Author Topic: GamesCom 2017 - The Hilarity Within  (Read 150564 times)

dsmart

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Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Motto

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Re: GamesCom 2017 - The Hilarity Within
« Reply #76 on: August 23, 2017, 12:31:26 PM »
The fanboys are wondering about the build too. All this speculation isn't helping Chris  :dance:
« Last Edit: August 23, 2017, 12:32:58 PM by Motto »

NIDTechnology

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Re: GamesCom 2017 - The Hilarity Within
« Reply #77 on: August 23, 2017, 12:39:16 PM »
That demo was sad. Many in the YouTube comments aren't swallowing the PR.

dsmart

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Re: GamesCom 2017 - The Hilarity Within
« Reply #78 on: August 23, 2017, 12:49:59 PM »
That demo was sad. Many in the YouTube comments aren't swallowing the PR.

It's just the usual die hard zealots and shills. They are beyond saving.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: GamesCom 2017 - The Hilarity Within
« Reply #79 on: August 23, 2017, 02:32:12 PM »
https://twitter.com/dsmart/status/900470509435056133

Apparently something to do with the fact that the build he is supposed to be showing on Fri, is the SAME build they are streaming now, and that Lando saying stuff was disabled (@ 17:31)* implies that there is another build with enabled things - which is false, since that build doesn't actually run realiably enough. They still haven't finished the branch. Apparently they have TWO branches of the same 3.0, and they spent quite a bit of time on this specific build branch for GC2017, hoping to get a better build for Chris's presentation.

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« Last Edit: August 23, 2017, 02:39:40 PM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Motto

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Re: GamesCom 2017 - The Hilarity Within
« Reply #80 on: August 23, 2017, 02:51:32 PM »
So they strip everything down to something that might be (hopefully is) presentable whilst working their asses off to get a newer release with some extra's added back for Chris to showcase. Yeah, that's a plan. So if that doesn't work, then Chris has nothing to show on Friday. Since he already has nothing to show for, that seems fitting.

My best guess is that this could be the end for SC. If Chris can't show anything new/better on Friday, everybody knows there's just nothing there. No build(s), no pre-stage 3.0, no new tech never done before, just nothing but lies. Oh boy, he's fucked....

Let's find some possible reasons why Chris won't show up on Friday  :smuggo:

- he ate something wrong and got foodpoisening
- he got sick with a stomach flu, so can't get on stage
- he got laryngitis, so could get on stage but can't talk
- he had a family emergency so had to fly back immediatly
« Last Edit: August 23, 2017, 03:02:41 PM by Motto »

dsmart

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Re: GamesCom 2017 - The Hilarity Within
« Reply #81 on: August 23, 2017, 03:12:27 PM »
So they strip everything down to something that might be (hopefully is) presentable whilst working their asses off to get a newer release with some extra's added back for Chris to showcase. Yeah, that's a plan. So if that doesn't work, then Chris has nothing to show on Friday. Since he already has nothing to show for, that seems fitting.

Yeah, that's it basically. But the alarming thing is that, if true, they again have two builds of the game. One used for live streaming Wed/Thurs and which has stuff disabled, and another that Chris is supposedly showcasing on Friday. Imagine if what Chris shows on Friday, isn't much different from what was seen earlier this week.

Quote
Let's find some possible reasons why Chris won't show up on Friday  :smuggo:

- he ate something wrong and got foodpoisening
- he got sick with a stomach flu, so can't get on stage
- he got laryngitis, so could get on stage but can't talk
- he had a family emergency so had to fly back immediatly

tbh, I'm not buying it. No way, baring a serious medical emergency, that Chris doesn't show up to do the show. But fucking LOL! if they let his overpaid brother Erin, do it. As he has no experience with public displays of deflection and obfuscation like Chris, if nothing else, it would be absolutely hilarious.
« Last Edit: August 23, 2017, 03:14:06 PM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Motto

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Re: GamesCom 2017 - The Hilarity Within
« Reply #82 on: August 23, 2017, 03:15:35 PM »
I read somewhere this evening that Erin is supposed to do a broadcast event tomorrow? Dunno if true though...

EmmettLazlo

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Re: GamesCom 2017 - The Hilarity Within
« Reply #83 on: August 23, 2017, 03:16:08 PM »
My money is on Chris is adding the finishing touches to Squadron 42 which will be released in a big announcement on Friday.

Due to sync issues last year, the game was ported to the Build (Duke3d) engine.

Runs smooth as butter now and the Mark Hammill and Gary Oldman sprites have some unbelievable  facial expressions.

 It's essentially feature complete but some placeholder entities have been used, and also it's not technically 3D now, it's 2.5D, but hay what's the real difference between 2.x and 3. They definitely can't tell over on reddit.
« Last Edit: August 23, 2017, 03:18:01 PM by EmmettLazlo »

Motto

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Re: GamesCom 2017 - The Hilarity Within
« Reply #84 on: August 23, 2017, 03:18:00 PM »
Clearly you don't know anything about game development. If you can't tell the difference in fidelity to start with  :cop:

dsmart

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Re: GamesCom 2017 - The Hilarity Within
« Reply #85 on: August 23, 2017, 03:18:44 PM »
I read somewhere this evening that Erin is supposed to do a broadcast event tomorrow? Dunno if true though...

I haven't heard any of that. Maybe he will be in on tomorrow's stream.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: GamesCom 2017 - The Hilarity Within
« Reply #86 on: August 23, 2017, 03:19:36 PM »
My money is on Chris is adding the finishing touches to Squadron 42 which will be released in a big announcement on Friday.

Due to sync issues last year, the game was ported to the Build (Duke3d) engine.

Runs smooth as butter now and the Mark Hammill and Gary Oldman sprites have some unbelievable  facial expressions.

 It's essentially feature complete but some placeholder entities have been used, and also it's not technically 3D now, it's 2.5D, but hay what's the real difference between 2.x and 3. They definitely can't tell over on reddit.

Dude, stop spreading FUD.  :supaburn:
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

EmmettLazlo

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Re: GamesCom 2017 - The Hilarity Within
« Reply #87 on: August 23, 2017, 03:24:17 PM »
Dude, stop spreading FUD.  :supaburn:

Haha, well I thought it may bring hope to some!

Kribbel

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Re: GamesCom 2017 - The Hilarity Within
« Reply #88 on: August 23, 2017, 04:13:10 PM »
The best part is people defending the lack of features. Since it would be impossible to show all of SC, it's logical that they only opened a little bit so everyone can experience SC for 10 minutes.

The fact that there is nothing more to experience, no, that not true. This current showcasing is by design. The constant rebooting too, this allows a new batch of players in. The same reason no more than 12 players are allowed. On the LAN setup. Uhhuh, and this is to become the BDSSE. Yeah, right  :doh:

These people deserve to be robbed of their money. If you're that stupid  :doh:

It really is a LOT worse than that, and this stream proves it. Not to mention the fact that, what they had to show of 3.0 was basically Arena Commander on a barren moon.

Everyone would understand the need to limit the demo to 15min. At GC you have to keep people moving or riot. But they could have gone with a mission for like 3-4 people, REAL 3.0 stuff, instead of a "hf with a few people shooting at nothing on a level done in 24h."

Imagine this:
4 people are grouped (2 desks) after the reset of the game, they start at the mission npc, one picks up a mission and everyone in group gets it. Text:
"Pirates stoles a crate of highly refined adamantium pressed latinum (the GOOD stuff) and you have to get it back. They are hiding out at the nearest moon. Check your map for thel coords. They have defenses so make sure to cover your ship while picking it up. You have to get it back within 15min to get an awesome RL reward. Follow the demo-pathway to the ship"
*some path on the floor to the ship shows up, demo only to speed things up*
2 min quest talk, 1 min to get to ship, 1 min "I fly ! no I fly! you take turret! meh ok... lets go!. 30 sec jump to moon, 30 sec to landing coords.

Then either leave 1 behind and send 3 out to battle the pirate area or man 2 turrets for a safe defense and send 2 out. You have 3 of the bikes in the cargo so both works. If you get the package back to the ship you have to place it in a secure cargo hold (cargo feature) and make your way back to the npc.

If you do it within those 15 min you get a code for 10-20% off if you want to buy into SC or a GC exclusive skin/ sticker to put on side of a ship.

BUT that would mean that they actually had those features...

dsmart

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Re: GamesCom 2017 - The Hilarity Within
« Reply #89 on: August 23, 2017, 04:50:20 PM »
BUT that would mean that they actually had those features...

Which they don't. So.

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

 

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