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Games => All Gaming Chatter => Topic started by: Rogerio on December 02, 2016, 05:15:46 AM

Title: Elite Dangerous
Post by: Rogerio on December 02, 2016, 05:15:46 AM
Hi folks, does anyone here play Elite Dangerous and can give me some feedback if its worth starting it now?

I used to play EvE since 2004 and I quit some years ago and that was one type of game that if you left, you could literally never catch up with people who continued it.

So, is it easy to get into ED?

Do we even have a "community" there that people play together, etc?

Also, do they have any referral system as I am thinking in getting it, so might as well help a fellow member here. :)  :snoop:
Title: Re: Elite Dangerous
Post by: dsmart on December 02, 2016, 07:17:12 AM
Check the kermits_pad_a_terre channel on my Discord server. If you don't have access, let me know.
Title: Re: Elite Dangerous
Post by: Beexoffel on December 05, 2016, 02:46:38 AM
My message here, it has disappeared. Lost in the refactoring of the forum?
Anyway, let me reiterate:
I've been playing Elite:Dangerous a couple of days per week most weeks since November 2014. I'm good at grinding.
Title: Re: Elite Dangerous
Post by: Kyrt on December 05, 2016, 04:07:03 AM
Hi folks, does anyone here play Elite Dangerous and can give me some feedback if its worth starting it now?

I used to play EvE since 2004 and I quit some years ago and that was one type of game that if you left, you could literally never catch up with people who continued it.

So, is it easy to get into ED?

Do we even have a "community" there that people play together, etc?

Also, do they have any referral system as I am thinking in getting it, so might as well help a fellow member here. :)  :snoop:

Elite....IMO....is a decent game. Not great, it has problems and issues of its own.....but I still play it and have fun.

It is vast....but much of that vastness does feel a bit empty
It has a lot to do...but there is a lot of grinding

Frontier have made a number of decisions that i think were mistakes and there are many areas which could be improved.

Again, IMO.

But....I still play it....I still have fun....it looks beautiful and has great sound....the flight model feels 'right' to me...

And if it is unstructured and vast today, Frontier are still developing it and have ambitious plans to add new features and gameplay aspects, and are continuing to improve those already in the game.

Don't expect ED to be the BDSSE. But there are player groupings...ED could do with some better Clan/Guild systems though...and it isn't impossible to catchup with the front ranks. Time consuming perhaps but not impossible.

Is it easy to get into? For the basics? Yes. It could be better but it's devent enough if you know the type of game.

And no...no referral system.

If you like this type of game I'd say give it a go. You'll want the basic game and the Horizons pass for the full current experience but there is no subscription fee.
Title: Re: Elite Dangerous
Post by: dsmart on December 05, 2016, 06:08:55 AM
Yeah, I am a big fan of ED as well, though they have made some questionable decisions. What is concerning to me is that it looks like, aside from maybe space legs, they are probably not going to take it as far as they possibly could.

What we space simmers need is a triple-A quality capital ship game with the visuals and audio direction of ED which, to me, has set the bar very high in that regard. Into The Stars totally blew it. So it looks like only Universal Combat remains in that arena; but the last time I released a title in the series was back in 2009.  :cripes:

In fact, I decided to start small by doing some visual and backend upgrades to Universal Combat CE (http://www.3000ad.com/games/universal-combat-lyrius-conflict/), gauging the response, then branching out to multiplayer and then fps inside stations and capital ships like we have in Line Of Defense (http://lodgame.com) via DLC updates down the road.

The genre has always been niche, and indies really don't have that much money to spend on such a title. In fact, to do what I want to do with UCCE would cost north of $5 million, easy. I don't think Battlescape Infinity or Dual Universe are going to make a dent in the genre either because more titles isn't the answer; more quality titles with a broad scope is where I believe the future for the genre lies. Which is precisely why I had backed Star Citizen, thinking that it was going to cross that threshold. But alas, here we are.
Title: Re: Elite Dangerous
Post by: Rogerio on December 06, 2016, 04:12:01 AM
Thanks for the insights, guys.

Perhaps for now I will wait until ED (and the version with all DLC) is on sale, then I will bite the bullet and get it.

I have had some nostalgia as of lately when I installed Freelancer again and played it a bit.

"THIS IS FREELANCER ALPHA ONE DASH ONE. REQUESTING PERMISSION TO DOCK."

Hah, oh the memories.

At one point I was also tempted to return to EvE, but I have grown older now and I am not into the whole PVP thing anymore, in fact never was (I was a miner) but the rise of free to play disposable accounts/ships made suicide ganking a real thing and that kinda bothers me a bit.
And as Derek said, it is a niche thing (even though it doesnt seem) and the reason many people backed SC, but we will be living on Mars before that game is released. lol

So all in all, seems ED is a great alternative if on sale (missed the 35$ deluxe pack sale).
Title: Re: Elite Dangerous
Post by: Beexoffel on December 06, 2016, 04:40:56 AM
"THIS IS FREELANCER ALPHA ONE DASH ONE. REQUESTING PERMISSION TO DOCK."

Hah, oh the memories.

Then you'll like the stations in Elite greeting you with "Faulcon DeLacey Romeo Oscar Gamma, please proceed to landing pad zero-five." where they use spaceship brand plus the first three letters of your name.

Enjoy the views. One of the complains is sameishness of stuff, but I've spent a lot of time exploring and the variation is in the details. Not every red planet is a Mars.
Title: Re: Elite Dangerous
Post by: Rogerio on December 06, 2016, 04:53:15 AM
"THIS IS FREELANCER ALPHA ONE DASH ONE. REQUESTING PERMISSION TO DOCK."

Hah, oh the memories.

Then you'll like the stations in Elite greeting you with "Faulcon DeLacey Romeo Oscar Gamma, please proceed to landing pad zero-five." where they use spaceship brand plus the first three letters of your name.

Enjoy the views. One of the complains is sameishness of stuff, but I've spent a lot of time exploring and the variation is in the details. Not every red planet is a Mars.

Nice!

How is it in terms of loot, missions, exploration?

I have seen plenty of reviews but they are a bit vague. I would love to be able to go out there in some place, kill some NPC ships, loot stuff, craft, upgrade, etc. Either in a mission or not.
Title: Re: Elite Dangerous
Post by: Beexoffel on December 06, 2016, 05:35:03 AM
Nice!

How is it in terms of loot, missions, exploration?

I have seen plenty of reviews but they are a bit vague. I would love to be able to go out there in some place, kill some NPC ships, loot stuff, craft, upgrade, etc. Either in a mission or not.
For starters, it's kind of slow. Which suits me well but is not for everyone.
You mention three things, and I do find myself thinking at times "what shall I do now?".
If I choose 'loot', that would be 'shoot a ship, see what drops out', which can be cargo or material for engineers to make little upgrades to your ship. Dropped cargo is a slow way to make money and you never know if it's valuable. Shooting ships is more profitable for the rewards you get for shooting wanted ships or ships in war zones.
Loot implies combat, which is slow paced but can be over in seconds - chance may confront you with something way overpowered. Part of the 'dangerous' in the title is to know, even though most of the game is relaxed, to decide in a second to run, drop heat sinks or brake hard. Combat can also give duels lasting ten minutes of speed/direction and power management.
Other loot is from crashed ships on planets. Again, not a sure way to make money. But a good way to be a tourist.

Missions come mostly in the forms of transport something or shoot something or buy something and bring it back. There's a fair amount of variation in the details and the way you can perform them. Like when I found out I can get 'kill this many ships of faction X' by going to one of those faction's planet bases and drop my anti-ship proximity mines, which gently drift down to the base and then explode destroying all its 'skimmers', a kind of base protection drones. Probably not how Frontier intended it, hehe.
Passenger missions are a special kind of cargo missions with one or a number of waypoints, pays fairly well once your rep with a faction is OK. I still haven't figured out how to give my VIP his ton of fish when he asks for it.

Exploration is my specialty because I get relaxed by repetitive tasks after a day of work. It consists of going to a system you haven't visited before, press a button to collect basic data and locations of the bodies there, and then picking some to scan in detail by getting up close and just looking at it for half a minute. If it's an airless rock, you can land on it and drive around and collect minerals for various functions like car fuel, ship jump range improving fuel and repairs.
A big attraction for me is being the first to scan bodies. When you bring the data home, you then get your name on it. Exploring is a repetitive endurance thing that leads to people posting lots of screenshots, trying to find a gas giant/ice ball/rock/... bigger/hotter/closer/... than any others and bragging about time and distance travelled. Along with tragic stories of ship loss, when the repetitive, calm, sameish nature has once again lead to complacency and catastrophic close-ups with a white dwarf or coming in too fast while landing. Weeks or months of work are lost this way. The 'dangerous' part hides most of the time, but will come out at unexpected times. This game does not care about your skill level.
Title: Re: Elite Dangerous
Post by: Rogerio on December 06, 2016, 07:23:06 AM
Thank you very much for the detailed insight.

I will definetely get it on the next sale!  :lesnick:   :snoop:
Title: Re: Elite Dangerous
Post by: Beexoffel on December 06, 2016, 07:42:58 AM
Thank you very much for the detailed insight.

I will definetely get it on the next sale!  :lesnick:   :snoop:
You're welcome!
I'd like to add that I wrote the above with partial intent to point out the weaknesses to help you decide against spending on something you might not like. Elite may be an acquired taste. Frontier forum polls, for what such polls are worth, put the average player age between 35 and 45, with a significant number of people over 50. So that you may know what you might get yourself into  ;)
Title: Re: Elite Dangerous
Post by: krylite on November 29, 2017, 03:31:41 AM
Elite: Dangerous is on sale now. You can get the combo with horizons and all the current updates for ~ $32
Plus the next upcoming season of upgrades will be free for horizon owners for the entirety of 2018.
So a great deal for imo, the BDSSE today.

Title: Re: Elite Dangerous
Post by: krylite on June 17, 2018, 09:12:07 PM
Nice video on the "stellar forge" of ED and the galaxy simulation details: (starts 6min)


Beyond , being a free season of updates for Horizons owners has been great so far. Revamped engineers, crime & punishment, thargoid scouts which hearken back to the old Elite and FFE, and new guardian items and mystery obelisks including two new ships: T-10 & the Chieftan.


Chapter 2 arriving on June 28th /w new ship the Challenger.

And, the content shown in ED's trailers actually do come out in the game within weeks later.  :laugh:

Title: Re: Elite Dangerous
Post by: dsmart on June 18, 2018, 04:59:44 AM
Thanks for sharing those. I haven't been in ED for awhile now.

And yeah, unlike those other guys, their trailers tend to have features which are either already in the game, or in the upcoming update.

Also, compare this recent Braben interview, with Croberts verbal diarrhea.

https://variety.com/2018/gaming/features/david-braben-interview-1202846009/
Title: Re: Elite Dangerous
Post by: krylite on June 27, 2018, 04:44:59 PM
You're welcome Derek. I'd already seen that article, but thanks. Yes, agreed Braben seems far more of a professional that has got his act and company together than CRobbers and I believe Frontier is still committed to ED's future. Here is the latest trailer (in-game engine looking) which showcases the Krait which arrives tomorrow!


Also great 'spacelegs' tease by FDev (rare hint of what they're working on behind the scenes, imo) and I'd think another nail in the coffin of SC. CIG-management must be shaking in their backer funded shoes knowing that their ponzi days are limited on seeing it.
Title: Re: Elite Dangerous
Post by: krylite on June 27, 2018, 05:06:54 PM
Thought this was a very nice showcase of ED's visuals , current assets and gameplay , shown possibly in 4K resolution. A player made video posted on yt yesterday, using the camera suite , punctuated with a very few minor outside game embellishments. Recommended to play muted as the voice tends to be distracting.








Title: Re: Elite Dangerous
Post by: dsmart on June 27, 2018, 05:08:12 PM
Thought this was a very nice showcase of ED's visuals , current assets and gameplay , shown possibly in 4K resolution. A player made video posted on yt yesterday, using the camera suite , punctuated with a very few minor outside game embellishments. Recommended to play muted as the voice tends to be distracting.


Yeah, I saw that earlier. So cool.
Title: Re: Elite Dangerous
Post by: jwh1701 on July 09, 2018, 11:20:06 AM
Thought this was a very nice showcase of ED's visuals , current assets and gameplay , shown possibly in 4K resolution. A player made video posted on yt yesterday, using the camera suite , punctuated with a very few minor outside game embellishments. Recommended to play muted as the voice tends to be distracting.


That looks really good, I finally upgraded my gpu but I'm stuck at 1080 till the PT-AE8000U kicks the bucket.
Title: Re: Elite Dangerous
Post by: jwh1701 on July 09, 2018, 11:20:52 AM
Elite: Dangerous Battle Cards (@EDBattlecards)

https://www.kickstarter.com/projects/340853079/elite-dangerous-battle-cards-edbattlecards
Title: Re: Elite Dangerous
Post by: krylite on July 11, 2018, 03:22:42 AM
Elite: Dangerous Battle Cards (@EDBattlecards)

https://www.kickstarter.com/projects/340853079/elite-dangerous-battle-cards-edbattlecards


Interesting development, looks very nice. I'd be tempted to buy it just for the "coffee table" decor as a fan, if not for the actual card game playing.
Title: Re: Elite Dangerous
Post by: jwh1701 on July 17, 2018, 03:42:08 PM
Fan made mini game of ED with space legs and working ramps.


https://www.reddit.com/r/EliteDangerous/comments/8z55e9/fan_minigame_spacelegs_and_atmosphere_made_in_ue4/
Title: Re: Elite Dangerous
Post by: ShoHashi on July 29, 2018, 06:27:21 AM
I haven't played ED since I first bought it when it first came out.  I may have to reinstall it and see what all has changed since...which I'm sure is a lot! :)  All those screenshots and videos are certainly making it look good!
Title: Re: Elite Dangerous
Post by: dsmart on July 29, 2018, 07:05:56 AM
I haven't played ED since I first bought it when it first came out.  I may have to reinstall it and see what all has changed since...which I'm sure is a lot! :)  All those screenshots and videos are certainly making it look good!

A LOT has changed in the past year. It's going to appear as a whole different experience when you jump back in.
Title: Re: Elite Dangerous
Post by: jwh1701 on July 29, 2018, 07:09:43 AM
A LOT has changed in the past year. It's going to appear as a whole different experience when you jump back in.

Has interdiction's ever slowed down?

This was so appropriate after EH update.
Title: Re: Elite Dangerous
Post by: jwh1701 on August 01, 2018, 10:51:28 AM
I decided to load EH up and see what if any changes have been made. I like the new 7m 5000 cargo missions. My 3 year x52 profile no longer even remotely worked. I was turning of shields, could not move left or right in the UI. I was a sitting duck after leaving the station. Hour later did a new profile and was back in business. I started a longtime ago due to being bored of loading screens gutted my anaconda so I could get 38.10ly jumps. It makes interdiction very dangerous as shields last about 30 seconds if I'm just slightly slow on jumping to a new point it could be expensive. With the new missions being close I will have to find a bunch of 8a upgrades.

Here screens:
Profile not working, impossible to navigate, turning on silent running, opening cargo etc.
I was thinking if I get interdicted and have to payout 8mill in insurance I'm pulling the rj45.
(https://s26.postimg.cc/a8a6rdcmh/elite_h_1_4.png) (https://postimg.cc/image/w7glektgl/)

(https://s26.postimg.cc/4k3w0gl4l/elite_h_1_1.png) (https://postimg.cc/image/4k3w0gl4l/)

(https://s26.postimg.cc/u4666cw2d/elite_h_1_10.png) (https://postimg.cc/image/u4666cw2d/)

(https://s26.postimg.cc/xb0ppzo85/elite_h_1_11.png) (https://postimg.cc/image/xb0ppzo85/)

(https://s26.postimg.cc/evg8slhth/elite_h_1_12.png) (https://postimg.cc/image/evg8slhth/)

(https://s26.postimg.cc/8hr5pckn9/elite_h_1_13.png) (https://postimg.cc/image/8hr5pckn9/)

(https://s26.postimg.cc/l95bvv9ut/elite_h_1_15.png) (https://postimg.cc/image/l95bvv9ut/)

(https://s26.postimg.cc/tres07o39/elite_h_1_16.png) (https://postimg.cc/image/tres07o39/)

(https://s26.postimg.cc/5awm5qv2d/elite_h_1_17.png) (https://postimg.cc/image/5awm5qv2d/)

(https://s26.postimg.cc/j4kyusvdh/elite_h_1_18.png) (https://postimg.cc/image/j4kyusvdh/)

(https://s26.postimg.cc/pv1g48xyt/elite_h_1_19.png) (https://postimg.cc/image/pv1g48xyt/)

(https://s26.postimg.cc/7e71dwv0l/elite_h_1_2.png) (https://postimg.cc/image/7e71dwv0l/)

(https://s26.postimg.cc/pia1y2net/elite_h_1_20.png) (https://postimg.cc/image/pia1y2net/)

(https://s26.postimg.cc/o38h9cu1h/elite_h_1_21.png) (https://postimg.cc/image/o38h9cu1h/)

(https://s26.postimg.cc/t1vznw5k5/elite_h_1_22.png) (https://postimg.cc/image/t1vznw5k5/)

(https://s26.postimg.cc/o1yjgexhx/elite_h_1_3.png) (https://postimg.cc/image/o1yjgexhx/)

(https://s26.postimg.cc/6bwuvdzcl/elite_h_1_5.png) (https://postimg.cc/image/6bwuvdzcl/)

(https://s26.postimg.cc/vj7qv1ukl/elite_h_1_6.png) (https://postimg.cc/image/vj7qv1ukl/)

(https://s26.postimg.cc/ju3r73j1h/elite_h_1_7.png) (https://postimg.cc/image/ju3r73j1h/)

(https://s26.postimg.cc/5no0bvfw5/elite_h_1_8.png) (https://postimg.cc/image/5no0bvfw5/)

(https://s26.postimg.cc/9k1c7v8lh/elite_h_1_9.png) (https://postimg.cc/image/9k1c7v8lh/)


Title: Re: Elite Dangerous
Post by: dsmart on August 01, 2018, 12:36:05 PM
Yeah, it's improved greatly. I played it about a week ago.
Title: Re: Elite Dangerous
Post by: ShoHashi on August 01, 2018, 01:44:00 PM
A LOT has changed in the past year. It's going to appear as a whole different experience when you jump back in.

Good to hear!  Will definitely have to make time this weekend to reinstall it and give it a whirl! :)
Title: Re: Elite Dangerous
Post by: jwh1701 on August 01, 2018, 03:28:15 PM
Good to hear!  Will definitely have to make time this weekend to reinstall it and give it a whirl! :)

Its definelty has some improvements as I no longer enjoy very long missions. But the interdiction is still immersion breaking with the glad I found you, even when I have no cargo and they bug me jump after jump. I thinking of running tracking software and see if I can update how interdiction's work.

Going to to use a new term I learned concerning how I feel about interdiction.

Look at what Bob kept saying to me on a run for better shields.

(https://s26.postimg.cc/o9vd41549/interdicition_sucks.jpg) (https://postimg.cc/image/54s3u9qg5/)
Title: Re: Elite Dangerous
Post by: Aya Reiko on August 01, 2018, 10:53:40 PM
Its definelty has some improvements as I no longer enjoy very long missions. But the interdiction is still immersion breaking with the glad I found you, even when I have no cargo and they bug me jump after jump. I thinking of running tracking software and see if I can update how interdiction's work.

Going to to use a new term I learned concerning how I feel about interdiction.

Look at what Bob kept saying to me on a run for better shields.

(https://s26.postimg.cc/o9vd41549/interdicition_sucks.jpg) (https://postimg.cc/image/54s3u9qg5/)

What mode are you in?  Open, Group, or Solo?
Title: Re: Elite Dangerous
Post by: jwh1701 on August 02, 2018, 05:41:29 AM
What mode are you in?  Open, Group, or Solo?

I have always done solo.
Title: Re: Elite Dangerous
Post by: jwh1701 on August 02, 2018, 02:10:50 PM
After 120 mill later on the anacoda upgrades the interdictions are still just as overpowered. I was waiting to test out all the upgrades, and how fast it would shred him with dual beams, dual multi-cannons, dual pulse, full compliment of ecm, chaff, boosters. Was just about murdered two times before I could jump. I can take my vulture or python to a conflict zone and wipe the floor with them but not on interdiction. I called my type-9 in and will just have to jump at any the first sign of glad I found you.

I think the type 9 is best for these new 5-7k missions, 2.8 million just to transfer from 480ly.
No strut shaming in eh.

(https://s26.postimg.cc/sp0gnsp9l/type_9.png) (https://postimg.cc/image/5njvi1plx/)
Title: Re: Elite Dangerous
Post by: dsmart on August 03, 2018, 05:50:18 AM
That's why most of us don't plan on interdictions without being armed for bear.
Title: Re: Elite Dangerous
Post by: jwh1701 on August 03, 2018, 12:43:21 PM
That's why most of us don't plan on interdictions without being armed for bear.

I spent 120 mill on upgrades but I just don't understand how they eat through my shields in in about 15 seconds.
This does not happen in high conflict zones and was on big reason I quit, I will say I getting interdicted slightly less
than before.

Title: Re: Elite Dangerous
Post by: krylite on August 05, 2018, 07:52:35 PM
I just saw your posts jwh1701, nice pics. Nice to hear you guys trying out ED again recently and welcome to the game ShoShasi. Hmm, are your shields and shieldboosters partially engineered jwh? I'm just guessing but maybe you need to have some more thermal resistance added to your overall shield resistance(?) Also a fighter pilot npc can sometimes be helpful when making a retreat or just used as interference to help against a tough npc ship. And the level of npc pirates gets higher the higher your combat rank is. So if you've done plenty of CZ's in your python and moved your combat rank up, you'll likely get tougher npc interdicting pirates. Also since Beyond 3.0 (around Feb.), the npc opponents have been upgraded and more are using engineered weapons of their own and varying weapon loadouts and maybe a few new different ai tactics.

Yes, I had heard maybe the interdiction duration could have been changed. I've usually submitted and fight off the npc pirates these days now in my cutter so I may be too safer in my cutter's shield shell with almost all engineer upgrades done. (The cutter with shields of course isn't invincible. Two hard-hitting vultures (or a corvette or anaconda) can wreck a cutter in a few minutes if it's just sitting there. FDev have done a decent job balancing and tweaking the overall combat modeling, imo.) However, the anaconda is thought by some to have the best weapon fire convergence of the big three. And just getting some G3 upgrades for the shields and boosters should be marginally good enough to resist the interdicting pirates longer, maybe.

A recent thread guide to the guardian modules hunt. Some spoilers, but the guardian FSD module can add extra jumprange, some spoilers probably: https://forums.frontier.co.uk/showthread.php/437846-Simple-Guide-for-Unlocking-all-of-the-Guardian-Tech?highlight=guardian+fsd+guide

Lots of designed background & structure assets added since Horizons , but many are spread out in the galaxy, as ED simulates realistic deep space decently. Another possible spoilerish guide: http://elitedangerous.hozbase.co.uk/interestingsystems/nearest?system=sol&distancely=100000

For myself, recently in ED I've just been doing cargo runs for some allied factions in select pledged space for my cmdr. And enjoying the vistas as I make the trips. My rebuy for my cutter is costly (35mll) so I try to keep safe and retreat if my shields are down and it's getting nasty. I also tried the Krait last month and the rebuy is much less after upgrades. (~ 8mil) Well, I mostly enjoy flying the cutter because it's the most like a heavy airliner and I was a FSX /w pmdg.com nut fan before ED. I think FDev have been improving the visuals through this Beyond year gradually. Looks better all the time.

Beyond Q4 is slated to have the biggest updates yet with new and updated mining features , and some exploration scanning probes along with new "carrier" ships /w carrier wings for player groups.  And hopefully some new announcement for future content soon, or later this year where Frontier staff have hinted at new but unnamed content to come , which will be announced when "ready". o7
Title: Re: Elite Dangerous
Post by: jwh1701 on August 08, 2018, 01:02:24 PM
I just saw your posts jwh1701, nice pics. Nice to hear you guys trying out ED again recently and welcome to the game ShoShasi.


Thank you for the response, I worked on getting hcs, mk connector working today. Back when elite was first released the bulk of what I enjoyed was running long runs ore. I got to elite rank with using the sidewinder then to a python mostly doing robigo. Back then I rarely remembered getting interdicted but after EH and then the engineers update I was getting killed a lot and I got frustrated with the game. My priorities have changed and I would like to be able to find profitable routes as I would like to rank up in imperial and get two cutters, one for exploration/cargo. I would love to be able to outfit my other ships but at the rate I amass CR its painfully slow. I wasted a lot of CR always playing around with ships in the high conflict zones. Even using MK, or route tools I have never been able to make enough credits to do really have fun in the game. The wing missions are interesting but that would require online play so I not to sure about that. I remember many talking about clans that were dedicated to griefing so I never go online.

Here's my current stats but I rarely see the 2/5 mill easy missions like youtubers, only seen one 45 mill mission but it would have taken forever to complete due to supply.

(https://s26.postimg.cc/do0xemfk5/screenshot_2018_08_08_at_15_50_13.jpg) (https://postimg.cc/image/do0xemfk5/)

Appreciate any advice on how to find routes now.

Thank you
Title: Re: Elite Dangerous
Post by: jwh1701 on August 08, 2018, 06:14:52 PM
I left CEOS today and went all the way to Abetti Vision, Kirby etc, to try my luck at ranking up with the Empire. I can not find any decent one hop missions for the type 9. Hardly interdicted on the way and just got 7 in a row, two doubles, 3 singles trying to get to Abetti.
Title: Re: Elite Dangerous
Post by: krylite on August 08, 2018, 08:10:47 PM
Hi jwh1701, congrats on making Elite trader from sidewinder to python. Sorry I'm not sure what you mean by "two doubles, 3 singles"? Did you mean interdictions? Do you also know about the 75% throttle tip on approaching a station? When you get to within 30 to 10 seconds, no more than 6 seconds, you can set your throttle to 75% with a customized hotkey and then it won't overshoot the rest of the way on approach before supercruise exit point. You can also set it to 75% throttle a thousand Ls out if you want and occasionally adjust the bearing of the ship back on target.

I've played probably much longer than average as ED is the main game I've played for the past almost three years. Well, I've almost never went to credit hotspots as reported on yt, so I went about it a long way, but perhaps there are some ideas I can suggest for your ED goals.

I'd suggest choosing a few factions and local systems to build up rep with to get up to allied or friendly.  If you are fed aligned you could find systems near the border with an imp power or vice-versa using the powerplay galaxy map mode. Transporting passengers also pays well when allied and if there are destinations farther from the sun in a system. Here's an example of a system I'm currently in.

(https://i.imgur.com/nZ9zSVL.jpg)

You can see some missions are winged but some have less than 1500 tons to transport, so I'd think they could be doable in a T-9/T-10 or python/Krait in a few round trips. As you can see there are a few missions paying more than 10 million asking for < 700 tons in sourced donation commodities. You may see different missions in solo mode. So what I'd suggest is to make up your own private group from the main menu. Then you can play in pg mode and it's pretty much the same as solo if you don't have other cmdrs currently in the group. Also doing some donation credit missions with the target faction can help build up both rep and fed/imp navy rank, such as the 50k, or occasionally the 300k, 450k ones.

I'm currently in this system and the surrounding ones, because I'm helping the confederacy faction gain more traction in BGS and hopefully expand into Aisling space which I'm pledged to in powerplay. It's not faster than 10/20 million/hr but I'm good with it. If you need a boost for about 300 million or so more, there is also the "road to riches" exploration route where you have to take time to scan earth-like-worlds and heavy -metal content worlds. It takes time to go through, but you can then sell the data by piece at stations where you can quickly gain rep with the controlling faction of a station. https://forums.frontier.co.uk/showthread.php/367754-Roads-to-Riches

Hope this helps, o7
Title: Re: Elite Dangerous
Post by: jwh1701 on August 13, 2018, 08:53:57 AM
The road to riches is pretty interesting, no surprise someone is in that thread calling this an exploit. I got so tired of the core group that believes everything should be a grind. Looking at the anaconda or cutter, outfitting is so depressing when i think how long it will take to get the wanted upgrades. I going to backup my game pc and reload win10 and try a few experiments to see if I can implement some changes.
Title: Re: Elite Dangerous
Post by: dsmart on August 14, 2018, 06:07:00 PM
It's a grind. But that's the whole point.
Title: Re: Elite Dangerous
Post by: krylite on August 16, 2018, 04:13:04 PM

Looks cool, imo, reminiscent of the design style of "V'Ger" in Star Trek I.
And FD can be trusted where it'll be out for sure by the announced date. :)
Title: Re: Elite Dangerous
Post by: jwh1701 on August 17, 2018, 02:43:52 PM

Looks cool, imo, reminiscent of the design style of "V'Ger" in Star Trek I.
And FD can be trusted where it'll be out for sure by the announced date. :)


They did not give much to go on, I would like to see new more powerful additions above the guardians.
I was stuck home yesterday and found better missions with the python, no fuel scoop and 280 cargo.
I finally saw a naval kill mission so I called down my anaconda and spent 280mill on it, took the time
to learn the fighter setup which is a lot of fun. I did have a good laugh though and deploring myself out of
the ship at full speed, I did finally fully upgrade the anaconda, setup all the hard-points added two torpedoes thinking I not going to miss out on the promotion. Got to the system deployed the ai fighter, found my target wondering how hard this is going to be. I laughed quite bit at my overkill because the poor guy was in a cobra, fight was over in probably less than 20secs.

(https://s26.postimg.cc/vr1uyiqd5/screenshot_9.jpg) (https://postimages.org/)
Title: Re: Elite Dangerous
Post by: dsmart on August 17, 2018, 03:37:34 PM
Some guy was planning to sell all his ships to buy an Anaconda. And we were all like, "wot? you better have money to spec it to the hilt or you're f-cked"
Title: Re: Elite Dangerous
Post by: jwh1701 on August 17, 2018, 04:39:45 PM
Some guy was planning to sell all his ships to buy an Anaconda. And we were all like, "wot? you better have money to spec it to the hilt or you're f-cked"

I would definitely advise against that you would way to limit yourself and it gets boring not matter what ship you
have. I moved the python, vulture, type 9 and anaconda down to the empire to work on rank. But the most profitable ship is the python at the moment by a long shot. I continually find 5-11 mill boom time missions that most are below 100 and quite a few below 50t.
Title: Re: Elite Dangerous
Post by: dsmart on August 17, 2018, 04:51:35 PM
Yup, pretty much so.
Title: Re: Elite Dangerous
Post by: jwh1701 on August 18, 2018, 02:54:04 PM
Saw a bunch of high paying runs that I could do with the type 9, calculated I could save several trips by
going with no shields or fuel scoop. Successfully made it through all of them, but laughed when launching and
somehow did 8k hull damage just going straight up. No shield no fuel scoop nets 784t.


(https://s26.postimg.cc/n4z1xm895/screenshot_12.jpg) (https://postimages.org/)
Title: Re: Elite Dangerous
Post by: krylite on August 19, 2018, 04:37:43 PM
Saw a bunch of high paying runs that I could do with the type 9, calculated I could save several trips by
going with no shields or fuel scoop. Successfully made it through all of them, but laughed when launching and
somehow did 8k hull damage just going straight up. No shield no fuel scoop nets 784t.

Nice, you're getting closer to the cutter, and finding good cargo runs with the T-9. Yes, I'd heard the T-9 got an extra optional slot a few months ago so now it's truly the biggest cargo hauling capable ship. I'm similarly mission hauling beryllium,gallium, non-lethal weapons, reactive armor, progenitor cells, etc. currently in my cutter. I had stuck to the FGS and AspX and almost always have spent my time in imperial space (Aisling pledged) in the first half of my time played in ED. I did a lot of CZ's, res-bounty hunting and some powerplay opposition which ended up with combat-elite rank for me first unintentionally. Nice to see how paths can be varied so much in ED's freedom of gameplay.

Kind of funny, if the rebuy didn't cost so much , was a few days ago , I had boosted to aim for the station exit slot, and accidentally rammed into a sidewinder just entering which wrecked it. So my cutter was immediately wanted and the station started firing on my along with pursuing police vipers. I tried to boost away, but my shields were gone in about five seconds and my cutter was wrecked soon after, then reappearing in one of the "penance" megaships' docking bays.

The 3.3 teaser was a short snippet yes, and I'm not expecting that much but willing to be pleasanty surprised with extras. Q4 is supposed to be biggest content update of the year according to the Beyond outline.
Title: Re: Elite Dangerous
Post by: jwh1701 on August 19, 2018, 05:54:27 PM
I was really surprised when I logged in after so long and saw the empty 8e slot in the type 9, I though that was really nice. I ended up wanted yesterday in the anaconda and did not know you got sen to prison lol, luckily it was only 4 jumps back to where I needed to go. I have bumped quite a few ships boosting out and in but only got a fine, I will have to be more careful. Things were going so well today and went on and finished out the empire rank, I guess I easily donated over 80 mill and lost a lot more, I only took rep or influence. But sadly I will not even look at the corvette till I get around 2bill as the outlining plus ship is right at 768m. Plus I did not know that inactive crew members got paid my fighter pilot skimmed off 32m before I caught on to her.

(https://s26.postimg.cc/tioljsjnt/screenshot_18.jpg) (https://postimages.org/)

Title: Re: Elite Dangerous
Post by: jwh1701 on August 20, 2018, 03:30:43 PM
Thought I  would try and tackle the guardian upgrades, only ship I have engineered is the python but just the regular engineering.
Surprised at how easy it was to drive the srv with a hotas, targeting is not to easy.


(https://s26.postimg.cc/4xup9q8mx/screenshot_21.jpg) (https://postimg.cc/image/dsvjk8xf9/)


Title: Re: Elite Dangerous
Post by: jwh1701 on August 23, 2018, 01:20:51 PM
Any one completed all the Guardian grind? I have the modules blue prints done but still grinding out the tech parts and obelisk data. I had to find a guide on this with not knowing the amounts would take so long to get and understand.
Title: Re: Elite Dangerous
Post by: Aya Reiko on August 24, 2018, 02:23:20 AM
Any one completed all the Guardian grind? I have the modules blue prints done but still grinding out the tech parts and obelisk data. I had to find a guide on this with not knowing the amounts would take so long to get and understand.
I've unlocked all of it.  Does your ship have Point Defense on it?
Title: Re: Elite Dangerous
Post by: krylite on August 24, 2018, 05:17:15 AM
Any one completed all the Guardian grind? I have the modules blue prints done but still grinding out the tech parts and obelisk data. I had to find a guide on this with not knowing the amounts would take so long to get and understand.

Congrats on making it to imperial naval King! Hope you're having fun with the cutter. re: guardians, Yes, I've done it, although I missed the point defense tip Aya Reiko mentioned, which could have helped. The grind is actually much reduced after a patch in July where they changed it from having to do 16+ obelisk data for each different module(!) instead of now one or two. So now it only takes a few sessions where you can max out some of the guardian material storage. If you keep scanning the obelisks on each round trip, you can also eventually get enough epsilon data. As for targeting with the SRV, did you mean targeting in turret mode with the hotas? I've been with just mouse & keyboard for years on pc, so I couldn't tell with SRV /w hotas.

Yeah, the npc crew gets a big percentage as they get more skilled. I had only made one of my npc's reach elite level once (american english). I keep having bad luck since and losing pilots (with untimely ship wrecking) where I'm trying now to get a british-speaking NPC fighter crew lady to elite. As they say a few different comments from the earlier ranks once they reach elite level.

It's true that the current ingame information should be easier to inform the player about the guardian obelisk locations. So far, it only comes up if you happen to get the new guardian mission in Ram Tah's system where he tells you the guardian location systems. Or if you happened to catch the GalNet article back in January, (or alternately went to the frontier website listing back GalNet articles). Hopefully in Beyond Q4, the "codex" for GalNet will be something along the lines of indexing , referencing, and bookmarking the articles better and maybe some auto-journaling and listing, so one doesn't have to see outside game sites to find the info easier.

The FSD booster is well worth it. Once you unlock it in can help greatly with FSD range on each of the different ED ships. (imo, one of the best improvements to the game all year and since game launch) Since I don't often hunt thargoids I just use the shard cannon occasionally. And looking forward to the coming guardian hybid SLFs in a few days:

Title: Re: Elite Dangerous
Post by: dexatron on August 24, 2018, 05:18:06 AM
I just can't get into E.D.  don't know why....
Title: Re: Elite Dangerous
Post by: dsmart on August 25, 2018, 04:37:08 AM
I just can't get into E.D.  don't know why....

Yeah, it's an acquired taste. It's a very niche game, but it was built that way. Same thing with my own games.
Title: Re: Elite Dangerous
Post by: dexatron on August 25, 2018, 06:02:26 AM
Well lets un-niche yours, we all need a Freelancer/WC sim!  Simple, fun lots of missions/story...
Title: Re: Elite Dangerous
Post by: dsmart on August 25, 2018, 03:54:36 PM
Well lets un-niche yours, we all need a Freelancer/WC sim!  Simple, fun lots of missions/story...

I did that already.  Galactic Command Echo Squad SE (http://3000ad.com/games/galcom-echo-squad-se-2014/)

Title: Re: Elite Dangerous
Post by: jwh1701 on August 26, 2018, 04:34:51 PM
Aya Reiko
No point defense but the sentinels are so easy to kill, I was really getting in close and battling out.  But after the 5th run through I just triggered them all then drove up on a hill and sniped them to expedite the process.

krylite
I was having a terrible luck with delta and epsilon, after getting 8 of the blueprint modules and only had 8 delta scans. I got bored of farming sentinels since I was not getting the wreckage components I went to the closest ruin and it was loaded with obelisks, and most of them gave double date.
Only took one relog and have 40-60 of each scan now.  I never really tried to gain rank, but I found it was very easy one time when I was just jumping around years ago.  If you find 3 stations with looping boom time and high value missions plus donate to clear the board I can get a naval mission guaranteed in under hour 1/2. I'm glad they had not nerfed that aspect of the game.

dexatron
Its been a love hate relationship, I loved just hauling cargo in ED and it was very relaxing with almost no intersections, then they kept ramping it up, Then in EH they had a bug were they Npc were creating super weapons that we could not have and it was awful, not including double Interdiction. The other part is the designers love nerfing and you have a core players that like to help nerf it all.



Not sure if these starts are correct but this is the guide I found and the one I'm following. But if there is a more update to date one please let me know.
https://forums.frontier.co.uk/showthread.php/437846-Simple-Guide-for-Unlocking-all-of-the-Guardian-Tech
Title: Re: Elite Dangerous
Post by: dexatron on August 27, 2018, 08:55:07 AM
I did that already.  Galactic Command Echo Squad SE (http://3000ad.com/games/galcom-echo-squad-se-2014/)

How did it go, did you manage to achieve the playability of a WC/FL?  I will get it and give it a try myself, thanks Greg
Title: Re: Elite Dangerous
Post by: jwh1701 on August 28, 2018, 12:04:45 PM
I'm still working on the blueprints just 3 more to go, found this on inra for guardian fighters. Think I will just max out everything before I head out.

https://inara.cz/galaxy-techbroker/



Guardian Ship Launched Fighter (XG7 Trident)
1xGuardian Vessel Blueprint Segment (0)
25xGuardian Power Cell (261)
26xPattern Epsilon Obelisk Data (30)
18xPattern Beta Obelisk Data (57)
25xGuardian Technology Component (147)
Unlock


Guardian Ship Launched Fighter (XG8 Javelin)
1xGuardian Vessel Blueprint Segment (0)
25xGuardian Power Cell (261)
26xPattern Epsilon Obelisk Data (30)
18xGuardian Wreckage Components (72)
25xGuardian Technology Component (147)
Unlock


Guardian Ship Launched Fighter (XG9 Lance)
1xGuardian Vessel Blueprint Segment (0)
25xGuardian Power Cell (261)
26xPattern Epsilon Obelisk Data (30)
18xGuardian Sentinel Weapon Parts (141)
25xGuardian Technology Component (147)
Title: Re: Elite Dangerous
Post by: jwh1701 on October 03, 2018, 06:45:56 PM
Decided to work hard on finances, bought a second anaconda and spent almost 300mill plus engineering to finish out my exp rank. At first I was excited to see new exploration changes coming but after reading them decided I better level up before the update. Being under 400m and then seeing the post concerning new servers for the boards and I was worried would happen to my fav missions. I'm going to try and hit 10b in cr before the 3.3 update.

(https://i.postimg.cc/bZN0HZn3/screenshot_66.jpg) (https://postimg.cc/bZN0HZn3)
Title: Re: Elite Dangerous
Post by: krylite on October 05, 2018, 02:48:30 AM
Decided to work hard on finances, bought a second anaconda and spent almost 300mill plus engineering to finish out my exp rank. At first I was excited to see new exploration changes coming but after reading them decided I better level up before the update. Being under 400m and then seeing the post concerning new servers for the boards and I was worried would happen to my fav missions. I'm going to try and hit 10b in cr before the 3.3 update.


Nice job getting to explorer elite. And wow, you've overlapped in me in Cr already. I might have 4bn in total assets. Well, I'm mostly a "slower" gamer in general as I spend a lot of time with ED but often casually (or lazily). I'd previously did powerplay hauling and now more powerplay related bgs missions. I had put off exploring for a long time and maybe will get into it more someday. I'm wondering if the missions server consolidation changes means a more dedicated server focus for the ED infrastructure in the future which could hopefully mean more persistent player assets.

Yes, I'm looking forward to the 3.3 update. Sounds like it'll be really nice and a big update. My faith in ED was rewarded when it was reported half a floor of their building and 100 staff were continuing to work on the game with new "milestone" goals for the future (despite all the misinformed, impatient or trollish salt & nonsense the game and FD have had to endure on its own forum and comments elsewhere) I'm also looking forward to what comes after hopefully atmospherics and maybe some walking around in one's ship someday and it's already the best overall spacesim ever made, imo.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 05, 2018, 10:48:18 AM
Nice job getting to explorer elite. And wow, you've overlapped in me in Cr already. I might have 4bn in total assets. Well, I'm mostly a "slower" gamer in general as I spend a lot of time with ED but often casually (or lazily). I'd previously did powerplay hauling and now more powerplay related bgs missions. I had put off exploring for a long time and maybe will get into it more someday. I'm wondering if the missions server consolidation changes means a more dedicated server focus for the ED infrastructure in the future which could hopefully mean more persistent player assets.

Yes, I'm looking forward to the 3.3 update. Sounds like it'll be really nice and a big update. My faith in ED was rewarded when it was reported half a floor of their building and 100 staff were continuing to work on the game with new "milestone" goals for the future (despite all the misinformed, impatient or trollish salt & nonsense the game and FD have had to endure on its own forum and comments elsewhere) I'm also looking forward to what comes after hopefully atmospherics and maybe some walking around in one's ship someday and it's already the best overall spacesim ever made, imo.

If they could do the space legs that would be great, I hope the 3.3 will not mean another nerf to the missions or faster nerfs if they see players flock to one spot. I love to buy ships and play around with them, if the modules storage was better laid out I would not worry to much about cr. But it's so much easier to just double or triple buy them. I want to see them really bring more life to the planets and missions. When I saw the update for exploration sounded like something a little more advanced than the srv I was little disappointment. I'm hoping they do have something nice since obsidian, yamicks and others are on an nda concerning 4.0. I would love to see more interesting encounters on planets with some unique rewards or something I would have to take to get researched etc. Spent 3 1/2 days on one planet and nothing of interest no long range crash, skimmers etc.  I'm over 7b now so I hope to make it to 10b before the 3.3.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 06, 2018, 08:30:35 PM
Since I'm just farming before 3.3 i have consistently forgotten to run my market connector, I ran it to get my updates and due to the large jump in CR it gave me so funny numbers. Anyone in a private group, I have always wanted to try one, I see mobius come up a lot. I thought it might be fun to try wing or res sites with a group.

(https://i.postimg.cc/qvqpBC1q/screenshot_71.jpg) (https://postimages.org/)
Title: Re: Elite Dangerous
Post by: Beexoffel on October 09, 2018, 02:58:37 PM
PM Commander Mobius on the Frontier forums. I think the original Mobius group reached its max player count and that he started a second one. The Mobius is group is for PvE only.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 10, 2018, 04:33:34 PM
PM Commander Mobius on the Frontier forums. I think the original Mobius group reached its max player count and that he started a second one. The Mobius is group is for PvE only.

I applied to the new group but its been two days and not accepted yet, thank you for the info and will give it a try.
Title: Re: Elite Dangerous
Post by: krylite on October 19, 2018, 01:20:03 AM
Great great reveal of coming exploration updates. I think ED is turning a corner into a new era of the game (next five years). Plus the orrery view, long missing from the franchise since the last elite game.


trailer
Title: Re: Elite Dangerous
Post by: jwh1701 on October 19, 2018, 06:04:22 PM
Great great reveal of coming exploration updates. I think ED is turning a corner into a new era of the game (next five years). Plus the orrery view, long missing from the franchise since the last elite game.


So far everything looks great and I hoping they really push the graphics and lighting. I would still love to see lots of derelict ships, guardian, thargoids, large structures that can be driven into or even whole cave stems. And really have lots to pickup and scan in all the structures. This would really get me interested in exploring planets. I'm still farming cr as I'm worried about my favorite farming spots.

Here's my almost current cr as this was from two days ago, also taking all g5 mats also.

(https://i.postimg.cc/F1kdF4dy/screenshot-39.png) (https://postimg.cc/F1kdF4dy)

Title: Re: Elite Dangerous
Post by: dsmart on October 20, 2018, 06:09:50 AM
I am waiting for the latest season to release before I jump back in. The latest live stream about it left me a bit concerned and unconvinced that it would make a difference to non- diehard fans.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 20, 2018, 07:37:08 AM
I am waiting for the latest season to release before I jump back in. The latest live stream about it left me a bit concerned and unconvinced that it would make a difference to non- diehard fans.

I agree with you as ED has always on a very vocal core group. The group always looking to make the game less appealing to a much larger audience. I switched to a fake ID back in 2015 on the forums because just about any criticism no matter how small is met with over the top reactions. They love to read something that is not even remotely what you posted about and to derail you completely. I'm happy with most aspects of the game, I just want to see a lot more things on the planets. I think space legs might be hard for stations due to design but if I could get out on a planet and explore structures that would be really cool.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 25, 2018, 02:27:18 PM
Update from ObsidianAnt

Title: Re: Elite Dangerous
Post by: krylite on October 25, 2018, 07:06:28 PM
I am waiting for the latest season to release before I jump back in. The latest live stream about it left me a bit concerned and unconvinced that it would make a difference to non- diehard fans.

which stream? the first one with the orrery or the one today? well, I guess spacelegs and atmospheric worlds are still a long way off. Hopefully they will get to them after Beyond where it must be difficult where ED is such a big scope. They had mentioned Beyond 3.3 and after were crossing into new "milestones".


I agree with you as ED has always on a very vocal core group. The group always looking to make the game less appealing to a much larger audience. I switched to a fake ID back in 2015 on the forums because just about any criticism no matter how small is met with over the top reactions. They love to read something that is not even remotely what you posted about and to derail you completely. I'm happy with most aspects of the game, I just want to see a lot more things on the planets. I think space legs might be hard for stations due to design but if I could get out on a planet and explore structures that would be really cool.

From what I can infer, you seem to refer to a "vocal core group" on the ED forum? a bunch of "white knights" or mods? Well, I do agree I'd like to see more things on planets and spacelegs too. I'm just waiting for it. ED is a breakthrough game of unprecendented scope and complexity. And Frontier was still fledgling, built and moved into a new building, and had to make other products for revenue instead of resorting to shenanigans such as marketing .jpg ships for hundreds of dollars, or a pre-order misinformation blitz like NMS. So I was ok with them gradually getting there however many years it takes. At least they're making more stable and assured progress by far than over in CIG joke-land. The new stream wasn't as awesome to me as the first, but still pretty good ^ with the bgs and ui changes. "scenarios" was about an extension of npc/faction interaction I'd hoped for over a year ago and I think they're just getting started.

So far everything looks great and I hoping they really push the graphics and lighting. I would still love to see lots of derelict ships, guardian, thargoids, large structures that can be driven into or even whole cave stems.

If you haven't seen them there were those initial thargoid bases with cavernous interior structures you could drive into with an SRV. One of the best srv spooky experiences imo. There are also a few wrecks of anacondas and small thargoid ships with materials nearby that can be collected, if you haven't seen those already.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 26, 2018, 06:24:01 AM
which stream? the first one with the orrery or the one today? well, I guess spacelegs and atmospheric worlds are still a long way off. Hopefully they will get to them after Beyond where it must be difficult where ED is such a big scope. They had mentioned Beyond 3.3 and after were crossing into new "milestones".


From what I can infer, you seem to refer to a "vocal core group" on the ED forum? a bunch of "white knights" or mods? Well, I do agree I'd like to see more things on planets and spacelegs too. I'm just waiting for it. ED is a breakthrough game of unprecendented scope and complexity. And Frontier was still fledgling, built and moved into a new building, and had to make other products for revenue instead of resorting to shenanigans such as marketing .jpg ships for hundreds of dollars, or a pre-order misinformation blitz like NMS. So I was ok with them gradually getting there however many years it takes. At least they're making more stable and assured progress by far than over in CIG joke-land. The new stream wasn't as awesome to me as the first, but still pretty good ^ with the bgs and ui changes. "scenarios" was about an extension of npc/faction interaction I'd hoped for over a year ago and I think they're just getting started.

If you haven't seen them there were those initial thargoid bases with cavernous interior structures you could drive into with an SRV. One of the best srv spooky experiences imo. There are also a few wrecks of anacondas and small thargoid ships with materials nearby that can be collected, if you haven't seen those already.

I have not seen the thargoid base yet I will have to check it out. My fear for sometime is the player numbers. I do not mind the grind, or the old engineering with out mat traders, guardians was not to bad either. But you can tell the numbers are low, mobious is very quite for 40k plus players, steam is very low. I just want to see ED to continue going and if they can attract a large player base maybe even more great updates. But I really do not know what it will take to get more players back to the game honestly. 3.3 update I do not believe it will but the 4.0 update is definitely from what it looks like so far is a great.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 26, 2018, 06:26:19 AM
LOL Crazy out of box ship load-out

Title: Re: Elite Dangerous
Post by: dsmart on October 26, 2018, 06:34:39 AM
LOL Crazy out of box ship load-out


Yikes. That's insane.
Title: Re: Elite Dangerous
Post by: jwh1701 on October 30, 2018, 07:31:17 PM
Title: Re: Elite Dangerous
Post by: krylite on November 07, 2018, 03:30:53 PM
I have not seen the thargoid base yet I will have to check it out. My fear for sometime is the player numbers. I do not mind the grind, or the old engineering with out mat traders, guardians was not to bad either. But you can tell the numbers are low, mobious is very quite for 40k plus players, steam is very low. I just want to see ED to continue going and if they can attract a large player base maybe even more great updates. But I really do not know what it will take to get more players back to the game honestly. 3.3 update I do not believe it will but the 4.0 update is definitely from what it looks like so far is a great.

I would agree ED suffered a worrying decline this year particularly over the spring & summer, but I think overall, it's still surviving on average. On the steamcharts , ED is still relatively on par or higher than other major players in the genre. Today it's back up to 75 on the top games back above NoMan'sSky at 87. There was so much vitriol on yt comments on ED related channels blaming the devs or dissing the game up to just before the 3.3 beta previews and now it's finally back to calm and even hopeful positivity (whew).

I think the new 3.3 features and updates are great and a big boost to the game. Nice to see Frontier is prioritizing ED dev again this year and supposedly a new phase of better things to come post-Beyond. It's also reported the staff numbers are up to 100 for ED development. In general, ED's ongoing successful development and X4 coming out soon just further shows how much of a ponzi mess and obsolete CIG & SC are now.
Title: Re: Elite Dangerous
Post by: Aya Reiko on November 08, 2018, 12:04:30 PM
I would agree ED suffered a worrying decline this year particularly over the spring & summer, but I think overall, it's still surviving on average. On the steamcharts , ED is still relatively on par or higher than other major players in the genre. Today it's back up to 75 on the top games back above NoMan'sSky at 87. There was so much vitriol on yt comments on ED related channels blaming the devs or dissing the game up to just before the 3.3 beta previews and now it's finally back to calm and even hopeful positivity (whew).

I think the new 3.3 features and updates are great and a big boost to the game. Nice to see Frontier is prioritizing ED dev again this year and supposedly a new phase of better things to come post-Beyond. It's also reported the staff numbers are up to 100 for ED development. In general, ED's ongoing successful development and X4 coming out soon just further shows how much of a ponzi mess and obsolete CIG & SC are now.
Bear in mind players can bypass Steam entirely via the game's own launcher (which is recommended if they play in VR).
Title: Re: Elite Dangerous
Post by: krylite on November 09, 2018, 04:11:41 AM
It looks like someones at Frontier did a "car-ad" looking trailer of the upcoming Mamba which also trolls CIG's SC ship ads.  :emot-lol:
 
(serves them right with CIG often aping, pacing, or pre-empting FDev's update numbering release scheduling labeling: 3.1,3.2,3.3 etc., and among other things)


Plenty got the irony in the yt comments (lol). Where ED's ships do get implemented within a month or so after their trailers; for the Mamba (free with Horizons as usual) next week!

(https://i.imgur.com/kcvDdWy.jpg)

Bear in mind players can bypass Steam entirely via the game's own launcher (which is recommended if they play in VR).
Absolutely. I can choose to use either steam or Frontier launcher. I referred to steamcharts because I think it's still a decent sample set, at least for the purpose of relative comparison between the space genre games.
Title: Re: Elite Dangerous
Post by: jwh1701 on December 08, 2018, 01:20:50 PM
It looks like someones at Frontier did a "car-ad" looking trailer of the upcoming Mamba which also trolls CIG's SC ship ads.  :emot-lol:


That was really well done and the comments where great.
Title: Re: Elite Dangerous
Post by: dsmart on December 08, 2018, 01:32:54 PM
Yeah, that was some epic trolling :emote-lol:
Title: Re: Elite Dangerous
Post by: jwh1701 on December 11, 2018, 01:14:25 PM
Provide feedback after the update, wondering if anyone else is gotten in?

Got a little distracted but estimating the update will take 35-40 minutes.

I had no idea SC backers even played ED let alone were requesting commodities, unless
the get a little nicer no help from me.

(https://i.postimg.cc/CdrJwkRD/screenshot-21.png) (http://postimg.cc/CdrJwkRD)

Title: Re: Elite Dangerous
Post by: jwh1701 on December 11, 2018, 01:22:32 PM
No server connections at the moment.

(https://i.postimg.cc/WF8F6BDK/screenshot-22.png) (http://postimg.cc/WF8F6BDK)
Title: Re: Elite Dangerous
Post by: dsmart on December 11, 2018, 02:03:11 PM
Yeah, servers being hammered. So much for the cloud  :shrug:
Title: Re: Elite Dangerous
Post by: jwh1701 on December 11, 2018, 02:57:20 PM
I'm in few screenshots but the mission board and passenger board keeps timing out.

(https://i.postimg.cc/sMzmVhF4/screenshot-25.png) (https://postimg.cc/sMzmVhF4)

(https://i.postimg.cc/mzkVvWxx/screenshot-24.png) (https://postimg.cc/mzkVvWxx)

(https://i.postimg.cc/qhDDqMcM/screenshot-23.png) (http://postimg.cc/qhDDqMcM)
Title: Re: Elite Dangerous
Post by: jwh1701 on December 11, 2018, 03:06:02 PM
If you had the gamma up before it will definitely need to be toned down.
FOV was reset for me, keybindings were good.

(https://i.postimg.cc/23FMnrzG/screenshot-26.png) (http://postimg.cc/23FMnrzG)

Not sure why it was so dark.
(https://i.postimg.cc/CRWmWQhd/screenshot-27.png) (https://postimg.cc/CRWmWQhd)


Only got one jump in before I got several of these and I'm going to wait.

(https://i.postimg.cc/Jt2J6B4z/screenshot-28.png) (http://postimg.cc/Jt2J6B4z)
Title: Re: Elite Dangerous
Post by: jwh1701 on December 12, 2018, 09:18:21 AM
If the missions go as they are now I can only play about 45 mins to an hour before they are exhausted. I did not see the increase payouts and all missions above 3m CR were no where to be seen. I really hope they go back on the response they are not increasing missions come around on refresh times and add more.
Title: Re: Elite Dangerous
Post by: krylite on December 13, 2018, 05:09:02 PM
Wasn't that a fun ad? Some article reported that the FDev designers based it off a ferrari as a starting point.

re: 3.3 and the new lighting. Kind of a mixed bag where I like the positives a lot and it doesn't look as glaring on a subdued lcd screen with higher resolution. However, as mentioned in general the extra effect lighting on the background stars and dust I'd agree is overdone and bordering on "cartoonish" coloring, but of course not at the level of NMS or earlier X-games.

re: board flipping. I guess in my case I don't really miss it as I tried it only a few times. I did get around to an extra billion or so at Robigo (and there are other lucrative routes I surely missed), but I bored quick of flipping and just waited for the board to change while I was doing other things; I often play ED in a window while split attention on something else. I've had fun doing missions and cargo runs, and also a year of heavy powerplay hauling and undermining. Now I guess I'm back to bgs missions in alignment with my power interests. Perhaps someday ED will offer ownership for player cmdrs of a structure or base since so many popped up with 3.3 now, maybe for sale for a few billion for those who made several.

Overall I think the game is in a better place than ever and it sounds like development efforts have ramped up with larger teams. Looking forward to seeing the future of ED for it's next five years.
Title: Re: Elite Dangerous
Post by: jwh1701 on December 13, 2018, 06:59:53 PM
Wasn't that a fun ad? Some article reported that the FDev designers based it off a ferrari as a starting point.

re: 3.3 and the new lighting. Kind of a mixed bag where I like the positives a lot and it doesn't look as glaring on a subdued lcd screen with higher resolution. However, as mentioned in general the extra effect lighting on the background stars and dust I'd agree is overdone and bordering on "cartoonish" coloring, but of course not at the level of NMS or earlier X-games.

re: board flipping. I guess in my case I don't really miss it as I tried it only a few times. I did get around to an extra billion or so at Robigo (and there are other lucrative routes I surely missed), but I bored quick of flipping and just waited for the board to change while I was doing other things; I often play ED in a window while split attention on something else. I've had fun doing missions and cargo runs, and also a year of heavy powerplay hauling and undermining. Now I guess I'm back to bgs missions in alignment with my power interests. Perhaps someday ED will offer ownership for player cmdrs of a structure or base since so many popped up with 3.3 now, maybe for sale for a few billion for those who made several.

Overall I think the game is in a better place than ever and it sounds like development efforts have ramped up with larger teams. Looking forward to seeing the future of ED for it's next five years.

I turned the gamma down a bit and reduced the UI brightest also but I do find the letters are a little blurry on the left side. But overall it looks better. I have add the sun light popping on and off when I'm pulling away from a star on the ship a few times. Even after all these years I do not get bored of running cargo and passengers for hours but I cannot do that now. I'm hoping that 3.3 is great for others and we see more content in 4.0. I really wanted to hit 15b in cr and 50 of every mat data and manufactured type before 3.3. I'm really close on mats but came up short on the cr. I'm thinking of buying a second cutter to try out the mining changes as some have reported that mining is much more enjoyable. I saw another post that the new scanning has greatly increased mat collection, before it was so hit or miss I could not take it.
Title: Re: Elite Dangerous
Post by: krylite on January 11, 2019, 05:56:16 PM
Just in case anyone may be interested..

"Distant Worlds 2" on Elite: Dangerous is starting in less than two days. There is still time to sign up on the now 9500+ participating cmdr roster. (now 10,800)

It's a coordinated group exploration effort of the galaxy which will last most of the year. Basically there are stages and waypoints where ship commanders are generally expected to follow in step while individually exploring and navigating among the 400 billion stars still mostly unexplored along the general planned path.

Participation can be done in solo or private group as well, so there is no need to follow concurrently visually or in time. All one has to do is sign up on their list on a form on their website and then participate as much or little as you like.

Main website: https://www.distantworlds2.space/
Main thread: https://forums.frontier.co.uk/showthread.php/452358-Distant-Worlds-2-A-Journey-of-Discovery
Roster link (& signup link): https://forums.frontier.co.uk/showthread.php/404790
General wikia information summary: http://elite-dangerous.wikia.com/wiki/Distant_Worlds_II

(https://vignette.wikia.nocookie.net/elite-dangerous/images/2/2b/DW2_Route_draft.png/revision/latest?cb=20180205000857)

Livestreams and launch times: (Today, 1-13-19/"3305")

"
Europe:

    Livestream begins at 19:00 UTC here : (https://gaming.youtube.com/c/DrKaii/live)
    Hosted by CMDR Dr. Kaii
    Fleet Launch from Pallaeni DW3302 Tourist Beacon at 20:00 UTC

Americas:

    Livestream begins at UTC 00:00 UTC (Mon) here : (https://www.twitch.tv/sepp_eleu)
    Hosted by CMDR Kancro Vantas
    Fleet Launch from Pallaeni DW3302 Tourist Beacon at 01:00 UTC (5 hours after the Euro Launch)

Oceania:

    Livestream begins at UTC 09:00 UTC (Mon) here : (https://www.twitch.tv/lassombragames)
    Hosted by CMDR Drebin Omega
    Fleet Launch from Pallaeni DW3302 Tourist Beacon at 10:00 UTC (14 hours after the Euro Launch)


Additional Livestream Index Page :  (https://www.distantworlds2.space/livestreamers)
"
https://forums.frontier.co.uk/showthread.php/452358-Distant-Worlds-2-A-Journey-of-Discovery


o7

Title: Re: Elite Dangerous
Post by: dsmart on January 13, 2019, 10:10:04 AM
Just in case anyone may be interested..

I was planning on taking part, though I don't think my schedule will permit it. :(
Title: Re: Elite Dangerous
Post by: Beexoffel on January 13, 2019, 10:15:41 AM
I was planning on taking part, though I don't think my schedule will permit it. :(
Jump ranges have increased in the past two years. I gather it'll be about 80 hours there and back, spread over five months. More months if you take it easy on the way back.
Title: Re: Elite Dangerous
Post by: dsmart on January 14, 2019, 05:19:51 PM
Yeah, I think I have a 46 LY jump ship. Will have to check. Haven't played in awhile though.
Title: Re: Elite Dangerous
Post by: Beexoffel on January 15, 2019, 01:22:38 AM
It's a long slog that happens to scratch tat collector itch I have in games. And bumping around with our ships in weird rock terrains being completely non-serious about it is fun.
Biggest achievement so far: server crash when a couple of thousand players all jumped at the same time  :grin:
It was fixed in about an hour afterwards.
Title: Re: Elite Dangerous
Post by: dsmart on January 15, 2019, 02:08:23 PM
It's a long slog that happens to scratch tat collector itch I have in games. And bumping around with our ships in weird rock terrains being completely non-serious about it is fun.
Biggest achievement so far: server crash when a couple of thousand players all jumped at the same time  :grin:
It was fixed in about an hour afterwards.

Hate it when that happens :emot-lol:
Title: Re: Elite Dangerous
Post by: Beexoffel on January 15, 2019, 02:50:36 PM
Poor Obsidian Ant got disconnected on his first jump.
Title: Re: Elite Dangerous
Post by: dsmart on January 16, 2019, 05:28:19 AM
Yeah, I watched that last night.
Title: Re: Elite Dangerous
Post by: dsmart on January 16, 2019, 06:43:16 AM
https://www.rockpapershotgun.com/2019/01/15/elite-dangerous-exploration-fleet-suffers-30-deaths/

https://www.polygon.com/2019/1/15/18182638/elite-dangerous-distant-worlds-2-gpu-system-requirements-vr-hotas-flight-stick

https://www.pcgamer.com/over-10000-elite-dangerous-pilots-embarked-on-distant-worlds-2-though-a-few-faceplanted-into-a-33g-planet/
Title: Re: Elite Dangerous
Post by: McDrake on January 16, 2019, 02:07:43 PM
"Elite supports the TrackIR"...
I use tobii 4c eye tracker. Cool thing.
Title: Re: Elite Dangerous
Post by: dsmart on January 16, 2019, 04:12:52 PM
I use it with TrackIR too.
Title: Re: Elite Dangerous
Post by: krylite on February 12, 2019, 04:08:03 PM
Old news, but interesting development. Video file was leaked within the 3.3 beta then quickly removed. It showed a clip of possible gameplay in the future that Frontier are probably working on quietly.


www.youtube.com/watch?v=22HK6W_-JDo&feature=youtu.be&t=3m44s


It further shows that Frontier will beat anything CIG-SC ever comes out with if they ever do for the grail of massive scope combined with fidelity in space gaming. SC will be long obsolete even then. (lol)
Highly implies,imo, a spacelegs implementation, managed with no technical debt or ponzi'ing.
Title: Re: Elite Dangerous
Post by: dsmart on February 13, 2019, 07:32:52 PM
Old news, but interesting development. Video file was leaked within the 3.3 beta then quickly removed. It showed a clip of possible gameplay in the future that Frontier are probably working on quietly.


www.youtube.com/watch?v=22HK6W_-JDo&feature=youtu.be&t=3m44s


It further shows that Frontier will beat anything CIG-SC ever comes out with if they ever do for the grail of massive scope combined with fidelity in space gaming. SC will be long obsolete even then. (lol)
Highly implies,imo, a spacelegs implementation, managed with no technical debt or ponzi'ing.

Yeah, they're gonna kill SQ42 :emot-lol:
Title: Re: Elite Dangerous
Post by: krylite on March 03, 2019, 01:53:36 PM
Post the announcement (Important Community Update (01/03) (http://forums.frontier.co.uk/showthread.php/479122-Important-Community-Update-%2801-03%29")) by FD Friday about the future of ED with the next major DLC slated 2020. It had some backlash by mostly trolls and ignorant gamers on the ED forums. What was particularly pathetic were some threads started by (http://forums.frontier.co.uk/showthread.php/479316-The-Elite-Playerbase-is-Enabling-FD-to-Neglect-Elite-Devleopment") shillizens (https://forums.frontier.co.uk/showthread.php/479316-The-Elite-Playerbase-is-Enabling-FD-to-Neglect-Elite-Devleopment?p=7451902&viewfull=1#post7451902) who kept trying to shamelessly plug the supposed superiority and "progress state" of SC like the past six years of siphoning 200 mil never happened. Even tried to mention OCS(that bs again!) and better flight modeling than ED being developed. Hilarious and low at the same time.
Title: Re: Elite Dangerous
Post by: dsmart on March 05, 2019, 12:14:07 PM
Yeah, we just lol at those guys now. Meanwhile ED is continuing to move on as a working game.
Title: Re: Elite Dangerous
Post by: angelo52415 on March 06, 2019, 08:10:02 PM
Not even slightly. Dwarf fortress is an order of magnitude “harder”. There are some platform games that are designed to be “hard” and require perfect timing and great skill.

E:D, in general is a space trading simulator with a reasonable tutorial. Where is gets difficult is learning where all the controls are and knowing when to use them. This can be helped with the use of a flight control stick and throttle and is a natural fit for VR.
Title: Re: Elite Dangerous
Post by: wiser3754 on March 07, 2019, 06:27:59 PM
FDEV's decision to release the next "Era" of Elite in mid 2020 has to be in preparation for the next gen consoles. If Space legs and Atmo planets were added the current gen consoles just wouldn't be able to render it.

Also this could be an uppercut to the release of SQ42.
Title: Re: Elite Dangerous
Post by: dsmart on March 08, 2019, 07:18:52 AM
If Space legs and Atmo planets were added the current gen consoles just wouldn't be able to render it.

Not true. Current gen consoles are powerful enough. They're basically fine-tuned mid-range PCs

Title: Re: Elite Dangerous
Post by: wiser3754 on March 08, 2019, 05:53:52 PM
Not true. Current gen consoles are powerful enough. They're basically fine-tuned mid-range PCs

To reiterate, when the next gen consoles launch, the next "Era" of Elite could be their killer app at launch.
Title: Re: Elite Dangerous
Post by: krylite on March 21, 2019, 12:21:54 PM
While I'd think Frontier certainly has the next gen consoles in consideration it's probably not the only one behind the 2020 major milestones update. The next phase of ED's 10-year planning has been in mind for a long time. There were going to be continued seasons past Horizons. So it's a good sign FD re-invested and committed to the next major updates where much of the sales (and player activity) have been also on the pc platform besides the consoles, and they've always endeavored to keep ED as an MMO shared verse.  I'd think while ED 2020 would be sure to work on next gen consoles arriving with improved graphics, as long as the PS4 still has a decent playerbase, ED will be maintained on it also, similar to how ED versions are maintained among PS4, PS4Pro & XBox1. (https://www.redbull.com/ca-en/how-elite-dangerous-docked-onto-xbox-one)
Title: Re: Elite Dangerous
Post by: starkman on June 02, 2019, 11:04:17 PM
Not even slightly. Dwarf fortress is an order of magnitude “harder”. There are some platform games that are designed to be “hard” and require perfect timing and great skill.

E:D, in general is a space trading simulator with a reasonable tutorial. read manga (https://365manga.net/) Where is gets difficult is learning where all the controls are and knowing when to use them. This can be helped with the use of a flight control stick and throttle and is a natural fit for VR.
Yeah, we just lol at those guys now. Meanwhile ED is continuing to move on as a working game.
Title: Re: Elite Dangerous
Post by: dsmart on August 22, 2019, 04:49:01 PM
:emot-lol:

Elite Dangerous just pissed all over Star Citizen. Again.

Title: Re: Elite Dangerous
Post by: krylite on September 16, 2019, 07:47:02 PM
Oh yeah, when fleet carriers were delayed from the Beyond updates last year, there was so much flak from the impatient and the trollish remarks saying FDev were worse than CIG, Lol. When the actuality was FDev and Frontier work on Elite:Dangerous realistically and if something doesn't make their projected release announcements, they just quietly continue to work on it realistically with their time and resources, not have half the company about marketing shenanigans and ponzi fund raising.

The fleet carriers seem to be more like unflyable space bases for now, but I think it's going to be a huge step for player persistent assets in the massive scope of the ED modeled galaxy infrastructure. And it's still free with the horizons update dlc since it's not part of the upcoming 2020 major updates. Once they add a degree of spacelegs to the mix and overall game, it's going to set another pioneering & innovation game industry bar record again, truly the "bdssgem".
Title: Re: Elite Dangerous
Post by: krylite on October 23, 2019, 08:00:41 PM
 :emot-lol:  In OA's video (www.youtube.com/watch?v=Ny7PxaS-Nog) about ED and the news about Fleet Carriers being delayed until Q2 2020, the CIG shills made a desperate attempt to flood the yt comments about how "good" SC Alpha 3.8 was doing now. And of course how ED was dying and was DOA all this time. Obviously desperately spamming the thread, trying to get more sci-fi gamers to fund the new season of the sc  burnt pitted dumpster ponzi, to lead to buying more .jpg ships. Pathetic.


(https://i.imgur.com/N76Tqql.jpg)
https://i.imgur.com/N76Tqql.jpg

Funny to see an observer balk at the $1k priced ships for sale at the end anyways, lol.
Title: Re: Elite Dangerous
Post by: wiser3754 on June 03, 2020, 04:33:40 PM
Dear CRoberts,

It's time to throw down, or shut down. A $40 expansion to your near $400,000,000 shit show is now about to face very real competition.

Title: Re: Elite Dangerous
Post by: krylite on June 04, 2020, 06:06:15 AM
Beat me to it. YESSS!! congrats Frontier! I knew they would come through. All that focus on cross dev mentioned when they were hiring for coding and rendering JWE, PZ etc. And only 5 year in the 10 year planning. So much impatient whinging and even hate at FDev all these years, some of it no doubt shilled by the ponzi SC boondogle. Absolutely, this is quite a solid nail in the expensive coffin of SC's rotting corpse. Hope you include this development in your anniversary blog update Derek.

O7!!
Title: Re: Elite Dangerous
Post by: krylite on June 04, 2020, 10:30:09 AM
Buur Pit second video on the ED:Odyssey news. Extra new concept art shown by Frontier to the "main press":  from 4:38



https://imgur.com/a/iuv5V1i ("ship interiors", "installations", "npc vendors", "spaceport lounges", "stores", etc.  = death of sc ponzi  :emot-lol:)


More fuel for the dumpster fire/sludge of the sc ponzi.
Title: Re: Elite Dangerous
Post by: wiser3754 on June 04, 2020, 04:38:54 PM
The odyssey expansion looks to me like a base for which to build more content off. This is far from complete. They'll add more and  more like they did with Horizons and Beyond.
Title: Re: Elite Dangerous
Post by: krylite on June 04, 2020, 07:25:48 PM
For sure, besides the "first steps" which should be plenty of new content for a paid update,  it's still year 5 or 6  of the 10 year planning and Braben said a couple of years ago that they anticipate continuing on with ED even after that. FDev had always planned to continue with the rest of the preconcepts since ks as well as the legacy, stories, and lore of Elite since Elite 2: Frontier, expanding to adventures outside of the ship along with atmospheric landable worlds. With the success of JWE and now PZ, and reportedly about close to up to a hundred staff tasked for ED among their cross-dev efforts, things look bright for the future of ED. imo ED was never abandoned, just that it realistically took longer for such a massively scaled complex sim, some delays such as the ps4 port, and will continue to be their flagship game in spirit for many years to come.
Title: Re: Elite Dangerous
Post by: krylite on June 09, 2020, 05:48:06 AM
:emot-lol:

Elite Dangerous just  :emot-laugh: all over Star Citizen. Again.





Awesome.

And trailer released on same day feature is released, still a free update of Horizons and Beyond.  No ponzi or ad to buy a p2p ship here. o7
Title: Re: Elite Dangerous
Post by: krylite on June 13, 2020, 05:05:48 AM
(https://i.imgur.com/eyKBx4S.png)


"Elite Dangerous (Steam) just set a new 4½ year record for concurrent CMDRs - the highest since Nov 2015's ATH"
https://www.reddit.com/r/EliteDangerous/comments/h7qzfc/elite_dangerous_steam_just_set_a_new_4%C2%BD_year/


Nice, so much for naysaying and sc shilling calling ED a "dead game".

Title: Re: Elite Dangerous
Post by: krylite on June 17, 2020, 10:41:25 PM
(https://i.imgur.com/jxzOPk6.jpg)

"New Borann" aka Col 285 Sector CC-K A38-2, with its triple LTD-hotspot and ssd already nerfed now. But happened to see someone's carrier named..   :grin:
Title: Re: Elite Dangerous
Post by: dsmart on August 20, 2020, 04:39:40 AM
LOL!! That's brilliant.  :grin:
Title: Re: Elite Dangerous
Post by: krylite on August 21, 2020, 09:45:42 PM
LOL!! That's brilliant.  :grin:

Thanks. Not my carrier, but back then while checking out the LTD mining hostpot, I saw someone named their fleet carrier so, and I couldn't resist screencapping it  :grin:

As for recent ED developments, we must have heard by now of the recent "dev diary #1" video by Frontier for ED:Odyssey. There was also a livestream pertaining to the diary. As usual the SC shilling came out with a few pretty disparaging ED videos along with shill toxic yt comments, but I think it's just a sign the shillizens and cultitsts nervously know the cig ponzi's time left is increasingly more visibly numbered. o7

Looks like the planetary terrain engine has been upgraded. Looks nice. FPS tool and shows player character looking and stretching up. The lady principal programmer is credited as a phd in physics, another astrophysicist on staff. I like how they continue to emphasize realistic science showing new plausible flora.

Braben gives a little talk starting at 1:24




Title: Re: Elite Dangerous
Post by: krylite on August 31, 2020, 08:40:18 PM
"Frontier debuts new publishing label Frontier Foundry"

https://www.gamesindustry.biz/articles/2020-08-28-frontier-debuts-new-publishing-label-frontier-foundry
https://www.frontier.co.uk/news



Meanwhile a desperate shill for/at CIG tries to post something somehow about CIG "selling" assets, "dev expertise", or publishing related,
to third party independent dev clients. No doubt trying to (pretend to) "keep pace" with ED and Frontier as always.  :emot-laugh:

(https://www.reddit.com/r/starcitizen_refunds/comments/ijynix/i_am_rolling_in_laughter_insane_theorycrafting/)


-----

A lot more hinted at coming with ED:O revealed in an independent interview by a redditor: (https://www.reddit.com/r/starcitizen_refunds/comments/ijux7o/odyssey_interview_lots_more_upcoming/)

And his web article here: (https://wccftech.com/elite-dangerous-odyssey-interview-from-the-darkness-of-space-to-the-light-of-uncharted-planets/)
Title: Re: Elite Dangerous
Post by: krylite on September 29, 2020, 10:54:05 PM
Awesome! o7!


My jaw is still lost dropped on the floor.
So Burrpit's comments on the dev diary #2 , "Choice", words and summarizes it well.



Title: Re: Elite Dangerous
Post by: dsmart on September 30, 2020, 06:34:18 AM
Slowly killing the Star Citizen dream bit by bit
Title: Re: Elite Dangerous
Post by: krylite on December 10, 2020, 06:40:43 PM
Here we go, 4k trailer of Odyssey "in-game footage"! (Star Citizen RIP) Wow, amazing. Walking landscapes, atmospherics, fog, awesome looking improved planet vistas, fps smooth combat, all while the galactic and system orbital model still working in place in real time.


Title: Re: Elite Dangerous
Post by: krylite on December 11, 2020, 02:36:23 PM
More analyzed details in the trailer by Burrpit. Lots of details look implemented. Personal shields, various weapons, plenty of player model features and effects, etc.. Besides adding 100+ staff to Frontier this year as reported,  along with cross-dev staff from their other finished games, they had also mentioned hiring some experts experienced with devleloping shooters. Relief that ED's cobra engine with updates is just that powerful and capable. Approaching the visual "fidelity" of cryengine, probably obsolete and inefficient now for whatever SC was trying to do with it for years, with the supposed past visual advantage of cry now being eventually nullified.

Title: Re: Elite Dangerous
Post by: dsmart on December 13, 2020, 09:23:00 AM
Well we knew it was going to trash Star Citizen. Now we have even more proof.
Title: Re: Elite Dangerous
Post by: wiser3754 on December 13, 2020, 06:21:55 PM
Well we knew it was going to trash Star Citizen. Now we have even more proof.

"Hell, it's about time". - Tycus Findley.
Title: Re: Elite Dangerous
Post by: Judge_dolly_OG on December 14, 2020, 07:02:20 AM
The citizenship response seems to be "you can't walk inside your ship so it is rubbish". I bet ship interiors will get added eventually though. FDev are pretty good at iterating on the game with achievable goals rather than just promising everything and delivering very little of it.
Title: Re: Elite Dangerous
Post by: krylite on December 14, 2020, 07:46:32 AM
Oh, yes. The proof is so good. It must be shaking the sunk-cost shitizens (and the shills) internally in their "boots" knowing they are losing the faux denial game as well as seeing the proof that $400 million was already wasted on this criminalistic ponzi all because of being fooled and the greed and double-down denial of not changing engines and perpetuating a .jpg scam instead by CRobbers. I happened to see "DG360" 's "reaction" video (www.youtube.com/watch?v=fIpDosEUpEM) which was a pathetic fake excuse themed video where he claimed he left ED initially because he felt griefing was not supported enough. big "danger" themed bs. (Anyone can go to the known populated areas and find gankers quickly in open if one wants to challenge them, during more peak playing times of course, but I guess what DG really means, even pretentiously, being able to gank and ambush small fry/seal-clubbing in a bigger ship, lol)  It was obvious he had left because he had dumped ED entirely in favor of SC selling out to cig as a SC shill channel for years.


The citizenship response seems to be "you can't walk inside your ship so it is rubbish". I bet ship interiors will get added eventually though. FDev are pretty good at iterating on the game with achievable goals rather than just promising everything and delivering very little of it.

Exactly. FDev had always been steadily working on ED gradually and with realistic and legitimate operations and consideration, and always kept their financials and business processes square with no funny financials-shell gaming, or predatory marketing and p2w shenanigans, unlike cig. They ignore the naysaying, rather let it percolate on their official boards by pathetic trolls who "play" the game of blaming the game and the devs rather than play the game itself. Fdev also worked on Odyssey indirectly with crossdev from their other games PC, JWE and PZ. Horizons mainly got delayed because of the PS4 port challenge, imo. And all still within the 10-year planning for 2015 on, where FDev are gradually fulfilling all the preconcept kickstarter paintings drawn incl. spacelegs, station malls, etc., shown since 2012-4. Frontier licensing out the Bowie song must have been a higher marketing expense investment for them in a very long time.

Here's a "collage" of recent comments on yt in reaction to the gameplay in-game footage trailer. At least plenty of people are wised up to the scam of SC and can recognize that ED is the real deal if they hadn't before, or had forgotten. (first comment is a favorite,  :emot-laugh:  ) Have fun with it, all. o7!

(https://i.imgur.com/QAzDOIi.jpg)

(EDIT: I've updated the collage where it has maybe about double the comments now,  :emot-laugh: , enjoy. )
Title: Re: Elite Dangerous
Post by: dsmart on December 16, 2020, 04:28:55 PM
This was interesting

Elite Dangerous: Odyssey Questions and Answers (https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-questions-and-answers.561152/)
Title: Re: Elite Dangerous
Post by: krylite on December 17, 2020, 08:41:35 AM
Awesome! just awesome. I noticed the devs are excited,  talk at ease , and proud about the stuff they've been working on for Odyssey, knowing it's well on it's way to updating as a playable game. While cig "ATV"'s dev clips often seemed like they were stiff, worried, like they were held hostage by CRobs or Sandi!



This was interesting

Elite Dangerous: Odyssey Questions and Answers (https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-questions-and-answers.561152/)

yes. A few points that stood out to me. In my lay opinion, it makes sense they decided to responsibly and realistically stick to p2peer networking just like the regular game ship instances. Also honest and no doublespeak about lack of overhangs generation which they might get to later, but shown that FDev priortize realistically and getting the core infrastructure of spacelegs working generally is paramount, (including keeping it all working on potentially tens of thousands of locations per day for players logged on while the stellar forge and galactic, interstellar and orbital system model is still working smoothly always in real time in the encompassing background)  rather than trying to do all the wishes and overpromising all at once. Of course, they'll get to multiple frames of reference of being able to walk inside one's ship while it's moving , and better terrain generation in the future etc. Always too much of the playerbase and general genre audience misled into impatience by scam citizen's overpromising and predatory marketing fibs over the years.
Title: Re: Elite Dangerous
Post by: wiser3754 on December 17, 2020, 03:32:32 PM
Peer-to-peer networking runs the risk of hackers discovering your IP address. Red dead online suffers from this as well as modders ruining sessions.
Title: Re: Elite Dangerous
Post by: krylite on December 19, 2020, 10:24:56 AM
Peer-to-peer networking runs the risk of hackers discovering your IP address. Red dead online suffers from this as well as modders ruining sessions.

Concerning. Well, I hope Frontier are aware and have been able to implement and observe some safeguards, especially in anticipation of many more new players arriving with Odyssey. As for myself, I use a firewall at strict or manual control settings, and vpn & alternate IP which is allowed for in a notification option in ED's menu page options, so I think and hope I'm safe enough when I'm in open.


(EDIT: I've updated the collage where it has maybe about double the comments now,  :emot-laugh: , enjoy. )

Thanks Derek!, I saw the collage imgur link mention in your twitter post  :emot-thumbsup: .
Title: Re: Elite Dangerous
Post by: krylite on March 25, 2021, 04:33:21 PM
The previous fps shooting scenario pre-alpha demonstration with an intro by Braben, shown a couple weeks earlier:



And the following yt comments "collage",  :emot-laugh: :

(https://i.imgur.com/WQZpOQi.jpeg)


Title: Re: Elite Dangerous
Post by: krylite on March 25, 2021, 04:43:32 PM
It's finally here! The fpv "starport tour" walkthrough station lounges, npc vendors and counters and optional interactivity, working elevators, beautiful view of one's ship in the hangar from fpv. Great sound work by Frontier as always. o7




And the next "collage" of yt remarks on reaction to this starport tour video,  :emot-laugh: . Enjoy, o7!

(https://i.imgur.com/z3tc229.jpg)


Title: Re: Elite Dangerous
Post by: dsmart on March 29, 2021, 11:06:53 AM
ED took the main part of SC and made it a DLC  :emot-allears:
Title: Re: Elite Dangerous
Post by: krylite on March 29, 2021, 12:21:05 PM
Oh, yep, what SC tries to get their core running stabily, ED now appropriates a working equivalent enough in the starport room (, although much of this was planned in early ED kickstarter preconcept paintings already in their ten year vision, and no standing on chairs for years, haha). So a quick report update. "Rusty Dog" is currently doing a stream. (my own system has an old gtx 860m gpu, since I don't play newer games much these days; and it's crashing too much, so am updating the driver. But rustydog is stable so far)

What the stream shows is so amazing. It even has a flight to a planet in the system already, landing on the outpost, plenty of voice acting npc talk, lots of things working, very interactive. Streamer had another player who screwed up with security and got shot off. New planet textures, so amazing. Even npcs doing security checks scanning the player with their handheld scanners and animation. Lots of voice acting. And continuing FDev's premier sound design and effects. I have tears leaking, emotion of vindication, and it's amazing how my faith is rewarded past all these years of shillish, ignorant, or trollish naysaying - ("game is dead","abandoned", "spacelegs/atmospherics will never happen", etc.). So much possibility and adventure already seen now with this stream. Great triumph of Frontier and Fdev of this new foundation and era of ED. The SC scam is dying and everyone will eventually see why on seeing this, other videos and the alpha as it progress to beta and launch. o7


Title: Re: Elite Dangerous
Post by: krylite on March 31, 2021, 05:37:52 PM
Well, my system is too weak to play the Odyssey alpha at any good framerate, resolution, and texturing as a seven year old system and gpu /w windows 8. I may have to upgrade to a new system soon anyways.

For now, among the streaming videos, I think this one is a good summary. (but she adds some of her own choice of music in the stream) It shows the lounge, some Apex spaceflight taxi, sneaking about outposts before becoming antagonistic where one can simply relax in the living habitat areas, or even join the other faction onsite. And then some fps action, far better than that very early pre-alpha trailer. And now the streamer shows off fps with kinetic weapons. Far better combo of space and fpv in stability (no techdemo "TheaterOfWar" distraction excuse; it's all integrated with the missions and great new ui terminals and kiosks with plenty on many outposts) and puts to shame anything SC has ever done in terms of stability and functionality and of course the ED galactic interstellar and systems model is ever present and working in real time; ED triumphantly setting yet another unprecedented pioneering bar. I can tell the SC shills and sunkcost deniers have quieted down and are probably hiding away for now, some no doubt quietly trying the alpha , laughably. The naysaying of ED by the SC shills has been dealt a big blow, and silenced for the most part for now , and the SC ponzi is deader. Enjoy.


Just saw that Burr-pit recently put out another mission playthrough: (great demo of low-g jumping, and stealthy sneaking about)

Title: Re: Elite Dangerous
Post by: jwh1701 on April 01, 2021, 07:01:47 PM
It's finally here! The fpv "starport tour" walkthrough station lounges, npc vendors and counters and optional interactivity, working elevators, beautiful view of one's ship in the hangar from fpv. Great sound work by Frontier as always. o7


I have not played to much lately due to work and many projects. I'm certainly looking forward to this though.
Title: Re: Elite Dangerous
Post by: McDrake on April 02, 2021, 01:21:46 AM
Well, my system is too weak to play the Odyssey alpha at any good framerate, resolution, and texturing as a seven year old system and gpu /w windows 8. I may have to upgrade to a new system soon anyways.
I think, thats a problem of the Alpha.
I see many complains about the performance... even with 2070s

And its full of sta... bugs!

 
Title: Re: Elite Dangerous
Post by: krylite on April 09, 2021, 11:41:08 PM
Glad you guys noticed. With the phase 2 of the Odyssey alpha, now one can go in their own ships, and it's nothing short of amazing with being able to exit the ship on foot in all the available locations and seeing the scale as well as first light atmospherics, etc. First, here we go.., the next yt (and some reddit) "collage" of comments of the yt reactions to the alpha phase 1 and 2 drops,  :emot-laugh:, enjoy all.


(https://i.imgur.com/54pTdSX.jpg)

Title: Re: Elite Dangerous
Post by: dsmart on April 10, 2021, 05:58:31 AM
Yeah, they really knocked this out of the park. Hope they can get the performance up though.
Title: Re: Elite Dangerous
Post by: krylite on April 15, 2021, 06:16:08 PM
yes, from the commentary in the ED dev streaming, I'd heard they acknowledged the slowed frame rates among their q&a , but that's all they did and didn't specify when they would do more optimization. My guess is that they are letting it hang out rougher and slower for now for the alpha while they smooth out any bugs for the core new functionality of Odyssey and I've faith they will get to optimizing more at least once it moves into beta.

So many stream playthrough videos of phase2 of Odyssey out there so I'm sure many can now see much more of the possibilities outside of just the first fps visuals and gameplay. Great new vistas of their texturing and light atmospheric sun lighting.  And their bio-genome feature of phase 2 this week. The announcement video:


A quick sampling "collage" of the comments,  :emot-laugh:

(https://i.imgur.com/7ELRfBD.jpg)

And ED has again reached their highest peak players since their launch in late 2015, at least on steam charts reporting. (tens of thousands of owned fleet carriers, 500k active player accounts reported last month) So much for all the instigated naysaying and impatience, some of it by sc shillizining over the years.

(https://i.imgur.com/GIjcmWn.jpg)






Title: Re: Elite Dangerous
Post by: dsmart on April 16, 2021, 06:40:47 AM
Shitizens are just salty AF
Title: Re: Elite Dangerous
Post by: krylite on April 17, 2021, 10:35:20 PM
hehe, yep. It had often been going on so long about "the grass is greener" over on the SC side compared to ED's gradual development, and it was discouraging to see so much naysaying and impatience particularly on ED's own official forums and of the naysaying forum trolls who just have their fun bashing the game and the dev endlessly. Sure, it took a while, but Frontier is a legit dev studio with pragmatic business oversight on their board, realistic design prioritizing with their limited time and resources, and a growing now publicly traded company already with tier venture funds invested along with three other successful games released since ED's launch. But now, I'd noticed a lot of the trolled criticism of ED has shut up for now and there's a lot more positive enthusiasm and hopeful comments in general on yt and in discussions. And the SC yt shill channels and commenters have largely shut up or quieted as Odyssey is moving to phase 3. I think it dealt a serious reflective blow to the cultists now that the SC ponzi and their predatory marketing and propaganda is further exposed comparatively, by Odyssey alpha's functional success. Maybe some more sillizens are finally realizing or facing up to their sunkcost predicament and realizing how duped they were for too long by CR, Sandi and the shills. Hopefully class-action or at least some petition backlash gradually gains traction to finally get some serious action done about this cig-sc burning dumpster of a project , long turned into a crowdfunding ponzi.


Anyways, great new videos I've picked out showcasing the new planetary texture with light atmosphere of ED Odyssey alpha. With so much infinite seeming possibilities for these new vistas and visuals as the millions of locations gets opened up in the future with Oddysey's improvments. A short, eye-impressive one already obviating CR's old justifications for cryengine use visuals:


A longer video showcasting light atmospheric lighting and expansive vista, also great generated atmospheric haze of the horizon edge on approach:


I thought this was an interesting russian version mission video of the alpha. Where the cmdr does a non-lethal electiric shock takedown, and otherwise does a subterfuge mission culminating with doing some fixing replacement park task in a chemical industrial outpost. He also speeds up the lull walking in between. Very nice that there is russian voice acting with the npc's. So Frontier also comprehensively updated their language support with the Oddysey alpha. (although there is missing mouth movement of some npc's with the russian dialogue)


So overall, far more to see and do and functionality than just fps shooting combat. o7


edit: oh wow, I saw this new one of Odyssey which also includes timelapse. A great "RIP sc" one.








Title: Re: Elite Dangerous
Post by: dsmart on April 20, 2021, 04:18:57 PM
Shitizens are jumping ship but keeping it on the down low :)
Title: Re: Elite Dangerous
Post by: krylite on May 10, 2021, 11:51:05 AM
Yes, there were a few threads on the sc refunds subreddit where a few sunkcost were  saying they were trying ED, finally  , after rejecting it from the naysaying and shilling for so long, pretending quietly on the lowdown haha, they weren't that sunk and cultish, but good at least they're finally "wising up", where the ED:O alpha probably saved some more with its realization/"shock" therapy.  :grin:


Here's another great video, this time from Buur pit and collaborators, showing another great summary of the Odyssey alpha and it's multiplayer, multiasset stability and great visuals. (um, ok, they need to sort out that walking bug) enjoy, o7.



Title: Re: Elite Dangerous
Post by: krylite on May 18, 2021, 10:13:51 PM



(https://i.imgur.com/0v7aBIb.jpg)
 :emot-laugh:
Title: Re: Elite Dangerous
Post by: McDrake on May 22, 2021, 01:46:01 AM
Well... Odyssey started somehow like SC
:/
Title: Re: Elite Dangerous
Post by: krylite on May 25, 2021, 02:56:23 AM
Well... Odyssey started somehow like SC
:/

yeah, I'd admit the launch has been rough. The first few days had a lot of server disconnections and related problems no doubt partly due to the highest ever server load of users in ED's history. But imo, it's still far and away from the shenanigans and farcical history of CIG and SC and there have already been two hotfixes. FDev isn't going to let this slide for months and years like "30k" SC. My experience is much bettter now and I can play 95% of the time with no real gameplay breaking problems and I left it on and wasn't disconnected out for several hours. With Braben's apology yesterday, I doubt he sincerely expected it to be that rough. My guess is that there was some miscommunication of how ready Odyssey was, and it was a bad call and mistake not to have a month long beta period with a whole test copy of the combined verse like they used to do for updates for Beyond and Horizons. I have no doubt and complete faith they are working around the clock to square these issues for many about lower framerates, and some gameplay bugs. Though I've been almost completely fine doing regular ED activities and the missions worked fine for me. Also enjoying all the new textures and ground assets. The game has never looked better. This also goes to show how realistically hard it is to have so much persistent working with both a full ship game and now on foot perspectives, areas and npcs and in such an unprecedented groundbreaking scope. o7
Title: Re: Elite Dangerous
Post by: McDrake on May 26, 2021, 12:44:12 AM
Well... thats your opinion, thats fine.

I don't like it at all and i'm a big fan of Eilite.
But this version is still a alpha.