Author Topic: Star Citizen Media Musings  (Read 182951 times)

dsmart

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Re: Star Citizen Media Musings
« Reply #1005 on: May 09, 2019, 09:31:30 AM »
You know you done goof when you've lost the Germans :emot-lol:

https://www.heise.de/newsticker/meldung/Weltraumsimulation-Star-Citizen-Traum-und-Wirklichkeit-4418035.html

Quote
Nonetheless, much of what Derek Smart wrote on Twitter and his blog over the years is an indispensable source of material for journalists' own research. Many of his allegations now seem to be substantiated by independent reviews by Forbes colleagues.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Media Musings
« Reply #1006 on: May 09, 2019, 09:43:22 AM »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

DemonInvestor

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Re: Star Citizen Media Musings
« Reply #1007 on: May 09, 2019, 12:57:00 PM »
You know you done goof when you've lost the Germans :emot-lol:

https://www.heise.de/newsticker/meldung/Weltraumsimulation-Star-Citizen-Traum-und-Wirklichkeit-4418035.html

Have to tell you that most comments (i read) still discounted most you wrote, saddly.
Though i think most of them haven't even read most of what you wrote.

Aya Reiko

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Re: Star Citizen Media Musings
« Reply #1008 on: May 09, 2019, 06:28:22 PM »
The Quartering's take on this:


And more from the peanut gallery is bound to chime in, if they haven't already.

Ever get the feeling the Forbes article opened the door for everyone to start tearing into this mismanaged boondoggle and to tell the cultists to go fuck themselves with their tired old bullshit?

dsmart

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Re: Star Citizen Media Musings
« Reply #1009 on: May 10, 2019, 05:35:54 AM »
You know you done goof when you've lost the Germans :emot-lol:

https://www.heise.de/newsticker/meldung/Weltraumsimulation-Star-Citizen-Traum-und-Wirklichkeit-4418035.html

Someone translated more of the German story.  :emot-waycool:

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Space Simulation Star Citizen: Dream and Reality
The largest crowd-funding project in history is accused of mismanagement, nepotism and waste. What is the criticism about? An analysis.
The ambitious project is already in its eighth year of development, taking into account the year chief developer Chris Roberts claims to have spent prior to the Kickstarter campaign developing design prototypes.

 [...] because the name of chief developer Chris Roberts stands for two things in the gaming industry: great visions and problems in their implementation.

In 1996, he left Origin and founded his own studio, Digital Anvil, with his brother Erin Roberts. And here the story took its course, which also seems to repeat itself again in Star Citizen: Robert's vision for the ultimate space game was spelling doom for the Project.
 This project [Freelancer] was something like the Proto-Star Citizen: Roberts had set it in his mind to develop a space simulation in which the player could move around freely and make all of their own decisions.

Former colleagues of Roberts from that time have repeatedly reported how detailed their former boss wanted to micro-manage even the smallest decisions of the involved coders and designers .

The Evil Publishers
With Star Citizen, Roberts claims to have freed himself from the pressure of the publishers who have always prevented him, so he says, from getting his version of a perfect space game. But it was those publishers who had previously forced Roberts to eventually deliver a more or less finished product.
And indeed, after eight years of development, there is no sign of a finished game.
However, more serious allegations that have been heard over the last few years in the context of the project have also been alleged by the Forbes journalists: Roberts and his leadership team at Cloud Imperium Games squander the crowd funding money for pointless expenses that have little to do with the actual development of the game.

Holy shit this is 4 pages long. In depth article

@thedereksmart is mentioned too.
The Cause of Derek Smart

Most of the points raised [in the Frobes article] have been known to longtime observers of the Star Citizen project for years. This is mainly due to independent game developer Derek Smart, who has been tirelessly digging out facts and rumors about Chris Roberts and his project since Star Citizen's crowd-funding campaign on Twitter began.
Smart is anything but objective and says himself that he has a vendetta against Chris Roberts and Cloud Imperium Games and wants to prevent him from collecting more backer money.

some more about unrealistsic development and how Derek says it became personal etc. Pretty objective reporting.

Star Citizen and the Freedom of Press
The Forbes article is particularly relevant because for the first time it picks up many of the allegations that Smart originally made public. Smart is not mentioned in the report at all [...] In addition, Cloud Imperium Games has in the past suppressed press releases that refer to Smart as the source. Among other things, the journalist Liz Finnegan was targeted for this [...]
@thedereksmart vidicated by German Magazine?

Nonetheless, much of what Derek Smart wrote on Twitter and his blog over the years is an indispensable source of material for journalists. Many of his allegations now seem to be substantiated by independent reviews by Forbes colleagues.

Re-built spaceship doors and a mansion
Some of the allegations against Roberts are relatively easy to check. For example, videos and financial reports published by Cloud Imperium Games make it relatively clear that hundreds of thousands of dollars have been spent on the decorative interior design of the company's five developer studios. In addition to art prints, futuristic furniture and detailed spaceship models Roberts has included, among other things, a detailed, full-size replica of an airlock installed in one of the offices of the company.

Whether Roberts bought his nearly $ 5 million property in Los Angeles's Pacific Palisades luxury district last year from funds sourced from Star Citizen backers is hard to verify. Above all, because Cloud Imperium Games, despite the voluntary release of much of their financial data, still does not reveal how high the company owners, including Roberts and his wife Sandi Gardiner salary is. However, one can confidently assume that this is a significant amount. After repeated inquiry with a press representatives the sum was not made public.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Media Musings
« Reply #1010 on: July 31, 2019, 04:34:18 PM »
Linus Calls Star Citizen A Mistake to 20k Live Viewers || SC News

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

 

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