Author Topic: Star Citizen Dev Progress Watch  (Read 375793 times)

Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #465 on: May 04, 2019, 11:57:14 PM »


Stop spreading FUD by posting the behind schedule roadmap. Once the base tech is in place we have made a big fucking mess of the codebase, production speed will ramp up exponentially.

I personally can't wait till jumping V2 is in the game then it will basically be perfect with more content than many AAA games already, if any of the other stuff is pushed out, I can wait.

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #466 on: June 13, 2019, 09:43:13 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

wiser3754

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Re: Star Citizen Dev Progress Watch
« Reply #467 on: June 13, 2019, 04:41:35 PM »
The roadmap shows 'ship rentals' at 0%. Wow. I wonder why that hasn't been worked on yet?

Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #468 on: June 13, 2019, 08:37:33 PM »
The roadmap shows 'ship rentals' at 0%. Wow. I wonder why that hasn't been worked on yet?

Yeah, will get pushed for sure. It's a big risk for CIG, if they make it easy to rent ships then they lose their income, too hard and the p2w grind will become apparent and a backlash will happen.

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #469 on: June 15, 2019, 10:45:28 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Judge_dolly_OG

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Re: Star Citizen Dev Progress Watch
« Reply #470 on: June 15, 2019, 02:51:23 PM »


So they are aiming for a patch for rentals, this is going to be lols.

wiser3754

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Re: Star Citizen Dev Progress Watch
« Reply #471 on: June 17, 2019, 01:32:29 PM »
Derek just tweeted a story about Amazon laying off dozens of staff at their game develpment studios. Derek is predicting that support for Lumberyard by way of updates and fixes will be stopped and eventually shuttered.

He also expects CIG to use this potential outcome to delay Star Citizen by 10 years. Jokingly of course.

Motto

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Re: Star Citizen Dev Progress Watch
« Reply #472 on: June 17, 2019, 01:52:07 PM »
Of course, since Crytek is already Cryreckt, and CInotG is loaded with tens of tens of billions, Chris can easily pay Crytek whatever they want and then have his team switch easily back from Lumberyard  to CryEngine. However, since it has been forked, it will be a little more than 2 days. This time, it'll be more like 2 weeks. 90 days tops! As anybody who understands game development will testify to.

GaryII

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Re: Star Citizen Dev Progress Watch
« Reply #473 on: June 18, 2019, 04:22:27 AM »
Derek just tweeted a story about Amazon laying off dozens of staff at their game develpment studios. Derek is predicting that support for Lumberyard by way of updates and fixes will be stopped and eventually shuttered.

He also expects CIG to use this potential outcome to delay Star Citizen by 10 years. Jokingly of course.

 Oh boy, they also figured out just now, that using single player engine for MMO is not a great idea...

 If Amazon shuts down Game dev, I guess then CI needs to switch engine again...maybe back to Cryengine ;D

 


GaryII

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Re: Star Citizen Dev Progress Watch
« Reply #474 on: June 18, 2019, 05:39:04 AM »
 That just shows in what deep trouble CI is with PU...Evo 3.6 notes are out and yeah, another lightweight patch...
https://pastebin.com/kW8GiiFJ

 
« Last Edit: June 18, 2019, 05:41:29 AM by GaryII »

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #475 on: June 18, 2019, 04:28:18 PM »
Derek just tweeted a story about Amazon laying off dozens of staff at their game develpment studios. Derek is predicting that support for Lumberyard by way of updates and fixes will be stopped and eventually shuttered.

He also expects CIG to use this potential outcome to delay Star Citizen by 10 years. Jokingly of course.

I just created a separate thread for that.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Dev Progress Watch
« Reply #476 on: June 18, 2019, 04:34:07 PM »
That just shows in what deep trouble CI is with PU...Evo 3.6 notes are out and yeah, another lightweight patch...
https://pastebin.com/kW8GiiFJ

That's nuthin'. This is the real damage to 3.6. Most of it has been gutted

https://onedrive.live.com/view.aspx?resid=9CBA26B9B59370EB!861&ithint=file%2cxlsx&authkey=!AKEeC3TMFWi0sxU
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

jwh1701

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Re: Star Citizen Dev Progress Watch
« Reply #477 on: June 18, 2019, 05:20:12 PM »
That's nuthin'. This is the real damage to 3.6. Most of it has been gutted

https://onedrive.live.com/view.aspx?resid=9CBA26B9B59370EB!861&ithint=file%2cxlsx&authkey=!AKEeC3TMFWi0sxU

Wow they must of moved a lot of devs and resources to the new elevator tech.

wiser3754

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Re: Star Citizen Dev Progress Watch
« Reply #478 on: June 18, 2019, 07:07:47 PM »
Wow they must of moved a lot of devs and resources to the new elevator tech.

You mean teleporter tech?

jham

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Re: Star Citizen Dev Progress Watch
« Reply #479 on: June 18, 2019, 07:19:22 PM »
You mean teleporter tech?
Apparently the new elevators (in 3.6) don't teleport anymore.
No word yet if people still fall through the elevator floors.  :grin:

 

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