Recent Posts

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51
Star Citizen / Re: Star Citizen Media Musings
« Last post by dsmart on March 29, 2021, 11:09:26 AM »
At this point only the die-hards give a shit. Everyone else is just laughing. Hey, I totally called it. Back in July 2015  :shrug:
52
All Gaming Chatter / Re: Elite Dangerous
« Last post by dsmart on March 29, 2021, 11:06:53 AM »
ED took the main part of SC and made it a DLC  :emot-allears:
53
Star Citizen / Re: Star Citizen Breaking News
« Last post by dsmart on March 29, 2021, 11:05:51 AM »
Pretty sure it's all of the above + they then have a third-party to blame when ToW sucks
54
Star Citizen / Re: Star Citizen Media Musings
« Last post by N0mad on March 29, 2021, 03:00:11 AM »
I think SC has been the industry joke for a long while now. As you say, they have zero incentive to finish the game now since their funding model is predicated on selling expensive ships to 'fund development'. Obviously that's not possible if you've released a finished product. So as long as they introduce just enough content to keep the players appeased, talk about how [insert made up tech word] is limiting their expansion but how [insert made up tech word] will save them soon, and more importantly: keep making JPEGS and ships - then I think enough whales will keep the show going. The thing is: the fanbase simply don't care that it's barely playable so long as they can collect a fleet of cool looking ships and fly around feeling superior to everyone else.
55
Star Citizen / Re: Star Citizen Media Musings
« Last post by krylite on March 28, 2021, 05:56:33 PM »
From that eurogame article's comments:

Quote
"riccyb0y 2 weeks ago

@irettlav Exactly, this is not a textbook example of "feature creep", to call it that is an injustice to all those people who've been in those meetings where real feature creep occurs. This is a scam and like you say, it's evolved into that. They could easily release this game with the funding they've received, I just picture a board-room full of execs all laughing to themselves as they plot their next marketing ploy.

I can't say I've had any interest in this game as this genre isn't for me at all but it's sad to see that something done to this extent that is conning consumers. I'll see you again in a year after they've raked in another $100m from the poor suckers with their imaginary spaceships.
Reply 14 0
riccyb0y 2 weeks ago

@NULL-PTR I’ve worked in software development for neary 20 years and I know vapourware when I see it. It sounds like you’ve been convinced by these scam artists, I hope you haven’t thrown too much money their way.
"

And a good summary video from December:



It's encouraging too see more and more calling out CIG and SC for the scam it's become (since Bootcha has either halted or slowed up his "Sunk Cost Galaxy" video exposé series) . Certainly CRob could have just worked on making an updated sq42/wc type of game soon after the kickstarter. Frontier stopped crowdfunding for ED after their kickstarter and just worked on finishing the first version of the game. But now SC is a runaway ponzi, an unstable collection of techdemos, and may never truly end I'm guessing unless that lawsuit website gains enough traction and the FTC or other feds gets involved somehow to stop CIG's predatory crowdfunding, but then the whole thing dies immediately if they can't sell ships anymore, right? because 350 million has mostly been squandered or embezzled for personal lifesytles already(?)

Anyways, ED: Odyssey's pre-alpha phase launch starts in about 9 hours. (http://www.dereksmart.com/forum/index.php?topic=38.msg13748#msg13748) And , imo, it's going to be a serious blow to the shitizen delusion as more abandon supporting it and flock over to ED:O. I'll do my own little reporting posts in the ED subcategory here this coming week, o7.
56
Star Citizen / Re: Star Citizen - Meme Project
« Last post by jwh1701 on March 26, 2021, 07:55:08 PM »
Not sure where this should go but it was recommend somehow, very much reminds me of the CI emails.

This would be a good meme with some editing.

57
All Gaming Chatter / Re: Elite Dangerous
« Last post by krylite on March 25, 2021, 04:43:32 PM »
It's finally here! The fpv "starport tour" walkthrough station lounges, npc vendors and counters and optional interactivity, working elevators, beautiful view of one's ship in the hangar from fpv. Great sound work by Frontier as always. o7




And the next "collage" of yt remarks on reaction to this starport tour video,  :emot-laugh: . Enjoy, o7!




58
All Gaming Chatter / Re: Elite Dangerous
« Last post by krylite on March 25, 2021, 04:33:21 PM »
The previous fps shooting scenario pre-alpha demonstration with an intro by Braben, shown a couple weeks earlier:



And the following yt comments "collage",  :emot-laugh: :




59
Star Citizen / Re: Star Citizen Breaking News
« Last post by N0mad on March 22, 2021, 12:50:45 PM »
I can't wait to see how this FireSprite stuff plays out. I can imagine a few reasons why they might have done it:
  • FireSprite have expertise / technology which CIG can benefit from to get ToW done
  • CIG want ToW released as a separate game - doing so at arms length via FireSprite avoids some of the negative associations with SC and gives them an excuse for shafting backers
  • CIG are too incompetent to make it work so they need help from devs who actually know what they're doing
60
Star Citizen / Re: Star Citizen Breaking News
« Last post by DemonInvestor on March 20, 2021, 04:16:45 AM »
Making such cooperations publics to me only sounds akin to pump'n'dump cooperation news.
But i'm a jaded asshole in such regards who only asks who wins more by that - a small studio with their biggest accomplishment being former Psygnosis devs, or the big studio without anything under their belt who solely survive on make believe...
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