Author Topic: Star Citizen - The E.L.E.  (Read 1719571 times)

StanTheMan

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Re: Star Citizen - The E.L.E.
« Reply #675 on: July 23, 2017, 04:29:38 PM »
Thanks. However, I don't think I'm interested in learning why some people choose to believe in fairy tales. As long as they leave the rest of the world alone and not try to make everyone obey by their rules. Oh, wait... that's my main thing with religion. Any religion for that matter.

for a start "they" are not leavin(ing) the rest of the world alone" and SC is a fairy tale.
« Last Edit: July 30, 2017, 04:51:04 PM by StanTheMan »

dsmart

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Re: Star Citizen - The E.L.E.
« Reply #676 on: July 28, 2017, 07:46:36 PM »
 :vince:

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Motto

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Re: Star Citizen - The E.L.E.
« Reply #677 on: July 29, 2017, 03:05:47 AM »
A tumbrel (alternatively tumbril), is a two-wheeled cart or wagon typically designed to be hauled by a single horse or ox.

That roughly describes the state of the game if they ever manage to release a portion of it....  antiquated.

dsmart

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Re: Star Citizen - The E.L.E.
« Reply #678 on: July 30, 2017, 12:10:01 PM »
Ripped verbatim from Quavers over on SA

More broken promises estimates...

BBC Behind The Scenes, from February 2016


Q: "where do you see it going in the next year, year after that?"
Crobberts: "going down to a planet, landing in an area... and so we'll flesh out a star system... and at the end of the year [2016] we're gonna open it up so you can visit other some other star systems"


Gamestar article from Gamescom 2016

(German) "Er sei zwar zuversichtlich, dass das erste Kapitel der Solokampagne noch dieses Jahr fertig werde, garantieren wolle er's aber nicht."

(Google translate) "He is confident that the first chapter of the Solo Campaign [Sq42] will be finished this year [2016], but he does not want to guarantee it"


Gamestar video from August 2016


Summary: CIG hope that Sq42 will be out by the end of 2016.


Gamestar article from September 2016

"Squadron 42 might be delayed"


PC Gamer article from September 2016

“Chris stated in an interview that all content for Squadron 42 (graphics, missions) will be complete by the end of the year. There is still more work to do concerning some basic systems like the AI or the cover system for infiltration missions. Those will take more time.” But he added separately, “You are right, that was a mistake. I have watched the recording of the interview again (his conversation with Chris Roberts during Gamescom), and Chris talked about 2017. You hear that much during Gamescom, I've just mixed things up.”


Gamestar interview with Crobberts from September 2016

"Basically, SQ42 should be finished at the end of the year and then will undergo a polishing time, how long this will be, is unclear at the moment. Hope I helped some of you and didn't confuse you even more haha"


Gamestar interview with Crobberts from January 2017 (part 1)

"the complete Stanton-star systems in the Alpha 3.0"

"We've looked at 3.0 and said. We need that and that and that and then we found: Damn, that's more than has so many complete game. Therefore, we develop a detailed plan for all tasks and subtasks. If that is done, we will share this plan with the community. This is expected to be the case at some point in January, depending on when the production team the information gets from the project managers. "


Gamestar interview with Crobberts from January 2017 (part 2)

"Gamestar asks when does C.R. personally want S42 to release. C.R.: "2017, but not early this year". Gamestar asks what C.R. is looking forward to in 2017. Answer: S42 and 3.0. They both are huge milestones. And especially S42 will leave a deep impression. With this he means especially the characters wich you will meet. Players are allowed to spend time with characters and when the story is accelerating to the end, you should know who you like and who not. And if something sad happens with characters it has an emotional impact on you."


Gamestar article from January 2017 (screenshots post)

"What comes with 3.0? Whole system. Explorable planets (Hurston, MicroTech, ArcCorp, Delamar and others) new stations."

"3.0 schedule plan is announced for January."



Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen - The E.L.E.
« Reply #679 on: August 01, 2017, 11:30:46 AM »
Oh yeah, this is going downhill real quick. More Star Citizen streamers are pissed
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

helimoth

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Re: Star Citizen - The E.L.E.
« Reply #680 on: August 01, 2017, 12:20:51 PM »
Oh yeah, this is going downhill real quick. More Star Citizen streamers are pissed

I'm certainly no spring chicken myself but it seems (and I may be wrong) that most of the core backers/voices for SC - and undoubtedly the 18k+ whales - all seem to be more mature gamers who have become a bit naive in their old age. Certainly it's no fun for a developer to have to face a forum full of screaming 12 year olds every time they have a delayed patch or extended maintenance but I can't help think if there was a bit more youthful exuberance and impatience in the SC community then development would be a lot further forward.

dsmart

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Re: Star Citizen - The E.L.E.
« Reply #681 on: August 01, 2017, 12:38:34 PM »
Yeah. It's a combination of old (those who remember Chris Roberts & Wing Commander) and new (those who have no clue).
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen - The E.L.E.
« Reply #682 on: August 01, 2017, 12:40:09 PM »
Maths is hard, but this looks legit

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Motto

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Re: Star Citizen - The E.L.E.
« Reply #683 on: August 01, 2017, 12:52:39 PM »
I don't think they're naive. I think there are two groups:

First group, most of them are old school gamers. They grew up with an Atari or Commodore 64 and arcade machines with Pacman and Space Invaders and then played Leasure Suit Larry on their XT's and they kept on gaming from there. Now they are settled, have some money and want to replay a favourite oldtimer but than remade for the best hardware and graphics nowadays available. With the bonus that SC is aimed to combine several kind of games into one, so one game fits them all. They can spare the money, they have the time to wait and basically just want to see the game as promised by CR.

Second group are the hardcore gamers. The nerdy, geeky, goofy ones that most likely live in the basement (or attic) and live to game. They have the hotter-than-hot hardware, the gaming chair, the multiple monitor setup, the 14.2 Dolby HDR Y2K 4000 AD soundsystem. You know, the works. They play any game, pc, any console, mobile, doesn't matter. They don't have a life, they game. You know the type.

Members in this group have fantasies. They envision the mother of all games. All that is holy brought together in Star Citizen, a game with multiple games inside. The first hype was generated by CR. He gave them everything they wanted to hear. And then they started to fantasize for themselves. They added things they wanted, they twisted things CR said to fit their own ideals. Of course, CR kept feeding them his own fantasies too. And together, they're hyping eachother to the other end of the universe.

Which brings CIG to a huge problem. There is no way to give those backers what they expect with build 3.0. Even if CIG somehow magically had been able to overcome all the problems up to now, it won't be good enough for those backers. They want their fix and they want it right here, right now. The 3.0 cannot live up to those expectations and when the dramatic first 3.0 reviews are in, the backersociety will divide along two strong lines. There might be some who still will want to wait it out, because this game will finally give their live meaning and that's why they blindly keep on believing everything CIG/CR says. They need to, without SC their life is pointless. As it was, before they started backing. The other ones are just getting tired of waiting. The are/were willing to cut CIG some slack, but enough is enough. CIG needs to give them some progress. It is to be expected that whatever 3.0 will bring, it won't be satisfactory (enough) for them. They might not ask for a refund, but they sure as hell won't put in more money.

And that's where it will start to fall apart. Backers uproar, game magazines reporting on that, jpeg sales not generating money and Poof.... away with the dreams....
« Last Edit: August 01, 2017, 12:59:02 PM by Motto »

helimoth

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Re: Star Citizen - The E.L.E.
« Reply #684 on: August 01, 2017, 01:05:13 PM »
Maths is hard, but this looks legit



« Last Edit: August 01, 2017, 01:07:51 PM by helimoth »

dsmart

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Re: Star Citizen - The E.L.E.
« Reply #685 on: August 01, 2017, 04:26:08 PM »
LOL!! These guys are in complete meltdown mode over the PC Gamer delay article.



Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Ghostmaker

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Re: Star Citizen - The E.L.E.
« Reply #686 on: August 01, 2017, 06:35:28 PM »
LOL!! These guys are in complete meltdown mode over the PC Gamer delay article.
My personal favorite:

Quote
The full game won't be done for a few years still (I think 2020/21 minimum).

 :wtchris:  :gonk:

How long has this thing been in production again?!

Motto

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Re: Star Citizen - The E.L.E.
« Reply #687 on: August 02, 2017, 04:22:55 AM »
Don't forget: Versecon 2017 is almost here. I wouldn't buy tickets before Games Com has ended though  :D

Quote:

Can't make the trek to Germany but want to re-live the hype of past CitizenCons? You are invited to join Star Citizen backers from all over the United States and other countries who are gathering together in Austin, TX for the largest LIVE CitizenCon 2947 watch party and the inaugural 2-day Star Citizen backer created CON. 'VerseCon 2017 will be held in Austin,TX at the Trinity Hall on Friday and Saturday, October 27 - 28th.

Tickets are on sale now for $50 for Both Days OR Single Day for $35. You can purchase online at https://versecon.com/registration This event is 21+ only. ID verification will be checked at the door on both days of the event. When: Friday & Saturday, October 27 & 28th Where: Trinity Hall - 311 E 5th St, Austin, TX 78701

Event Agenda Overview
- FRIDAY, October 27th - Doors open/registration will start at 12pm Approximately at 2pm will begin the live stream of Cloud Imperial Game's CitizenCon followed by Paul Shelly’s Captain’s Table talkshow Bar and gaming machines open until late so you can meet and hangout with fellow backers and streamers while rounding out the evening with on-floor activities.
- SATURDAY, October 28th - Doors open/registration will start again at 12pm Live stream of ‘VerseCon Star Marine and Arena Commander open tournaments (see below on how to enter) ‘VerseCon will be hosting a cosplay contest of Star Citizen characters and CIG Staff, Giveaways for ships and other goodies, live talk shows and panels, and more!
- Both Days - Activities will be going on during both days within the facilities. There will be full cash bar open all day along with free-to-play gaming PCs, ‘VerseCon partner booths, selfie station, fan art, and merchandise.

Prior to the Event
- Twitch Streams: Watch us out on our twitch channel for more information and join in on the bi-weekly giveaways: www.twitch.tv/versecontx
- Open Tournaments (SIGN UP): We will be hosting open tournaments before the event with the finals taking place at ‘VerseCon on Saturday. We still have spots open so if you would like to enter, you can get more details and signup by filling out a contact us form on the website here: https://versecon.com/contact-us/
- Support the Event: We are asking for help through ticket sales or donations to cover the costs of the venue, rental equipment, and to make this event an annual occurrence. Your donation will increase the size of the bi-weekly giveaways. https://versecon.com/donate
- Get Your ‘VerseCon Swagger On! We have men/women t-shirts and sweatshirts now available for $20 - $35! By purchasing a rad shirt or sweater you are helping support the event and community! Get your shirt online here: https://www.customink.com/fundraising/versecon-2017

Accommodation Search: The venue is located downtown you can find hotels for $110 (Motel 8) to $400 (JW Marriott) per night within in 2-7 block distance. Airbnb is another option. You can also fill out a form that we have put it together so that we can help you in your search: https://goo.gl/forms/Aob7xEh1ZqP2S5Au2

Stay Connected on our Social Channels: More information and details will be released as they are confirmed so be sure to stay tuned: Twitter: https://twitter.com/VerseConTX Website: https://versecon.com/ Discord: https://discordapp.com/invite/69QVeTz Facebook: https://www.facebook.com/VerseConTX/ Twitch: https://www.twitch.tv/versecontx

If you have any questions or inquiries by contacting us on our “Contact Us” page on the website OR reach out to any of the following people in the Star Citizen community: Pyrophoric Gany RooSmash ScubaSteveTXST Z-Man

And to finish, about the venue: Trinity Hall is a versatile, upscale venue in the heart of downtown Austin. This customizable space offers a built in bar with a large commercial kitchen that can be utilized by the caterer of your choice. Trinity Hall offers split levels with a large open floor plan that feeds down into a separate space with stage and dance floor. Trinity Hall is ideal for dinners of up to 200 guests, cocktail parties for up to 450 and conferences ranging from 75 to 300 theater seating.

So, they expect the whole SC universe to attend  :toot:

Star Marine and Arena Commander open tournaments  :wtf:

This is all can they can show, after all those years in development? And people actually still believe this will end well?  :vince:

"want to re-live the hype?" They mean, want to re-hype the life of SC? Since they're on life-support already  :smuggo:
« Last Edit: August 02, 2017, 04:37:23 AM by Motto »

Motto

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Re: Star Citizen - The E.L.E.
« Reply #688 on: August 02, 2017, 02:16:13 PM »
Actually: How awkward is that second day going to be of the stream is as bad as last year's? is a good question. They are taking some risk with a 2-day convention. If they really fuck up at day 1, how are they gonna survive day 2? Of course, that is based on the assumption they get out alive from Games Com   :D

Mehlan

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Re: Star Citizen - The E.L.E.
« Reply #689 on: August 02, 2017, 06:46:12 PM »
 Will Leverett 7-30-2017

 "It’s also important to consider that what 3.0 meant a year ago is a shadow of what 3.0 means today. Back then, Planetary Tech would have offered a fraction of the freedom that it does in 3.0, and most of the numerous infrastructure updates going into it now did not exist. [WL: Edited previous sentence for clarity] Roughly speaking, the approach was that we’d be able to deliver four roughly built, predetermined, pre-scripted, landing zones. The reality is that those would have been rather limited, and ultimately, somewhat of a variation of what Area 18 ArcCorp is today in terms of features and functionality. "

  I don't recall ^ crap being what Chris was 'selling' 3.0 as being back @ GC/CC 2016.

 

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