Author Topic: Universal Combat CE  (Read 2714 times)

dsmart

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Universal Combat CE
« on: September 21, 2017, 04:14:00 PM »
The Battlecruiser/Universal Combat series are still the only cap ship simulation games ever developed. I am currently doing a major visual upgrade to the 2009 version of Universal Combat CE currently on Steam. My latest dev update on its progress.

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Universal Combat CE
« Reply #1 on: September 29, 2017, 05:07:33 PM »
Tomorrow @ 2PM EST on my TwitchTV channel, I will be livestreaming "Universal Combat - The Lyrius Conflict". Still the ONLY capital ship space/planetary combat simulation in existence, I want to run through its many features to show "those" guys what it's like to build a massive game from start to finish - and which works.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Universal Combat CE
« Reply #2 on: October 01, 2017, 07:13:12 AM »
OMG! So I played the game for a little over 6 hours straight, with zero problems. And I didn't even cover 50% of the game's features.

The video is up on my Twitch channel. I will be converting and hosting on my YouTube channel soon.

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Universal Combat CE
« Reply #3 on: December 17, 2017, 03:43:38 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

 

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