Author Topic: Star Citizen Scoops, Musings and Blogs  (Read 143108 times)

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #570 on: September 24, 2020, 03:50:32 PM »
Latest from TheAgent. Some seriously hilarious stuff.

* CIG has been given another 12 months to release the SQ42 first strike/prelude
* a reminder that this is NOT the full game or "Episode 1" but more of a "demo" in media res
* this new date is "absolutely immovable" by new oversight committee (lol: we'll see)
* this is a combination of covid19 and other development woes
* hearing (again) that UE4 is being utilized for cutscenes
* "We're doing [in-game cinematics] twice. We create a simple preview using [UE4 Blueprint/Sequencer] for approval, since it's faster. After sign-off, we create them [into Lumberyard using Track View, a CryEngine tool]."
*supposedly this creates less work, as approval/rough cut cutscenes take "a very, very long time to sculpt" in LY/CE
*post-approval cutscenes were constantly changed, even after sign-off
*these highly-detailed, complex and polished final cuts went back to planning, sometimes being completely rewritten as other chapters of the game changed
*"thousands and thousands of man-hours" continue to be lost to this, according to 3rd party animator
*final cut in "immediate lockdown" starting Q4 2020
*this means no more changes to the initial story, animations or voice acting
*number of employees at CIG proper now less than 350
*many 3rd party contractors bring this total up higher
*"This is the second time we have enlisted the major help of third party developers. Loads of us wonder about another waste of resources, since we brought everything back in-house [in 2017/2018] anyway. Are we going to look through their work and again say 'Not good enough?'"
*expect a 4.0 announcement "soon" [read: next 90 days] that finally takes Star Citizen into beta stage
*no specific date tied to 4.0 but expect it "soon" [read: Q2/Q3 2021]
*with the addition of Pyro/beta, server limits will be increased to 100 for each star system
*new system will limit the number of concurrent players in a single area, able to split and combine players "seamlessly" as required [we'll see!]
*this is the first step of "server meshing" talked about the last half decade
*a new city, orbital platform and prison (???) can be selected as new start locations
*Theaters of War has gone back to the drawing board [I'm pretty sure its KIA]
*the investors supposedly do see value in that mode and it is not entirely dead
*more "fast-paced," "teen-friendly," and "Fortnite-esque" are words exchanged about ToWs future
*investors were surprised that Star Citizen already had a "Star Wars: Squadrons" mode and that it wasn't marketed more and more heavily monetized
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

jwh1701

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #571 on: September 24, 2020, 05:50:45 PM »
Latest from TheAgent. Some seriously hilarious stuff.

Sounds like illfonics merged with ground hog day to create a never ending nightmare devs wake and see Chris saying refactor again.

Judge_dolly_OG

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #572 on: September 30, 2020, 10:08:09 PM »
Looks like there has been some changes in the share ownership at CIG, 5 days till we get the details :

https://beta.companieshouse.gov.uk/company/08815227/filing-history

But looks like some sort of share buyback.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #573 on: October 05, 2020, 06:43:54 AM »
Looks like there has been some changes in the share ownership at CIG, 5 days till we get the details :

https://beta.companieshouse.gov.uk/company/08815227/filing-history

But looks like some sort of share buyback.

Probably the shares sale from earlier this year. It's not a share buy back - which would be nuts for them to do since it would mean putting money back into the company.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Judge_dolly_OG

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #574 on: October 05, 2020, 07:23:00 AM »
Probably the shares sale from earlier this year. It's not a share buy back - which would be nuts for them to do since it would mean putting money back into the company.

Yes, looking at the figures, the shares are for their nominal value of 117.58

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #575 on: October 05, 2020, 01:34:41 PM »
They lowered the value of the company. For a brief explanation, listen to this

https://m.twitch.tv/videos/759142195?t=44m15s

« Last Edit: October 05, 2020, 03:09:49 PM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #576 on: October 08, 2020, 02:30:01 PM »
I delve into the financial shenanigans hole

https://twitter.com/dsmart/status/1314304218283552769?s=20
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

jwh1701

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #577 on: October 08, 2020, 07:58:43 PM »
They lowered the value of the company. For a brief explanation, listen to this

https://m.twitch.tv/videos/759142195?t=44m15s



That was very interesting to watch, I can only imagine this is a small pittance to what they have really taken.

wiser3754

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #578 on: October 08, 2020, 11:29:58 PM »
Going by what GuardFrequency stated, the value of the company (CIG) by stock is worth only a paltry 23,000,000? Wasn't CIG valued at $500,000,000 when the Calders made their initial investment back in 2018?
« Last Edit: October 08, 2020, 11:41:53 PM by wiser3754 »

DemonInvestor

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #579 on: October 09, 2020, 01:40:46 PM »
@wiser3754
Ahh okay, now i found the 500 million you spoke of.
Yes difference in face value (par value) vs. percieved market value of the shares.

The current face value of the 1,171,580 shares from "CLOUD IMPERIUM UK LTD." is at 0.0001 GBP. So normally if you pay up 1 GBP per 1 share 0.9999 GBP would go into the share premium, while 0.0001 GBP would go into the Share Capital itself. (somewhat of a simplification overal, but yeah).
« Last Edit: October 09, 2020, 02:14:54 PM by DemonInvestor »

dsmart

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« Last Edit: October 10, 2020, 12:48:59 PM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

wiser3754

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #581 on: October 11, 2020, 02:24:01 AM »
If Elite Dangerous : Oddysee and Star Field rack up a huge player base then the gloves will be off when other big developers and their publishers begin their own space IPs.

jwh1701

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #582 on: October 11, 2020, 01:28:37 PM »
I delve into the financial shenanigans hole

https://twitter.com/dsmart/status/1314304218283552769?s=20


With the Calders giving them so many millions would this not cause a huge rift in the partnership?

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #583 on: October 12, 2020, 06:19:26 AM »

With the Calders giving them so many millions would this not cause a huge rift in the partnership?

Not really. It's just investment. If they don't see any ROI, they bail. It's how investments work.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

wiser3754

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #584 on: October 12, 2020, 03:34:57 PM »
When you say "they bail", how will they bail? Sell their shares or just walk away for example.

 

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