit.com/r/Games/comments/c1wzc7/amazon_game_studios_struggling_due_to_lumberyard/


Yep. They're out in full force. Potential conclusion;  Crytek and CryEngine sucks. Case closed.

I'm already getting PM's about how CI has fixed all the net code so there is nothing to worry about.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: David-2 on June 19, 2019, 12:08:49 AM
I don't get it. Amazon and CIG were so close, so interdependent.

Quote
“We’ve been working with Amazon for more than a year, as we have been looking for a technology leader to partner with for the long term future of Star Citizen and Squadron 42. Lumberyard provides groundbreaking technology features for online games. Because we share a common technical vision, it has been a very smooth and easy transition to Lumberyard.”

Chris Roberts, Cloud Imperium Games (https://origin.80.lv/articles/star-citizen-leaves-cryengine-for-amazon-lumberyard/)

How can it be that in the face of such a close mutually beneficial partnership that Amazon.com just leaves CIG in the lurch? This is Amazon just trashing their shared common technical vision to the detriment of both their long term futures. Must be heartbreaking for Chris.  So sad.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: GaryII on June 19, 2019, 12:20:16 AM
Yep. They're out in full force. Potential conclusion;  Crytek and CryEngine sucks. Case closed.

Crytek are true winners here:

1) Got money from Amazon - company that had no experience in AAA game dev.
2) probably will get some money from CI, too.     

Morale here are cool graphics sells, its like AAA games - people watch cool trailers and then pre-order games with no gameplay...
In CI and Amazon case - they looked at graphic capabilities of Cryengine ignoring fact, that engine is build for single player games in mind not MP...   
   
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 19, 2019, 12:27:59 AM
Crytek are true winners here:

1) Got money from Amazon - company that had no experience in AAA game dev.
2) probably will get some money from CI, too.     

Morale here are cool graphics sells, its like AAA games - people watch cool trailers and then pre-order games with no gameplay...
In CI and Amazon case - they looked at graphic capabilities of Cryengine ignoring fact, that engine is build for single player games in mind not MP...   
   

Cryengine was never pegged for seamless large open worlds. It was always level based. I's used with level editors to make it'sworlds, not procedually generated and not to planet sized scale.

If only Chris had just stuck to the original kickstarter goals and rolled over profits from sales into further development like nornal developers.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on June 19, 2019, 05:36:47 AM
I'm already getting PM's about how CI has fixed all the net code so there is nothing to worry about.

:emot-lol:

Here's the thing. The LY license requires any code changes made by third-parties to be made public. Last time I checked, there were NO code commits to the public LY repo by CIG. That means they haven't made revisions to the LY code.

They've fixed the netcode but the server still barfs with > 25 clients. heh
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 19, 2019, 05:48:36 AM
:emot-lol:

They've fixed the netcode but the server still barfs with > 25 clients. heh

At least it's a step up from 12 clients back in the days of 3.0 to 3.2. But then again how many things have CIG broken along the way to get at least 25 clients working?
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: Noztra on June 19, 2019, 10:54:37 AM
Is he having a panic attack over Lumberyard?

Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 19, 2019, 01:41:49 PM
BoredGamer's livelihood is tied to Star Citizen. As I haven't watched the video considering I can't stand BoredGamer and all of those videos he releases daily it wouldn't surprise me that he's put on his engineering glasses and shurgged off any concerns relating to LumberYard's woes.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on June 19, 2019, 05:33:47 PM
Is he having a panic attack over Lumberyard?

What does your heart tell you? :emot-lol:
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: StanTheMan on June 19, 2019, 11:21:05 PM
I don't think he is pulling his hair out over it.  :afro:
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: GaryII on June 19, 2019, 11:40:49 PM
Is he having a panic attack over Lumberyard?

Its fine, CI will save Amazon like PC gaming, by selling their cool MMO tech to Amazon ;)
Server smashing tech will save all Amazon projects.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: Slapmeandcallmegurl on June 20, 2019, 06:51:44 AM
This is great news for Star Citizen.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: Judge_dolly_OG on June 21, 2019, 03:55:53 AM
This is great news for Star Citizen.

:D

You know what Slap? You are ok.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 24, 2019, 04:41:45 PM
Derek just tweeted about LumberYard's discontinuation. However he hasn't linked any website in his tweet stating more to come.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: Alzhaid on June 25, 2019, 12:54:21 AM
Derek: "BREAKING NEWS! Amazon's Lumberyard engine - for all intent and purposes - is history."
John van der Burg (Animation Systems Tech Lead at Amazon): "You know more than me if that is true :)"
Derek: "You guys on the inside are almost always the last to know - anything because when it comes to exec level decisions most of you don't matter because those decisions are usually above your pay grade. It's dead. Whether it's used internally or not is irrelevant - and nobody cares."

I was reading it before and it's awesome. The exchange was longer but I can't find those tweets now, maybe some got deleted? or I saw them in other thread, I'm not sure.

P.S. I've just joined this forum but I've been lurking for years. I work in software development and Star Citizen project is just awesome, in the sense of teaching us all how not to do things (if your objective is to deliver a product, I mean, because if your objective is just to get people to pay you millions then they have done it right).
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: wiser3754 on June 25, 2019, 02:13:03 AM
Problem is with that tweet is that there are no stories or official announcements about LumberYard being shitcanned. Derek won't cite where he got the information.
If it's an inside source within CIG who just got the news from their superior then sure, Derek wouldn't disclose them for fear of litigation.

BTW, does anyone find it funny that anonymous devs at Amazon who state that LumberYard wasn't made for multiplayer games yet the shillizens chant "Server side OCS" and "Server meshing" as part of their hymn to solve serious network issues?
If that were the case aren't CIG bound by licence to share that tech with Amazon? Amazon shouldn't be "driving a train while laying the track" if CIG had shared their jesus patches with them.
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on July 02, 2019, 11:40:36 AM
Derek: "BREAKING NEWS! Amazon's Lumberyard engine - for all intent and purposes - is history."
John van der Burg (Animation Systems Tech Lead at Amazon): "You know more than me if that is true :)"
Derek: "You guys on the inside are almost always the last to know - anything because when it comes to exec level decisions most of you don't matter because those decisions are usually above your pay grade. It's dead. Whether it's used internally or not is irrelevant - and nobody cares."

I was reading it before and it's awesome. The exchange was longer but I can't find those tweets now, maybe some got deleted? or I saw them in other thread, I'm not sure.

P.S. I've just joined this forum but I've been lurking for years. I work in software development and Star Citizen project is just awesome, in the sense of teaching us all how not to do things (if your objective is to deliver a product, I mean, because if your objective is just to get people to pay you millions then they have done it right).

https://twitter.com/dsmart/status/1143301527404257281
Title: Re: Star Citizen's Lumberyard Engine Is Doomed
Post by: dsmart on July 02, 2019, 11:42:33 AM
Problem is with that tweet is that there are no stories or official announcements about LumberYard being shitcanned. Derek won't cite where he got the information.
If it's an inside source within CIG who just got the news from their superior then sure, Derek wouldn't disclose them for fear of litigation.

I got it from several sources at Amazon. One of them is one of the sources that leaked this (https://twitter.com/dsmart/status/1141003137400168448) to the media during E3.