Is SQ42 the single player? Im keep hearing backers clam SQ42 need to be build on SC tech? Why? This is exactly the opposite of the real game development, MMO (If SC is not MMO then what the hell it is?) is more complex tech than single player, traditionally, MMO tech had to be developed from single player and multi player tech, we had Warcraft before we have WOW, it doesn't make sense to have WOW before Warcraft. The sales of SQ42 will provide fund for SC without the shady liability of selling ships, because every ship will require 10x of its profit to implement into the game in any meaningful way. SQ42 is only a Wing commander with fancier assets with some conjunction on FPS, a single player does not need netcode, economy, seamless translation or other bullshit, everything can be scripted by the team of artist fiddling with spaceships. If SC can sell vapor JPEGs, backers have fun with broken modules, then what make CIG think even a microcode SQ42 won't sell? Imagine the demo they shown at Citicon, what if they put all that effort into SQ42 and call it a day, would that put CIG back on track, would they can be done with ship sale and become a "legit" business? If CR had any sanity left, the Citicon demo will be announcement for the third installment in this franchise, all the redone after redone assets would made 1000x the money back, and they should already be the big dog in this modern space sim genre. They would brought the ED and space engineer by now, if they did things right.