Author Topic: Star Citizen Citizenship  (Read 1123072 times)

dsmart

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Re: Star Citizen Citizenship
« Reply #2010 on: May 23, 2019, 02:31:31 PM »
I watched this a week ago, but people keep sending me the link and asking for my thoughts.


I was bored today, so I commented

https://twitter.com/dsmart/status/1131621273895882753
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2011 on: May 23, 2019, 03:47:26 PM »
Latest from behind enemy lines

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

wiser3754

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Re: Star Citizen Citizenship
« Reply #2012 on: May 23, 2019, 07:27:18 PM »
Latest from behind enemy lines



"Even with the switch to Lumberyard, the engine is not enough (and probably never will be) to make the MMO game that Chris wants - but would be capable of making Squadron 42 if Chris reigned it into a scope that was possible".

That comment echoes Derek's assesment back in 2015 that CIG would have to start from scratch with a brand new custom engine and that no current engine exists to handle the tasks needed to run Star Citizen as pitched.

Also a part of the comment suggests that Lumberyard "would
work with SQ 42 if Chris reigned it into a scope that was possible." Are we to assume that SQ 42 is also another Unicorn thats just not going to exist?

Scruffpuff

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Re: Star Citizen Citizenship
« Reply #2013 on: May 23, 2019, 07:40:03 PM »
If you have any idea of the game you want to make, you can even jury-rig an inappropriate choice into something serviceable, if not great.  That's been the entire deceit surrounding this project from day one.  CIG surrounded itself with a cloud of misused industry terms and marketing fluff, and the fact that Chris Roberts doesn't know how to make a game was glossed over entirely, although the pieces of that puzzle can be found scattered all over their own website.

Someone could probably write a series of blogs identifying any facet of this project and explain how it's a dead end - from the engine, to the scope, to the money, etc.  But even if you fixed every individual problem, the game was simply never going to get made, because the guy in charge can't do it, and won't let the people who can do it go about their jobs.

Judge_dolly_OG

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Re: Star Citizen Citizenship
« Reply #2014 on: May 23, 2019, 09:33:14 PM »
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Lol, Chris just can't help himself. Can't even sort out a single player S42, how much longer will backers keep giving him money for?

wiser3754

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Re: Star Citizen Citizenship
« Reply #2015 on: May 23, 2019, 11:17:22 PM »

Lol, Chris just can't help himself. Can't even sort out a single player S42, how much longer will backers keep giving him money for?

They'll stop handing over money when Derek keeps his mouth closed, unbeknownst to them he's not going to relay the 90 days mantra which gave CIG a much needed shot of funds when the end was near in 2016.

Lir

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Re: Star Citizen Citizenship
« Reply #2016 on: May 24, 2019, 06:06:04 AM »
This very much confirms once again CR to be a megalomaniac fool driven both by his cultcrafted wife and his fraudulent attorney partner.

dsmart

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Re: Star Citizen Citizenship
« Reply #2017 on: May 24, 2019, 09:39:13 AM »
Also a part of the comment suggests that Lumberyard "would work with SQ 42 if Chris reigned it into a scope that was possible." Are we to assume that SQ 42 is also another Unicorn thats just not going to exist?

I believe that SQ42 will arrive in some fashion next year. However, the key shocker (you heard it hear first) is that whatever region it takes place in, will either be in the pre-existing half-assed scenes, or they created specific detached scenes for it - which don't/won't exist in Star Citizen. Which means, like all the ship they strapped together for Star Citizen, SQ42 is probably going to be yet another detached PoS.

It's going to be glorious - and I personally can't wait for Summer 2020.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2018 on: May 24, 2019, 09:40:19 AM »
Someone could probably write a series of blogs identifying any facet of this project and explain how it's a dead end - from the engine, to the scope, to the money, etc.  But even if you fixed every individual problem, the game was simply never going to get made, because the guy in charge can't do it, and won't let the people who can do it go about their jobs.

http://dereksmart.com/

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Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

StanTheMan

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Re: Star Citizen Citizenship
« Reply #2019 on: May 24, 2019, 04:26:56 PM »
I believe that SQ42 will arrive in some fashion next year. However, the key shocker (you heard it hear first) is that whatever region it takes place in, will either be in the pre-existing half-assed scenes, or they created specific detached scenes for it - which don't/won't exist in Star Citizen. Which means, like all the ship they strapped together for Star Citizen, SQ42 is probably going to be yet another detached PoS.

It's going to be glorious - and I personally can't wait for Summer 2020.

Many Backers would swallow a PacMan remake if Chris told them it was the SQ42 he has has been developing all these years.   

He might have to splice in some Mocap scenes of Mark Hamill masterbating over a picture of Sandis SQ42 character,  but that's all it would take.

A PoS Sq42 frankenstein "game" would be funnier though.
« Last Edit: May 24, 2019, 04:34:29 PM by StanTheMan »

Soulmatic

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Re: Star Citizen Citizenship
« Reply #2020 on: June 01, 2019, 03:11:37 PM »

He might have to splice in some Mocap scenes of Mark Hamill masterbating over a picture of Sandis SQ42 character,  but that's all it would take.

touche :)

Slapmeandcallmegurl

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Re: Star Citizen Citizenship
« Reply #2021 on: June 03, 2019, 07:52:57 AM »
I believe that SQ42 will arrive in some fashion next year. However, the key shocker (you heard it hear first) is that whatever region it takes place in, will either be in the pre-existing half-assed scenes, or they created specific detached scenes for it - which don't/won't exist in Star Citizen. Which means, like all the ship they strapped together for Star Citizen, SQ42 is probably going to be yet another detached PoS.

It's going to be glorious - and I personally can't wait for Summer 2020.

Squadron 42 takes place years before Star Citizen in a single, specific system.

What do you mean by 'detached' piece of shit and how does it's setting, or whether or not the locations can be found within Star citizen, determine if it's going to be a good game?

Sometimes...a lot of the time, you really do spout an awful lot of utter gibberish.

Slapmeandcallmegurl

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Re: Star Citizen Citizenship
« Reply #2022 on: June 03, 2019, 08:05:09 AM »
They'll stop handing over money when Derek keeps his mouth closed, unbeknownst to them he's not going to relay the 90 days mantra which gave CIG a much needed shot of funds when the end was near in 2016.

Funding doing very well this calendar year.

https://docs.google.com/spreadsheets/d/18cJj4H9qZL1-lSO_iFvzwU4RYy-C7WdqhP3Qz1krJoE/edit?usp=sharing

Only beaten by 2015.

Motto

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Re: Star Citizen Citizenship
« Reply #2023 on: June 03, 2019, 11:47:31 AM »
Don't feed the troll!

wiser3754

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Re: Star Citizen Citizenship
« Reply #2024 on: June 04, 2019, 09:48:58 PM »
Funding doing very well this calendar year.

https://docs.google.com/spreadsheets/d/18cJj4H9qZL1-lSO_iFvzwU4RYy-C7WdqhP3Qz1krJoE/edit?usp=sharing

Only beaten by 2015.

Slap, comparing 2019's CIG and 2015's CIG are like comparing David to Goliath. CIG in 2015 must've been at least half of what CIG is now in terms of man power, office space, computers, tools and electricity, not to mention scope on top of that.

When CIG released their financial brochure back in December, the estimated burn rate per month was at least 4 million. So far this year only 14 million has been raised in 5 months. 5 x 4 = 20 million. 14 million is way shy of that.

Not to beat a dead horse but, they're "losing money"!
« Last Edit: June 05, 2019, 02:03:25 AM by wiser3754 »

 

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