Author Topic: Star Citizen Dev Progress Watch  (Read 58415 times)

Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #510 on: August 26, 2019, 12:17:08 AM »
BTW, consider this  first hand report:

In red: Does anyone really believe that CR is "hard at work coding the physics refactor of the game"? As in, personally?  As in, doing anything other than micromanaging in an extremely annoying and detrimental manner?

In green: I don't play the game, but I was under the distinct impression that whenever you logged in to the game you ended up in a wank pod somewhere.  How then do you get back to your ship?  BTW, wasn't this persistence kind of thing supposed to have been implemented years ago with Item 2.0?  Is Item Cache 2.0 an improvement to that, or a replacement, or something else?  (I mean, suspending disbelief and supposing for the sake of argument that Item Cache 2.0 isn't just another piece of substanceless jargon to wave in front of whales...)

If the boss of a 500 person company is still writing code, that is fucked up.

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #511 on: August 26, 2019, 08:33:41 AM »
In red: Does anyone really believe that CR is "hard at work coding the physics refactor of the game"? As in, personally?  As in, doing anything other than micromanaging in an extremely annoying and detrimental manner?

Idiots won't believe it because well, that's why we're not idiots. So there's that.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

McDrake

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Re: Star Citizen Dev Progress Watch
« Reply #513 on: September 02, 2019, 11:54:52 PM »

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #514 on: September 14, 2019, 11:29:51 AM »
Literally zero progress

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

wiser3754

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Re: Star Citizen Dev Progress Watch
« Reply #515 on: September 15, 2019, 11:54:13 PM »
And the ship AI pathfinding has barely moved too. Also couldn't help but notice that "Flight AI : Ace pilot" has no progress at all. Ace pilot? With abysmal AI currently in the game? Why add this when basic AI hardly works? Oh that's right, CRoberts.

Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #516 on: September 16, 2019, 08:03:51 AM »
Literally zero progress



They MUST be working on made up demo stuff for ShitizenCon, surely? They can't be this useless, right?

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #517 on: September 24, 2019, 01:21:58 PM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #518 on: September 27, 2019, 03:32:32 AM »


Damn, looks like ship rentals are going to get pushed again.

StanTheMan

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Re: Star Citizen Dev Progress Watch
« Reply #519 on: September 30, 2019, 03:29:23 PM »
It is coming along nicely..

$1,300 SC luxury dinner anyone ?



Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #520 on: October 01, 2019, 04:49:42 AM »
It is coming along nicely..

$1,300 SC luxury dinner anyone ?



Seems like a good deal, unfortunately spoiled by having to listen to Chris :D

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #521 on: October 12, 2019, 11:57:15 AM »
Well the disaster that is 3.7 is out on release. At least we'll have 3.8 to look forward to. I hear it fixes everything.

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

StanTheMan

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Re: Star Citizen Dev Progress Watch
« Reply #522 on: October 15, 2019, 06:50:21 AM »

 

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