Author Topic: Star Citizen Citizenship  (Read 1076762 times)

jham

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Re: Star Citizen Citizenship
« Reply #2220 on: April 30, 2020, 07:02:02 AM »
LOL. Too late since CIG released 3.9 to live yesterday.  :laugh:

dsmart

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« Last Edit: April 30, 2020, 09:52:27 AM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2223 on: April 30, 2020, 01:35:20 PM »
LOL!! He's at it again with 3.9

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2224 on: May 01, 2020, 04:40:46 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2225 on: May 01, 2020, 04:52:53 AM »
https://www.reddit.com/r/starcitizen_refunds/comments/gax5xs/the_starcitizen_prison_experiment/

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Congratulations, we have arrived at a new level of stupidity. Thanks to the brilliant minds of players who ironically insult others over not ‘understand game development’ we are at the nightmare fanfiction that is prisions.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/long-prison-sentences-could-potentially-be-a-lot-o

Hypobolic? No… This will no doubt be another nail for many players of the game who do enjoy killing others with obiously the rejoice of the single player carebears. But you might not be up to speed, what exactly is wrong with this patch? Its fundemental design.

In 3.9, if a player receives a crime stat for doing something by the games definition ‘bad’ and die with this crime stat, you will be sent to a prision where you are put a choice of playing the stupid minigame that is hand mining to earn credits to leave prision faster, break out of a guarded facility that is being camped by players / orgs to punish anyone whos inside or rage quit the game till your time expires. This timer can be hours depending on the crimestat and can tick down while out of the game.

Heres a list of things that can give you a crime stat with the problems associated with these things:

Killing Players: Without the ability to defend yourself without risk of prison, PVP has become a game of social distancing, nobody can shoot each other without risk of prison so the meta atm is to be ‘the most pacifistic’. If you kill someone who boards your ship, it is you who is punished.

Ramming Ships: If I park my ship in your immediate path and you hit me, you get a crime stat. *slow clap*

Illegal Parking: If I steal someone's ship and park it on a pad or in a no fly zone, guess who gets the crime stat? Yep.. its you.

Ramming Players: If I’m boarding someone's ship and I fail and die due to ship crush damage, my failure will result in the ship owner receiving a crime stat. Not me…

Restricted Area: If your game crashes at a restricted area and you get stored, you get a crime stat. This actually occured in ptu and was reported on the forum with no fix.

Evading NPCS: NPCs which stop you to scan will automatically give you a crime stat if you don't want to deal with their bullshit.

Doing Pirate Missions: Guess which missions give you the most reasonable payout? Its the mission that once you complete can land you half a day in jail. Nice idea, do one mission, never play again.

Suicide: So you got a crime stat and now your bugged. Time to suicide, oh wait, if you do, your automatically going to jail. Nice work.

Thats pretty much the jist of it. I’ve been playing for a good 6 hours and have barely seen another in the massive universe. I’ve seen people complain in chat, and even rage quit over being sent to jail.

Oh and... everyone is combat logging. Why go to jail if you can log out and avoid combat all together. *claps*

So far the other reddit has been spinning this as positive however, give it some time and I imagine the player count even with everyone locked inside will start to dwindle. Its going to get boring fast, a game dominated by traders and people who log to avoid any interaction.

Why play a game that zaps you in the balls every time you try to play it?

Spectrum Threads trashing jails:

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/ptu-feature-review-law-and-hostility-system/

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-9-live-feedback-law-and-criminality-system
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2226 on: May 01, 2020, 05:49:00 AM »
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My 3.9 experience so far posted:

So, I managed to stay away from the PTU and wait for Live release to get started on 3.9, great, going to get the fully implemented experience!

My first choice was to spawn at new Babbage, a truly stunning place visually, very cool CIG, and it had lots of new shops and clothes too! Running around the place was genuinely exciting stuff, but I had more things to do, specifically upgrade my Reliant to the new Toshima turrets!

There was a bit of flying around to be done, but before too long I had my reliant fully kitted out and ready to go, great stuff! Now time to do some missions! Well I have to say, the reliant now feels quite powerful indeed in combat, taking out opponents very quickly with the double turrets and 2x s1 gimbals. Opponents still glitch around quite a bit, making aiming without gimbal assist pretty much impossible, but hey, it's an alpha, whatever.

My next discovery was that the scanning system was broken, can't detect anything beyond 1200m (I swear every patch some guy deletes random zeroes in the XML files). Guess mining and the surveillance missions are out for the time being, can't really do either without scanning working at a decent range, but oh well, it's an alpha and hey! The investigation missions now pay out way more, neat! I loved doing those anyway.

Turns out you can't do both an investigate missing crew, and investigate missing individual of that crew at once, need to accept one after the first is completed, or it won't work at all. Took me a good 3 tries to figure that one out, but hey, it's an alpha, whatchu gonna do. Not too many disconnects, maybe one per hour. Managed to get a crime stat by the police showing up at random as I got into my ship near covalex shipping hub, apparently even the most minor of accidental taps on your spacebar while you are being scanned results in an instant death sentence, oh well it's an alpha, managed to hack my crimestat away a few minutes later.

Time for some more combat missions, gotta get the money for a Qdrive that will let me leave the crusader system somehow (Beacon is lovely, but its range is kinda crap). Combat assist missions! Reliant Tana is really really good for these now, so much damage <3. Unfortunately just because a target is marked with "eliminate" does not mean that eliminating them will not fail the mission, oh well, it's an alpha I guess, worked about 3/4 times so good enough.

How about escort/patrol missions, do they work now? Actually yes! completed one of each, no real problems. Of course at the end of the patrol mission some random pirates popped up, free aUEC with the call to arms mission right? well for 2/3 yes, the third, though marked the same way as the others, and actively shooting at me, was apparently a civilian, CL3 oh well it's an alpha.

Just then I saw the mission for the caterpillar freeing of prisoners, pretty sick amount of aUEC reward, and, well, I need the money and allready have a crimestat now, so why not? actually managed to complete the mission, challenging, very much so, but a lot of fun too and a great reward of 38k aUEC. Time to go hack this crimestat away at SPK.

Got the hack going no problem (thankfully no NPC's in my way like last time, that was pretty painful. The NPC's don't chase you around much anymore, but their aim is still good, Custodian SMG seems to have new sound effects? REALLY meaty sound to it, love it, also guns in general feel better now? Energy shotgun seemed better at one-shot than before, still need to barrelstuff to hit though.)

About 80% of the way through, someone blowing up my ship outside, must be a bounty on me... HMMM.jpg still got my gun on me, guess I should fight? Gonna have to hack this crimestat away anyway, what's one more murder. Run into the guy in a corridoor, we blast each other, both run into cover to heal, I'm ready pretty quickly, but then suddenly no gun. No gun? Yes no gun, "poof". Oh well it's an alpha I gue-AARGH dead. Gz on the help from CIG at sending me to jail you bastard.

Also, am now in jail, great. Attempt jumping puzzle. Give up after 10 minutes, my character is running around on skids and the ledge grabs only happen when chris roberts feels like it #alpha etc. Time to go mining, how long is my sentence actually? 12 hours... hmm might be mining for a while. First load is a mixed bag, takes 4 hours off my sentence *surprised pikachu face* this might not take so long after all, and I quite like mining so no biggie. Decide to mine for hadanite deeper in the mine, takes longer, but should clear off my sentence in one run.

40-50 minutes later (and some swearing at chunks of hadanite stuck in it's an alpha) got a full inventory of hadanite, time to cash in! check my inventory before I start running back, looks good, 96% full, all hadanite. Make it back to the turn in point a few minutes later, press deposit. "0 rocks in your inventory" give it a few moments to update, getting a little nervous due to low oxygen "0 rocks in your inventory" check inventory, nothing there, can click and press drop item but nothing happens.

Maybe mining some more will fix it's an alpha? mine a few more rocks, manage to stow 2 into my inventory, then the option dissapears, apparently it's reached full capacity even though there's nothing in it. Try turning rocks in again "nope.jpeg". huh, oh well, that sucks, it's an alpha so maybe I should just restart the game and hope it un-bugs itself, can't mine anymore atm anyway.

restart the game, can't get back to main menu, stuck on infinite loading screen. quit and restart launcher, still the same issue. can't actually get back into the game as of now.

Conclusion: 3.9, it's an alpha.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Citizenship
« Reply #2227 on: May 01, 2020, 05:50:25 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

wiser3754

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Re: Star Citizen Citizenship
« Reply #2228 on: May 04, 2020, 07:20:47 PM »


When you go back to talk with Robin on the open house podcast, make sure you read a few of these delightful tales in the verse.

jwh1701

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Re: Star Citizen Citizenship
« Reply #2229 on: May 05, 2020, 09:22:21 PM »
https://www.reddit.com/r/starcitizen_refunds/comments/gax5xs/the_starcitizen_prison_experiment/

Always enjoy watching them eat each other on spectrum. I would love to be in there cheering for longer prison time etc but do not want to be banned.

dsmart

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Re: Star Citizen Citizenship
« Reply #2230 on: May 06, 2020, 02:15:47 PM »
Always enjoy watching them eat each other on spectrum. I would love to be in there cheering for longer prison time etc but do not want to be banned.

I think so far 10 hrs is the longest sense that I've seen.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

jwh1701

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Re: Star Citizen Citizenship
« Reply #2231 on: May 06, 2020, 04:03:47 PM »
I think so far 10 hrs is the longest sense that I've seen.

LOL that is completely insane and I'm very happy about.

dsmart

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Re: Star Citizen Citizenship
« Reply #2232 on: May 11, 2020, 08:04:43 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Judge_dolly_OG

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Re: Star Citizen Citizenship
« Reply #2233 on: May 11, 2020, 10:29:26 AM »
come for the thread, stay for the lols

https://old.reddit.com/r/starcitizen/comments/ghkdlx/if_sc_ends_failing_what_will_be_saved/

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CR could die (sorry, that's harsh). I'm not an expert on SC, but he looks like a single point of failure.

Well, that is one way to describe him :D

DemonInvestor

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Re: Star Citizen Citizenship
« Reply #2234 on: May 12, 2020, 01:46:32 AM »
come for the thread, stay for the lols

https://old.reddit.com/r/starcitizen/comments/ghkdlx/if_sc_ends_failing_what_will_be_saved/

Love the whole idea of CIG selling of part of their codebase. I mean, their code is mostly interwoven with an engine they're not owning the rights to...
And at least from their videos they seem to be using quite a lot third party tools, so i don't even think there's much to be sold in terms of own tools. And i don't think a add-on for third party X for an easy use with LY is such a hot shit now..
But again, i'm no programmer, so maybe i'm completly of my rocks or something.

 

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