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Games => Star Citizen => Topic started by: AP on November 22, 2016, 02:54:35 AM

Title: Star Citizen Citizenship
Post by: AP on November 22, 2016, 02:54:35 AM
I will dedicate this thread to Citizens that seem sad, please cheer up guys/girls/girls with voice modulators.


(http://i.imgur.com/0JrrPag.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 02:59:29 AM
(http://i.imgur.com/R4a0dLC.png)
(http://i.imgur.com/j4CvnSq.png)
(http://i.imgur.com/XWeZLxk.png)

Fear not Raess2014, I shall start a technical support thread for you.
Title: Citizen. Get a Refund
Post by: iron buns on November 22, 2016, 07:16:00 AM
(http://imgur.com/h5UJlsh.gif)


Gameranx: How to Get a Refund for Star Citizen (http://gameranx.com/updates/id/65926/article/how-to-get-a-refund-in-star-citizen/)

LA DCBA: https://iddweb.isd.lacounty.gov/dca_ecomplaint/ (https://iddweb.isd.lacounty.gov/dca_ecomplaint/)

FTC: https://www.ftccomplaintassistant.gov/#&panel1-1 (https://www.ftccomplaintassistant.gov/#&panel1-1)

LA Attorney General: https://oag.ca.gov/consumers (https://oag.ca.gov/consumers)

Reddit: https://reddit.com/r/starcitizen_refunds/ (https://reddit.com/r/starcitizen_refunds/)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 07:24:48 AM
(http://i.imgur.com/jUilhCm.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 07:32:48 AM
(http://i.imgur.com/KpnLmnZ.jpg)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 07:48:09 AM
(http://i.imgur.com/D1IKRum.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 08:01:47 AM
(http://i.imgur.com/OR9UBjN.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 08:13:11 AM
(http://i.imgur.com/fMTzf9R.png)
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 22, 2016, 08:14:06 AM
(http://i.imgur.com/uCNSMhV.png)
Title: Re: Sad Citizens
Post by: iron buns on November 22, 2016, 08:20:26 AM
(http://i.imgur.com/S40CtDL.jpg)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 08:24:14 AM
(http://i.imgur.com/PsFXiJe.png)
Title: Re: Citizen. Get a Refund
Post by: ConfusedMonkeh on November 22, 2016, 08:28:37 AM
I still believe. I will not be asking for a refund. Can't be a dirty leaver now can I? Whatever would my mother say?
Title: Re: Citizen. Get a Refund
Post by: Daz on November 22, 2016, 08:30:26 AM
I still believe. I will not be asking for a refund. Can't be a dirty leaver now can I? Whatever would my mother say?


You could buy your mother a nice dinner for raising you right and taking care of you  :)
Title: Re: Citizen. Get a Refund
Post by: ConfusedMonkeh on November 22, 2016, 08:32:25 AM
I bought her a nice dinner this Sunday just gone actually. True story. She had a chicken and cous cous salad.
Title: Re: Citizen. Get a Refund
Post by: AP on November 22, 2016, 08:53:34 AM
(http://i.imgur.com/dd3qw3o.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 09:02:38 AM
(http://i.imgur.com/WmrdaSs.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 09:08:29 AM
(http://i.imgur.com/F1fcNsJ.png)
(http://i.imgur.com/TLUzzl7.png)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 10:39:55 AM
(http://i.imgur.com/2bjfzwV.gif)
Title: Re: Sad Citizens
Post by: AP on November 22, 2016, 01:58:51 PM
(http://i.imgur.com/nlB3GhG.png)
(http://i.imgur.com/JoNvnZT.png)
(http://i.imgur.com/qWbquE8.png)
(http://i.imgur.com/XtxymO2.png)
(http://i.imgur.com/w4edRvu.jpg)
Title: Re: Sad Citizens
Post by: Gradis on November 22, 2016, 07:39:02 PM
 :humility: the best one :humility:
Title: Re: Sad Citizens
Post by: AP on November 23, 2016, 04:00:15 PM
(http://i.imgur.com/FXH3lGu.png)
(https://i.imgur.com/zutQYPj.png)
(http://i.imgur.com/JRmbXK2.png)
(http://i.imgur.com/V1rAWJP.png)
Title: Re: Sad Citizens
Post by: AP on November 23, 2016, 04:17:18 PM
(http://i.imgur.com/3snfjqp.png)
Title: Sober Citizens(Those who took the blue pill)
Post by: eminussleepus on November 23, 2016, 08:41:03 PM
post here if are the one who took the blue pill and finally found out that SC is  :lesnick: :sandance: :lesnick: :sandance:

RSI Name: Eminus Sleepus
Status: Banned till the game will be launched which is 2026  :smug:
Total Money Spent: $4000+
Total Money Recovered: $4000+
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 23, 2016, 10:04:36 PM
(http://i.imgur.com/ChQkdzp.png)
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: iHover on November 24, 2016, 08:13:38 AM
I took the Blue pill 11/19/2015 After PAX East.

RSI Name: iHover

Status:  Out of that mess

Total Money spent: 2600+
Total Money  recovered: 2600
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Rogerio on November 24, 2016, 08:27:49 AM
Well done guys! :)  :five:

Was it hard to get the money back? Did they try to persuade you not to leave that mess, or did they offer the refund without a problem ?
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on November 24, 2016, 09:48:13 AM
Most of the people who took the Blue pill posted over at https://reddit.com/r/StarCitizen_Refunds/
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Rogerio on November 24, 2016, 01:27:58 PM
I wonder if those who asked the refund and got them, if by a miracle that tech demo ever gets to be a game, if they will be allowed to buy it again...

I have heard some companies parting ways with a customer due to refunds, and never allowing them to purchase from them ever again, at least with the same credentials/payment details.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: TylerDurd0n on November 24, 2016, 01:59:10 PM
I wonder if those who asked the refund and got them, if by a miracle that tech demo ever gets to be a game, if they will be allowed to buy it again...

I have heard some companies parting ways with a customer due to refunds, and never allowing them to purchase from them ever again, at least with the same credentials/payment details.

I was an OB, had the golden ticket, sub-8000 citizen number and got fully refunded.

Even if by some miracle this game will ever be released I will not touch it. The vocal part of the player base is toxic, cultish and downright hostile to anybody that doesn't subscribe to their group think and that's not something I want to expose myself to for "enjoyment".
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: iHover on November 24, 2016, 04:41:43 PM
Well done guys! :)  I wonder if those who asked the refund and got them, if by a miracle that tech demo ever gets to be a game, if they will be allowed to buy it again...

I have heard some companies parting ways with a customer due to refunds, and never allowing them to purchase from them ever again, at least with the same credentials/payment details.
From the email CIG sent with the refund.
Quote
Your account has been permanently de-activated. Should you wish to return in the future you can create a new account with the same details.

Even if and its a BIG if they manage to push something out the door I wont be playing. Once they put mouse interactive mode in it destroyed the game. I wont fly a ship with the mouse and there is no way to be competitive with someone that is. The game went from being a space sim to being an FPS game where your wrapped in a ship.

Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Robert Trimbole on November 24, 2016, 07:25:25 PM
I refunded not long after the Beer incident. The way Sandi acted talked in those e-mails exchanges set off  :siren:  straight away that they're is something not right about this game company. So i got my 17k back pronto  :thumbsup:


I will admit though once the refund came in, i did purchase a new starter account that way if/when the game does release properly i can zoom zoom around the verse in my basic starter ship trolling B'Tak with some hot PvP action  :laugh:
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 26, 2016, 11:34:43 AM
(https://neckbeardhustle.files.wordpress.com/2016/05/screenshot-2016-05-12-at-9-55-07-pm.png)

$2500+ backer
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 26, 2016, 11:35:45 AM
(https://neckbeardhustle.files.wordpress.com/2016/05/screenshot-2016-05-12-at-9-58-13-pm.png)

 :smith:
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 26, 2016, 11:37:26 AM
(https://neckbeardhustle.files.wordpress.com/2016/03/scam.jpg)

:negative:
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 26, 2016, 11:39:13 AM
(https://neckbeardhustle.files.wordpress.com/2016/03/screenshot-2016-03-03-at-8-05-44-pm.png)

(https://neckbeardhustle.files.wordpress.com/2016/03/screenshot-2016-03-03-at-8-21-20-pm1.png)

:yikes:
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 26, 2016, 11:42:15 AM
(https://neckbeardhustle.files.wordpress.com/2016/02/screenshot-2016-02-25-at-12-28-34-pm.png?quality=80&strip=info&w=720)

 :humility:
Title: Re: Sad Citizens
Post by: ANeuroticCorncob on November 26, 2016, 11:45:52 AM
(https://i1.wp.com/i.imgur.com/nAE9O5P.png?quality=80&strip=info&w=720)

:stare:
Title: Re: Citizen. Get a Refund
Post by: ANeuroticCorncob on November 26, 2016, 11:54:46 AM
citizen

                             get a refund
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: somedude on November 26, 2016, 01:14:57 PM
I requested my first refund at the end of 2015 wich got denied. After 6 more repeats it finally was accepted last month.
I was a VB, created a corp and was looking forward to playing Freelancer 2 ^^.
backed: 500
refunded: 500
My tactic for getting my refund was getting really toxic on their forums. It eventually worked.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Stan on November 27, 2016, 09:26:37 PM
I refunded not long after the Beer incident. The way Sandi acted talked in those e-mails exchanges set off  :siren:  straight away that they're is something not right about this game company. So i got my 17k back pronto  :thumbsup:


I will admit though once the refund came in, i did purchase a new starter account that way if/when the game does release properly i can zoom zoom around the verse in my basic starter ship trolling B'Tak with some hot PvP action  :laugh:

Do we have much of an idea how many people there are that backed the game over the $5-10k mark ?
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on November 28, 2016, 07:18:26 AM
Do we have much of an idea how many people there are that backed the game over the $5-10k mark ?

Yeah, we have some metrics which I included in my This War Of Mine (http://www.dereksmart.com/2015/07/star-citizen-blogs/) blog.
Title: Re: Sad Citizens
Post by: Stan on November 29, 2016, 01:16:34 AM

(http://i.imgur.com/V1rAWJP.png)

That one is pretty sad......this guy obviously didn't play World Of Warcraft enough.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Stan on November 29, 2016, 01:28:10 AM
I took a pill.  Not sure what colour.

Had about $900 of ships I got on the grey market and sold them all  end of last year/early this year - for a slight profit.

Title: Re: Citizen. Get a Refund
Post by: HycoCam on November 29, 2016, 07:23:30 AM
Kudos to Derek and Streetroller!!  Refunds are now relatively quick and straightforward.  After CitizenCON, it was clear there would be no complete and playable game from CIG ever.  With the grey market in shambles, my choice was eat the game packages or get a refund.  So thanks for making refunds possible.
Title: Re: Citizen. Get a Refund
Post by: dsmart on November 29, 2016, 08:01:44 AM
You're welcome.

Also, new backers who agreed to the June 2016 ToS change, are also entitled to a refund within 14 days.
Title: Re: Citizen. Get a Refund
Post by: dsmart on November 29, 2016, 01:22:04 PM
If you took the Blue pill and got a refund, post over here (http://www.dereksmart.com/forum/index.php?topic=31.0).
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Norefund14days on November 30, 2016, 01:03:49 PM
I took the blue pill.

Original backer from the start.

Invested $310
Recovered $250  :D
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Rogerio on November 30, 2016, 03:07:11 PM
I took the blue pill.

Original backer from the start.

Invested $310
Recovered $250  :D

Well done! :)

One question though, did they refuse to refund the rest of the money or you chose to maintain the basic pledge amount ?
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 01, 2016, 12:26:13 PM
https://forums.robertsspaceindustries.com/profile/99247/KommissarKlose (https://forums.robertsspaceindustries.com/profile/99247/KommissarKlose)

(http://i.imgur.com/PYTZDHo.jpg)
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Robert Trimbole on December 01, 2016, 04:20:04 PM
Any idea on how much he was in for ?
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 01, 2016, 04:41:10 PM
Any idea on how much he was in for ?

We don't have exact numbers; and unfortunately his citizen dossier (https://robertsspaceindustries.com/citizens/KommissarKlose) which would have shown this (via the account flairs), is now offline. But one account said that he was a legacy whale.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Robert Trimbole on December 01, 2016, 05:01:03 PM
Cheers D.  :wave:


I might dig around waybackmachine usually that has some interesting cache to look through.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 01, 2016, 05:29:57 PM
Cheers D.  :wave:


I might dig around waybackmachine usually that has some interesting cache to look through.

Yeah, good idea. Let us know if you find anything. But this chart (http://starcitizen.wikia.com/wiki/Titles) will give you an idea of the various pledge titles
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: mackjazno on December 01, 2016, 11:58:21 PM
Are people still getting refunds?   I've got my own long story and you can say I'm not happy with the $2k I've dropped on concept art.

I'm entertained but I've put over 1000 hours in Kerbal Space Program and I sure didn't give them thousands of dollars.   I'd be very happy with a partial refund.  Or are they canceling all accounts that they give refunds to?
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Rogerio on December 02, 2016, 02:02:48 AM
Are people still getting refunds?   I've got my own long story and you can say I'm not happy with the $2k I've dropped on concept art.

I'm entertained but I've put over 1000 hours in Kerbal Space Program and I sure didn't give them thousands of dollars.   I'd be very happy with a partial refund.  Or are they canceling all accounts that they give refunds to?

Hey mackjazno, it is never too late to get your refund and pride back.

Derek has wrote a couple of articles about it, you can read one here:

http://www.dereksmart.org/2016/07/star-citizen-the-refund-debacle/ (http://www.dereksmart.org/2016/07/star-citizen-the-refund-debacle/)

There is information at the end of the article in how to get your refund. You can also see that info here:

http://www.dereksmart.org/forums/topic/star-citizen-tos/#post-3796 (http://www.dereksmart.org/forums/topic/star-citizen-tos/#post-3796)

Hope it helps and you can get your money back.
:dance:
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 02, 2016, 05:08:35 AM
Are people still getting refunds?   I've got my own long story and you can say I'm not happy with the $2k I've dropped on concept art.

I'm entertained but I've put over 1000 hours in Kerbal Space Program and I sure didn't give them thousands of dollars.   I'd be very happy with a partial refund.  Or are they canceling all accounts that they give refunds to?

You can also get some refund tips at https://reddit.com/r/StarCitizen_Refunds/

People are getting refunds. You just have to ask, and be persistent.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 02, 2016, 05:10:45 AM
Are people still getting refunds?   I've got my own long story and you can say I'm not happy with the $2k I've dropped on concept art.

I'm entertained but I've put over 1000 hours in Kerbal Space Program and I sure didn't give them thousands of dollars.   I'd be very happy with a partial refund.  Or are they canceling all accounts that they give refunds to?

You can also get some refund tips at https://reddit.com/r/StarCitizen_Refunds/

People are getting refunds. You just have to ask, and be persistent.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Norefund14days on December 02, 2016, 03:01:06 PM
I took the blue pill.

Original backer from the start.

Invested $310
Recovered $250  :D

Well done! :)

One question though, did they refuse to refund the rest of the money or you chose to maintain the basic pledge amount ?

THey do not refund subs.  I was 60 in on that.  Didnt feel like fighting since it was over a year in the making.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: mackjazno on December 02, 2016, 06:04:47 PM
Thanks. I'll give it a shot.  I'm ok with not getting back subs.  For what its worth, it's a service of sorts in this day and age.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 02, 2016, 06:39:05 PM
Yeah, they don't refund subs or gifts. So don't even bother trying; it's a waste of time.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Beexoffel on December 06, 2016, 03:25:49 PM
Blue pill? Isn't the red pill for embracing the sometimes painful truth?
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on December 06, 2016, 05:05:56 PM
True. But it's Star Citizen; so it's not supposed to make one lick of sense  :shrug:
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Beexoffel on December 07, 2016, 03:59:49 AM
I see. Like how they also use '42' in places where it's not interesting.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: mackjazno on January 04, 2017, 11:57:45 PM
Are people still getting refunds?   I've got my own long story and you can say I'm not happy with the $2k I've dropped on concept art.

I'm entertained but I've put over 1000 hours in Kerbal Space Program and I sure didn't give them thousands of dollars.   I'd be very happy with a partial refund.  Or are they canceling all accounts that they give refunds to?

FYI, I asked and got a partial refund.  I had a huge credit and they refunded all my credit.  I didn't cancel my account but I've not put any money in for nearly 2 years so I'm happy.  In less than a week, I got some of my sanity back.  No big explanation, or trying to talk me out of it, just a simple request.

However, if the console rumors are true, I may go full on cancel.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on January 05, 2017, 06:12:35 AM
In 2017 it is going to be harder to get refunds past the 14 day period. In fact, we're now hearing that refunds are now being refused (https://twitter.com/paul75331/status/816788693398777856).

As I posted on Twitter (https://twitter.com/dsmart/status/816717056406093828)

Quote
Star Citizen has failed. CIG is robbing Peter (new sales) to pay Paul (refunds). The plan loved by Ponzi scheme purveyors the world over
Title: Re: Citizen. Get a Refund
Post by: Narrenbart on January 08, 2017, 11:40:26 AM
You're welcome.

Also, new backers who agreed to the June 2016 ToS change, are also entitled to a refund within 14 days.
I guess they've lost some kind of lawsuit they are refunding with less hassle for the last 6 months.
Well in Germany we have a law that we can retreat every contract that has not been signed in a shop where you could actually touch the product for 14 days, well that includes if you buy a ship that has not been implemented - as soon as its in the game and FULLY playable my 14 days begin to count (delivery date). (in a nutshell this means: test the product fully functional for 14 days)
Title: Re: Citizen. Get a Refund
Post by: dsmart on January 09, 2017, 08:03:28 AM
You're welcome.

Also, new backers who agreed to the June 2016 ToS change, are also entitled to a refund within 14 days.
I guess they've lost some kind of lawsuit they are refunding with less hassle for the last 6 months.
Well in Germany we have a law that we can retreat every contract that has not been signed in a shop where you could actually touch the product for 14 days, well that includes if you buy a ship that has not been implemented - as soon as its in the game and FULLY playable my 14 days begin to count (delivery date). (in a nutshell this means: test the product fully functional for 14 days)

No lawsuit. One guy went to the California State authorities after I wrote a blog showing people that they were entitled to a refund. From that point on, they started giving refunds to people who pledged before the June 2016 ToS change. They have been doing refunds since that time. I wrote a whole blog about it in July 2016: The Refund Debacle (http://www.dereksmart.org/2016/07/star-citizen-the-refund-debacle/)

Regardless, there are countries with laws which require CIG to refund within a certain period of time - no questions asked.

We have been hearing that they have started refusing some people refunds this year though. It looks like those getting refunds in 2017, applied for them back in 2016. It is possible that they will stop doing refunds in 2017 completely.
Title: Re: Citizen. Get a Refund
Post by: Motto on January 12, 2017, 05:17:47 PM
I would say it's very likely that they wil stop in 2017. Like, period.
Title: Re: Citizen. Get a Refund
Post by: dsmart on January 13, 2017, 10:31:03 AM
That's what we're thinking as well.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on January 16, 2017, 03:34:20 PM
Another whale exits. (https://forums.robertsspaceindustries.com/profile/Fain80)

(http://i.imgur.com/QYAV87Fh.jpg)

https://www.reddit.com/r/starcitizen_refunds/comments/5oe4dc/fain80_gets_a_refund_7k/

Quote
I have finally decided that I am done with this game. As of now, four years in, this community still gets by on wishes, rainbows, and fairy dust. This "game" only exists in our minds as we envision swooping over a planet in our massive idrisses and picture epic corridor to corridor gunfights, capital ships blasting away at each other with swarms of fighters buzzing in between and engineers making emergency repairs.

All of that is our imagination at work. Look at what we actually have. A bunch of small tech demos that still break frequently and haven't been significantly advanced in over a year. We have a substandard FPS module that, while a great first attempt, is not indicative of mechanics that should be pretty much wrapped up at this point for the single player game. Some of the wins that have been celebrated are tiny. Glass that breaks? Flashy glowing pickup icons in arena commander? Wow, color me impressed!

The ship sales have led to bait and switch after bait and switch as ships are nerfed or redesigned before they ever come out. We have marketing tactics that would make EA' blush with embarrassment and we've had some of the worst live streams I have ever seen over the past few months. We have what is basically hundreds and thousands of dollars worth of DLC ships that are going to jack up game balance to all hell when this thing finally comes out.

At this point, who knows if SQ42 even exists? Why is it so difficult to show us the game? 4 years into development the project shouldn't even remotely feel like it may be a sham but this game continues to have an off putting stink to it. When delays happen for the PU it's because they were working on SQ42, when they happen for SQ42 it's because of the PU.

I hope that this game winds up being great but I think it's a pipe dream. For everyone here who pumped at least a thousand dollars into this dream I hope it comes out and you feel like you've gotten your money's worth but I'm done with this sham.
Title: Re: Citizen. Get a Refund
Post by: dsmart on February 17, 2017, 12:50:09 PM
A Star Citizen whale just got his refund after 2 weeks since asking. Read his departing synopsis (https://www.reddit.com/r/starcitizen_refunds/comments/5unjhs/im_out/)
Title: Re: Citizen. Get a Refund
Post by: Scruffpuff on February 17, 2017, 02:37:53 PM
A Star Citizen whale just got his refund after 2 weeks since asking. Read his departing synopsis (https://www.reddit.com/r/starcitizen_refunds/comments/5unjhs/im_out/)

Damn - that's some startling clarity for someone who was about $1000 in.  This is good news, really - if some of the backers are waking up and seeing the reality of the project, then CIG has officially lost control of the narrative.  Reality has to assert itself sometime, and that time appears to have come.
Title: Re: Citizen. Get a Refund
Post by: dsmart on February 17, 2017, 06:27:51 PM
Yes, if you look through that sub-Redd at some of the other leavers' anecdotes, it's pretty clear that some backers are waking up. Note that we have no idea about ALL the others who decided to silently refund and move on, with no fanfare or publicity.

Title: Re: Citizen. Get a Refund
Post by: Stan on February 17, 2017, 10:41:48 PM
A Star Citizen whale just got his refund after 2 weeks since asking. Read his departing synopsis (https://www.reddit.com/r/starcitizen_refunds/comments/5unjhs/im_out/)

Damn - that's some startling clarity for someone who was about $1000 in.  This is good news, really - if some of the backers are waking up and seeing the reality of the project, then CIG has officially lost control of the narrative.  Reality has to assert itself sometime, and that time appears to have come.

Don't be so sure. 

SC is like a religion. 
Title: Re: Citizen. Get a Refund
Post by: dsmart on February 18, 2017, 09:31:05 AM
This was posted over on SA
 (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=654#post469528142)
Quote
Here's a very sad backer story for you.

My Boss' son lost his apartment about 7 months ago. His son is a 28 year old male with a $17.50/hr factory worker job with some regular OT, so he brings in $2400/month take home. Boss and his wife said the manboy could move back in for one year to straighten his finances out, catch up on car payments, get his insurance paid, get some money in the bank. He now has 6 months before he has to move out. Boss has been working with him to get a budget set up, reasonable goals for savings by fall etc. So far Boss and his wife have paid out near $3100 to catch up insurance, stop car repossession and a couple of other things. When the manboy moved in my Boss got him set up on Mint.com and YNAB (You need a budget, awesome free budget program on Steam) with the goal of saving $400/month, totally reasonable for someone not paying room/board. Boss decides to check in his son's finances and logs into Mint.com on Wednesday. In the last 6 months our young lad has spent:

$881 on VUDU (Walmart's streaming service I guess?)
$1620 dollars with Xsolla (MWO)
$3320 with RSI.
$4100 on fast food. In 6 months. Despite his parents providing full meals.

He has exactly 0 dollars in savings currently with a $980 dollar bill for insurance coming up mid March.
I asked my boss how much his son was in for total to Star Citizen and MWO, and I thought he was going to cry.
He's resolute in kicking the boy out this fall, and his son is basically going to be homeless because he believes in "dreams".

I told my Boss his son could get a refund like our co-worker I posted about last month and fix his financial issues, so my Boss talked with him on Thursday night about that. His son got very agitated and told his dad that supporting such an amazing project that would change gaming forever was one of the only things that gave his life meaning and getting a refund would be betraying Chris Roberts.

Fuck this scam.

Fuck Chris Roberts.

Fuck every single person still working on this scam, no matter what the excuse is. They're all culpable in taking advantage of a bunch of mentally disturbed idiots.
Title: Re: Citizen. Get a Refund
Post by: dsmart on February 18, 2017, 11:41:01 AM
CIG is now asking for personal ID in order to do refunds. This is just another way to make it difficult to get refunds.

It's not legal.

(https://pbs.twimg.com/media/C4982GWWYAAKhXH.jpg)

It's not legal. That's why banks, Amazon, Microsoft etc, don't go that far when you ask for a refund.

In fact, the FTC has some strict guidelines about that sort of thing; and there is an entire list of companies they've gone after and fined for obtaining user personal info without cause or reason - and not disclosing the reason to the person.

https://www.ftc.gov/tips-advice/business-center/privacy-and-security (https://www.ftc.gov/tips-advice/business-center/privacy-and-security)

https://www.ftc.gov/news-events/media-resources/protecting-consumer-privacy/enforcing-privacy-promises (https://www.ftc.gov/news-events/media-resources/protecting-consumer-privacy/enforcing-privacy-promises)

https://www.consumer.ftc.gov/articles/0272-how-keep-your-personal-information-secure (https://www.consumer.ftc.gov/articles/0272-how-keep-your-personal-information-secure)

https://www.privacyrights.org/consumer-guides/privacy-when-shopping (https://www.privacyrights.org/consumer-guides/privacy-when-shopping)

Hater115 (a backer), posted a Blizzard link showing they ask for ID. Of course it's not the same thing, because their use is for hacked accounts.

https://us.battle.net/support/en/article/7006 (https://us.battle.net/support/en/article/7006)
Title: Re: Citizen. Get a Refund
Post by: Flashwit on February 20, 2017, 11:28:51 AM
This was posted over on SA
 (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=654#post469528142)
Quote
Here's a very sad backer story for you.

My Boss' son lost his apartment about 7 months ago. His son is a 28 year old male with a $17.50/hr factory worker job with some regular OT, so he brings in $2400/month take home. Boss and his wife said the manboy could move back in for one year to straighten his finances out, catch up on car payments, get his insurance paid, get some money in the bank. He now has 6 months before he has to move out. Boss has been working with him to get a budget set up, reasonable goals for savings by fall etc. So far Boss and his wife have paid out near $3100 to catch up insurance, stop car repossession and a couple of other things. When the manboy moved in my Boss got him set up on Mint.com and YNAB (You need a budget, awesome free budget program on Steam) with the goal of saving $400/month, totally reasonable for someone not paying room/board. Boss decides to check in his son's finances and logs into Mint.com on Wednesday. In the last 6 months our young lad has spent:

$881 on VUDU (Walmart's streaming service I guess?)
$1620 dollars with Xsolla (MWO)
$3320 with RSI.
$4100 on fast food. In 6 months. Despite his parents providing full meals.

He has exactly 0 dollars in savings currently with a $980 dollar bill for insurance coming up mid March.
I asked my boss how much his son was in for total to Star Citizen and MWO, and I thought he was going to cry.
He's resolute in kicking the boy out this fall, and his son is basically going to be homeless because he believes in "dreams".

I told my Boss his son could get a refund like our co-worker I posted about last month and fix his financial issues, so my Boss talked with him on Thursday night about that. His son got very agitated and told his dad that supporting such an amazing project that would change gaming forever was one of the only things that gave his life meaning and getting a refund would be betraying Chris Roberts.

Fuck this scam.

Fuck Chris Roberts.

Fuck every single person still working on this scam, no matter what the excuse is. They're all culpable in taking advantage of a bunch of mentally disturbed idiots.

I don't want to be insensitive and I'm not qualified to make medical diagnoses, but it sounds like this guy's son has clinical depression. This goes past 'bad with money' into actual mental health issues.
Title: Re: Citizen. Get a Refund
Post by: dsmart on February 20, 2017, 12:59:41 PM
Yeah, some of us are thinking the same thing.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: RGX520Z on February 23, 2017, 10:46:58 AM
Blue Pill has been  taken

White Citizens card officially revoked

Refund cleared today

$40 richer
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on February 23, 2017, 12:46:34 PM
Blue Pill has been  taken

White Citizens card officially revoked

Refund cleared today

$40 richer

Outstanding! Now go back Hellion! It's on Steam Early Access today.
Title: Re: Sad Citizens
Post by: dsmart on February 27, 2017, 06:50:11 AM
Back in April 2016 when I took Line Of Defense off Steam (http://lodgame.com/news/16-04-29-01/) by switching it from Early Access to CBT thus killing two birds with one stone due to Steam store page review bombing, the Shitizen pricks who were doing it out of spite were denying it. Like the cowards that they are. Once in a while, we link their Steam profiles to their social media profiles, then ban them.

But at least they're not denying it anymore (https://www.reddit.com/r/DerekSmart/comments/5vr4t2/in_time_for_the_upcoming_major_update_you_can_now/de46rz5/).

(https://i.imgur.com/jxrLWj2.png)
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on February 28, 2017, 04:40:52 PM
Ho Lee Cow!

https://www.reddit.com/r/starcitizen/comments/5wpa93/got_a_full_refund_ill_see_you_all_in_a_few_years/debtsto/

Quote
Too bad you asked for a refund and no longer have faith in the project. They are holding a large majority of the content back due to people like you complaining about unfinished mechanics, content, etc. People touring CIG have seen stuff that would shit your pants and make you take down this shitpost. But I can't tell you cause NDA.

Also, they're either backlogged or they're still employing delay tactics. TWO WEEKS to get a refund?!?

https://www.reddit.com/r/starcitizen_refunds/comments/5wq62q/redpandarawr_gets_a_refund_516/

ps: TheAgent had a leak some weeks back where he had said that refunds were going to slow down based on sales/funding. Which explains the recent flurry of refunds after recent sales. Here's another one

https://www.reddit.com/r/starcitizen_refunds/comments/5wrhki/just_received_my_1200_refund/ (https://www.reddit.com/r/starcitizen_refunds/comments/5wrhki/just_received_my_1200_refund/)
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on March 01, 2017, 06:47:48 AM
...another whale ($8K) exits (https://www.reddit.com/r/starcitizen_refunds/comments/5ws6d6/refunded/)
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on March 01, 2017, 02:45:15 PM
Star Citizen whale sells $5K account for $3K (https://www.reddit.com/r/starcitizen_refunds/comments/5wx5tz/5000_dollar_account_sold/) on the Black market, just to "get out"
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 02, 2017, 10:32:56 AM
"When you finally get your money out of Star Citizen (https://www.reddit.com/r/starcitizen_refunds/comments/5x48o0/when_you_finally_get_your_money_out_of_star/)"

(http://static.businessinsider.com/image/5515af336bb3f798788e52ef/image.gif)
Title: Cursed Citizen
Post by: -fatcat- on March 03, 2017, 10:32:36 AM
Dear Mr. Smart,
I'm 41 yo now and although i still enjoy videogames, I've become pretty unsocial in terms of game or game-related communities: the older i get, the worsen it gets. I'm strictly invested in the games themselves and nothing more. Point is, in October 2016 I bought a SC starting package as a result of personal frustration and casual watching of a YT clip of their citizencon planet tech: i never had been interested in SC in the first place, but the idea of having the spacesim/dogfight experience to be just means so that i could be able to land on a procedural planet and explore/fight in 1st person seemed way more appealing to me and -i guess- many others.
Unfortunately, being the unsocial piece of shit that i am, i knew pretty much zero of all the drama surrounding the development of the game or even how the game itself was in terms of playable stuff.
I knew who the author was (and had mixed memories of his past), i had read the kickstarter campaign and ofc i knew there was a fair bit of teenage nostalgia involved in the entire process. I will spare you my first impression of actually playing the 'game', but i can tell you i had good laughs. Thing is, instead of just forgetting about it for a year -my original plan- i started wondering why people had been giving away lots of money for that pile of shit and, sparked by my curiosity, i watched plenty of zero-actual-content videos about its fableish gameplay mechanics, the 'groundbreaking' tech behind it and blah blah blah. Eventually i dove into the cesspool of insanity that is the official RSI forums and that's how i got hooked.

Fast forward to today: I'm still a baker, I already had my 30something euros worth of enjoyment by fucking around with the hilarious bugs in the 'game' whenever a new patch comes out and i still follow the equally hilarious story developments, which is become the videogame equivalent of a very addictive spanish soap opera, whose drama component is fat and greasy while the 'serious' social/economic implications are incredibly fascinating to me. However i do avoid the official forums like the plague cause there's only so much i can take in.

I'm really glad you chose to stick on providing a collection of tangible facts about what's going on and although our conclusions on the matter may be different, i genuinely hope your actions will help pile up proof so that when the time comes and this shitfest finally collapses, hopefully there will be some serious consequences and accountability. To be perfectly honest, i personally hope it all crumbles at least in such a way that governments WILL have to refine some specific laws, perhaps resulting in way less shady commerce practices for the future.

At the same time, in a very '80s-Xmas-witch-curse-movie fashion, i hope you will be rewarded for your efforts by magically watching the whole SC+NMS communities flood your games: you will gain the deserved success, but at the price of having a community made entirely of fucking idiots. ;)
Title: Re: Cursed Citizen
Post by: dsmart on March 03, 2017, 04:12:15 PM
Dear Mr. Smart,
I'm 41 yo now and although i still enjoy videogames, I've become pretty unsocial in terms of game or game-related communities: the older i get, the worsen it gets. I'm strictly invested in the games themselves and nothing more. Point is, in October 2016 I bought a SC starting package as a result of personal frustration and casual watching of a YT clip of their citizencon planet tech: i never had been interested in SC in the first place, but the idea of having the spacesim/dogfight experience to be just means so that i could be able to land on a procedural planet and explore/fight in 1st person seemed way more appealing to me and -i guess- many others.
Unfortunately, being the unsocial piece of shit that i am, i knew pretty much zero of all the drama surrounding the development of the game or even how the game itself was in terms of playable stuff.
I knew who the author was (and had mixed memories of his past), i had read the kickstarter campaign and ofc i knew there was a fair bit of teenage nostalgia involved in the entire process. I will spare you my first impression of actually playing the 'game', but i can tell you i had good laughs. Thing is, instead of just forgetting about it for a year -my original plan- i started wondering why people had been giving away lots of money for that pile of shit and, sparked by my curiosity, i watched plenty of zero-actual-content videos about its fableish gameplay mechanics, the 'groundbreaking' tech behind it and blah blah blah. Eventually i dove into the cesspool of insanity that is the official RSI forums and that's how i got hooked.

Fast forward to today: I'm still a baker, I already had my 30something euros worth of enjoyment by fucking around with the hilarious bugs in the 'game' whenever a new patch comes out and i still follow the equally hilarious story developments, which is become the videogame equivalent of a very addictive spanish soap opera, whose drama component is fat and greasy while the 'serious' social/economic implications are incredibly fascinating to me. However i do avoid the official forums like the plague cause there's only so much i can take in.

I'm really glad you chose to stick on providing a collection of tangible facts about what's going on and although our conclusions on the matter may be different, i genuinely hope your actions will help pile up proof so that when the time comes and this shitfest finally collapses, hopefully there will be some serious consequences and accountability. To be perfectly honest, i personally hope it all crumbles at least in such a way that governments WILL have to refine some specific laws, perhaps resulting in way less shady commerce practices for the future.

Hey man, thanks for stopping by.

Yeah, my blogs, this forum, and my other site are all part of my effort to catalog everything in one place. Due to how the Internet works, at some point when the collapse comes, there's going to be a lot of misinformation being spread; even as some of the more pertinent stuff is lost. Which is why we religiously archive even CIG's own sites because they've been busted removing stuff over the years.

I have no doubt in my mind that the collapse is coming - and is imminent. What form it will take, is the only question at this point.

At the end of the day, those who still have money in it, will only have themselves to blame when the end comes.

Quote
At the same time, in a very '80s-Xmas-witch-curse-movie fashion, i hope you will be rewarded for your efforts by magically watching the whole SC+NMS communities flood your games: you will gain the deserved success, but at the price of having a community made entirely of fucking idiots. ;)

Yeah, I don't think so. Those guys scare me.  :laugh:
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 08, 2017, 05:21:20 PM
Who remembers this case (https://techcrunch.com/2017/01/12/sf-district-attorney-lawsuit-against-lily-may-have-prompted-refund/) brought by the CA District Attorney over the Lily drone?

Quote
There’s also a slightly technical issue that forms a second front in the DA’s lawsuit: the fact that they went with an independent “pre-order” strategy rather than an established crowdfunded development site like Kickstarter. That makes Lily’s money qualify more on the side of internet sales than investment in an idea (something Kickstarter and its projects are always careful to explain), which exposed the company to certain consumer protection laws.

This is what I believe will be the inevitable fate of the Star Citizen project when the curtain falls.

And it's also the other reason why refunds are going to continue happening (http://www.dereksmart.org/2016/07/star-citizen-the-refund-debacle/); regardless of what CIG/RSI thinks or wants to do. Unless and until they deliver what was promised, refunds are a thing. Period. End of story.

And no, they can't foist an MVP on backers, then use that as a reason to deny refunds, because - again, the massive amounts of historical data are enough to show that backers were easily misled about the status and state of the project, as well as the numerous promises made.

What Getting A Refund Looked Like One Year Ago (https://www.reddit.com/r/starcitizen_refunds/comments/5xtxw1/what_getting_a_refund_looked_like_one_year_ago/)

Meanwhile, though few make it public, instead reaching out to us privately, the whale exit continues with a total of three (the highest being $1,500 (https://www.reddit.com/r/starcitizen_refunds/comments/5yb9au/done_1563_refunded/)) reporting today.

Another med-high Concierge level whale who had reached out to me about getting a refund, also notified me privately (he states: "I don't feel a need to go bragging about getting a large refund.") that he got a refund as well. He's off to buy a boat.
Title: Re: Citizen. Get a Refund
Post by: Flashwit on March 09, 2017, 12:09:30 PM
Woo, what's the deal with that Vertisce guy?

He seems to think he's laying down killer arguments when all he can do is bring up LoD for some reason.
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 09, 2017, 06:39:44 PM
Woo, what's the deal with that Vertisce guy?

He seems to think he's laying down killer arguments when all he can do is bring up LoD for some reason.

He's not the only one. There's a bunch of them over on /r/DS and that's all they do. It's a whole other level of crazy. But I'm about to set an example of two (one lives in Australia, which has some serious defamation laws) of them. They just don't know it yet.
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 11, 2017, 07:50:35 AM
There goes another whale ($3.3K). (https://www.reddit.com/r/starcitizen_refunds/comments/5ypqps/asked_for_a_refund/)

I don't think they care about backers leaving, more than they care about the money they're giving out. The bottom line is that they don't have a choice in doing refunds. Like at all. And it doesn't matter if it's a $5K or $50 backer if it comes to lawsuits, because that's what class actions are for.

A skeptic would think that them giving refunds is a "good" thing. However, the fact is that they don't have a choice any longer.

In 2015, I spent quite a bit of money in legal fees going back and forth with them asking for things like refunds, schedules, financial accountability promised. So far, I got 2 out of 3 because outside of a lawsuit by backers, State or Fed officials, there is no scenario under which they will make those financials (which they promised) available to anyone.

As long as people are getting their money back when requested, financial accountability is left to those who are going to end up losing their money when this shit-show finally collapses. At least they won't say they didn't know it was coming.

As much as I'd like to see the game they promised be released, almost two years later since I started making noise back in July 2015, I simply don't see it happening. Anyone who thinks that at the end of they day, the $5K they paid for a $60 game is worth it, that's up to them. It's their money.
Title: Re: Citizen. Get a Refund
Post by: nightfire on March 11, 2017, 01:53:17 PM
At least they won't say they didn't know it was coming.

Actually, I'm confident that we'll see a whole new level of denial and crazy reasoning when the time comes.

In particular, we'll see people convinced that CR merely disappeared from the surface of the earth and let CIG go out of business to get rid of all the haters and refund seekers. He then went into hiding together with Sandi and a small group of trusted elite devs. From an undisclosed location in the cave areas of the Afghan mountains, they would actually continue to work on release 3.0 to fulfill their promises to their loyal backers. Occasional annual video tape messages would assure the public that they were still making steady progress.

Remember, you read it here first  :dance:
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 12, 2017, 06:35:09 AM
Why i'm handing in my citizenship (https://www.reddit.com/r/starcitizen_refunds/comments/5yu1oz/why_im_handing_in_my_citizenship/)
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 16, 2017, 05:48:47 PM
Meanwhile, back at the ranch (https://www.reddit.com/r/starcitizen/comments/5zobhh/i_donated_money_to_this_game_over_2_years_ago/df0g0qa/?context=3)
Title: Re: Citizen. Get a Refund
Post by: Narrenbart on March 16, 2017, 08:11:27 PM
https://www.reddit.com/r/DerekSmart/comments/5zun71/something_i_got_from_dereks_discord/
Are the shills now faking refunds to prove that goons fake refunds all the time? I don't get it ... or is a goon playing triple agent  :psyduck:
Title: Re: Citizen. Get a Refund
Post by: dsmart on March 17, 2017, 02:49:25 PM
https://www.reddit.com/r/DerekSmart/comments/5zun71/something_i_got_from_dereks_discord/
Are the shills now faking refunds to prove that goons fake refunds all the time? I don't get it ... or is a goon playing triple agent  :psyduck:

It's hilarious. Come to my Discord channel (https://discord.gg/7nUXA9u) to see the False Flag op that's in full swing. Shitizens are as dumb as a bag of flour.

Title: Re: Sad Citizens
Post by: dsmart on April 04, 2017, 11:40:37 AM
Yet people will wonder why when this game ultimately fails, CIG and all its companies collapse, and someone goes to jail, some of us will be laughing our asses off.

So back on Feb 23rd, this retard DisturbedJim (James Brand) decided he was going to run a campaign (https://www.reddit.com/r/DerekSmart/comments/62fnqb/ds_on_twitter_for_those_sending_us_inquiries/dfn9dl3/?context=3) to get GamersGate to pull LoD from their store. Pretty much the same op they tried - and failed - with Steam; yet still tried to take credit for something I I did (when I moved the game to CBT almost a year ago (http://lodgame.com/news/16-04-29-01/) and disabled the Steam store).

He was bragging and taking credit for something he had nothing to do with.

Unknown to him, since we're building our own games portal, while limiting our games to Steam (we even updated our Digital River storefront (http://3000ad.com/buy/) to use only Steam codes), we were already transitioning out of GamersGate store - the last one (we pulled out of Direct2Drive and others months back) that was left.

So last week, we made a series of tweets

https://twitter.com/3000ad_games/status/847508991718690817

https://twitter.com/dsmart/status/847901032499884032

I guess GamersGate were getting inquiries, so today they tweeted this

https://twitter.com/GamersGate/status/849237056429666305

This is just another example of how, besides review bombing that they do of my games, these guys continue to engage in attacks & harassment because someone is writing bad things about Star Citizen.

UPDATE:

Yeah, I'm just as puzzled as you are (https://www.reddit.com/r/DerekSmart/comments/63f441/disturbedjim_is_going_to_be_enraged_derek_discord/dftozzb/). These people are deranged.

Yeah, as if a partner site is going to pull a game from a partner whose games they've had for decades.

In fact, the only reason LoD was even on there recently, is because we were able to generate CBT Steam keys for it; and which Valve approved. Previously only LOD Tactics was Steam key supported. All previous titles were SecuROM.

Valve won't allow devs to sell a game on an outside site, that's not sold on Steam. LoD is currently in CBT and not for sale on Steam. So we used our CBT key allotment for not only our own DR* store, but also on GG. That's why key generation requires approval from Steam.

Note the date (from 2016) of my response below? That's because LoD wasn't sold on Steam after 04/29/16; and we couldn't get approval for CBT keys to be sold on an outside site, when the game itself wasn't being sold on Steam. We generated CBT keys for them to do their limited time sales (http://archive.is/QttH5) (which is what the email they sent 6 months later, was about). Of course we pulled the games as planned, after the sales was over.

(http://3000ad.com/bin/2017-04-04_14-18-35.jpg)

None of this is relevant. What's relevant is, aside from the other times when we've busted them, this is more proof that they do in fact do this shit, review bomb etc, even as they deny it. And his original post on Reddit got over 45 upvotes last I checked.
Title: Re: Sad Citizens
Post by: dsmart on April 04, 2017, 11:46:07 AM
From the SA archives (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=885#post471029349)

Quote
Fat Shat Sings posted:
(2:57:30 is around the time Streetroller called James a pussy because he wasn't coming on teamspeak despite trolling the chat, he shows up just after that)

This stream was great. They invite James Brand on and he just mewls about Derek Smart nonstop. I'd love a transcript of Him Vs Streetroller.

Everytime anyone asked long time SC backer questions about the game he would go

"weeeellllll.....uhhh......ehhhh...........mmmm.......Line of Defense.......had bad steam ratings.....before....before........he commented on Star Citizen"
"Where is this going? Jim?"
"......uuhhh.......welllllllllllll.....Derek shouldn't be slinging mud..........."
"Nobody is talking about Derek Smart"

Quote
For anyone who wasn't around back then, this is the same concierge level whale that came on a podcast and got eviscerated after lying about his pledge amount.


He is probably Lazrin since nobody else shows this much obsession with Derek Smart. Dude has been raging for almost two years straight about Derek at this point.

Title: Re: Sad Citizens
Post by: dsmart on April 10, 2017, 10:10:46 AM
LOL!! Those guys over on /r/DS are seriously pissed that they can't control the narrative on SA (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=912) and on FDev (https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5/page2632) forums, like they can on Reddit.

(http://i2.kym-cdn.com/photos/images/original/000/913/758/a12.jpg)
Title: Re: Citizen. Get a Refund
Post by: dsmart on April 10, 2017, 04:07:33 PM
I started this over on Reddit (https://www.reddit.com/r/starcitizen_refunds/comments/64n234/stop_buying_from_star_citizen_grey_market/).

In the past, the Grey Market (e.g. /r/Starcitizen_trades (https://www.reddit.com/r/Starcitizen_trades)) was a flourishing enterprise. It has all but collapsed now.

Like most games with in-game items, the selling of game items was never something that CIG officially supported.

Why do I say "officially"? Because even though they turn a blind eye, they still profit from it because there are known people who buy items from CIG; only to sell them on the Grey market. It's the oldest gaming racket, that's always profitable for laundering money as I wrote in my recent blog (http://dereksmart.com/2017/03/star-citizen-money-laundromat/).

The problem comes when you try to refund an item that's either a legit gift (e.g. from a friend) or something you bought off the Grey market.

CIG will not refund those items, as they are not obligated to do so.

The end result? CIG gets to keep the money either way.

The latest clear proof and evidence of this, just surfaced (https://twitter.com/BoobzillaWalk) (1 (https://pbs.twimg.com/media/C9EozE0W0AAylUm.jpg), 2 (https://pbs.twimg.com/media/C9EKiluXUAA9Cor.jpg), 3 (https://pbs.twimg.com/media/C9EJd3nXkAAoKHP.jpg)) today. Just like back when the infamous backer, Streetroller, decided to test my "CIG refund policy is bullshit!" theory with the State of CA, and which I wrote about here, this too is sure to cause some serious problems for CIG if someone took it all the way to the authorities.

So unless you intend on selling your Grey market items outside of CIG, don't for one minute think they are going to refund you.

EDIT: To be clear: (1) I have no problem with CIG not refunding items sold on the Grey market. However, they have an obligation to refund any items bought directly from them. Including gifted items transacted within their ecosystem (2) Refusing to refund an item bought as a gift by the gifter, is wrong - and illegal (3) Refusing to refund an item given to a giftee, is a legal Grey area (4) They are under no obligation to refund items bought on the Grey market - and they shouldn't refund them.

When they close a refunded account that has gifted items in it, they're literally confiscating the items. They should refund the items purchased through them, while leaving the gifted or Grey market items in the account. This is what's going to cause them problems (e.g. in US, Australia, UK) if someone went to the authorities.
Title: Re: Citizen. Get a Refund
Post by: Ghostmaker on April 11, 2017, 06:15:33 AM
When they close a refunded account that has gifted items in it, they're literally confiscating the items. They should refund the items purchased through them, while leaving the gifted or Grey market items in the account. This is what's going to cause them problems (e.g. in US, Australia, UK) if someone went to the authorities.
Is there any current legal precedent on digital sales transactions? I remember hearing somewhere that Steam added refund functionality to avoid issues in Australia.
Title: Re: Citizen. Get a Refund
Post by: dsmart on April 11, 2017, 07:52:15 AM
When they close a refunded account that has gifted items in it, they're literally confiscating the items. They should refund the items purchased through them, while leaving the gifted or Grey market items in the account. This is what's going to cause them problems (e.g. in US, Australia, UK) if someone went to the authorities.
Is there any current legal precedent on digital sales transactions? I remember hearing somewhere that Steam added refund functionality to avoid issues in Australia.

Yeah, that's what I was saying in my post above. They will run into issues here in the US, but most especially in UK and AUS where they don't mess around with stuff like this; as Valve and others have learned in the past.
Title: Re: Citizen. Get a Refund
Post by: dsmart on April 11, 2017, 03:51:57 PM
https://www.reddit.com/r/starcitizen_refunds/comments/64lied/account_refund_cig_fucked_me/dg50gma/

Quote
Thx a lot to thedereksmart. I'm going to read your blog an check for the FTC and State DCBA links. I will now compile all the valuable information that has been given to me. From what I see today :
The entire gifting system was developed and is supported by CIG.
CIG has allowed trades on their own forum during a time. CIG changed the old TOS for a new one (circa June 2016) to specifically state that gifted items were not refundable. (I did my payments and received the gifts in 2015)
If CIG did not want /r/StarCitizen_Trades to exist CIG could, with one simple change to their website, they can stop the transfer of assets between accounts. So as much as you would like to call it a gray market and claim it is unofficial--the transfer of assets between accounts is 100% a function of CIG's development.
CIG still promotes trades an gift (link of their Valentine's Day sale of two ships as an example).
CIG sold the ship and know the account it's in and the account it came from. Unless there is a clear sign of criminal activity there is not legitimate reason for them to fully close an account with hundreds of dollars in assets on it. They need to either let a backer keep the account and all non-refundable assests or refund the full value of the account. The player should not be punished for the mess CIG has allowed via the grey market.
When they close a refunded account that has gifted items in it, they're literally confiscating the items. They should refund the items purchased through them, while leaving the gifted or Grey market items in the account.
Despite having a legal flaw / law to prevent them from reimbursing trade, we should not be naïf, it is obvious that we are faced with a very elaborate system of marketing to defraud money from backers.
All this already says a lot about what kind of people we are dealing with.
I will dig a little more before putting myself into action.
Title: Re: Citizen. Get a Refund
Post by: dsmart on April 12, 2017, 12:51:25 PM
Star Citizen refunds have been steadily ramping up; and some people continue to post their experiences/reasons (https://www.reddit.com/r/starcitizen_refunds/comments/64yoqb/handing_in_my_gun_and_badge/)
Title: Re: Sad Citizens
Post by: dsmart on April 19, 2017, 05:15:07 PM
So the latest Star Citizen thread on FDev (https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5/page2703) has just been closed (UPDATE: It's back (https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5?p=5409721&viewfull=1#post5409721)) because, well, guess why.

Like in the comments for this recent Ars article (https://arstechnica.com/gaming/2016/11/star-citizen-production-schedule-release/), Shitizens are everywhere. Like genetically altered harassment locusts.

Guys like GeraltMasterWitcher (https://arstechnica.com/gaming/2016/11/star-citizen-production-schedule-release/?comments=1&post=33177097#comment-33177097) (his DisturbedJim83 Twitter account banner image is of Geralt of Rivia fer crissakes) aka  DisturbedJim* (https://forums.robertsspaceindustries.com/profile/DisturbedJim) (James Brand* (http://archive.is/dycNq) as per his Star Citizen game), all they do is create alts (https://arstechnica.com/gaming/2016/11/star-citizen-production-schedule-release/?comments=1&post=33175877#comment-33175877) to go around harassing (https://disqus.com/by/disqus_s3D8WsLVVR/) people.

Think I'm kidding? Take a look at his Reddit profile (https://www.reddit.com/user/disturbedjim). 99% of what he posts, is about me.

Facebook? This was about me (https://www.facebook.com/james.brand.5872/posts/10155207424726779); just mere days ago.

Twitter? Go look and see (https://twitter.com/disturbedjim83).

Then when they find themselves on the ropes, they cry foul (my favorite is how they scream doxing when you link to social media they themselves share online), throw up deflection tactics etc.

This particular lunatic, has at least three alts - that we know of. And he tends to talk to himself back and forth between them.

That's precisely why it's best not to engage him and his ilk. At all.

And we know ALL of them. So it's very easy to spot them when they leave their /r/DS Reddit hate-sub corral.

e.g. Joe Blobber (who we think is Fandred1 - though he denies it, to much hilarity (https://cdn.discordapp.com/attachments/166260954412089344/304347104279789578/screenshot-forums.frontier.co.uk_2017-04-19_15-33-58.jpg)) is another one. His handiwork required lots of mod clean-up in this recent MassivelyOp article (http://massivelyop.com/2017/04/17/star-citizens-3-0-to-simulate-a-first-person-universe-with-almost-no-limits/) comments.

Latest PC Gamer article (http://www.pcgamer.com/star-citizens-30-alpha-will-release-on-june-29/)? Yup, they're there.

Latest GameSpot article (https://www.gamespot.com/articles/star-citizen-alpha-30-detailed-as-creator-says-its/1100-6449369/)? Like you have to ask.

These are the Usual Suspects in the Shitizen Army Against Dissent (SAAD) who are waging an Internet-wide war of attrition against any dissenting opinions on this project.

*
His RSI profile has his email publicly listed and it's literally [email protected] or whatever. Also his Disqus (which he uses to comment on all these different SC articles around the web) has his full name on it and is linked to his facebook.

Dec 20, 2015

http://www.informationredux.com/index.php/2015/12/19/the-star-citizen-community-is-souring-the-game/
(http://i.imgur.com/opBfwgo.jpg)

Dec 21, 2015

http://www.informationredux.com/index.php/2015/12/19/the-star-citizen-community-is-souring-the-game/#comment-2419316118
(http://i.imgur.com/fi8NV3M.jpg)
Title: Re: Sad Citizens
Post by: dsmart on May 05, 2017, 06:21:32 AM
So some guy got a referral code to Star Citizen. He created an account, heard about the newsletter etc. Then before he could pull the trigger, he decided to do some more reading.

In the end, he created a Reddit account and posted a reply in this thread (https://www.reddit.com/r/starcitizen/comments/685dz4/weekly_newsletter_cr_on_why_making_star_citizen/) on Sat.

He contacted me on Sat to let me know what they were censoring posts. Thinking that it was because he had a new account, he said he waited. By Sun, it still wasn't showing in the thread. He messaged the mods, and they ignored him.

So he messaged me (on Discord) the entire text. I asked him to post it here in my forum, but he declined, saying that he didn't think my forums were unbiased either. Then I asked him if I could share it. I heard back from him earlier today with his permission to do so. He also says that as of now, the /r/StarCitizen Reddit mods have still not approved the post. He didn't send me the source text, so there is no way to go to the embedded links though.

So yes, they are still censoring posts over there; even though it should be a neutral sub-Reddit. Last week, there was another fiasco in which a widely popular thread (https://www.reddit.com/r/starcitizen/comments/66qrlc/cig_your_marketing_is_too_far_ahead_of_itself/) simply vanished after a bunch of Shitizens (no doubt) kept reporting it when it hit the frontpage. It came back several hours later.

As I wrote over in the PC Invasion article (https://www.pcinvasion.com/chris-roberts-pleads-for-more-money#comment-3283063854) where those guys are in full force, they are the worst thing - besides Chris Roberts - to ever happen to this project.

(https://pbs.twimg.com/media/C-vvgq9XgAAKOpn.jpg)

ps: He also sent me his commander profile as proof https://robertsspaceindustries.com/citizens/OldSchoolCmdr

UPDATE: OK he created an original thread (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/) which appears to be showing now
Title: Re: Sad Citizens
Post by: dsmart on May 05, 2017, 06:22:11 AM
That thread was amazing. We were chatting about it on my Discord channel late last night. Right up to the point where the guy noticed that his thread was removed. It's interesting how all the critical threads over there get removed. Then there is an outcry, and they come back. It happened to two such threads last week.

So apparently those guys there mass reported his thread (as they did to the others) and the auto-moderator removed it. But after this thread (https://www.reddit.com/r/starcitizen/comments/68qg4e/why_was_this_mans_post_deleted/dh0jdnh/) happened, it was manually brought back. The poor guy never stood a chance. I mean, look at the -25 downvotes (https://www.reddit.com/r/starcitizen/comments/68qg4e/why_was_this_mans_post_deleted/dh0hpwa/) just for asking a question as to why his post was removed. It's hilarious that before it was made known why the thread was removed, they were all speculating and trying to find a reason for his post to be removed. Of course they were all wrong.

Some have been attacking him (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh1aowl/) for being me (aka DS) and over in the /r/DS someone else is now speculating that it's RISC911 (a Goon).

If you go to the guy's Reddit profile (https://www.reddit.com/user/OldSchoolCmdr/comments/) and read his comments, it's easy to see why the Usual Suspects would be threatened with reason. He went entirely against their narrative and totally ruffled some knickers.

These were my favorites. I even created an image album (http://imgur.com/a/kknWk) out of them because such p0wning needs to be archived for posterity.

1) About those guys on a hate sub-Reddit (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh09w4h/)

Headshot:

Quote
If you think my response is harsh well think about all the other potential backers who don't bother to post anything but who by looking at these things just shake their heads and go away. You see how the Star Citizen community got its bad rap? This is how. Which is sad because every response I received here and which answered my questions and concerns were polite and informative. It is also very interesting to me that most of those people have never posted on /r/DerekSmart afaik.

2) on elevating DS to bogeyman (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh0d5sm/)

3) on DS undermining the project (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh0bztj/)

4) LOL!!! takes on TheGremlich, Shitizen 96 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh08ji2/)

5) About that famous lie (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh03z60/) that "the community voted to expanded the game scope"

About that... (http://dereksmart.com/2016/06/star-citizen-fidelity-of-failure/#comment-3407)

Quote
Jun 12, 2014: POLL: Should we continue to offer stretch goals?
https://robertsspaceindustries.com/comm-link/transmission/13944-Letter-From-The-Chairman-46-Million

Nov 12, 2012: POLL: What do YOU think we could plan to add to our campaign?
https://www.robertsspaceindustries.com/comm-link/transmission/12760-Poll-Additional-Stretch-Goals

Sep 16, 2013: POLL: What should we do with the crowdfunding counter after we reach our goal?
https://robertsspaceindustries.com/comm-link/transmission/13266-Letter-From-The-Chairman-19-Million

6) About the need to raise money when the game is already late & over budget (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh0ftrm/)

7) LOL!! You mad, bro? (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh09gn2/)

8) On DS being "jealous" of Star Citizen (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh07tj8/)

9) LOL!! Apparently having no credit rating means you can still get business loans (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh07cd1/?context=10000)

10) About those pesky things like schedules (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh00kdb/)

11) where they are now making excuses for why moons instead of planets are coming (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dgzxspm/)

12) The ever-shifting release date goal post (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dgzwglv/)
Title: Re: Sad Citizens
Post by: dsmart on May 05, 2017, 06:23:01 AM
NOTE: Scroll up to see the preview two installments.

Over the past 24hrs, that OldSchoolCmdr (https://www.reddit.com/user/OldSchoolCmdr/comments/) guy on Reddit has literally eviscerated those fools. It's embarrassing to watch. The greatest hits (!) so far:

After the guy said he was going to spend $60 on the game a few days ago, post-attacks, he changed his mind (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh1aowl/).

They are obsessed with this Derek Smart guy (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh3s5s3/)

It pleases me that people take the time to read and understand my pov while not accusing me of being partial or blind or something worse. (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh4xelq/)

TheGremlich steps in it, and gets thrown out a 9th floor window (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh1wvil/). Then he respawns, comes back up, gets shot in the head, and thrown off the roof (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh55o3c/). Well, he respawned again. This time he got shot in the head, set on fire, and buried under a concrete slab (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh5938k/).

Anna-Belle Huxley takes the fallback Ph.D position (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh1ztxg/) and gets her toes nailed to the floorboards   ps: if you know who that is, you're going to love this one.

Some dude comes up with 13 reasons (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh24tm4/) why OldSchoolCmdr is maybe Derek Smart, and gets his eyelids glued to his forehead.

I don't think they will be inviting him (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh1xeaj/) to  /r/DerekSmart again.

That poor sap, messi_knessi didn't stand a chance (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh59m2z/) when he did the same* thing that TheGremlich did.

* This is an old Blues News post from 2008 (https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=84288&id=419806&view=threads).

Quote
"I was so excited at the prospects of a good Star Trek game and MMO, that I was rooting for the n00bs, thinking that they hadn't already dipped in the poison well. To the extent that I contacted them in 2004 and offered my consulting (since I had my own games and have no intentions of working for anyone, ever) assistance as well as my seamless space/planetary tech which they could build from. That went nowhere. The rest is history." - 2008

Yeah, I remember that. Actually I met up with two of them at E3 back in 2004 and we had a chat about the direction they were taking. I told them I couldn't work as part of a team because I don't want to work for anyone in that capacity, and I was already working on Universal Combat which came out that same year (2004). It was really just chatting with industry peers and saying "well if you guys need some thoughts and ideas, let me know". I recall that I was trying (for the third time I think) to get the Freespace license in order to do an FS3 after Universal Combat. I ended up doing All Aspect Warfare & Angle Of Attack instead, both of which released in 2009.

This is what messi_knessi stated (https://www.reddit.com/r/DerekSmart/comments/68wzlu/derek_investigates_mmo_kickstarter_ashes_of/dh41xa5/), which made his statement false. Pretty much the same sort of thing TheGremlich did and just razed for it. This is probably why OldSchoolGamer didn't even reference it because it doesn't at all fit the description of what messi_knessi was saying.

Quote
"I wonder what triggered derek to jump onto the backs of this kickstarter project ... I'm guessing he might have applied for a job or as he calls it "offered his services" and got rejected. Or maybe he offered something to them and got rejected. Like what happened with Star Trek Online and Battlescape Inffinity, where derek publically turn sour on them (saying they will fail) when he got rejected by them."[/b]

Of course we all know what happened with STO before it got taken away, and after.

Title: Re: Sad Citizens
Post by: kaizerscythe on May 05, 2017, 08:37:29 AM
I had to read all of it, he wrote everything so eloquently that's just E.P.I.C. :D :D
Title: Re: Sad Citizens
Post by: dsmart on May 05, 2017, 10:24:53 AM
I had to read all of it, he wrote everything so eloquently that's just E.P.I.C. :D :D

Yeah, that guy is amazing. Too bad he chose not to post here. But I can understand his reason :smugjones:

The Usual Suspects over on /r/DerekSmart/ appear to be ignoring him for now, though I am sure they are reading the thread. So far only those 4 have dared to engage. We Goons are waiting to see if the other highly toxic numskulls like obey_the_fist, redchris18, cymelion, DisturbedJim, Lethality and some of the regulars, will dare to engage him. I would pay to read that.  :laugh:
Title: Re: Sad Citizens
Post by: dsmart on May 05, 2017, 08:48:52 PM
I interrupt this program, to bring you more LOLS (1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh6wyis/), 2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh6x07z/)) from OSC.

Quote
Quick word on the money. Last night while I was continuing my research, I was browsing the project website. I went to the store, looked around, made some notes etc. Then a very disturbing feeling came over me. Say you are a backer who has paid $250 to a company for them to create a game. You see a mouse pad or t-shirt for sale. You buy it. How many backers were able to deduce that they had paid money to CIG, who then used some of that money to manufacture goods at low cost, which they then sold back to the backer at a premium. I am going to leave you with that picture in your mind.
Title: Re: Sad Citizens
Post by: J How on May 06, 2017, 05:36:17 AM
In trust I can conclusively say he is not Derek Smart (or are we all Derek Smart? by the logic of /r/dereksmart) humph...

They are creating their own drama it seems, although I am tending to shy away from all of it if I can, neither the time or patience anymore to sift through it. It is steadily getting worse for them (/r/ds and /r/starcitizen) just because they now seem to be stuck in this accusative hate cycle and to be honest I've lost all interest in it for that reason.

Still from time to time I get pinged either through discord or email. Looking at how things are right now I don't see it changing anytime soon, they are stuck in the cycle and can't break free from it (at a guess because there is nothing else going on). SC 3.0 keeps on moving goal posts, things changing, things being withdrawn, etc.
Title: Re: Sad Citizens
Post by: dsmart on May 06, 2017, 06:01:12 AM
Yes, that's how a cult works. The problem is that when you have more toxic members, once you let them keep getting away with shit, they will continue until they go overboard. That's the cycle they are in now. And there is no way that they can change that. That train left the station, and even if Star Citizen is released (it won't) and turns out to be the BDSSE, that stigma will still be there. Then just like how the NMS fiasco reached peak, then just died down along with the game, that's precisely what will happen to Star Citizen.

As much as I would absolutely love to take credit for going straight into the /r/starcitizen/ lion's den, and causing angst and consternation, it's not me. That would be the ultimate troll I think.

One of his posts from last night. I was howling. This guy is deviously funny, without even trying it looks like.

Quote
Knowledge for those who seek it, can be found if you look hard enough. Because I choose not to remain ignorant, I made a decision to do as much research as possible so that I could be as effective when discussing this game and controversy with people who have no idea what they're writing about most of the time.
I did make a post asking questions. I got very few answers. But before I could benefit from the vast knowledge in this Reddit, a few of your buddies decided to inflict head shots even before I put my hat down on the table and ordered a drink from the fair maiden of knowledge. From that moment, I realized that my destiny and quest for knowledge lay not with the fair maiden herself, but with her offspring. Google.
Title: Re: Sad Citizens
Post by: StanTheMan on May 06, 2017, 08:44:39 PM
Yep !

Credit where it is due.

His replies, like Dereks SC blog posts,  are worth reading as examples of how to do "it".

You need not be interested in Sc to learn from them.
Title: Re: Sad Citizens
Post by: dsmart on May 07, 2017, 05:48:18 AM
Yeah, he does.

I have just now caught up with his latest posts

- about the timeline of the first blog that sparked the events now playing out (1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh6wyis/), 2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh6x07z/))

- advising backers to take back their community (1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh7ksc7/), 2 (http://2))

Also, I did an impromptu Periscope broadcast (https://www.pscp.tv/dsmart/1vAxRbeeRorxl) yesterday in response to his post above. He says he will be commenting (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh87opv/) on it later today. I can't wait.  :laugh:

Title: Re: Sad Citizens
Post by: StanTheMan on May 08, 2017, 06:30:20 AM
I am banned from that Reddit for suggesting that BoredGamer might go off the deep end when Star Citizen crashes because he has invested so much time into promoting it.

He is apparently suffering from depression and I got jumped on for being beyond the pale.

ClinicallyDepressedGamer would obviously be a more appropriate handle for him.
Title: Re: Sad Citizens
Post by: dsmart on May 08, 2017, 07:12:52 PM
Am I the only one who finds it hilarious that /r/ds thinks I'm OSC (https://www.reddit.com/user/OldSchoolCmdr/comments/); and if so, that means I've been owning them completely all week?  :vince:

He wrote two masterpieces this morning about the potential legal situation for CIG (Sandi's in it).

WHY CIG IS LEGALLY FUCKED (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhaeoaf/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh9j762/))

And since he showed up and dragged Jester86 (/r/ds mod) into his thread and gave him a 10K word lashing (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8ww71/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8wx2o/)) about his toxic Reddit, /r/ds has been in complete meltdown mode.

This was a lovely takedown (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8qde0/) when they claimed that I called Sandi a prostitute. They claim to be "archiving", but nobody could find a single instance of me saying it. Weird, that.

That guy is brutal. When I grow up, I want to be just like him.  :glomp:
Title: Re: Sad Citizens
Post by: Ghostmaker on May 09, 2017, 06:37:07 AM
This is the mic-dropping money shot, right here:
Quote
Dr Smart claims to have done the research. What you and I believe to be true, doesn't matter. What matters is that he dared to put it in writing, complete with cited sources and references. Because he did this, leaving himself open to a destructive open and shut defamation case if it was false, normal people would have every reason to believe him when he writes that Ms Gardiner lied about her credentials. And in doing so, as an exec married to the boss, she hurts the company in a lot of ways that will only be obvious if there is a lawsuit down the road from this project.

I admit I initially wondered if you had shot your mouth off at first. God knows you could be a hothead years back 

Now I don't believe you did. And the fact that CIG had money to burn in a legal shoving match with the Escapist's owner, but not to squash you? It's the dog that didn't bark, as Holmes might say.
Title: Re: Sad Citizens
Post by: StanTheMan on May 09, 2017, 07:09:12 AM
This is the mic-dropping money shot, right here:
Quote
Dr Smart claims to have done the research. What you and I believe to be true, doesn't matter. What matters is that he dared to put it in writing, complete with cited sources and references. Because he did this, leaving himself open to a destructive open and shut defamation case if it was false, normal people would have every reason to believe him when he writes that Ms Gardiner lied about her credentials. And in doing so, as an exec married to the boss, she hurts the company in a lot of ways that will only be obvious if there is a lawsuit down the road from this project.

I admit I initially wondered if you had shot your mouth off at first. God knows you could be a hothead years back 

Now I don't believe you did. And the fact that CIG had money to burn in a legal shoving match with the Escapist's owner, but not to squash you? It's the dog that didn't bark, as Holmes might say.

I have business degree and specialised in Marketing and IT.   

There is lot done at CIG that would indicate that they lack professional experience in sufficient depth in a number of areas.

Sandi was always a prime suspect when it came to actually being qualified for a VP Marketing role and of course it would take minutes to put up the evidence she had qualifications.

Not that that reduces the apparent risk Derek took in publishing his blog.

I don't know enough about USA law, but presumably Sandi could have been hired as a Presenter/Actor and paid quite a lot for doing videos etc - a lower risk way of paying her a relatively high salary that claiming she had the experience to be a VP of Marketing.   Who is to say she hasn't been paid for two roles, VP Marketing and a separate job as a Presenter/Actor.
Title: Re: Sad Citizens
Post by: StanTheMan on May 09, 2017, 07:14:41 AM
Am I the only one who finds it hilarious that /r/ds thinks I'm OSC (https://www.reddit.com/user/OldSchoolCmdr/comments/); and if so, that means I've been owning them completely all week?  :vince:

He wrote two masterpieces this morning about the potential legal situation for CIG (Sandi's in it).

WHY CIG IS LEGALLY FUCKED (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhaeoaf/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh9j762/))

And since he showed up and dragged Jester86 (/r/ds mod) into his thread and gave him a 10K word lashing (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8ww71/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8wx2o/)) about his toxic Reddit, /r/ds has been in complete meltdown mode.

This was a lovely takedown (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8qde0/) when they claimed that I called Sandi a prostitute. They claim to be "archiving", but nobody could find a single instance of me saying it. Weird, that.

That guy is brutal. When I grow up, I want to be just like him.  :glomp:

I am having to look up what anti-SLAAP is.

It sounds to me like some cosmetic surgery procedure for women worried about the size of their beef curtains
Title: Re: Sad Citizens
Post by: Flashwit on May 09, 2017, 11:13:33 AM
Am I the only one who finds it hilarious that /r/ds thinks I'm OSC (https://www.reddit.com/user/OldSchoolCmdr/comments/); and if so, that means I've been owning them completely all week?  :vince:

He wrote two masterpieces this morning about the potential legal situation for CIG (Sandi's in it).

WHY CIG IS LEGALLY FUCKED (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhaeoaf/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh9j762/))

And since he showed up and dragged Jester86 (/r/ds mod) into his thread and gave him a 10K word lashing (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8ww71/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8wx2o/)) about his toxic Reddit, /r/ds has been in complete meltdown mode.

This was a lovely takedown (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8qde0/) when they claimed that I called Sandi a prostitute. They claim to be "archiving", but nobody could find a single instance of me saying it. Weird, that.

That guy is brutal. When I grow up, I want to be just like him.  :glomp:

I am having to look up what anti-SLAAP is.

It sounds to me like some cosmetic surgery procedure for women worried about the size of their beef curtains

He spelled it wrong as it's actually anti-SLAPP (as in anti-Strategic Lawsuit Against Public Participation). SLAPP lawsuits are generally used by corporations against little guys to pressure them into shutting the hell up about any complaints they have about the corporation. They generally aren't lawsuits that the corporation expects to win, but the idea is that the legal costs are negligible to them while being extortionate for the little guy.

So the little guy will be forced into shutting the hell up because they cannot afford the legal costs, even on the minimal chance that they lose the (generally) frivolous lawsuits that are filed to silence them. It was actually a SLAPP suit that led to the creation of the well-known 'Streisand Effect'.
Title: Re: Sad Citizens
Post by: dsmart on May 09, 2017, 01:06:13 PM
I interrupt this program, to bring you more LOLS (1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh6wyis/), 2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh6x07z/)) from OSC.

Quote
Quick word on the money. Last night while I was continuing my research, I was browsing the project website. I went to the store, looked around, made some notes etc. Then a very disturbing feeling came over me. Say you are a backer who has paid $250 to a company for them to create a game. You see a mouse pad or t-shirt for sale. You buy it. How many backers were able to deduce that they had paid money to CIG, who then used some of that money to manufacture goods at low cost, which they then sold back to the backer at a premium. I am going to leave you with that picture in your mind.

There's a t-shirt!!  :laugh:

(https://pbs.twimg.com/media/C_aM8eiWsAAh00q.jpg)
Title: Re: Sad Citizens
Post by: dsmart on May 09, 2017, 01:37:12 PM
LOL!! Listen to Twerk17 compare the Eve and ED communities to Star Citizen's community. It starts around 1:12

Title: Re: Sad Citizens
Post by: dsmart on May 09, 2017, 02:08:50 PM
Am I the only one who finds it hilarious that /r/ds thinks I'm OSC (https://www.reddit.com/user/OldSchoolCmdr/comments/); and if so, that means I've been owning them completely all week?  :vince:

He wrote two masterpieces this morning about the potential legal situation for CIG (Sandi's in it).

WHY CIG IS LEGALLY FUCKED (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhaeoaf/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh9j762/))

And since he showed up and dragged Jester86 (/r/ds mod) into his thread and gave him a 10K word lashing (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8ww71/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8wx2o/)) about his toxic Reddit, /r/ds has been in complete meltdown mode.

This was a lovely takedown (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh8qde0/) when they claimed that I called Sandi a prostitute. They claim to be "archiving", but nobody could find a single instance of me saying it. Weird, that.

That guy is brutal. When I grow up, I want to be just like him.  :glomp:

Some of OldSchoolCmdr (OCG) latest hits.

1) He keeps asking Shitizens for evidence of all the things they are claiming. He has had several exchanges with this one guy, but man, this one was hilarious (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhai84w/).

Quote
That's not evidence. You haven't provided any. You have failed, at every instance, to provide any evidence of anything that you have claimed.
If I were interrogating or deposing you, I think you would start sweating first, even as the feelings of despair creates knots in your stomach, and cramp your feet. You will then shift in your seat, to ease the discomfort, and reach for the glass of water you've almost finished, despite being only 5 mins into a gruesome 2 hr long session. You will stutter, and stammer, and repeat questions, as your brain finds every ploy to think on your feet. Then at the point you decide that you've been wasting everyone's time, it will occur to you that everything you just said on the record, not only cause you more harm, but you never produced any evidence to back up anything you claimed. That's when the crying usually starts. Followed by the 3rd or 4th bathroom break.

2) They keep accusing me - without evidence - of saying mean things about Sandi. When one guy ask "Alright. So as long as she isn't willing to indulge him in court, he gets to claim whatever he wants as per usual.", this was his response (PT1 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhaeoaf/), PT2 (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhaeoiv/)).

3) Some guy watched my Periscope video over the weekend and somehow concluded that my priorities had changed. Of course he went to misrepresent my actual statements. This was the response (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhcaasd/) by OSC. Part of that, he wrote up a list of FOUR things that I had been right about since 2015. These are things that Shitizens keep ignoring btw; even as they create a lengthy bogus list about my failed (my favorite is the "90 days to collapse one") predictions. Yes, they're morons.

Quote
5) that he was right about a lot of things back in 2015.

(a) the money: they would need $150m. 2 years later they are at $148m and game still not done

(b) the engine: they didn't have the tech or the right engine. 2 years later they switched to LumberYard

(c) refunds: they were not doing no-questions-asked refunds as they should. they started doing it 2 years later after one person tested his theory about the TOS which they later changed to strengthen that aspect

(d) schedule: which they started doing 2 yrs later

Also, we had an exchange when he was asking me about Jester86 (mod of /r/ds) regarding his comment here. He had posted it here (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhbbgh2/), but the /r/StarCitizen/ mod removed (here's why (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhc8i3g/)) it because he said OSC was re-posting something on my behalf. Here is the full text. Goons had also made an image (http://i.imgur.com/RCsWKsv.jpg) before it was removed.



Quote
Quote
Hi /u/jester86

Sorry to tag you, but I will never post in your Reddit, and I didn't want to send you a message because you had posted about this in public. I felt that you would want his response to your comment in the public domain as well.

Anyway, I had some exchanges with Dr. Smart, and he confirms what you said to me. He gave me the all clear to share his comment. Below is quoted verbatim; I only removed a word I would not want to use here.
Quote
    i) I don't always agree with how the Reddit is moderated sometimes, but the mods (mostly that Jester86 guy) have been diligent in removing objectionable material. Sure he is biased, but I don't believe that he is intentionally condoning what those guys have devolved the Reddit into; and I think that it would be unfair to pin it all on him. Those guys are completely unhinged, and it's a full time job to keep them in line. I read your two page posts to him, and though you didn't specifically go after him, I thought your closing paragraph (forgotten what page it was on) was a bit harsh. He has never attacked me, nor treated me with any disrespect. Disdain and annoyance? Maybe. He responds to my messages, we argue sometimes, but that's the gist of it. The last time we had an argument was about 3-4 weeks ago when he found out that my attorneys and I had opened an active dialog/complaint with Reddit upper echelons, and we were already discussing the Reddit with them. Yes, he is overseeing a toxic Reddit, but he's right, he didn't create it. He inherited it and without him, I believe that the creator would either close it, or let it devolve (which would get it shutdown by Reddit) into a worse problem. Think about what happened in Libya when Ghadafi was killed, or Iraq when Saddam was killed.

    ii) Is it an attack sub (I call it a hate-Redd), well, you be the judge. But by the same token, I don't want to see it closed. They have a right to voice their opinion as much as they want; and the collection of what's there, as you yourself have written, falls right in the middle of harassment territory. So the Reddit is serving precisely the purpose for which it was intended: archiving their on-going harassment (via a proxy war they are fighting for RSI). That being, a collection of toxic Star Citizens (aka ******) showing the true nature of the most vocal part of the community. It's like herding cats. We know where they are - all the time. And when this train-wreck finally goes off the last rail, that's where we are going to be drinking their tears from. So closing that Reddit would rob me and my Goon friends, of that hilarity. It will also remove legacy data which may come in handy in any lawsuit stemming from this train-wreck. Also we have a code of conduct. I feed them scraps via my social media feed once in awhile; they "archive" it, then feed their angst, ego, and fetishes, for a few hundred posts. On good days, I can yield over 150 posts just by Tweeting nonsense (in 140 chars or less) just to wind them up while sitting on the toilet. Sometimes if I am busy or write something elsewhere (e.g. on my forum, SomethingAwful or Frontier Dev), they can get a lunch buffet which lasts them a few days. A really good one (e.g. if I point out the technical challenges of the project, or say something about their erstwhile Messiah) tends to yield several threads and 350+ posts.

    iii) I saw a thread (https://www.reddit.com/r/DerekSmart/comments/69xkmh/meta_disabling_comments/) in which Jester86 is looking to turn off comments. Aside from the fact that the OP clearly proves that they are in a harassment campaign because they would rather "I shut up about their stupid game", I think it's a bad idea (see above). What I think he should do is, identify the top (there are 9-13 of them) abusers, then put them all on auto-mod. Most of the other guys (think of the weaklings in a prison, walking around holding the pocket of their master) are just there for the lols. My crazy Goon friends (who are no angels btw. some tend to get carried away, and ruin everything) usually pick these guys off, make them weep (we can tell), which then brings in the big guns (the real targets). Are they mocking me? Hell yeah! Do I care? Well, you've seen me on Usenet - what do you think? That stuff tends not to faze me. It's when they dox me, bring my family and personal affairs/life into things, that I tend to take the gloves off and go postal. All their accusations of doxing, stalking etc are nonsense. It just feeds their angst. I know all the ones who are in the US, but my goal is not to spend legal bills on idiots who will just cry into a bowl the first time they received a court order. I have bigger fish to fry; and that bbq is coming sooner than they think.
Title: Re: Sad Citizens
Post by: StanTheMan on May 10, 2017, 05:48:01 AM
They seem to have given up replying now.

Game Set and Match I say !

(http://www.totallysporty.com/images/gallery/thumbnails/Wimbledon%20Tennis%20London-%20scoreboard%20Berdych%20v%20Tobias%20Kamke_800x800.JPG)
Title: Re: Sad Citizens
Post by: dsmart on May 10, 2017, 07:48:35 AM
They seem to have given up replying now.

It appears so. I guess getting consistently owned has its downsides. I particularly liked this latest post (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dhcpbbf/) from last night where one of those clowns was trying to deny facts surrounding all the key things that I have been correct about.

Title: Re: Sad Citizens
Post by: dsmart on May 11, 2017, 03:55:56 PM
OSC is back with another masterful post (https://www.reddit.com/r/starcitizen/comments/6aek0o/video_game_raised_148_million_from_fans_now_its/dhftuhh/). This time, taking on the money issue.

FYI: In case you missed his recent take (https://www.reddit.com/r/starcitizen/comments/6aek0o/video_game_raised_148_million_from_fans_now_its/dhegg0k/) on the toxic community, as per the NYT article.
Title: Re: Sad Citizens
Post by: dsmart on May 13, 2017, 06:28:57 AM
So last night Redditor OldSchoolCmdr who has been a thorn in the sides of toxic Star Citizen backers these past two weeks (http://www.dereksmart.com/forum/index.php?topic=15.msg1519#msg1519) made a fantabulous post (image (http://imgur.com/V5JxFeG.jpg)) about the project financials.

Whatever happened, shortly after his Reddit account (https://www.reddit.com/user/OldSchoolCmdr/) disappeared. Though we don't know this to be true, word is that the /r/StarCitizen mods probably got him shadowbanned (http://nullprogram.com/am-i-shadowbanned/#OldSchoolCmdr) by their Reddit admin friends. Either that, or as Shitizens are known to do, they probably mass reported his thread and his account got auto-shadowbanned by a Reddit bot.

They did the same thing to me when I encroached on their Reddit hug box. Trevor Noblitt (https://www.cae.tntech.edu/~oelkeelany/1020F14/photogallery/2014-08-27%2014.14.20.jpg) (/u/Dolvak/) when he was a mod of /r/StarCitizen, got a Reddit admin to shadowban (it no longer is) my account for dubious (apparently posting a LinkedIn url is doxing now) reasons. It wasn't long before he was caught in a scandal, and forced to step aside as mod due to shady business (http://www.dereksmart.org/2016/05/star-citizen-the-inn-conspiracy/) between him, INN (a Star Citizen shillizen site) where he used to "write", and CIG. He is one of the guys who, along with the existing mods in /r/StarCitizen and /r/DerekSmart, put that Reddit under the control of some CIG community members who they have a long standing relationship with. This is why most of the Star Citizen backers are mindful of the fact that their Reddit is under the control by of CIG by proxy. The same way that some of those same mods are also mods and purveyors of profit in /r/StarCitizen_Trades where Star Citizen ships are bought and sold.

For the past two weeks, some Star Citizen backers have been speculating that he was either my alt, or the alt of a Goon. I can safely say that, as much as I would love to take credit for the hilarious consternation (http://www.dereksmart.com/forum/index.php?topic=15.msg1521#msg1521) that he's caused those delusional toxic clowns, I'm not him. And AFAIK, none of the Goons have taken credit. In fact, the only Goon that we know of who can match me for voluminous (aka effort posts) writings, Gorf, has been MIA for months now, saying that he was sick of the Star Citizen fiasco.

The hilarious thing is that some of those Shitizen clowns have been tying themselves in knots coming up with all kinds of reasons why they think he's my alt. Bear in mind that those guys are so nuts that any time they see a dissenting post they claim it's either me or a Goon using an alt. 

I don't, never have, never will use alts. People who have known me since Usenet, know this about me. Using alts didn't earn me my Internet Warlord medals and stripes. Accusing an opposing person of being an alt, is the oldest deflection trick in the social media book of discourse.

Their primary reasons behind their claims of OSC being me? 

1) He writes effort posts like I do
2) He sometimes references my blogs and writings, and appears to believe them
3) That he can put together an entire coherent paragraph
4) My writing "style". apparently using (1,2,3) nomenclature for cited sources, a staple of Reddit, Wikipedia and most comment systems, is so unique that anyone who uses it, is me
5) I write about his posts

Yes, it's all so hilarious.

The fact that he never uses hyperbole, sticks to facts and evidence in his posts etc, are all safely ignored of course. And he was always polite, and never lost his cool - no matter how fast and furious the attacks were. Don't take my word for it, go look at his posts. Now that his Reddit user profile is gone, you can't see all of them in one place, but his posts are easy to find in the only three threads he has posted in since he appeared on Reddit two weeks ago.

May 12th, 2017, Let's Talk Financial Accountability (https://www.reddit.com/r/starcitizen/comments/6auyeh/star_citizen_lets_talk_financial_accountability/)
May 10th, 2017, Videogame Raised $148 Million From Fans (https://www.reddit.com/r/starcitizen/comments/6aek0o/video_game_raised_148_million_from_fans_now_its/)
May 1st, 2017, Potential Backer With Questions (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/)

Remember when I said it was hilarious?

Anyway, I have reached out to him via Lockbin (where he first contacted me two weeks ago) to ask if he heard from Reddit about why his account was shadowbanned. I will post when I know more. Hopefully it was just Shitizens up to their suppression tactics again, and this was just a bot that banned his account.
Title: Re: Sad Citizens
Post by: Lir on May 13, 2017, 06:42:06 AM
Bah; let them make OSC beeing you if that is all they can come up with. These stupids will never understand anything outside their SC bubble , what I find more worrying is in the case the admins really shadowbanned him based on presumptions...
Title: Re: Sad Citizens
Post by: dsmart on May 14, 2017, 07:54:55 AM
Bah; let them make OSC beeing you if that is all they can come up with. These stupids will never understand anything outside their SC bubble , what I find more worrying is in the case the admins really shadowbanned him based on presumptions...

I heard back from him. He says he is shadowbanned and that he contacted the mods since Fri; but nobody has responded to him. Even /u/qwints who used to engage in his subjects. Which means that this was definitely something that the mods did.

Meanwhile, /u/Jester86 who is the mod of /r/ds/ had this to say (https://www.reddit.com/r/DerekSmart/comments/6ay2ty/dks_on_twitter_so_those_toxic_clowns_somehow_got/dhift09/?context=3) about it:

Quote
A brand new account with minimal karma can be flagged as a spam bot if nearly all their comments are flagged as spam. I'm not saying that's what happened, or even possible in this case, but if someone posts exclusively on one sub and the mods go through their entire history to flag everything as spam a shadowban can be imposed automatically.

Meanwhile, the Star Citizen community outrage over CCu fees continues. This one is eye-opening (https://www.reddit.com/r/starcitizen/comments/6b0kq8/cig_marketing_community_teams_sit_down_chill_out/dhiy4sr/).

(https://pbs.twimg.com/media/C_y5mPyXUAAyeeF.jpg)
Title: Re: Sad Citizens
Post by: Mr M on May 14, 2017, 08:09:10 AM
I see the citizens have updated their game development graph...

(http://i.imgur.com/nb4RCBe.png)

So I thought I'd join in the fun ;)

(https://s22.postimg.org/3k20dyutt/SC-chart.jpg)
Title: Re: Sad Citizens
Post by: Lir on May 14, 2017, 08:15:37 AM
There was an interesting graph posted few times ago, that included the pre-alpha comparison times. SC was the ever going prealpha compared to everyother, making the whole development time a joke.
Title: Re: Sad Citizens
Post by: dsmart on May 14, 2017, 08:46:55 AM
Yeah, they use those graphs as if CIG is already a seasoned dev with shipped games. They're fucking morons.
Title: Re: Citizen. Get a Refund
Post by: dsmart on May 14, 2017, 08:47:46 AM
$1,500 refund (https://www.reddit.com/r/starcitizen_refunds/comments/6b3d9i/applied_for_a_refund_now_we_wait/)
Title: Re: Sad Citizens
Post by: dsmart on May 14, 2017, 09:38:39 AM
I heard back from him. He says he is shadowbanned and that he contacted the mods since Fri; but nobody has responded to him. Even /u/qwints who used to engage in his subjects. Which means that this was definitely something that the mods did.

Looks like OSC is back, but in a different Reddit

Star Citizen - Let's Talk Financial Accountability (https://www.reddit.com/r/starcitizen_refunds/comments/6b4nag/star_citizen_lets_talk_financial_accountability/)

Title: Re: Sad Citizens
Post by: mixalot on May 16, 2017, 03:34:44 PM
At best SQ42 is going to be a 2020 release. Currently CIG hasn't even nailed down the basic foundation of their flight model let alone any cockpit functionality, navigation system, weapon system balance, ECM/ECCM, scanning, etc. All that's going to take at least another 3-4 years to complete.

As far as the PU is concerned...we're talking 2025 at best for a full MMO experience that people will actually pay money for and not rage on because of shattered dreams. And that's assuming that 1) CIG doesn't run out of money beforehand, and 2) it's actually somehow physically possible within the computer industry to have hundreds of high-'fidelity' Cryengine ships all in the same instance at the same time and not have the server be running at 3.5 FPS.
Title: Re: Sad Citizens
Post by: StanTheMan on May 16, 2017, 03:40:53 PM
At best SQ42 is going to be a 2020 release. Currently CIG hasn't even nailed down the basic foundation of their flight model let alone any cockpit functionality, navigation system, weapon system balance, ECM/ECCM, scanning, etc. All that's going to take at least another 3-4 years to complete.

As far as the PU is concerned...we're talking 2025 at best for a full MMO experience that people will actually pay money for and not rage on because of shattered dreams. And that's assuming that 1) CIG doesn't run out of money beforehand, and 2) it's actually somehow physically possible within the computer industry to have hundreds of high-'fidelity' Cryengine ships all in the same instance at the same time and not have the server be running at 3.5 FPS.

And if that PU ever arrived, the Real Money Trade businesses would be all over it robbing ships, currency, accounts etc and pissing off many of the players.
Title: Re: Sad Citizens
Post by: dsmart on May 16, 2017, 04:52:28 PM
Looks like OSC is back, but in a different Reddit

Star Citizen - Let's Talk Financial Accountability (https://www.reddit.com/r/starcitizen_refunds/comments/6b4nag/star_citizen_lets_talk_financial_accountability/)

So OSC has been unbanned and is back (https://www.reddit.com/r/starcitizen_refunds/comments/6b4nag/star_citizen_lets_talk_financial_accountability/dhmjd2l/)!. Apparently those clowns mass reported him for spam, and got him auto-banned. Of course this goes completely against all the lies they were telling, saying that admins figured out that he was my alt and all that nonsense. Shocking that a bunch of harassers parked on a hate subreddit would tell heinous lies. Shocking.
Title: Re: Sad Citizens
Post by: Flashwit on May 17, 2017, 09:12:52 AM
Meanwhile, the Star Citizen community outrage over CCu fees continues. This one is eye-opening (https://www.reddit.com/r/starcitizen/comments/6b0kq8/cig_marketing_community_teams_sit_down_chill_out/dhiy4sr/).

(https://pbs.twimg.com/media/C_y5mPyXUAAyeeF.jpg)

Ah interesting, I didn't realize right away this was posted in a thread made by NKato. He's actually a well-known member of Test Squadron (the star citizen equivalent of EVE Online's Dreddit corporation/Test Alliance, Please Ignore). It's interesting because NKato is REALLY into Star Citizen. He's well known for his immense amount of writing on Star Citizen theory-crafting  and has obviously also put a lot of money into it. I guess it goes to show that the more intellectually stable members of the Star Citizen community are still capable of realizing when things have gotten out of hand.

(I am also a member of Test Squadron)
Title: Re: Sad Citizens
Post by: dsmart on May 17, 2017, 03:41:43 PM
Meanwhile, the Star Citizen community outrage over CCu fees continues. This one is eye-opening (https://www.reddit.com/r/starcitizen/comments/6b0kq8/cig_marketing_community_teams_sit_down_chill_out/dhiy4sr/).

(https://pbs.twimg.com/media/C_y5mPyXUAAyeeF.jpg)

Ah interesting, I didn't realize right away this was posted in a thread made by NKato. He's actually a well-known member of Test Squadron (the star citizen equivalent of EVE Online's Dreddit corporation/Test Alliance, Please Ignore). It's interesting because NKato is REALLY into Star Citizen. He's well known for his immense amount of writing on Star Citizen theory-crafting  and has obviously also put a lot of money into it. I guess it goes to show that the more intellectually stable members of the Star Citizen community are still capable of realizing when things have gotten out of hand.

(I am also a member of Test Squadron)

Yeah, I saw that when it first went up.
Title: Re: Sad Citizens
Post by: mixalot on May 17, 2017, 04:54:41 PM
It's my personal opinion that issues like the CCU fee/removal are just recurring symptoms of large-scale project management failure. We can point to various things that Roberts does to piss off the community, but at the end of the day, it all boils down to this: CIG is in year 5 (6) of their development and they're still trying to figure out if they can build the game they promised. Think about that and forget all the content, new NPC missions, ship balance, flight model, etc... After all this time they don't even have the basic tech figured out to do what they've promised to everyone.

Roberts might be incompetent but I don't think he's dumb. I think he knows that his company is really struggling, and I think a lot of what he's doing is intentional and out of desperation to either get more money out of backers or to gloss over the fact that the project is in serious trouble. In this case, the CCU outrage was because he tried to milk backers and CIG tried to alter their course by blaming the decision on 0.05% of backers who'd stockpiled tons of CCUs.

So instead of dealing with the minuscule portion of backers who were abusing the system (a system that CIG themselves put in place and didn't regulate properly), they use it as an excuse to justify a new policy that will net them financial gain.

I mean, this is incredible. And not in a good way. 
Title: Re: Sad Citizens
Post by: StanTheMan on May 17, 2017, 07:20:42 PM
It's my personal opinion that issues like the CCU fee/removal are just recurring symptoms of large-scale project management failure. We can point to various things that Roberts does to piss off the community, but at the end of the day, it all boils down to this: CIG is in year 5 (6) of their development and they're still trying to figure out if they can build the game they promised. Think about that and forget all the content, new NPC missions, ship balance, flight model, etc... After all this time they don't even have the basic tech figured out to do what they've promised to everyone.

Roberts might be incompetent but I don't think he's dumb. I think he knows that his company is really struggling, and I think a lot of what he's doing is intentional and out of desperation to either get more money out of backers or to gloss over the fact that the project is in serious trouble. In this case, the CCU outrage was because he tried to milk backers and CIG tried to alter their course by blaming the decision on 0.05% of backers who'd stockpiled tons of CCUs.

So instead of dealing with the minuscule portion of backers who were abusing the system (a system that CIG themselves put in place and didn't regulate properly), they use it as an excuse to justify a new policy that will net them financial gain.

I mean, this is incredible. And not in a good way.

Roberts doesn't need to be especially dumb to be stuck in his bubble.

He seems absolutely OK with repeating the idea that this is an open ended project. 

Technical challenges can be overcome and he can always remain optimistic about which new JPEGs he can sell to existing and new Backers.

Press coverage is still largely positive.

It is going to be a lot easier for him to believe his team can deliver and they have a vested interest in trundling along letting him believe that.

It is easy for him to believe a large percent of Backers enjoy the ride and will give him more time.
Title: Re: Sad Citizens
Post by: dsmart on May 18, 2017, 05:26:14 AM
It's my personal opinion that issues like the CCU fee/removal are just recurring symptoms of large-scale project management failure. We can point to various things that Roberts does to piss off the community, but at the end of the day, it all boils down to this: CIG is in year 5 (6) of their development and they're still trying to figure out if they can build the game they promised. Think about that and forget all the content, new NPC missions, ship balance, flight model, etc... After all this time they don't even have the basic tech figured out to do what they've promised to everyone.

Roberts might be incompetent but I don't think he's dumb. I think he knows that his company is really struggling, and I think a lot of what he's doing is intentional and out of desperation to either get more money out of backers or to gloss over the fact that the project is in serious trouble. In this case, the CCU outrage was because he tried to milk backers and CIG tried to alter their course by blaming the decision on 0.05% of backers who'd stockpiled tons of CCUs.

So instead of dealing with the minuscule portion of backers who were abusing the system (a system that CIG themselves put in place and didn't regulate properly), they use it as an excuse to justify a new policy that will net them financial gain.

I mean, this is incredible. And not in a good way.

It all boils down to arrogance and hubris. They ignored the referral outrage because it doesn't affect their bottom line. But the CCU outrage which was a blatant cash grab, regardless of how many backers were abusing the system, was a wakeup call for them. Even expiring them is a problem. They created this whole problem right off the bat; and in doing so, they created the Grey market - which has all but collapsed now due to various CIG changes since 2015.

They are still going to make money from concepts and ship sales; but I think they already know that the writing is on the wall that those resources have all but dried up in terms of long-term financial gain. At this point, they really have no choice but to downsize publicly. They've been downsizing quietly since early 2016 by getting rid of various external studios even though their work on the project wasn't even complete. And BHVR was the most recent from end of 2016 (even though I had leaked that info back then, croberts only acknowledged it in a newsletter earlier this year). I continue to hear that the downsizing is on-going, and that the jobs page is just for show (a lot of companies do this, even though they're not actually hiring).

The project is FUBAR, and we all have a front row seat to its inevitable collapse.
Title: Re: Sad Citizens
Post by: dsmart on May 19, 2017, 04:01:41 AM
OK this is getting kinda ridonculous now.

So OSC (https://www.reddit.com/user/OldSchoolCmdr) made a massive post Let's Talk LumberYard Engine Switch (https://www.reddit.com/r/starcitizen_refunds/comments/6c0778/lets_talk_lumberyard_engine_switch/) yesterday. Key point:

Quote
"CIG spent millions to license a stock game engine, spent additional millions over several years to build a custom game engine; only to then scrap it for another custom engine. While Amazon spent millions to buy a stock engine license, is spending millions to improve it, and then released it as a more superior engine to CIG's (who had a huge head start over Amazon) own offering."

The /r/StarCitizen mods banned him shortly thereafter (https://www.reddit.com/user/OldSchoolCmdr/comments/6c06zl/so_i_have_been_banned_from_rstarcitizen/).  The reason?

Quote
I messaged the mod to ask why. And got this response. At least they're not pretending anymore.

"Your close interaction with Derek Smart."

:laugh:

Title: Re: Sad Citizens
Post by: StanTheMan on May 19, 2017, 04:58:48 AM
They have no integrity whatsoever.
Title: Re: Sad Citizens
Post by: dsmart on May 19, 2017, 09:38:32 AM
They have no integrity whatsoever.

None. They tried to ban him by mass reporting his previous post as spam. That got him shadowbanned. When that didn't work as expected (he was unbanned by a Reddit admin), they decided to just say "fuck it", we're going to ban him anyway - because we can.
Title: Re: Sad Citizens
Post by: StanTheMan on May 19, 2017, 09:45:20 AM
They have no integrity whatsoever.

None. They tried to ban him by mass reporting his previous post as spam. That got him shadowbanned. When that didn't work as expected (he was unbanned by a Reddit admin), they decided to just say "fuck it", we're going to ban him anyway - because we can.

I am not that familiar with Reddit, but isn't it possible/sensible to create an alternative Reddit for SC ?
Title: Re: Sad Citizens
Post by: dsmart on May 19, 2017, 03:08:22 PM
They have no integrity whatsoever.

None. They tried to ban him by mass reporting his previous post as spam. That got him shadowbanned. When that didn't work as expected (he was unbanned by a Reddit admin), they decided to just say "fuck it", we're going to ban him anyway - because we can.

I am not that familiar with Reddit, but isn't it possible/sensible to create an alternative Reddit for SC ?

Yeah of course. But why bother? Those guys aren't worth it. Plus it's not like OSC is out to cause problems. All he is doing is expressing concern; while getting attacked by proxy (because for some dumb reason, some still believe that he is my alt account - which is nonsense)
Title: Re: Citizen. Get a Refund
Post by: StanTheMan on May 19, 2017, 06:11:01 PM
 :gary:

$3900 Refund
https://www.reddit.com/r/starcitizen_refunds/comments/6c51rw/is_this_the_line_for_refunds_if_so_count_my_4300/ (https://www.reddit.com/r/starcitizen_refunds/comments/6c51rw/is_this_the_line_for_refunds_if_so_count_my_4300/)



Title: Re: Sad Citizens
Post by: dsmart on May 24, 2017, 05:04:48 PM
Looks like /r/ds is on the verge of implosion

(http://i.imgur.com/UBYIjpb.jpg)
Title: Re: Sad Citizens
Post by: dsmart on June 05, 2017, 04:12:40 AM
Ah yeah, fun times.  :laugh:

https://www.reddit.com/r/DerekSmart/comments/4z3usj/comments_from_derek_smart_on_rstarcitizen_discord/d6stnqg/
(http://imgur.com/h0ZcM0s.jpg)

https://www.reddit.com/r/DerekSmart/comments/4vuc71/breaking_news_its_official_squadron_42_is_not/d61hhj2/
(http://imgur.com/xJJGRu4.jpg)

https://www.reddit.com/r/DerekSmart/comments/4zibtf/derek_smart_or_maybe_that_what_i_said_in_2015_was/d6wwet3/
(http://imgur.com/jKX49CL.jpg)

https://www.reddit.com/r/DerekSmart/comments/4x4qky/after_seeing_the_much_touted_25_patch_land_with_a/d6cj3dl/
(http://imgur.com/qOHUU0u.jpg)

https://www.reddit.com/r/DerekSmart/comments/4x4qky/after_seeing_the_much_touted_25_patch_land_with_a/d6cr1ez/
(http://imgur.com/QQ1pXlK.jpg)

Title: Re: Sad Citizens
Post by: Motto on June 05, 2017, 10:06:27 AM
I'm getting to the point now that I really want to see CIG come crashing down. Let this just be over so we can watch how the remaining idiots handle that. That'll be fun  :D
Title: Re: Sad Citizens
Post by: dsmart on June 06, 2017, 11:22:33 AM
SoTA backers looking for a refund, now using Star Citizen article & Reddit refunds page for guidance (https://www.reddit.com/r/shroudoftheavatar/comments/6flj9p/looking_for_a_refund_chris_portalarium_developer/)
Title: Re: Sad Citizens
Post by: dsmart on June 06, 2017, 02:11:47 PM

9) LOL!! Apparently having no credit rating means you can still get business loans (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/dh07cd1/?context=10000)

So who remembers the OSC thread above?

Well, Goons found this old Lesnick post:

(http://i.imgur.com/9qTc9wq.png)
Quote
"at the end of the day we have to keep bringing in some amount of revenue to operate the way we are right now. That's not because we haven't raised a heck of a lot of money... but there are a number of fairly dull business reasons why it has to continue in some way (the largest has to do with, per my understanding, credit... anyone remember how hard it was to secure the lease in Austin with such an odd business model?" - Ben Lesnick, 2015

Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on June 14, 2017, 04:53:27 PM
Concierge (big bux) backer is out.  I hope you'll welcome me to the "dirty leavers club"  (https://www.reddit.com/r/starcitizen_refunds/comments/6h6bf1/i_hope_youll_welcome_me_to_the_dirty_leavers_club/)
Title: Re: Sad Citizens
Post by: dsmart on June 15, 2017, 12:01:26 PM
oh.  :vince:

(http://i.imgur.com/BUjNkFN.jpg)

https://www.reddit.com/r/ChroniclesOfElyria/comments/6gx88x/does_anyone_else_feel_the_ambition_of_this_game/ditutqg/?context=3

FYI. Jester86 is one of the mods of /r/ds (Derek Smart hate-club
Title: Re: Sad Citizens
Post by: dsmart on June 26, 2017, 04:58:20 AM
In case you didn't see my Tweets, OldSchoolCmdr is back!. And he wrote 3 books (1 (https://www.reddit.com/r/starcitizen_refunds/comments/6jear8/star_citizen_now_belongs_to_the_bank/djdxa18/), 2 (https://www.reddit.com/r/starcitizen_refunds/comments/6jgfq0/official_cig_response_to_the_loan_news/djeboh2/),  3 (https://www.reddit.com/r/starcitizen_refunds/comments/6jgfq0/official_cig_response_to_the_loan_news/djeboq8/))

All his Reddit comments (https://www.reddit.com/user/OldSchoolCmdr/comments/).

In case you missed his previous, go back to p3 of this thread (http://www.dereksmart.com/forum/index.php?topic=15.30), where it all started back in May.
Title: Re: Sad Citizens
Post by: Ghostmaker on June 26, 2017, 05:59:34 AM
In case you didn't see my Tweets, OldSchoolCmdr is back!. And he wrote 3 books (1 (https://www.reddit.com/r/starcitizen_refunds/comments/6jear8/star_citizen_now_belongs_to_the_bank/djdxa18/), 2 (https://www.reddit.com/r/starcitizen_refunds/comments/6jgfq0/official_cig_response_to_the_loan_news/djeboh2/),  3 (https://www.reddit.com/r/starcitizen_refunds/comments/6jgfq0/official_cig_response_to_the_loan_news/djeboq8/))

All his Reddit comments (https://www.reddit.com/user/OldSchoolCmdr/comments/).

In case you missed his previous, go back to p3 of this thread (http://www.dereksmart.com/forum/index.php?topic=15.30), where it all started back in May.

Jesus on a nuclear-powered pogo stick. If people aren't at least a little twitchy now, there's no explaining it to them.

I just hope the fallout doesn't hit crowdfunding in general at this rate. I know, I know, Doc, you've stated it shouldn't. There's just a LOT of money involved in this mess, and governments LOVE to get their grubby little hands involved when there's lots of money.

Kinda sad though. I played Freelancer and actually enjoyed it, but you could tell it had been cauterized into the game it was. CR reminds me of people who brag about 'vision' and 'the big picture'... but don't realize that details are how you get those big pictures realized. The line about 'don't sweat the small stuff' is stupid; it should be 'don't sweat the big picture; focus on getting the details and the big picture will resolve accordingly'.
Title: Re: Sad Citizens
Post by: dsmart on June 26, 2017, 09:11:39 AM
They are mostly in denial.

https://www.pcgamesn.com/star-citizen/star-citizen-loan-coutts-and-co

Quote
Question remains why they need such a small loan now (tax rebate is estimate below $5 million) and why they had to give the bank a floating charge and negative pledge. It's not currency exchange rate, that is the biggest bullshit i ever heard because neither CIG nor the Bank knows how the pound will develop and it might even cost CIG more if the pound recovers.

Floating Charge means that from now on everything F42 UK does is covered as collateral even if it does not exist yet. They create a new ship, it's automatically part of the collateral. Which extends to Star Citizen. The exclusion of Star Citizen is in name only (the IP).

Negative Pledge means that F42UK and parent company can not get any other loans. If for example CIG US would try to get a loan in the US and send money to CIG UK they would be in breach of contract and default on the loan.

This is typically only done for bailout loans. Never for a simple advance on tax were you typically only put up the tax credit as security and maybe a savings account.

The Bank obviously thought that there is a good chance CIG will not make it to the end of the fiscal year to get the tax rebate and therefor asked them to put up everything. This is a private Bank that knows when to make profit and it is pretty obvious that they have attached a very high interest rate on this and hope CIG will default.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: Meowz on July 05, 2017, 10:11:15 PM
Add 1k to the refund pile that I pulled out.
Title: Re: Sober Citizens(Those who took the blue pill)
Post by: dsmart on July 06, 2017, 04:46:57 AM
Add 1k to the refund pile that I pulled out.

Noyce!! If it's not too much trouble, be sure to let the gang know over at http://reddit.com/r/StarCitizen_Refunds/
Title: Re: Sad Citizens
Post by: dsmart on July 09, 2017, 08:52:57 AM
ALERT!!! OldSchoolCmdr is back and posting again! (https://www.reddit.com/user/oldschoolcmdr/comments) He wrote two books.  :vince:

Also says Star Citizen isn't a scam, compares me to Harry Markopolos (https://www.reddit.com/r/starcitizen_refunds/comments/6lx4k0/star_citizen_crafting_procedural_moons_analysis/djydf6l/)

Title: Re: Sad Citizens
Post by: Ghostmaker on July 09, 2017, 03:17:10 PM
ALERT!!! OldSchoolCmdr is back and posting again! (https://www.reddit.com/user/oldschoolcmdr/comments) He wrote two books.  :vince:

Also says Star Citizen isn't a scam, compares me to Harry Markopolos (https://www.reddit.com/r/starcitizen_refunds/comments/6lx4k0/star_citizen_crafting_procedural_moons_analysis/djydf6l/)
That's a nice compliment when you get down to it.

However, OSC's cautions about 'it's not a scam... yet' are warranted. Hence my #5 conclusion (project collapses but no legal action sticks).

I really wonder what happens after the end, though. CIG pretty much has to draw a straight flush to win this, and I don't see it happening. It should be a salutary lesson about the dangers of hype, and promising the moon but failing to deliver. Even if CIG and CR avoid legal action, why would any sane person give them money ever again if the game tanks?
Title: Re: Sad Citizens
Post by: dsmart on July 10, 2017, 05:38:55 AM
That's a nice compliment when you get down to it.

However, OSC's cautions about 'it's not a scam... yet' are warranted. Hence my #5 conclusion (project collapses but no legal action sticks).

Yeah, he is sticking to the legal definition and ramifications of whether or not it is a scam. I see what he means though. e.g. you could say that your bank is scamming you by opening accounts in your name without approval. Wells Fargo did that for years without being caught. Then they got caught. Same thing with credit reporting bureaus which have an incentive to keep incorrect and/or false info in your credit profile because then their subscribers (banks, investment companies, utility companies etc) then can charge your higher fees. Until they kept getting caught. And just a few days ago on July 1st, after a bunch of them got caught doing scammy shit, the govt again changed the FCRA, fined them, and new rules (liens and similar no longer in credit profiles without certain info) went into place. Same thing with AT&T, and other companies charging hidden fees which are completely unrelated to your account. All of those things are "scams", but until there is legal action, they can get away with it.

So I think that's what he is saying in the case of Star Citizen. That we can all continue to call it scam as much as we want, but it won't be true unless and until there is legal action that says and proves it to be a scam. He also made a follow-up post (https://www.reddit.com/r/starcitizen_refunds/comments/6lx4k0/star_citizen_crafting_procedural_moons_analysis/djzhvmk/) where he was explaining under what circumstances it would all come to a head.

Quote
I really wonder what happens after the end, though. CIG pretty much has to draw a straight flush to win this, and I don't see it happening. It should be a salutary lesson about the dangers of hype, and promising the moon but failing to deliver. Even if CIG and CR avoid legal action, why would any sane person give them money ever again if the game tanks?

They won't avoid legal action. It's already clear that they can't build the game promised. What's going to happen is that investors and banks will lose their money. The backers who stay in, will probably make some noise, and a few of those who can afford it, will probably get attorneys and go for a class action suit. Even if none of that happens, I have every reason to believe that the State and/or Fed authorities will get involved at some point when (not if) the project comes to an end.

At the end of the day, those higher ups involved in the game, will be finished in the industry. But of course they could always place the blame on Chris behind the scenes.

Either way, I see Chris, Sandi, and Ortwin all getting sued here in the US. I don't know what will happen in the UK, but for an international company, if the Feds do get involved, it could spread over there. It's not like they didn't also have issues with the FCA (https://www.fca.org.uk/) in the past over the Gizmondo issue.
Title: Re: Sad Citizens
Post by: dsmart on July 14, 2017, 03:25:10 PM
So today's drama from the clowns over on /r/ds

https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/

That's a year old video btw that's on our channel: youtube.com/c/3000ADGAMESCHANNEL (http://youtube.com/c/3000ADGAMESCHANNEL)

Apparently if you don't add a game tag (in the advanced settings), YT gets clever and auto-tags it.

Shockingly, a 1year old video, got tagged as "Star Citizen"

What our neighborhood clowns saw:

https://archive.is/6OJHv.jpg

The reality:

Without manual game tag:

(http://imgur.com/L9OaJYO.jpg)

With manual game tag:

(http://imgur.com/WOiQSQ3.jpg)

They are consistently self-owning themselves now. No Goon prompting required.
Title: Re: Sad Citizens
Post by: dsmart on July 19, 2017, 03:13:48 PM
For those of you who don't subscribe to SomethingAwful, Gorf made a post (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=1533#post474524857) I wanted to share so that backers get to see it.

Quote from: G0RF
Whew!

So it took me awhile to read through all the comments about the chart on /Games. Though there were lots of crazed invocations of Derek Smart, demonizations of goons, and other overreactions, I did see a few fair criticisms that I've addressed in this latest update.

1). The inclusion of the reduction percentages was redundant. Fair enough. I deleted that.

2) Chris' quote didn't include his "I get shot for making promises but that's our goal" escape clause, the line that retroactively makes it all okay. So I included that, too.

3) I also added his mention of the 30 to 40 space stations that would be coming in 3.0. (We'll see how that turns out.)

4) I also fixed a graphical problem that had white boxes behind the Planet names in the Stanton layout.

So here's the latest version. If you're a DS lurker who feels like the last one was flawed or shortchanged Chris's quote, hopefully you might find this an improvement. I'm trying to be fair, even if stern.

(http://i.imgur.com/mBQspA4.jpg)

I have to admit, lurking friends, some of your reactions were a little frustrating, given that I'd tried to avoid editorializing. The focus of the piece was timelines, quotes, and scopes for Star Systems in Alpha 3.0.

The accusations that the infographic was a part of some organized FUD campaign were especially ironic, given that some of you tried to preemptively trying to counter an anticipated Derek Smart tweet and in so doing ended up creating a non-paywalled source for the /Games OP to reference.

Quote
"They put so much work into this. We record it we make some comments and that's it. Smarties have absolutely no reach beyond their own echo chamber."

I didn't make the chart hoping for a /GAMES thread to blow up, or a MassivelyOP mention, or a psychodrama to unfold on /DS. I made it for my friends here on the forum, most of whom I haven't interacted with in a year, because organizing historical facts is something I like to do (http://justagamemode.com). It's clear to us by now that Chris Roberts doesn't learn from history because he keeps repeating it, so we keep discussing it, yet what I don't understand is why you keep defending it?

Surely I have my own biases, as do we all, but why rage about what strangers think on some random forum? Your recurring tendency to discount the observable past while exaggerating the imagined future produces the present tensions that discomfit you so. The relief you seek yet can't find won't come from excoriating random nobodies for discussing their opinions about troubling development issues or deceptive sales tactics. You are the publisher. The ones to whom pledges have been made for accountability and openness. You're intellectually and emotionally malnourished from the parody of it served up by a guy who believes himself accountable to no one and above all reproach. A man who hasn't once in the entire history of this project ever apologized for anything despite having either intentionally or inadvertently mislead you about matters of genuine consequence for years.

You deserve better than to be full-time apologists for that. I sincerely believe that --- why don't you?
Title: Re: Sad Citizens
Post by: dsmart on July 20, 2017, 12:10:18 PM
These guys are fucking awful.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/what-am-i-missing

Quote
What am I missing?

So, I have had this game for just a short while and.... I don't get it. To be honest, I feel that 1 of 2 options are the only answers to my confusion. Either I am totally missing something, or I got totally ripped off.

Before I purchased the game, I saw ads and trailers showing beautiful scenery, awesome graphics and interesting game play, so I bought the game along with what looked like an awesome addition: Squadron 42. watched videos and did my best to read or at least skim through all the information on the website.
I buy the game and Squadron 42, download, install and fire it up... Now, what can I do?

Well, from what I can tell, not a whole lot. First of all, on the "buy this game" page, there are zero obvious statements about the fact that Squadron 42 has not been released. Then I find out that release is long past the projected release dates. I just looked again and still see nothing that says, "Oh by the way, Squadron 42 is not out yet and we have no clue when it will be." Wow. I totally feel ripped off but, OK, maybe I didn't read everything and missed something. Potentially, my mistake but then, I start to play the other parts of the game. There is a FPS mode I see so I check it out. Uhmm... Hmmm... Well, not impressed. I have several FPS games and this is no better. (Ripped off feeling creeping in again.) OK, let me check out the persistent universe. Well, I see a small number of missions that are all seemingly identical; repair relays. These missions proceed as such: Fly to point A; get attacked by pirates; if you survive, float through space structure and push a button; return to my ship. I can't kill the pirates yet but have watched enough videos to know what happens when you do. Then I see another mission where I have to investigate some woman's husband. I go to another space structure, go inside, float around till I find an active panel, push a button, return to my ship and that's it.

The control configuration menus are absolutely confusing and when I tried to setup my HOTAS, all it did was screw everything up and it took me hours to figure out what the problem was. I still have not tried to set up back up.

What am I missing? I saw things saying I would be able to do anything but so far I see very little I can actually do.

I love Elite Dangerous. I can ship goods (buying low and selling high), I can fly passengers around and make good money with little risk, I can land on planets and explore, I can go on planetary missions and get paid for scanning beacons and destroying skimmers, I can mine, I can fight pirates, I can be a pirate, I can get into power play and politics, I have multiple add on programs I can, and do, use and if all I want to do is try to go to the furthest reaches of space, I can do that and get my name tagged for discovering something nobody else has. There are engineers I can travel to so I can make special modifications and improvements to my ships and much more I am either forgetting or have yet to learn.

So now I start up Star Citizen and wonder, am I missing a ton of things, or did I get totally scammed by the classic "bait and switch"?
Title: Re: Sad Citizens
Post by: Flashwit on July 21, 2017, 08:38:11 AM
These guys are fucking awful.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/what-am-i-missing

Quote
What am I missing?

...stuff...

BUT DEREK, blablablablablabalblablabla ALPHA!

Never mind that this is some definition of alpha that has never before been used in the gaming industry (https://en.wikipedia.org/wiki/Video_game_development#Alpha).
God, if these idiots actually took a look at the common usage of terminology they would see that it would be very debatable to even call Star Citizen PRE-ALPHA.
Title: Re: Sad Citizens
Post by: Motto on July 21, 2017, 08:57:24 AM
The best way to describe SC would be pre-death I guess...
Title: Re: Sad Citizens
Post by: dsmart on July 21, 2017, 04:09:40 PM
Oh this one is even better.

After 8 years development, for gold only 5 Systems? (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/after-8-years-development-for-gold-only-5-systems)
Title: Re: Sad Citizens
Post by: StanTheMan on July 21, 2017, 07:36:35 PM
Oh this one is even better.

After 8 years development, for gold only 5 Systems? (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/after-8-years-development-for-gold-only-5-systems)

And the people replying are all talking out of their arses.

"we are getting more content than promised ..."

They stumble accross the evidence that they are not getting the features they were sold, explore that a little because it troubles them .. then they make excuses and move on...
Title: Re: Sad Citizens
Post by: dsmart on July 24, 2017, 04:48:22 PM
FF to 2:45

Title: Re: Sad Citizens
Post by: Flashwit on July 25, 2017, 09:00:49 AM
So it looks like we're slowly getting to the point where it really is only the hardest of the hardcore that are going to keep putting their fingers in their ears then.
Title: Re: Sad Citizens
Post by: dsmart on July 25, 2017, 09:19:36 AM
So it looks like we're slowly getting to the point where it really is only the hardest of the hardcore that are going to keep putting their fingers in their ears then.

Yeah, we have two main castes left now:

1) hardcore believers

2) money launderers

Title: Re: Sad Citizens
Post by: dsmart on July 25, 2017, 04:21:17 PM
Wth? How is this my fault? FF to 1:48


Quote
Things she's arrived at

1) The entire thing is being reworked for 3.0 essentially rendering the entire alpha process so far useless
2) Delta patcher still doesnt exist and its being used as an excuse by CIG to not actually do proper alpha testing of systems
3) CIG is marketing every single part of the alpha testing experience and not actually conducting any testing
4) No content has been released for nearly 8 months
5) This is all the fault of the Derek Smarts and naysayers of the world

This is the type of people still being bamboozled by CIG.
Title: Re: Sad Citizens
Post by: StanTheMan on July 25, 2017, 05:04:12 PM
Wth? How is this my fault? FF to 1:48


Quote
Things she's arrived at

1) The entire thing is being reworked for 3.0 essentially rendering the entire alpha process so far useless
2) Delta patcher still doesnt exist and its being used as an excuse by CIG to not actually do proper alpha testing of systems
3) CIG is marketing every single part of the alpha testing experience and not actually conducting any testing
4) No content has been released for nearly 8 months
5) This is all the fault of the Derek Smarts and naysayers of the world

This is the type of people still being bamboozled by CIG.

The only thing she has been pulling back is her foreskin.
Title: Re: Sad Citizens
Post by: dsmart on July 25, 2017, 06:23:15 PM
The only thing she has been pulling back is her foreskin.

OMG!! Man, that was harsh.  :cop:

Title: Re: Sad Citizens
Post by: Motto on July 26, 2017, 04:35:34 AM
Wth? How is this my fault? FF to 1:48

Well, that's obvious I'd say. CIG was a very open, userfriendly environment where the backers were all equal partners to Chris. Development was in the open, backer participation was the highest goal and full disclosure of everything going on at CIG was the second most important thing in this universe. Making the BDSSE being the first most important thing in the universe of course. So no problems.

But then came Derek and he started saying some nasty things. And since then, CIG decided to keep everything to themselves and only treating backers as people who should give them more money. And because of Derek, they stopped making the BDSSE and they don't want to make love to the backers anymore. The CIG universe has collapsed because Derek once said that he didn't like Chris. I see her point.

The fact that this whole game gradually had to turn into a money grabbing Ponzi scheme because Chris is an utter moron, that of course has nothing to do how backers now are treated by CIG. No no, nothing at all. It's all because of Derek.
Title: Re: Sad Citizens
Post by: Flashwit on July 26, 2017, 08:55:13 AM
Seriously guys, we're going to make anti-trans insults here now? Don't be shitbags.
Title: Re: Sad Citizens
Post by: Flashwit on July 27, 2017, 08:48:56 AM
Yes, I'm aware of both these guys and they're both assholes. I would not be into using them as a resource for how to act. Don't defer to 'authority' as an excuse for how you act.
Anyway, it's not the point of this forum, but beating down on an oppressed group is not the best look. "I insult everyone equally" is a weak cover.

I come here for star citizen coverage, not neoconservative viewpoints.
Title: Re: Sad Citizens
Post by: dsmart on July 27, 2017, 08:57:11 AM
Wth? How is this my fault? FF to 1:48

Well, that's obvious I'd say. CIG was a very open, userfriendly environment where the backers were all equal partners to Chris. Development was in the open, backer participation was the highest goal and full disclosure of everything going on at CIG was the second most important thing in this universe. Making the BDSSE being the first most important thing in the universe of course. So no problems.

But then came Derek and he started saying some nasty things. And since then, CIG decided to keep everything to themselves and only treating backers as people who should give them more money. And because of Derek, they stopped making the BDSSE and they don't want to make love to the backers anymore. The CIG universe has collapsed because Derek once said that he didn't like Chris. I see her point.

The fact that this whole game gradually had to turn into an money grabbing Ponzi scheme because Chris is an utter moron, that of course has nothing to do how backers now are treated by CIG. No no, nothing a all. It's all because of Derek.

 :laugh:  :lol:  :five: :five: :five:
Title: Re: Sad Citizens
Post by: dsmart on July 27, 2017, 08:58:04 AM
Seriously guys, we're going to make anti-trans insults here now? Don't be shitbags.

Yeah no. That's why I censored it.
Title: Re: Sad Citizens
Post by: Motto on July 27, 2017, 09:04:14 AM
I didn't mean to insult a transgender / transgenders in general. I even have one in my personal circle.

If Batgirl is indeed is a transgender my comment could be seen as a personal insult. I had no intention to, so I've removed the remark.
Title: Re: Sad Citizens
Post by: dsmart on July 29, 2017, 11:43:06 AM
The Star Citizen fire rages on Reddit "8 months delay is disingenuous (https://www.reddit.com/r/starcitizen/comments/6qa1qc/8_months_delay_is_disingenuous/)."
Title: Re: Sad Citizens
Post by: dsmart on July 29, 2017, 12:00:45 PM
will history repeat itself? I am talking about Digital Anvil's Freelancer(2003)  (https://www.reddit.com/r/starcitizen/comments/6qci03/will_history_repeat_itself_i_am_talking_about/)
Title: Re: Sad Citizens
Post by: Motto on July 29, 2017, 01:11:05 PM
The major change now is that the backer community will not accept a repeat from last year's events. Most of them seem to be anticipating a major disappointment. Where CR had still some credits (or at least the benefit of the doubt) left in 2016, not much has remained. It's the endgame now. The only way to survive this is to give the backers what they want, a working game. And that's the one thing CR can't produce. A working game. Backers won't stand for more nice words, fancy demo's and long-term future development statements. No more.
 
CIG might try to back-out of Games Com very last minute. No showing up there because Chris and Sandy have a severe case of food poisoning or something like that. And then hoping they do can produce something at Shitizencon.

Anyway, it's time to expect the towel in the ring. Game over...
Title: Re: Sad Citizens
Post by: StanTheMan on July 29, 2017, 07:24:24 PM
The major change now is that the backer community will not accept a repeat from last year's events. Most of them seem to be anticipating a major disappointment. Where CR had still some credits (or at least the benefit of the doubt) left in 2016, not much has remained. It's the endgame now. The only way to survive this is to give the backers what they want, a working game. And that's the one thing CR can't produce. A working game. Backers won't stand for more nice words, fancy demo's and long-term future development statements. No more.
 
CIG might try to back-out of Games Com very last minute. No showing up there because Chris and Sandy have a severe case of food poisoning or something like that. And then hoping they do can produce something at Shitizencon.

Anyway, it's time to expect the towel in the ring. Game over...

Reading a lot of the replies there suggests that these people will accept almost anything short of a collapse of CIG.
Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 08:59:39 AM
The major change now is that the backer community will not accept a repeat from last year's events. Most of them seem to be anticipating a major disappointment. Where CR had still some credits (or at least the benefit of the doubt) left in 2016, not much has remained. It's the endgame now. The only way to survive this is to give the backers what they want, a working game. And that's the one thing CR can't produce. A working game. Backers won't stand for more nice words, fancy demo's and long-term future development statements. No more.
 
CIG might try to back-out of Games Com very last minute. No showing up there because Chris and Sandy have a severe case of food poisoning or something like that. And then hoping they do can produce something at Shitizencon.

Anyway, it's time to expect the towel in the ring. Game over...

That may be the case, but Chris is arrogant, so I fully expect him to show up at GamesCom.
Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 09:00:02 AM
The major change now is that the backer community will not accept a repeat from last year's events. Most of them seem to be anticipating a major disappointment. Where CR had still some credits (or at least the benefit of the doubt) left in 2016, not much has remained. It's the endgame now. The only way to survive this is to give the backers what they want, a working game. And that's the one thing CR can't produce. A working game. Backers won't stand for more nice words, fancy demo's and long-term future development statements. No more.
 
CIG might try to back-out of Games Com very last minute. No showing up there because Chris and Sandy have a severe case of food poisoning or something like that. And then hoping they do can produce something at Shitizencon.

Anyway, it's time to expect the towel in the ring. Game over...

Reading a lot of the replies there suggests that these people will accept almost anything short of a collapse of CIG.

Well they won't have much longer to wait.
Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 09:00:09 AM
https://twitter.com/dsmart/status/891686576794853376
Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 09:01:08 AM
LOL!!! This popped up on my Discord channel earlier this morning. OSC is back. And he wrote another book (https://www.reddit.com/r/OutOfTheLoop/comments/6pvap6/who_is_derek_smart_and_why_is_he_so_mad_at_this/dkxacso/?context=3).

Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 09:26:15 AM
I am a Star Citizen fan, which is why I'm asking you to stop giving CIG money (https://www.reddit.com/r/starcitizen/comments/6qdxh1/i_am_a_star_citizen_fan_which_is_why_im_asking/)

Yeah, too late. $155M is gone. If funding stops, the project dies quicker. I 100% guarantee it.
Title: Re: Sad Citizens
Post by: Ghostmaker on July 30, 2017, 10:05:08 AM
LOL!!! This popped up on my Discord channel earlier this morning. OSC is back. And he wrote another book (https://www.reddit.com/r/OutOfTheLoop/comments/6pvap6/who_is_derek_smart_and_why_is_he_so_mad_at_this/dkxacso/?context=3).
Who's 'nielsenwashere' and why does he keep thinking OSC is you? (aside from 'anyone giving extensive critique of SC must be Derek Smart')
Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 10:16:39 AM
LOL!!! This popped up on my Discord channel earlier this morning. OSC is back. And he wrote another book (https://www.reddit.com/r/OutOfTheLoop/comments/6pvap6/who_is_derek_smart_and_why_is_he_so_mad_at_this/dkxacso/?context=3).
Who's 'nielsenwashere' and why does he keep thinking OSC is you? (aside from 'anyone giving extensive critique of SC must be Derek Smart')

No clue. We just ignore those guys now.
Title: Re: Sad Citizens
Post by: dsmart on July 30, 2017, 12:18:14 PM
Meanwhile, this is new...

http://www.mmo-champion.com/threads/1209438-Megathread-Star-Citizen?p=46699369&viewfull=1#post46699369 (http://www.mmo-champion.com/threads/1209438-Megathread-Star-Citizen?p=46699369&viewfull=1#post46699369)

Quote
Derek Smart was right about many of the issues he could foresee. The real issue is how Chris & co decided to communicate regarding the game. Derek Smart really succeeded in poisoning the water to the point where Chris always pretends like everything is almost ready and will not discuss concerns. He is trying his best to hide them because he doesn't want them in Derek's hands.
Title: Re: Sad Citizens
Post by: StanTheMan on July 31, 2017, 07:58:02 PM
Meanwhile, this is new...

http://www.mmo-champion.com/threads/1209438-Megathread-Star-Citizen?p=46699369&viewfull=1#post46699369 (http://www.mmo-champion.com/threads/1209438-Megathread-Star-Citizen?p=46699369&viewfull=1#post46699369)

Quote
Derek Smart was right about many of the issues he could foresee. The real issue is how Chris & co decided to communicate regarding the game. Derek Smart really succeeded in poisoning the water to the point where Chris always pretends like everything is almost ready and will not discuss concerns. He is trying his best to hide them because he doesn't want them in Derek's hands.

"It's pretty ironic that Chris in his response to Derek and The Escapist said: "Star Citizen will speak for itself". I guess it kind of does? A "game" run by a company that feeds their backers so much crap during events and can't be honest about anything.
"
I like thIS.
Title: Re: Sad Citizens
Post by: Ghostmaker on August 01, 2017, 03:48:30 AM
'Star Citizen will speak for itself'.

Sure, that's why they got Escapist to take down a prize-winning article criticizing SC's development cycle.

 :psyduck:
Title: Re: Sad Citizens
Post by: dsmart on August 01, 2017, 03:56:22 AM
'Star Citizen will speak for itself'.

Sure, that's why they got Escapist to take down a prize-winning article criticizing SC's development cycle.

 :psyduck:

As I wrote in The Money Laundromat (http://dereksmart.com/2017/03/star-citizen-money-laundromat/), the owners of The Escapist didn't want to spend money on legal bills fighting CIG. So they came to a mutual agreement that they would take down the article, if CIG took down their threats and Roberts' infantile diatribe.
Title: Re: Sad Citizens
Post by: Ghostmaker on August 01, 2017, 06:27:59 PM
'Star Citizen will speak for itself'.

Sure, that's why they got Escapist to take down a prize-winning article criticizing SC's development cycle.

 :psyduck:

As I wrote in The Money Laundromat (http://dereksmart.com/2017/03/star-citizen-money-laundromat/), the owners of The Escapist didn't want to spend money on legal bills fighting CIG. So they came to a mutual agreement that they would take down the article, if CIG took down their threats and Roberts' infantile diatribe.

I wasn't clear there.

If Star Citizen could 'speak for itself', why bother threatening Defy Media with legal action? The best revenge is success, I've found.

That thing with Defy could've gone SEVERELY pear shaped for CIG. Their action was what Popehat refers to as 'shutuppery', and there's a number of lawyers who really don't like it.
Title: Re: Sad Citizens
Post by: dsmart on August 02, 2017, 04:23:25 AM
'Star Citizen will speak for itself'.

Sure, that's why they got Escapist to take down a prize-winning article criticizing SC's development cycle.

 :psyduck:

As I wrote in The Money Laundromat (http://dereksmart.com/2017/03/star-citizen-money-laundromat/), the owners of The Escapist didn't want to spend money on legal bills fighting CIG. So they came to a mutual agreement that they would take down the article, if CIG took down their threats and Roberts' infantile diatribe.

I wasn't clear there.

If Star Citizen could 'speak for itself', why bother threatening Defy Media with legal action? The best revenge is success, I've found.

That thing with Defy could've gone SEVERELY pear shaped for CIG. Their action was what Popehat refers to as 'shutuppery', and there's a number of lawyers who really don't like it.

Oh right, yeah. That's why my attorneys and I just laugh at Ortwin's nonsense.
Title: Re: Sad Citizens
Post by: dsmart on August 02, 2017, 03:53:10 PM
*moved*

So, another backer has seen the light (https://www.reddit.com/r/starcitizen/comments/6r28zv/i_enjoy_watching_their_open_development_if_only/). More and more are getting there, slowly but steadily. Finally, Chris is on the right track  :smuggo:

Yeah, I was reading that thread earlier today. A LOT of them are waking up, and I don't believe that even 3.0 is going to appease anyone but the hardcore....and the money launderers  :smuggo:
Title: Re: Sad Citizens
Post by: Motto on August 02, 2017, 04:09:36 PM
The thing is, are there enough money launderers around to keep CIG afloat? One wonders...
Title: Re: Sad Citizens
Post by: dsmart on August 02, 2017, 04:40:36 PM
The thing is, are there enough money launderers around to keep CIG afloat? One wonders...

Well there are at least and average of 2000 whales who keep buying stuff. So  :shrug:
Title: Re: Sad Citizens
Post by: Motto on August 02, 2017, 05:04:33 PM
Even the "official funding chart" now is showing the downfall. Whatever mechanics they have to generate those (fake) numbers, even the scripts cannot compensate for the dwindling number of people actually paying over and over again for stuff that just won't be delivered. I can't wait to see what they'll try to sell at Games Com, or when they'll announce. Starting another sale before showing anything else might be dangerous. It's just pushing the backers to their limits. But starting another sale after having to admit that they have nothing tangible or dumping another BS load of R&D demo clips won't work either. I have a feeling that they're stuck between a rock and a hard place. Without an actual working 3.0 that has some real body to it, they're fucked.

We have made no progress whatsoever in the last year. At least, nothing that we can give to you, the backers. Sorry. But hey, luckily, you can buy a new ship! Another nice picture for your JPEG collection.
Title: Re: Sad Citizens
Post by: dsmart on August 02, 2017, 05:14:02 PM
Even the "official funding chart" now is showing the downfall. Whatever mechanics they have to generate those (fake) numbers, even the scripts cannot compensate for the dwindling number of people actually paying over and over again for stuff that just won't be delivered. I can't wait to see what they'll try to sell at Games Com, or when they'll announce. Starting another sale before showing anything else might be dangerous. It's just pushing the backers to their limits. But starting another sale after having to admit that they have nothing tangible or dumping another BS load of R&D demo clips won't work either. I have a feeling that they're stuck between a rock and a hard place. Without an actual working 3.0 that has some real body to it, they're fucked.

We have made no progress whatsoever in the last year. At least, nothing that we can give to you, the backers. Sorry. But hey, luckily, you can buy a new ship! Another nice picture for your JPEG collection.

My sources tell me that there WILL be a sale during GamesCom. Wait for my Aug 22nd article.  :smuggo:
Title: Re: Sad Citizens
Post by: Motto on August 02, 2017, 05:53:32 PM
I didn't doubt that for a minute. The best, if any, moment to announce that sale, that's my main wondering. Besides the nerve you must have to do it. But, no choice of course, 'cause, you know, money. You have it, we don't. So give!
Title: Re: The Star Citizenship
Post by: dsmart on August 06, 2017, 08:38:41 AM
Star Citizen's best shills weigh in on Gorf's chart

https://www.twitch.tv/videos/164676343?t=01h07m45s

(https://i.imgur.com/CRQa5ov.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on August 07, 2017, 11:24:53 AM
This is so sad  :smugjones:

https://twitter.com/dsmart/status/894625241363869697
Title: Re: The Star Citizenship
Post by: dsmart on August 08, 2017, 09:03:59 AM
Guard Frequency Episode 179 | CIG, Lies and Videotape http://guardfrequency.com/179

Quote
Mental Gymnastics & lols:
 
13:00 - I am not surprised or upset by the delay at all. At least it's only couple weeks delay instead of months
13:50 - Chris has a secret schedule in his head. The public schedule is to motivate devs to work harder
16:15 - "CIG always lies" "Chris Roberts always lies" but it's a good thing because,
16:30 - there is a complex strategy that we don't understand from the outside. CIG moves in mysterious ways
18:45 - We've had to make stuff up for 9 months while we wait for the something playable to come out
19:30 - [CONCERN] Uhh where's mining? 3.0 is supposedly 6 weeks away and we haven't seen any gameplay of Trading or Cargo
23:15 - 3.0 will come out, with uhh... features
27:00 - Chris is a perfectionist, but only on visual stuff. Bugs are fine
Title: Re: The Star Citizenship
Post by: dsmart on August 16, 2017, 06:42:55 AM
If you needed more evidence that the denizens of /r/ds are complete morons, this should do it (https://www.reddit.com/r/DerekSmart/comments/6txrat/ds_on_facebook_civil_war_against_nazis_pah_us/). Then they decided to branch out (https://www.reddit.com/r/iamverybadass/comments/6txpak/gamer_who_plays_wolfenstein_totally_knows_how_to/dlowcqy/?context=3).

Considering the reception of the original Facebook post (https://www.facebook.com/thedereksmart/posts/10155643746727679), well, you be the judge.

They're not even trying anymore.



Title: Re: The Star Citizenship
Post by: dsmart on August 17, 2017, 08:28:04 AM
You have to read this thread. Seriously, if you have time, just do it. It's getting upvoted. When you see what it's about, and you start wondering WHY it's getting upvoted, all will be clear why these guys are completely oblivious to the fact that they're being scammed. :psyduck:

We shouldn't call our moons/planets procedural; They are handcrafted (https://www.reddit.com/r/starcitizen/comments/6u6t8t/we_shouldnt_call_our_moonsplanets_procedural_they/)
Title: Re: The Star Citizenship
Post by: Motto on August 17, 2017, 12:03:42 PM
They are so dumb, if you tell them you can travel to the sun if you only fly at night, they start calculating how long it would take...
Title: Re: The Star Citizenship
Post by: dsmart on August 18, 2017, 05:05:14 AM
They are so dumb, if you tell them you can travel to the sun if you only fly at night, they start calculating how long it would take...

It beggars belief. Sometimes I really wonder if this project has simply tapped into the dumbest group of gamers in history. Sure, not all of them are like that, but man.  :magical:
Title: Re: The Star Citizenship
Post by: dsmart on August 18, 2017, 06:33:06 AM
Meanwhile.... What if CIG focuses on ship sales during the Gamescom presentation? (https://www.reddit.com/r/starcitizen/comments/6u54br/what_if_cig_focuses_on_ship_sales_during_the/)

What do they mean by "what if" ?

Or this one: When CIG inevitably succeeds with SC one day, what will you remember as your biggest concerns about the progress of this project? (https://www.reddit.com/r/starcitizen/comments/6u4l3m/when_cig_inevitably_succeeds_with_sc_one_day_what/)

Since when is fails spelled succeeds?

Oh yeah, I have been following those too. It's almost as if they're becoming self-aware.

This one didn't last very long. If Star Citizen has a problem, it's Chris Roberts himself (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/if-star-citizen-has-a-problem-it-s-chris-roberts-h/393794)
Title: Re: The Star Citizenship
Post by: dsmart on August 18, 2017, 06:33:16 AM
This is some serious broken-brained shit right here. The Journey so far, backing Star Citizen (https://www.reddit.com/r/starcitizen/comments/6uciiy/the_journey_so_far_backing_star_citizen/)
Title: Re: The Star Citizenship
Post by: dsmart on August 18, 2017, 08:22:30 AM
Not sure if the 10 bux SA paywall is up, but Gorf wrote this (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=1800#post475503712).

Quote
Derek is a heat sink for misdirected backer frustration and rage. It's funny how elegantly this has worked out.

1) Derek feeds off the contempt of furious detractors, knowing that the angrier they are at him, the more he's succeeded at consuming their thoughts and tormenting their spirits. (They're writing novels daily about a person they claim has no talent and no consequence. Yet his consequence is proven by the extent of their efforts at disproving it for his talent is trolling.)

2) Backers are rightly pissed and need an outlet. Chris, given his affable disposition and starry-eyed proclamations, will always be the backers "right" choice in a false dichotomy pick between himself and Derek. As long as Derek shares the stage with Chris, Chris is the easy pick for backers. They "win" a false choice based on favorability of personality.

3) Chris benefits greatly from the theatrical villainy of Derek's trolling, for it keeps Chris from sharing the stage with his TRUE mortal enemy, that being yesterday's Chris and his attendant claims and promises. This allows present Chris to keep LARPing as Future Chris, Director of the Most Ambitious Game in History, and channeling his energies and attentions into the next commercial or demo for that game. The more fidelitous the better, he's trying to brute force his way into the Pantheon of Modern Gaming Gods via his usual overcompensation techniques (polycount overkill, competitor feature oneupmanship, perpetual tinkering with finished assets, etc.) "Please God let me run out this string a little longer... My guys in Frankfurt, I just know they can crack this nut, turn lead into gold and save this thing... just a little more time... Pleeeease?"

4) Goons are cockroaches and can subsist off such a wide variety of garbage that the above three sources - Chris lols, Derek lols, backer lols - will keep them feeding and sometimes feasting.

There's little that's especially healthy about this ecosystem. It's a bizarrely efficient and self-sustaining set of loops fueled by the dysfunctions and unfulfilled longings of its constituent players. It shall continue as it has until the unbearable tensions straining Chris's infernal machine either blow it apart (as skeptics predict) or are relieved via The Long Awaited Breakthrough that finally sees the machine spitting out the Promethean fire Chris promised to steal from the heavens and deliver.

The quiet drama lost behind the hugely entertaining sideshow is a race, with present Chris huffing and puffing to escape past Chris while charging people to convince them he's Future Chris -- he's hoping against hope that if he keeps it up long enough it might eventually come true.
Title: Re: The Star Citizenship
Post by: dsmart on August 19, 2017, 09:27:53 AM
Courtesy of Virtual Captain (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=1813#post475535067) (the keeper of Star Citizen Tracker (https://starcitizentracker.github.io/)) over on SA

Guard Frequency Episode 180 http://guardfrequency.com/180 (http://guardfrequency.com/180)

Interesting bits:
30:40 - Talking about GORF's The 9 voices of the Star Citizen debate
33:50 - Classivies self between "believer" and "evangelist"
34:30 - "believer"
34:50 - I've moved to "skeptic"
35:00 - 4th guy? between "skeptic" and "agnostic"
36:30 - Elite has my attention till SC releases in 5 or 6 years

--feedback section--
42:30 - oh that dudes a skeptic, oh this guy is a believer. Oh this next feedback is an evangelist
45:10 - loosely transcribed feedback from someone named 'proxy thoughts' that I couldn't find posted anywhere.
"I would like to deposit a new item to the list of items on why they are missing goals. Intentional Obfuscation. What I mean by that is a calculated risk weighing how much they will annoy and anger fans over when planned dates fail purely in hopes of keeping people busy enough not to remember all the stuff they've quietly removed from the schedule. Or an even better example, the phenomenon of CIG's continuing erratas 3.0 timeline and everyone bleeding out their dissatisfaction with yet another slide, while not even thinking of the first chapter of Squadron 42 that was promised, and look that's not even on the schedule anymore. It hasn't even been whispered about since they failed to deliver it almost a year ago and yanked it "at the last minute" Which I would expect to mean it was very close to complete.
No matter the case, even if all the dates they put forward were earnest, which I am certain they are not. CIG's and especially Chris Roberts' projected dates are about as reliable as the weather forecast, which puts predictions in solid runnings with the local palm reader. The point is you can bet on one thing, it's all an elaborate ruse to net in your money."

47:50 - 3.0 needs to be stable or the media is gonna rip CIG a new one
50:20 - Derek's tweet. "Where are we gonna put Derek on the wheel?" "For the record, the feedback and conversations I've had with this particular listener have actually been rather pleasant I have to say. Derek, keep listening, thanks for being a fan, I look forward to more rather pleasant interactions and discussions in the future."
[/quote]

Title: Re: The Star Citizenship
Post by: dsmart on August 21, 2017, 05:58:41 AM
Once in awhile, some crazy shit pops up in my GoogleAlerts emails

Derek Smart Was Right - 4chan (http://boards.4chan.org/v/thread/387579259/derek-smart-was-right)


Title: Re: The Star Citizenship
Post by: dsmart on August 25, 2017, 05:19:38 AM
Words fail me (https://www.reddit.com/r/DerekSmart/comments/6vumw4/ds_twitter_tomorrow_chris_is_going_to_be_showing/dm3rfy3/?context=3).  :sigh:

(http://i.imgur.com/qw3iBrA.png)

Ho Lee Cow! These guys truly are dense, and deserve to be scammed.  :cripes:

Title: Re: The Star Citizenship
Post by: Motto on August 25, 2017, 06:52:54 AM
Sure, I will get three days of total exposure with utter crap on the biggest game event of the year and then, on the last minute of the last day, I'll show something better.   :vince:
Title: Re: The Star Citizenship
Post by: dsmart on August 25, 2017, 08:32:04 AM
Meanwhile over there... (https://www.reddit.com/r/starcitizen_refunds/comments/6vtp8z/is_it_possible_to_get_a_refund_after_a_long_while/dm3sx76/)
Title: Re: The Star Citizenship
Post by: dsmart on August 26, 2017, 10:30:25 AM
Meanwhile over there... (https://www.reddit.com/r/starcitizen/comments/6w1epo/ill_take_real_live_demo_crash_over_prerendered/)
Title: Re: The Star Citizenship
Post by: dsmart on August 26, 2017, 04:12:34 PM
Oh the irony

Are we hurting ourselves / RSI by continuing to give them FREE money / adding backing money? (https://www.reddit.com/r/Starcitizen_trades/comments/6w6oby/discussstar_citizen_and_continued_funding/)

(https://www.reddit.com/r/Starcitizen_trades/comments/6w6oby/discussstar_citizen_and_continued_funding/)

(http://i.imgur.com/mDiViLe.png)
Title: Re: The Star Citizenship
Post by: dsmart on August 26, 2017, 04:23:12 PM
Meanwhile, over on Spectrum

This gamescom was pretty painful (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/this-gamescom-was-pretty-painful)

600i ship naming for warbonds only. No thanks (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/600i-ship-naming-for-warbonds-only-no-thanks)
Title: Re: The Star Citizenship
Post by: dsmart on August 26, 2017, 05:42:58 PM
Meanwhile over there (https://www.reddit.com/r/starcitizen/comments/6w74rw/the_pathetic_gamescom_presentation_and_the_reason/dm64m2v/?context=4) <--- it's hilarious. Those disastrous RemindMe never fail to amuse when they are triggered
Title: Re: The Star Citizenship
Post by: Motto on August 27, 2017, 02:45:23 AM
Unique ship naming if you pay for it. No, we don't have any money problems and we're definately not looking to see if backers are so stupid that they are even willing to do that. Because if they do, we could apply it to all our ships.

Next step, to keep alive in the game, your character has to eat and drink. That you have to buy in-game with real money. Next up after that, paying rent for your wanking pod.
Title: Re: The Star Citizenship
Post by: Kastenbrust on August 27, 2017, 05:59:23 AM
More brainwashed morons....  :vince:

(https://i.imgur.com/a5LKLUE.png)

Also this tasty brainwashed moron... "Miles Eckhart is the most lifelike NPC I have ever seen" :psyduck:

(https://i.imgur.com/Kc1V1vk.png)
Title: Re: The Star Citizenship
Post by: dsmart on August 27, 2017, 06:07:15 AM
More brainwashed morons....  :vince:

Anytime you see new user/low karma posters, rest assured, they're most likely marketing accounts. We spot and unmask them all the time.

Meanwhile...Changed my concerns from release date to gameplay, have I been misinformed (https://www.reddit.com/r/starcitizen/comments/6wavk6/changed_my_concerns_from_release_date_to_gameplay/)
Title: Re: The Star Citizenship
Post by: dsmart on August 28, 2017, 06:36:17 AM
Meanwhile over there...Criticism is good. The demo had issues and we need to acknowledge them (https://www.reddit.com/r/starcitizen/comments/6w1m9z/criticism_is_good_the_demo_had_issues_and_we_need/)
Title: Re: The Star Citizenship
Post by: Motto on August 28, 2017, 06:53:40 AM
Well, there actually is a debate going on there. That's progress already  :golfclap:

I am enjoying myself daily now with trolling and FUDing around, as they claim. I'm merely voicing a different opinion. That nowbody sees because of the downvoting of course, but what the heck. There's always one who can't stop himself from reacting  :D
Title: Re: The Star Citizenship
Post by: dsmart on August 28, 2017, 07:37:22 AM
Meanwhile over on r/Games/ (https://www.reddit.com/r/Games/comments/6we9ua/star_citizen_gamescom_2017_presentation_no_dialog/dm7i1di/) where the FUD is usually thick  :laugh:

Meanwhile, over at the hive (https://www.reddit.com/r/starcitizen/comments/6whgwz/former_game_developers_comment_on_the_star/)

Quote
XxXtdreaperXxXnew user/low karma [score hidden] 56 minutes ago
In before its just Derek Smart commenting under aliases, actually it sounds like something he would do.
Title: Re: The Star Citizenship
Post by: dsmart on August 28, 2017, 09:08:48 AM
CIG quietly changed date for 3.0 release just after Gamescom Event to 9th October. Long Vent. Coming from a place of love not hate. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cig-quietly-changed-date-for-3-0-release-just-afte)

Everything is fine though. Nothing to worry about. At all.  :smugjones:
Title: Re: The Star Citizenship
Post by: dsmart on August 28, 2017, 12:27:26 PM
FF to around 54:00 (https://youtu.be/rhSCN6BKi3U?t=3235) and go from there


Title: Re: The Star Citizenship
Post by: N0mad on August 28, 2017, 12:47:21 PM

Bored Gamer has another of his standard Star Citizen videos online. The comments, however, are gold:

Quote
Does anyone ever worry that something bad is going to happen and then we are just going to be left disappointed ? Like every game that has attempted to be as amazing as Star Citizen has crashed and burned, but Star Citizen seems to still be standing tall but it's still very mysterious and very unclear when things are happening. Is it just me that's worried?

Someone named Wylie28 replies:
Quote
Star citizen has no publisher to push it out early. They have more than enough money. And they have a large enough team. The only problem with these games they haven't got solved is everyone having unrealistic expectations that have never been met by any game in history. But that's a problem the stupid people in this community will have to sort out on their own.

 :lol:

Someone else:
Quote
I've donated over $1000 to this game, in the hope that we'll finally get some innovation in this industry. But my goodness, this Gamescom presentation was a disaster. They really need a marketing guy who is a gamer. Someone who knows what, and what not, to do. The cringy voice role play, the miscommunication, the terrible bugs, crashes, etc. They should've scaled back the demo, so we wouldn't have to see that stuff during the presentation. I'm definitely not spending another cent until they show that they can deliver.

Wylie28 replies:
Quote
Cheesy acting could have been solved yes. But I think they showed the bugs and crashes on purpose. People need to know 3.0 was delayed for a reason.
:wtf: :vince:
Title: Re: The Star Citizenship
Post by: Motto on August 28, 2017, 01:05:28 PM
But that's true. I have seen the light now! Chris has started scamming people because there are people who need to be scammed! OMG, it all makes sense now. I need to give Chris my money, it was written in the stars all along.
Title: Re: The Star Citizenship
Post by: dsmart on August 28, 2017, 01:38:33 PM
 :lol: :vince:

https://twitter.com/UnderdogSMO/status/902240930668965888

https://twitter.com/lowtax/status/902247147613163528
Title: Re: The Star Citizenship
Post by: StanTheMan on August 28, 2017, 03:55:59 PM
CIG quietly changed date for 3.0 release just after Gamescom Event to 9th October. Long Vent. Coming from a place of love not hate. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cig-quietly-changed-date-for-3-0-release-just-afte)

Everything is fine though. Nothing to worry about. At all.  :smugjones:

Hmmm

Quote
Between us in my family we have 5 accounts 35 ships and spent a lot of money. Well mostly my brother. I wont even say what he thought all week. While we watched live every stream and the CR main show. !"

I know what his brother thought.."I am being taken from behind with hot crumpet"

And this one ...

Quote
Don't bother mate. Facts or having some professional knowledge so that they can make informed points don't mean much to some.

There are those that don't believe CIG and there is nothing we can do about it unless they get a job in the industry and actually find out for themselves how hard it is to invent complex software.

I doubt many companies will want to follow in CIGs footsteps about being so open. Being called liars and amateurs (it seems a lot of these non-devs are so much better than the real devs) isn't something many people like to read when they work their asses off. It is much easier to hide it all behind closed doors and give the "fans" (lol!) no input until they are about to release the game. But sometimes I have to remind myself that given the number of backers, some people yell loud but they are a drop in the bucket.

Devoid of any critical thinking...

and they keep coming

Quote
If given the chance to meet Chris Roberts and the team I would shake each and every one of their hands and THANK them for having the guts and integrity to stand up and say to the big investors and heavy hitters of the AAA software warehouses that make up the industry and say; NO people WANT a space sim, if you will not help I'll do it on my own! Then to go create a new company from ground up - and produce what we have as an ALPHA in 5 years is frankly ASTOUNDING IMO. !
Title: Re: The Star Citizenship
Post by: dsmart on August 29, 2017, 07:32:29 AM
And so it begins...

Star Citizen Development - are we too harsh? (https://www.reddit.com/r/starcitizen/comments/6wpxxd/star_citizen_development_are_we_too_harsh/)
Title: Re: The Star Citizenship
Post by: StanTheMan on August 29, 2017, 12:12:28 PM
And so it begins...

Star Citizen Development - are we too harsh? (https://www.reddit.com/r/starcitizen/comments/6wpxxd/star_citizen_development_are_we_too_harsh/)

Yeah ?


Quote
CMDR_Agony_Aunt 10 points 4 hours ago
First of all it's not a guess CR specifically stated numerous time he gives aggressive dates deliberately.
Yeah, had this discussion a few times here on reddit. I've tried to explain from the perspective of project management and managing client expectations why this is an absoloutely terrible idea. Won't get into that discussion again, but as someone who has spent a number of years as a project manager and seen and done plenty of mistakes, i know what i'm talking about.
Half truths are the worst type of lies.
Indeed, and its time CIG stopped it.
This is normal in project management
Oh not its not. And if anyone in our company started running projects like that they would be absoloutely shitcanned. I guess EKD simply doesn't understand software development :D
This has nothing to do with Chris' management style.
He is the man at the top. He makes all executive decisions. He is 100% responsible for everything on the project.
Those people don't survive at CIG or working for Chris.
LOL, and i bet they are very happy to be out from underneath such a terrible leader.
Title: Re: The Star Citizenship
Post by: dsmart on August 29, 2017, 03:10:12 PM
Meanwhile, over there (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5870077&viewfull=1#post5870077)

Quote
After the Gamescom reality bite, out of the 30 or so friends who had backed at similar levels to myself ($300 or so)...I'm the only one left. 22 of them asked for refunds within hours of Gamescom with no intention of buying back in with even a starter package.

As for me...I keep hovering over the figurative refund button then not doing it, no real idea why. Sure, I can afford to write the sum off without much thought...but should I be encouraging CR's directorial cinematic fantasies on the whim of ever landing my Cutlass Black on a planet/moon and actually completing a simple trade mission?

I can't keep extending my deadline to cut off my support much more without feeling like so many of the hopelessly and tragically emotionally invested drones... I'm not one of those...but wishful thinking is fast becoming a guilty passion
Title: Re: The Star Citizenship
Post by: dsmart on August 29, 2017, 04:56:24 PM
https://twitter.com/dsmart/status/902680901389307904
Title: Re: The Star Citizenship
Post by: Aya Reiko on August 29, 2017, 11:08:12 PM
Meanwhile, over there (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5870077&viewfull=1#post5870077)

Quote
After the Gamescom reality bite, out of the 30 or so friends who had backed at similar levels to myself ($300 or so)...I'm the only one left. 22 of them asked for refunds within hours of Gamescom with no intention of buying back in with even a starter package.

As for me...I keep hovering over the figurative refund button then not doing it, no real idea why. Sure, I can afford to write the sum off without much thought...but should I be encouraging CR's directorial cinematic fantasies on the whim of ever landing my Cutlass Black on a planet/moon and actually completing a simple trade mission?

I can't keep extending my deadline to cut off my support much more without feeling like so many of the hopelessly and tragically emotionally invested drones... I'm not one of those...but wishful thinking is fast becoming a guilty passion
Now that I think of it.  I still haven't slammed that refund button myself, even though I'm only $30 into this mess.  (Thank God I didn't buy further into this debacle, I almost did.)  Can anyone share with me how I go about and get one?  Anything to further torpedo this shitshow, the better.
Title: Re: The Star Citizenship
Post by: Motto on August 30, 2017, 12:17:34 AM
There's a Reddit for it somewhere

Edit: here (https://www.reddit.com/r/starcitizen_refunds/)
Title: Re: The Star Citizenship
Post by: Motto on August 30, 2017, 12:20:31 AM
So, this quote (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5870077&viewfull=1#post5870077) from MTBFritz on the Frontier SC v6 thread is pretty clear  :golfclap:   :five:

1. because its non-existing. With all the new features coming up and technological "break-throughs" discovered by CiG they would be forced to re-write the single player campaign every few months because the foundation and the possibilities change so often. So IF it exists I d say its nothing more then a skeleton without any meaty pieces attached to it. Mo-cap will be missing completely, if they had that integrated a lot of it would ve trickled down to the PU already. As CR always touts (repeated by the white knights) how closely connected PU and SQ42 are I think we can take a good hard look at the current PU and determine from that how far along SQ42 is. Being unable to show anything because of "spoilers" makes me think that they either A) have such a tiny campaign that a single 5 second snippet would probably reveal 50% of its content or B) it simply doesnt exist the PAARP speech aside.

2. SQ42 is all about space ships and your career in the navy which focuses again around ships and space warfare (think Top Gun in space). I am sure space legs and FPS elements can be integrated as well but it will be an addition at best and never the focus. Sadly thats exactly what seems to the current Magnus Opus tho. Everything is about walking, running, doing FPS things while the ship aspects (beside visuals) is pretty much ignored. If I imagine CiG releasing a full campaign with current dogfight mechanics SQ42 will be one of the biggest flops in history. As the 2017 Gamescom showed CiG will showcase and present half-finished stuff and even content that was never asked for in order to create an appearance. Do you really think that if SQ42 would be finished or mostly done CiG would just sit on it and not use it to leech more $$$ off the gullies?

3. again I believe SQ42 is pretty much non-existent so releasing a "simple" cinematic single player campaign in the spirit of Wing Commander would mean buckle down and start from pretty much zero. By now they dont have the manpower nor the financial means to undertake such a project and come out with anything that would even raise an eyebrow. I guess they sat on their dream too long and too careless expanding and bloating without working on any of the basics and now the hollow mountain starts to crumble and all they can do is to walk lightly in order to avoid a landslide. Everything about Star Citizen screams "maintenance mode" to me. We follow their "progress" for months with in-editor snippets of good-looking fragments but none of it ever makes it into the PU and even now....a full year after 2016 most of the things shown in 2016 are missing. I consider the 2017 presentation "smoke & mirror" until it makes an appearance on the PU. Chris Roberts proves time and time again that he is disconnected from reality and still lives in 1990 regarding technological capabilities. All the surrounding factors make the existence of SQ42 highly improbable.

We ll never hear the "real" story about SQ42 for sure but I hope that we ll get an insight into all the assets and work completed on this game and then realize that it was all an illusion from the start and never had a chance to take off.

Again, this is not how the real life works. You reserve this attitude for a childish dream of yours, yourself or maybe next of kin (children most likely, people tend to be less forgiving with their partners). You will always find it in yourself to forgive yourself or strike a compromise to keep on going. If this behavior is projectd on outside factors then something is seriously wrong. We are not talking about a child-time teddybear or your own toddler kid. This is a grown man with a company behind him taking money for promises without delivering anything in return. At this point the ultra/white knight behavior borders on a clinical condition. Even if you loan money to your best friend you ll do it a couple of times at best. But if you never see anything of it back and your friend keeps asking for more you will eventually change your relationship or make a hard cut.

Not with CiG which is extremely strange/funny. Instead of asking for results or trying to get value in return for your financial investment (notadonation) people try to avoid the subject at best they can instead bringing forth this "when its ready" crap. Tiny little things which are non-existent at this point are rewarded with 400$ purchases and a single word (for example "soon") is worth millions to the fans if the tracker can be trusted. Take a good hard look around yourself. Check every other released game and observe the complaints and critiques about the smallest things. And this goes for private people mostly. If you deal with business partners things become much more strict and harsh. Fail a deadline and you are looking at penalties, keep doing so and your contract gets adjusted until your own profit dwindles toward zero or puts you in debt. A "deal" entails conditions and responsibilities which need to be met else there will be consequences. Our world doesnt work on the principle of "when its ready". Chris Roberts could maintain that statement if he would develop Star Citizen on his own dime like....I dont know.....Derek Smart does with his games. But he does it with other peoples money and those people expect a return value which is pretty non-existent at this point. Kickstarter never was a donation. It was a token of trust at best. People who pledged expected something and I m pretty sure none of them was thinking "I ll pledge 2000$ and this game will be released when its done". No, Chris Roberts advertised proficiency he doesnt possess and claimed awards he never accomplished (Wing Commander) to gain the trust of people (me included) and projected a timeline which was very agreeable to all of us.

I believe the initial influx of money was used to purchase good looking videos and fluff stuff in order to make people part with yet more money making it the beginning of a scam. Once people were involved it was rather easy to look past delays and "problems" but nothing really comes forth expect yet another excuse or another delay or another broken promise. At some point a mature adult will take a good hard look at his business relation and make a call. Some will have a bigger financial pool to draw from so even 30.000 might not hurt all that much (hard to believe but I guess its possible, lots of the super rich have kids you know). But please dont try to sell this condition or apathy of yours as "take as much time as you need, its ready when its ready". I could ve been a backer as well if I didnt wait a few more months to see how it evolves and if I were whoever says this doesnt speak for me. Also I wouldnt be a smarty or goon or hater, I would simply be a disappointed backer whos expectations were not met. If other people are so shallow and easy to please....good for them, just dont try to talk me down because I expect actual value for my hard-earned money. And telling me to "get lost" or "get a refund" will not save the project either. It will simply reduce the pool of people to draw money from. Apart from the project turning into an echo chamber eventually.

But thank god people dont simply turn their back and walk away. I am not invested in Star Citizen and yet I keep speaking up. Freedom of speech and all that you know. Dont be mad at me if the results from CiG are laughable and reek of extortion and scam. Dont stalk me because I dare to point out obvious flaws and mistakes and even lies. Why would you hate on the messenger and not the one who actually creates the message?

There are countless people promising the world or the sky and often enough there are people who so desperately want that vision to become true that they will donate or give money to it. Most of these scams are short-lived tho because people stop caring if nothing ever comes to fruitation. A well managed scam lives from a carrot on a stick and this is something Chris Roberts and his family are pretty proficient in sad as it is. We are basically talking about extortion by now. CR lost my trust back in 2014 and everything he has done since then only confirms my initial impression. I am always amazed how people are willing and able to twist their own perception and willfully ignore obvious flaws and hints in order to "keep the dream alive". Due to the short attention span of todays population the frequent release of ATVs is an absolute MUST to keep the money-train going.

You always have to wake up eventually tho. A dream is just that, a dream and eventually even this one will come to an end.

I would give that scenario a 80%+ probability. Personal estimate of course. If anybody thinks its wrong and has an impression of success regarding SQ42 feel free to provide examples and facts which might support your opinion.

Star Citizen by now might as well be a still born project with no hope of revitalization. We have a thesis of a pool of roughly 2000 heavily invested people, called "whales" and I dont doubt that number really. Such a financial commitment would result in lots of community interaction (to keep up the hype and continue spreading the dream) and while the shills, ultras and white knights are still numerous on various comment sections and forums its nowhere as bad as it was in the first 2 years where you risked a tidal wave of crap beating you into the ground whenever you dared to show any sign of doubt. Things have changed and I m sure its because the pool of fanatics has become smaller over time. With a smaller pool of people to draw money from CiGs options have become less and I think thats what we see in the past 2 years or so. Videos have become less impressive and much shorter, its often in-editor snippets now instead of full-blown propaganda videos and the presentations have also lost a lot of glimmer and shine. I can credit CiG with a "good looking video" in 2017 but that doesnt change the fact that everything feels half-baked, unfinished and improvised. Yes, its an alpha, I never forgot that you know. Star Citizen reminds me in every moment that its "at best" an alpha and nothing more. But I am one of the people who remember what the original kickstarter amount was and I still see the list of stretch goals linked to monetary values before my eyes. CiG has been given time enough and also more then enough goodwill to materialize anything of those things and you know what.....I am still waiting for anything that will "blow my mind". The absolute BEST thing from Star Citizen so far for me was the original Kickstarter Trailer. We dont have that and if I take a look at the current game I see a game that doesnt resemble what was promised back then.

Anyway, if this thesis is true (less people who give money resulting in less impressive stuff coming from CiG) then we are talking about a downward spiral which will eventually result in a collapse. How long this will take depends on the remaining people who continue giving money for nothing in return. But if the current status is upheld and this is the best CiG can manage with the money from the die-hard fans who continue to believe then things will not improve. They will rather turn worse and every single backer going for a refund really hurts now further reducing CiGs movement.

CiG does NOT have all the time they need to make this work. They have a window and as far as I can tell that window is closing. And if the game finally dies it wont be because of the "haters" or "Derek Smart" its because Chris Roberts was unable to deliver what he promised. Simple truth folks.

People talk about the "future" of Star Citizen. About how content and quality needs to be "sufficient" in order to allow purchases and sales to reach a wider audience. This makes me LOL really. A final release resembling a functional game equals a wonder at the moment and people talk about as if thats a given.

As for the "future of crowdfunding" I dont really think a reveal of the scam that Star Citizen is or its collapse will "hurt" crowdfunding in general. It will make people more aware of the risks for sure (and only for those who followed the project really, so many people never heard about SC, a failure will not affect them or their decisions regarding crowdfunding). There are a few individuals who cannot be helped (I m talking about the remaining whales who keep giving hundreds each month) but the majority of people evaluates risk versus reward when backing a project. That wont change. Maybe people will look more into the background of the project managers. If that would happen with Chris Roberts back in 2012 Star Citizen probably wouldnt have blown past the 65 million so easily resulting in the mess we now have.

I believe that poll to be as bogus as the fundtracker of number of backers. It was used as a justification for a decision made by Chris Roberts. Neither were a sufficiant number of backers informed nor asked in order to justify turning the whole project around. The poll was for whoever managed to stumble across is in the time window it was up. I would ve expected emails to everybody but that never happened because then CRoberts couldnt control the outcome.

1. While I m sure thats exactly his plan he cannot do it because 3.0 doesnt exist to an extent that would allow him such a move. We only saw fragments of 3.0 and the presentation he gave himself wasnt 3.0 but "future patches" so of all the things 3.0 promised to deliver only a couple are checked.
2. I m sure their "exit strategy" is finetuned and maintained as we speak and discuss this trainwreck.
3. the whales and fanatics already do this and try to drive away anybody who isnt all-in. The problem is that they are unable to shut up skeptics and criticism but those things never were responsible for a projetcs failure.

No doubt but the simple and ugly truth is that all those shiny visuals dont make a game and the creator of those videos obviously thinks exactly the same way putting more focus and weight on shiny pictures then a solid foundation. Star Citizen reminds me of a delicate crystal statue. Its looks beautiful but touch it and it falls apart. Its meant to be watched, not played with. Wouldnt that be a shame for Star Citizen?
Title: Re: The Star Citizenship
Post by: dsmart on August 30, 2017, 04:24:59 AM
So, this quote (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5870077&viewfull=1#post5870077) from MTBFritz on the Frontier SC v6 thread is pretty clear  :golfclap:   :five:

Yeah, I saw that yesterday. It's a brilliant post indeed. Thanks for sharing.

Quote
I believe that poll to be as bogus as the fundtracker of number of backers. It was used as a justification for a decision made by Chris Roberts. Neither were a sufficiant number of backers informed nor asked in order to justify turning the whole project around. The poll was for whoever managed to stumble across is in the time window it was up. I would ve expected emails to everybody but that never happened because then CRoberts couldnt control the outcome.

I had previously written about the poll (http://www.dereksmart.com/forum/index.php?topic=29.msg2233#msg2233) he is talking about.
Title: Re: The Star Citizenship
Post by: dsmart on August 30, 2017, 05:50:26 PM
Saved another one (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5873954&viewfull=1#post5873954)

Quote
Well I read Derek Smarts blog and have drawn a personal conclusion towards Star Citizen, the game. I was offered some very good advice with no added comments one way or another when I first came into this thread. I was advised to wait and see what occurred with SC before dropping any real world money in. I disregarded what now appears to be very good advice. So, having cleared my thoughts on this, IS there a way to get a refund without a law suite I would never win? If so, how? Any help, like in the beginning, would be appreciated.

Chief
Title: Re: The Star Citizenship
Post by: dsmart on August 31, 2017, 09:29:09 AM
Yeah, he's never going to see his post/comment karma again, after those guys send it into a blackhole  :psyduck:

The 1 question that people need to ask CIG but no-one ever does (https://www.reddit.com/r/starcitizen/comments/6x7591/the_1_question_that_people_need_to_ask_cig_but/)
Title: Re: The Star Citizenship
Post by: Backer42 on August 31, 2017, 09:36:30 AM
Yeah, he's never going to see his post/comment karma again, after those guys send it into a blackhole  :psyduck:

The 1 question that people need to ask CIG but no-one ever does (https://www.reddit.com/r/starcitizen/comments/6x7591/the_1_question_that_people_need_to_ask_cig_but/)
The poster states having completed two software development projects. That's two more than CIG/RSI has.
Title: Re: The Star Citizenship
Post by: dsmart on August 31, 2017, 09:44:07 AM
Yeah, he's never going to see his post/comment karma again, after those guys send it into a blackhole  :psyduck:

The 1 question that people need to ask CIG but no-one ever does (https://www.reddit.com/r/starcitizen/comments/6x7591/the_1_question_that_people_need_to_ask_cig_but/)
The poster states having completed two software development projects. That's two more than CIG/RSI has.

Heh, yeah.

And it's almost as if all these questions that are coming up, following the disastrous GC2017, are all the same questions that fucking Derek Smart guy has been asking, and writing about since July 2015  :smuggo:
Title: Re: The Star Citizenship
Post by: dsmart on August 31, 2017, 09:48:36 AM
There goes another one (https://www.reddit.com/r/starcitizen_refunds/comments/6x7u72/submited_a_refund_request/)

Quote
Thank you for your help. You are the reason that I made this decision, thank you for keeping my eyes clear and open to the stupidity going on with CIG. This is a link to my post about the refund.
Title: Re: The Star Citizenship
Post by: dsmart on August 31, 2017, 05:23:04 PM
Who remembers about a month ago when Shitizens kicked up a furor that I had intentionally tagged Line Of Defense demos on YT using Star Citizen? Even though YT tends to mis-tag videos all the time.

Well, Mirificus over on SA (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=2059#post475947730), came across this.

Quote from: Mirificus" post="475946926
(http://i.imgur.com/SQemv8A.png) (https://www.reddit.com/r/DerekSmart/comments/6w1opq/twitter_omg_the_whole_thing_was_scripted_and_on/dm4yt4d/)

(http://i.imgur.com/TwhvzZs.png) (http://archive.is/V3dkG)


ONE MONTH AGO :


(http://i.imgur.com/W1ec2dh.png)

(http://i.imgur.com/t4gMyH1.png) (https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/)

(http://i.imgur.com/EHtBtRX.png) (https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/dk8bsr7/)

(http://i.imgur.com/AgDQt6L.png) (https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/dk89v62/)

(http://i.imgur.com/myojq5B.png) (https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/dkam56u/)

(http://i.imgur.com/eVhvvA6.png) (https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/dk8fzy9/)

(http://i.imgur.com/NfuuPja.png) (https://www.reddit.com/r/DerekSmart/comments/6nbpp3/derek_changed_the_name_of_his_game_on_youtube_to/dk8d8nb/)
Title: Re: The Star Citizenship
Post by: dsmart on September 01, 2017, 09:50:11 AM
Meanwhile, MTBFritz  has another one of his masterclass posts up (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5878839&viewfull=1#post5878839)

Title: Re: The Star Citizenship
Post by: dsmart on September 01, 2017, 09:58:38 AM
Meanwhile, over there Development time of games and SC development time evaluation (https://www.reddit.com/r/starcitizen/comments/6wkwm1/superb_post_on_spectrum_by_marti_development_time/)

https://www.reddit.com/r/starcitizen/comments/6wkwm1/superb_post_on_spectrum_by_marti_development_time/dm92y5h/

https://www.reddit.com/r/starcitizen/comments/6wkwm1/superb_post_on_spectrum_by_marti_development_time/dm97awk/

https://www.reddit.com/r/starcitizen/comments/6wkwm1/superb_post_on_spectrum_by_marti_development_time/dm9atg9/

https://www.reddit.com/r/starcitizen/comments/6wkwm1/superb_post_on_spectrum_by_marti_development_time/dm9ss67/

https://www.reddit.com/r/starcitizen/comments/6wkwm1/superb_post_on_spectrum_by_marti_development_time/dm8rnrb/
Title: Re: The Star Citizenship
Post by: dsmart on September 01, 2017, 10:21:14 AM
The tribe are pretty much getting used to the fact that 3.0 is a clusterfuck that, if released this year, would just continue to prolong the disaster.

I bet they release it by year end. They have to.

Star Citizen: Around the Verse - Gamescom 2017 Behind the Scenes (https://www.reddit.com/r/starcitizen/comments/6xcwbe/star_citizen_around_the_verse_gamescom_2017/dmf2bi5/?context=3)
Title: Re: The Star Citizenship
Post by: Motto on September 01, 2017, 10:26:40 AM
Meanwhile, MTBFritz  has another one of his masterclass posts up (https://forums.frontier.co.uk/showthread.php/355735-Star-Citizen-Thread-v6?p=5878839&viewfull=1#post5878839)

That piece of text is a Tweet worth I'd say  :five:
Title: Re: The Star Citizenship
Post by: dsmart on September 01, 2017, 10:35:19 AM
It is NOT set in stone that SQ42 will be shown during this years Citizencon! (https://www.reddit.com/r/starcitizen/comments/6xecds/it_is_not_set_in_stone_that_sq42_will_be_shown/)
Title: Re: The Star Citizenship
Post by: Motto on September 01, 2017, 10:37:48 AM
The tribe are pretty much getting used to the fact that 3.0 is a clusterfuck that, if released this year, would just continue to prolong the disaster.

I bet they release it by year end. They have to.

Star Citizen: Around the Verse - Gamescom 2017 Behind the Scenes (https://www.reddit.com/r/starcitizen/comments/6xcwbe/star_citizen_around_the_verse_gamescom_2017/dmf2bi5/?context=3)

And because the 3.0 is such a disaster, Chris will then announce that it is obvious that the 4 studio thingy is not working and he therefore has decided to close 3 studio's immediatly and will regroup the best of the best into one studio so the 4.0 build will bring the polished quality of the highest fidelity. As he promised. Finally. Now if we just al could bear with him just thru one more concept sale, it'll be swell!
Title: Re: The Star Citizenship
Post by: Motto on September 01, 2017, 11:15:59 AM
Nice tweet BTW  :smuggo:
Title: Re: The Star Citizenship
Post by: dsmart on September 01, 2017, 11:29:23 AM
Nice tweet BTW  :smuggo:

Yeah. I saw your earlier post, and considered it a good idea.  :D
Title: Re: The Star Citizenship
Post by: Motto on September 01, 2017, 11:34:35 AM
I'm full of it. Good idea's I mean   :cop:

Now let's see how they will comment on that tweet at /r/dereksmart

I'm really curious to see how they will spin that since it's no text from you
Title: Re: The Star Citizenship
Post by: dsmart on September 01, 2017, 02:29:42 PM
I swear these guys are way off the Sperg spectrum

https://www.reddit.com/r/starcitizen/comments/6xggl9/heres_why_i_think_luxury_is_important_and_worth/ (https://www.reddit.com/r/starcitizen/comments/6xggl9/heres_why_i_think_luxury_is_important_and_worth/)

Quote
My goal in Star Citizen is to be a weapons trader. I want to get the good guns, tweak them and sell them. My dream is that when I deliver a load of weapons, it will be in a luxury ship like the 600i. When I show up to give you your weapons, I want you to think of me as a successful business man to be taken seriously.

I think there's a big difference between showing up in a Connie Andromeda vs. a 600i. It's not something most people would probably think about consciously, but there's a statement being made and people are going to respond to it in game.

On another note, probably even more important, everyone will probably be doing a lot of business with the AI and the ship you use could very well have a big impact on the AI's opinion of you. I could totally see some in-verse organizations
completely ignoring you if you don't show up in the right type of ship. That's a pretty easy thing to program and the AI will be way more common than players. Even pirates would likely respond very differently.

EDIT: I cannot afford to buy a 600i in real life. I plan on making the money in-game and buying one.
Title: Re: The Star Citizenship
Post by: N0mad on September 02, 2017, 12:46:56 AM
I have a personal theory (with no real way to test it): since at every interview CRoberts says you can do anything in the game, nobody has really explained what the core gameplay really is. CIG are selling the dream of the BDSSE backed up with flashy jpegs. So I think all the zealots probably have their own little fantasy about what Star Citizen means to them and how they want to play it - and, my hypothesis, is that they are all different.

Of Course this means that they'll all be disappointed eventually when they realise that the game can never meet their fantasy expectations.
Title: Re: The Star Citizenship
Post by: the_wolfmann on September 02, 2017, 02:48:47 AM
^ Kind of the hype-loop NMS fell into? Jee, if only we had a recent example of how that ended... :doh:
Title: Re: The Star Citizenship
Post by: Aya Reiko on September 02, 2017, 03:00:09 AM
^ Kind of the hype-loop NMS fell into? Jee, if only we had a recent example of how that ended... :doh:
In NMS's case, it worked because the hype showcases worked as intended.

In SC's case, well...
Title: Re: The Star Citizenship
Post by: the_wolfmann on September 02, 2017, 08:18:00 AM
Interesting...
Is it just me or is this game also flagged falsely as Star Citizen by YouTube?
(https://i.imgur.com/7JIaWSx.png)

On a side note, looks like this game promises everything SC does minus the MMO part and will most surely deliver on their promise considering Egosoft's track record.
Title: Re: The Star Citizenship
Post by: dsmart on September 02, 2017, 08:21:28 AM
Interesting...
Is it just me or is this game also flagged falsely as Star Citizen by YouTube?
(https://i.imgur.com/7JIaWSx.png)

On a side note, looks like this game promises everything SC does minus the MMO part and will most surely deliver on their promise considering Egosoft's track record.

heh, good find. Shitizens have been claiming that we tagged our videos manually in order to get page hits through Star Citizen.
Title: Re: The Star Citizenship
Post by: the_wolfmann on September 02, 2017, 08:40:50 AM
heh, good find. Shitizens have been claiming that we tagged our videos manually in order to get page hits through Star Citizen.

I stumbled upon it out of pure interest for X4's release details. The moment I saw the incorrect tag is when I recalled the YouTube false tagging debacle that was brought back in this thread a few days ago.

Call me paranoid but how exactly did YouTube rank Star Citizen as so important as to tag any video resembling it. Could it be all the streamers doing CIGs bidding that skews YT's algorithms?
Title: Re: The Star Citizenship
Post by: dsmart on September 02, 2017, 08:44:47 AM
heh, good find. Shitizens have been claiming that we tagged our videos manually in order to get page hits through Star Citizen.

I stumbled upon it out of pure interest for X4's release details. The moment I saw the incorrect tag is when I recalled the YouTube false tagging debacle that was brought back in this thread a few days ago.

Call me paranoid but how exactly did YouTube rank Star Citizen as so important as to tag any video resembling it. Could it be all the streamers doing CIGs bidding that skews YT's algorithms?

We have no clue. What we found is that if you don't manually tag a video, it will then use Star Citizen. Probably because it's the most popular video tag used on the system. We had to go in and manually tag all our videos with our actual game name in order to fix it.
Title: Re: The Star Citizenship
Post by: dsmart on September 02, 2017, 09:09:43 AM
Meanwhile, over at the refund shack (https://www.reddit.com/r/starcitizen_refunds/comments/6xhsvu/to_hell_with_the_verse_refund_request_submitted/)

The reasons are bollocks. They all wanted out. Now they're using all kinds of bullshit reasons to get out because you know impressions are everything. Fuck 'em.

As I said yesterday, I hope CIG just stops giving refunds. I want them ALL to lose their money because THEY are the reason that this farce continues, and has lasted this long, thus prolonging my fucking E.L.E. Those bastards.  :argh:

After a long drawn out battle, my fight is over. Unfortunately my full refund request was denied (https://www.reddit.com/r/starcitizen_refunds/comments/6xbuyw/after_a_long_drawn_out_battle_my_fight_is_over/)

Just wait, it's about to get a whole lot worse

Title: Re: The Star Citizenship
Post by: the_wolfmann on September 02, 2017, 09:34:11 AM
I truly believe some of the people genuinely deserve to get their money back as they are being actively manipulated into thinking they're buying into a project that will succeed. Especially most of the newcomers.

That said, it's the whales and white knights that deserve no pity and to lose all their money :black101: :10bux:
Title: Re: The Star Citizenship
Post by: Motto on September 02, 2017, 10:04:37 AM
Another good thing about denying the refunds is that it wil create a shitload of work for Customer Service. Now I do not wish that to them personally of course, but as a company, they have to take on the extra work and might start wondering why they have to deny and deny and deny and maybe they start asking questions internally or try to vent their frustrations outwards. It's not only another sign that something is wrong, it might be another opening of the lid of the cesspool.

The honest believers who now have seen the light, I would like them to get a refund. The white knights and the cultists however, I wouldn't lose any sleep over them not getting their money back.
Title: Re: The Star Citizenship
Post by: dsmart on September 03, 2017, 05:02:46 AM
LOL!!! This is getting kinda hilarious. I guess we're all getting in on that sweet, sweet, infringement (Shitizens are fucking morons) action  :laugh:

(https://i.imgur.com/WglAehJ.png)

(https://i.imgur.com/VtrE0bS.png)
Title: Re: The Star Citizenship
Post by: dsmart on September 03, 2017, 05:07:48 AM
Another good thing about denying the refunds is that it wil create a shitload of work for Customer Service. Now I do not wish that to them personally of course, but as a company, they have to take on the extra work and might start wondering why they have to deny and deny and deny and maybe they start asking questions internally or try to vent their frustrations outwards. It's not only another sign that something is wrong, it might be another opening of the lid of the cesspool.

The honest believers who now have seen the light, I would like them to get a refund. The white knights and the cultists however, I wouldn't lose any sleep over them not getting their money back.

I don't feel sorry for them at all. It's their job. That's what CS is for. As to the refunds, as long as backers have the right to a refund, they have no choice but to give it. Sure they can stop giving refunds, and challenge Shitizens in court, but that will be the dumbest thing ever - and they know it. But soon, they won't have a choice but to stop giving refunds, which is what I've recently been hearing.
Title: Re: The Star Citizenship
Post by: Motto on September 03, 2017, 05:15:51 AM
Well, I do feel sorry for them, as for most staff at CIG. They are just people trying to earn a living. Not all of them are part of the scam that Chris is running. Probably some of them even don't know what is going on. So in that regard, I do not want to see CIG collapse. The human aspect remains that some 300 people will lose their jobs. But you didn't back Scam Shitizen to pay for other people's income. You want the game. And that's why this scam should stop.
Title: Re: The Star Citizenship
Post by: dsmart on September 03, 2017, 10:59:21 AM
We all know the answer to this one, I think.

Does it make financial sense for CIG to ever release this game? (https://www.reddit.com/r/starcitizen/comments/6xmvl6/does_it_make_financial_sense_for_cig_to_ever/)
Title: Re: The Star Citizenship
Post by: Motto on September 03, 2017, 11:40:45 AM
I didn't get a downvote in that thread  :stare:

It's doesn't matter. CIG has burned through all the money already and is running on fumes. This whole farce will crash and burn, probably within a few months. The sooner people will stop buying more fancy JPEGs, the sooner CIG will collapse. And no, by buying them you will not make sure the game will finish. That is not going to happen. It's beyond salvation.
Title: Re: The Star Citizenship
Post by: dsmart on September 03, 2017, 12:02:55 PM
I didn't get a downvote in that thread  :stare:

It's doesn't matter. CIG has burned through all the money already and is running on fumes. This whole farce will crash and burn, probably within a few months. The sooner people will stop buying more fancy JPEGs, the sooner CIG will collapse. And no, by buying them you will not make sure the game will finish. That is not going to happen. It's beyond salvation.

I think they're either ignoring you now, or the even the most fanatic are on the ropes.
Title: Re: The Star Citizenship
Post by: Motto on September 03, 2017, 12:13:12 PM
Ignoring me? Ignoring ME? IGNORING ME? WHAT?

No, I don't think they can  :D

But even if they do, my comments are there for others to read. Just keep poking it up and up. Wanna share how long you think I have to keep doing that?  :D
Title: Re: The Star Citizenship
Post by: dsmart on September 03, 2017, 01:53:41 PM
Quote from: Mirificus" post="476032895
(http://i.imgur.com/IicF4qL.png) (https://www.reddit.com/r/DerekSmart/comments/6xs6ag/dsmart_on_twitter_ptii_of_matts_star_citizen_cost/dmidhdg/?context=3)

These. Fucking. Morons.

Let's see, shall we?

First of all, since my very first game, I have used the industry standard build/patch numbering scheme. Most recent:

Quote
LoD:
http://lodgame.com/changelog

LoD Tactics
http://lodgame.com/tactics-changelog/

UCCE 3.0
http://3000ad.com/ucce30-changelog/

UCCE 2.0
http://3000ad.com/ucce20-changelog/

AAW
http://downloads.3000ad.com/aaw_changelog.txt

AOA
http://downloads.3000ad.com/aoa_changelog.txt

GCES
http://3000ad.com/downloads/gc/stm/gcesSE_changelog.txt

CIG. A comedy of failures.

And they're not even out of Alpha yet, but they're using numbering scheme for a live released title. Because clearly we know nothing about game development.

Quote
Yeah because this is perfectly normal:

2.6 (Star Marine) https://robertsspaceindustries.com/comm-link/transmission/15646-Star-Citizen-Alpha-26-With-Star-Marine-Available

2.0 (PU) https://robertsspaceindustries.com/comm-link/transmission/15106-Star-Citizen-Alpha-20-Available

1.2 (ArcCorp) <https://robertsspaceindustries.com/comm-link/transmission/14927-Welcome-To-ArcCorp-Star-Citizen-12-Released

Quote
Then on April 10, 2015, they switched.

1.1 https://robertsspaceindustries.com/comm-link/transmission/14651-Note-From-The-Chairman-Version-Numbering

New Plan!

Alpha 1.1.1 – Today’s Update (Primarily Arena Commander improvements)
Alpha 1.1.2 – Code Stability bug fix patch for Pre-Star Marine
Alpha 1.2.0 – Star Marine
Alpha 1.3.0 – Social Module

1.0 (Arena Commander) https://robertsspaceindustries.com/comm-link//14399-Star-Citizen-Patch-V100

0.8 (Hangar) https://robertsspaceindustries.com/comm-link/transmission/13909-Arena-Commander-Launched

0.x (Hangar) https://robertsspaceindustries.com/comm-link/transmission/13233-Hangar-Module-Released
Title: Re: The Star Citizenship
Post by: dsmart on September 04, 2017, 07:54:09 AM
Surprisingly, they are still actually debating (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/gamescon-2017-disappointment/427406) the fact that GC2017 was a nonsensical and disastrous rehash of what was shown at GC2016.

Title: Re: The Star Citizenship
Post by: dsmart on September 04, 2017, 09:02:57 AM
Meanwhile, over there. Happiness, Star Citizen, and you (https://www.reddit.com/r/starcitizen/comments/6y0yj9/happiness_star_citizen_and_you/?st=J76CPZV5&sh=a5cea215)  #notacult
Title: Re: The Star Citizenship
Post by: Motto on September 04, 2017, 09:04:01 AM
From that same topic: Who knows maybe connection issue was sabotaged by haters

Oh man,  :wtf:  :vince:
Title: Re: The Star Citizenship
Post by: dsmart on September 07, 2017, 07:38:23 AM
MOVED

So, someone posted this rumor on Reddit: (https://www.reddit.com/r/starcitizen/comments/6yezmh/rumors_from_gamescom_2017/)

So guys, I don't think this post will be very popular but I've head some gossip from a source that was on the floor in Cologne. Here is what he heard, apparently the team from GiG was looking to secure funding, in the form of a 75 million dollars investment, from other game companies during the conference for use of their technology. No news on why they would want to do that but that's the rumor. Apparently, the other piece of it is that there's not been any progress on SQ 42 at all since last year, they focused entirely on making the technology work for SC 3.0 so they would have chance of selling it ? Not sure. I'm not saying they are running out of money, I have no idea if it's true. But the source is someone I trust (friend of mine since school in Switzerland) working for a large Eastern European games company. Anyway that's the rumor, wanted to share it with you guys.

It's worse than that.

And it's not the tech they were trying to sell. They were seeking investment funding for the project itself. I already wrote about this, but most people discarded it as rumor.

https://twitter.com/dsmart/status/905473821049802752

So, someone posted this rumor on Reddit: (https://www.reddit.com/r/starcitizen/comments/6yezmh/rumors_from_gamescom_2017/)

So guys, I don't think this post will be very popular but I've head some gossip from a source that was on the floor in Cologne. Here is what he heard, apparently the team from GiG was looking to secure funding, in the form of a 75 million dollars investment, from other game companies during the conference for use of their technology. No news on why they would want to do that but that's the rumor. Apparently, the other piece of it is that there's not been any progress on SQ 42 at all since last year, they focused entirely on making the technology work for SC 3.0 so they would have chance of selling it ? Not sure. I'm not saying they are running out of money, I have no idea if it's true. But the source is someone I trust (friend of mine since school in Switzerland) working for a large Eastern European games company. Anyway that's the rumor, wanted to share it with you guys.

It's worse than that.

And it's not the tech they were trying to sell. They were seeking investment funding for the project itself. I already wrote about this, but most people discarded it as rumor.

https://twitter.com/dsmart/status/905473821049802752

Well, he made a video.

Title: Re: The Star Citizenship
Post by: dsmart on September 07, 2017, 07:38:40 AM
MOVED

Well considering nothing he said can be proven, I am not sure why that video is even a topic of discussion anyways?  Anybody can make a video and start making all kinds of claims, just because it happens to match what you like to hear does not mean it is true.

That's what this sub-forum is for. It's for discussing such things. Hence "Star Citizen Media Articles".

And yeah, rumors are what they are; however, like all the lies Croberts and CIG have been telling, and which ended up in print, those could very well be the same as rumors because they're either true or false.

And obviously this backer is talking about rumors which I have written about for MONTHS now. But since those guys tend to just ignore everything...until it turns out to be true, they just ignored it as usual. I recall it was only recently we were arguing about the Coutts loan. Here we are.

In a 01/12/17 article (http://dereksmart.com/forums/reply/5174/) which I wrote, I said:

Quote
They’re rumored to be quite low on funds (it’s expensive to fund [img=https://imgur.com/5fqTqpt.jpg]http://4 studios and almost 400 people[/img] around the globe), so we already expected this to start happening eventually. With this much money at stake, all things considered, CIG is basically robbing Peter (new backers) to pay Paul (refunds). Which is how a Ponzi scheme collapses once the amount of money needed to give to Paul, exceeds what was taken from Peter – and spent.

If after all these months of being warned you didn’t get a refund, well, you only have yourself to blame.

In a 01/14/17 article (http://dereksmart.com/forums/reply/5198/), I wrote an article in which Croberts basically admitted (https://web.archive.org/web/20170406022710/https://www.pcinvasion.com/squadron-42-fund-star-citizen-cash) that he was now running a Ponzi scheme:

Quote
"First of all, we always have a decent amount of money in reserve, so if all support would collapse, we would not suddenly be incapacitated. We plan the scope of the development based on what arrives monthly by the people to support. I’m not worried, because even if no money came in, we would have sufficient funds to complete Squadron 42. The revenue from this could in-turn be used for the completion of Star Citizen."

Even though we know for a fact that the funding chart is inaccurate, it stands to reason that they have been living month-to-month off sales, subscriptions and these shows. With their estimated worldwide burn rate, no way in hell they can sustain it without shipping a final project.
Title: Re: The Star Citizenship
Post by: FredBloggs on September 07, 2017, 07:58:57 AM
MOVED

Well considering nothing he said can be proven, I am not sure why that video is even a topic of discussion anyways?  Anybody can make a video and start making all kinds of claims, just because it happens to match what you like to hear does not mean it is true.

That's what this sub-forum is for. It's for discussing such things. Hence "Star Citizen Media Articles".

And yeah, rumors are what they are; however, like all the lies Croberts and CIG have been telling, and which ended up in print, those could very well be the same as rumors because they're either true or false.

And obviously this backer is talking about rumors which I have written about for MONTHS now. But since those guys tend to just ignore everything...until it turns out to be true, they just ignored it as usual. I recall it was only recently we were arguing about the Coutts loan. Here we are.

In a 01/12/17 article (http://dereksmart.com/forums/reply/5174/) which I wrote, I said:

Quote
They’re rumored to be quite low on funds (it’s expensive to fund 4 studios and almost 400 people around the globe), so we already expected this to start happening eventually. With this much money at stake, all things considered, CIG is basically robbing Peter (new backers) to pay Paul (refunds). Which is how a Ponzi scheme collapses once the amount of money needed to give to Paul, exceeds what was taken from Peter – and spent.

(https://imgur.com/5fqTqpt.jpg)

If after all these months of being warned you didn’t get a refund, well, you only have yourself to blame.

In a 01/14/17 article (http://dereksmart.com/forums/reply/5198/), I wrote an article in which Croberts basically admitted (http://www.pcinvasion.com/squadron-42-fund-star-citizen-cash) that he was now running a Ponzi scheme:

Quote
"First of all, we always have a decent amount of money in reserve, so if all support would collapse, we would not suddenly be incapacitated. We plan the scope of the development based on what arrives monthly by the people to support. I’m not worried, because even if no money came in, we would have sufficient funds to complete Squadron 42. The revenue from this could in-turn be used for the completion of Star Citizen."

Even though we know for a fact that the funding chart is inaccurate, it stands to reason that they have been living month-to-month off sales, subscriptions and these shows. With their estimated worldwide burn rate, no way in hell they can sustain it without shipping a final project.

The pc invasion article doesn't exist anymore - do you have an archive version of it so I can read it please? Thanks.
Title: Re: The Star Citizenship
Post by: dsmart on September 07, 2017, 08:29:53 AM
The pc invasion article doesn't exist anymore - do you have an archive version of it so I can read it please? Thanks.

https://web.archive.org/web/20170406022710/https://www.pcinvasion.com/squadron-42-fund-star-citizen-cash
Title: Re: The Star Citizenship
Post by: StanTheMan on September 07, 2017, 08:38:32 AM
Well, I do feel sorry for them, as for most staff at CIG. They are just people trying to earn a living. Not all of them are part of the scam that Chris is running. Probably some of them even don't know what is going on. So in that regard, I do not want to see CIG collapse. The human aspect remains that some 300 people will lose their jobs. But you didn't back Scam Shitizen to pay for other people's income. You want the game. And that's why this scam should stop.

I was sacked twice and made redundant twice in five years in my 20's.   All from degree plus level professional jobs , 3 of which were Blue Chips. None of those were remotely my fault and I had skills and experience in demand too.

This is the world of work.

But sure it isn't a nice thing to happen to people but quite frankly if you work for CIG you do have acces to what is going on far more readily than most people do in their jobs in other industries.
Title: Re: The Star Citizenship
Post by: dsmart on September 08, 2017, 09:10:59 AM
Meanwhile, over there, they have a thread on a recently departed team member (https://www.reddit.com/r/starcitizen/comments/6yu35n/omar_aweidah_has_moved_on_from_cig/dmqc8zu/?context=3)

Title: Re: The Star Citizenship
Post by: Motto on September 08, 2017, 09:38:59 AM
I just posted the link, nothing more. No comments, nothing. Just the link. See how some jump on it  :D

Oh, and somebody connected the dots.... motto and mjotto. Kudo's guys, like I did hide it or something  :doh:

23 unread messages overthere. That 9 minute is killing me. Anyway, away now. Come on Derek, spill the beans already  :supaburn:
Title: Re: The Star Citizenship
Post by: Orgetorix on September 08, 2017, 11:25:35 AM
I just posted the link, nothing more. No comments, nothing. Just the link. See how some jump on it  :D

Oh, and somebody connected the dots.... motto and mjotto. Kudo's guys, like I did hide it or something  :doh:

23 unread messages overthere. That 9 minute is killing me. Anyway, away now. Come on Derek, spill the beans already  :supaburn:

Ah don't pressure him, I'm sure he gave verbal agreements to the people he talked to that he wouldn't leak what they were telling him in a personally identifiable manner. NDA's and all you know the spiel. At the least from this you know Derek follows a code of conduct, and ethics to a degree that makes Croberts look like the amoral A-Hole he is...
Title: Re: The Star Citizenship
Post by: dsmart on September 08, 2017, 03:11:04 PM
I just posted the link, nothing more. No comments, nothing. Just the link. See how some jump on it  :D

Oh, and somebody connected the dots.... motto and mjotto. Kudo's guys, like I did hide it or something  :doh:

23 unread messages overthere. That 9 minute is killing me. Anyway, away now. Come on Derek, spill the beans already  :supaburn:

Ah don't pressure him, I'm sure he gave verbal agreements to the people he talked to that he wouldn't leak what they were telling him in a personally identifiable manner. NDA's and all you know the spiel. At the least from this you know Derek follows a code of conduct, and ethics to a degree that makes Croberts look like the amoral A-Hole he is...

I have always maintained that I will never publicly post anything that sources told me not to reveal. I have well placed sources and I know a lot of things that are not even public, for that very reason. I'm just a blogger who isn't profiting from, nor have anything to gain from any of this. So I have no incentive to jump the gun.

As an example, I knew for exactly 11 days, that 3.0 was "non-existent" and that "Croberts went to GC2016" and lied. I also knew that the demo was full blown R&D and wasn't actual 3.0 gameplay code. I never revealed any of those things until I was given the all clear because only very few people had knowledge of it before Croberts went on stage. If you check the timeline, as soon as he was done with his lies, I started writing about all those three things. All of which came true. Most glaring ones were the R&D demo (which they later confessed to), as well as the state of 3.0 when Croberts lied about it.

The SQ42 leak was hilarious because I had reported that months before that it was neither going to be shown, let alone released in 2016. And ahead of the show, I repeated that. Shitizens went nuclear. Then I was right - again. And the same thing happened this year.

Right now, what I'm sitting on is highly explosive, and even only a select few Goons already (in the past 24hrs) know a small part of it.

https://twitter.com/dsmart/status/906168038705201157
Title: Re: The Star Citizenship
Post by: Orgetorix on September 08, 2017, 05:25:30 PM
All I have to say is when this shit show finally ends, you have to write a book. You can put me down for a copy. My only request is that you somehow work :gary: on to the cover in holographic foil...
Title: Re: The Star Citizenship
Post by: dsmart on September 08, 2017, 05:29:58 PM
All I have to say is when this shit show finally ends, you have to write a book. You can put me down for a copy. My only request is that you somehow work :gary: on to the cover in holographic foil...

I already wrote a book. Been working on it since early 2016 and about 95% finished. I am not going to publish (Amazon) it until the final curtain.
Title: Re: The Star Citizenship
Post by: Orgetorix on September 08, 2017, 05:37:19 PM
All I have to say is when this shit show finally ends, you have to write a book. You can put me down for a copy. My only request is that you somehow work :gary: on to the cover in holographic foil...

I already wrote a book. Been working on it since early 2016 and about 95% finished. I am not going to publish (Amazon) it until the final curtain.

Good deal, you'll have a sale from me. So have you thought about that cover yet???
Title: Re: The Star Citizenship
Post by: dsmart on September 08, 2017, 05:43:34 PM
All I have to say is when this shit show finally ends, you have to write a book. You can put me down for a copy. My only request is that you somehow work :gary: on to the cover in holographic foil...

I already wrote a book. Been working on it since early 2016 and about 95% finished. I am not going to publish (Amazon) it until the final curtain.

Good deal, you'll have a sale from me. So have you thought about that cover yet???

Yup, already have a cover and everything.  :smuggo:
Title: Re: The Star Citizenship
Post by: Motto on September 08, 2017, 05:48:11 PM
And, of course, a huge discount for those guys I assume?
Title: Re: The Star Citizenship
Post by: dsmart on September 08, 2017, 05:58:38 PM
And, of course, a huge discount for those guys I assume?

I'd give them all a free copy because the tears would be worth their price in Gold.
Title: Re: The Star Citizenship
Post by: Motto on September 08, 2017, 06:03:47 PM
But if they want a cover, they have to pay for it. Because that's such a nice JPEG  :D
Title: Re: The Star Citizenship
Post by: StanTheMan on September 08, 2017, 06:23:07 PM
All I have to say is when this shit show finally ends, you have to write a book. You can put me down for a copy. My only request is that you somehow work :gary: on to the cover in holographic foil...

I already wrote a book. Been working on it since early 2016 and about 95% finished. I am not going to publish (Amazon) it until the final curtain.

Good deal, you'll have a sale from me. So have you thought about that cover yet???

It would be a nice touch imho to get one of CIGs fired artists to design the cover...

Then Derek could get him/her to do it again 478.63 times.

Title: Re: The Star Citizenship
Post by: Orgetorix on September 08, 2017, 08:10:38 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl
Title: Re: The Star Citizenship
Post by: dsmart on September 08, 2017, 08:14:25 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.
Title: Re: The Star Citizenship
Post by: Orgetorix on September 08, 2017, 08:18:00 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.

hmmm....

Moeis=Fandred1

Would be my guess. Though you can't be totally sure, but I would certainly rule in favor of a mere preponderance of the evidence...
Title: Re: The Star Citizenship
Post by: Moeis on September 08, 2017, 09:19:17 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.

hmmm....

Moeis=Fandred1

Would be my guess. Though you can't be totally sure, but I would certainly rule in favor of a mere preponderance of the evidence...

Now I know what r/ds is, why nobody could tell me what it was in the first place, is beyond me.  It might come as a surprise but not everybody goes to rededit. 
Of course i am going to be accused of posting that especially since there is no way to prove I am not that person, and using circumstantial evidence seems to be in order here.  :shrug:
Title: Re: The Star Citizenship
Post by: Orgetorix on September 08, 2017, 09:26:03 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.

hmmm....

Moeis=Fandred1

Would be my guess. Though you can't be totally sure, but I would certainly rule in favor of a mere preponderance of the evidence...

Now I know what r/ds is, why nobody could tell me what it was in the first place, is beyond me.  It might come as a surprise but not everybody goes to rededit. 
Of course i am going to be accused of posting that especially since there is no way to prove I am not that person, and using circumstantial evidence seems to be in order here.  :shrug:

I said I'd rule for preponderance of the evidence. Look that up, it only means you have to be 51% sure. You do see my disclaimer, eg... "Though you can't be totally sure", eg... "Beyond a Reasonable Doubt." eg... 90%+ sure."

Basically what I'm trying to say is that in forum mod land, (and I've modded on more then a few forums, and game servers). You run on preponderance of the evidence, you have to, seriously who is going to call for a jury trial at midnight???

And it's not like you got perma banned, eg... Capital Punishment. Derek and the other mods are in my view very fair.
Title: Re: The Star Citizenship
Post by: Moeis on September 08, 2017, 09:38:47 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.

hmmm....

Moeis=Fandred1

Would be my guess. Though you can't be totally sure, but I would certainly rule in favor of a mere preponderance of the evidence...

Now I know what r/ds is, why nobody could tell me what it was in the first place, is beyond me.  It might come as a surprise but not everybody goes to rededit. 
Of course i am going to be accused of posting that especially since there is no way to prove I am not that person, and using circumstantial evidence seems to be in order here.  :shrug:

I said I'd rule for preponderance of the evidence. Look that up, it only means you have to be 51% sure. You do see my disclaimer, eg... "Though you can't be totally sure", eg... "Beyond a Reasonable Doubt." eg... 90%+ sure."

Basically what I'm trying to say is that in forum mod land, (and I've modded on more then a few forums, and game servers). You run on preponderance of the evidence, you have to, seriously who is going to call for a jury trial at midnight???

And it's not like you got perma banned, eg... Capital Punishment. Derek and the other mods are in my view very fair.

Sorry, that is my bad, I really meant to click on the quote for Derek's post, it is a force of habit for me to click on the bottom right hand corner for quoting because of a forum I have been a member of for over a decade that has the quote button on the bottom right corner.  I have 10's of thousands of posts in that forum, it is basically muscle memory, haha.
Title: Re: The Star Citizenship
Post by: dsmart on September 09, 2017, 08:03:49 AM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.

hmmm....

Moeis=Fandred1

Would be my guess. Though you can't be totally sure, but I would certainly rule in favor of a mere preponderance of the evidence...

Now I know what r/ds is, why nobody could tell me what it was in the first place, is beyond me.  It might come as a surprise but not everybody goes to rededit. 
Of course i am going to be accused of posting that especially since there is no way to prove I am not that person, and using circumstantial evidence seems to be in order here.  :shrug:

Well, we go with evidence, as well as track record. That's how we ended up busting - and banning - most of them. Serendipity is only still here because 1) others (e.g. Motto) decided that we needed a forum mascot and /r/ds representative to laugh at, so I unbanned him. That was after he got busted as being ConfusedMonkeh (who is banned here) - which he admitted to 2) we DO welcome dissenting voices and people with opposing opinions.

The problem is that if you look at the denizens of /r/ds, they're not the sort of people you would be caught associating with, let alone playing a game with. As a result, we simply don't want them here.

We also get reasonable people from /r/starcitizen from time to time. We argue. We laugh etc. But no insults or anything of the sort because we know that a LOT of the true fans of the game, are still hopefully, want the game etc. And they're not engaged in any harassment or anything of the sort.

There is a reason why the mods in /r/starcitizen simply do NOT allow those /r/ds guys to bring ANY of their crap into their sub Reddit. The /r/ds guys are the dregs of the Star Citizen community, the worst of the worst, and are a big part of the reason that the Star Citizen community gets a bad rap. When I told them that creating a sub Reddit in my name, for the sole purpose of engaging in targeted harassment was only going to end up amplifying my commentary, and make them look like the anti-social abusive stalkers, they thought it was just hyperbole. Then they wonder why people go there, take one look, and judge the Star Citizen community by what they see there. They're their own worst enemy, not to mention that, besides Croberts, are the worst thing that could ever have happened to Star Citizen.

As I mentioned in my PM to you, we welcome all kinds of discussions here. What we do NOT allow are personal attacks, circular arguments, strawman arguments, and wanton trolling (e.g. "You! No, you!" are not meaningful discussions). This is not a hug box, and nobody is here to win anyone over, or convince anyone to change their position. We simply don't do that here, nor encourage it.

And making a discussion about someone (e.g. your incessant attacks about how I spend my time, how you think it has made my life worse etc), instead of Star Citizen, gets you banned. No second chances. I opted not to ban you last night because with Serendipity on a temp ban until next week, you seem to be filling in his slot for the lols.

Anyway, as per my PM, if you're going to engage us here, just know that we're not the type of people who just throw stuff out there for the heck of it. That's why this forum doesn't have any "noise". So when you continue to post things like "I don't believe you", "You haven't convinced me" etc, we just ignore those because you're not adding anything to the discussion, as you don't offer any reasonable explanation as to why you chose a position. And if you continue along that path, myself and the mods will just keep deleting your posts without warning.

You are more than welcome to stick around; but rule of thumb is simple. If you can't stick to the rules, don't post. You don't need an account to read the forum, that's why I have it open to reading, but an account is required to post.
Title: Re: The Star Citizenship
Post by: dsmart on September 09, 2017, 02:38:13 PM
Meanwhile, back at the ranch (https://www.reddit.com/r/starcitizen/comments/6z4d22/new_player_can_anyone_save_me_from_a_miserable/)

(https://pbs.twimg.com/media/DJUBj-FWAAETSVF.jpg)
Title: Re: The Star Citizenship
Post by: Backer42 on September 09, 2017, 02:51:57 PM
Quote
Can someone give me some pointers on what a brand new player should be doing?
1. Get a refund
Title: Re: The Star Citizenship
Post by: dsmart on September 09, 2017, 03:38:26 PM
https://www.reddit.com/user/CyberArmProsthesis (https://www.reddit.com/user/CyberArmProsthesis)

(http://i.imgur.com/9v3ofi4.png)

(http://i.imgur.com/guKsxbJ.png)

(http://i.imgur.com/DGuDGmn.png)


Title: Re: The Star Citizenship
Post by: dsmart on September 09, 2017, 03:39:14 PM
 :lol:

(https://pbs.twimg.com/media/DJUDa8cX0AAmuXc.jpg)
Title: Re: The Star Citizenship
Post by: Moeis on September 09, 2017, 05:19:00 PM
:damn: That was quick, snapshot already posted over at r/ds...

http://archive.is/gjRkl

See the time stamp? Now go look in the other thread (http://www.dereksmart.com/forum/index.php?topic=29.msg3828#new) where I'm engaged in a discussion. Now put 2+2 together and see if you can guess who did that. These guys are so predictable.

hmmm....

Moeis=Fandred1

Would be my guess. Though you can't be totally sure, but I would certainly rule in favor of a mere preponderance of the evidence...

Now I know what r/ds is, why nobody could tell me what it was in the first place, is beyond me.  It might come as a surprise but not everybody goes to rededit. 
Of course i am going to be accused of posting that especially since there is no way to prove I am not that person, and using circumstantial evidence seems to be in order here.  :shrug:

Well, we go with evidence, as well as track record. That's how we ended up busting - and banning - most of them. Serendipity is only still here because 1) others (e.g. Motto) decided that we needed a forum mascot and /r/ds representative to laugh at, so I unbanned him. That was after he got busted as being ConfusedMonkeh (who is banned here) - which he admitted to 2) we DO welcome dissenting voices and people with opposing opinions.

The problem is that if you look at the denizens of /r/ds, they're not the sort of people you would be caught associating with, let alone playing a game with. As a result, we simply don't want them here.

We also get reasonable people from /r/starcitizen from time to time. We argue. We laugh etc. But no insults or anything of the sort because we know that a LOT of the true fans of the game, are still hopefully, want the game etc. And they're not engaged in any harassment or anything of the sort.

There is a reason why the mods in /r/starcitizen simply do NOT allow those /r/ds guys to bring ANY of their crap into their sub Reddit. The /r/ds guys are the dregs of the Star Citizen community, the worst of the worst, and are a big part of the reason that the Star Citizen community gets a bad rap. When I told them that creating a sub Reddit in my name, for the sole purpose of engaging in targeted harassment was only going to end up amplifying my commentary, and make them look like the anti-social abusive stalkers, they thought it was just hyperbole. Then they wonder why people go there, take one look, and judge the Star Citizen community by what they see there. They're their own worst enemy, not to mention that, besides Croberts, are the worst thing that could ever have happened to Star Citizen.

As I mentioned in my PM to you, we welcome all kinds of discussions here. What we do NOT allow are personal attacks, circular arguments, strawman arguments, and wanton trolling (e.g. "You! No, you!" are not meaningful discussions). This is not a hug box, and nobody is here to win anyone over, or convince anyone to change their position. We simply don't do that here, nor encourage it.

And making a discussion about someone (e.g. your incessant attacks about how I spend my time, how you think it has made my life worse etc), instead of Star Citizen, gets you banned. No second chances. I opted not to ban you last night because with Serendipity on a temp ban until next week, you seem to be filling in his slot for the lols.

Anyway, as per my PM, if you're going to engage us here, just know that we're not the type of people who just throw stuff out there for the heck of it. That's why this forum doesn't have any "noise". So when you continue to post things like "I don't believe you", "You haven't convinced me" etc, we just ignore those because you're not adding anything to the discussion, as you don't offer any reasonable explanation as to why you chose a position. And if you continue along that path, myself and the mods will just keep deleting your posts without warning.

You are more than welcome to stick around; but rule of thumb is simple. If you can't stick to the rules, don't post. You don't need an account to read the forum, that's why I have it open to reading, but an account is required to post.


Pretty lame of them create a rededit page related to you.  I looked it over for a little bit, and it doesn't seem any different than any of the other pages I looked at years ago and what made me decide to not ever be  lurker nor a member there.  The only time rededit has ever been useful for me is when someone links a developer question and answer session there.
Title: Re: The Star Citizenship
Post by: dsmart on September 12, 2017, 03:18:07 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
Title: Re: The Star Citizenship
Post by: Moeis on September 12, 2017, 03:56:24 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.
Title: Re: The Star Citizenship
Post by: Backer42 on September 12, 2017, 04:01:56 PM
I don't think that leaver wants to be doxxed. So no screens for you.
Title: Re: The Star Citizenship
Post by: Motto on September 12, 2017, 04:04:14 PM
Anything that can help backup his story would be a good thing.

Well, the only thing I trust about now - besides Derek of course - are people admitting to go for a refund.
Title: Re: The Star Citizenship
Post by: Moeis on September 12, 2017, 04:19:10 PM
I don't think that leaver wants to be doxxed. So no screens for you.
Considering a screenshot would not contain personal information, he wouldn't get doxxed.
Title: Re: The Star Citizenship
Post by: StanTheMan on September 12, 2017, 05:21:04 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...
Title: Re: The Star Citizenship
Post by: Moeis on September 12, 2017, 05:49:32 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.
Title: Re: The Star Citizenship
Post by: StanTheMan on September 12, 2017, 06:41:47 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.

Thats an idiotic thing to say.
Title: Re: The Star Citizenship
Post by: Aya Reiko on September 12, 2017, 10:48:12 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.
Serenstupidity, is that you?
Title: Re: The Star Citizenship
Post by: Moeis on September 12, 2017, 11:21:53 PM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.
Serenstupidity, is that you?

 :rolleyes:
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 09:32:24 AM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

Goons actually found and linked his RSI profile in our Discord channel as they've been doing due to that Redit moron, http://reddit.com/u/hater115/, using new accounts to post fake refunds.

Plus, what's it to you, and why do you care whether people refunding is real or not?
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 09:33:14 AM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

 :lol:
 :five: :five: :five:
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 09:34:55 AM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.

OMG!! That's the dumbest thing I've read all week. And it's already Wednesday. Are you serious?
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 09:37:03 AM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.
Serenstupidity, is that you?

We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 10:54:03 AM
Meanwhile over there, another whale refunded (https://www.reddit.com/r/starcitizen_refunds/comments/6zjwm7/i_just_put_in_a_refund_request_too_through/)
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

and yet you dont require CIG to publish accounts...

CIG has proven they are still making the games in various ways, the "whale" is just some random poster that doesn't have anything to show that could lead to his story might be true.  So yeah, big difference.
Serenstupidity, is that you?

We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

Lol, this is the second person you guys claimed I am, yet you guys can't fathom the idea I am someone completly new. /Facepalm
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 11:11:57 AM
Quote
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

Lol, this is the second person you guys claimed I am, yet you guys can't fathom the idea I am someone completly new. /Facepalm

You should read what I wrote again. Slowly. If I was convinced you were another of his alts, you would be banned by now. Why else I did I use the word "think" above?

And several of us think you're another of his alts; not just two people.

Get a grip.
Title: Re: The Star Citizenship
Post by: Kastenbrust on September 13, 2017, 02:25:54 PM
He would be better off providing a screenshot of his account showing how much he put into the games.  That way people can have more to go by then just some post that may or may not be true. Anything that can help backup his story would be a good thing.

It would be incredibly dumb to do that before the refund is actually paid and cleared into his bank account, as CIG has a history of refusing refunds if you criticise the game publicly.
Title: Re: The Star Citizenship
Post by: Kastenbrust on September 13, 2017, 02:44:26 PM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:
Title: Re: The Star Citizenship
Post by: Motto on September 13, 2017, 03:48:22 PM
Boy am I glad that all my personalities are on a VPN  :smuggo:
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 04:19:25 PM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:

 :lol: He's going to be so triggered when he reads this  :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 04:20:02 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:
Title: Re: The Star Citizenship
Post by: StanTheMan on September 13, 2017, 04:22:14 PM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:

 :lol: He's going to be so triggered when he reads this  :laugh:

As a recruitment consultant I had already made the feminine trait connection.
Title: Re: The Star Citizenship
Post by: Motto on September 13, 2017, 04:43:02 PM
Maybe it's Batgirl?  :wave:
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 05:27:42 PM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 05:29:36 PM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:

 :lol: He's going to be so triggered when he reads this  :laugh:

Triggered by a post from some random anonymous person?
https://media.giphy.com/media/Fml0fgAxVx1eM/giphy.gif
Title: Re: The Star Citizenship
Post by: StanTheMan on September 13, 2017, 05:37:12 PM
Maybe it's Batgirl?  :wave:

Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 05:40:33 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

Now that is what I am talking about, they provided screenshots that can lead to credibility that the story is true.

Don't blame that group for getting a refund.  Like I have said, nobody should ever spend more on a crowdfunded game than they are willing to lose, cause there are no guarantees.  If you are someone with even a tiny bit of doubt and you see your money as something you can't fathom to lose, then you better get a refund, otherwise it might eat at you, and it is not worth being eaten at like that over a game.
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 05:41:41 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

Now that is what I am talking about, they provided screenshots that can lead to credibility that the story is true.

Don't blame that group for getting a refund.  Like I have said, nobody should ever spend more on a crowdfunded game than they are willing to lose, cause there are no guarantees.  If you are someone with even a tiny bit of doubt and you see your money as something you can't fathom to lose, then you better get a refund, otherwise it might eat at you, and it is not worth being eaten at like that over a game.

haha,
"he is worse than dead, his brain is gone"
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 06:00:05 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

The guy just added the Zendesk log to the post for those who are thinking the refund claim is fake.
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 06:04:36 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

The guy just added the Zendesk log to the post for those who are thinking the refund claim is fake.

Since not all of their members agreed with refunding, I wondering how much of that 45K will go back into SC.
Title: Re: The Star Citizenship
Post by: dsmart on September 13, 2017, 06:25:20 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

The guy just added the Zendesk log to the post for those who are thinking the refund claim is fake.

Since not all of their members agreed with refunding, I wondering how much of that 45K will go back into SC.

Why don't you go and ask them? And what does it matter how much, if any, will go back into SC?
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 06:28:13 PM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

The guy just added the Zendesk log to the post for those who are thinking the refund claim is fake.

Since not all of their members agreed with refunding, I wondering how much of that 45K will go back into SC.

Why don't you go and ask them? And what does it matter how much, if any, will go back into SC?

I have no interest of becoming a member of rededit.  Why does it matter how much, if any, will be taken out of SC?  You are curious about refunds happening, just as valid to be curious to know if any of that will go back in.

I now it is an answer I will never see, but the thought still came to me none the less.
Title: Re: The Star Citizenship
Post by: Kastenbrust on September 13, 2017, 07:21:51 PM
Since not all of their members agreed with refunding, I wondering how much of that 45K will go back into SC.

I'm guessing they got spooked by the coming Terms of Service change, and so will probably get all their money out and reinvest when the game is finally released. They hinted at that in the Reddit post, saying other org users are refunding their own personal account ships also, and it could amount to even more than $45k.
Title: Re: The Star Citizenship
Post by: ecg on September 13, 2017, 07:26:32 PM
Based on the total amount taken in by CIG, I don't think the amounts refunded are that significant. Unless of course it totaled 100 million. More significant are the number of accounts that have been refunded. Refunds seem to be on the rise lately(could be wrong) and looks to be due to a lack of trust/faith/etc. in CIG and Croberts. Some members of that group may re-pledge their personal amounts.
Again the important part seems that everyday it looks like more and more original KS backers are jumping ship. I got my 250$ out earlier this year, pledged via KS Oct. 2012. This was also based on personal observations, months before I started following the DS side of things.
And yes, some could be fake. But would not be surprised if some of the gaming sites start reporting on this large refund activity, which will lead to more questions about the state of the game.
Title: Re: The Star Citizenship
Post by: Kastenbrust on September 13, 2017, 07:31:33 PM
Based on the total amount taken in by CIG, I don't think the amounts refunded are that significant. Unless of course it totaled 100 million. More significant are the number of accounts that have been refunded. Refunds seem to be on the rise lately(could be wrong)...

There's actually been quite a shocking amount of refunds just in total amounts, we've calculated it's into the multiple millions now, although as you say nowhere near $100 million. But remember CIG is constantly spending cash and even needs bank loans to keep going, so refunds will hurt them a lot like a wounded animal haemorrhaging blood. If they have a negative cash flow it makes the business look terrible to prospective investors or for future loans, it's what kills most businesses.  :black101:

Also on your other point, the number of refunds is also turning exponential and reaching a "critical mass". The main Star Citizen refund subreddit has grown nearly 50% in a couple of months and adding hundreds of people almost every other week now. After Gamescom we expected things to quieten down, but the opposite has happened and refunds are speeding up still!! Goodness knows what's going to happen after Citizencon but I expect an armageddon.  :supaburn:
Title: Re: The Star Citizenship
Post by: StanTheMan on September 13, 2017, 07:36:09 PM
Based on the total amount taken in by CIG, I don't think the amounts refunded are that significant. Unless of course it totaled 100 million. More significant are the number of accounts that have been refunded. Refunds seem to be on the rise lately(could be wrong)...

There's actually been quite a shocking amount of refunds just in total amounts, we've calculated it's into the multiple millions now, although as you say nowhere near $100 million. But remember CIG is constantly spending cash and even needs bank loans to keep going, so refunds will hurt them a lot like a wounded animal haemorrhaging blood. If they have a negative cash flow it makes the business look terrible to prospective investors or for future loans, it's what kills most businesses.  :black101:

Also on your other point, the number of refunds is also turning exponential and reaching a "critical mass". The main Star Citizen refund subreddit has grown nearly 50% in a couple of months and adding hundreds of people almost every other week now. After Gamescom we expected things to quieten down, but the opposite has happened and refunds are speeding up still!! Goodness knows what's going to happen after Citizencon but I expect an armageddon.  :supaburn:

Yes Reddit SC refunds has exploded this month.
Title: Re: The Star Citizenship
Post by: ecg on September 13, 2017, 07:36:13 PM
Based on the total amount taken in by CIG, I don't think the amounts refunded are that significant. Unless of course it totaled 100 million. More significant are the number of accounts that have been refunded. Refunds seem to be on the rise lately(could be wrong)...

There's actually been quite a shocking amount of refunds just in total amounts, we've calculated it's into the multiple millions now, although as you say nowhere near $100 million. But remember CIG is constantly spending cash and even needs bank loans to keep going, so refunds will hurt them a lot like a wounded animal haemorrhaging blood. If they have a negative cash flow it makes the business look terrible to prospective investors or for future loans, it's what kills most businesses.  :black101:

Also on your other point, the number of refunds is also turning exponential and reaching a "critical mass". The main Star Citizen refund subreddit has grown nearly 50% in a couple of months and adding hundreds of people almost every other week now. After Gamescom we expected things to quieten down, but the opposite has happened and refunds are speeding up still!! Goodness knows what's going to happen after Citizencon but I expect an armageddon.  :supaburn:

and this would jive with the move to EA and a change in TOS  to remove refunds.
Title: Re: The Star Citizenship
Post by: Moeis on September 13, 2017, 08:42:11 PM
Based on the total amount taken in by CIG, I don't think the amounts refunded are that significant. Unless of course it totaled 100 million. More significant are the number of accounts that have been refunded. Refunds seem to be on the rise lately(could be wrong)...

There's actually been quite a shocking amount of refunds just in total amounts, we've calculated it's into the multiple millions now, although as you say nowhere near $100 million. But remember CIG is constantly spending cash and even needs bank loans to keep going, so refunds will hurt them a lot like a wounded animal haemorrhaging blood. If they have a negative cash flow it makes the business look terrible to prospective investors or for future loans, it's what kills most businesses.  :black101:

Also on your other point, the number of refunds is also turning exponential and reaching a "critical mass". The main Star Citizen refund subreddit has grown nearly 50% in a couple of months and adding hundreds of people almost every other week now. After Gamescom we expected things to quieten down, but the opposite has happened and refunds are speeding up still!! Goodness knows what's going to happen after Citizencon but I expect an armageddon.  :supaburn:

How many multiple millions and how did you come up with this calculation?
Title: Re: The Star Citizenship
Post by: the_wolfmann on September 14, 2017, 01:13:17 AM
How many multiple millions and how did you come up with this calculation?

Ever heard of guesstimating? Why don't you ask CIG for the financial numbers? Refunds ought to be one of them. Oh right... you can't because of the TOS changes. :shrug:

You realise that if this information was public it would destroy the project then and there? You don't!?

Each passing day you turn more and more into ConfusedMonkeh/Serendipity. There are 2 possible explanations: you are an alt, or you're turning into a close copy. The latter option is very scary as it means we'll never get a sane SC defender around here. Just driveling fools that demand justification of red flags that are so easily recognizable that you have to be truly antismart (http://www.urbandictionary.com/define.php?term=antismart) to miss.

(https://memeguy.com/photos/thumbs/mrw-someone-jumps-over-my-barbed-wire-fence-into-my-property-to-catch-a-snorlax-at-pm-221136.gif)
Title: Re: The Star Citizenship
Post by: Moeis on September 14, 2017, 01:41:19 AM
How many multiple millions and how did you come up with this calculation?

Ever heard of guesstimating? Why don't you ask CIG for the financial numbers? Refunds ought to be one of them. Oh right... you can't because of the TOS changes. :shrug:

You realise that if this information was public it would destroy the project then and there? You don't!?

Each passing day you turn more and more into ConfusedMonkeh/Serendipity. There are 2 possible explanations: you are an alt, or you're turning into a close copy. The latter option is very scary as it means we'll never get a sane SC defender around here. Just driveling fools that demand justification of red flags that are so easily recognizable that you have to be truly antismart (http://www.urbandictionary.com/define.php?term=antismart) to miss.

(https://memeguy.com/photos/thumbs/mrw-someone-jumps-over-my-barbed-wire-fence-into-my-property-to-catch-a-snorlax-at-pm-221136.gif)

Sheesh you people are obsessed with thinking I might be this serendepity guy.

he said they calculated it, I asked them how they came to this calculation, not exactly the same thing as a guesstimate.  If it was just a guess, then he should have just said they were taking a guess.

Lets see if you have paid attention, what verification have I asked for on red flags?
Cause I really do not think you actually read vast majority of my posts.
Title: Re: The Star Citizenship
Post by: the_wolfmann on September 14, 2017, 02:03:31 AM
Any calculation done without full financial papers provided by CIG and their shell companies can only be a well-educated guess. It can be inferred by the sum of confirmed and disclosed refund amounts on reddit. This will establish a minimum but the maximum cannot be extrapolated as we don't know how many people refunded in the "dark".

You failed to notice that the last sentence was not about you. It's up to you to stay that way.
Title: Re: The Star Citizenship
Post by: nightfire on September 14, 2017, 02:53:19 AM
For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles
Out of nerdy interest, which software did you use?
Title: Re: The Star Citizenship
Post by: nightfire on September 14, 2017, 03:06:43 AM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

And once again someone checked whether the funding tracker decreased… which it did not. So much for that recurring debate – if it doesn’t move to the tune of $45k, then Q.E.D.
Title: Re: The Star Citizenship
Post by: dsmart on September 14, 2017, 06:28:42 AM
Three Star Citizen whales (https://www.reddit.com/r/starcitizen_refunds/comments/6zy3ko/just_refunded_3_completionist_packages_for_a/) just refunded three Completionist packages (https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital) to the tune of $45K :vince:

And once again someone checked whether the funding tracker decreased… which it did not. So much for that recurring debate – if it doesn’t move to the tune of $45k, then Q.E.D.

Yeah, we checked, but we already knew that refunds are never taken into account anyway, so that was no surprise.

The issue here is that, just like a Ponzi scheme, as they're using new money to refund old, eventually it will become unsustainable. And anyone who comes up with math that points to "it's a drop in the bucket compared to how much they've raised", is a fucking moron, because the money raised is being spent. It's not sitting in a bank account.

That's precisely why they're considering changing to Early Access. And that only makes sense in terms of refusing refunds after the fact because even in EA, you still have the various phases of development (alpha, beta, release candidate etc). So the only plausible reason they would have for now going with the EA moniker is to introduce a new ToS which has more stricter terms for refunds. Problem is, if they do that, they run the huge risk of triggering a refund cascade for all but the most devout backers.
Title: Re: The Star Citizenship
Post by: Orgetorix on September 14, 2017, 06:36:24 AM
Each passing day you turn more and more into ConfusedMonkeh/Serendipity. There are 2 possible explanations: you are an alt, or you're turning into a close copy. The latter option is very scary as it means we'll never get a sane SC defender around here. Just driveling fools that demand justification of red flags that are so easily recognizable that you have to be truly antismart (http://www.urbandictionary.com/define.php?term=antismart) to miss.

Now you see why I asked him if he was purposefully trying to be obtuse in the E.L.E. thread. (http://www.dereksmart.com/forum/index.php?topic=9.msg4028#msg4028) I meant that as a legitimate question, not an ad hominem.

To me, everyone single one of Moeis's posts smack of willful ignorance, and circular reasoning. He hasn't really engaged in clubbing the strawman yet, so paid troll isn't earning his keep, if that's what he really is. I'm not saying that he is, but in this day and age of the interwebs, that possibility can't be overlooked.

The question still stands Moeis,

(https://i.imgur.com/Y46ikNb.gif)
Title: Re: The Star Citizenship
Post by: dsmart on September 14, 2017, 11:38:51 AM
In a move to give voice to abusive Star Citizen backers who shout down dissenters, Spectrum now has a karma system (https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/spectrum-0-3-6-release-notes)
Title: Re: The Star Citizenship
Post by: Motto on September 14, 2017, 11:47:06 AM
At least there they made it to build 3.6  :laugh:

You can tweet that. CIG launches Alpha build 3.6 (for their echo chamber Spectrum)  :dance:
Title: Re: The Star Citizenship
Post by: dsmart on September 14, 2017, 01:57:36 PM
At least there they made it to build 3.6  :laugh:

You can tweet that. CIG launches Alpha build 3.6 (for their echo chamber Spectrum)  :dance:

Man, you just love to see those /r/ds twerps get all mad and start yelling at me.  :lol: :supaburn:
Title: Re: The Star Citizenship
Post by: Motto on September 14, 2017, 02:14:31 PM
I just don't have Twitter, nor am I going to. And you seem to be doing alright there. Besides, the joke itself is worth it. You can always defend yourself that you sometimes make fun of CIG. It's not all business  :smuggo:
Title: Re: The Star Citizenship
Post by: dsmart on September 14, 2017, 07:22:32 PM
I remember this $11K refund (https://twitter.com/CrushBoss/status/908496746602311680)
Title: Re: The Star Citizenship
Post by: dsmart on September 15, 2017, 08:35:22 AM
LOL!! They made a video.

Title: Re: The Star Citizenship
Post by: VeritasLiberos on September 15, 2017, 05:26:09 PM
LOL!! They made a video.


Look at the downvotes!! :vince: Top comment is someone asking how to get a refund...  :laugh:
Title: Re: The Star Citizenship
Post by: Serendipity on September 16, 2017, 06:00:49 AM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:

I'm not Moeis. I have no other alts. The account you banned for being me, wasn't me Derek. However you confirmed that new account was me was bad m'kay.

I am male. I'm firmly in touch with my feminine side and often get called camp or mistaken for being honosexual so, fabulously flawed yet interesting software there. I blame hanging around with girls all the time in high school. I only wanted to get in their pants and it turned me camp. What a world we live in.

Shame he's banned as I was interested in a conversation about this writing style analysis. Sounds fascinating. I'd recommend doing a similar analysis of ConfusedMonkeh and me and then me and Moeis as that should prove us to be different people. I didn't exactly try to hide my posting style when I created this account. Can't be arsed with the effort.

Also Derek, my temporary ban didn't expire until yesterday. You posted that it had expired and I hadn't logged in, being suspicious, but you were wrong.

Title: Re: The Star Citizenship
Post by: dsmart on September 16, 2017, 06:07:49 AM
We still think it's him using a VPN. Don't worry, we're still on it. He's going to trip soon enough since there are only so many IP addresses available to VPN hosts, and I already installed server tools for this.

His ISP could just use dynamic IP's, most ISP's in Europe do making it basically impossible to IP ban people...

For shits n' giggles I ran a forensic text analysis against the pages of text on all three profiles; Moeis, Serendipity and ConfusedMonkeh... There's an 87% certainty rating that all 3 are the same person. Good enough for security services to convict terrorists. :cop: Further investigation reveals a similar historical time-of-day posting pattern. Interestingly the software thinks the user is male but with strong feminine traits and isn't very masculine (no joke) :laugh:

I'm not Moeis. I have no other alts. The account you banned for being me, wasn't me Derek. However you confirmed that new account was me was bad m'kay.

I am male. I'm firmly in touch with my feminine side and often get called camp or mistaken for being honosexual so, fabulously flawed yet interesting software there. I blame hanging around with girls all the time in high school. I only wanted to get in their pants and it turned me camp. What a world we live in.

Shame he's banned as I was interested in a conversation about this writing style analysis. Sounds fascinating. I'd recommend doing a similar analysis of ConfusedMonkeh and me and then me and Moeis as that should prove us to be different people. I didn't exactly try to hide my posting style when I created this account. Can't be arsed with the effort.

Also Derek, my temporary ban didn't expire until yesterday. You posted that it had expired and I hadn't logged in, being suspicious, but you were wrong.

uh-huh. OK then. Anyway, enough of that. Let's move on. :smugjones:
Title: Re: The Star Citizenship
Post by: dsmart on September 16, 2017, 11:50:08 AM
OK well, it looks like it's time to make this public.

Some of you here already received my PMs from yesterday when VeritasLiberos (http://www.dereksmart.com/forum/index.php?action=profile;u=551) registered here, and on my Discord channel

We knew it's the same guy who faked the $45K refund, because if you look at the Twitter accounts (1 (https://twitter.com/VeritasLiberos/), 2 (https://webcache.googleusercontent.com/search?q=cache:pSpAtki4ylgJ:https://twitter.com/VereEstLiberum+&cd=1&hl=en&ct=clnk&gl=uk)) that were linked in my refund article (http://dereksmart.com/forums/reply/5807/), and which were traced back to the info he provided, he is (again) using the same identifiable username everywhere.

Following my refund article, he appeared on the Discord channel as VeritasLibero, where he was subsequently banned. In discussions with others, we decided to unban him in order to see what he was up to. Both have been banned again of course.

(https://imgur.com/iug71sr.jpg)

Then he registered here as well as VeritasLibero, and I noticed it when I got the email notification. I then sent him a PM asking him to rejoin Discord because he was "accidentally" banned there. He made two posts here (http://www.dereksmart.com/forum/index.php?action=profile;area=showposts;u=551).

(https://imgur.com/erJhGTg.jpg)

So now, he has resurfaced (https://www.reddit.com/r/DerekSmart/comments/70d0z7/ds_twitter_and_blog_it_was_an_elaborate_hoax_that/dn29s76/?sh=a0f28370&st=J7MROM1S) on, where else, but Shitizen enclave over on /r/ds. Again he's using an alt account (https://www.reddit.com/user/VeritasLiberos) created back on Aug 27th.

Quote
He's gone into full on paranoid mode, it's almost like this $45k refund was a purposeful Derek Smart discrediting scheme. Derek's deleting people left, right and centre from his forums and Discord at the moment, he's running scared.

Here is the truly hilarious part....

Having used two Twitter accounts which were uncovered during our investigation, he changed one of them to have a new image and name. I present:

Thomas Crabtree (https://webcache.googleusercontent.com/search?q=cache:pSpAtki4ylgJ:https://twitter.com/VereEstLiberum+&cd=1&hl=en&ct=clnk&gl=uk) (Google Cache)

(https://imgur.com/FXxAh8F.jpg)

Thomas Williams (https://webcache.googleusercontent.com/search?q=cache:pBnwbMdZBBcJ:https://twitter.com/VeritasLiberos+&cd=1&hl=en&ct=clnk&gl=us) (Google Cache)

(https://imgur.com/fqPsPPT.jpg)

Nick Parsons (https://twitter.com/VeritasLiberos/) (current one)

(https://imgur.com/bPXmZQY.jpg)

UPDATE: Guess where he got (https://www.mongodb.com/startup-accelerator) the new Nick Parsons name and image? Scroll to the bottom of the page.
Title: Re: The Star Citizenship
Post by: dsmart on September 17, 2017, 06:42:30 AM
OK well, it looks like it's time to make this public.

UPDATE: Guess where he got (https://www.mongodb.com/startup-accelerator) the new Nick Parsons name and image? Scroll to the bottom of the page.

https://twitter.com/dsmart/status/909411093247877125

Quote
Hey @nickparsons if this is you featured at the bottom of the MongodB page, checkout @VeritasLiberos then read  http://goo.gl/yoqDNy
Title: Re: The Star Citizenship
Post by: dsmart on September 17, 2017, 07:08:30 AM
Title: Re: The Star Citizenship
Post by: dsmart on September 18, 2017, 10:11:37 AM
This is how crazy the Star Citizen fiasco has become. Someone trying to sell their 25 ship (https://www.reddit.com/r/Starcitizen_trades/comments/70r0cy/blackmarketstar_citizen_account_25_ships/) "press" account

Meanwhile, this is a real $15K backer looking to liquidate (https://www.reddit.com/r/Starcitizen_trades/comments/70nv6q/discuss_rsi_refunds/)
Title: Re: The Star Citizenship
Post by: dsmart on September 18, 2017, 10:16:24 AM
LOL!! Meanwhile....OPEN QUESTION TO CIG, WHAT HAVE YOU DONE WITH OUR $160M? (https://www.reddit.com/r/starcitizen/comments/70uwb1/open_question_to_cig_what_have_you_done_with_our/)

It's almost as if there's a ToS they can use to take them to arbitration to get answers.
Title: Re: The Star Citizenship
Post by: dsmart on September 18, 2017, 10:28:41 AM
Gee! Even game devs are gamers too. Who knew?!?

Senior Gameplay Engineer at Amazon asks for refund (https://www.reddit.com/r/starcitizen_refunds/comments/70vc55/repost_senior_gameplay_engineer_at_amazon_asks/dn6avng/)

Quote
Wing Commander 1 was the game that inspired me to become a game developer, so this stings hard. :(

Sr Gameplay Engineer at Amazon. ex-Valve, Riot, and Epic (https://twitter.com/Yakaru/status/909673154431217664)

Title: Re: The Star Citizenship
Post by: nightfire on September 18, 2017, 10:47:15 AM
This is how crazy the Star Citizen fiasco has become.

Whoa, is it just me, or is the refund bandwagon starting to pick up speed now? The number of eyebrow-raising whale refunds in the wake of GC2017 seems to have increased quite a bit lately (not counting the $45k fake of course) – it's almost like if the chickens are finally coming home to roost.
Title: Re: The Star Citizenship
Post by: Motto on September 18, 2017, 11:10:57 AM
I think the cat is out of the bag now. Now the first sheep have crossed the dam so it's easier for the others to come forward too.
Title: Re: The Star Citizenship
Post by: dsmart on September 18, 2017, 12:14:09 PM
This is how crazy the Star Citizen fiasco has become.

Whoa, is it just me, or is the refund bandwagon starting to pick up speed now? The number of eyebrow-raising whale refunds in the wake of GC2017 seems to have increased quite a bit lately (not counting the $45k fake of course) – it's almost like if the chickens are finally coming home to roost.

It's been picking up steam. And those are just the ones that we know about. Not everyone is making their refunds public. I personally know a few people who emailed and/or DM me to say thanks for "opening their eyes".

I don't think most of those who remain, have any confidence that 3.0 (or whatever it's called) will change the status quo that the project is FUBAR.
Title: Re: The Star Citizenship
Post by: dsmart on September 18, 2017, 12:26:30 PM
Meanwhile, over there (where this ass-clown (http://forums.mmorpg.com/profile/comments/105355/Erillion) apparently gets away with everything, and never banned)...

Why Derek Smart is right about Star Citizen - His facts and why SC is likely to fail (http://forums.mmorpg.com/discussion/468215/why-derek-smart-is-right-about-star-citizen-his-facts-and-why-sc-is-likely-to-fail)
Title: Re: The Star Citizenship
Post by: dsmart on September 20, 2017, 06:47:18 AM
The refund cascade continues in full swing. Apparently they're ignoring the high rollers now.

I'm now officialy a retired Space Marshall (https://www.reddit.com/r/starcitizen_refunds/comments/719vnn/im_now_officialy_a_retired_space_marshall/)

How long to wait for response (https://www.reddit.com/r/starcitizen_refunds/comments/7162we/how_long_to_wait_for_response/)





Title: Re: The Star Citizenship
Post by: Backer42 on September 20, 2017, 06:48:33 AM
It will get more interesting once the money for the refunds runs out.
Title: Re: The Star Citizenship
Post by: dsmart on September 20, 2017, 04:32:43 PM
This is so sad. Goons made this Twitch.tv channel. And it's the #1 Star Citizen channel now. wow.

https://www.twitch.tv/this_game_is_dead_already

(https://pbs.twimg.com/media/DKNFykFXUAI7Hnp.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on September 20, 2017, 04:36:44 PM
RIP Star Citizen

Title: Re: The Star Citizenship
Post by: ecg on September 20, 2017, 05:02:03 PM
RIP Star Citizen

LMAO!
Title: Re: The Star Citizenship
Post by: N0mad on September 21, 2017, 12:29:17 AM
RIP Star Citizen

Not knowing the lyrics, I got to the line "Because a vision softly creeping" and I thought the goons had changed the lyrics and sung it themselves.
Title: Re: The Star Citizenship
Post by: dsmart on September 21, 2017, 05:17:51 AM
Yeah, it was hilarious last night. I was on that Twitch channel for sometime, and there were dozens of people there. Shitizens were so pissed, they created a Reddit thread on /r/ds

Title: Re: The Star Citizenship
Post by: Motto on September 21, 2017, 05:20:25 AM
If you can't stand the heat, stay away from the supernova  :D
Title: Re: The Star Citizenship
Post by: dsmart on September 21, 2017, 08:08:04 AM
So I was going to write a musing article about how those abusive ass-clowns over on /r/ds and who have been engaged in targeted harassment (1 (http://archive.is/5ZA1Y), 2 (http://archive.is/zZSh8)), treated the Amazon dev who Tweeted (not as a dev, but as a gamer - on her own Twitter account) about her refund. But I refrained from doing that because I didn't want to prolong the fiasco, nor continue to give those guys a reason to keep harassing and attacking her.

(https://i.imgur.com/JzG2f6v.jpg)

There was even a White Nationalist Shitizen in there have a go at her (https://twitter.com/ImHunted34/status/909900716482981888).

(https://pbs.twimg.com/media/DKHI51DWAAA_Akg.jpg)

The issue here is that, they decided to attack this person - like they do all backers who eject - because 1) she dared to refund 2) she works for Amazon as a dev (those clods seem to think she has anything to do with Star Citizen's use of LumberYard) and somehow that sort of was a slight against the project 3) that she was gender neutral.

Even though they tried very hard to pin this on me and Goons - again - the FACT (which those clowns tend to ignore because it goes against their narrative) is that, she has every right to Tweet as she fits. Why would this person - or anyone - be afraid to talk about Star Citizen and their desire to eject (for whatever reason) from the project? That's part of what they have been doing this whole time; and it's that behavior that has completely destroyed the reputation of the game's community. To the extent that, aside from the diehards still with skin in the game,

This guy, put it mildly yesterday when talking about how white knights have ruined the community.



Then I see this shit on Reddit (https://www.reddit.com/r/starcitizen_refunds/comments/70vc55/repost_senior_gameplay_engineer_at_amazon_asks/dn6neyq/).

(https://cdn.discordapp.com/attachments/188332576459587584/360229021155328001/beet-shit.jpg)

Below was my first Tweet about this. And it wasn't even a re-tweet. I made a comment, then embedded her tweet. I did this so that it won't end up in HER feed (as re-tweet would). It's not different from any other refund tweet that I've made; except that when I noticed she worked for Amazon as a dev, I decided not to retweet it.

https://twitter.com/dsmart/status/909832097455632386
Quote
Gee! gamedevs are gamers too. Who knew? https://t.co/IJkqssbrpI

Then I noticed that someone had already created a thread on the refund sub-Reddit (https://www.reddit.com/r/starcitizen_refunds/comments/70vc55/repost_senior_gameplay_engineer_at_amazon_asks/). Which is also perfectly normal.

I made a SINGLE tweet which didn't generate ANY controversy in my feed.

Someone created a SINGLE Reddit thread which generated ALL the controversy which a bunch of /r/ds ass-clowns keep referring to.

And I'm the one who "attempted to weaponize her refund".

I asked Beet twice what he was referring to.

He said:

Quote
She pretty clearly felt that you had weaponized her, dude. Her words. I was trying to outreach, assuming that you were mature enough to understand that occasionally you have to give a little to get a little.

Then posted this as proof:

Quote
You couldn't find her saying she didn't want to be weaponized on twitter huh

https://mobile.twitter.com/Yakaru/status/909838707389210625

Which of course only proves that he lied about it.

I asked him again. He came up with this gem, even as he doubled down

Quote
Man it's almost like you didn't read the Reddit post where she heavily intimated she didn't want a fucking thing to do with you. Honestly man, for a warlord you're insecure as absolute fuck. Either chill out and realize we're all on the same side here or don't, I don't really care.

https://www.reddit.com/r/starcitizen_refunds/comments/70vc55/repost_senior_gameplay_engineer_at_amazon_asks/dn6eqy7/

Which again, doesn't support ANYTHING he claimed. And unknown to him, I had reached out to this person with words of encouragement soon after the whole thing blew up, and they started attacking her for no reason. Since it's not confidential, here is that exchange.

(https://cdn.discordapp.com/attachments/188332576459587584/360217818979106822/screenshot-2017-09-20_20-16-31-168.jpg)

He's never liked me. And this is the same moron who banned me on SA for doxing because I posted a fucking social media link during our expose (http://www.dereksmart.com/forums/reply/4905) of that Deloria scammer. That was when I was de-modded, and him and Beer4TheBeerGod became mods in my forum there.

This is the sort of thing that was the reason that I banned Beet from the Discord server weeks ago. Only that time, he was doing this on another server, and someone leaked it to us.

So after it was proven that he lied, then doubled down, I simply banned him from my Discord server last night. Fuck that guy.
Title: Re: The Star Citizenship
Post by: dsmart on September 21, 2017, 04:28:21 PM
Title: Re: The Star Citizenship
Post by: dsmart on September 22, 2017, 07:00:20 AM
$13K refund from a long standing verifiable backer (https://www.reddit.com/r/starcitizen_refunds/comments/71n781/refund_update/)
Title: Re: The Star Citizenship
Post by: dsmart on September 23, 2017, 06:18:48 AM
The No Bamboozles Release guy quit (https://www.reddit.com/r/starcitizen/comments/71vzo4/no_bamboozles_release_forecast_for_september_23rd/)

Vital Stats

- CIG feature complete estimate: Sep 29 (originally Jun 26)
- CIG Evocati "must fix" bugs remain: 7 (26 last week) <--- this is where 19 bugs automagically disappeared (no, they weren't fixed. Read this (http://www.dereksmart.com/forum/index.php?topic=29.msg3824#msg3824))
- No Bamboozles feature complete forecast (p50-p75): Oct 4 - 12 (originally Jul 19 - Sep 6)
- Worst-case (p90) feature complete date: October 25th (originally Oct 27)
- Live release date guess: one week after feature complete (Oct 11 - 19; worst case Nov 1)

Quote
I wish SC all the best.

I hope they succeed.

But CIG are showing a remarkable lack of progress, and are still stuck in the pre-Alpha stage of development. By their own timetable, they won't get anywhere near an Alpha state until 4.0...

And there is a lack of direction. CIG are working on adding new ships and characters - but at this stage, the basic game engine still isn't finished, the netcode still isn't done, the flight model needs improving and by adding characters, ships and other assets now, CIG have just doubled or tripled their workload because these assets will - by their own admission - need to be redone.

We all saw the demo at GC17. Those graphics looked years out of date. Granted, the actual worlds looked good but the ships, characters and so on need a complete overhaul.

CIG seem to be working on detail that ultimately does not matter. Creating new tools only pays off if they cut the total development time. There is no point spending five years developing a toolkit that will allow you to create a world or ships in seconds if you could otherwise have written the entire game in three. There is no point spending years developing an AI system that won't be of use within this game. A shopkeeper doesn't need AI to serve you and to be honest, a simple terminal system with robotic handlers is just as convenient, more realistic and easier to program.

I am hoping....really hoping...that despite all my criticism, and that of others...that 3.0 will really truly pay off. That it will reward the patience of the people who have backed this project. I want Star Citizen to succeed. I like the genre. I have ED, I have NMS...I got Elite itself in 1984 on the Speccy. I didn't even mind the lenslok....the game was THAT good.

So I want SC to be out and I want it to meet expectations and promises.

Maybe its because I'm a natural skeptic but I just cannot understand why the backers of Star Citizen seem so blind to its problems. I know they want it...I know **I** want it.

But the development of this game went off track years ago. Chris Roberts got carried away and embraced feature creep and bloat. That was, I think, mistake 1. Mistake 2 was sticking with CryEngine. I can't say if that was a wise choice for the game originally pitched, but I assume that it would have been possible, but I can't see how anyone can think it suited for the game CIG are developing now. I firmly believe that if CIG had taken a year or two to develop their own core engine and netcode, they would currently be much further along in the development of Star Citizen.

As it is, SC has a lot of systems that aren't needed and add little or no value to the game, all while the core foundations - the game engine, the netcode, the flight model - remain unfinished. Meanwhile, CIG seems to be embracing gameplay elements that sound impressive...but ultimately, totally unfun. Do I really need to worry about loading cargo onto a ship? I'm all for realism and I'm all for challenge and I'm all for immersion - but all of that needs to be balanced against the factor that is "fun".
Title: Re: The Star Citizenship
Post by: Greggy_D on September 23, 2017, 07:45:46 AM
He finally realized he has been bamboozled.
Title: Re: The Star Citizenship
Post by: nightfire on September 23, 2017, 07:55:09 AM
Yes, he woke up recently one morning and realized: It Doesn't Matter Anymore .

I guess his life is super busy now because of the refund process and mails going back and forth to CIG customer service...

Sent from my HTC One using Tapatalk

Title: Re: The Star Citizenship
Post by: dsmart on September 25, 2017, 02:11:33 PM
*MOVED*

Quote from: Motto
And another one is leaving (https://www.reddit.com/r/starcitizen/comments/729x8q/gamescom_2017_bull_sht_this_is_the_first_time_we/)

Quote
He sure got the Cult riled up with that one.  Downvote central.  In the back of their heads, they recognize it's over and they are lashing out with the only method they know.  The implosion is going to be spectacular.

(https://pbs.twimg.com/media/Cgak2tTUIAAZolH.jpg:large)
I am leaving some replies in R/DerekSmart. You should do that too, it's so much fun. It's just adding insult to injury there now  :D

Quote from: Motto
The level of butt-hurt those guys are going to get when CIG collapses is of a yet unknown scale.
Title: Re: The Star Citizenship
Post by: dsmart on September 25, 2017, 02:13:23 PM
Quote
Quote from: Motto
And another one is leaving (https://www.reddit.com/r/starcitizen/comments/729x8q/gamescom_2017_bull_sht_this_is_the_first_time_we/)

Yeah, it's a new account, so let's hope it's not another "$45K" incident. But then again there are lots of backers who never had a Reddit account before.

But real or not, it's still hilarious either way if Shitizens continue to troll themselves and create their own FUD.
Title: Re: The Star Citizenship
Post by: dsmart on September 25, 2017, 02:14:44 PM
Speaking of Shitizens, this truly is the dumbest thing (https://www.reddit.com/r/starcitizen/comments/723y3i/is_there_any_chance_that_star_citizen_will_get_a/dnfzob0/) you will read today. Guaranteed. And for laughs, just take a look at his Reddit posting history and it will all make sense. Completely.

Quote
That instance-switching veiled loading screen POS Elite Dangerous just shrinks planets and stars to tennis ball size to fool you into believing you travel far distances in supercruise. It's nothing but smoke and mirrors because their tech is so dated and lazy, they couldn't do it any other way without spending money on developement.
And I bet they needed that dev money elsewhere: Braben's shareholders, Braben's pool, Braben's dinosaur- and rollercoaster games, Braben's console ports, etc.
TLDR, no we don't want any lazy shit from Elite's game design, the only few good things they took from Chris Robert's game design answers, and implemented them in a half assed way.
Title: Re: The Star Citizenship
Post by: Motto on September 25, 2017, 02:47:03 PM
Now, I just wacked a tennisball and a marble into the sky with a racket. At one point, they both had the same visible size. But when they landed on my head, the marble did hurt way, way more than the tennisbal. Is that because the fidelity of the marble (see-thru glass) was higher than that of the tennisball (yellow no-see thru rubber/felt)? Or was it because I was looking directly into the sun? Is there a Reddit where I can ask that question? Anybody?
Title: Re: The Star Citizenship
Post by: dsmart on September 25, 2017, 02:58:55 PM
Meanwhile, over there

good luck to you all, im deleting my account and wont be coming back to this or anything else related to star citizen (https://www.reddit.com/r/starcitizen_refunds/comments/72fp60/good_luck_to_you_all_im_deleting_my_account_and/)
(https://cdn.discordapp.com/attachments/166260954412089344/361993632322158612/Screenshot_2017-09-25_at_5.53.07_PM.png)
Title: Re: The Star Citizenship
Post by: premiumnugz on September 25, 2017, 03:24:00 PM
Yeah, it's a new account, so let's hope it's not another "$45K" incident. But then again there are lots of backers who never had a Reddit account before.

But real or not, it's still hilarious either way if Shitizens continue to troll themselves and create their own FUD.

We could set up a system with trusted mods on the Discord to verify refunds by logging into the Zendesk. Simple enough and completely secure.
Title: Re: The Star Citizenship
Post by: dsmart on September 25, 2017, 03:31:56 PM
Meanwhile over on SA (https://forums.somethingawful.com/showthread.php?goto=post&postid=476731249#post476731249)

Quote
Here’s a sickening truth. As 3.0 started slipping they added features for a while, to make it make up for the delays. I’ve seen this kind of thing in project management before. Some part of a project slips so you ask for extra time and then the person in charge tries to make that something you can bargain about. Yes, we can put it out later, but we have to add ____ to mollify the publisher (or backers). And they guess that the thing they are adding won’t be that much of an increase, or it’ll affect unrelated parts of the team from the blocker or whatever. And they’re always wrong. Because the slipping happening in the first place means we’re not great at timing out tasks; we would we think we’re better now?

So 3.0 has grown in scope and in importance as a kind of Jesus patch that would fundamentally alter the game. Reward their patience. Backers bought this story and so did we. Backers because they wanted all their pipeline theories to be true. And we did because we keep telling ourselves that 3.0 might be the MVP that would let SC shut down refunds and maybe walk away.

But we’re getting none of that. After delays and delays, dropping the schedule entirely, and then a Burndown process that was horizontal or perhaps even upward trending, CIG have started cutting features from the patch entirely. As far as we can tell, the last two weeks of must fix bug counts dropping off are attributable to the features those bugs are attached to being cut out of the 3.0 patch. Whoever makes the game dev documentaries has Erin Roberts on film for all if us to enjoy as he gives up and asks the team to get the most basic thing out the door. The Jesus patch is long abandoned, and it’s looking more and more like 3.0 will feel like an incremental update accompanied by claims that under the hood it’s revolutionary.

Nearly a year of pain and suffering by the CIG people in the trenches to force out something that’s going to feel and awful lot like a monthly patch.
Title: Re: The Star Citizenship
Post by: dsmart on September 27, 2017, 08:22:36 AM

The comments are Golden. I added mine (https://www.youtube.com/watch?v=HKwYE9ANwMw&lc=z22kghlbmv2ugvjnwacdp432ospi0e0ksvkyv2eh1rtw03c010c.1506525613887907), something I rarely do on those videos. But he invoked my name. So. :colbert:

Quote
I know that you guys see my face tattooed on the back of your eyelids when you sleep at night, but seriously, is there ANY discussion about Star Citizen without you guys dragging me into it? And why do you guys keep doing this? I am NOT responsible for this train-wreck; you DO know that, right?

Star Citizen is a disastrous mess and an on-going scam. I didn't do that. Chris Roberts did.

And NO backers voted to :

1) change the scope of the game
2) change the premise of the game
3) change the gameplay style of the game

You guys keep parroting that bullshit knowing fully well that it's 100% FALSE.

There was NO vote by backers that arrived at this decision. NONE. ZERO. ZILCH.  And I have PROOF.

http://www.dereksmart.com/forum/index.php?topic=29.msg2233#msg2233

Chris Roberts changed ALL OF THAT on his own. It was a unanimous decision that he made, and it's that same management style that the famous Jennison letter which I just wrote about yesterday, served to highlight. That was TWO years ago THIS month btw.

http://dereksmart.com/forums/reply/5840/

As to that 1.8 million backers. First, that's pure and utter rubbish. Last we checked, even with duplicates, refunds (closed accounts) etc, there were barely 500K backers. Even Turbulent confirmed this barely a year ago in a widely publicized interview they did. Care to look that up? Just like how Twitter, Facebook and similar subscription services can claim numbers in ballpark figures, so too does CIG. And we even have analytics.

http://www.dereksmart.com/forum/index.php?topic=53.0

Right now, as I type this, there is NO player engagement with most of the modules, not even the PU. And yes, we have analytics for that too.

http://www.dereksmart.com/forum/index.php?topic=53.msg4486#msg4486

The streamers have all mostly jumped ship, and even they they do stream nowadays, they hardly get a few viewers. And most of those are just Goons trolling them - hard.

You know why ALL of this is happening, apart from the fact that the game is pure shite, the last patch was in April 2017, and the community is mostly TOXIC? Because THERE IS NO GAMEPLAY LOOP. There are so many times you can do the same repetitive bullshit before you start putting salt in your tea, and sniffing glue to maintain your sense of reality.

In 2014 the mantra was to wait for 2.0. Then it came out in Dec 2015, a disaster.

In 2016 the mantra was to wait for 3.0. Then instead of the 3.0 promised, 2.6 came out in Dec 2016, a wet fart.

Now in 2017, it's yeah, this time 3.0 is going to absolutely kill it. Then guess what? By the time the first 3.0 schedule appeared in April 2017, it looked NOTHING like the promised 3.0 from Aug 2016. And then YOU guys keep talking shit about "...but yeah, they are giving us so much more than what they promised in 2016". Which, any gerbil with a neural implant will take one freaking look at the before & after list of 3.0 promises, and go "wtf you talking about, bro?". Yeah, we have that INDISPUTABLE PROOF too.

http://www.dereksmart.com/forum/index.php?topic=29.msg4494#msg4494

Just stop it.

If you're going to rave and rant, here's an idea, trying doing it against CIG or Chris Roberts (who btw, doesn't even talk to you plebs who gave him $160M to blow on bullshit under the pretext of making a game). NOTHING is gained by engaging and attacking people who have an opposing opinion on this train-wreck.

The game is FUBAR, and there is NO SAVING IT. This is something you guys have to deal with.
Title: Re: The Star Citizenship
Post by: dsmart on September 27, 2017, 02:14:49 PM
Just wait until something called 3.0 drops and they really stop doing refunds. Don't say you weren't warned

https://www.reddit.com/r/starcitizen_refunds/comments/72uhy2/cig_tries_to_make_refunds_harder/
(https://pbs.twimg.com/media/DKwovKWXcAA5SN8.jpg)
Title: Re: The Star Citizenship
Post by: Orgetorix on September 27, 2017, 09:57:16 PM

The comments are Golden. I added mine (https://www.youtube.com/watch?v=HKwYE9ANwMw&lc=z22kghlbmv2ugvjnwacdp432ospi0e0ksvkyv2eh1rtw03c010c.1506525613887907), something I rarely do on those videos. But he invoked my name. So. :colbert:

Quote
I know that you guys see my face tattooed on the back of your eyelids when you sleep at night, but seriously, is there ANY discussion about Star Citizen without you guys dragging me into it? And why do you guys keep doing this? I am NOT responsible for this train-wreck; you DO know that, right?

Star Citizen is a disastrous mess and an on-going scam. I didn't do that. Chris Roberts did.

And NO backers voted to :

1) change the scope of the game
2) change the premise of the game
3) change the gameplay style of the game

You guys keep parroting that bullshit knowing fully well that it's 100% FALSE.

There was NO vote by backers that arrived at this decision. NONE. ZERO. ZILCH.  And I have PROOF.

http://www.dereksmart.com/forum/index.php?topic=29.msg2233#msg2233

Chris Roberts changed ALL OF THAT on his own. It was a unanimous decision that he made, and it's that same management style that the famous Jennison letter which I just wrote about yesterday, served to highlight. That was TWO years ago THIS month btw.

http://dereksmart.com/forums/reply/5840/

As to that 1.8 million backers. First, that's pure and utter rubbish. Last we checked, even with duplicates, refunds (closed accounts) etc, there were barely 500K backers. Even Turbulent confirmed this barely a year ago in a widely publicized interview they did. Care to look that up? Just like how Twitter, Facebook and similar subscription services can claim numbers in ballpark figures, so too does CIG. And we even have analytics.

http://www.dereksmart.com/forum/index.php?topic=53.0

Right now, as I type this, there is NO player engagement with most of the modules, not even the PU. And yes, we have analytics for that too.

http://www.dereksmart.com/forum/index.php?topic=53.msg4486#msg4486

The streamers have all mostly jumped ship, and even they they do stream nowadays, they hardly get a few viewers. And most of those are just Goons trolling them - hard.

You know why ALL of this is happening, apart from the fact that the game is pure shite, the last patch was in April 2017, and the community is mostly TOXIC? Because THERE IS NO GAMEPLAY LOOP. There are so many times you can do the same repetitive bullshit before you start putting salt in your tea, and sniffing glue to maintain your sense of reality.

In 2014 the mantra was to wait for 2.0. Then it came out in Dec 2015, a disaster.

In 2016 the mantra was to wait for 3.0. Then instead of the 3.0 promised, 2.6 came out in Dec 2016, a wet fart.

Now in 2017, it's yeah, this time 3.0 is going to absolutely kill it. Then guess what? By the time the first 3.0 schedule appeared in April 2017, it looked NOTHING like the promised 3.0 from Aug 2016. And then YOU guys keep talking shit about "...but yeah, they are giving us so much more than what they promised in 2016". Which, any gerbil with a neural implant will take one freaking look at the before & after list of 3.0 promises, and go "wtf you talking about, bro?". Yeah, we have that INDISPUTABLE PROOF too.

http://www.dereksmart.com/forum/index.php?topic=29.msg4494#msg4494

Just stop it.

If you're going to rave and rant, here's an idea, trying doing it against CIG or Chris Roberts (who btw, doesn't even talk to you plebs who gave him $160M to blow on bullshit under the pretext of making a game). NOTHING is gained by engaging and attacking people who have an opposing opinion on this train-wreck.

The game is FUBAR, and there is NO SAVING IT. This is something you guys have to deal with.

 :perfect:
Title: Re: The Star Citizenship
Post by: Kyrt on September 27, 2017, 11:53:06 PM
The No Bamboozles Release guy quit (https://www.reddit.com/r/starcitizen/comments/71vzo4/no_bamboozles_release_forecast_for_september_23rd/)

Vital Stats

- CIG feature complete estimate: Sep 29 (originally Jun 26)
- CIG Evocati "must fix" bugs remain: 7 (26 last week) <--- this is where 19 bugs automagically disappeared (no, they weren't fixed. Read this (http://www.dereksmart.com/forum/index.php?topic=29.msg3824#msg3824))
- No Bamboozles feature complete forecast (p50-p75): Oct 4 - 12 (originally Jul 19 - Sep 6)
- Worst-case (p90) feature complete date: October 25th (originally Oct 27)
- Live release date guess: one week after feature complete (Oct 11 - 19; worst case Nov 1)

Quote
I wish SC all the best.

I hope they succeed.

But CIG are showing a remarkable lack of progress, and are still stuck in the pre-Alpha stage of development. By their own timetable, they won't get anywhere near an Alpha state until 4.0...

And there is a lack of direction. CIG are working on adding new ships and characters - but at this stage, the basic game engine still isn't finished, the netcode still isn't done, the flight model needs improving and by adding characters, ships and other assets now, CIG have just doubled or tripled their workload because these assets will - by their own admission - need to be redone.

We all saw the demo at GC17. Those graphics looked years out of date. Granted, the actual worlds looked good but the ships, characters and so on need a complete overhaul.

CIG seem to be working on detail that ultimately does not matter. Creating new tools only pays off if they cut the total development time. There is no point spending five years developing a toolkit that will allow you to create a world or ships in seconds if you could otherwise have written the entire game in three. There is no point spending years developing an AI system that won't be of use within this game. A shopkeeper doesn't need AI to serve you and to be honest, a simple terminal system with robotic handlers is just as convenient, more realistic and easier to program.

I am hoping....really hoping...that despite all my criticism, and that of others...that 3.0 will really truly pay off. That it will reward the patience of the people who have backed this project. I want Star Citizen to succeed. I like the genre. I have ED, I have NMS...I got Elite itself in 1984 on the Speccy. I didn't even mind the lenslok....the game was THAT good.

So I want SC to be out and I want it to meet expectations and promises.

Maybe its because I'm a natural skeptic but I just cannot understand why the backers of Star Citizen seem so blind to its problems. I know they want it...I know **I** want it.

But the development of this game went off track years ago. Chris Roberts got carried away and embraced feature creep and bloat. That was, I think, mistake 1. Mistake 2 was sticking with CryEngine. I can't say if that was a wise choice for the game originally pitched, but I assume that it would have been possible, but I can't see how anyone can think it suited for the game CIG are developing now. I firmly believe that if CIG had taken a year or two to develop their own core engine and netcode, they would currently be much further along in the development of Star Citizen.

As it is, SC has a lot of systems that aren't needed and add little or no value to the game, all while the core foundations - the game engine, the netcode, the flight model - remain unfinished. Meanwhile, CIG seems to be embracing gameplay elements that sound impressive...but ultimately, totally unfun. Do I really need to worry about loading cargo onto a ship? I'm all for realism and I'm all for challenge and I'm all for immersion - but all of that needs to be balanced against the factor that is "fun".

Just to clarify things - the quote is from me, and I am not the No Bamboozles guy.
Title: Re: The Star Citizenship
Post by: GaryII on September 28, 2017, 02:34:51 AM

 I know that you guys see my face tattooed on the back of your eyelids when you sleep at night, but seriously, is there ANY discussion about Star Citizen without you guys dragging me into it? And why do you guys keep doing this? I am NOT responsible for this train-wreck; you DO know that, right?

  Some of them will blame you for refunds that started because of you...
  Also CIG lost money from sales that did not happen because you started your crusade against CR..so when SC fails I bet some cultists will blame you not CR...     
   
Title: Re: The Star Citizenship
Post by: Kyrt on September 28, 2017, 02:55:51 AM
Some of them will blame you for refunds that started because of you...
  Also CIG lost money from sales that did not happen because you started your crusade against CR..so when SC fails I bet some cultists will blame you not CR...   

Most likely.

Personally, I think DS is having an effect, but its overstated. The game is still raising millions every month.

What hurts fundraising and refunds more is...I believe...the lack of progress from CIG and the flawed presentations.

Showing what SHOULD have been a highly polished demo at GC17 was a good move.

IF it had worked perfectly. Or nearly so.

Having it crash...having it highlight the lack of persistence...having them show the sync and lag issues...not showing a full mission loop....that capital ship fight at the end?...the buggy exploding....the aged graphics...the performance issues...and more.

Showing THAT was not a good idea. That demo needed to be polished to within an inch of its life and it needed to work....and that it didn't only reinforced the impression that CIG didn't really care, especially after the delays.

That one event probably had more of an impact on fundraising and refunds than everything Derek Smart has said over two years.  Hes had an impact...but a small one.

That isn't going to stop people scapegoating him.

Personally, I'd say let the people keep pushing their money at CIG. Let them deal with the fallout. But Derek Smart is probably right...given the crowdfunding nature, the fallout from any collapse will be negative for the industry.



Title: Re: The Star Citizenship
Post by: Motto on September 28, 2017, 03:23:37 AM
Now how could that be? By own admission of the backer fanbase, Derek Smart is an irrelevant, insignificant, wannabe developer of games that nobody wants to buy or play even if they are given away for free. He's a nobody desperately trying to draw attention to himself and his so-called games by attaching himself to the greatest game developer ever. Now how can a guy as dumb as he singlehandedly be responsible for the crash of a six (seven) year project that has collected over 160 million from backers worldwide? That can't be right. That's way too much credit for that washed-out fossil.

Remember the following: "Happy customers do not ask their money back!" Now that's the second mantra for when CIG has collapsed. The first one being "Derek Smart was right!" of course.

Title: Re: The Star Citizenship
Post by: GaryII on September 28, 2017, 03:39:59 AM
What hurts fundraising and refunds more is...I believe...the lack of progress from CIG and the flawed presentations.

 If there was good progress every year, then today we probably had very playable SC and SQ42 versions to play...
 And instead of writing blogs or getting refunds Derek and many others now would be enjoying the game...       

 I have no idea how much money CR lost because of Derek, but I think its at least several millions...
Title: Re: The Star Citizenship
Post by: Motto on September 28, 2017, 04:29:17 AM
They didn't lose money because of Derek. To state that would mean that Derek actually had something to do with that, and he didn't. Derek has nothing to do with CIG being a train-wreck. He is only documenting it.

They are losing money because they don't deliver. It's that simple.
Title: Re: The Star Citizenship
Post by: dsmart on September 28, 2017, 01:59:31 PM
What hurts fundraising and refunds more is...I believe...the lack of progress from CIG and the flawed presentations.

 If there was good progress every year, then today we probably had very playable SC and SQ42 versions to play...
 And instead of writing blogs or getting refunds Derek and many others now would be enjoying the game...       

 I have no idea how much money CR lost because of Derek, but I think its at least several millions...

I would very much like to think that the only effect I have is in my documenting things as I see them.

At the end of the day, much like everything you read online, it's up to you to make your own determination as to the veracity of such opinions. It's no more to say that I had some effect based on my opinion, than to blame a reviewer on Rotten Tomatoes for a movie tanking due to bad reviews. That's why you simply cannot sue people for having an opinion. You CAN sue if you have reason to believe that they have written (libel) or said (slander) something that had a negative effect. Therein lies the rub. As much as I'm sure Chris, Sandi, and Ortwin (my attorney keeps wiping the floor with him) would love to have sued me, they have no leg to stand on because in doing so, they would have to show two simple things 1) that I knowingly made false statements, which they can prove were false 2) that they incurred damages as a result. And of course the Achilles heel there is that it will all go right back to the money; and that's something they're not bloody likely to want to have to deal with in court, due to the ramifications.

Let's not forget that the only reason I even went down this road is when they drew first blood. Then foolishly assumed that I would just lie down and take it.
Title: Re: The Star Citizenship
Post by: dsmart on September 28, 2017, 03:22:17 PM
Man, these guys are a few raisins short of a fruitcake.

So another CIG employee announces that he's leaving end of Oct.

https://twitter.com/JoeKinglake/status/913321383521914880

Quote
Its been an exciting venture and it was a tough decision. I can't wait to see where Star Citizen goes in the future. All the best, team <3

https://twitter.com/JoeKinglake/status/913322214493126657

Quote
I'm excited & proud to announce my next venture will be joining the @SumoDigitalLtd team as a Senior Game Designer at the end of next month!

Then comes this...

https://twitter.com/starnivore/status/913396671383523328

Quote
He was a Squadron 42 level designer. His services are no longer needed! You know what that means!

I guess he didn't notice the "tough decision" which implies that he made a decision to quit; and didn't leave because they didn't have work (on SQ42) for him.
Title: Re: The Star Citizenship
Post by: Motto on September 28, 2017, 03:29:35 PM
It was a tough decision. Do I stay for a company that will never release anything with that the moronic big boss chief manager and lose every last bit of self esteem I have left, with the big chance that the company will go bust very shortly, or do I start working for a more reliable and stable company where my talent and skills are actually valued? I don't know really. See, there still are some people expecting SQ42. But the again, since we haven't worked on that in two years now, maybe I just should go. Yeah, let's do that.
Title: Re: The Star Citizenship
Post by: dsmart on September 28, 2017, 03:53:50 PM
It was a tough decision. Do I stay for a company that will never release anything with that the moronic big boss chief manager and lose every last bit of self esteem I have left, with the big chance that the company will go bust very shortly, or do I start working for a more reliable and stable company where my talent and skills are actually valued? I don't know really. See, there still are some people expecting SQ42. But the again, since we haven't worked on that in two years now, maybe I just should go. Yeah, let's do that.

Tough decision I think.  :allears:
Title: Re: The Star Citizenship
Post by: dsmart on October 01, 2017, 07:09:49 AM
Meanwhile, over there, you won't believe what they're using as a "coping" method (https://www.reddit.com/r/starcitizen/comments/73kqad/coping_methods/) for dealing with a game critic.

Yeah, that's not messed up at all. :laffo:
Title: Re: The Star Citizenship
Post by: nightfire on October 02, 2017, 01:15:51 AM
Meanwhile, over there, you won't believe what they're using as a "coping" method (https://www.reddit.com/r/starcitizen/comments/73kqad/coping_methods/) for dealing with a game critic.

Yeah, that's not messed up at all. :laffo:
True cultists with OCD, vitamin D deficiency and possibly a whole lot of other pathological behavior anomalies caused by spending life in front of a PC in a dark corner of mom's basement, removed from real-world society.

Whenever I read those threads, I'm glad that those maniacs are safely tucked away in their little busy self-referencing game universe, instead of causing havoc and crime on the streets, or eating hikers in the woods.

Sent from my HTC One using Tapatalk

Title: Re: The Star Citizenship
Post by: Motto on October 02, 2017, 03:09:41 AM
I'd prefer they go eating hikers in the wood though, rather than having them on the Internet. Man, I hate hikers.
Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 08:19:06 AM
Well, apparently the cycle of attorney-->Reddit-->admin-->mod is in full swing, resulting in yet another policy change (https://www.reddit.com/r/DerekSmart/comments/73ovik/rules_updated_to_clarify_derailing_and_private/) over at the harassment enclave.

The mods pretending that they give a shit, and aren't part of the problem, is always a hilarious thing to watch. That jester86 mod, who btw along with other mods also part of the /r/starcitizen_trades/, is a hypocritical piece of work. Of course since I'm apparently "hurting" their Grey market, they have every incentive to condone the harassment.

They're their own worst enemy; but wait, judgement day is coming. I told them that I was going to pick one, set an example, then tie CIG to it. As with everything else, they really think I'm joking.
Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 08:20:12 AM
 A concierge has refunded. You should read his parting "The Dream Is Dead (https://www.reddit.com/r/starcitizen_refunds/comments/73qpw3/dream_is_dead_just_refunded_my_concierge_account/)" post.

Quote
TL/DR:
Just got a full refund after 18 days for approximately $2K.

Refund Process:
Very similar to what has been described here lately. I sent an initial refund request via email earlier this month. There were a lot of emails back and forth and I found it slightly absurd how much information they requested to verify my ID, but 18 days later and I had a full refund sent to my PayPal account. The staff that I worked with were polite and other than reminding me of the ramifications of my request, I didn’t feel they were trying to pressure me into keeping my money in the game.

Backstory:
Like many of you, I grew up playing the original Wing Commander and Privateer games. I didn’t know much about what Chris had been up to after about Wing 4, so all I had were good and somewhat nostalgic memories of those early successes. When the initial campaign kicked off in 2012 I was psyched. I had a couple other friends who were just as excited at what was being pitched. Our excitement fed off each other and we all put up decent sized pledges right off the bat. Supporting the great space combat sim comeback was a no-brainer with the likes of Chris and the veteran dev crew that was originally involved.
I remember following things fairly closely in the early days because everything just kept getting bigger and (seemingly) more promising due to how much money was coming in. At the time that seemed like it could only be a good thing. Who wouldn’t want more ships, more star systems, more ways to play the game, yada yada, etc.? And with every new vaguely defined feature, everyone filled-in the blanks and question marks with their own vision of what this dream-game would actually be like. The possibilities seemed endless, and the promises tried to keep up.

I have fond memories of sitting down with my friends and watching those early Around the Verse and 10 With The Chairman videos. Again, it was all too easy to hear Chris describe any number of different features and fill in all the blanks with this idealized version that you wished for it to be. I can’t recall exactly when, but eventually we all started to realize how widespread and dangerous this wish-fulfillment was getting in the community. If I had more time I’d go back and find some of those Chairman videos because it wasn’t too long before they were getting laughably absurd.
Question 7: “If I’m sitting on the space-shitter in my Constellation when I get boarded unexpectedly, will I be able to hit a button in order to pinch it off prematurely so I can defend my ship faster or will I have to wait for the full bowl movement to finish first? Follow-up Question: Will I be able to put experience points into quick-shitting, or will deuces just naturally speed up over time as long as I stay on a regular potty schedule and eat a high fiber diet?
Answer: Well, uhh, errr, we umm, we want to make sure the fidelity is just as precise in this instance as in any other and that everything will be to scale as well, so it will most likely depend on a number of factors, including but not limited to how long it has been since you last duked it out, what your diet has been over a period of time, how many extreme G flight maneuvers you've made lately, and of course if you have chosen to get any shit-mod-bio-implants.
Bottom Line, the whole project is a failure because Chris is a Designer, not a Producer. You certainly need the creative designer type to bring the ideas and give the rest of the team something to shoot for, but you also need the producer to prioritize and basically say "No" a lot in order to actually get a game made. Very few people have the aptitude/skillsets to do both well, which is why most successful large games will have different people filling both of those roles. Unfortunately it doesn't seem like Chris has (and maybe never had) anyone to say "No" to him.

The situation reminds me of George Lucas in the making of the Prequels. Both men had great initial success that granted them massive resources for subsequent projects. By the time George got around to making the prequels, he had so much money and cred in the industry that he could make anything he wanted. But just watch some of the behind the scenes footage from the prequels and you'll see how no one is able to say "no" to him, despite him bringing up one terrible idea after another. Granted, not every idea he had was horrible or else Star Wars wouldn't be the pop culture phenomenon that it is, but no one has good ideas 100% of the time, and Lucas had many more of the terrible sort make it into the prequels because no one was there to say no to them. Well, people were there that could have challenged him, but they didn't, because he was Motherfucking George Lucas dammit, and no one questions G to the L when it comes to Star Wars right?!

Anyway, without a big Dev Studio holding him accountable, all Chris had to do to get more funding was delight the overanxious fans with JPG ships and promises of trivial features that shouldn't even be seriously considered until years after release, if at all. I don't know if anyone ever did/does challenge Chris on some of the crazier stuff he promises, but it certainly doesn't seem to be working if there is.

So, if this game ever is completed in some form or fashion, I'm not hoping for anything more than a Phantom Menace type of let-down. Feels good to be out.

Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 09:00:47 AM
https://twitter.com/dsmart/status/914882232011108357 (https://twitter.com/dsmart/status/914882232011108357)

Quote
BREAKING!! Star Citizen streamer admits making money from game content. I've said this for months now; but they kept denying it. With backer unrest at an all-time high, well, they know any 3.0 going to Evocati, is getting LEAKED IMMEDIATELY.

(https://pbs.twimg.com/media/DLJQhcwWsAEtaXf.jpg)

https://www.reddit.com/r/starcitizen/comments/73t9ha/psa_evocatti_leaks_hurt_content_creators/?st=J8ABEYOM&sh=1cd28875 (https://www.reddit.com/r/starcitizen/comments/73t9ha/psa_evocatti_leaks_hurt_content_creators/?st=J8ABEYOM&sh=1cd28875)

I am well aware of the revenue from streams; but that's NOT what my commentary is about. You would think that it would be fucking obvious, but no. So here we go:

CIG setup a system whereby they segregate backers. Part of that is Evocati where backers, and streamers, gain access to new content before other backers do.

As a result of getting access to that content before backers, said streamers then FINANCIALLY GAIN from it because they stream said content. To wit, in the past, some of them did in fact stream builds ahead of PTU and final release.

It's no different from CIG routinely revealing new material to the media (e.g. GameStar, PC Gamer) ahead of backers knowing anything about that same content. And those mags also benefit from that via their online viewership and print magazine subscriptions.

Streamers, on the other hand, have long held that they don't make any money from the game, that I was full of shit for suggesting that etc. In fact, my INN expose arguably let to the complete collapse of those shills over there.

This comment by AstroPub confirms that, they DO make money from the game. They're not content creators. They're not creating anything. All they're doing is broadcast the game. Yes, of course they can monetize it. But the elephant in the room is that, by merely suggesting that leaks "hurt" them, they admit to having access to exclusive material which they can make money from. Otherwise, how exactly does it hurt them?
Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 10:51:31 AM
LOL! Who wants to go tell him?

Average 2.59 Million in Pledges a month.... Is it enough going forward? (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/average-2-59-million-in-pledges-a-month-is-it-enou)
Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 01:38:52 PM
https://twitter.com/dsmart/status/914882232011108357 (https://twitter.com/dsmart/status/914882232011108357)

Quote
BREAKING!! Star Citizen streamer admits making money from game content. I've said this for months now; but they kept denying it. With backer unrest at an all-time high, well, they know any 3.0 going to Evocati, is getting LEAKED IMMEDIATELY.

(https://pbs.twimg.com/media/DLJQhcwWsAEtaXf.jpg)

https://www.reddit.com/r/starcitizen/comments/73t9ha/psa_evocatti_leaks_hurt_content_creators/?st=J8ABEYOM&sh=1cd28875 (https://www.reddit.com/r/starcitizen/comments/73t9ha/psa_evocatti_leaks_hurt_content_creators/?st=J8ABEYOM&sh=1cd28875)

I am well aware of the revenue from streams; but that's NOT what my commentary is about. You would think that it would be fucking obvious, but no. So here we go:

CIG setup a system whereby they segregate backers. Part of that is Evocati where backers, and streamers, gain access to new content before other backers do.

As a result of getting access to that content before backers, said streamers then FINANCIALLY GAIN from it because they stream said content. To wit, in the past, some of them did in fact stream builds ahead of PTU and final release.

It's no different from CIG routinely revealing new material to the media (e.g. GameStar, PC Gamer) ahead of backers knowing anything about that same content. And those mags also benefit from that via their online viewership and print magazine subscriptions.

Streamers, on the other hand, have long held that they don't make any money from the game, that I was full of shit for suggesting that etc. In fact, my INN expose arguably let to the complete collapse of those shills over there.

This comment by AstroPub confirms that, they DO make money from the game. They're not content creators. They're not creating anything. All they're doing is broadcast the game. Yes, of course they can monetize it. But the elephant in the room is that, by merely suggesting that leaks "hurt" them, they admit to having access to exclusive material which they can make money from. Otherwise, how exactly does it hurt them?

So he deleted the above thread. Then created another one. Which is subsequently deleted as well. :laffo:

https://www.reddit.com/r/starcitizen/comments/73v1xh/my_recent_post_made_me_rethink_this_community/ (https://www.reddit.com/r/starcitizen/comments/73v1xh/my_recent_post_made_me_rethink_this_community/)

(https://cdn.discordapp.com/attachments/362664170254106624/364495985373872141/Screenshot_2017-10-02_at_3.36.31_PM.png)

Then he deleted it shortly afterwards :grin:
Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 02:38:58 PM
MOVED

So, Astopub did a reply on Reddit (https://www.reddit.com/r/starcitizen/comments/73v1xh/my_recent_post_made_me_rethink_this_community/):

I deleted my most recent post because of the pure vile BS that was coming at it from both long term fans and trolls. When both team up on you for a discussion topic it's an odd feeling. Having DS call you a shill and white knights saying you suck for an opinion about a video game has made me rethink participation in the sub. I'm not here to argue my point, as even the people whom I was thinking about told me I was wrong, but to discuss how this community has slipped into pure toxicity. There is no discussion, point counter point or any kind of civil discourse anymore. I won't stop being a fan but thought I might need to explain why I deleted my topic and will no longer be part of this subreddit. Downvoted, hate, call me anything you want here because I am done. Good luck redditors.
Title: Re: The Star Citizenship
Post by: Flashwit on October 02, 2017, 03:46:30 PM
LOL! Who wants to go tell him?

Average 2.59 Million in Pledges a month.... Is it enough going forward? (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/average-2-59-million-in-pledges-a-month-is-it-enou)

Hooooly shit, look at this reply.

Quote
I seriously doubt that the players that are going to play SC in the long run are already here as backers.
We are looking at ~10+ million players in the long run.

The delusion is unbelievable. Black Ops sold ~25 million worldwide and they think a niche space sim could reach close to half that? This is so laughable.
Title: Re: The Star Citizenship
Post by: dsmart on October 02, 2017, 05:40:54 PM
And there you have it. Paul was on a CIG broadcast today. Yup. And now they mention plans for an in-game AstroPub. Because yeah, that's totally OK and normal. Not making that up. Here, watch.

Title: Re: The Star Citizenship
Post by: Greggy_D on October 02, 2017, 07:16:02 PM
What a dirty bastard he is.
Title: Re: The Star Citizenship
Post by: dsmart on October 03, 2017, 05:59:59 AM
(https://i.imgur.com/AjYhvgw.png)

less revenue opportunity

Wait! There's more.

Listen to these statements (https://www.twitch.tv/videos/179304090?t=11m35s) he made last night. It's amazing. But he's not a Shillizen though.  :smugjones:
Title: Re: The Star Citizenship
Post by: dsmart on October 03, 2017, 06:12:38 AM
If you haven't been following the latest OSC vs Shitizens slap fight (https://www.reddit.com/user/oldschoolcmdr/comments/), it's hilarious.

Basically, a few days ago, Reddit admins (we did that btw) got on the case of the /r/ds mods. No doubt warning them about those guys going over the limits and violating Reddit ToS.

So Jester86, the primary and equally toxic mod of a bunch of ass-clowns, updated the Reddit's rules (https://www.reddit.com/r/DerekSmart/comments/73ovik/rules_updated_to_clarify_derailing_and_private/) - again.

Of course this has all happened before; and this OSC post (https://www.reddit.com/r/DerekSmart/comments/73ovik/rules_updated_to_clarify_derailing_and_private/dnt42yj/) basically lays it out clearly.

Jester, as usual, went off the rails because, you know, being a Shitizen requires that you keep taking your meds.

Naturally, if they don't get their act in gear, and people start getting sued (regardless of outcome), they're going to play the victim card. At least they can't say they didn't have enough warning.
Title: Re: The Star Citizenship
Post by: Greggy_D on October 03, 2017, 08:54:52 AM
Those jokers, by digging their heels in, are begging to be sued.
Title: Re: The Star Citizenship
Post by: dsmart on October 03, 2017, 09:45:00 AM
Those jokers, by digging their heels in, are begging to be sued.

All it takes is one. Just wait.
Title: Re: The Star Citizenship
Post by: Motto on October 03, 2017, 10:33:16 AM
I just got alerted by PM that all my posts on /r/ds are missing/ not visible/do not show up. Apparently they're modding a bit more and probably my posts need approval or something. I do see a lot (more) of "removed"s too. So all my hard work at defending Derek now will be lost. So nobody can see I was right later on. That's a shame  :cop:
Title: Re: The Star Citizenship
Post by: dsmart on October 03, 2017, 10:41:33 AM
I just got alerted by PM that all my posts on /r/ds are missing/ not visible/do not show up. Apparently they're modding a bit more and probably my posts need approval or something. I do see a lot (more) of "removed"s too. So all my hard work at defending Derek now will be lost. So nobody can see I was right later on. That's a shame  :cop:

Yeah, they're big fans of revisionist history over there. But don't worry though, I am sure they will be certain to leave all the toxicity in place.

Those fucking clowns are so getting sued if they don't take down all that defamatory shit as they've been warned to do, time and time again. Just wait.
Title: Re: The Star Citizenship
Post by: Motto on October 03, 2017, 10:46:10 AM
So they're taking the right stuff down and keeping the wrong stuff up? Well, that figures I think  :D
Title: Re: The Star Citizenship
Post by: Ghostmaker on October 03, 2017, 12:13:38 PM
Are you sure they're vulnerable to legal action? I've been following the trials and travails of lawsuits filed by a couple of real scumbags, Brett Kimberlin and Bill Schmalfeldt. Kimberlin has been practicing 'brass knuckle reputation management' for a number of years, threatening (and filing) suits against people commenting or writing about him online. Schmalfeldt has done the same. But so far, they've had little luck obtaining judgments against their targets.
Title: Re: The Star Citizenship
Post by: dsmart on October 03, 2017, 01:06:02 PM
Are you sure they're vulnerable to legal action? I've been following the trials and travails of lawsuits filed by a couple of real scumbags, Brett Kimberlin and Bill Schmalfeldt. Kimberlin has been practicing 'brass knuckle reputation management' for a number of years, threatening (and filing) suits against people commenting or writing about him online. Schmalfeldt has done the same. But so far, they've had little luck obtaining judgments against their targets.

Defamation cases aren't easy. I've prevailed in two. So I know what is involved, how they play out, what the bar for success is etc.

The problem that most people fail to realize about defamation is that 1) it has to be false; because truth is 99% defense against such a claim 2) it has to be such that a reasonable person would believe it

Libel per se is pretty cut and dry (https://www.lumendatabase.org/topics/8).

Defamation cases against a public figure are even harder because there has to be malicious intent, and/or someone posted (libel) or said (slander) something they knew to be false, but posted/said it anyway. In the case of the above examples, well, there it is.

That's what OSC was explaining to that TheGremlich guy who didn't seem to "get" it. Claiming that me or my company has committed "trade defamation" is false because not only has that not happened, he has no basis for such a claim, as that would be for CIG to make (and they would fail miserably). And we went overboard by stating on Reddit that he has also been reporting that to the FTC (he also posted it on Twitter). He knows it to be false, has no way of proving it to be true, and his Twitter account alone, as well as his Reddit posts, already show an engagement in a pattern of conduct from which a case for "malicious intent" can be made.

Go to www.eff.org and read some of their resources. They are written in plain English that any layman can understand.

Title: Re: The Star Citizenship
Post by: Ghostmaker on October 05, 2017, 09:45:03 AM
Mmm. Point made. I may be cynical due to watching those two lowlifes stagger around in court. There's been some countersuits made, but so far the courts seem to regard it as an Internet slapfight gone out of hand (at least from what I've seen).

Still, free speech has won out, and that's a good thing.

Especially when you're trying to let people know about a $160 million scam.  :woof:
Title: Re: The Star Citizenship
Post by: dsmart on October 05, 2017, 12:49:18 PM
Yeah, that's going as expected.

Where is the promised SQ42 schedule report? (https://www.reddit.com/r/starcitizen/comments/7474d8/where_is_the_promised_sq42_schedule_report/)
Title: Re: The Star Citizenship
Post by: dsmart on October 05, 2017, 01:00:22 PM
*MOVED*

Quote from: Motto
Here's a nice one too: Compared to the game now how much will 3.0 add, weapons? More ships? More mechanics? Anything cool? (https://www.reddit.com/r/starcitizen/comments/749va7/compared_to_the_game_now_how_much_will_30_add/)

My favorite reply: 2.6.3 could be considered a technology demo whereas 3.0 is really the true game foundation.   :dance:

 :lol:

I remember back when 2.0 was the Jesus Patch. Then it was 3.0. Now it looks like it's going to be the Baby Jesus Patch. I can't wait to see the plan for 3.1.
Title: Re: The Star Citizenship
Post by: dsmart on October 05, 2017, 01:17:09 PM
So yesterday, the most hilarious thing happened.

CIG, a games company, was caught backing crowd-funded clothing.

https://www.reddit.com/r/starcitizen/comments/749xey/cig_just_backed_their_first_kickstarter_in_over/

https://www.kickstarter.com/profile/cig

(https://i.imgur.com/xNehUpo.png)

They later pulled it after it was posted online.

"CIG are simply looking for new and exciting ways to pull the wool over peoples eyes" - Major Tom  :laugh:
Title: Re: The Star Citizenship
Post by: FredBloggs on October 05, 2017, 05:13:48 PM
Star Citizen Alpaca's confirmed?
Title: Re: The Star Citizenship
Post by: dsmart on October 05, 2017, 06:00:11 PM
Yeah, that went well.

Well its been a strong 4 years of waiting from me (https://www.reddit.com/r/starcitizen/comments/74h7q5/well_its_been_a_strong_4_years_of_waiting_from_me/)
Title: Re: The Star Citizenship
Post by: David-2 on October 05, 2017, 08:10:31 PM
Yeah, that went well.

Well its been a strong 4 years of waiting from me (https://www.reddit.com/r/starcitizen/comments/74h7q5/well_its_been_a_strong_4_years_of_waiting_from_me/)

Already two replies there saying: don't quit now, 4 years = half way done.

Goalposts: Moving.

Again.
Title: Re: The Star Citizenship
Post by: Meowz on October 06, 2017, 08:04:33 AM
Lol apparently /r/sc wasn't enough of an echo chamber, safe space for some. They needed to make their own private /r consisting of people who have been properly "vetted" #notacult.

https://www.reddit.com/r/SecretStarCitizen/
Title: Re: The Star Citizenship
Post by: dsmart on October 06, 2017, 08:52:09 AM
This is how a Star Citizen reacted to the 3.0 Evocati release. Not a cult though. At all.

Title: Re: The Star Citizenship
Post by: the_wolfmann on October 06, 2017, 09:06:08 AM
This is how a Star Citizen reacted to the 3.0 Evocati release. Not a cult though. At all.

I'm pretty sure their deity has to be the flying spaghetti monster due to the spaghetti mess the underlying game code must be for it to perform so poorly.

Flying CRobletti Monster?
Title: Re: The Star Citizenship
Post by: dsmart on October 06, 2017, 09:30:15 AM
All concierge members will now be in Wave 1 for PTU access after the NDA phase (https://www.reddit.com/r/starcitizen/comments/74kg5i/will_leverett_all_concierge_members_will_now_be/dnz4xoq/)

Quote
"Ah right - those unwashed peons who mearly bought a game and were told they could be alpha testers without restrictions - are suddenly told 4 years later - "Fuck off shitcunts you don't belong here with us REAL testers"
Good mentality to have there."

It's almost as if since they started Evocati, I have been saying that it was a bad idea and just used to milk backers for more money. Yup, I did. Back in April 2016, Star Citizen – The Extinction Level Event (http://dereksmart.com/2016/04/star-citizen-the-ele/)

Right now, it's :

Dev -> QA -> Evocati -> Subscribers/Concierge -> PTU -> Live
Title: Re: The Star Citizenship
Post by: dsmart on October 06, 2017, 10:23:15 AM
Meanwhile, over at the Star Citizen Reddit cesspool, they're really mad at me (http://archive.is/l9vis) for 3.0 being a mess. Reported (https://www.reddit.com/r/DerekSmart/comments/74jdnu/we_dont_do_witchhunts_herethis_isnt_a_hug_box/dnyvcmd/).

(https://pbs.twimg.com/media/DLeKFGvXkAEcCjS.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on October 06, 2017, 12:16:26 PM
So Avacados, without breaking NDA, how is it? (https://www.reddit.com/r/starcitizen/comments/74pns4/so_avacados_without_breaking_nda_how_is_it/do056ay/?sh=7a5400b5&st=J8G9QRAJ)

Quote
It sucks, I have been playing and FPS is solid 15. All the typical 2.6 bugs are still present. Game is done for.
Title: Re: The Star Citizenship
Post by: Motto on October 06, 2017, 01:01:17 PM
Well, this (https://www.reddit.com/user/Moeis1977) is fun reading. Moeis is even more stupid than we thought...

And persistent in the lie that he is not Serendipity. Even there. Because, we might look there? God, what an idiot  :doh:
Title: Re: The Star Citizenship
Post by: dsmart on October 08, 2017, 07:09:16 AM
Looks like someone found the White Nationalists (https://www.splcenter.org/fighting-hate/extremist-files/group/traditionalist-worker-party) in Star Citizen

(https://i.imgur.com/FSBIOhJ.jpg)

Remember this? Bungie fixing Destiny 2 armor resembling white nationalist symbol (https://www.polygon.com/2017/9/12/16296256/destiny-2-armor-hate-group-symbol-kek-kekistan-flag)
Title: Re: The Star Citizenship
Post by: dsmart on October 10, 2017, 05:00:20 AM
What's the deal with bulk accounts being sold? example in post (https://www.reddit.com/r/starcitizen/comments/7599cm/whats_the_deal_with_bulk_accounts_being_sold/do4csun/)

Quote
A guy i know purchased 12 accounts off ebay. Paid just over 200 dollars for over 800 dollars worth of ships+plus game, all with SQ42.. and then just gifted them all to himself. Accounts came with usernames and passwords. He said there is TONS of them available in a lot of places. How does this even happen?
  :shrug:

Title: Re: The Star Citizenship
Post by: Greggy_D on October 10, 2017, 06:54:09 AM
Well, CIG can create accounts and JPGs out of thin air.  Connect the dots.
Title: Re: The Star Citizenship
Post by: dsmart on October 12, 2017, 07:42:08 AM
Oh yeah, this it totally going to go down really well.

(https://imgur.com/JJTXXq4.jpg)

My comment (https://www.youtube.com/watch?v=JGPKpBCNcls&lc=z23pf5ag4nrejd1wz04t1aokgk2o4k3ull4yhqhyvmogrk0h00410).

Quote
On the "left": The guys on /r/starcitizen_refunds/ dedicated to exposing Star Citizen as a SCAM, and helping backers get refunds. And no, not all of them are Goons.

On the "alt-off-right": The guys on /r/ds parked on a hate sub Reddit for targeted harassment against an individual saying bad stuff about a video game, while waging an Internet wide war against dissenting opinions on Star Citizen. The guys who see Derek Smart everywhere, and who can't stand the fact that the train-wreck they backed, and which - even as I type this - is coming to its explosive end - could possibly be a SCAM.

That said, as to your "tease" video, and opening description...

You do realize this is bullshit, right? And it's going to be just another fuel for discourse? Let me explain my POV.

"Her twitter post was blown up into a propaganda piece by one side and she was attacked by the other side"

If the above excerpt is in fact the sentiment expressed in that interview, then one thing is certain - it's only going to get worse.

People need to take responsibility for their actions. She Tweeted that she got a refund - as is her right. Then the "alt-off-right" got wind of it from my Twitter feed (they stalk it 24-7), created a Reddit thread out it etc. As did the other guys on the refunds sub, which is actually the correct place where it would be.

THEN, as if the Twitter nonsense wasn't bad enough, she decided to walk right up to the edge of the cliff, then walked off it, by going to Reddit to "explain" herself. As if she needed any justification or explanation on how she spends her money, why she got a refund etc.

This person (posted on a hate Reddit) below actually made a very good point. That was back when they had the conspiracy theory that the other side had anything to do with her story. We didn't.

https://www.reddit.com/r/DerekSmart/comments/70wl5h/derek_smart_on_twitter_gee_gamedevs_are_gamers/dn6ertz/

The fact that her Twitter profile (https://twitter.com/Yakaru) indicated that she works for Amazon (games, but not Lumberyard), should have been a clue that she was stepping off a cliff, and about to drop into a minefield.

Then she did. And the rest is history.

The other side didn't use her as propaganda at all, and no more than ALL the other refund posts in that sub Reddit. In fact, last I checked, there wasn't a SINGLE post about her refund and how her dev role gave any credibility to it. Personally, as most people know, I have LOTS of industry people in my social media feed, especially on Facebook - and most of them were Star Citizen backers who got a refund without making a big deal out of it. In fact, until her fiasco, I'm still the only industry person whose forced refund ever went public. But that's ONLY because CIG, in their infinite wisdom, decided to issue a FALSE press statement to PC Gamer, and made a big deal out of it because of who I was, and because they saw me as a threat. You all can thank Ben Lesnick (yeah shocking, I know) for that one, as he was a proponent of that dumb and disastrous decision. I've been on their case since. I actually just covered this in my latest blog (http://dereksmart.com/2015/07/star-citizen-blogs/)

I personally had several Twitter DM exchanges with her, in which I even advised her NOT to delete her Tweets, as she was planning to do because of the harassment that those guys were levying against her. Funny story: I know people she has worked with; and when one of them reached out to me - after seeing the discussion in my feed - that was the ONLY reason why she and I even had a Twitter DM exchange. It is, after all, a very small industry.

This bullshit has NOTHING to do with Star Citizen. She was a backer. Until she wasn't. End of story. There is no story here, aside from the impending noise that whatever it is you are about to air, goes live. Then we're back where we started. To what end? What is there to be gained?

Hey, as I said, people have to take responsibility for their actions. At least, like she voluntarily made her refund public, doing an interview - regardless of merit or discourse - is her decision to make. Most of us are just in this Star Citizen fiasco for the lols.

Bring it.

And furthermore (https://www.youtube.com/watch?v=JGPKpBCNcls&lc=z23pf5ag4nrejd1wz04t1aokgk2o4k3ull4yhqhyvmogrk0h00410.1507844857018891)

Quote
Hey, it's your show, you can do what you want. Though I feel as if you didn't quite "get" what I was actually talking about.

The point that I was making has absolutely nothing to do with "defending" oneself. In fact, I quoted the part that you have in your descriptor. Here, so you don't have to scroll, I will copy and paste it again.

"So, the long and short, after Her twitter post was blown up into a propaganda piece by one side and she was attacked by the other side"

I found it to be inflammatory (trust me, I know all about that) and sets the wrong tone for whatever it is you're going to be broadcast. You immediately made it about "two sides", this despite the fact it had nothing to do with that all.

I am commenting on this because clearly you have NO idea how this whole thing even blew up. The short version:

1) She Tweeted this: https://twitter.com/Yakaru/status/909673154431217664

2) Someone posted it in my Discord channel

3) I Tweeted this: https://twitter.com/dsmart/status/909832097455632386

4) The denizens of the /r/ds hate-Red, saw it. And just like they do with everything in my feed, they created an attack thread out of it, and proceeded to attack me and her. The same way they attack anyone who refunds from the project - even you (as you well know)

5) Goons got involved by creating their own thread (since it's about refunds) https://goo.gl/uLY75J

6) For whatever reason, she shows up on Reddit, to engage posters and "defend/explain" herself

7) As things got heated, both in her Twitter feed and on Reddit, she said she was going to delete her Tweet etc

8) During all that, both in my public Tweets and in our private exchange, I told her to just ignore them and to not respond

- The End.

So how exactly did I or even that one side (the "refunds" sub) use this for "propaganda"? The evidence is there that the only people who attacked and/or derided her, are the same toxic clowns parked on a hate-Red doing what they do 24-7 because you know, any dissenting opinion about Star Citizen is either Derek Smart, an alt, or someone who has betrayed the cult.

And guess what, as if that wasn't bad enough, your teaser descriptor "Star Citizen - The Yakaru Interview, A Look Inside CIG and SC" now has those same clowns making posts alluding to the fact that she worked for CIG on the side, didn't take a job there, has inner workings of the company etc. You know, ALL the things she would be STUPID to even comment on publicly IF in fact she decides to talk about ANY of that with you - or anyone for that matter. How exactly do you think she's going to give you a "look inside CIG and SC" without either breaching an NDA, or sending out a message to potential employers that she can't be trusted to keep company information secret? You know, the sort of thing that NDAs are designed for. And even IF she doesn't have an NDA, it's basically CAREER SUICIDE if she tells you ANYTHING (good, bad, or ugly) - on the record - about the inner workings of the company. And you would be complicit in that if you aired it.

I have to believe that you're better than this, and smart enough to fully research something like this before embarking on commentary that is not only inflammatory, but which also serves to skew the events as they unfolded.

Finally, the ONLY reason I am even responding is because, again, your teaser video appeared in my Discord channel. And since I was the one who did the original Tweet, I felt that I had to explain how it happened because clearly your version of the facts is tainted, and only serves to promote further discourse, rather than address anything. As if the few hundred people who are likely to see the stream, are somehow going to have a different opinion of what happened, let alone get a grip on what actually happened almost a MONTH ago, Sept 18th.

I'm going to have to write a blog now, aren't I?

UPDATE: He took down the video. I had it in my cache. So I have replaced the link with an image of it because I want to preserve his description of the video.
Title: Re: The Star Citizenship
Post by: dsmart on October 12, 2017, 10:33:39 AM
Apparently Evocati are running their own anti-FUD campaign now.

It all reads like a load of horseshit to me.

http://dumptext.com/07N8rKG7
Title: Re: The Star Citizenship
Post by: dsmart on October 13, 2017, 08:59:17 AM
Oh yeah, this it totally going to go down really well.

(https://imgur.com/JJTXXq4.jpg)

My comment (https://www.youtube.com/watch?v=JGPKpBCNcls&lc=z23pf5ag4nrejd1wz04t1aokgk2o4k3ull4yhqhyvmogrk0h00410).

Quote
On the "left": The guys on /r/starcitizen_refunds/ dedicated to exposing Star Citizen as a SCAM, and helping backers get refunds. And no, not all of them are Goons.

On the "alt-off-right": The guys on /r/ds parked on a hate sub Reddit for targeted harassment against an individual saying bad stuff about a video game, while waging an Internet wide war against dissenting opinions on Star Citizen. The guys who see Derek Smart everywhere, and who can't stand the fact that the train-wreck they backed, and which - even as I type this - is coming to its explosive end - could possibly be a SCAM.

That said, as to your "tease" video, and opening description...

You do realize this is bullshit, right? And it's going to be just another fuel for discourse? Let me explain my POV.

"Her twitter post was blown up into a propaganda piece by one side and she was attacked by the other side"

If the above excerpt is in fact the sentiment expressed in that interview, then one thing is certain - it's only going to get worse.

People need to take responsibility for their actions. She Tweeted that she got a refund - as is her right. Then the "alt-off-right" got wind of it from my Twitter feed (they stalk it 24-7), created a Reddit thread out it etc. As did the other guys on the refunds sub, which is actually the correct place where it would be.

THEN, as if the Twitter nonsense wasn't bad enough, she decided to walk right up to the edge of the cliff, then walked off it, by going to Reddit to "explain" herself. As if she needed any justification or explanation on how she spends her money, why she got a refund etc.

This person (posted on a hate Reddit) below actually made a very good point. That was back when they had the conspiracy theory that the other side had anything to do with her story. We didn't.

https://www.reddit.com/r/DerekSmart/comments/70wl5h/derek_smart_on_twitter_gee_gamedevs_are_gamers/dn6ertz/

The fact that her Twitter profile (https://twitter.com/Yakaru) indicated that she works for Amazon (games, but not Lumberyard), should have been a clue that she was stepping off a cliff, and about to drop into a minefield.

Then she did. And the rest is history.

The other side didn't use her as propaganda at all, and no more than ALL the other refund posts in that sub Reddit. In fact, last I checked, there wasn't a SINGLE post about her refund and how her dev role gave any credibility to it. Personally, as most people know, I have LOTS of industry people in my social media feed, especially on Facebook - and most of them were Star Citizen backers who got a refund without making a big deal out of it. In fact, until her fiasco, I'm still the only industry person whose forced refund ever went public. But that's ONLY because CIG, in their infinite wisdom, decided to issue a FALSE press statement to PC Gamer, and made a big deal out of it because of who I was, and because they saw me as a threat. You all can thank Ben Lesnick (yeah shocking, I know) for that one, as he was a proponent of that dumb and disastrous decision. I've been on their case since. I actually just covered this in my latest blog (http://dereksmart.com/2015/07/star-citizen-blogs/)

I personally had several Twitter DM exchanges with her, in which I even advised her NOT to delete her Tweets, as she was planning to do because of the harassment that those guys were levying against her. Funny story: I know people she has worked with; and when one of them reached out to me - after seeing the discussion in my feed - that was the ONLY reason why she and I even had a Twitter DM exchange. It is, after all, a very small industry.

This bullshit has NOTHING to do with Star Citizen. She was a backer. Until she wasn't. End of story. There is no story here, aside from the impending noise that whatever it is you are about to air, goes live. Then we're back where we started. To what end? What is there to be gained?

Hey, as I said, people have to take responsibility for their actions. At least, like she voluntarily made her refund public, doing an interview - regardless of merit or discourse - is her decision to make. Most of us are just in this Star Citizen fiasco for the lols.

Bring it.

And furthermore (https://www.youtube.com/watch?v=JGPKpBCNcls&lc=z23pf5ag4nrejd1wz04t1aokgk2o4k3ull4yhqhyvmogrk0h00410.1507844857018891)

Quote
Hey, it's your show, you can do what you want. Though I feel as if you didn't quite "get" what I was actually talking about.

The point that I was making has absolutely nothing to do with "defending" oneself. In fact, I quoted the part that you have in your descriptor. Here, so you don't have to scroll, I will copy and paste it again.

"So, the long and short, after Her twitter post was blown up into a propaganda piece by one side and she was attacked by the other side"

I found it to be inflammatory (trust me, I know all about that) and sets the wrong tone for whatever it is you're going to be broadcast. You immediately made it about "two sides", this despite the fact it had nothing to do with that all.

I am commenting on this because clearly you have NO idea how this whole thing even blew up. The short version:

1) She Tweeted this: https://twitter.com/Yakaru/status/909673154431217664

2) Someone posted it in my Discord channel

3) I Tweeted this: https://twitter.com/dsmart/status/909832097455632386

4) The denizens of the /r/ds hate-Red, saw it. And just like they do with everything in my feed, they created an attack thread out of it, and proceeded to attack me and her. The same way they attack anyone who refunds from the project - even you (as you well know)

5) Goons got involved by creating their own thread (since it's about refunds) https://goo.gl/uLY75J

6) For whatever reason, she shows up on Reddit, to engage posters and "defend/explain" herself

7) As things got heated, both in her Twitter feed and on Reddit, she said she was going to delete her Tweet etc

8) During all that, both in my public Tweets and in our private exchange, I told her to just ignore them and to not respond

- The End.

So how exactly did I or even that one side (the "refunds" sub) use this for "propaganda"? The evidence is there that the only people who attacked and/or derided her, are the same toxic clowns parked on a hate-Red doing what they do 24-7 because you know, any dissenting opinion about Star Citizen is either Derek Smart, an alt, or someone who has betrayed the cult.

And guess what, as if that wasn't bad enough, your teaser descriptor "Star Citizen - The Yakaru Interview, A Look Inside CIG and SC" now has those same clowns making posts alluding to the fact that she worked for CIG on the side, didn't take a job there, has inner workings of the company etc. You know, ALL the things she would be STUPID to even comment on publicly IF in fact she decides to talk about ANY of that with you - or anyone for that matter. How exactly do you think she's going to give you a "look inside CIG and SC" without either breaching an NDA, or sending out a message to potential employers that she can't be trusted to keep company information secret? You know, the sort of thing that NDAs are designed for. And even IF she doesn't have an NDA, it's basically CAREER SUICIDE if she tells you ANYTHING (good, bad, or ugly) - on the record - about the inner workings of the company. And you would be complicit in that if you aired it.

I have to believe that you're better than this, and smart enough to fully research something like this before embarking on commentary that is not only inflammatory, but which also serves to skew the events as they unfolded.

Finally, the ONLY reason I am even responding is because, again, your teaser video appeared in my Discord channel. And since I was the one who did the original Tweet, I felt that I had to explain how it happened because clearly your version of the facts is tainted, and only serves to promote further discourse, rather than address anything. As if the few hundred people who are likely to see the stream, are somehow going to have a different opinion of what happened, let alone get a grip on what actually happened almost a MONTH ago, Sept 18th.

I'm going to have to write a blog now, aren't I?

UPDATE: He took down the video. I had it in my cache. So I have replaced the link with an image of it because I want to preserve his description of the video.

(https://imgur.com/XZlD6E6.jpg)

He has posted another video. I left him a comment which he has now removed. Shocking.

Quote
This is bullshit. And you're a coward. And a fool.

This is precisely why you don't send a boy to do a man's job. If you can't stand the heat, don't go into the kitchen. In fact, stay out of the house!

First, you've already refunded (as you have claimed), but somehow, despite the fact that you have NOTHING invested (unlike me who is unequivocally out to put people in jail over this scam), you continue to make these videos which serve NO purpose other than to paint a giant "LOOK AT ME!!" bullseye on your ass.

Now, in what is the dumbest move to date, you squandered and completely KILLED all the goodwill and credibility you once had via those videos for drama. But when you consider that only a complete FOOL would spend $7K on a video game, it all kinda makes sense that you're probably a few berries short of a blueberry pie.

As if that wasn't bad enough, somehow you thought it was a brilliant idea to reach out to someone who, attention seeking aside, stands to lose more than you, if they went on the record about ANYTHING related to Star Citizen and/or CIG.

Then, you decided to create a teaser announcement video about it, complete with drama seeking inflammatory rhetoric. Which, now that I think about it, was probably a good move because, my comments (http://www.dereksmart.com/forum/index.php?topic=15.msg4927#msg4927) - preserved because somehow I figured that you would kill that video - aside, I'm quite sure that it didn't generate the sort of responses you were hoping for. You certainly didn't count on me dropping truth bombs in your feed.

Now that it has dawned on you - and her - that this was a DUMB thing to do, instead of just pulling the video and letting the whole thing die, you come up with yet more bullshit to justify your own blatant stupidity.

No, the video didn't "destroy the intent, and made it the source of drama". YOU made this whole thing the source of drama. And the fact that she was dumb enough to agree to do this, puts you and her in the same boat, up shit creek, in a boat with holes, and  without a paddle.

While I'm at it, please explain to me at which point did it dawn on you that "making another video which could be twisted to fit an agenda" would bother you? What? There was a power outage or short circuit in both your brains during the discussion about doing this interview? Or was it during the interview itself? All those email exchanges that you and her had, leading to setting up the time, doing the interview, you post-processing it etc, there was never a point where it occurred to you that the power was probably out upstairs, and that you two inconsequential tools were about to step into a HIGHLY POLARIZED minefield of epic proportions? And that it was going to end up hurting one person (her) more than the other (you).

Aside from the fact that, without my permission, she shared privileged communications that I had with her, and which YOU made public in that video's comment, until I asked you to remove it. But I will deal with both of you later on that. The point is, God only knows what other privileged communication she may have shared with you. Either from her job at Amazon Game Studios which may have made her privy to that studios involvement with CIG and indeed the Star Citizen project, or during her short time work with CIG. BOTH of which I am quite certain are protected by NDA in some form. I mention this because the description ("Star Citizen - The Yakaru Interview, A Look Inside CIG and SC") for your video was highly suspicious, inflammatory, and gave the impression that she had decided to go full Leroy Jenkins with inside info on Star Citizen and CIG. Which was the point of my comments to you.

No, we don't know that the video had "...easily verifiable statements or facts out of context to fit a preconceived narrative" because it NEVER aired. What on Earth are you going on about? You know that's not how that works, right? Aside from that, how does a statement of fact, or easily verifiable information, get around the provisions of an NDA, let alone the inherent risks to her employment? Tip: Just because it's true and/or verifiable, doesn't mean it's OK to share on the record, and without permission. There is a reason why, time and time again, courts have upheld NDA decisions. The latest being the crippling fines imposed on parties who were found to have breached an NDA as per Zenimax v Oculus. Sure, people breach them all the time - just don't get caught. That's what leaks are about.

And don't thank me for being in your channel, or being the cause of you not continuing to deride CIG over a train wreck. I only came here when I got wind of the fact that YOU had decided to jump feet first into drama that you CLEARLY didn't have first hand knowledge of, and in which I was involved.

Annoyance aside, while I have to believe that your intentions were noble, the fact remains that you clearly don't know what it means to TAKE RESPONSIBILITY for one's actions. The mark of a leader and/or a decent person, is to take responsibility for actions and words, while NOT making excuses or blaming other people for one's own follies. You did that in your comments in that video. You did that in the description of the video. And here - again - you're doing the SAME thing in the very video in which you're proclaiming: "Hey guyz! I screwed up! It must have been the cold medicine". You couldn't just OWN the shit that YOU started, you had to wave it off on third-parties who had NO hand in it - at all.

Own this shit, and take it LIKE A MAN! It's all on you.

ps: I know you have friends in Evocati,  so you already know - without a doubt - that 3.0 is a pure and utter disaster. Maybe your time is better spent spreading the word so the fools who are still funding Chris Roberts' Golden parachute, know what's coming. That's worthy of your time, not all this other crap.

UPDATE: He called me a cuck, then hid my comments  :vince:

(https://imgur.com/bpTnIoG.jpg)
Title: Re: The Star Citizenship
Post by: Greggy_D on October 13, 2017, 09:19:28 AM
He took the first video down?
Title: Re: The Star Citizenship
Post by: Resin on October 13, 2017, 09:58:34 AM
 What? Because of Youtube video comments?
 


Sent from my iPhone using Tapatalk Pro
Title: Re: The Star Citizenship
Post by: N0mad on October 13, 2017, 10:08:03 AM
What? Because of Youtube video comments?

I love the way FailureToReport blames Derek simply because he made a comment pointing out that doing an interview was just going to cause arguments.

Poor guy gets blamed for everything.
Title: Re: The Star Citizenship
Post by: Flashwit on October 13, 2017, 10:39:16 AM
Apparently Evocati are running their own anti-FUD campaign now.

It all reads like a load of horseshit to me.

http://dumptext.com/07N8rKG7

Eh, if that's ANTI I don't think it's doing a very good job of it. Makes 3.0 sound like a pile of crap to be honest.
Title: Re: The Star Citizenship
Post by: dsmart on October 17, 2017, 05:36:34 PM
Holy Crap these guys are seriously mad at me over a video game. FF to 59:55

Title: Re: The Star Citizenship
Post by: David-2 on October 17, 2017, 07:37:49 PM
FF to 59:55.

I only watched a minute of the clip - and have never seen this podcast before - but judging by the title it seems to be dedicated to Star Citizen.  Can that be right?  It is 200 minutes long!  Nearly 3.5 hours!  Is it all about Star Citizen?

If so, all I can say is:  These sad boys don't have lives!
Title: Re: The Star Citizenship
Post by: N0mad on October 18, 2017, 12:05:16 AM
FF to 59:55.

I only watched a minute of the clip - and have never seen this podcast before - but judging by the title it seems to be dedicated to Star Citizen.  Can that be right?  It is 200 minutes long!  Nearly 3.5 hours!  Is it all about Star Citizen?

If so, all I can say is:  These sad boys don't have lives!

That clip is hilarious.

But, yes, there are loads of dull discussion videos on Youtube about Star Citizen. The problem Chris Roberts has is that he's created a hype train, even greater that NMS, where he has promised the world to the fans (quite literally, they're still on about procedurally generated cities on planets). We're in the situation where the scope of SC is so huge, everyone just imagines what they'd want to do in their perfect space sim and when they check the list of features then inevitably parts of that dream are on the list. Which is why you can have 3hr discussion videos all about the non existent game mechanics, lore and development - all dreaming about what the game could be like. The problem is that, if it is made, it will NEVER live up to any of these over hyped expectations, which is why CRoberts says it will always be in development. The promised features will always be added in a future patch, and if you just buy some more ships then they can make it better, always in the future, always just out of reach, but doing enough to make the whales think that it will work out in the end. That strategy has worked for CRoberts for years now, the only way the whales might lose faith is if they realise that CIG can't make even a limited 3.0 patch work. CitizenCon will be interesting this year.

 
Title: Re: The Star Citizenship
Post by: Motto on October 18, 2017, 04:28:14 AM
Shitizen Con will be the second nail in the coffin after GC17. They already got the word out "Nothing on SQ42" so that's a major setback/disappointment for a lot of backers. Adding to that the fiasco that CG17 was (nail number 1) and the fact that 3.0 isn't the glorious "now we are finally done polishing so you can have the best game experience EVER" patch that also isn't released yet to the masses, Shitizen Con '17 will not bring much to the table. Except things to sell of course. And then it's just waiting for the Holiday Event where they will have to show something about SQ42 that will be picked apart very shortly to something that's as far from the true state as SC is for being ready for public release. Nail number 3. Nail number 4 are the rapidly dwindling numbers of sales and increasing refund requests. Nail number 5 will be the difficulties paying back the loan(s) / getting the tax benefits. All the above will lead to CIG having to downsize drastically which will lead to uproar and massive bailouts and that'll be the final nail number 6. Game Over. Do not pass Start but go directly to Jail.
Title: Re: The Star Citizenship
Post by: dsmart on October 18, 2017, 06:16:25 PM
It's going to be a complete shit-show. I can't wait. I hope they have 3.0 there for people to play. Though being on a LAN, the experience will of course be totally different.
Title: Re: The Star Citizenship
Post by: Motto on October 18, 2017, 06:19:07 PM
Our countdown for Shitizen Con has more hype and expectation in it than the one of the fanbois  :D
Title: Re: The Star Citizenship
Post by: Backer42 on October 18, 2017, 06:19:56 PM
These sad boys don't have lives!
They get paid for it. So they have a life.
Title: Re: The Star Citizenship
Post by: Kyrt on October 19, 2017, 01:45:00 AM
It's going to be a complete shit-show. I can't wait. I hope they have 3.0 there for people to play. Though being on a LAN, the experience will of course be totally different.

Being on a LAN didn't seem to give much help at GC17
Title: Re: The Star Citizenship
Post by: dsmart on October 19, 2017, 06:36:45 AM
It's going to be a complete shit-show. I can't wait. I hope they have 3.0 there for people to play. Though being on a LAN, the experience will of course be totally different.

Being on a LAN didn't seem to give much help at GC17

Yeah, but imagine how much more of a shit-show it would have been. Considering the current state of Evocati 3.0, do you think it was that much better back in Aug?
Title: Re: The Star Citizenship
Post by: premiumnugz on October 20, 2017, 10:15:00 AM
Yeah, but imagine how much more of a shit-show it would have been. Considering the current state of Evocati 3.0, do you think it was that much better back in Aug?

I would like to know what state it was last October 2016 when Chris said it would be coming out before Christmas that year  :psyduck: :bahgawd:
Title: Re: The Star Citizenship
Post by: Motto on October 20, 2017, 10:17:50 AM
Nah, I'd just settle for the 3.0 build that Gamestar totally played.
Title: Re: The Star Citizenship
Post by: dsmart on October 20, 2017, 02:40:42 PM
We get these epic self-owns once in awhile. But when it's done by a Reddit mod, it's even more hilarious.

Short version.

1) OSC (the bane of Shitizens everywhere, who showed up this past Summer (https://www.reddit.com/r/starcitizen/comments/68neg4/potential_backer_with_questions/)) created this thread

https://www.reddit.com/r/starcitizen_refunds/comments/77bv0x/where_to_file_a_refund_complaint_against_roberts/

2) Jester86, the ever so hapless mod of the devils ass crack that is the /r/ds hate Sub, decided to post this gem. This is the unedited version btw.

(https://pbs.twimg.com/media/DMluIndW4AEFMAU.jpg:large)

3) Then he came up with this brilliant post about how asking for a refund is not only illegal, but also it is illegal for OSC to create a thread showing people how to do it. I kid you not. To which OSC responded.

https://www.reddit.com/r/DerekSmart/comments/77ii0l/derek_on_twitter_things_are_getting_serious_over/don0127/

4) Then, after HE reported the post and it wasn't showing in his feed as a result, he somehow thought that it was removed by Reddit admins or the BeetWagon on of the mods (who latest claimed he knew nothing about it - at all) of the /r/starcitizen_refunds. He somehow tried to pass that off as him being right.

(https://i.imgur.com/VJRGmvB.png)

5) Except he wasn't. So he edited the original post.

(https://i.imgur.com/qs1anHF.jpg)

6) After OSC got wind of it, man I could feel the burn from down here in Florida

https://www.reddit.com/r/starcitizen_refunds/comments/77bv0x/where_to_file_a_refund_complaint_against_roberts/don8l78/

This shit never gets boring.

(https://i.imgur.com/NitdVkL.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on October 21, 2017, 04:34:13 AM
Meanwhile, over on Facebook page. So much negativity (https://www.facebook.com/RobertsSpaceIndustries/photos/a.430328133675881.95170.426976044011090/1648678525174163/?type=3&theater).
Title: Re: The Star Citizenship
Post by: dsmart on October 21, 2017, 04:56:48 AM
So they had this "panel" at TwitchCon

https://www.twitch.tv/videos/183740101?t=01h59m40s

(https://pbs.twimg.com/media/DMnOYn-VAAAPTnG.jpg)

L-R a shill without an audience (Bad News Baron), an untalented ex-hobo (Huckabee, CIG), a real gamedev (Ed Lewis, Frontier), a homophobic anti-semetic moron (Lesnick, CIG), a real gamer (Manley)

Title: Re: The Star Citizenship
Post by: dsmart on October 21, 2017, 06:40:27 AM
2 yrs ago this month. Never forget. #dereksmartwasright

FF to @ 5:00



(https://pbs.twimg.com/media/DMqmWXNX0AAE_4U.jpg)
Title: Re: The Star Citizenship
Post by: StanTheMan on October 21, 2017, 06:45:04 PM
https://np.reddit.com/r/starcitizen/comments/77ku2n/the_co_pioneer_will_go_on_sale_oct_27th_and_cost/

On the latest JPEG retailing at $850
Quote
But it keeps the cash flowing in, provides incentive for the community to support, encourages hype, and diversifies the player base before launch.

12 people in an instance, 10 FPS and constant game crashes will diversify a player base..
Title: Re: The Star Citizenship
Post by: dsmart on October 21, 2017, 06:46:30 PM
https://np.reddit.com/r/starcitizen/comments/77ku2n/the_co_pioneer_will_go_on_sale_oct_27th_and_cost/

On the latest JPEG retailing at $850
Quote
But it keeps the cash flowing in, provides incentive for the community to support, encourages hype, and diversifies the player base before launch.

12 people in an instance, 10 FPS and constant game crashes will diversify a player base..

Yeah it would. It spreads them all across different instances of no more than 4 at a time. Works fine if you ask me. :colbert:
Title: Re: The Star Citizenship
Post by: dsmart on October 27, 2017, 08:21:08 AM
Meanwhile, the ship matrix (https://robertsspaceindustries.com/ship-matrix) went live.

https://www.reddit.com/r/starcitizen_refunds/comments/792rm6/the_outrage_over_the_new_ship_matrix_reveals_what/

Quote
A cursory look at the official forums and r/starcitizen will show that a lot of backers are outraged over the perceived nerfs to their stable of ships, which confirms the egregious state of the game and how unprecedently, and indefensibly p2w this game has become.
The most common defense against the assertation that Star Citizen is a calamitous p2w fiasco is that the action of spending hundreds (if not many thousands of dollars) on ships is NOT to gain a competitive advantage over other players but to fund the development of the game. But then if this were the case why would anyone care about their ships being nerfed? Surely spending that $850 (or insert another preposterous number) was to contribute to the cause NOT to acquire a massive advantage over players who haven't, right? Yeah of course it fucking wasn't. Don't pretend that transaction was in any shape or form well-intentioned.
Whatever little hopes I have of this game ever releasing are constantly poisoned by the realization that there are other players who have spent tens of thousands of dollars with the sole intention of acquiring such an enormous advantage over me that I could never compete, unless I sunk the same amount or another preposterous amount of game-time - I say this because there is no way CiG would ever make any of these ships easily obtainable due to the inevitable outrage from the whales.
Furthermore, the idea that people are more outraged over numbers on a web page than they are over the fact that some of these ships they're complaining about aren't even in the game, years after they bought them.
Please don't feel i'm directing this at you good folks, I've been banned from r/starcitizen so I guess preaching to the choir will do.
Title: Re: The Star Citizenship
Post by: the_wolfmann on October 28, 2017, 11:16:47 AM
 :lol:@ that guy on SA that paid :10bux: to declare the "fantasyland scam thing as decidedly over":
Quote from: SCtrumpHaters https://forums.somethingawful.com/showthread.php?goto=post&postid=477826339#post477826339
I don't want anyone and Dereek to get too bent out of shape but there will be swift reprisals for bullshit if it continues to be spread here. If you have criticisms fine, but this fantasyland scam thing is decidedly over.

And what exactly will be the swift reprisal if the "bullshit" continues? Are they going to revoke our citizenship :lol:
Title: Re: The Star Citizenship
Post by: dsmart on October 29, 2017, 05:45:49 AM
:lol:@ that guy on SA that paid :10bux: to declare the "fantasyland scam thing as decidedly over":
Quote from: SCtrumpHaters https://forums.somethingawful.com/showthread.php?goto=post&postid=477826339#post477826339
I don't want anyone and Dereek to get too bent out of shape but there will be swift reprisals for bullshit if it continues to be spread here. If you have criticisms fine, but this fantasyland scam thing is decidedly over.

And what exactly will be the swift reprisal if the "bullshit" continues? Are they going to revoke our citizenship :lol:

Yeah, once in a while we catch a live one over there.  :laugh:
Title: Re: The Star Citizenship
Post by: Spunky Munkee on October 29, 2017, 08:25:18 PM
"I don't want anyone and Derek to get too bent out of shape but there will be swift reprisals for bullshit if it continues to be spread here. If you have criticisms fine, but this fantasyland scam thing is decidedly over."

What are they going to do If I spread hate and discontent? Take away my birthday? Idiots. If they keep talking shit I might just take the effort to register.
Title: Re: The Star Citizenship
Post by: Delvymatt on October 30, 2017, 03:47:50 AM
https://np.reddit.com/r/starcitizen/comments/77ku2n/the_co_pioneer_will_go_on_sale_oct_27th_and_cost/

On the latest JPEG retailing at $850
Quote
But it keeps the cash flowing in, provides incentive for the community to support, encourages hype, and diversifies the player base before launch.

12 people in an instance, 10 FPS and constant game crashes will diversify a player base..

I cannot see how anyone thinks it diversifies the player base - instead it does the opposite; it deepens the financial and emotional commitment of a small number of the existing investors/backers/player base...
Title: Re: The Star Citizenship
Post by: the_wolfmann on October 30, 2017, 12:36:08 PM

Karstenburst?
Title: Re: The Star Citizenship
Post by: dsmart on October 30, 2017, 01:49:50 PM
"I don't want anyone and Derek to get too bent out of shape but there will be swift reprisals for bullshit if it continues to be spread here. If you have criticisms fine, but this fantasyland scam thing is decidedly over."

What are they going to do If I spread hate and discontent? Take away my birthday? Idiots. If they keep talking shit I might just take the effort to register.

Oh we're just laughing at the bad troll over on SA.  :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on November 03, 2017, 04:03:02 PM
LOL!! Star Citizen's Ben Parry is so fired. Here is he, putting a backer in his place for going overboard.

(https://pbs.twimg.com/media/DNvkHFEU8AAMQ5l.jpg)

(https://pbs.twimg.com/media/DNvkImOW0AI29Xn.jpg)
Title: Re: The Star Citizenship
Post by: Spunky Munkee on November 03, 2017, 05:49:42 PM
Yeah and if I glue pictures of different Star Citizen ship variants onto playing cards we would be playing Star Citizen, the game as well. It's just not the game that was promised to be delivered several years ago.

I know... It's Hard.

We were asking for too much Fidelity but more than that we were expecting not to clip through walls, die trying to enter ships, Have our ships violently swing away from us on the most gentile EVA, you know, the small stuff. Good flight physics, a quality FPS in Space Marine would help and overall FUN  gameplay is still a thing in most video game. I guess Chris Robbers didn't get the message.

 Assclown           

Pong would meet the definition of a game but nobody would blow hundreds or thousands of dollars on it. What are these people smoking crack all day? They are devoid of reality. It's bad when they begin to believe their own bullshit.                                                                                                                     
Title: Re: The Star Citizenship
Post by: dsmart on November 04, 2017, 06:21:53 PM
(https://i.imgur.com/vA9jZHe.png)

https://www.reddit.com/r/starcitizen/comments/7aqk5w/300_and_global_progress_watch_update_20171103/dpcimdq/

We're absolute twats. So Star Citizen is good.  :supaburn:
Title: Re: The Star Citizenship
Post by: Motto on November 04, 2017, 06:31:37 PM
We're absolute twats because we are right. I think he didn't make that really clear  :D
Title: Re: The Star Citizenship
Post by: dsmart on November 05, 2017, 04:57:26 AM
We're absolute twats because we are right. I think he didn't make that really clear  :D

It's amazing. I've been telling these guys for over two years now that the project is doomed and that it's a scam to get their money. But hey, I'm just in it for the lols now - what do I care about their money?
Title: Re: The Star Citizenship
Post by: Ghostmaker on November 05, 2017, 06:37:55 AM
Yeah and if I glue pictures of different Star Citizen ship variants onto playing cards we would be playing Star Citizen, the game as well. It's just not the game that was promised to be delivered several years ago.

I know... It's Hard.

We were asking for too much Fidelity but more than that we were expecting not to clip through walls, die trying to enter ships, Have our ships violently swing away from us on the most gentile EVA, you know, the small stuff. Good flight physics, a quality FPS in Space Marine would help and overall FUN  gameplay is still a thing in most video game. I guess Chris Robbers didn't get the message.

 Assclown           

Pong would meet the definition of a game but nobody would blow hundreds or thousands of dollars on it. What are these people smoking crack all day? They are devoid of reality. It's bad when they begin to believe their own bullshit.                                                                                                                     
See, when they started trotting out 'we're gonna have an FPS component' my eyebrows shot up.

This was supposed to be a SPACE sim. SPAAAAAAAAACE. Not Halo with a new coat of paint.

Feature creep, it's real.
Title: Re: The Star Citizenship
Post by: dsmart on November 05, 2017, 10:34:17 AM
(https://pbs.twimg.com/media/DN4sEYNXUAEmNDI.jpg)

https://www.reddit.com/r/starcitizen/comments/7ayd4k/did_cig_lie/

Yeah, I wonder. Back when I said they were lying, you crazy cultists attacked us. Now the cows have come home.
Title: Re: The Star Citizenship
Post by: Ghostmaker on November 05, 2017, 10:52:14 AM
"I have total faith that CIG will make the best game ever."

AYFKM.jpg

No, seriously. He's just laid out all the reasons he SHOULD be asking some very hard questions, right up to 'Explain this shit now, or I want a refund' and... he promptly backslides. How does someone like this survive, day to day?
Title: Re: The Star Citizenship
Post by: dsmart on November 05, 2017, 10:53:01 AM
OK, I've seen it all now. They're crying foul about being quoted out of their safe space.

Quote
I mention Derek Once in an Obscure comment and he Quotes me. Nowhere is safe Apparently.

https://www.reddit.com/r/DerekSmart/comments/7ay3eo/i_mention_derek_once_in_an_obscure_comment_and_he/dpdocr7/ (https://www.reddit.com/r/DerekSmart/comments/7ay3eo/i_mention_derek_once_in_an_obscure_comment_and_he/dpdocr7/)

These fucking clowns.
Title: Re: The Star Citizenship
Post by: dsmart on November 05, 2017, 10:53:53 AM
"I have total faith that CIG will make the best game ever."

AYFKM.jpg

No, seriously. He's just laid out all the reasons he SHOULD be asking some very hard questions, right up to 'Explain this shit now, or I want a refund' and... he promptly backslides. How does someone like this survive, day to day?

#notacult
Title: Re: The Star Citizenship
Post by: Meowz on November 05, 2017, 05:04:08 PM
We're absolute twats because we are right. I think he didn't make that really clear  :D

It's amazing. I've been telling these guys for over two years now that the project is doomed and that it's a scam to get their money. But hey, I'm just in it for the lols now - what do I care about their money?

Some listened, thanks to you I saved $3500. While it was in SC all it got me was looks of disbelief and mocking jabs from my friends. I convinced my other friend to pull his 2k out, but now they just wont reply to his refund requests (has sent two), not even the automatic message that states they received a ticket. I sent one of them myself. Its like if you select "refund" for the category it just goes to auto delete after confirming its been sent.
Title: Re: The Star Citizenship
Post by: Flashwit on November 06, 2017, 09:15:42 AM
(https://pbs.twimg.com/media/DN4sEYNXUAEmNDI.jpg)

https://www.reddit.com/r/starcitizen/comments/7ayd4k/did_cig_lie/

Yeah, I wonder. Back when I said they were lying, you crazy cultists attacked us. Now the cows have come home.

This is what I expect at this point sadly. The main homes of these people have become so paranoid that anyone coming in with a criticism has to 'prove their cred' by making the requisite 'hail chris' and other ceremonial supplication. It's supposed to be a discussion area, not a fanboy zone.
Title: Re: The Star Citizenship
Post by: dsmart on November 06, 2017, 09:51:35 AM
This is what I expect at this point sadly. The main homes of these people have become so paranoid that anyone coming in with a criticism has to 'prove their cred' by making the requisite 'hail chris' and other ceremonial supplication. It's supposed to be a discussion area, not a fanboy zone.

Yeah, it's pathetic. Meanwhile, this is the sort of thing that continues to cast them in a poor light. OSC rips them a new one.

https://www.reddit.com/r/starcitizen_refunds/comments/7b8nh8/the_toxic_star_citizen_community/
Title: Re: The Star Citizenship
Post by: dsmart on November 06, 2017, 09:52:40 AM
Meanwhile, since we're in bragging territory now...

Quote
Just look how SHITTY and SMALL skyrim is compared to the BDSSE!!!!

(https://i.imgur.com/AwvO1oe.jpg)

https://www.reddit.com/r/starcitizen/comments/7azho2/star_citizen_4km_plot_vs_skyrim/ (https://www.reddit.com/r/starcitizen/comments/7azho2/star_citizen_4km_plot_vs_skyrim/)

awwww, that's so cute. :allears:

Line Of Defense, Gulge planetary base (http://lodgame.com/mediapage/), 256 sq km (16km x 16km)

(http://lodgame.com/wp-content/uploads/2012/02/sb04_gulge_top.jpg)

I dare not even display a planetary base from my older Battlecruiser/Universal Combat games, some of which are about 10x that.
Title: Re: The Star Citizenship
Post by: Motto on November 06, 2017, 03:24:45 PM
Yeah, it's pathetic. Meanwhile, this is the sort of thing that continues to cast them in a poor light. OSC rips them a new one.

https://www.reddit.com/r/starcitizen_refunds/comments/7b2wc3/the_toxic_star_citizen_community/

Nope. Post got modded far away to an unknown galaxy. Was to personal addressed I guess.
Title: Re: The Star Citizenship
Post by: dsmart on November 06, 2017, 07:14:14 PM
Yeah, it's pathetic. Meanwhile, this is the sort of thing that continues to cast them in a poor light. OSC rips them a new one.

https://www.reddit.com/r/starcitizen_refunds/comments/7b2wc3/the_toxic_star_citizen_community/

Nope. Post got modded far away to an unknown galaxy. Was to personal addressed I guess.

Looks like he deleted the first one because of a warning from mods. He re-created it.

https://www.reddit.com/r/starcitizen_refunds/comments/7b8nh8/the_toxic_star_citizen_community/
Title: Re: The Star Citizenship
Post by: dsmart on November 08, 2017, 05:50:20 AM
Also, CIG has asked all employees to no longer do repeating shows. Even the super whales. This is going to go down so well.

https://twitter.com/StarCitizenAA/status/928000254615617536

Quote
Bensday is on hiatus. @RobertsSpaceInd  asked employees not to do recurring shows. That’s all the info I have at this time.  #StarCitizen

https://twitter.com/dsmart/status/928241589394305029

Quote
Yeah, because it's going to be easy to spot those no longer there. But that's nuthin'. It's only the beginning of what comes next. Wait and see. At least you will have the memories.
Title: Re: The Star Citizenship
Post by: dsmart on November 08, 2017, 06:45:03 AM

Quote
LOL!! The answer is no. It's not possible. It never was.  And it never - ever - will be. At all.

It's all in The July Blog where I called this back in Summer 2015 but then got attacked by both RSI/CIG and their rabid fans.

http://dereksmart.com/2015/07/star-citizen-blogs/

You should read it. Word for word, it precisely encapsulates everything that I said would be problematic and that they could never - ever - pull it off. And that was at $85m at the time I wrote that they couldn't do it for anything less than $150m, a capable engine, and a team that actually knows how to build space games, let alone MMO ones. Now, five years later, we're at $163m, no game, no capable engine, and Star Citizen isn't even 15% completed. To say nothing of Squadron 42 which nobody has seen since the Godawful The Morrow Tour trailer from Q4/2015.

This is the biggest crowd-funding disaster in history. And it's evolved into an outright scam. They're no longer selling a game. They're selling the concept of a dream; and there are a few whales still funding it out of spite, attrition, and sunk cost fallacy. It's an amazing phenomenon to be sure.

The only thing to come out of it is that Chris Roberts (who has run every single company he ever had a hand in, right into the ground) and his friends and family, got rich.
Title: Re: The Star Citizenship
Post by: dsmart on November 08, 2017, 11:21:37 AM
Meanwhile, over there: Are we backing a game anymore (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/are-we-really-backing-a-game-anymore)?
Title: Re: The Star Citizenship
Post by: nightfire on November 08, 2017, 01:33:43 PM
Meanwhile, over there: Are we backing a game anymore (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/are-we-really-backing-a-game-anymore)?
Quote
If CIG stops selling ships, people will take it as a sign of problems. If CIG keeps selling ships, it's a problem. When can CIG win? Probably never. This is project hypochondria every little thing is taken as a bad thing that could, at any moment, spell doom.

It seems to me that these are typical symptoms of PSS (Ponzi Stress Syndrome) or OCJD (Obsessive Compulsive JPEG Disorder)
Title: Re: The Star Citizenship
Post by: dsmart on November 08, 2017, 04:02:31 PM
Meanwhile, over there: Are we backing a game anymore (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/are-we-really-backing-a-game-anymore)?
Quote
If CIG stops selling ships, people will take it as a sign of problems. If CIG keeps selling ships, it's a problem. When can CIG win? Probably never. This is project hypochondria every little thing is taken as a bad thing that could, at any moment, spell doom.

It seems to me that these are typical symptoms of PSS (Ponzi Stress Syndrome) or OCJD (Obsessive Compulsive JPEG Disorder)

Why not both?  :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on November 08, 2017, 05:47:17 PM
Also, CIG has asked all employees to no longer do repeating shows. Even the super whales. This is going to go down so well.

https://twitter.com/StarCitizenAA/status/928000254615617536

Quote
Bensday is on hiatus. @RobertsSpaceInd  asked employees not to do recurring shows. That’s all the info I have at this time.  #StarCitizen

https://twitter.com/dsmart/status/928241589394305029

Quote
Yeah, because it's going to be easy to spot those no longer there. But that's nuthin'. It's only the beginning of what comes next. Wait and see. At least you will have the memories.

https://go.twitch.tv/videos/188522103 FF to 1:30

Quote
"[my twitch name] is STARCITIZENAA, because you know I was dedicating my life to that damn game. Now I'm gonna be playing SOUTH PARK or DESTINY 2. Forget it, I'm gonna start a new show, it's gonna be called DS DAY."
  :vince:

@3:00 Courtesy of SomethingJones



Batgirl:
Maybe we could start a new show. We could do a show with the RECEPTIONIST at CIG. Call it... Call it... Conversation From The Water Cooler At CIG. Hey, the grapevine is 70% accurate."

Twitch Viewer:
Have you thought about a show were you interview backers and how they feel about certain things?

Batgirl:
Yeah actually I have thought of that. But that would have to be specific backers and... or MANY backers, like having them come into this chat channel...

Twitch Viewer:
Yeah that's what I mean, have a group come in and you just have like a round table discussion.

Batgirl:
(whilst docking at Lubbock Ring in Elite Dangerous) I think that's what happens on our Friday night Twitch stream, only we get drunk when we do it.



...


@05:00
Batgirl:
I'm longing to play some Star Citizen, I just don't know if we're ever going to get the game at this point.

(long pause)

Twitch Viewer:
Oh... quit being down it's just a bump in the road

Batgirl:
But they bumped MY road! Not somebody else's, MINE.

Twitch Viewer:
But didn't they bump everybody's road?

Batgirl:
But nobody else was doing BENSDAY, I was

Twitch Viewer:
Well it's personal that way. When they do it to YOU it becomes personal to YOU.

Twitch Viewer 2:
I thought it was more of an organisational announcement

Batgirl:
Well no, they said 'no more recurring shows', there's only one person that does a recurring show, that's Ben.

Twitch Viewer 2:
I'm sure it's the WHINERS

Batgirl:
What whiners?

Twitch Viewer 2:
The ones that complain about, not having you interview... or complain that everything's not (audio cuts) cos they're too lazy (audio cuts) to look in places besides the website

Batgirl:
But... aw whatever. I know people whine about it but the people that matter don't.

Twitch Viewer 2:
If that's all they're seeing on Spectrum cos most people don't bother with it like me, I didn't even know there was stuff going on again on the forums...

Batgirl:
There's stuff going on on the forums?

Twitch Viewer 2:
Apparently there's stuff I've missed, I've gone, 'ah, I'm not even gonna dive into that'

Batgirl:
Joe consistently plays forum commander all the time, so if you ever want to know what's going on on the forums, talk to him

...

Evidently in a fit of rage, I rage-purchased Destiny 2



Twitch Viewer 2:
What were you so angry about that made you purchase that? We're here to talk, it's THERAPY

Twitch Viewer 1:
(laughs his ass off)

Batgirl:
I need a hell of a lot of therapy at this point. Nah, I have a son that's probably gonna play it, that's what happened
Title: Re: The Star Citizenship
Post by: dsmart on November 10, 2017, 08:15:35 AM
LOL!! So backer whales have started getting their cards

(https://i.imgur.com/5IVXjuW.jpg)

Apparently, they think it means "Loyalty until the end"  :laugh:

A Goon familiar with Latin, says:

Quote
Quoad with any form of the indicative means "as long as." To make quoad mean "until", you need the subjunctive.

"Faithful as long as we will die" is ridiculous.

The reason they got into this trap is that they didn't want to use "dum", a much easier adverb to work with. But it looks like "dumb", which they are.
Title: Re: The Star Citizenship
Post by: Meowz on November 10, 2017, 09:22:02 AM
I had one of those, the "Black" version. Sold it for twice what I paid to some googlie-eyed backer who didn't understand why I wanted to part with it.
Title: Re: The Star Citizenship
Post by: dsmart on November 10, 2017, 11:59:45 AM
I still have my Platinum one. Collectors item! :woop:
Title: Re: The Star Citizenship
Post by: dsmart on November 10, 2017, 05:39:18 PM
Meanwhile, over there

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/11-9-17-new-burndown-not-looking-good-for-ptu-rele/628921

Quote
I'm too disappointed. they just deleted a post i started an hour ago to say not to expect 3.0 anytime soon.

I'm concierge and you dare to delete my post on this forum. Shame on you. No free speech on this forum.

im not disappointed, im fucking disappointed.
Title: Re: The Star Citizenship
Post by: dsmart on November 12, 2017, 04:35:51 AM
Meanwhile, over at the targeted harassment hate sub (https://www.reddit.com/r/DerekSmart/comments/7cdhmb/meta_finally_a_slow_news_day_discussing_the/)

(https://i.imgur.com/vlOKh4V.png)

It's shocking that this happened shortly after one of the mods, Jester86, got busted (https://www.reddit.com/r/starcitizen_refunds/comments/7cad0h/want_to_cash_out_without_the_hassle_and_wait/dpoz98l/) using an alt to promote Grey market ships in the /r/Starcitizen_Trades sub that he also moderates.

From Beet Wagon, one of the /r/Starcitizen_refunds mods :

Quote
lmao, Jester using an alt account to advertise black market services on the refunds subreddit. Now I've seen it all.

Exhibit A: this post by one Ivan_SC advertising black market shit on /refunds

(https://i.imgur.com/KErqbtj.png)

Exhibit B: Jester responding to comments in that thread with comments clearly written as "Ivan" lol. These comments don't exist because as soon as he realized the issue he deleted them, but since he's flagged for manual comment approval they're still in the modmail. Whoops!

(https://i.imgur.com/aVBMCQ5.png)

It's a common issue if you use their app - it'll show you PMs and comment replies for all your accounts regardless of which one you're currently signed in as. It also lets you respond to them, and doesn't show you which account you're logged in as until after lol. Reddit is shit.

https://i.imgur.com/UqSFbsI.jpg

It wasn't long ago that OSC ripped him a new one (https://www.reddit.com/r/starcitizen_refunds/comments/7b8nh8/the_toxic_star_citizen_community/) for his bullshit.
Title: Re: The Star Citizenship
Post by: dsmart on November 12, 2017, 05:07:25 AM
Meanwhile, over at the targeted harassment hate sub (https://www.reddit.com/r/DerekSmart/comments/7cdhmb/meta_finally_a_slow_news_day_discussing_the/)

My comment which I posted over on SA (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=2716#post478311605)



Quote from: SomethingJones" post="478309066
They've lost all the credibility they thought they had within the space of 5 minutes of Jester fucking up, so they're just going to shut it down, lmao

:laffo: yeah.

It's amazing that shortly after one of the mods of a hate sub, who just so happens to be a mod of a for-profit Star Citizen sub, gets outed with an alt, they decide to finally make good on setting the Reddit to read-only.

AFAIK BoredDellTechnician was never a part of the bullshit the Reddit turned into. I have had several exchanges with him, and didn't get the impression that he was at all in favor of what the Reddit had turned into. So for him to come out and actually post about this, says volumes. It truly is The End.

It won't save them from the ire that I am in the planning stages of raining down upon them as my gateway to RSI/CIG. It's not like they weren't warned for two years. All it takes is just ONE of those ass-clowns for me to make my point.

As Usenet refugee from the old days, for me, it's a bitter sweet moment because I really didn't mind the sub all that much; as long as they weren't going over the line. But people are who they are, and these dregs of humanity just can't be trusted to be decent, nor can they help themselves.

Fucking :lol: if he thinks I'm going to write a blog about this shit.

A wise man once said:

Quote
"I've said it before and I'll say it again. Throughout the history of the internet people have told themselves "I'm going to be the one that gets into an internet argument with Derek Smart, owns him hardcore and shuts him up once and for all" and every single one that has tried have all gone through with their attempts in exactly the same ways. You've seen it most recently on Reddit with his fanclub, or with guys like MoMA. You saw it with Chris Roberts. Now you're seeing it with obey-the-fist!

It's like watching an ever increasing number of people try to put out a fire with their hands, with each one is going "Hah! Those idiots couldn't do it because their hands aren't big enough! Mine are larger and I'm going to spit on them so they're moist! I'll show this fire who's boss!
"

Yeah. My one regret is that when The End of the E.L.E finally comes (it's sooner than most people think), we would have to wade through /r/starcitizen/ looking for the Usual Suspects to laugh at, and harvest their tears.

But they will scatter to the wind, and return from whence they came: obscurity.

And The Internet Warlord, will continue to wage war across these lands, remaining the last man standing after the bombs stop falling.

(https://media.giphy.com/media/ZqlvCTNHpqrio/giphy.gif)
Title: Re: The Star Citizenship
Post by: nightfire on November 12, 2017, 05:32:25 AM
Burn them down, one by one!  :cop:

(http://all-that-is-interesting.com/wordpress/wp-content/uploads/2014/10/greek-fire-ships.jpg)
Title: Re: The Star Citizenship
Post by: Motto on November 12, 2017, 05:56:45 AM
Damn. I was actually looking forward to that Reddit going bonkers after CIG had crashed on every tweet from Derek with new info about the crash and burn / scam. Oh well, maybe that Dell guy will open it up again then :D
Title: Re: The Star Citizenship
Post by: dsmart on November 12, 2017, 11:09:26 AM
:laffo: Jester86 is on a bender

https://www.reddit.com/r/starcitizen_refunds/comments/7cad0h/want_to_cash_out_without_the_hassle_and_wait/dppmfu7/

(https://imgur.com/6oLtVrU.jpg)
Title: Re: The Star Citizenship
Post by: StanTheMan on November 12, 2017, 06:29:00 PM
Burn them down, one by one!  :cop:

(http://all-that-is-interesting.com/wordpress/wp-content/uploads/2014/10/greek-fire-ships.jpg)

That is Greek Fire not Geek Fire.
Title: Re: The Star Citizenship
Post by: dsmart on November 13, 2017, 08:09:12 AM
Meanwhile, back at the farm...

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/burndown-production-schedule-megathread-nov-9th-20/628713
Title: Re: The Star Citizenship
Post by: dsmart on November 14, 2017, 07:43:13 AM
We saw this coming a few days ago (http://www.dereksmart.com/forum/index.php?topic=15.msg5493#msg5493), well, say goodbye to our favorite hate sub for targeted harassment.

The parting statement (https://www.reddit.com/r/DerekSmart/comments/7csumc/this_subreddit_is_now_viewonly/) is a hilarious gift of delusion.

Quote
Hello members of the community and visitors.

As of November 13th, 2017, this subreddit has been placed in archive mode. We would like to thank everyone who contributed to this archive over the past two years. When it was started we never thought it'd remain active this long as our intention was to keep it only until CIG could release 3.0 (or, any minimum viable product). Future prospects would then be able make their own judgement based on free flights, youtube videos and community word of mouth.

Well, shame on us, CIG is still (as of today) working on getting Star Citizen 3.0 Alpha to a suitable public release state. We feel that despite not having a mass launch ready, recent demonstrations and content leaks from early 3.0 testers have put enough material online to loosely allow people to make their own decisions. From that, we feel that this subreddit has reached a point in its lifespan where it is no longer necessary to refute Derek Smart's claims as CIG's work is at a point to speak for itself.

In addition, the content and repetition of Derek's daily claims have eroded to such a point over the past several months (as seen by the content still posted on the front page) that there's no use in discussing it further. Allegations of racism, targeted attacks on specific community members and consistent legal threats show that there's really nothing left in the toolbox capable of damaging the project. Therefore, by removing this discussion platform we are accomplishing several goals, some of which may be obvious and some of which likely aren't. This subreddit is arguably Derek Smart's largest audience and now it has been silenced by his own doing. As requested, here are the subreddit traffic stats as we believe in backing up our claims with proof. While Derek may continue to bluster with legal threats and personal attacks, they will reach a severely diminished audience. We have been consistently clear that such behaviour will not be tolerated here and this is our stand to show that we believe no one should be subject to such abuse for any reason, let alone voicing support for a video game. Please take a minute to let that sink in.

Moving forward, a new subreddit may be started by the existing members of this community. It (likely) will not be affiliated with this subreddit or it's moderation however we will include a redirect post to allow new users to find it. It was decided that a handoff of this subreddit to new moderation was not in the best interest of the archive at this time.

This subreddit will remain in its current view-only format indefinitely, pending a viable reason to change it (for instance, a request from reddit admin or CIG to set it to private or an overwhelming resurgence of moderator willingness to revive the project).

Comments will be allowed for the next week, at which time AutoModerator will be set to remove all future comments.

Thank you to (mostly) everyone for your time and contributions, and thanks for all the fish.

So, I think they "won"?  :laugh: :supaburn:

This is like an elite army chasing a group of shitlords across the plains and up a hill. Kick them off the hill, they will race to the other hill and claim victory - because they found another hill.  :bahgawd:

To say nothing of the fact that Jester86 (also the mod of /r/starcitizen_trades) not only accidentally outed himself (https://www.reddit.com/r/starcitizen_refunds/comments/7cad0h/want_to_cash_out_without_the_hassle_and_wait/dpoz5mq/) using an alt (later discovered to be a racist White Nationalist), but then coincidentally immediately afterward, they came up with the read-only plan. If you haven't yet, you should read the incredible take-down (https://www.reddit.com/r/starcitizen_refunds/comments/7cad0h/want_to_cash_out_without_the_hassle_and_wait/dppmfu7/) by OSC.

I think it's a combo of avoiding legal liability (which OSC mentioned here (https://www.reddit.com/r/starcitizen_refunds/comments/7b8nh8/the_toxic_star_citizen_community/), though I had never made details public), coupled with Jester's conflict of interest, as well as the fact that they won't want us loling at them when 3.0 drops, crashes, and burns.

They basically rage quit. While claiming victory and saying they're my biggest audience. They even have stats to "prove" it.  :smuggo:

(https://i.imgur.com/rbMjsN2.png)

I can't wait to see where they end up next. One thing is certain, we'll still be here to grief them, while pointing and laughing.  :wave:

 :rip:

(https://i.imgur.com/yhDtcc3.png)

Quote
I've said it before and I'll say it again. Throughout the history of the internet people have told themselves "I'm going to be the one that gets into an internet argument with Derek Smart, owns him hardcore and shuts him up once and for all" and every single one that has tried have all gone through with their attempts in exactly the same ways. You've seen it most recently on Reddit with his fanclub, or with guys like MoMA. You saw it with Chris Roberts. Now you're seeing it with obey-the-fist!

It's like watching an ever increasing number of people try to put out a fire with their hands, with each one is going "Hah! Those idiots couldn't do it because their hands aren't big enough! Mine are larger and I'm going to spit on them so they're moist! I'll show this fire who's boss!"
- SomethingAwful WiseAss
Title: Re: The Star Citizenship
Post by: Greggy_D on November 14, 2017, 08:19:23 AM
There are some serious delusions in that farewell thread.

What exactly did they win?  SC still isn't out...not even remotely close.  3.0 is a fucking trainwreck that will NEVER be fixed.  They lost their voice, DS still has his.

So remind me again, in what bizzaro world did they "win"?
Title: Re: The Star Citizenship
Post by: N0mad on November 14, 2017, 09:33:18 AM
Derek, congratulations for seeing off that reddit hate thread.

Hopefully all those guys will be reading this blog and fuming about it.    :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on November 14, 2017, 10:05:04 AM
There are some serious delusions in that farewell thread.

What exactly did they win?  SC still isn't out...not even remotely close.  3.0 is a fucking trainwreck that will NEVER be fixed.  They lost their voice, DS still has his.

So remind me again, in what bizzaro world did they "win"?

 :shrug:
Title: Re: The Star Citizenship
Post by: dsmart on November 14, 2017, 10:05:34 AM
Derek, congratulations for seeing off that reddit hate thread.

Hopefully all those guys will be reading this blog and fuming about it.    :laugh:

I have always said that those fucking ass-clowns are their own worst enemy.
Title: Re: The Star Citizenship
Post by: Opalshine on November 14, 2017, 11:53:01 AM
From their replies, a lot of them really thought that a good, highly-functional 3.0 would be released by now.  From their perspective, that was the point of r/ds: to document what Derek said so they could point and laugh at him when the game came out.  That would be their epic rebuttal, just enjoying the game.  Of course the game didn't come out, and 3.0 is a hot mess, so they're in the situation they're in, and there ain't no cavalry coming.  It really is the beginning of the end.
Title: Re: The Star Citizenship
Post by: nightfire on November 14, 2017, 12:44:26 PM
Quote
From that, we feel that this subreddit has reached a point in its lifespan where it is no longer necessary to refute Derek Smart's claims as CIG's work is at a point to speak for itself

Do they not sense the hilarious irony in this statement, or was this fully intentional? It's like maintaining that "Derek Smart Was Wrong" while admitting that "Derek Smart Was Right"  :dance:
Title: Re: The Star Citizenship
Post by: Motto on November 14, 2017, 01:21:04 PM
I have seen some really weird shit overthere, but somehow they managed to top it all with their closing statement  :vince:
Title: Re: The Star Citizenship
Post by: dsmart on November 14, 2017, 02:40:54 PM
I have seen some really weird shit overthere, but somehow they managed to top it all with their closing statement  :vince:

Yes, it's brilliant isn't it? Some of us who have been keeping up with that cesspit of anti-social malcontent, just can't believe that Jester86 actually wrote that shit.

You want to see something truly funny? After spending the past few days, literally begging the mods to either hand over the reigns or not close the Reddit, they switched their narrative to (https://www.reddit.com/r/DerekSmart/comments/7csumc/this_subreddit_is_now_viewonly/dptdrqj/).....

(https://i.imgur.com/wDgGrjh.jpg)

And this was after claiming that they're my biggest audience. So Goons put up comparison stats (https://www.reddit.com/r/starcitizen_refunds/comments/7cvlyf/meta_subreddit_traffic_stats_for_anyone_curious/) for /r/starcitizen_refunds, which was made possible by my efforts to get people their money back.

(https://i.redditmedia.com/EpN97wsvYj1DFIm2TW3uGO821ofj11dHz4u2kvjJcak.png?w=230&s=c66f1db1886b77e0c1c0c349b6d8aed4)

Title: Re: The Star Citizenship
Post by: Motto on November 14, 2017, 03:16:22 PM
Maybe it's time to do a re-run series of some of your better Tweets? Mass lay-offs, 3.0 not being ready, all the breaking news items, those things. No place for them to get mad about them and then having to witness that you were actually right.  :dance:
Title: Re: The Star Citizenship
Post by: nightfire on November 14, 2017, 04:12:08 PM


Maybe it's time to do a re-run series of some of your better Tweets? Mass lay-offs, 3.0 not being ready, all the breaking news items, those things. No place for them to get mad about them and then having to witness that you were actually right.  :dance:

My naming suggestion: "Derek's Twitter Completionist Pack (non-refundable)"...
Title: Re: The Star Citizenship
Post by: dsmart on November 15, 2017, 05:31:40 AM
Maybe it's time to do a re-run series of some of your better Tweets? Mass lay-offs, 3.0 not being ready, all the breaking news items, those things. No place for them to get mad about them and then having to witness that you were actually right.  :dance:

Yeah, I've been doing that already. But they have a few more days before they can no longer post. Though it just appears to be some saying goodbye, while others doing what they do best: making asses of themselves.

It's so beautiful.
Title: Re: The Star Citizenship
Post by: dsmart on November 15, 2017, 05:58:38 AM
The evisceration of Jester86 and his gang of racist misfits

Title: Re: The Star Citizenship
Post by: StanTheMan on November 15, 2017, 07:21:11 AM
Meanwhile, back at the farm...

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/burndown-production-schedule-megathread-nov-9th-20/628713

(http://s2.quickmeme.com/img/77/770697fd2a2e19f956658d6a91fc0bf9c965181de93533b112ae008b656739dc.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on November 16, 2017, 09:17:00 AM
553 upvotes. Good times

Star Citizen Squadron 42 will not make it in this year Citizencons 2017 (https://www.reddit.com/r/Games/comments/76d5e9/star_citizen_squadron_42_will_not_make_it_in_this/)

(https://i.imgur.com/AhcM7HI.jpg)
Title: Re: The Star Citizenship
Post by: Flashwit on November 16, 2017, 10:03:56 AM
I was wondering how that could've been upvoted so much but then I saw it was on r/Games, not r/StarCitizen.

It's wondrous how rational people are outside of the bubble.
Title: Re: The Star Citizenship
Post by: dsmart on November 17, 2017, 03:48:42 PM
I am laughing so hard right now.

Star Citizen's Voyager Direct is as anti-consumer as EA's microtransaction systems in Battlefront 2. Why does it still exist? (https://www.reddit.com/r/starcitizen/comments/7dnonv/star_citizens_voyager_direct_is_as_anticonsumer/)
Title: Re: The Star Citizenship
Post by: dsmart on November 19, 2017, 06:23:35 AM
Quote
So the Reddit fanatics now seem to be turning on each other over the continuing delays:

https://www.reddit.com/r/starcitizen/comments/7dvszl/stop_the_disinformation/

One guy quotes the ATV figures, then someone accuses them of misinformation. It all seems to be about the definition of an issues vs a bug - which hardly seems to justify the argument that has erupted.

I think they're in full Cognitive Dissonance mode. Half of what they're ranting at each other makes no sense. Unsurprisingly Derek's name came up:

Quote
It doesn't help when you someone, like Derek Smart, that lies about what 179 issues means. They keep on claiming that CIG are lying by saying there are only "179 bugs" when in fact there are many many more bugs than that. But these people do not realize that 179 issues are issues they want to get rid of before going to the next phase, and does not mean those are the only bugs in the game. But those liars will continue with their attack on the game.

Hilarious  :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on November 19, 2017, 06:24:50 AM
 :lol: :lol: :lol:

https://www.reddit.com/r/Games/comments/7duqx5/following_the_battlefront_2_pay2win_drama_star/

(https://i.imgur.com/5wh9Ith.png)


Title: Re: The Star Citizenship
Post by: dsmart on November 19, 2017, 06:26:01 AM
(https://i.redd.it/zsayt9yzhqyz.png)

https://www.reddit.com/r/starcitizen/comments/7dsuhw/we_are_nearly_there/
Title: Re: The Star Citizenship
Post by: dsmart on November 22, 2017, 06:19:19 AM
#notacult

I drove 4.5 hours each way to get a beer with the man. Worth it. (https://www.reddit.com/r/starcitizen/comments/7eq0f4/i_drove_45_hours_each_way_to_get_a_beer_with_the/)
Title: Re: The Star Citizenship
Post by: Flashwit on November 22, 2017, 09:37:45 AM
I like the concept of paying additional money to get a card so that you can spend more money and time driving to a party where you can meet the guy who scammed you out of at least $1000 in the first place.

This is some next level shit.
Title: Re: The Star Citizenship
Post by: dsmart on November 22, 2017, 09:47:35 AM
I like the concept of paying additional money to get a card so that you can spend more money and time driving to a party where you can meet the guy who scammed you out of at least $1000 in the first place.

This is some next level shit.

Yeah, it's incredible.  :laugh:
Title: Re: The Star Citizenship
Post by: StanTheMan on November 22, 2017, 05:30:01 PM
I like the concept of paying additional money to get a card so that you can spend more money and time driving to a party where you can meet the guy who scammed you out of at least $1000 in the first place.

This is some next level shit.

Yeah, it's incredible.  :laugh:

You be fairly sure that the toilet cubicles in the gents were busy whilst Chris was there...not from use of a certain marching powder either..

Title: Re: The Star Citizenship
Post by: dithero on November 23, 2017, 05:52:14 AM
Quote
[–]
Daniel_40 19 hours ago

I wonder how much you would have paid to suck his Dick?


[–]
VerrucktKumpelnew 18 hours ago

If an Anvil Lightning comes out , I'll do it
Title: Re: The Star Citizenship
Post by: dsmart on November 24, 2017, 06:45:45 AM
Meanwhile, over on Reddit, Gorf is typing (https://www.reddit.com/r/starcitizen_refunds/comments/7f1y2c/a_few_question_from_a_star_citizen_fan/dq9kshg/?sh=f48eb135&st=JADHTXT3)  :laugh:
Title: Re: The Star Citizenship
Post by: nightfire on November 24, 2017, 07:52:05 AM
Meanwhile, over on Reddit, Gorf is typing (https://www.reddit.com/r/starcitizen_refunds/comments/7f1y2c/a_few_question_from_a_star_citizen_fan/dq9kshg/?sh=f48eb135&st=JADHTXT3)  :laugh:
DELICIOUS!  :haw:
Title: Re: The Star Citizenship
Post by: dsmart on November 24, 2017, 10:47:46 AM
ROTFLMAO!! Stay for the comments  :laugh:

Title: Re: The Star Citizenship
Post by: Greggy_D on November 24, 2017, 11:42:31 AM
All of the stupid suckers kicking in $10 to "subscribe" and get 3.0 a week or two early.  Jackasses.
Title: Re: The Star Citizenship
Post by: dsmart on November 24, 2017, 02:25:12 PM
All of the stupid suckers kicking in $10 to "subscribe" and get 3.0 a week or two early.  Jackasses.

...for a game they ALREADY PAID FOR  :laugh:
Title: Re: The Star Citizenship
Post by: randomness on November 24, 2017, 04:51:56 PM
ROTFLMAO!! Stay for the comments  :laugh:


That's .... hilariously sad.

So if I'm understanding this correctly, his responses go a little something like:
-  : "I put a shit ton of money into this game because i'm an responsible adult.... you wouldn't understand how that's like  :smuggo: "
- "You instant-gratification kids can piss off back to your Cods and whatnots"
- "General-public funding  of a game and open development is something  that ONLY CIG has ever tried, (at least well, of course  ;) ), and i'm fine with dropping 500 smackers to be part of that"

At least, this does confirm that a lot of people really ARE in this for the fantasy RP rather than the actual game. Dreaming of what the game could/should be rather than what it is.
The circle-jerking IS the  game , and Star Citizen actually being  delivered as promised is irrelevant, which explains people like this guy's willingness to ignore all the faults and delays.

So for all his talk about "those damn kids :bahgawd:"  , he's not that different from the fanatics who keep buying all those shitty, poorly made Sonic the Hedgehog games just so they can draw really creepy pictures on deviantart of the characters.

EDIT: The really shitty part of this, though, is when this game fails, people like him will just turn around and say :"Oh well, I got 500$ worth of fun out of this . That's how the cookie crumbles. You weren't really expecting  them to do everything ,right? We had our fun dreaming, now it's time to move on and forget about it, right guys :3:? "

EDIT numeros dos:  Still had a good laugh about this gem :(paraphrase) "I can afford to drop 500$ on a game that i hope will be good in 10 years. I put a hellovalot more cash in my marriage and I had  to wait more than 10 year for that to be good "   :D
Title: Re: The Star Citizenship
Post by: Greggy_D on November 24, 2017, 05:50:44 PM
I love how the goal line is now an acceptable 10 years.  I guess their "go-to" chart is irrelevant now:

(https://i.imgur.com/79l4dDd.jpg)
Title: Re: The Star Citizenship
Post by: premiumnugz on November 24, 2017, 06:26:00 PM
EDIT: The really shitty part of this, though, is when this game fails, people like him will just turn around and say :"Oh well, I got 500$ worth of fun out of this . That's how the cookie crumbles. You weren't really expecting  them to do everything ,right? We had our fun dreaming, now it's time to move on and forget about it, right guys :3:? "

I saw a guy on the /r/StarCitizen subreddit said that literally yesterday. He said.. "I'm pretty poor and had to make a choice, so I gave up my advanced EVE Online and World of Warcraft accounts for Star Citizen, and I'm so so so happy I did! I spent $1300 so far but this game has already given me more value and entertainment than any game I've ever played, I don't even care if it gets released at this point" :doh:

Highly upvoted as usual  :bahgawd:
Title: Re: The Star Citizenship
Post by: dsmart on November 24, 2017, 09:49:25 PM
ROTFLMAO!! Remember this FailureToReport dude? Sure you do.


(https://imgur.com/EnyQp2J.jpg)
Title: Re: The Star Citizenship
Post by: Aya Reiko on November 24, 2017, 11:45:19 PM
I love how the goal line is now an acceptable 10 years.  I guess their "go-to" chart is irrelevant now:

(https://i.imgur.com/79l4dDd.jpg)
And you gotta love how cherry-picked this chart is too.  No games that started its development after '07.  It only lists SC as 3 years as opposed to 5 going on 6 years...
Title: Re: The Star Citizenship
Post by: Ghostmaker on November 25, 2017, 08:51:21 AM
I love how the goal line is now an acceptable 10 years.  I guess their "go-to" chart is irrelevant now:

(https://i.imgur.com/79l4dDd.jpg)
I thought SC initially started development in 2011?

The best part of this, though, is the dishonesty. To wit: all those development dates ended with the product being distributed and released. TF2 released in 2007, Morrowind in 2002, etc.

Ergo, SC doesn't even BELONG on this chart, because it hasn't even been released yet. Yes, we all know about the 'modules' and the 'release system' and various bullshit. But the fact is that I cannot go into Best Buy, buy a copy, and play it. Period. The end.

But hey, those jpgs! Take my money!  :10bux:
Title: Re: The Star Citizenship
Post by: dsmart on November 25, 2017, 01:46:22 PM
I thought SC initially started development in 2011?

It did. Chris has gone on the record in several interviews saying that by the 2012 KS, they were already one year in. Shitizens who revel in revisionist history, will try to tell you different because that's their way of justify the game's development crawl.
Title: Re: The Star Citizenship
Post by: dsmart on November 25, 2017, 02:37:20 PM

So that idiot (see above), FailureToReport, showed up on SA after a Goon bought him a 10 bux account. He started on me right away. So I let him have it.

This was after I left him this moderated comment in his latest video



Go fuck yourself. You and your ilk ARE the reason this project ended up like this, and is an utter failure on the verge of collapse. And like you did before when you ran off to the now defunct /r/ds shit hole for anti-social shit heels and pedos, you're here now. GTFO.

My only hope is that the remaining whales keep throwing money into this, right to the revelation of what is currently playing out behind the scenes, because the end will be so much more hilarious.

The "Derek Smart was right" pill has now become a suppository that you all are going to be stuck with for all eternity because as gamers, we hold onto shit forever - and a day.

ps. fucking coward, I see you still have me on mod block in your shitty channel.



(https://i.imgur.com/cXXcrHK.png)

I wasn't home at the time I posted the previous response. So I was saving the best for last. As I was driving home, I kept thinking of all the things I wanted to say to you.

First, I want to thank the Heavenly Father for continuing to show you fucking heathens that the only true religion is one that is led by divine order, not some clueless moron born of man.

Second, I would like to thank the Goon (on my Discord) who bought you a $10 account so you could step out of your safe space and into the real digital world where you have no powa.

Oh, FYI, Goons buy accounts for fresh meat all the time. Paying 10 bux doesn't make you a Goon. It makes you a dumb fuck who got roped into posting at the one place where everyone eats their young, and for good measure, even the old ladies, during a slow week. See: MoMa

I am also happy that you were dumb (I told you to take your meds, right?) enough to post this regurgitated vomit that's devoid of any logic (yeah, yeah, I know, Shitizens are as dumb as a bag of strap-on dildos in the bargain bin at a strip mall; but I digress) - at all.

Quote from: FailureToReport" post="478713736
The idea of you saying to ANYONE that Star Citizen is _________ because of them is hilarious, because you are unanimously the reason that the community is so polarized and full of double down syndrome.

(https://i.redd.it/zsayt9yzhqyz.png)

Here's the thing. You and your turd-brained shit gargling girlfriends, ARE the reason that we're here, and the reason that the entire community is polarized.

The fact that you - and your circle jerk buddies - are still singing this "Oh you!!" mantra, is testament to the fact that you're all a bunch of completely broken fuck sticks, bereft of anything resembling decent human beings worthy of being in society, let alone among normal people.

If your excuse for behaving the way that you have for the past years is because one POSITIVELY INSANE, AUTISTIC & CRANKY OLD GAME DEV wrote a fucking blog (like nobody ever did that before, you see), then it makes the most sense that you all continued to give money to a bona fide scam artist who has all but shit in an ice cooler and passed it around so that you all can get the experience of what the turd from the guy you all made a millionaire, smells like.

In July 2015, I wrote the infamous "July Blog (http://www.dereksmart.com/2015/07/interstellar-citizens/)". In it, I said the game as pitched couldn't be made because Chris Roberts had extended the scope beyond the capabilities of the tech, the team, and the money. 

They responded (at the behest of Sandi Gardiner & Ben Lesnick, according to my sources) by lying about why they kicked out my account and refunded me (http://www.dereksmart.org/2015/08/star-citizen-how-i-got-involved/).

We now know - without a doubt - that the only reason why a multi-millionaire corp, led by a hapless wannabe visionary who has busted every fucking project/company he ever touched, would even bother to respond to what many at the time believed to be the rantings of a "jealous" developer, is if there was SOME fact to what was written.

I have spent almost THREE FUCKING DECADES building massive and complex games in the genre. Every fucking tech you could possibly think of putting in a space/planetary combat game, I've either developed, or prototyped. And there is NOTHING in Star Citizen that's remotely revolutionary, groundbreaking, or original. Sure, my games aren't popular, they're not blockbusters, and they don't cater to a large audience. But so fucking what? Anyone who knows my history, knows that I never - ever - set out to do that, or I would have changed course. A group of people keep buying the games that I make, so I kept making them. Audience size and revenue are irrelevant if you can make enough money to pay your bills and develop the games you want to develop. That's what an indie is. That's who I am, always was, and always will be. 

Heck, just for the sheer fun of it, I just spent two fucking weeks working on and releasing (on Thanksgiving Day, no less) a patch (http://3000ad.com/gces-changelog/) for a game I fucking released in 2008, and which sold less than 100 copies in the past quarter. Why? Because I fucking can, and because for me, it's fun, and it's what I do. I don't need a financial incentive as the primary reason for making games.

You fucking retards attacking me and my games, doesn't fucking faze me one bit. It's certainly not going to make Star Citizen a better, let alone a released, game.

(https://i.imgur.com/dtq0VB9.jpg)

Unlike you single testicled nut jobs, I put my money where my mouth is by actually paying attorneys (http://dereksmart.com/bin/sc/15-08-21-dsmart_demand_letter_to_rsi-final.pdf) in order to seek accountability for myself and the backers.

And then, even as they over-played their hand, they took it one step further by accusing me of stalking and harassment, even though there was no basis in fact, let alone in law, for it. Once again, I paid attorneys (http://dereksmart.com/bin/sc/15-10-02_Response_To_RSI_Cease_Desist.pdf) to give Ortwin, the other part of the scam, the redress his incompetent ass was dying for.

Then The Escapist ended up doing an article (https://web.archive.org/web/20170119204020/http://www.escapistmagazine.com/articles/view/video-games/features/14715-CIG-Employees-Talk-Star-Citizen-and-the-State-of-the-Company) in which other sources pretty much confirmed everything that I had been saying. Again, Chris over-played his hand by writing a kindergarten level diatribe (https://archive.is/33W9O) in which he mentioned me over 5 dozen times - despite the fact that I had NOTHING to do with The Escapist article (which didn't even mention me).

And during all this time, 2 of the 3 things (financial accounting, dev schedule, refunds for those who are) that I asked for in my 2015 legal action, and which CIG was fighting against, ended up happening anyway. Why? Because it was the right fucking call, and I knew it from the start.

Aside from all that, I had said that without the tech, the team, the money (at least $150M), they couldn't possibly build the fucking game. That was 2.5 fucking years ago. So far, I made that claim at around $75M. It's now $165M (https://docs.google.com/spreadsheets/d/1tMAP0fg-AKScI3S3VjrDW3OaLO4zgBA1RSYoQOQoNSI/htmlview#) and it's not even out of pre-Alpha. And all the experienced people have since left, leaving mostly incompetent yes-men who are either just pulling a pay check, or towing the line.

(http://i.imgur.com/Q9yv8YH.mp4)

When in 2016 they ended up switching engines (I wrote a whole fucking blog (http://dereksmart.com/2016/12/star-citizen-irreconcilable-differences/) about why that was BAD, not good) - without saying a fucking thing about it beforehand - I said it was a fucking waste of time because there is NO ENGINE on the planet that could build THAT game, most of you degenerate latte-sipping drama junkies, continued to attack me, while trying to theory-craft your way off an iceberg - even as Chris Roberts and his gang of fuckups, continued to PROVE ME RIGHT.

I'm not even going to mention the fact that I said SQ42 wasn't coming out in 2016. Again, I got attacked. CIG went on the record that it was totally, definitely coming out - pledge moah.

Then it didn't.

And I said that twice (for 2016 and 2017) because that's what sources said.

Then, as if that wasn't bad enough, back in Q4/2016 when I said that sources told me 3.0 didn't fucking exist when Chris said it did - again, I got incessantly attacked. I thought "Fine. Fuck 'em; they'll see soon enough". So I spent a whole fucking year documenting The Road To 3.0 (http://dereksmart.com/forums/reply/6005/) timeline because I knew that, as these things go, you dumb-ass schoolyard bullies are keen on revisionist history.

(https://imgur.com/IFjFy7K.jpg)

At the height of the 3.0 frenzy, I again wrote that sources said the entire dev schedule unveiled in April 2017, was pure and utter bullshit, and didn't reflect the internal schedule. Again, you glue huffing pinheads attacked me. Then slowly and slowly, this turned out to be true; and to the extent that it wasn't even a month ago that items started disappearing from the schedule, even though they never even appeared (as fixed or otherwise) in the schedule. Now, with the latest 11/24/17 schedule (https://robertsspaceindustries.com/schedule-report), NONE of that is even in the schedule.

But wait! There's more!

Through this whole time, I kept writing that 3.0 wasn't even ready for Evocati, that sources said it needed at least 6 months, that any earlier release would be a fucking disaster (which we are now witnessing), and that it was a ploy for the CitizenCon shindig etc. Ignoring the fact that it was over a month ago, it conveniently got released - ahead of a sale - with fucking obvious bugs which were either 1) already reported or 2) not even logged, thus providing ample evidence that even the special needs Evocati coffee-mainlining turd heaps who kept pretending that everything was OK and covering for CIG, were busy stroking their yogurt encrusted boners, having been let into the sekret club, instead of playing the fucking game and helping to fix it. Which, considering that it was a pile of unplayable shit (just as I'd written), makes sense because ain't nobody got time fo' dat.

(https://imgur.com/utGShoS.jpg)

As of today, the fucking project is a dumpster fire, and is completely FUBAR. And we're not even talking about it being pre-Alpha; but the fact that 6 years + $165m later, they don't even have a fucking CompSci project, let alone a vertical slice of EITHER game.

Any one of you boot-licking Trumpettes who would look at this fucking schedule of promises (https://starcitizentracker.github.io/), and think "Yeah, they're totally going to make that game" deserves to be fleeced of everything you have.

Since you are one of those broken-brained ass-clowns, I have no fucking reason to believe that you have fully divested yourself from the project, or you wouldn't be wishy-washy about it, let alone still making fucking videos while acting all shocked as if you only just now discovered a dime size hole in your Strawberry flavored condom.

Like others who hide behind the confines of anonymity while taking potshots at people like me, somehow you think that we're just going to forget about all the shit that you peanut-basted fruitcakes have been doing this whole time. My one regret is that I wrote enough, with sufficient evidence, for you guys to get a refund. I would very much have liked for you all to go down with the ship in the impending final days that are now playing out.

Go fuck yourself. You're all a bunch of...

(https://i.imgur.com/Ey05Fhp.gif)

ps: I found the evidence (1 (http://www.dereksmart.com/forum/index.php?topic=15.msg4927#msg4927), 2 (http://www.dereksmart.com/forum/index.php?topic=15.msg4948#msg4948)) of your meltdown over the Amazon dev interview which I essentially killed. Again, unlike you guys, my version of reality is the real one.

pps: You are now on my block list as I have nothing further to say to you.
Title: Re: The Star Citizenship
Post by: nightfire on November 25, 2017, 03:05:02 PM
So I let him have it.

Derek, as a non-native English speaker, I really appreciate your periodical online language classes! Thanks to you, I've managed to expand my daily use vocabulary quite a bit in the past year. Today's introduction to boot-licking Trumpettes, peanut-basted fruitcakes and strawberry flavored condoms was worth the price of admission alone…  :D
Title: Re: The Star Citizenship
Post by: dsmart on November 25, 2017, 03:39:28 PM
So I let him have it.

Derek, as a non-native English speaker, I really appreciate your periodical online language classes! Thanks to you, I've managed to expand my daily use vocabulary quite a bit in the past year. Today's introduction to boot-licking Trumpettes, peanut-basted fruitcakes and strawberry flavored condoms was worth the price of admission alone…  :D

 :lol: :lol: :lol:

No seriously, as I posted, these guys are 100% RESPONSIBLE for how we ended up here.
Title: Re: The Star Citizenship
Post by: StanTheMan on November 26, 2017, 12:28:48 PM
So I let him have it.

Derek, as a non-native English speaker, I really appreciate your periodical online language classes! Thanks to you, I've managed to expand my daily use vocabulary quite a bit in the past year. Today's introduction to boot-licking Trumpettes, peanut-basted fruitcakes and strawberry flavored condoms was worth the price of admission alone…  :D

 :lol: :lol: :lol:

No seriously, as I posted, these guys are 100% RESPONSIBLE for how we ended up here.

They have learnt something....but of course it has to be at someone elses cost because of their lack of respect for your authority on the subject and their own ..kin arrogance.
Title: Re: The Star Citizenship
Post by: dsmart on November 26, 2017, 02:28:19 PM
Meet the nut job with $45K+ in the game

(https://imgur.com/wBun7wt.jpg)
Title: Re: The Star Citizenship
Post by: Motto on November 26, 2017, 02:38:08 PM
And then CIG crashes. All of that money gone. How do you go on from there and how did you get there in the first place? It's beyond me...
Title: Re: The Star Citizenship
Post by: StanTheMan on November 26, 2017, 05:15:39 PM
And then CIG crashes. All of that money gone. How do you go on from there and how did you get there in the first place? It's beyond me...

You have to hope this person gives a lot of $ to charity....as well as lining CRoberts pockets.
Title: Re: The Star Citizenship
Post by: krylite on November 26, 2017, 10:18:40 PM
Quote
No seriously, as I posted, these guys are 100% RESPONSIBLE for how we ended up here.

His stream and others like him are also partially if not majorly responsible for the misled expectations, salt, and trolling and dissing of ED development and
the game itself on the ED forums imo. I was late following this mess, but I had seen FTR's pretentious videos for the past year. He's just a fugktard with a
stupid over-cussing stream now trying to appear blameless and hilariously even clueless about you being right for so long. I remember when he often dissed Elite: Dangerous
in comparison to Star Citizen's "future" glory in earlier streams. Then it was hilarious when he did his "refund" video a few months back trying to act all angrily justified
when all he really had was egg on his face for being so wrong and barking it up as the biggest fool. He said he refunded then lamely claims he still
"believes" SC would get made the way their ponzi marketing described it. Fools like him are ignorant young streaming twats of this yt generation
who don't value honesty and admit they wrong in a simple civilized debate turning it into a useless ego-drama war.

"Sniper Ghost Warrior 3" was the first "cryengine" game I played. And I can surely see now how it's extremely limited to the FPS framework and
supports that the SC ponzi has just been showing cryengine techdemo level ads over and over every year. It takes so freaking long to load a cryengine region/level,
while ED can load up in less than a tenth of the time. The "wow" looks of SC animations, and background don't look so impressive anymore after
seeing other cryengine made games. "DS was right"
Title: Re: The Star Citizenship
Post by: dsmart on November 27, 2017, 06:34:52 AM
Quote
No seriously, as I posted, these guys are 100% RESPONSIBLE for how we ended up here.

His stream and others like him are also partially if not majorly responsible for the misled expectations, salt, and trolling and dissing of ED development and
the game itself on the ED forums imo. I was late following this mess, but I had seen FTR's pretentious videos for the past year. He's just a fugktard with a
stupid over-cussing stream now trying to appear blameless and hilariously even clueless about you being right for so long. I remember when he often dissed Elite: Dangerous
in comparison to Star Citizen's "future" glory in earlier streams. Then it was hilarious when he did his "refund" video a few months back trying to act all angrily justified
when all he really had was egg on his face for being so wrong and barking it up as the biggest fool. He said he refunded then lamely claims he still
"believes" SC would get made the way their ponzi marketing described it. Fools like him are ignorant young streaming twats of this yt generation
who don't value honesty and admit they wrong in a simple civilized debate turning it into a useless ego-drama war.

He's a moron. These are the guys who think that after being dicks for so long, that seeing the light they're all of a sudden going to get a pass. Just wait; the shit's about to get real in the coming weeks. I can't say more than that - yet.
Title: Re: The Star Citizenship
Post by: Motto on November 27, 2017, 06:43:06 AM
Well, I'd like a heads-up. Like really, really like. So how about you PM me?  :smuggo:
Title: Re: The Star Citizenship
Post by: dsmart on November 27, 2017, 01:12:09 PM
I wrote this over on SA

Quote
It's nothing to do with that. For those of us who have developed multiplayer games, it almost always starts out as a single player session with stub code for all the networking bits which you later fill in. And that off-line mode is valuable for testing because without the actual data set earlier on, you have no idea how you need to streamline your code down the road.

And that's typically the problem that Star Citizen has. They somehow figured that - untouched - the baseline CryEngine network layer was adequate. It wasn't - as anyone who has played a CryEngine multiplayer game will tell you. But they decided, wtf, we're just going to make an MMO anyway.

Having done that, knowing that they're never - ever - getting an MMO out of this shit-show, they decided to focus on other things, while making minor to subtle revisions to the network layer in order to be able to actually come up with a proper client-server (FYI CryEngine base networking is peer-to-peer, but you can hack in a client-server model if you wanted to). It's how the PU came to be, whereby they were touting "persistence" despite the fact that there was nothing actually persistent (db store and pulls are not persistence) about it.

So, right now in 3.0, hype aside - with zero optimizations to their networking - each client in a serssion sends in excess of 4K bytes (I shit you not, fire up Wireshark and see) per second to the server. The server response is over 160K bytes - to every fucking client. This is only part of the reason why the server shits itself so frequently.

However, there is NO fixing their networking layer without ripping it all out. They know this - that's why they haven't touched it. And even though they have yet to switch to LumberYard's own implementation (LY deprecated the base CryEngine networking), even doing that won't help because that too wasn't designed for large scale networking.

The end result? As I've written over and over, they're never - ever - getting an MMO out of this. If they don't collapse in the short-term, and somehow limp (they won't - they're fucked, it's just not news yet) along putting bandaid on the PU until they shit out SQ42, the closest they're ever going to get to meaningful multiplayer, is precisely where they are right now, but with fewer clients.


Then someone sent me this...

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/petition-tell-us-about-state-of-network-code
Title: Re: The Star Citizenship
Post by: Flashwit on November 27, 2017, 03:44:01 PM
DiscoLando says:
Quote
This is the kind of thing you can expect more updates on once patches with these updated systems (remember what is often referred to as "the Network Code Revamp" is actually improvements to several different systems alongside the addition of new ones that all work in conjunction with one other) go to Evocati/PTU/Live. It's when we get to put these systems into widespread practice that we'll begin to see the fruits of these labors, gauge how successful they are, and continue to iterate throughout the entire 3.x series of patches.

Soooo, they'll tell us about the status of the networking layer after it's already in the game? Useful. The entire 3.x series of patches you say. Remember when the networking fix was supposed to be in a long time ago? This is pathetic.
Title: Re: The Star Citizenship
Post by: David-2 on November 27, 2017, 03:59:07 PM
DiscoLando says:
Quote
The entire 3.x series of patches you say. Remember when the networking fix was supposed to be in a long time ago?

I thought the "networking fix" was supposed to be in and of itself what would make 3.0 the "Jesus patch".
Title: Re: The Star Citizenship
Post by: Spunky Munkee on November 27, 2017, 07:00:27 PM
It sounds like this will NEVER happen since so many other things are dependant on this, assuming it could be done it could take a year offline to do. That was my take on what was said. One year with no game, no income, no ship sales. They could not survive that. Again assuming that it COULD be done using Lumberyard and that appears unlikely.
Title: Re: The Star Citizenship
Post by: Flashwit on November 28, 2017, 10:05:42 AM
Just think of how incompetent one would have to be to reach the starry heights of croberts. How many ships have been reworked, some twice or more? How much effort has been put into making pointless animations or capturing useless motion data? Some things are completely unnecessarily detailed right now, and then you compare that against networking, which is barely past nonexistent.

A robust network setup should have been the first thing implemented after getting ships flying around, not the...87th thing.
Title: Re: The Star Citizenship
Post by: David-2 on November 28, 2017, 11:58:33 AM
Just think of how incompetent one would have to be to reach the starry heights of croberts. How many ships have been reworked, some twice or more? How much effort has been put into making pointless animations or capturing useless motion data? Some things are completely unnecessarily detailed right now, and then you compare that against networking, which is barely past nonexistent.

A robust network setup should have been the first thing implemented after getting ships flying around, not the...87th thing.

How much effort did he have to devote to squashing and humiliating subordinates who tried to point any of these things out before he sufficiently intimidated the rest into keeping their mouths shut?  Alternatively - how much work did he put into the hiring process to ensure the solid engineering thinkers didn't get in the door?
Title: Re: The Star Citizenship
Post by: dsmart on November 28, 2017, 08:52:30 PM
Amid the controversy, CIG is now asking backers to brigade the highly controversial Reddit thread.

(https://cdn.discordapp.com/attachments/362664170254106624/385228762217971713/zMxIVsq.png)

Reported

(https://cdn.discordapp.com/attachments/362664170254106624/385245989503631363/uhohzyloh.png)
Title: Re: The Star Citizenship
Post by: dsmart on November 29, 2017, 06:21:18 AM
(https://i.imgur.com/0pV2EmY.png)
(https://i.imgur.com/jLHT1YZ.png)
Title: Re: The Star Citizenship
Post by: dsmart on November 29, 2017, 05:07:46 PM
LOL!! You think?  :laugh: :supaburn:

The Star Citizen community has lost it's way (https://www.reddit.com/r/starcitizen/comments/7gekdy/the_star_citizen_community_has_lost_its_way/)

Meanwhile, over there

https://www.reddit.com/r/starcitizen_refunds/comments/7g7ler/well_shit_i_guess_you_guys_were_right/
Title: Re: The Star Citizenship
Post by: N0mad on December 03, 2017, 06:17:50 AM
More hilarity as the SC sub reddit denizens turn on each other:

https://www.reddit.com/r/starcitizen/comments/7h8r2r/i_hate_it_when_someone_says_its_been_6_years_in/

Some idiot (50 upvotes after 4 hours) is trying to argue that SC has actually been in development for 3.5 years. Even the zealots are finding fault with this one.
Title: Re: The Star Citizenship
Post by: dsmart on December 03, 2017, 06:33:49 AM
More hilarity as the SC sub reddit denizens turn on each other:

https://www.reddit.com/r/starcitizen/comments/7h8r2r/i_hate_it_when_someone_says_its_been_6_years_in/

Some idiot (50 upvotes after 4 hours) is trying to argue that SC has actually been in development for 3.5 years. Even the zealots are finding fault with this one.

Yeah, this pops up once in awhile. However, this time around, most are starting to fight back at the zealot cultists who keep downplaying the situation.
Title: Re: The Star Citizenship
Post by: Kyrt on December 03, 2017, 02:30:32 PM
More hilarity as the SC sub reddit denizens turn on each other:

https://www.reddit.com/r/starcitizen/comments/7h8r2r/i_hate_it_when_someone_says_its_been_6_years_in/

Some idiot (50 upvotes after 4 hours) is trying to argue that SC has actually been in development for 3.5 years. Even the zealots are finding fault with this one.

The sequence  - as I understand it - is essentially

2011 - Development of Star Citizen (original) begins
2012 - October; Kickstarter launches
2013 - September; F42 incorporated
2013 - October 18; $23 million (the figure at which no outside investor is needed) raised
2015 - April, Foundry 42 Frankfurt created
2017 - January, 2.6 released
2017 - December, 3.0 released (presumed)


2011 to 2017, gives 6 years, heading onto 7. All that pre-production work? it counts as part of the game development.

I do note that there seems to be some confusion about when CIG was actually founded.
Some sites give a date of 2010, some of 2012. CIGs own site apparently once said 2011, but that page has been removed. I'd be inclined to go with 2010 myself as there had to be somebody doing the work in 2011 when development started.
Title: Re: The Star Citizenship
Post by: DemonInvestor on December 03, 2017, 03:01:02 PM
What always makes me wonder is how many people are arguing about it being X years since they started working on it, when the more interesting metric would be which first release estimate they'd given us.
Title: Re: The Star Citizenship
Post by: N0mad on December 03, 2017, 03:23:30 PM
What always makes me wonder is how many people are arguing about it being X years since they started working on it, when the more interesting metric would be which first release estimate they'd given us.

It's more a matter that they don't like being reminded that they've waited 6 year for an unplayable, buggy pre alpha 3.0 - they can't bear the thought that the critics of the game might be right so they try to justify it to themselves - this is just the latest attempt to re-write history. The really interesting thing is that this stupid post has had 191 upvotes over the last 13 hours and now appears half way down the sub Reddit page. It has over 300 comments, but unusually for the SC Reddit almost all those comments are disagreeing with the original author, with only a handful defending it - not something I ever thought I'd see.

I think the reddit crowd might be finally waking up to the disaster that SC has become.
Title: Re: The Star Citizenship
Post by: dsmart on December 04, 2017, 06:03:52 AM
More hilarity as the SC sub reddit denizens turn on each other:

https://www.reddit.com/r/starcitizen/comments/7h8r2r/i_hate_it_when_someone_says_its_been_6_years_in/

Some idiot (50 upvotes after 4 hours) is trying to argue that SC has actually been in development for 3.5 years. Even the zealots are finding fault with this one.

The sequence  - as I understand it - is essentially

2011 - Development of Star Citizen (original) begins
2012 - October; Kickstarter launches
2013 - September; F42 incorporated
2013 - October 18; $23 million (the figure at which no outside investor is needed) raised
2015 - April, Foundry 42 Frankfurt created
2017 - January, 2.6 released
2017 - December, 3.0 released (presumed)


2011 to 2017, gives 6 years, heading onto 7. All that pre-production work? it counts as part of the game development.

I do note that there seems to be some confusion about when CIG was actually founded.
Some sites give a date of 2010, some of 2012. CIGs own site apparently once said 2011, but that page has been removed. I'd be inclined to go with 2010 myself as there had to be somebody doing the work in 2011 when development started.

In 2010 Chris was shopping the project around to publishers and investors, all of them told him to fuck off. Then by 2011, he was already working with the CryTek guys to build the launch trailer and assets, having decided to use their engine. They saw Chris Roberts name, and the chance to boost the profile of the engine, while making some money in the process.

The most hilarious thing is that all this argument about when it started, is meaningless and doesn't matter. What matters is that in 2012, he claimed that he could build the game for $2M and deliver it by Nov 2014 (+ 18 months leeway for delays, as per the TOS). He then extended the scope and by Nov 2014, had raised $65M.
Title: Re: The Star Citizenship
Post by: Flashwit on December 04, 2017, 09:48:48 AM
You know though, I think in full fairness CIG hadn't REALLY ramped up until Q1 of this year. So if you think about it, it's actually been in development less than a year!

Bravo CIG, looking good in such a short time period!
Title: Re: The Star Citizenship
Post by: DemonInvestor on December 04, 2017, 12:35:16 PM
You know though, I think in full fairness CIG hadn't REALLY ramped up until Q1 of this year. So if you think about it, it's actually been in development less than a year!

Bravo CIG, looking good in such a short time period!

They go to sleep in the night, meaning they've to ramping up their productivity every morning. Meaning they just started today  :smuggo:
Title: Re: The Star Citizenship
Post by: dsmart on December 04, 2017, 01:43:07 PM
LOL!!

Star Citizen Defense Playbook:

Timeline Criticisms:

Bugs, Lack of Content Criticisms

Funding Model, Sales, Marketing Criticisms

General Rebuttals
Title: Re: The Star Citizenship
Post by: Motto on December 04, 2017, 02:00:26 PM
Can we add? I'm missing Stop spreading FUD.
Title: Re: The Star Citizenship
Post by: dsmart on December 04, 2017, 02:18:13 PM
*MOVED*

FailureToReport being open and honest about why he finally joined us on the dark side

Title: Re: The Star Citizenship
Post by: dsmart on December 04, 2017, 05:35:07 PM
Meanwhile, over on Spectrum

(https://i.imgur.com/mdG3k2V.png)
Title: Re: The Star Citizenship
Post by: dsmart on December 04, 2017, 05:57:07 PM
LOL!! You think?  :laugh:

https://www.reddit.com/r/starcitizen_refunds/comments/715v83/as_someone_whos_never_played_star_citizen_i_have/

(https://i.imgur.com/aVOr7hy.png)

Here, we can help you with that. It's amazing what you can see when you get through their echo chamber cult chamber.

https://www.reddit.com/r/starcitizen/controversial/?sort=controversial&t=all
Title: Re: The Star Citizenship
Post by: nightfire on December 05, 2017, 05:35:23 AM
Star Citizen Defense Playbook:

* What are you talking about? I just spent <X> hours playing the game it's great/runs great/no bugs/perfectly smooth/amazing.

https://www.reddit.com/r/starcitizen_refunds/comments/7hhbae/failure_to_report_insight_on_the_cult_of_star/dqrunmh/
Title: Re: The Star Citizenship
Post by: StanTheMan on December 05, 2017, 06:15:45 AM
Can we add? I'm missing Stop spreading FUD.

and even if the game isnt released I have already had my $ worth and then some
Title: Re: The Star Citizenship
Post by: Flashwit on December 05, 2017, 09:36:14 AM
Meanwhile, over on Spectrum

[img]https://i.imgur.com/mdG3k2V.png[img]

This is exactly what I think will get them in the end. The longer they go without releasing anything the worse it is for them. They've realized that so they're forcing out 3.0, but of course it's a piece of garbage so that isn't going to work either. They've finally painted themselves into a corner with their conflict of release schedule vs. stability. And since they're shit at both of those, there's no coming back.
Title: Re: The Star Citizenship
Post by: dsmart on December 05, 2017, 10:24:19 AM
So Fuzzy Modem, the Star Citizen backer, finalist in their Next Great Starship competition, and a big fan of Sandi Gardiner, is finally off to jail for child abuse (http://www.newsminer.com/news/local_news/man-sentenced-for-abusing-child-for-six-years/article_b2416df6-d994-11e7-af9d-7f75f68c9db7.html).

And from the archives, this is Sandi Gardiner in 2014 for that competition, pretending (I didn't break the news until July 2015) she wasn't married to croberts

Title: Re: The Star Citizenship
Post by: nightfire on December 05, 2017, 10:51:11 AM
And from the archives, this is Sandi Gardiner in 2014 for that competition, pretending (I didn't break the news until July 2015) she wasn't married to croberts

I’ve grown so allergic to those Wavy Hands by now that my heart almost stops everytime someone else on screen makes a gesture.
Title: Re: The Star Citizenship
Post by: krylite on December 06, 2017, 01:37:16 AM
*MOVED*

FailureToReport being open and honest about why he finally joined us on the dark side


Yeah, some credit for waking up which is good for a sanity check. He fessed up at least as to why he didn't show a stream of the ptu and kept showing ED instead, because his own 3.0 run was unbearable for him to even stream where it would likely show how much more of an idiot he was up to now. :laugh: He also said at the end he's "done" doing SC videos, basically jumping ship and burning bridges while he still dissed ED in his comments in the prior video and no mention that Smart was right (shitty sore loser knocking on ED at the last) , and referred to and recommended /r/starcitizen_refunds like he just discovered it and no one else knew about it.  :lol:. "Shitizen through and through" his run. Now he's a yt nobody and good riddance.
Title: Re: The Star Citizenship
Post by: dsmart on December 06, 2017, 08:34:07 AM
A blast from the past. Good times  :smuggo:

Title: Re: The Star Citizenship
Post by: lurker_404 on December 06, 2017, 09:20:38 AM
... had a quick look on ebay today.
(http://i63.tinypic.com/2mh8o6o.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on December 06, 2017, 11:07:45 AM
2000+ comments. Ho Lee Crap!

Apparently my timelapse where not a single word is being said and only scenery is being shown is not advertiser friendly enough for youtube...this is a serious problem and small youtubers like me are having a hard time growing this way - Screenshot in comments (https://www.reddit.com/r/videos/comments/7hp32w/apparently_my_timelapse_where_not_a_single_word/) - [04:11] (youtube.com)

These are truly hilarious :

(https://i.imgur.com/UhFz05i.png) (https://www.reddit.com/r/videos/comments/7hp32w/apparently_my_timelapse_where_not_a_single_word/dqt4xcs/)

(https://i.imgur.com/V3mR8nq.png) (https://www.reddit.com/r/videos/comments/7hp32w/apparently_my_timelapse_where_not_a_single_word/dqt6nvp/)

(https://i.imgur.com/oMpqzwg.png) (https://www.reddit.com/r/videos/comments/7hp32w/apparently_my_timelapse_where_not_a_single_word/dqtnohn/)
Title: Re: The Star Citizenship
Post by: dsmart on December 06, 2017, 12:38:29 PM
Well that's new. Apparently I work at Google now, so I'm totally responsible for this.

https://www.reddit.com/r/starcitizen/comments/7hwlzh/youtube_autoremoving_star_citizen_videos/
Title: Re: The Star Citizenship
Post by: dsmart on December 06, 2017, 01:49:50 PM
$18K whale. Read the thread.

https://twitter.com/dsmart/status/938503865351229441
Title: Re: The Star Citizenship
Post by: Motto on December 06, 2017, 01:55:39 PM
Even if it was for taxes in 2016, he can still ask for a refund now. And even do it again for taxes but now with a worthy goal.
Title: Re: The Star Citizenship
Post by: nightfire on December 06, 2017, 01:59:17 PM
LOL. If your life has come to a point where you can't donate to a charitable organization but have to dump money into Star Citizen instead because… taxes, then you're truly f**ked!  :vince:
Title: Re: The Star Citizenship
Post by: Motto on December 06, 2017, 02:14:49 PM
It's my understanding the charity route already had been filled to the max. So he's probably doing OK. Better than I am...
Title: Re: The Star Citizenship
Post by: nightfire on December 06, 2017, 02:59:20 PM
It's my understanding the charity route already had been filled to the max. So he's probably doing OK. Better than I am...

Wait a moment – that brings up an interesting scenario:

Let's assume I buy a Completionist Package and get the tax deduction. The following year, I file for a SC refund to get said money back. Of course, the tax department doesn't know of this part. Then, rinse and repeat.

Would that work? Just thought of this because of how many times we've seen a sudden spike of Completionist purchases pop up on the funding tracker out of nowhere in the past. Maybe the reason for these wasn't (always) money laundering, but various people doing their annual little tax break routines?
Title: Re: The Star Citizenship
Post by: dsmart on December 06, 2017, 03:00:28 PM
Yes, of course it would work. People do it all the time. Some of them are sitting in jail.
Title: Re: The Star Citizenship
Post by: Flashwit on December 07, 2017, 10:05:44 AM
Wait, I haven't taken much of a look at any SC purchase related stuff in a while. Why would you get a tax deduction for buying into a video game?
Does it count as 'investment' or something and you can get a deduction for investing? This doesn't make much sense.
Title: Re: The Star Citizenship
Post by: dsmart on December 07, 2017, 10:57:11 AM
From Gorf. Ah yeah, those were good times.



This is the Livestream:

YOUTUBE: SuperNerdLand.... Plays? Star Citizen — Part 2 : Featuring TheStreetRoller & Derek Smart[/url][/b]


Part of what made it so funny to me was the slow burn of it all.

It was during a period of extreme goonfear. New goon Streetroller had come out of nowhere and delivered an unexpected critical blow with his refund counterattack. The gaming press then trained all their spotlights all on the subject, the general gaming public briefly cried out “WTF is this crap?”, and Zealots were lurking on SA and manning battlestations whenever Goons or Derek made a move.

1) Goon posts some new Star Citizen article in thread.
2) Other Goons make comments on article, a mix of seriousposts and shitposts.
3) Zealots (often from /DS) race to counter those comments and try to reframe debate narrative to “Derp Shart is a jealous hack (possibly under contract from Big Evil Publishers) watching Chris Roberts succeed as he never could and so in rage he doxxes Roberts kids and tells outrageous lies in hopes of destroying this incredible game that’s achieving the impossible daily. And all these negative comments are from Goons taking their orders from Derek who is their de facto leader now.”
4) Derek eventually joins the fray and the whole thing becomes a Warlord vs. Zealots slapfight producing hundreds of additional comment volleys.

So, against that backdrop...

I’d noticed an unfamiliar twitch stream that had an unusual number of viewers, so I posted the link in the thread. Several goons quickly jumped in to the chat on the stream, eventually including Streetroller, Major Tom / pgabz and many more. Derek hops into chat not long after — thereby making this now a full-on “Man your battlestations this is not a drill!” moment for the Zealotry.

Streetroller had only recently gotten his refund and was still doing a lot of interviews about it. Given all the bad press, the Goonfear, and the 24 hour a day /DS panic riot brigade, it was unsurprising to see Zealots quickly hopping on

Streetroller starts in livechat but he joins the voice chat around 69 minutes in (http://www.youtube.com/watch?v=XlGp3hP_gZE&t=69m0s). At first he’s a little disengaged from the dialogue, I think perhaps because his attentions were distracted by Discord chat with Goons.

But he starts to get more engaged with the hosts and dropping some devastating fact bombs. And the whole thing slowly and surely gets nuttier and nuttier. It’s so incremental that it’s easy not to even see it — the absolute absurdity of all of it. But at some point around here (http://www.youtube.com/watch?v=XlGp3hP_gZE&t=88m50s), as Streetroller is recounting TOS debates with MOMA (?) on SA, it just hit me “look at this LOOK AT THIS GAME why is anyone even pretending to defend this LOOK AT IT!” and I just exploded with laughter and I couldn’t stop. I was guffawing, half-choking with tears running down my face I was laughing so hard at the incongruity of it.

Anyway, Derek shows up in the voice stream for a good stretch, then checks out. James Brand eventually joins the dialogue a bit after Streetroller challenges him to join in (http://www.youtube.com/watch?v=XlGp3hP_gZE&t=167m13s).

This is his arrival (http://www.youtube.com/watch?v=XlGp3hP_gZE&t=178m0s), only a few minutes after Derek leaves. And it, too, delivers huge laughs, in part because of the juxtaposition between totally straight-faces debate going on and the game itself being played live on screen and completely and totally falling apart. It’s just so bonkers (http://www.youtube.com/watch?v=XlGp3hP_gZE&t=181m20s).
Title: Re: The Star Citizenship
Post by: dsmart on December 10, 2017, 08:35:44 AM
If you haven't been over to The Spectrum recently, oh boy. It's like a burning flame. I check-in once in awhile

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/meh-intensifies

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/eat-your-words-doubters

Meanwhile, over there...

https://www.reddit.com/r/starcitizen/comments/7it0s9/still_waiting/?st=jb0v5mfb&sh=3b111fd5
Title: Re: The Star Citizenship
Post by: Motto on December 10, 2017, 09:53:04 AM
Quote: I've seen less bugs in the Amazon rain forest

 :lol: :lol: :lol:
Title: Re: The Star Citizenship
Post by: dsmart on December 10, 2017, 02:18:09 PM
This one is good

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/and-this-is-why-lti-doesn-t-mean-shiddldy-squat-fa/
Title: Re: The Star Citizenship
Post by: dsmart on December 10, 2017, 02:57:12 PM
Evocati exit

https://www.reddit.com/r/starcitizen_refunds/comments/7ig4u2/1350_refund/?st=jb17q04l&sh=133919ff

Quote
Thank you /r/starcitizen_refunds for providing me with the information I needed to ensure that I got this back.

I started this refund process around the time that 3.0 dropped to us in Evocati. After seeing it first hand and realizing it wasn't the dream patch that it was touted to be, I finally accepted that I wasn't going to be getting what was promised some years ago.

It might be worthy of a simple $60 someday, though.

As a related side note: I do admit that I have a problem when it comes to space games. I can't help myself and end up buying into the newest space game to play it early or just to help support them. Hopefully, this will finally break me of that habit.
Title: Re: The Star Citizenship
Post by: Flashwit on December 11, 2017, 09:48:02 AM
I'm intrigued by that line about how they submit manual refunds once a week. So they're definitely getting enough refund requests that they've implemented a process to batch them all into one day as opposed to a more ad hoc style.
Title: Re: The Star Citizenship
Post by: nightfire on December 11, 2017, 11:20:11 AM
I'm intrigued by that line about how they submit manual refunds once a week. So they're definitely getting enough refund requests that they've implemented a process to batch them all into one day as opposed to a more ad hoc style.

Once a week is not enough. The moment they start doing daily batch runs to keep up with demand is the moment I'm looking forward to.  :10bux: :10bux:
Title: Re: The Star Citizenship
Post by: Motto on December 11, 2017, 11:43:38 AM
They don't have the money to do refunds in daily batches even if the demand was that high. It's nearly game over. All the signs are there.
Title: Re: The Star Citizenship
Post by: dsmart on December 11, 2017, 03:12:38 PM
This 850+ point Reddit post (https://www.reddit.com/r/videos/comments/7j297i/dayz_is_dead_four_years_in_early_access/dr3ef7y/) is about the death of DayZ, and how it compares to Star Citizen. You should read it.
Title: Re: The Star Citizenship
Post by: dsmart on December 11, 2017, 05:03:57 PM
Yeah, that totally isn't a threat.

https://twitter.com/SandiGardiner/status/940366062956060672

(https://i.imgur.com/Do4p0yZ.jpg)

Title: Re: The Star Citizenship
Post by: Motto on December 11, 2017, 05:05:00 PM
It isn't a threat, it's fact  :D

I wonder if eventually somebody ships a horses head...
Title: Re: The Star Citizenship
Post by: dsmart on December 12, 2017, 06:51:00 AM
Not sure if the latest FailureToReport video was shared yet. Man, look at those down votes  :laugh:

Title: Re: The Star Citizenship
Post by: krylite on December 12, 2017, 05:08:36 PM
Not sure if the latest FailureToReport video was shared yet. Man, look at those down votes  :laugh:

 :laugh: his 'sarcasm' doubletalk videos and ticking off scores of ED fans in his prior two videos didn't seem to help, rather made things worse for his channel 'cred'.
Title: Re: The Star Citizenship
Post by: dsmart on December 12, 2017, 07:14:44 PM
Yeah, he's never seeing his Reddit karma again.  :vince:

3.0 PTU is basically an HD No Man's Sky. Pretty visuals, yet no meaningful gameplay content. Most people here were bashing NMS to no end, yet everyone is giving SC a free pass? (https://www.reddit.com/r/starcitizen/comments/7jbeuu/30_ptu_is_basically_an_hd_no_mans_sky_pretty/?st=jb4czfi7&sh=fe532f41)
Title: Re: The Star Citizenship
Post by: dsmart on December 12, 2017, 07:58:01 PM
Looks like they've started preparing for the worse case scenario

What framerate will you be happy with once 3.0 goes live? (https://www.reddit.com/r/starcitizen/comments/7j8mwh/what_framerate_will_you_be_happy_with_once_30/?sort=new)
Title: Re: The Star Citizenship
Post by: Motto on December 13, 2017, 12:38:42 AM
I'm starting to think Chris actually meant that every player has to run his own server in order to get the highest levels of fidelity. If you can't run your own server, this isn't a game for you  :D
Title: Re: The Star Citizenship
Post by: nightfire on December 13, 2017, 02:28:56 AM
I'm starting to think Chris actually meant that every player has to run his own server in order to get the highest levels of fidelity. If you can't run your own server, this isn't a game for you  :D

2019: A wealthy Chinese businessman and passionate Star Citizen backer shows off his server rig running the latest 3.0.1q-384772 patch in Evocati. „If you hop in immediately after reboot, you can get frame rates as high as 15 fps“ he gloats proudly. By the way, the Chinese inscription on the server reads „Derek Smart Was Right, But He’s Still an #%$&“.

(http://cdn.cnn.com/cnnnext/dam/assets/170522174852-06-supercomputers-sunway-taihulight-super-169.jpg)
Title: Re: The Star Citizenship
Post by: DemonInvestor on December 13, 2017, 04:08:44 AM
Looks like they've started preparing for the worse case scenario

What framerate will you be happy with once 3.0 goes live? (https://www.reddit.com/r/starcitizen/comments/7j8mwh/what_framerate_will_you_be_happy_with_once_30/?sort=new)

Sooo people really seem to like the sci-fi equivalent of "walking simulators", as long as they reach 30+ fps.
Title: Re: The Star Citizenship
Post by: dsmart on December 13, 2017, 06:23:28 AM
I'm starting to think Chris actually meant that every player has to run his own server in order to get the highest levels of fidelity. If you can't run your own server, this isn't a game for you  :D

2019: A wealthy Chinese businessman and passionate Star Citizen backer shows off his server rig running the latest 3.0.1q-384772 patch in Evocati. „If you hop in immediately after reboot, you can get frame rates as high as 15 fps“ he gloats proudly. By the way, the Chinese inscription on the server reads „Derek Smart Was Right, But He’s Still an #%$&“.

(http://cdn.cnn.com/cnnnext/dam/assets/170522174852-06-supercomputers-sunway-taihulight-super-169.jpg)

 :five: :five: :five:
Title: Re: The Star Citizenship
Post by: Flashwit on December 13, 2017, 09:42:11 AM
It's mind blowing how much they're still going on about "BUT IT'S JUST IN ALPHA GUYS, STOP COMPLAINING". Like, is there some limit where they won't accept it anymore? I'm not even sure. (Never mind that it's maybe 20% of the way to being an alpha)

Maybe at 8 years and $200 million? 12 years and $500 million? We all know it won't last that long but it's just a thought experiment that these fanboys should take on. Is there any point at which you would doubt or is it full blown cult time?
Title: Re: The Star Citizenship
Post by: Motto on December 13, 2017, 12:01:34 PM
No backer can deny that CIG went with CryEngine. And no backer can deny that CryEngine just sued CIG. So this news will hit them hard. They can't shake this off that easily. And this landing just before the release of SQ42 news that probably won't contain much news at all will hit CIG hard. Very hard. Prepare for the final stage of the ELE guys. Hang on to your JPEGs hats!
Title: Re: The Star Citizenship
Post by: Greggy_D on December 13, 2017, 12:18:16 PM
Merry Christmas, Chris!  This should make for one hell of a Holiday Livestream.
Title: Re: The Star Citizenship
Post by: Spunky Munkee on December 13, 2017, 04:59:55 PM
Do you REALLY believe that CIG was going to release Squadron 42 or any playable part?  The Easter Bunny will be delivering your presents this year with Freddy Krueger.
Title: Re: The Star Citizenship
Post by: dsmart on December 13, 2017, 05:02:21 PM
No backer can deny that CIG went with CryEngine. And no backer can deny that CryEngine just sued CIG. So this news will hit them hard. They can't shake this off that easily. And this landing just before the release of SQ42 news that probably won't contain much news at all will hit CIG hard. Very hard. Prepare for the final stage of the ELE guys. Hang on to your JPEGs hats!

The complaints in the lawsuit just scream "Bury me already. I'm done"
Title: Re: The Star Citizenship
Post by: randomness on December 13, 2017, 05:12:13 PM
(https://i.imgur.com/V5xDO9v.png)

Jesus......
"Even if they breached a contract, I'll just throw them all the  :10bux: needed to settle. "
That's ...wow.... yikes.

Ok, you know what?  I was extremely skeptical about the "cult" thing, but no, that pretty much seals the deal for me. That's .... just wrong.
I'll 100% concede this: Derek Smart was right about them being a cult, cause I have no idea how that can make sense otherwise.
Talk about duckspeak.... :monocle:
Title: Re: The Star Citizenship
Post by: Motto on December 13, 2017, 05:15:56 PM
The sheer stupity of the remaining idiots, it's unbelievable. Just look (https://www.reddit.com/r/starcitizen/comments/7jmo1m/this_is_a_meritless_lawsuit_that_we_will_defend/)  :vince:

And every new Reddit thread about the lawsuit is getting deleted by the mods. Do they actually think that by not mentioning the lawsuit and just posting more topics of looky me doing nice and lovely SC stuff, it'll all automagically go away?
Title: Re: The Star Citizenship
Post by: dsmart on December 13, 2017, 05:41:29 PM
Ok, you know what?  I was extremely skeptical about the "cult" thing, but no, that pretty much seals the deal for me. That's .... just wrong.
I'll 100% concede this: Derek Smart was right about them being a cult, cause I have no idea how that can make sense otherwise.
Talk about duckspeak.... :monocle:

Yeah, that's why you should be paying close attention to us who have had to deal with these nut jobs for going on 6 fucking years now.
Title: Re: The Star Citizenship
Post by: StanTheMan on December 13, 2017, 05:45:56 PM
It's mind blowing how much they're still going on about "BUT IT'S JUST IN ALPHA GUYS, STOP COMPLAINING". Like, is there some limit where they won't accept it anymore? I'm not even sure. (Never mind that it's maybe 20% of the way to being an alpha)

Maybe at 8 years and $200 million? 12 years and $500 million? We all know it won't last that long but it's just a thought experiment that these fanboys should take on. Is there any point at which you would doubt or is it full blown cult time?

The sheep and baying cretins we all met in our school play grounds grew up,  but they are still sheep and baying cretins.
Title: Re: The Star Citizenship
Post by: krylite on December 13, 2017, 06:14:33 PM
I hope this is the beginning of the actual ELE end of SC. This idiotic ponzi fubar projrekt has been part of the reason for unhealthy misled expectations on the ongoing dev progress of ED. Somehow I doubt "Dual Universe" or "Everspace" are going to be used next successfully by the s***zen streamers to attempt to shame ED dev. When it all collapses , I imagine the case will bust out into a scam story worthy of an episode of "American Greed". Complete with all the skeletons coming out about the myriad shell firms and cross-transfering of funds complete with clawbacks lawyer rep as the authorities confiscate ill-gotten purchases funded by the whales, perhaps finding cash stuffed in the ground, luxury items thrown into a local lake etc. When the dust clears with everything exposed by the auditing, maybe Derek could do an item by item chronology of how much funds were wasted on each item and where in conjunction with each trailer ad, techdemo, ATV's etc.
Title: Re: The Star Citizenship
Post by: N0mad on December 13, 2017, 07:26:37 PM
The latest line from the cultists is that Crytek is just a failing company looking for a quick cash grab without giving one thought about the irony of that statement as it applies nicely to CIG.

I feel sorry for all the CIG devs who didn't see this coming - not a great Christmas present. But then again, they'll be better off NOT working for Chris Roberts in the long run.
Title: Re: The Star Citizenship
Post by: Spunky Munkee on December 13, 2017, 08:01:44 PM
I am certain that DS will do the ultimate tell all book after getting the interviews with the insiders (not managment, I wouldn't trust Sandy, Ben, Robbers or Ortwin to tell the truth) who worked there to give their recollections of the rants and fits Robbers threw or the office arguments, or the raging scuttlebut that was true. To the victor goes the spoils, and they get to write the history too. There won't be any money in it for Robbers to write his story, the lawsuit would probably attach any future earnings associates with this failed venture.

I am sure this lawsuit will be the extra bit of pressure needed to break the camel's back. Now the whales and cultists will bitch about how the leavers and goons set this up. They don't know that they set this up by continuing to fund that incompetent boob Chris Robbers beyond the initial amount requested.

Already I'm seeing posts where people are bleating out their hopes and dreams that someone will pick up the pieces and finish it once Robbers is gone. It's not that simple. If it were that easy Robbers would have retired to Bora Bora by now.

How quickly they turn on their savior... It's tough being a messiah.
Title: Re: The Star Citizenship
Post by: dsmart on December 15, 2017, 06:33:45 AM
awwww, I feel so special

I feel bad about feeling good over the Star Citizen dumpster fire. (https://www.reddit.com/r/starcitizen_refunds/comments/7jumht/i_feel_bad_about_feeling_good_over_the_star/)
Title: Re: The Star Citizenship
Post by: Kyrt on December 15, 2017, 09:12:58 AM
The latest line from the cultists is that Crytek is just a failing company looking for a quick cash grab without giving one thought about the irony of that statement as it applies nicely to CIG.

I feel sorry for all the CIG devs who didn't see this coming - not a great Christmas present. But then again, they'll be better off NOT working for Chris Roberts in the long run.

Taking the other side for a change...

Things do look bleak for CIG right now.
It does appear as if they have done everything CryTek have accused them of.
And CryTek has other arguments open to it...look at the way CIG poached CryTek developers so they could illegally modify CryEngine far beyond the bounds of their license and try to appropriate it as THEIR IP called StarEngine.......or so the argument could go.

However...it MUST be remembered that CIG have not produced their defence yet. They might have one. Leonard French suggested using "misunderstood" for the copyright infringement for example.

And the law being the law, CIG might just have a loophole.

It might also be the case that CryTek might agree to settle for a "reasonable" sum and protection of their IP. Or that CIG might have enough money and support to continue development afterwards.

Granted...none of that seems likely NOW, but it can't be ruled out
Title: Re: The Star Citizenship
Post by: dsmart on December 15, 2017, 11:05:34 AM
That didn't last long

https://www.reddit.com/r/starcitizen/comments/7k03ga/apology_thread_for_derek_smart_and_sentient/
Title: Re: The Star Citizenship
Post by: nightfire on December 15, 2017, 11:11:44 AM
I'm starting to think Chris actually meant that every player has to run his own server in order to get the highest levels of fidelity. If you can't run your own server, this isn't a game for you  :D

2019: A wealthy Chinese businessman and passionate Star Citizen backer shows off his server rig running the latest 3.0.1q-384772 patch in Evocati. „If you hop in immediately after reboot, you can get frame rates as high as 15 fps“ he gloats proudly. By the way, the Chinese inscription on the server reads „Derek Smart Was Right, But He’s Still an #%$&“.

(http://cdn.cnn.com/cnnnext/dam/assets/170522174852-06-supercomputers-sunway-taihulight-super-169.jpg)

 :five: :five: :five:

Just in case you wondered, this is the guy (https://www.reddit.com/r/starcitizen_refunds/comments/7k047s/apology_thread_for_derek_smart_and_sentient/drajqmf/)  :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on December 15, 2017, 11:21:31 AM
Just in case you wondered, this is the guy (https://www.reddit.com/r/starcitizen_refunds/comments/7k047s/apology_thread_for_derek_smart_and_sentient/drajqmf/)  :laugh:

 :vince:
Title: Re: The Star Citizenship
Post by: Backer42 on December 15, 2017, 06:28:52 PM
This 850+ point Reddit post (https://www.reddit.com/r/videos/comments/7j297i/dayz_is_dead_four_years_in_early_access/dr3ef7y/) is about the death of DayZ, and how it compares to Star Citizen. You should read it.
It perfectly described the reasons why I never touch Early Access games ever again after Star Citizen. Every time some outlet tries to promote $GAME to me as the hottest shit to be finished in two years, I just tell them to come back when it's finished. And guess what: 99 % of that "exciting" stuff including the game and developer is long forgotten, when the due date finally arrives.

Also it doesn't only affect games honestly sold as unfinished and "still in progress". There are also games, which share the same problems, like Elite Dangerous, but are sold on disc for consoles next to fully finished games.

This is an "Early-Access" game, which will cease operation by end of 2017 and shut down its servers: http://store.steampowered.com/app/271290/HAWKEN/
Title: Re: The Star Citizenship
Post by: dsmart on December 17, 2017, 08:52:55 AM
LOL!! wait till he finds out that what they're showing next week is just another trailer

Unless SQ42 looks amazing, I'm fed up. Going to refund my $2530 package and move on from this mess. (https://www.reddit.com/r/starcitizen/comments/7kbs82/anyone_else_refunding_if_sq42_looks_shit/?st=jbaqqt01&sh=843a289b)
Title: Re: The Star Citizenship
Post by: StanTheMan on December 17, 2017, 11:09:36 AM
what they're showing next week is just another trailer


I suppose it is better than just showing a toilet trader..

Title: Re: The Star Citizenship
Post by: David-2 on December 17, 2017, 12:29:56 PM
I suppose it is better than just showing a toilet trader..

I think you're confused.  Toilet trading is part of the cargo career in Star Citizen, not the FPS SQ42.
Title: Re: The Star Citizenship
Post by: StanTheMan on December 17, 2017, 06:58:10 PM
I think you're confused.  Toilet trading is part of the cargo career in Star Citizen, not the FPS SQ42.

I reckon with a bit of digging we could find an SC org organised around cottaging but yes,  now you mention it, there is not much time for that in an FPS.
Title: Re: The Star Citizenship
Post by: dsmart on December 18, 2017, 05:04:00 AM
Most upvoted right now. Wait till the Citizens Defense Force shows up this morning

Please do not go live (https://www.reddit.com/r/starcitizen/comments/7kjakn/please_do_not_go_live/)

Title: Re: The Star Citizenship
Post by: dsmart on December 18, 2017, 05:49:07 AM
Requested my refund of $3470 (https://www.reddit.com/r/starcitizen_refunds/comments/7keujb/requested_my_refund_of_3470/)
Title: Re: The Star Citizenship
Post by: justme on December 18, 2017, 06:18:08 AM
and he is totally right.
the actual patch is a collection of every former bug.
i really had sessions with 50+fps in one of the latest patches,
but ending with 6fps after 1-2hours.

atm i'm happy to get stable 10+fps, and nothing works fine.
airlocks don't work, ships are spawning without components
and you can claim them as much as u want and if it is with
components, it is hard to reach them within time. the despawning
rate is way to low.

in several trys i only could start twice a ship and after this, the
game crashed. this is even worst, than the first open ptu patch.

also yesterday it was said by cig, that they won't reroll the patch.
Title: Re: The Star Citizenship
Post by: dsmart on December 19, 2017, 08:06:40 AM
Jeffrey McArthur passed away on Friday in Exton PA, aged 61.

Jeffrey was a gamer. Like the in game battles he so often engaged in, he also had a furious long battle with cancer, which only came back aggressively. His last video (https://www.youtube.com/watch?v=KYWQ86QQ-0Q). RIP old chap. See you on the other side.

This was the video:


Someone on SA wrote up this short blurb about him.


An avid gamer and geek through and through, Jeffrey was diagnosed with stage IV colon cancer in December 2015 and came to our attention early in 2016 when he made a video asking if he "was too stupid to play Star Citizen", which resulted in him facing abuse from some of the more toxic members of the SC fanbase.

After undergoing surgery and chemotherapy, a CT scan in July 2016 showed his cancer to be gone, and he continued working and making many videos on his hobbies, gaming, computers, and Dungeons & Dragons.

In August this year, another CT scan showed his colon cancer had returned and spread, eventually metastasizing to his stomach. With a prognosis of only a 50% chance of surviving to the end of the year, Jeffrey decided not to undergo chemotherapy again, chosing to enjoy what time he had left to live without suffering the side effects that chemo had on his senses.

Jeffrey faced his death with immense grace and dignity, and I am very grateful to him for sharing his story with us along the way.

Rest in peace, Jeffrey.
Title: Re: The Star Citizenship
Post by: dsmart on December 19, 2017, 06:03:12 PM
I'm incredibly embarrassed to admit it but $12,800.00... I had a gambling issue before and I guess CIG became my new addiction. It was money I didn't have, I was stupid and I've learned my lesson since then (including having therapy). (https://www.reddit.com/r/starcitizen_refunds/comments/7ku7y0/the_journey_continues/)
Title: Re: The Star Citizenship
Post by: Flashwit on December 20, 2017, 09:43:35 AM
Good on that guy. I know the most tragic part of this whole situation is the whales who are throwing in money that they can't actually afford. I think it really is one of those situations where the culty atmosphere just makes it seem 'normal' to put $10,000+ into a video game, and then before you know it you're in debt all over the place.
Title: Re: The Star Citizenship
Post by: dsmart on December 20, 2017, 09:46:58 AM
Good on that guy. I know the most tragic part of this whole situation is the whales who are throwing in money that they can't actually afford. I think it really is one of those situations where the culty atmosphere just makes it seem 'normal' to put $10,000+ into a video game, and then before you know it you're in debt all over the place.

Yeah, indeed. Did you watch my GTL stream (https://www.facebook.com/GameTalkLive/videos/2079980148897050) the other day, where I was saying that some of these guys were treating this like they were buying trading cards?
Title: Re: The Star Citizenship
Post by: justme on December 20, 2017, 03:35:03 PM

that's why :D
but maybe the wrong topic :D
Title: Re: The Star Citizenship
Post by: dsmart on December 20, 2017, 04:46:03 PM
LOL!! This is hilarious

https://www.twitch.tv/videos/211225098?t=27m09s
Title: Re: The Star Citizenship
Post by: dsmart on December 20, 2017, 06:16:10 PM
Meanwhile, over there

https://www.reddit.com/r/starcitizen/comments/7l3292/introducing_the_tumbril_tank/drj9i3x/

Quote
First land claim now tanks.

1) This was supposed to be a SPACEGAME

2) This was supposed to be released in 2014

3) This was NOT supposed to burn pledge money in a lawsuit against Crytek which we backers are not supposed to talk about ... BECAUSE it's not our money burned (anymore)

4) Ship sales were supposed to be stopped on relaese (which was supposed to be in2014) Now we have land (claim) sales and tank sales

And still this screwed up community in this brainwashed reddit is fine with that. Go love yourselfs, when they sell you virtual loot boxes - because of incompentence to implement them ingame.

Stop lying, advertising, milking and scripting and get actually something done!

Edit: Downvote suckers, just downvote, it won't deliver a fucking game!
Title: Re: The Star Citizenship
Post by: AncoGaming on December 20, 2017, 07:05:17 PM
I like that guy, whoever he is. He's honest, he's had enough, everyone can tell, and I personally fully respect that.

"Stop lying, advertising, milking and scripting and get actually something done!"

---> That's what I'm saying since 2015, I've asked everyone to stop giving CIG money ever since. But hey, I can't force anyone, I can just say how I see things and be happy when someone is allowed to use their brain.

It's sad enough that these things go out to Reddit because you'd get banned on Sprectrum if you would ever post concerns like these. Personally, I don't believe in God and think that any kind of religion is only there to keep people in check. But this, exactly this is the same mechanics as the church used about 700 years ago to maintain power. Remember what happened to them? Nothing. People still find the church attractive, even without Jpegs, it's just a believe system. So is Star Citizen.

Excuse me please when I crossed some borders with this statement, I don't mind anyone believing in anything, I am fine with you folks, whatever makes you happy. I just stated the obvious, no offence.
Title: Re: The Star Citizenship
Post by: StanTheMan on December 21, 2017, 04:46:26 AM
I like that guy, whoever he is. He's honest, he's had enough, everyone can tell, and I personally fully respect that.

"Stop lying, advertising, milking and scripting and get actually something done!"

---> That's what I'm saying since 2015, I've asked everyone to stop giving CIG money ever since. But hey, I can't force anyone, I can just say how I see things and be happy when someone is allowed to use their brain.

It's sad enough that these things go out to Reddit because you'd get banned on Sprectrum if you would ever post concerns like these. Personally, I don't believe in God and think that any kind of religion is only there to keep people in check. But this, exactly this is the same mechanics as the church used about 700 years ago to maintain power. Remember what happened to them? Nothing. People still find the church attractive, even without Jpegs, it's just a believe system. So is Star Citizen.

Excuse me please when I crossed some borders with this statement, I don't mind anyone believing in anything, I am fine with you folks, whatever makes you happy. I just stated the obvious, no offence.

Religion is there because humans are susceptible to it in its various guises.

Once they are indoctrinated they can be manipulated in various ways to ends both relatively good and bad.    But there is no evidence of global conspiracy.

Backers are being manipulated using the same levers.


This quote by Sam Harris could be applied to Star Citizen...just replace the example with whatever JPEG or bullshit story CRoberts comes up with to make more $.

"“Tell a devout Christian that his wife is cheating on him, or that frozen yogurt can make a man invisible, and he is likely to require as much evidence as anyone else, and to be persuaded only to the extent that you give it. Tell him that the book he keeps by his bed was written by an invisible deity who will punish him with fire for eternity if he fails to accept its every incredible claim about the universe, and he seems to require no evidence what so ever.”

― Sam Harris, The End of Faith: Religion, Terror, and the Future of Reason"

Title: Re: The Star Citizenship
Post by: Backer42 on December 21, 2017, 05:53:17 AM
It's sad enough that these things go out to Reddit because you'd get banned on Sprectrum if you would ever post concerns like these. Personally, I don't believe in God and think that any kind of religion is only there to keep people in check. But this, exactly this is the same mechanics as the church used about 700 years ago to maintain power. Remember what happened to them? Nothing. People still find the church attractive, even without Jpegs, it's just a believe system. So is Star Citizen.

Well, it's mostly people trapped in a spiritual void, who join cults or sects like Star Citizen to seek salvation.

That void is no accident. The West has gone through a process of replacing church and faith with "enlightenment" through consumerism to make capitalism work "better". You just have to look at what madness happens at Christmas (an previously religious festivity) to know what is going on.

CIG exploits that at full speed. From a theological standpoint, it's just Lucifer's gang grabbing souls in an evil Ponzi scheme. Humans have free will and therefore can choose to spend $30k of their kid's college fund on virtual JPEGs instead of taking their issues to a pastor or priest.

Of course, that doesn't justify CIG exploiting poor loners on disability and for that everyone there will go straight to hell. So much for the state of affairs from that point of view.

Quote
Excuse me please when I crossed some borders with this statement

It's okay, we can handle this. :D Everything going on this planet serves a purpose. Even Scam Citizen.
Title: Re: The Star Citizenship
Post by: Motto on December 21, 2017, 07:08:02 AM
Everything going on this planet serves a purpose.

No, it doesn't. There is absolutely no point in being alive. No matter how you look at it, our existence is meaningless and pointless. There is nothing "higher" about it.
Title: Re: The Star Citizenship
Post by: StanTheMan on December 22, 2017, 04:28:31 AM
Chris is a shepherd..


Title: Re: The Star Citizenship
Post by: StanTheMan on December 22, 2017, 04:35:31 AM
No, it doesn't. There is absolutely no point in being alive. No matter how you look at it, our existence is meaningless and pointless. There is nothing "higher" about it.

Our existence is meaningful for ourselves.

There appears to be no "higher" purpose or point.

That doesn't mean there isn't one but it isn't rational to make one up or build one based on poor evidence.

Unless of course you are a Star Citizen backer.



Title: Re: The Star Citizenship
Post by: dsmart on December 22, 2017, 08:25:56 AM
You know things are BAD when one of your dedicated streamers starts writing blogs (https://medium.com/@baron_52141/star-citizen-delays-as-a-content-creator-98c5235adf4e). This is the most sad and pathetic thing I have ever read regarding this project.

My Twitter thread (https://twitter.com/dsmart/status/944226021083090944)
Title: Re: The Star Citizenship
Post by: Greggy_D on December 22, 2017, 08:33:55 AM
He's beyond delusional.
Title: Re: The Star Citizenship
Post by: DemonInvestor on December 22, 2017, 09:13:56 AM
You know things are BAD when one of your dedicated streamers starts writing blogs (https://medium.com/@baron_52141/star-citizen-delays-as-a-content-creator-98c5235adf4e). This is the most sad and pathetic thing I have ever read regarding this project.

My Twitter thread (https://twitter.com/dsmart/status/944226021083090944)

Everything i need to know about that guy, is that he's from Marketing. I could rant about marketing guys and their intelligence insulting marketing bullshit for months. Sadly people really fall for their bullshit.
Title: Re: The Star Citizenship
Post by: Flashwit on December 22, 2017, 09:21:33 AM
In a delicious bit of irony, I think it's clear that he doesn't know a damn thing about game development if he thinks this is par for the course.
That list of games is very nice, but in their 6th year of development those games were wrapping up final touches or heading into their final year of development. Star Citizen is at the same point and they're not even midway through development.

Let's imagine they have infinite money. This thing still wouldn't be 'done' until at least a decade of development. What a crackpot.
Title: Re: The Star Citizenship
Post by: Backer42 on December 22, 2017, 09:40:51 AM
In a delicious bit of irony, I think it's clear that he doesn't know a damn thing about game development if he thinks this is par for the course.
That list of games is very nice, but in their 6th year of development those games were wrapping up final touches or heading into their final year of development. Star Citizen is at the same point and they're not even midway through development.

Let's imagine they have infinite money. This thing still wouldn't be 'done' until at least a decade of development. What a crackpot.
If your company gets sued, it's almost Game Over.
Title: Re: The Star Citizenship
Post by: StanTheMan on December 22, 2017, 10:06:49 AM
Everything i need to know about that guy, is that he's from Marketing. I could rant about marketing guys and their intelligence insulting marketing bullshit for months. Sadly people really fall for their bullshit.

Er no.

There are some very bright and able people working in Marketing.

This chump isn't one of them !

Title: Re: The Star Citizenship
Post by: Motto on December 22, 2017, 11:24:49 AM
He's probably confusing Sales with Marketing.
Title: Re: The Star Citizenship
Post by: Bubba on December 22, 2017, 01:29:26 PM
Well, if he thinks he could have had a job as a creative where he never had to worry about the next paycheck his whole life,  he's living in the wrong century.

Anyway, I like how he claims cig has far more content than what they show publicly - just trust him on that - and then says that this is the most transparent game development process ever.
Title: Re: The Star Citizenship
Post by: helimoth on December 22, 2017, 01:48:03 PM
In a delicious bit of irony, I think it's clear that he doesn't know a damn thing about game development if he thinks this is par for the course.
That list of games is very nice, but in their 6th year of development those games were wrapping up final touches or heading into their final year of development. Star Citizen is at the same point and they're not even midway through development.

Let's imagine they have infinite money. This thing still wouldn't be 'done' until at least a decade of development. What a crackpot.

Another thing they fail to mention is that those games were made by studios who time their releases carefully. A product could be almost done by year 4 but if they had other huge releases panned for that year but none for the following then u can bet that game gets shelved for a year and excess developers pulled off it. CIG have no such considerations to make - 6 years for pre alpha is a joke and they should be ashamed.
Title: Re: The Star Citizenship
Post by: DemonInvestor on December 22, 2017, 04:09:32 PM
Er no.

There are some very bright and able people working in Marketing.

This chump isn't one of them !

I never said there aren't bright and able people in marketing. I won't even say, that they on average are bad. But in that case we're specifically speaking about someone tallking to, what we can assume, are his customers. So awaiting any information not specifically framed to impress the picture of a bright future and a-okay present, is imho naive.
And about the whole "bright and able" - yes Bernie Madoff was also bright and able, and his spin of the actual situation fooled many bright and able persons - that doesn't mean i can't rant about the whole thing.
So to end on with a quote, regarding my last post, which often makes me smile - "Generalizations are always wrong"; some professor.
Title: Re: The Star Citizenship
Post by: dsmart on December 23, 2017, 06:20:53 AM
Gorf updated his chart

(https://i.imgur.com/15rgUVQ.png)
Title: Re: The Star Citizenship
Post by: randomness on December 23, 2017, 05:01:28 PM
Saw this on SA  and just HAD to get in my 2 cents:
(https://i.imgur.com/WLGPsV3.png)

If  anyone actually believes this, you don't get to call yourself a gamer in any way shape or form. You're a douche who buys a  :10bux: :10bux: :10bux: pc so he can rub himself off to HD Crysis screenshots. The same way a guy who spends 10 k putting SOLID GOLD rims and a big honking spoiler on his car is not a "car enthusiast", he is , once again, a douche.

The attitude that  "games are about TECH, and LOOKING BREATHTAKING and COMPLEXITY" is what actually contributed to the decline (not death lol) of PC gaming....
Games..... get this....... are about gameplay. 
Do you really think that?   
Tell that to Minecraft.
Tell that to Undertale.
or Cuphead.
or Factorio.

In the Squadron 42 demo I saw:
-A dialogue system with less options  than Fallout 4.
-An interface taken out of a low quality MMO with :"hold down ALT to display cursor on screen to click on things"
-Cinematics that interject DIRECTLY into the gameplay AND take you out of first person, which I assume are non-skippable.
-Cover based FPS combat out of literally every single FPS out there. Oh and in the future, you wield a gun that shoots bullets.
-"Carry [block of power] to [empty socket with no power] to turn on power. Like in Dead Space. LITERALLY like in Dead Space. Well, not literally, you do it with telekinesis in Dead Space.
-Use this tool with 1 function to bypass door. Lockpick, cutting torch, breach charge, etc.
-Pre animated stealth takedowns.

Care to tell me which of those is gonna save gaming ?



Title: Re: The Star Citizenship
Post by: Flashwit on December 24, 2017, 12:07:10 PM
That is an absolutely cringe worthy post. I can't believe he's not embarrassed to have that attached to his name. This is like a non-ironic version of that Rick and Morty copypasta.
I guess I shouldn't be surprised that he has a Pepe avatar.
Title: Re: The Star Citizenship
Post by: Soulmatic on December 24, 2017, 12:37:41 PM
Btw, his username "Chikatilo" refers to a famous Soviet serial killer. Lookup "Andrei Chikatilo" on wikipedia.
Title: Re: The Star Citizenship
Post by: nightfire on December 24, 2017, 03:00:19 PM
My "STUPIDITY OVERLOAD" fuse blew when I read the part about asking an NPC, getting a gun (or not), and the leap in gaming technology this represents.
Title: Re: The Star Citizenship
Post by: dsmart on December 24, 2017, 03:58:55 PM
That is an absolutely cringe worthy post. I can't believe he's not embarrassed to have that attached to his name. This is like a non-ironic version of that Rick and Morty copypasta.
I guess I shouldn't be surprised that he has a Pepe avatar.

He's a shill moron. He appeared on my Discord server shortly before posting that. He was shredded.
Title: Re: The Star Citizenship
Post by: dsmart on December 25, 2017, 02:23:05 PM
Meanwhile over at FDdev, MTBFritz has written another one of his epic efforts posts (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6243474&viewfull=1#post6243474)
Title: Re: The Star Citizenship
Post by: jwh1701 on December 26, 2017, 09:00:24 AM
MTBFritz's post is excellent and and well spoken and conveys similar thoughts I have concerning SC.
Title: Re: The Star Citizenship
Post by: Spunky Munkee on December 26, 2017, 02:26:04 PM
WOW, Epic. Perhaps it could have been edited a bit for brevity but I applaud his effort and intent.
Title: Re: The Star Citizenship
Post by: dsmart on December 27, 2017, 12:33:02 PM
Star Citizen, where the only things persistent, are the bugs (https://www.reddit.com/r/starcitizen/comments/7mgcl2/psa_there_is_a_bug_in_pu_that_is_persistent_and/)

Meanwhile, this guy posted in the hive about getting a refund. The comments are, well, go look (https://www.reddit.com/r/starcitizen/comments/7mf34i/possible_to_get_a_refund/?st=jbpfsr1o&sh=291e9277). #notacult


Title: Re: The Star Citizenship
Post by: dsmart on December 27, 2017, 02:19:14 PM
LOL!! The Shillizen who backed out of debating (he would have been crushed, of course) me live on @GameTalkLive a few weeks ago, is back again. It's cringe-worthy and hilarious.  :bahgawd:

They're all doing disaster control, following the 3.0 disaster release

Title: Re: The Star Citizenship
Post by: Greggy_D on December 27, 2017, 02:53:49 PM
He is such a POS liar.  He says "they have met every single stretch goal.  Everything you see here is done" at 11:05.
Title: Re: The Star Citizenship
Post by: dsmart on December 27, 2017, 03:07:04 PM
He is such a POS liar.  He says "they have met every single stretch goal.  Everything you see here is done" at 11:05.

Yeah, I was actually aghast when he said that.

I left him a message. I'm probably getting banned.

Quote
Derek Smart
2 seconds ago
I have a question. Were you drunk when @ 11:05 you claimed that they had met every stretch goal?

You see, this is why we keep track, and why only devout backers need pay ANY attention to what you guys ( have a vested interest in lying) have to say. This is a COMPLETE list of everything Chris promised. Even discounting 3.0, they haven't even made it to 18% completed yet. After 6 yrs and $175M.

https://starcitizentracker.github.io/
Title: Re: The Star Citizenship
Post by: jwh1701 on December 27, 2017, 06:41:28 PM
Just finished the SC video from Montoya which is very disingenuous on the completion aspect of the game. If SC should ever collapse I hope a very in-depth legal investigation takes places concerning the backers money.
Title: Re: The Star Citizenship
Post by: StanTheMan on December 28, 2017, 06:06:14 AM
Just finished the SC video from Montoya which is very disingenuous on the completion aspect of the game. If SC should ever collapse I hope a very in-depth legal investigation takes places concerning the backers money.

He strikes me as a bit thick however, as he possesses some presentation skills and is outgoing, too many people think he knows what he is talking about.

A certain type of  "gobshite" as they are known in the North of England !
Title: Re: The Star Citizenship
Post by: dsmart on December 28, 2017, 06:53:59 AM
A certain type of  "gobshite" as they are known in the North of England !

LOL!! Yeah, that actually did cross my mind :)
Title: Re: The Star Citizenship
Post by: N0mad on December 28, 2017, 07:03:32 AM
He strikes me as a bit thick however, as he possesses some presentation skills and is outgoing, too many people think he knows what he is talking about.

A certain type of  "gobshite" as they are known in the North of England !

From my experience the zealots never let the facts get in the way of their adoration for Star Citizen. #Notacult
Title: Re: The Star Citizenship
Post by: dsmart on December 28, 2017, 08:19:33 AM
From my experience the zealots never let the facts get in the way of their adoration for Star Citizen. #Notacult

Indeed.

I went back to his video to read the comments when someone alerted me to the fact that he responded to me. The comments are savage.

Of course, no Star Citizen discussion would be complete without the obligatory "Where is Line Of Defense"  :laugh:
Title: Re: The Star Citizenship
Post by: dsmart on December 28, 2017, 08:30:46 AM
Scott Manley takes on 3.0, and the comments are everything you expect

Title: Re: The Star Citizenship
Post by: nightfire on December 28, 2017, 03:58:49 PM
Scott Manley takes on 3.0, and the comments are everything you expect

At 0:19, this struck me (and the same asset is also visible a bit later in a bookshelf in the office):

(https://i.imgur.com/xlWDEGU.jpg)

The book "Compilers - Principles, Techniques and Tools" (aka the "Dragon Book", standard reading in any CS curriculum) has nothing to do with space, yet can't be lying there by chance… at the cargo desk, of all places!

I wonder: is this like the leaflets pleading for help from within some Chinese prison factory, which used to find their way into Western consumer goods and into the media?

Maybe this is a hidden message of despair from some poor grinding CIG dev forced to stay in the office over Christmas?  Very strange!  :laugh:
Title: Re: The Star Citizenship
Post by: Motto on December 29, 2017, 02:03:40 AM
No, it's a message from the AI system that it needs improving.
Title: Re: The Star Citizenship
Post by: dsmart on December 29, 2017, 05:42:08 AM
No, it's a message from the AI system that it needs improving.

 :vince:
 :five: :five: :five:
Title: Re: The Star Citizenship
Post by: dsmart on December 29, 2017, 11:12:22 AM
Yeah, I was actually aghast when he said that.

I left him a message. I'm probably getting banned.

So after creating an attack video against MassivelyOP, and I called him out on Twitter (https://threadreaderapp.com/thread/946128633843929088.html), he did this

https://testsquadron.com/threads/help-derek-smart-is-attacking-me-on-twitter-d.12571/

There you will find the usual threats of violence, death etc. Over a frigging video game.

(https://i.imgur.com/wYKcmJf.jpg)

And that Talonsbane guy is a whale https://robertsspaceindustries.com/citizens/Talonsbane
Title: Re: The Star Citizenship
Post by: dsmart on December 29, 2017, 11:39:07 AM
Mine was made decades ago. So someone has taken up the mantle and made one for Chris Roberts

Title: Re: The Star Citizenship
Post by: Bubba on December 29, 2017, 03:21:24 PM
I'm SHOCKED that you'd h4xx0r the guy with your 1337 google skillz and doxx her or him, revealing his citizen record! Is nobody safe?

The desktop commander thing is kinda a sacred piece of Internet lore, though. I'm not sure there can be a worthy replacement...  At least I haven't seen one.
Title: Re: The Star Citizenship
Post by: Motto on December 29, 2017, 03:27:32 PM
I'd say that by doing a remake of the Desktop Commander thing, they're paying more tribute to Derek than to Chris. Chris should be thankful that somebody thought him worthy of his own Desktop Commander clip. Very, very, very thankful actually. Being copied being the best kind of flattering of course.
Title: Re: The Star Citizenship
Post by: jwh1701 on December 29, 2017, 09:16:36 PM
Talonsbane is very mean spirited person for the death remark and the same for those that liked the post. I do not wish any physical harm on Chris or any of those that work with him. I would like to see legal action taken to expose the finances which could harm Chris financially. But if Chris and his relatives used the money inappropriately then its self inflicted.
Title: Re: The Star Citizenship
Post by: dsmart on December 30, 2017, 01:06:07 PM
Talonsbane is very mean spirited person for the death remark and the same for those that liked the post. I do not wish any physical harm on Chris or any of those that work with him. I would like to see legal action taken to expose the finances which could harm Chris financially. But if Chris and his relatives used the money inappropriately then its self inflicted.

It's not new. I get death and violence threats all the time. In fact, Twerk17 a streamer, also did the same thing some months back.

http://dereksmart.org/bin/16-11-05_twerk17gaming_stabbed_comment.webm
Title: Re: The Star Citizenship
Post by: dsmart on December 30, 2017, 01:32:24 PM
This Concierge citizen was threatened with a ban for talking about the Crytek lawsuit on Spectrum. So he made a video.

https://threadreaderapp.com/thread/947152002764730369.html

Title: Re: The Star Citizenship
Post by: dsmart on December 30, 2017, 04:32:05 PM
LOL!! Easily the most hilarious Star Citizen video so far.

Guy loads up the game, while waiting for it to load, he goes off to play with his dog.

Title: Re: The Star Citizenship
Post by: nightfire on December 30, 2017, 09:57:47 PM


Guy loads up the game, while waiting for it to load, he goes off to play with his dog.

This should be possible in-game, for example as a mini quest on the loading screen.

Also, selling virtual pets, food and pet  care services/insurance in the game could significantly boost CIGs income. While waiting for building mechanics to be implemented, players should at least be able to chase their dogs around on their virtual land plots.
Title: Re: The Star Citizenship
Post by: dsmart on December 31, 2017, 07:17:25 AM
Meanwhile, over there (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6253216&viewfull=1#post6253216)



Mucka

You bring up a lot of interesting points in your post above.

Interesting...but, as with all the other supporters before you who made the dame arguments, wrong.

Shall I try to cover them one by one?

Well...OK then. But only some.

You say people here have "zero technical knowledge or programming background."

That is wrong. Many of the people here are programmers, coders, developers, network engineers or the like.

It isn't we who are embarrassing ourselves. Its people like you who come into the debate and presume to tell us we don't have a clue about how to do our jobs who are embarrassing yourselves.

Do you guys have a script on what to say and which points to raise?

You claim you tried to explain "how the PG tech was superior to ED"...

The trouble is that wouldn't be difficult. Procedural generation is relatively easy. The difficulty is often in hiding the patterns and providing a sufficient degree of variation.

The problem with your argument that SC PG is better than that of EDs is that so far there is very little proof of that.

That cityscape demo was impressive. Right up until you realised there was 1...a great deal of repetition in assets and 2...it was crafted using a different engine and wasn't representative of what is or would be in game. The moons of 3.0 have the same issues....they look pretty, but there is a LOT of repetition in the assets, the pattern generator needs improving as you can visually see the layout used and the moons themselves are heavily handcrafted.

It is difficult to argue PG is better in SC when it isn't really used to do anything except create a couple of spheres.

The S42 demo? Is it a failure?

Well...you fell for it so obviously not. It did its job.

I saw six years of work boiled down to an interactive movie with poor combat capabilities, and an urgent need to have the graphics updated. I saw performance problems, poor sound design and mediocre gameplay.

The music was good and...up close...the planets looked good.

As for being a preAlpha...finally. How long have you guys been referring to this as an Alpha build?

But again you get things wrong. I don't think the demo was a failure because it was polished...and contrary to your assertion, CIG put a lot of effort polishing that demo...but because it demonstrated very poor game design. Technical issues can be fixed...sound and graphics can be changed. Game design and mechanics are in some ways difficult to change.

I will agree that the amazing tech Chris Roberts promised is being ignored. I look forward to the day he actually adds some to the game.

You guys backed him do he could add this tech. The least he could do is add something.

And yes...it is difficult to appreciate the ground breaking nature of being able to walk around a capital ship or fly fighters. It was impressive in SWG and it still looked good when CODIW did it.

But I think you are overly impressed by the lack of a loading screen. Streaming data into memory has been around since the days of the Spectrum and C64.

Technically....SC will be loading in map data in the same way games like ED and WOW does. The only question will be how well it will hide that loading process in a real world environment...thousands of players, hundreds of servers with dozens of instances.

You think CIG will be able to exert as tight a control on the process as they do now when the game is released and "live"?

ED went the way it did because FDev did not want to be saddled with the huge costs a client-server setup would entail. Running Star Citizen is not going to be cheap. A server-client model does offer a number of advantages....but its also costlier.

Would this be a good time to point out that EDs instances are about the same size as those of SCs and cheaper to run? No?

Does ED have the same tech as Star Citizen?
Nope. FD have a working engine and a finished game. CIG have neither.
Does Star Citizen have a greater scope than ED?
Curently? No. EDs is bigger.
What about later? When SC goes live? What about then?
Nope...the scope of both games will be about the same. Assuming CIG gets its stuff running.

You also seem to be operatibg under the delusion that CIG is developing new tech. Perhaps you can enlighten us as to what this may be?

As it is....I can say the game has failed. CIGs own developers are saying they reached the limits of what their engine can do and the game is nowhere near ready for release.

CIG either need to switch engines to one that is capable or cut down on the fidelity, content and feature list.

Like you I am confident that performance will increase.

Until CIG adds something new and breaks the fixes. The engine cannot handle the game...and that isn't a problem you can fix by waving a magic wand.

As it is....noone here really wants Star Citizen to fail. Why should we?

We just are not blinded by the "Cult of Roberts" into believing everything he says. I don't believe everything EA or Activision say...why should I treat CIG any different?

More to the point...we come back to your opening point and the supposition that we know nothing about development.

Sadly...many of us DO understand. Which is why we can see the writing on the wall.

This game appears to be in serious trouble. CIGs own devs are stating the engine has reached the limits of its capabilities. Judging by the videos and performance issues and all the little and not so little glitches and CIGs inability to fix these problems....I'd agree. CIGs is fixing one problem by causing three more. They've been trying for more than a year to fix performance issues and the problem isn't getting better. Its getting worse with every patch.

The game is sinking. Most here can see that. The only question is how long will CIGs work keep the game afloat.

They are currently using band aids to mend a gusher. Something will have to give soon.

Before you respond, I'd advise you to learn something about the development process yourself and then turn a critical eye to CIG. Most of the problems affecting SC are the result of decisions made by CIG and their incompetence
Title: Re: The Star Citizenship
Post by: dsmart on December 31, 2017, 08:35:20 AM
It just gets better (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6253944&viewfull=1#post6253944)



Quote
I'm personally not aware of any game that's achieved what CIG is trying to achieve with SC. ED comes close, but their plan is to spread it out over a longer period - CIG want most of what ED will have in future content, to be at release.

This nonsense again.

Many many many games have achieved what CIG is trying to achieve. From old games long forgotten (Star Flight) to old obscure DOS games made by one dude (Noctis IV) to modern quality khantent from indies, big time devs, and one russian guy (Space Engine, Space Engineers, KSP, Elite Dangerous, No Man's Sky, Rodina, Hellion...).

Of course, the usual SC (type 10) Defender's response is two fold, here I'll make it for you:

"But it's never been done with this high quality graphics."
"But it's never been done all together in one game."

Let's break these two claims down and figure out why both these arguments fail.

The quality of graphics - Do not matter. Seriously, they don't, in relation to how long it takes to implement basic features such as a good flight model, the ability to walk without falling through the floor, and the like. The prettiness of it is handled typically by the artists and the engine. The artists make the assets and the engine renders them and applies all the nice shaders and lighting. At no point does this stop Joe Physicsguyman from fixing the fact that I keep getting my head stuck in the ceiling when waking up. Also, who cares how pretty something looks if it is amazing to play? I know I don't and that's been the mantra of gamers for years now: our games look good but the gameplay has suffered because of it Nevertheless, Elite looks great, and if you like high sci-fi comic style art NMS is right up your alley and they improve the fidelities with each update. There comes a point where throwing more triangles at a game doesn't make it better, it just makes it take longer. SC is the poster child for this. Further, their need to have the "prettiest game" out there caused them to choose an engine ill suited to their task and has caused the game to enter a development quagmire it may never recover from.

The only FPS/Vehicle/Space/Flight/Planet/Station game! Space Engineers. Done, thanks. Seriously, it does all of it, gets updated much quicker. Of course you can complain about the voxels and the graphics but again that doesn't matter if you can't release your product and the graphics aren't making the game better. SC's graphics actively make the game worse. Of course, you can say that still, SE isn't out of early access and see, these games take time. Yeah they do, but not as long or needing as much of your money as CIG are claiming SC does. To further hammer the point home, a good portion of these other games I listed that do the things CIG and their defenders claim are "never before done" and "incredibly difficult" didn't have the audacity to ask for peoples money upfront before it was playable and one of them is free. If CIG were smart they'd have contacted Vladimir and asked to license Space Engine for their new space game instead of a small map FPS engine. The extra bonus is they wouldn't be getting sued by Crytek right now.

Furthermore, it doesn't really matter if it hasn't all been done in one place before. The point is it has been done before, numerous times, often separately to varying degrees of success. The pitfalls of proc gen, for example, are well understood. The time and effort of building the same scale of assets from hand are also well understood. The basics of multiple physics grids and vehicles and switching from them to FPS are ideas the industry understands and knows how to work with. Decent flight models have been hashed out by other companies. CIG is acting like they are breaking new ground and working through never before seen problems with a team of experts but the reality is they are bumbling through well known gaming headaches like newcomers and botching nearly every step while spending your money to do it and always asking for more while having such a poor understanding of what they are doing that they promise release dates years and possibly decades before actual launch.

Last part of this section: we compare what SC does to what other games do. We do not compare what SC dreams of one day doing with what other games currently do because that's silly. Until CIG can demonstrate they are capable of putting "dream SC" together we can't talk about how "complex" it's quantum-future-self is when the right-now software itself is a barely stitched together hack of Lumberyard the devs haven't yet figured out how to make work. Comparing 3.0 to any of it's completion reveals it to be nothing short of a hilarious joke and a failure.

Furthermore, CR can't shake his old bad habits. Like you said: CIG want most of what ED will have in future content, to be at release.

This is hilariously awful because desperately trying to cram every new feature that catches the project manager's eye means the idea of a 1.0 will never be set. You need to come up with a product and what state you want it to be at and then release the damn thing before adding more to it. Elite did it right, they got their product out and now have something to keep adding too.

Meanwhile, you say that CIG wants everything Elite has now and may have in the future at launch, but five years from now when they are finishing up Elite may be an entirely different game with features CR never dreamed up and now they need to shoehorn that in too along with cool features from twelve other games that came out that impressed him and if he doesn't add them in it'll not be the "BDSSE" that does "everything" because some other game is doing something SC isn't.

Your defense of SC is, sorry to say, literally the reason it's such a joke and a failure to those of us here who have an understanding of "how game development works."
Title: Re: The Star Citizenship
Post by: jwh1701 on December 31, 2017, 08:54:35 AM
Twerk17 - Very sad and sick to wish harm on someone that says something you do not like. This seems to be the norm in many circles which is sad, looking at any thread where people are discussing nvdia vs amd, amd vs intel etc. They are so mean to one another over something so trivial. One thing that seems innate is people do like to hear the truth, I'm pointing my finger back at myself as I did not want to accept Derek's posts. But not once have I thought or wished harm on Derek or anyone for that matter that I disagreed with.

Concierge citizen - He's in a tough spot, but he is doing the right thing by speaking about what happened.

SC Loading - Coffee Video
I was not expecting that ending where he uninstalls and makes a post. Its funny and sad at the same time. Even now I still have a desire to play the original game as pitched.


Lot of informative posts on frontier read it to the last post,
Pg 46 ZeeWolf - interesting post
Pg 46 Lysander lysan - stated received 3k refund
PG 46-47 - NuttiKrust Still defending SC, saying CIG is doing some super difficult
PG 48 NuttiKrust - Still defending, believes they are inventing something never done before.
PG 48 Lysander lysa, ZeeWolf - great posts continue
PG 49 Azirphaeli - great post, using logic not CR Hubris of what is promised.
PG 49 TenakaFurey - great post on CIG failures
PG 50 TenakaFurey - Long Post but excellent
PG 51 TenakaFurey - Post about 1000 instances on SC verse reality
PG 51 TenakaFurey - #758 Echoes what many have said before concerning engine choice failure
PG 52 Lysander lysan - #772 great post
Title: Re: The Star Citizenship
Post by: jwh1701 on December 31, 2017, 09:12:25 AM
This is my favorite part:

"Last part of this section: we compare what SC does to what other games do. We do not compare what SC dreams of one day doing with what other games currently do because that's silly. Until CIG can demonstrate they are capable of putting "dream SC" together we can't talk about how "complex" it's quantum-future-self is when the right-now software itself is a barely stitched together hack of Lumberyard the devs haven't yet figured out how to make work. Comparing 3.0 to any of it's completion reveals it to be nothing short of a hilarious joke and a failure."

Many people are defending SC on what is promised and not paying attention how little they have delivered on the original 6 million  pledge.
Title: Re: The Star Citizenship
Post by: Kyrt on December 31, 2017, 09:51:52 AM
Meanwhile, over there (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6253216&viewfull=1#post6253216)

That probably would be easier to follow if the original post had been quoted
Title: Re: The Star Citizenship
Post by: Spunky Munkee on December 31, 2017, 10:05:49 AM
What Star Citizen backers have to say after the last few posts...
Title: Re: The Star Citizenship
Post by: dsmart on January 01, 2018, 06:31:31 AM
That probably would be easier to follow if the original post had been quoted

Right. It's this one (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6253122&viewfull=1#post6253122) which several people responded to.



Same old puerile drivel being posted in here by people who have zero technical knowledge or programming background.
You should all just stop embarrassing yourselves.
I remember when the first planet demos came out and I tried to explain how the PG tech was superior to ED but of course I was told otherwise by people who have no clue, "it's just a bump map,".

Now the same people are telling us all how SQ42 playthrough demo was a failure because it had low fps and glitches - you know a pre-alpha not being polished or optimised, who would have thought?
And of course all the amazing tech is totally ignored, probably because most here are too blinded to even understand that it is groundbreaking in many ways.
What you actually saw was a player in first person walking around a capital ship as it flew through space.
Get into a fighter aboard said capital ship and fly out into space.
EVA out of ship and return.
Then descend down to a highly detailed planet surface with almost movie quality graphics.
And all this without a single load screen. No game has ever come close to such a seamless sandbox open world with such detail and interaction at a huge scale.
There is a reason ED went the route they did and did not take on such a huge technical challenge and all power to them for that choice - just don't tell me it has anywhere near the tech and scope that SC does.

The only valid criticism of SC is that it is too ambitious.
We can't say progress is too slow when so much new tech is being developed.
We can't say the game will fail, nor can we say it will be a success.
2018 should help neutrals decide now that the delta patcher is in and content and patches should arrive more frequently.
Also 3.0 was pretty much a total overhaul of the game rather than an iterative patch to 2.6.

I'm confident performance will be improved with bugs squashed, a lot of new tech still to be patched in to help frames, Vulkan, and of course the game isn't yet optimized for GPU drivers.
Content and game mechanics are still a big question mark for SC but I think that should work out.
My only real concern is whether it can all be woven together to make a cohesive whole.
SQ42 shouldn't have many of the issues SC faces so I expect it to be an excellent single player game - only real concern is subsumption and AI.

I have no idea why some are so desperate for the game to fail, if it succeeds it will push gaming forward to a new level.
I'll come back in 6 months to a year, some of you will be nearly teenagers by then.
Until then enjoy your echo chamber.
Title: Re: The Star Citizenship
Post by: justme on January 01, 2018, 06:51:20 AM
i just would like to know,
what they did between:

"we are sorry, but it was a close decision not to show squadron on gamescom 08/2016. we don't want to show unfinished stuff and it just needs a bit more polish"

and:
 
"here we have a very early work in progress demo, laggy as hell, 24h hours delay in 12/2017."


ohhh... yeah. land claims, tonks, farming simulator 42 :D
Title: Re: The Star Citizenship
Post by: Backer42 on January 01, 2018, 07:00:31 AM
i just would like to know,
what they did between:

"we are sorry, but it was a close decision not to show squadron on gamescom 08/2016. we don't want to show unfinished stuff and it just needs a bit more polish"

and:
 
"here we have a very early work in progress demo, laggy as hell, 24h hours delay in 12/2017."
Violating CryTek's intellectual property, I guess.
Title: Re: The Star Citizenship
Post by: dsmart on January 01, 2018, 09:12:18 AM
Twerk17 - Very sad and sick to wish harm on someone that says something you do not like. This seems to be the norm in many circles which is sad, looking at any thread where people are discussing nvdia vs amd, amd vs intel etc. They are so mean to one another over something so trivial. One thing that seems innate is people do like to hear the truth, I'm pointing my finger back at myself as I did not want to accept Derek's posts. But not once have I thought or wished harm on Derek or anyone for that matter that I disagreed with.

I have received so many death and violence threats since July 2015, that I've lost count. But those who know me, know very well that I document that sort of thing, though many of the Twitter and Reddit accounts were killed. You can't bother to spend money and resources on those people because most of the time they're just degenerates with nothing to lose anyway. But when you have known people like Twerk17, Montoya, Dolvak, and others advocating and/or condoning it, that's a different level.

And yes, I have also received SWATting threats (https://archive.is/h9BMi) from a 19 yr old Nick Butler from back in 2015 during the height of my Star Citizen blogs release. He was identified using public social media profiles (http://imgur.com/a/ktoNS), and reported. The same method used to identify and report the guys involved in the Kansas SWATting incident.

Not only that, this latest nonsense with Montoya (the same guy who backed out of the GTL debate (https://www.facebook.com/GameTalkLive/videos/2079980148897050)) is most despicable display of scumbaggery I have ever seen.

Timeline:



1) He created a video attacking MassivelyOp because he didn't like what they were writing about Star Citizen


2) I called him out on it on Twitter (read the thread)

https://twitter.com/dsmart/status/946128633843929088
Quote
LOL!! The Shillizen who backed out of debating (he would have been crushed, of course) me live on @GameTalkLive a few weeks ago, is back again. It's cringe-worthy and hilarious. They're all doing disaster control, following the 3.0 disaster release

3) He creates a thread on his website which popped up in my GoogleAlerts notifications 24hrs later. Though some have been deleted, while others were warned, that thread contains the usual insults, attacks, threats of death, violence etc. All the staples of a perfectly normal gaming community.

https://testsquadron.com/threads/help-derek-smart-is-attacking-me-on-twitter-d.12571/

(https://i.imgur.com/wYKcmJf.jpg)

That image is of this nutjob https://robertsspaceindustries.com/citizens/Talonsbane

4) The gamer shooting in Kansas happened and I Tweeted this

https://twitter.com/dsmart/status/946812430788816896
Quote
This is the sort of thing that Star Citizen cult members will totally do, if they could

Of course, people who know that I have been receiving public and private death and violence threats over Star Citizen, already know what I was talking about. My point is that there are guys like this in gaming, and who are quite capable of doing things like this.

For example, this is Twerk17, another streamer in the all but defunct, [redacted] Star Citizen streaming crew:

http://dereksmart.com/bin/16-11-05_twerk17gaming_stabbed_comment.webm

While SWATting may appear to be a prank, it's not the first time that it has been used to intimidate people. And now a gamer is dead as a result. The poor guy wasn't even the one in the game. The 1st gamer in the chain, had given a fake address to another, who then hired this douche to SWAT the 1st gamer. Except that an innocent person was SWATted, shot, and killed instead. There was NO doxing involved.

5) He then starts a Twitter campaign to harass and attack me, while standing on the grave of a dead gamer. In this regard, falsely accusing me of doxing, which is not only a crime, but also a clear case of defamation. Of course if those clowns thought that I was guilty of doxing, they would have reported me these past years, and then found themselves on the receiving end of criminal action for filing a false police report, not to mention a lawsuit from me.

17-12-30 @ 8:17

https://twitter.com/montoya_test/status/947275573415546880
Quote
I fear for my life and that of my wife and two small children when @dsmart incites this kind of behavior! #GamersUnite to fight this toxicity! After what happened in Kansas, its enough! @Charlie_L_Hall #noswat

17-12-30 @ 5:39

https://twitter.com/montoya_test/status/947235619637547013
Quote
In light of the recent tragedy of an innocent man being killed after being doxxed and swatted, we as a community need to come together and condemn those who use doxxing as a means of intimidation! @Polygon @MassivelyOP #GamersUnite #noswat

17-12-30 @ 5:11

https://twitter.com/montoya_test/status/947228613295865860
Quote
I and my entire organization of gamers send our deepest condolences to the family of the young man whose life was so tragically cut short. Let this be a lesson to people like @dsmart who have a history of doxxing that there could be dangerous repercussions to their actions.

6) My response to him was clear

https://twitter.com/dsmart/status/947570794347057153
Quote
You truly are despicable scum. Taking the tragic death of a fellow gamer to further your on-going attacks against someone saying bad things about a video game scam you all profit from.

Chris Roberts destroyed Star Citizen. You guys destroyed the community.

7) Then Trevor Noblitt aka Dolvak, who was a mod (https://archive.is/Fi2X0) on the now closed Reddit hate sub (/r/dereksmart) decided to chime in with the usual lies about him being doxed by me. Because somehow, that's how that works.

https://twitter.com/SnailMailGames/status/947295625778888704
Quote
D Smart Doxxed Chris and Sandi Roberts kids to the point they had to sent a Cease and Desist. This is widely known in the SC Community.

This is the same person who at one point, got my Reddit account shadow-banned for doxing Accelerwraith because I linked to his LinkedIn profile in a post I was replying to about his (Accelerwraith) lies and threats of violence.

This is the same person who used to be part of the now defunct INN which I wrote a blog (http://www.dereksmart.org/2016/05/star-citizen-the-inn-conspiracy/) about. They disbanded shortly after that.

This is the same person who started the narrative that I had somehow doxed Sandi and her kids, something they KNOW to be PATENTLY FALSE; and which my attorney addressed in a very strongly worded response (http://www.dereksmart.org/2015/08/star-citizen-how-i-got-involved/) to Ortwin back in 2015. And which he again repeated.

So now, I am just going to sue him and Montoya for it. I have grown tired of warning them. And this is how I am going to completely ruin the entirety of their 2018 so that they can explain to the "SC Community" and the legal system, how exactly it is I doxed anyone (including Trevor himself). And I am marching them straight into Federal court over it. As I know that I am 100% right, by the time the dust settles, I am going to completely bankrupt them, while dragging RSI/CIG into it because these two are directly connected to CIG community activities, and have always had a vested financial interest in doing these things by proxy.

8) My responses to Dolvak

https://twitter.com/dsmart/status/947572891461341185
Quote
Dolvak, one day, you & your buddies are going to get sued for defamation. Then you're going to show, among other things, how retweeting social media links is doxing.

It's interesting that you guys never post the C&D, nor my attorney's scathing response.

I have warned you guys, time & time again, that there is NO version of this fiasco whereby u guys don't answer for what u have done. I am notorious for being extremely patient & resilient. So do carry on. I'm glad that Montoya has now added himself to the legal action list

9) Montoya wasn't done using a tragedy to create drama, and continue to accuse me of having committed a crime. He created a video.


10) I left him a response to his bullshit

(https://i.imgur.com/uWKviuU.jpg)



This is what these guys do. They're part of the toxic element that has permeated the Star Citizen community. And they are responsible for the rep that the community now has, and which they are never - ever - going to shake off.

Then this morning, I see this in my Twitter feed

https://twitter.com/montoya_test/status/947581114641780737
Quote
In today's episode of @dsmart criticizes @dsmart. With that, I would like to call for a cease fire as we settle in to enjoy new year celebrations. Best wishes to all, and mean everybody, even you!

He's an example of everything that is wrong with gaming, and why our culture gets a bad rap harboring and condoning toxicity.



UPDATE:

01/02/2018

https://twitter.com/dsmart/status/948184553214103553
Quote
Basically, you claiming that I doxxed a kid (also FALSE) in a wheelchair, despite it being FALSE, is you supporting that "kid" and his friends in their attempt to SWAT and possibly have me killed. As if I don't have enough death threats from Star Citizen backers.

https://twitter.com/dsmart/status/948183495175802880
Quote
That incident, was the impetus for my Tweet in relation to the Kansas SWATing incident, which you then proceeded to use to attack me over Star Citizen.

But don't worry, you will get your chance to explain how exactly it is that any of this is doxing. https://twitter.com/dsmart/status/946812430788816896

https://twitter.com/dsmart/status/948182173860990976
Quote
You continue to publicly accuse me of illegal activity, despite knowing it to be FALSE.

Nick Butler (NitroTypat) was 19 back in 2015 when him and his friends discussed SWATing me.

archive.is/h9BMi

He was identified & reported using social media data

01/01/2018

https://twitter.com/montoya_test/status/947991456651890688
Quote
If you are serious and want to formulate an educated opinion, then I will be happy to help. Here he is doxxing a kid in a wheelchair https://www.reddit.com/r/DerekSmart/comments/3rs5vq/compiling_a_list_of_predictions_and_allegations/cwrc863/

https://twitter.com/montoya_test/status/947938205885714432
Quote
has now publicly threatened to dox me after I said I was fearful for the safety of my family and I don't want to be doxxed. After what happened in Kansas I am very concerned! Hugging my kids a lot today.

https://twitter.com/montoya_test/status/947980002385125376
Quote
Im sorry to have angered you. I, like most people, live month to month. I don't have money for any lawyers. I would never wish bankruptcy on anybody, its a terrible thing.
Title: Re: The Star Citizenship
Post by: N0mad on January 01, 2018, 09:38:08 AM
Montoya's hypocrisy is astounding. He condemns incitement, before accusing you (falsely) of doing so and then describing you in terms which could itself be interpreted as incitement. The problem is that the whole toxic SC community will be encouraging his behaviour.

This is pretty low even by his standards.
Title: Re: The Star Citizenship
Post by: helimoth on January 01, 2018, 09:58:47 AM
I know it's like water off a duck's back to you Derek, when you get insults like that wishing your death, but nobody is made of stone. It's his problem not yours.  ;)
Title: Re: The Star Citizenship
Post by: Flashwit on January 01, 2018, 11:51:46 AM
Fun fact, I'm a member of Test Squadron. I joined back when things weren't totally fucked up in SC land. It's been years since I've been back on those forums but I didn't think Montoya would be the kind of guy to go off the deep end like this.

Oh well.
Title: Re: The Star Citizenship
Post by: nightfire on January 01, 2018, 11:59:17 AM
Well, Happy New Year to all of you fellow Goons Behind The Three Moons!

Do try to learn a bit more about game development in 2018 so that you don't look like a bunch of totally ignorant tools of the Stimperor anymore!

I, for one, will treat myself to this masterpiece (https://www.amazon.com/How-Draw-Spacecraft-Young-Artist/dp/0746002939/ref=pd_sbs_14_1?_encoding=UTF8&pd_rd_i=0746002939&pd_rd_r=T444XNCY4Y0D3FR2M3YV&pd_rd_w=6otV3&pd_rd_wg=n8trs&psc=1&refRID=T444XNCY4Y0D3FR2M3YV).

 :supaburn:
Title: Re: The Star Citizenship
Post by: Kyrt on January 01, 2018, 02:15:01 PM
4) The gamer shooting in Kansas happened and I Tweeted this

https://twitter.com/dsmart/status/946812430788816896

To be fair to all sides, given the tragedy of the situation, I have to say that I found this tweet of yours to be in poor taste.

Regardless of your intent, it does come across...strongly...as using the tragedy to push your own argument.

 IMO...it would have been better to leave it alone and to have done nothing more than issue a statement of commiseration. Mentioning the tragedy in this manner comes across as rather crass, regardless of the point you were trying to make.

Title: Re: The Star Citizenship
Post by: N0mad on January 01, 2018, 02:23:15 PM
To be fair to all sides, given the tragedy of the situation, I have to say that I found this tweet of yours to be in poor taste.

Regardless of your intent, it does come across...strongly...as using the tragedy to push your own argument.

 IMO...it would have been better to leave it alone and to have done nothing more than issue a statement of commiseration. Mentioning the tragedy in this manner comes across as rather crass, regardless of the point you were trying to make.


I'm not defending the tweet, but note that the tweet doesn't single anybody out, just a non-specific group, nor does it incite hatred towards said group. Poor taste would be the limit of the criticism in this case. Contrast this with the stance Montoya took in his last video where he spends most of the time effectively inciting hatred towards a single individual. There's a huge difference.
Title: Re: The Star Citizenship
Post by: jwh1701 on January 01, 2018, 03:13:56 PM
Hello Derek,

I got time to read and look over all that you posted in #704 hard to get through it in one sitting due to the insanity of it all. I was surprised to see Sandi get involved in this kind of behavior. Even harder for me to watch this type of behavior is becoming the norm and is systemic from the work place to universities. A particular person I watch from time to time has documented with screenshots of people releasing multiple times where is young children go to school. I'm glad you document and document everything as I do the same. I had people attempt to lie and malign my character but due to my diligence I had documented and recorded what they we had discussed. The person disliked I did not agree and went on a rampage posting lies about what we discussed and my character. After trying to get them to confess it was lies and to stop, I finally had to release the whole recorded conversation. Sadly when you take a stand for something in this sad world you better document and record everything, I'm glad to hear you are taking those steps.
Title: Re: The Star Citizenship
Post by: Kyrt on January 01, 2018, 04:42:33 PM
I'm not defending the tweet, but note that the tweet doesn't single anybody out, just a non-specific group, nor does it incite hatred towards said group. Poor taste would be the limit of the criticism in this case. Contrast this with the stance Montoya took in his last video where he spends most of the time effectively inciting hatred towards a single individual. There's a huge difference.

I certainly found Montoyas post to be bad as well, but that doesn't change how I feel about Derek Smarts post.

I won't engage in debates as to who is right or which one is worse.

I simply feel Derek Smarts  post was...IMO...in poor taste and, whether it was meant to or not, gave the impression he was using the tragedy to push a personal vendetta.

Others may feel differently, but again IMO the correct thing to do would simply have been to offer condolences to the family.
Title: Re: The Star Citizenship
Post by: dsmart on January 02, 2018, 06:40:56 AM
To be fair to all sides, given the tragedy of the situation, I have to say that I found this tweet of yours to be in poor taste.

Regardless of your intent, it does come across...strongly...as using the tragedy to push your own argument.

 IMO...it would have been better to leave it alone and to have done nothing more than issue a statement of commiseration. Mentioning the tragedy in this manner comes across as rather crass, regardless of the point you were trying to make.

First, I invite you to read this (https://goo.gl/3CpbRc) again - specifically the top part where I mentioned the SWATting threats I have received from guys in the Star Citizen community.

It's all about context. Too often, some people either miss the context, or don't know enough about the subject matter to render an opinion worthy of note.

Not that I have to explain it, but people who know that I have been sent violence and death threats, as well as having been threatened with SWATting by guys in the very same Star Citizen community, would immediately understand my Tweet, and get the context.

So no, I didn't just throw it out there.

I simply feel Derek Smarts  post was...IMO...in poor taste and, whether it was meant to or not, gave the impression he was using the tragedy to push a personal vendetta.

Others may feel differently, but again IMO the correct thing to do would simply have been to offer condolences to the family.

In poor taste? Are you serious? How is it different from people getting killed by others with access to guns, but we can still have those discussions without being accused of capitalizing on a tragedy? Or should we not discuss it at all, on the off chance that we offend someone?
Title: Re: The Star Citizenship
Post by: jwh1701 on January 02, 2018, 12:54:28 PM
I'm glad in the updated the twitter with your new comments so people will not take your swatting statement out of context.
I'm sure the majority following him  has not seen the mega thread you posted on the violence and bodily harm they wish on you.
https://twitter.com/dsmart/status/948182173860990976

No telling what they may try considering Montoya already went off the deepen linking the "make an example" remark to bodily injury or even hurting his family.
Title: Re: The Star Citizenship
Post by: lurker_404 on January 03, 2018, 08:23:31 AM
Just a quickly thing; coming back to numbers.

I'm still surprised that from the 2.000.000 "citizens" ONLY 322.000 are subsribed to the SC Youtube channel.
Just only 16% of the "population".
Which is really not a high percentage for invested and involved backers.
Could the "real population" be far less than presented?
Title: Re: The Star Citizenship
Post by: Backer42 on January 03, 2018, 12:04:09 PM
Could the "real population" be far less than presented?
See here: http://www.dereksmart.com/forum/index.php?topic=53.msg6839#msg6839
Title: Re: The Star Citizenship
Post by: dsmart on January 14, 2018, 02:16:37 PM
Yeah, I'm thinking he's mad? FF to 27:26. It's amazing

Title: Re: The Star Citizenship
Post by: jwh1701 on January 14, 2018, 04:09:35 PM
Yeah, I'm thinking he's mad? FF to 27:26. It's amazing
That was epic,  :lol:
The fps are absolutely pathetic, if they ever add vr as promised it will be the barf simulator.
Title: Re: The Star Citizenship
Post by: Wipeout on January 14, 2018, 06:16:55 PM


That was epic,  :lol:
The fps are absolutely pathetic, if they ever add vr as promised it will be the barf simulator.

haha, "Barf Simulator" :thumbsup:
Title: Re: The Star Citizenship
Post by: dsmart on January 15, 2018, 05:44:30 AM
Yeah, I'm thinking he's mad? FF to 27:26. It's amazing

Meanwhile, over on SA

Bovis (the data analytics dude):

Quote
This whole video is pretty good for schadenfreude if you're looking to burn some time.

1) Game freezes immediately at the start of the video.
2) Reloading takes 70 seconds.
3) Cutlass Black is lost due to the freeze, reclaiming it takes 85 minutes, reduced to 7.5 minutes if you pay to expedite the claim. (Note: expedited processing fees seem to be waived currently).
3) It takes him 12 minutes of space combat action to kill a single NPC fighter guarding the mission objective.
4) After grabbing the mission objective box floating in space and re-entering his ship, the local physics grid ejects him and he is stuck paralyzed in space, with no working controls.
5) He suicides and flies back out to the mission site in another ship. The mission objective box is still sitting inside his previous ship but is glitched and cannot be picked up.
6) He attempts to quantum travel back to Olisar but QT is not working and removes control of the ship, fixable only by exiting the pilot seat. Another NPC ship comes and takes his shields down to critical while he's sitting, immobilized.
7) Suicide, respawn, and rant.

All this takes place at sub-20 fps, except for dips down to 3-5 fps during items 5 and 6.

Scruffpuff:

Quote
His rant at the end gloriously missed the point as well. He's obviously upset at the whole thing, and he's ranting at CIG about how the quality of Live is lower than the PTU etc. Just ranting and raving and not having any of the "It's just an Alpha" excuses slow him down. While I enjoy the salt, I'm still blown away - absolutely mind blown - how much he's missing the point. And it's not just him - every streamer, every backer, missing the procedurally-generated forest for the high-fidelity trees.

It doesn't matter that CIG released the game in this state to the Live environment. The frame-rate doesn't matter. The patch cycle doesn't matter. This guy needs to get something through his head - he can't treat CIG like a game development company because CIG is not a game development company. They are a company creating digital assets for sale, and they're attempting to cobble together an online world in which to use those assets. The company is led by a non-game developer who is not qualified, and in fact uniquely unqualified to do his job, and the company has produced nothing, has no history, and no path forward. Holding them to the standards of a game development company is unbelievably stupid.

That's one part of it.

The next part is the assumption that CIG gives a flying fuck about what they release to the PTU or whatnot as if it's all part of normal game testing and deployment. It isn't. Every single byte of code that lands on the PTU, or anywhere else, is done for purely optic reasons - not to do anything for backers or the people who have funded this. It's to create gaming journal headlines like "Long-Awaited 3.0 Patch Goes Live" just in time for backers to spend their Christmas money on Chris's lies again. It's so they can create a false narrative of progress (like how 2.0, 2.1, 2.2, now 3.0, are all numbers going up hence progress and not a scam at all guys). So when this guy rants and raves about the relative quality of what's released to "Test" vs. "Live" my stomach actually hurts as I realize how naive he is - going into this with the belief that the "Test" and "Live" environments are being used as if Chris understands them, how they're used, why they're used, etc. It literally hurts to listen to.

Dear Streamer: if you haven't already, please take a few hours out of your life and go watch The Truman Show. Then come to the realization that Chris Roberts is doing the exact same thing with Star Citizen. That's why there are so many videos which they are peddling as "open development." It explains why the highest possible fidelity assets were built before the engine was done. It explains why they don't patch properly or test properly. Or do anything properly. I realize the awakening to the fact that Star Citizen has devolved into a scam is a painful one, but that pain is worth it. Once you get past it, instead of banging your head against the wall trying to understand this project, you will actually be able to predict its course.

Example: soon there will be a concept ship sale. No matter the state of the game at the time, no matter the bug count, no matter the lawsuit status - there will be a ship sale. Anything and everything CIG can do to move dollars from your bank account to theirs is their #1 priority all day and all night, 365 days of the year. Stop throwing yourself against this brick wall - there's nothing on the other side.
Title: Re: The Star Citizenship
Post by: StanTheMan on January 15, 2018, 11:21:04 AM
Meanwhile, over on SA

Bovis (the data analytics dude):

Scruffpuff:

Title: Re: The Star Citizenship
Post by: dsmart on January 16, 2018, 12:51:56 PM
LOL!! Oh, now he's feeling ripped off?  :lol:

(http://i65.tinypic.com/et865w.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on January 16, 2018, 01:07:09 PM
Title: Re: The Star Citizenship
Post by: jwh1701 on January 16, 2018, 02:39:32 PM
LOL!! Oh, now he's feeling ripped off?  :lol


Dissent is not allowed someone needs to tell him to hand over his CR Commander Cap and then get a refund.
But I do have some empathy the original pitched game was an exciting announcement.
Title: Re: The Star Citizenship
Post by: jwh1701 on January 16, 2018, 02:46:46 PM
Star Citizen - Masterpiece or Pay to Win Technical Nightmare?

Another good video, he also quotes development started by CR that started a year before pitching the game is now known to be a lie.

I wonder if they may very well hit a wall due to horrific design decisions that cannot be programmed around. Similar to poor engineering on some servers where I have soldier over 48 interconnects.
Title: Re: The Star Citizenship
Post by: dsmart on January 16, 2018, 03:13:30 PM
The most shocking Star Citizen related thing (https://www.reddit.com/r/starcitizen/comments/7qq8vq/question_to_my_fellow_citizens/) you will read today.

His son is in hospital with a coma.

He wants a refund to help with medical bills.

But he's concerned CIG will close his account after the refund.

Seriously.

Title: Re: The Star Citizenship
Post by: Motto on January 16, 2018, 04:38:49 PM
You don't want to think what will happen to these kind of backers when CIG crashes and all the money is just gone.
Title: Re: The Star Citizenship
Post by: StanTheMan on January 16, 2018, 05:12:37 PM
Quote
LOL!! Oh, now he's feeling ripped off?  :lol

Dissent is not allowed someone needs to tell him to hand over his CR Commander Cap and then get a refund.
But I do have some empathy the original pitched game was an exciting announcement.

Sympathy ? 

This *unt, Citizen Armadildo, has had his head buried up his *hit pipe for years....
Title: Re: The Star Citizenship
Post by: krylite on January 16, 2018, 10:00:08 PM
Another good video, he also quotes development started by CR that started a year before pitching the game is now known to be a lie.

Good to recall that bit about CR stating development supposedly ongoing like two years before the kickstarter. Now I think it was more likely just producing those expensive looking slick trailers (whether time consuming in-house or wasting funds on expensive 3rd party production), where maybe up to half of SC "development" even up to this point was about making more slick trailers, the useless ATVs i.e. CR's deranged thinking that somehow his (failed) movie making experience somehow legitimately benefits SC's development. If anything CR was a major influence in the "cutscene" part of the gaming industry history other than slapping on textures on sprites in WC.

example: eyepopping expensive looking trailers, but ultimately useless for development of the game, except to hook in more whales. imo, the "Vanduul" (haha, 'vandal savage') trailer coincided with the ED announcement short humble trailer but ultimately existing implemented thargoids. The "600i" , ripoff of the ED cutter, incl. a knock-off of the interior imperial Gutamaya look.
www.youtube.com/watch?v=X0T3KLnL9uY
www.youtube.com/watch?v=w40f_CClDDU

You don't want to think what will happen to these kind of backers when CIG crashes and all the money is just gone.

Perhaps even worse than a financial industry ponzi is there could likely be no recourse for the idiot backers who doubled down to keep denying DS was right. In financial ponzi's at least the victims would be helped by a clawback representative assigned by the court where individually they could possibly get up to 50% back by the law liquidizing seized assets of the criminal. But in SC's case, I'd doubt the whalers would have any substantial recourse. It's not like they were investing in a fund expecting a monetary return. At this point, many of the brainwashed whalers are still in it pathetically just to want to prove the "naysayers" and DS wrong :laugh:
Title: Re: The Star Citizenship
Post by: jwh1701 on January 17, 2018, 06:59:14 AM
Sympathy ? 

This *unt, Citizen Armadildo, has had his head buried up his *hit pipe for years....

I do as this is not an easy world to live in, I've been stolen from in my businesses twice
including family and friends over the years. I do not like to see anyone stolen from even if they have helped
to create the situation knowingly or unknowingly. This individual was much like myself before
I started researching the information that many were providing that something was amiss.
Considering the fiasco that is SC,  I give them credit on the ability to smile and provide a slick YouTube videos.
The average person without knowledge of the situation could easily be taken in by them.
Title: Re: The Star Citizenship
Post by: Scruffpuff on January 17, 2018, 08:19:25 AM
The most shocking Star Citizen related thing (https://www.reddit.com/r/starcitizen/comments/7qq8vq/question_to_my_fellow_citizens/) you will read today.

His son is in hospital with a coma.

He wants a refund to help with medical bills.

But he's concerned CIG will close his account after the refund.

Seriously.

I have to believe this is made up.  I can't parse this otherwise.  If someone's son is in a coma, a normal human would have nothing else on their mind.  Close my account, take my PC, fuck it take my house, just make my son get better.

Not this guy - first thought - better make sure my Star Citizen account is intact.  The behavior is consistent with the backers that are left after all the warning signs, but this is just too far.
Title: Re: The Star Citizenship
Post by: dsmart on January 17, 2018, 08:27:33 AM
Gorf wrote up a post about Batgirl's latest video.




YOUTUBE: Batgirl’s State of the Game, January 13th

(This is the longest Batgirl SoTG episode I’ve ever seen. Forgive me if I dispense of the first half hour pretty briskly, there is so much here not worth covering and I’m going giving that latter part extra attention.)

It’s over an hour and a half and one of the first things out of her mouth is a statement of confidence that 2018 is  going to be an amazing year for Star Citizen.

She starts things off hopping in her much-beloved Mustang and is off in search of adventures, the sort that await a courier accepting a pickup and delivery job a half hour out of town. It’s a riveting experience even for a viewer, just watching her navigate through nothingness for minutes at a time as she races towards the dark side of a barren moon to pick up a box.

Alas, in her nascent encounters with emergent gameplay, a plot complication ensues. Almost a half hour into her mission, the lurking horror slowly, inexorably dawns upon her. (http://www.youtube.com/watch?v=SHackvcPh8I&t=24m11s) She brought the wrong ship! You can’t haul cargo in the Mustang, Batgirl!

She cuts back to Olisar, gets kicked off the terminal a couple times trying to get a ship that can actually carry cargo. Then does the whole corridors to ship to jump to descend to the moon thing again. We are 40 minutes in to the video now and still nothing resembling gameplay has transpired, just lots and lots of monologing. But as she approaches the 40 minute mark, things pick up. She gives her opinions about Pay To Win, then discusses her fury and grief when Bensdays with Batgirl was cancelled. (http://www.youtube.com/watch?v=SHackvcPh8I&t=41m11s) Apparently others complained that Batgirl was getting preferential treatment from CIG via direct access with the Master of Ships.

—> 44:44! (http://www.youtube.com/watch?v=SHackvcPh8I&t=44m42s)

She has found the black box and begins the long jog back to her craft. Futzing ensues until she figures out how to put it down.

She decides to return to the shipwreck and explore. What’s this? Another box?! (http://www.youtube.com/watch?v=SHackvcPh8I&t=46m42s)

Well it looks like this 45 minute long fetch quest sans combat or adventure par excellence just got doubly fun! She picks up yet another box, begins the trek back to her ship, decides to retrieve yet another box!

Welcome my friends to a little thing we call a game loop of emergent gameplay.

“This might take a while folks — sorry about that... but this is FUN!” (http://www.youtube.com/watch?v=SHackvcPh8I&t=47m49s)

Moments later she explains that she parked far away from the shipwreck because she loves walking towards her ship. So get comfortable because she’s going to be doing that marathon for a small eternity a half dozen times.

Yet while she performs this ritual of the highest fidelity mundanity ever unleashed upon the world, she strikes up a conversation with her viewers.

51 minutes in, “So tell me folks... what is the most exciting part of 3.0 for you?”  You’re playing it, Batgirl. Oh, but then she asks what the most disappointing aspect of 3.0 has been for viewers, and proceeds to answer the question herself. (http://www.youtube.com/watch?v=SHackvcPh8I&t=51m45s)


She talks about those like her who have long supported the game out of love of Chris Roberts, ”Anything Chris makes turns to gold. Well not always.” (http://www.youtube.com/watch?v=SHackvcPh8I&t=52m49s)[/b]

And then, as if she is being tested by the gods of irony, she attempts to lower the gold  cargo box she’s been carrying and watches it clip through the floor of her ship.


She goes beneath the ship to retrieve it, musing about the timing of her Chris Roberts praise. She picks it up, carries it inside, and this time it stays. Back to the grind!

Boredom returns for several minutes. She searches further, hoping she might find a dragonfly. Chris did during his Gamescom 2016 playthrough, so it’s not that big a stretch. Then again, do you really think Chris would give away that which he could sell?

Well, this post is already long enough so I’ll spare you too much additional detail on Batgirl’s big mission. Here, an hour and twenty minutes in, is the final punchline. (http://www.youtube.com/watch?v=SHackvcPh8I&t=79m42s) Voiced with two different accents and three different personalities.

I don’t want to give anything away. Sometimes, despite enormous effort and endurance on your part, you can’t.  (http://www.youtube.com/watch?v=SHackvcPh8I&t=85m02s)

”This is becoming a nightmare. A nightmare of futility.” (http://www.youtube.com/watch?v=SHackvcPh8I&t=91m41s)

Not one to give up without a fight, Batgirl tries yet again, leaving the station and returning, traipsing through the corridors to once again plead with the NPC who can compensate her for what was surely two hours of her time. (http://www.youtube.com/watch?v=SHackvcPh8I&t=95m25s)

But he’s got other words for this backer, and in many ways they’re about the truest words ever uttered about the 6 years in development $180 million pre-Alpha.

”Hey, take your shit.” (http://www.youtube.com/watch?v=SHackvcPh8I&t=95m58s)

And that, dear friends, is The State of the Game.
Title: Re: The Star Citizenship
Post by: jwh1701 on January 17, 2018, 09:44:22 AM
Gorf wrote up a post about Batgirl's latest video.



YOUTUBE: Batgirl’s State of the Game, January 13th


Sad state on the level the game is in considering what little is even available and how much time has passed.
Loaded this up on second monitor while working took a few quick notes while listening.

24:44 did not think through ship selection
36:01 talking about pay to win, and they will fix all the problems
45:04 wowed by the beauty of the game "nothing else like it"
45:42 box placing,
46:34 finds more boxes
50:15 textures popping
53:03 almost everything CR Makes turns to gold
53:09 Box is hit by radiation flare causing it to phrase through the floor "j"k.
1:02:17 another box is hit by solar flare and when its dropped teleports through his legs and his behind him
1:05 counted 12 boxes total
1:20 npc doesn't want his box lololol, tells him to take his sh###
1:21:28 is confused
1:22:26 unable to sell stuff on ship
1:22:43 took box to wrong place to deliver box
1:26 trying to get to right landing pad
1:28:40 flight npc confused
1:31:40 looks like all boxes intact
1:36:07 lol npc is not going to take the box

Thank you Derek, hate to use the entire quote and I'm good at forgetting to put the end tag back in.

Title: Re: The Star Citizenship
Post by: dsmart on January 17, 2018, 01:21:56 PM
Hey, are you aware that you are burying all your comments in quote tags?
Title: Re: The Star Citizenship
Post by: StanTheMan on January 17, 2018, 06:31:32 PM
I do as this is not an easy world to live in, I've been stolen from in my businesses twice
including family and friends over the years. I do not like to see anyone stolen from even if they have helped
to create the situation knowingly or unknowingly. This individual was much like myself before
I started researching the information that many were providing that something was amiss.
Considering the fiasco that is SC,  I give them credit on the ability to smile and provide a slick YouTube videos.
The average person without knowledge of the situation could easily be taken in by them.

Sure, but the word has been out on SC for years now.

If you can spend $6,000 you can read some forum posts and if you worked for your $6000 you should have a care for how it is spent.

It is one thing to trust family and friends or be out and out robbed when you were not looking.

Or to have taken a financial risk and lost, but SC by now is none of those things.
Title: Re: The Star Citizenship
Post by: krylite on January 17, 2018, 07:12:54 PM
What a riot. 'batgirl' ( i didn't hear any 'girl') obviously on some vig shill deal with cig-arrets or a sillyzen. Whatever "early access" shiny dogpile that is finally dumped out would probably be far outclassed and outlived by NMS+updates to say the least.
Title: Re: The Star Citizenship
Post by: dsmart on January 21, 2018, 07:15:01 AM
LOL!! Watch

https://www.twitch.tv/videos/220671107?t=58m29s
Title: Re: The Star Citizenship
Post by: StanTheMan on January 21, 2018, 08:03:55 AM
LOL!! Watch

https://www.twitch.tv/videos/220671107?t=58m29s

The C**t with the silly tache is laughing at the ongoing rip off  but I bet he hasnt asked for his refund....
Title: Re: The Star Citizenship
Post by: dsmart on January 21, 2018, 08:29:09 AM
The C**t with the silly tache is laughing at the ongoing rip off  but I bet he hasnt asked for his refund....

Yeah, they're all morons. One and all.
Title: Re: The Star Citizenship
Post by: StanTheMan on January 21, 2018, 10:45:02 AM
Yeah, they're all morons. One and all.

Nature has also bestowed him with the ability to fit a thin erect penis through the gap in his front teeth...
Title: Re: The Star Citizenship
Post by: dsmart on January 24, 2018, 05:22:53 PM
That time when a tech channel reviewed the new Intel SSD that was promoted with Star Citizen. FF to 1:50

The Star Citizen Defense Force showed up. And they're not happy at all.

Title: Re: The Star Citizenship
Post by: dsmart on January 27, 2018, 06:49:34 AM
Looks like @DanGheesling is throwing in the towel. Unlike those other guys, he's one of the best, and most level headed Star Citizen streamers. Always fun to watch him run through the "game".


Title: Re: The Star Citizenship
Post by: dsmart on January 27, 2018, 07:14:14 AM
LOL!! FF to 29:08

https://www.youtube.com/watch?time_continue=1906&v=dAX1rJv0X9k
Title: Re: The Star Citizenship
Post by: jwh1701 on January 27, 2018, 11:26:25 AM
Not sure where to post this one but they are on to you Derek, the gig is up.
This tells me how deceived they are on reddit to always resort to calling someone
you with a dissenting opinion.

(https://s26.postimg.org/kjmrbu7i1/dereck_has_been_found_out.jpg) (https://postimages.org/)

Title: Re: The Star Citizenship
Post by: dsmart on January 27, 2018, 11:38:40 AM
Not sure where to post this one but they are on to you Derek, the gig is up.
This tells me how deceived they are on reddit to always resort to calling someone
you with a dissenting opinion.

Yeah that's not new. They see me all opposing views as coming from a Derek Smart alt.
Title: Re: The Star Citizenship
Post by: jwh1701 on January 27, 2018, 12:41:02 PM
Yeah that's not new. They see me all opposing views as coming from a Derek Smart alt.

This is so over played its one of the few things that really bothers me, I was having a good discussing with one person.
But going to take a break from it, the diehard guys like this are the ones I really do not have much sympathy for
when it comes to the financial loss.
Title: Re: The Star Citizenship
Post by: dsmart on January 29, 2018, 09:02:46 AM
For those of you new to the spectacle, meet the guy who made the Imagine Star Citizen trailer


A group of "top notch" devs who were paid over $176M to make two games, came up with this recent propaganda which isn't even reflective of the game.


Here, read what PC Invasion had to say.

https://www.pcinvasion.com/star-citizen-gets-new-website-and-trailer
Title: Re: The Star Citizenship
Post by: premiumnugz on January 29, 2018, 10:54:36 AM
For those of you new to the spectacle, meet the guy who made the Imagine Star Citizen trailer

https://www.youtube.com/watch?time_continue=49&v=VwCvDUcglrY

Seriously have CIG even made any of their own marketing? It turned out that Crytek made the inital Kickstarter trailers that raised millions (which were apparently game material from 2 years of "existing development") :cop: and now it turns out some of the best Youtube trailers were made by some kid in his mom's basement. I mean props to the kid, he did a great video editing job, but what is tickle porn actress experienced marketing director Sandi Gardiner actually doing?
Title: Re: The Star Citizenship
Post by: Aya Reiko on January 29, 2018, 12:16:12 PM
Seriously have CIG even made any of their own marketing? It turned out that Crytek made the inital Kickstarter trailers that raised millions (which were apparently game material from 2 years of "existing development") :cop: and now it turns out some of the best Youtube trailers were made by some kid in his mom's basement. I mean props to the kid, he did a great video editing job, but what is tickle porn actress experienced marketing director Sandi Gardiner actually doing?
Raiding the company's coffers before bolting for Switzerland when the jig is up?
Title: Re: The Star Citizenship
Post by: dsmart on February 01, 2018, 08:57:25 AM
Gorf over on SA has a write-up about a recent Star Citizen stream by the Usual Suspects



YOUTUBE: Redacted - 1/31/2018 - Highlight Reel

Doing this to give you guys and gals a temperature reading from three regulars and their audience.

(Note to Twerk, Bored, and WTFO, as I assume at least one of you checks this thread on the regular... The audience calls are great — so were some submitted questions from your viewers. Particularly in this period of indeterminable waiting for the gameplay to arrive, you might consider moving this segment forward because it rewards the direct audience interaction and makes the show feel more like a dynamic conversation rather than just a “let’s discuss this week’s disappointments, delays and controversies.” I almost bailed on your show because the further out on CIG’s roadmap you got, the more caution seemed to give way to hope and theorycrafting. But the calls were worth it and added a real shot of color to your show so I hope you’ll give them their proper place. You might find viewership climb and engagement goes up if viewer calls become a prominent fixture. Anyway, just my $.02.)

Twerk & WTFOsaurus don’t care about ships anymore... (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=46m26s)

WTFOsaurus expects Bind Culling to add 3 to 5 additional frames per second. (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=50m41s)

Twerk played other games this week, the. Came back to Star Citizen and felt nauseous. (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=51m3s)

3.2 is discussed, particularly the new clothing options. Twerk, “They’re redoing Legacy Armor for the third fucking time.” (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=53m03s) Later, “I’m starting to feel like... am I being negative? Or have we wasted time.”

Discussions shift to the impossible laundry list of 3.2 gameplay features supposedly coming. Twerk asks Bored what they should name their Mining operation. Bored, “I don’t know — I haven’t even thought about it. I can’t imagine gameplay.”

Boredom and theorycrafting until they take a question from voicemail (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=106m51s) from a player called Commander420. He seems to make a subtle joke about being one of their weed dealers. The voicemail is actually :lol::lol::lol: in a goofy, committed way and worth listening to.

A boring theorycrafter’s voicemail follows, and then TheOperator calls bullcrap on CIG and aUEC ship sales (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=112m36s). He thinks starter ships may be purchaseable via credit but that the ships people want will remain cashmoneysales only because CIG is too greedy to do otherwise. He expects Land Claims and player housing / buildings / apartments will be aUEC purchasable (an interesting alternative option) but the good ships? No way. WTFO agrees short term, but for launch CIG surely won’t go back on that promised feature.

They take a write-in question about Haters who spam theories of doom regarding the Crytek lawsuit. (http://www.youtube.com/watch?v=gOQzp-jnncQ&t=126m6s) They recommend French & YoutuberLaw videos.

CrimsonFire: “Why are they making Shipjacking Armor if we can’t properly steal ships?” Boom! They all crack up because whatelseyagonnado?



There is more I skipped but this is a decent highlight reel. The best moment was Commander420’s call — I :lol:’d.
Title: Re: The Star Citizenship
Post by: dsmart on February 03, 2018, 08:52:42 AM
So Streetroller (http://www.dereksmart.org/2016/07/star-citizen-the-refund-debacle/) filed a bullshit lawsuit against Chris Roberts. I told him so, and now he's mad and creating drama over it (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=3666#post480926808). That's the thing with some people, you always have to agree with them otherwise you run afoul of their ire.

My response which was originally posted here (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=3669&perpage=40#post480934659).



1) He filed a [bullshit] lawsuit against croberts which to me is just distracting and when it fails - as I am 100% certain that it will - will just be fodder for those chucklefucks to latch onto

2) So I told him all of the above. In his usual fashion, while perched in his wheelchair (as you've seen, he oft brings this up as some sort of excuse) playing the victim as he is won to do, he was upset about what myself and others told him.

3) He came back and claimed to have filed the lawsuit. nobody could find it. when asked for proof, he started running around in circles while hurling insults at everyone in the channel (I actually exported all of it) for "doubting him and calling him a liar". Basically the same bullshit he posted above and which was excerpted.

4) A few days ago this past Tues, he popped back up on a secure channel and posted an image of the flawed filing, with the words "Have Fun" without any context. here on SA, you get banned for posting a meme without context, as I found out just days ago.

5) I saw it, challenged him on why he was posting it there instead of in the channel where that discussion was already happening. I then deleted it, and re-posted it. Unfortunately, unlike the version which he previously posted (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=3625#post480780263) here on SA and which was redacted, he posted an un-redacted version which Daz then deleted while I was offline.

6) He came back to the channel and kicked up a hissy fit (his posts are still there) that I was out to get him, that if he got aggro in RL over my posting of an un-redacted image which HE posted in my channel, that it would be my fault. After I stopped laughing, I reminded* him that the image was removed, and that even the one that was partially redacted still had info which would allow anyone to search for and pull up the PUBLIC case, which also showed the same info he tried to redact.

Then he claimed that my posting of an image HE created and posted UN-REDACTED, was doxxing.  :lol:

* NOTE: Following my telling him this, he came back to SA and removed the redacted image. If you go to the link above, you will see that he removed it, though it is still online at https://i.gyazo.com (https://i.gyazo.com)

7) I then went looking to see how/when he even had access to that Level8 channel. I then removed him from there and notified him. I talked to the other mods to find out how he got access, and it came to be that it was back in Aug 2016 following my blog on his refund fight with CIG. When we streamlined the channel and split it, he wasn't removed from it.

8) He came back - again - all bent out of shape and with something new to bitch about because he took my removing him from the secure channel as an attack on him.

9) He subsequently rage-quit from the server, then came to SA to continue his attention-seeking drama.

10) He's been on a roll since. So I blocked him here.

(https://imgur.com/09AbLBZ.jpg)

(https://imgur.com/qrI9wAA.jpg)

(https://imgur.com/Z8sojiw.jpg)

(https://imgur.com/gngneV3.jpg)
Title: Re: The Star Citizenship
Post by: nightfire on February 03, 2018, 10:53:23 AM
That's what happens when you decide not to take your meds anymore. Seriously.
Title: Re: The Star Citizenship
Post by: dsmart on February 03, 2018, 11:06:50 AM
That's what happens when you decide not to take your meds anymore. Seriously.

Indeed.  :doh:
Title: Re: The Star Citizenship
Post by: dsmart on February 05, 2018, 05:12:47 AM
Deleted from Spectrum

Quote
It's been one month after the premature disaster launch of 3.0. Ignoring that most of what 3.0 was supposed to be was pushed to 3.1, it is simply unacceptable on all levels that nothing has been done about it. That there is no visible effort to address it. You may say; 3.1 will fix it. And I say; when? This should have been fixed yesterday. And why should I believe that 3.1 will help? They have never delivered in the past. Not one single deadline has ever been met. And most releases have been lacking compared to what they said they would have. So why is 3.1 any different?

I was patient when they missed the original November 2014 release date. I thought it was too optimistic from the start. I was patient when Squadron 42 Episode 1 failed to materialize. I was patient when 2.0 released full of bugs and with nearly no content, thinking they would deliver on their promises for monthly updates. I was patient when Star Marine failed to materialize, thinking it was just a testing module. I was patient when 3.0 was delayed for weeks, then months, then more months, and then a whole year. They said it was almost nearly done in December of 2016. Yet they talked about just having started developing basic features for it in October of 2017. How can both be true? They were blowing smoke up my for an entire year. So why should I believe anything they say now? I don't want to hear any more lies. My patience has run out. I want action now.

You give people for calling it a scam but that's exactly what it looks like. Give me one good reason not to pursue a refund.
Title: Re: The Star Citizenship
Post by: dsmart on February 07, 2018, 11:46:34 AM
...he's so adorable

https://www.reddit.com/r/starcitizen/comments/7vp9sh/planting_the_seeds_of_disappointment_part_ii/
Title: Re: The Star Citizenship
Post by: Motto on February 07, 2018, 12:38:07 PM
And still expecting a game to rise from it all  :vince:
Title: Re: The Star Citizenship
Post by: StanTheMan on February 07, 2018, 04:58:06 PM
Quote
Because, you know, the bat shit crazy expectations that get instilled into the community by the community.

This one blames Backers for expecting things to be delivered that CRoberts told them they were going to get years ago.

Title: Re: The Star Citizenship
Post by: dsmart on February 08, 2018, 08:04:27 AM
self-awareness starts @ 9:23

Title: Re: The Star Citizenship
Post by: jwh1701 on February 08, 2018, 06:05:53 PM
self-awareness starts @ 9:23

Crazy thing is they still believe, starting little after the 24 min. Spectrum has a lot of negative press from the interdiction's. Sort of reminds me of elite/h interdiction's and this song of it. I hate the unrealistic interdiction's in e/h. I always have radar expanded watching for them to interdict, but since they can zoom in way faster and beyond what any ship you can buy its impossible to evade.





Title: Re: The Star Citizenship
Post by: dsmart on February 09, 2018, 03:49:32 PM
LOL!! So this happened on the live ED stream


(https://pbs.twimg.com/media/DVoNPlYX0AA3nKs.jpg)
Title: Re: The Star Citizenship
Post by: jwh1701 on February 09, 2018, 04:45:36 PM
LOL!! So this happened on the live ED stream



That is absolutely hilarious to see that, great find!
Title: Re: The Star Citizenship
Post by: dsmart on February 12, 2018, 01:26:14 PM
We're shocked that this post is still standing (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/concern-for-the-long-term-flight-model/950750). Though chances are that, as has happened in the past, once I Tweet about it, that's sure to get the ball rolling to have it removed.

So, let's go.

(https://pbs.twimg.com/media/DV3JFteVMAE1h1C.jpg)
Title: Re: The Star Citizenship
Post by: dsmart on February 12, 2018, 02:57:38 PM
Gorf is at at again (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=3737#post481225049).



(I can’t believe you’ve had this many replies and nobody said “Nice meltdown.” And nobody pointed out you spelled “defenestrate” incorrectly either.  Oh well I won’t break the streak.)

My reply is late so please ignore this if the thread moved on. Seems you made an earnest effort with your defenestration effortpost so I might as well do the same in reply.



“It's to defenstrate this notion that crowdfunding of this magnitude is bad.”

Well that’s a surprising mission statement at this point. MoMA, defenestrator of erroneous notions about crowdfunding at scale, etc.. I just assumed you stayed for the camaraderie and already made peace with the project malaise. I guess I misread that.

It’s honesty been a while since Erin, Sandi or Archer (!) have really been in the hot seat. Feels like Papy’s been made the heat sink for backer dreams this season in his new role. Poor bastard. Oh and Lando, too — laying it on thicker than ever, convincing no one, and leaving many of us nostalgic for the earnestness of the trueblood fanboy Lesnick.

Nobody here thinks Sandi does the Marketing nor have they for ages — she shows up for ATV, occasionally twitters, pursues the next cutting room floor gig with that indomitable drive of hers, drives away Marketing subordinates quarterly, and hits a stage twice a year to tearfully giggle before a crowd as if each new appearance was her accepting a lifetime achievement award for humanitarian work rather than being a big awkward reminder she’s still making fat bank for reading scripts about marginal progress underway for a game she cares not a whit about.

As for Erin and Chris, they both seem to be shrinking and retreating. Chris has pivoted back to Squadron oversight again so that should pretty much kill its hope of release in the next couple of years. Erin was supposed to be a confidence builder for the backers but at this point his machine gun stammer and worrying health signs just seem to heighten anxieties. He may be better off letting the Dukes of High Chill, Papy and Chambers, do the talking. Neither look like they’re about to grab their chest and start gasping — which is optically a more helpful look.

I don’t know how it looks from where you stand but it sure feels to me like 2017 was the year that the expansionist vision of Star Citizen surrendered to contraction and resignation, even though neither CIG nor backers are openly speaking of it. Capitulation is felt and seen everywhere even though old habits die hard and routines run habitually. It’s depressingly thin gruel for comedy sometimes but we do what we can.

CONSIDER THE LIVESTREAMERS

You can really see it on the regular fan livestreams. Redacted, Relay, the Captain’s Table, the Space Bro Show. Nobody is playing the release they spent a year and a half hyped to max about.

It’s widely agreed that 3.01 is unplayable. If it’s not the framerates, it’s the interdictions. If not the interdictions, the broken missions. So everybody’s jamming on Tarkov, Fortnite, Monster Hunter or something, anything else but Star Citizen during their daily streams and when they get together for their weekly discussions with other streamers, they theorycraft about 3.2, 4.0, “what I will do when (x) is in the game”, or they grouse politely about CIG’s gaffes of the last week. The old routines run out of duty, habit, compulsion — even though they rely on an assumption nobody really seems to believe anymore:

“The game will one day be fixed, fun and make possible all of these theorycrafted possibilities for gameplay I’ve been clinging to for years and do so better than all games that came before it.”

(Just listen to Erris on this week’s Relay craptalking about Bethesda’s supposedly terrible lockpicking mechanics and you’ll see him employ this when theorycrafting CIG’s better [but as yet totally undefined] way of implementing hacking in the game...)

The routines die hard, but even the longtime loyalists are exhausted, losing faith, watching the last dimly glowing embers of what was once white hot hope slowly crumble off as ash. Even if stability and performance weren’t such a brutal tax, the meager loops and frustratingly implemented play mechanics in the game are a drag as designed — a fact that guys like Luke Pressley at Foundry openly admit. There’s a huge burden to fix not just what is broken to make what isn’t broken Fun. In year 6.

Erris’s desperate pleading that “We need Chris, too” because “Chris gives me faith” a couple of weeks ago was a miserable damn sight; a dreamoholic with cirrhosis of the brain begging for a shot of the hair of the dog that bit him. Chris’s confidence helps Erris run the magic routine. But Chris is retreating, closing up, slipping away and he might as well, he may be symbolic source of hope for the dreamer collective but he’s the practical source of the project malaise just as Lucas was for the prequels. (https://youtu.be/EJ4TrDBuOUg)

Batgirl watched CIG revoke her backstage VIP pass right after they maximized the chance to squeeze it for a little extra CitizenCon 2017 hype — cold-blooded, considering how loyal she’s been and for how long. Now she’s venturing into constructive criticism. (https://youtu.be/OSMuM3pOOxQ)

Dan Gheesling said his pained goodbyes after explaining 3.0 didn’t have enough to keep either him or his viewers engaged.

BadNewsBaron wrote an essay of defense of Star Citizen on Medium.com a little while back, but he too has moved on quietly to new games.

Twerk probably didn’t realize the irony last week when he openly bemoaned that the bigger ships made for terrible FPS levels and it really needed fixing — he was only just now seeing problems that Heretic Beer4theBeerGod had written extensive warnings about three years ago. Good thing CIG drove out such voices and left the community a safe space for asskissers and theorycrafters — they’ll have only each other to feed on as they get exactly what they asked for all along, Chris Roberts’s unalloyed vision of the Best Damn Space Sim Ever.

The malaise is everywhere — the sense that things have gone horribly wrong is widely felt though not widely acknowledged. It’s the subtext of nearly all discussions about the game between fans and streamers and even from CIG themselves yet never the text save for places like here, or Frontier forums, Derek’s blogs, the refunds subreddit, MassivelyOP or other little heretical outposts here and there. (There’s another very interesting one but I’ll write about that later.)

If the thread feels like a broken record, MoMA well, it’s in part because malaise has been the story here for years.

CIG really seems to be shrinking before our eyes and putting greater distance between leadership and the public than in the dumb ol’ days. Most of the energy and enthusiasm these days has shifted to arguing about the Crytek lawsuit because at least that has a wide range of possible outcomes and will make winners and losers of those playing prediction games. That game has no designer, it’s been improvised on the fly by critics and fans serving their time-honored roles on a new battlefield, yet even that game is a better game than Chris has managed to put out after $180 Million and six years of effort. Seems like that says quite a lot, little of it good.

I still enjoy your participation in the thread, MoMA. How you spend your money is your business and if you want to use big $0.25 words in effort posts I’m hardly one to throw stones. You do you, even if you like to rock the :smuggo: maybe more than you should and the :gary: not enough.
Title: Re: The Star Citizenship
Post by: Flashwit on February 13, 2018, 09:36:15 AM
That Spectrum post is really something. And still holding steady in its existence and positive responses.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 15, 2018, 02:49:21 PM
https://threadreaderapp.com/thread/964204019693453312.html  :smuggo:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 15, 2018, 07:02:32 PM
https://threadreaderapp.com/thread/964204019693453312.html  :smuggo:

Great detective work on the backer not even sure what to say. How in the world could a real company even think to treat customers that way. Usually money talks and I could understand working a little harder on this large accounts but she showed complete disregard for the individual. Wonder how much she is costing the company in salary, bad press and refunds, I would like to see the charted.
Title: Re: Star Citizen - The Citizenship
Post by: orko on February 16, 2018, 02:04:24 AM
Great detective work on the backer not even sure what to say. How in the world could a real company even think to treat customers that way. Usually money talks and I could understand working a little harder on this large accounts but she showed complete disregard for the individual. Wonder how much she is costing the company in salary, bad press and refunds, I would like to see the charted.

I agree. It is mind-blowing to read (again), for example, those long email exchanges between a backer and Sandi. I'm more and more coming to the point where I think these people at the top of CIG are sleepwalking and unable to reflect their actions objectively. I mean, you must not be aware of yourself on so many levels when you're the head of marketing of a multi-million organization and afford to have such a condescending tone, no matter what the situation is. Walking over other's points, shifting blame, making yourself martyr, dodging the real questions, keeping up a profile of a strict and fair judge accompanied with comments like "Who doesn't silence doubters?"... I don't know, it just keeps going forever when I think about it.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on February 16, 2018, 03:29:34 AM
Looked at the Twitter feed. So this person has several unique photos of the same car in the UK, maintains a fairly convincing UK presence, and has a wife.

On the other side, Derek had a tweet storm without any convincing argument, just "look at this thread, and this one".

Two possibilities: either Sandi is Kraiklyn and spending way too much time maintaining a cover for an alt, or Kraiklyn is not Sandi, but works with her.

CIG/RSI were out for a while claiming that anyone hostile was a Derek-alt; now we get "Kraiklyn's a Sandi-alt"

Alts are hilarious when you uncover them, but in investigating internet identities, one must balance Ockham's Razor against the Italian maxim "La madre dei coglioni è sempre incinta" (translation: podicium mater semper inciens)

Conclusion: Dr. Smart's out trolling.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on February 16, 2018, 03:41:11 AM
There are several possibilities here:

Unless Derek has insider info, the simplest explanation is (1): Kraiklyn's a real person in the UK who fits the CIG Moderator job specification of being both an SC zealot and an arsehole.
Title: Re: Star Citizen - The Citizenship
Post by: justme on February 16, 2018, 04:57:34 AM
i can ensure, that kraiklyn is a real person and also his account is not taken over by sandi.
because of his onlinetimes, he is located in europe. also writing style differs from the one from sandi.
and if you take a closer look, you'll find his real name, too.
also there are some pictures by different guys, showing him, e.g. from bar citizen in manchester.

but yes. i really can't imagine, how a person like him could get such a job, with no CS skills at all.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 16, 2018, 07:22:58 AM
Conclusion: Dr. Smart's out trolling.

That's really shocking. I mean, completely.  This is my shocked face ---> :magical:

I think some people MISSED the point of that epic trolling Twitter thread (https://threadreaderapp.com/thread/964204019693453312.html). It was designed to remind everyone about the following:

- about past horrid CS activities
- that Sandi Gardiner, is a horrid person (http://www.dereksmart.com/2016/08/woman-in-gaming-so-what/); especially as portrayed in The Escapist article (https://web.archive.org/web/20170119204020/http://www.escapistmagazine.com/articles/view/video-games/features/14715-CIG-Employees-Talk-Star-Citizen-and-the-State-of-the-Company)
- that most of the people at the top of CS food chain (headed by Sandi), are horrid people. e.g. See Ben Lesnick
- they have no regard for backers who gave them money; that's why they do what they do
- they continue to alienate their whales e.g. See latest $30K exit

The "Sandi is probably Kraiklyn|CIG" (who joined in 2015 (https://forums.robertsspaceindustries.com/discussion/comment/5678178/#Comment_5678178) - with ZERO experience in CS) was the only trolling in that thread. And it was there to point out that while that person was also patently horrid, for all intent and purposes, it could very well be Sandi herself. Plus, they all answer to her. Hence this Tweet (https://twitter.com/dsmart/status/964250422839074818) below:

Quote
OK, for those of you who lack reading comprehension skills, and are thus mad about the whole speculative Sandi == Kraiklyn | CIG thing, I am willing to debate you in your favorite enclave.

Please meet me at the URL below at sundown. Start without me.

This was all plotted on my Discord channel btw.  :smuggo:

And of course, as expected, it causes those toxic chuckleheads grief. And since their hate-Reddit on /r/ds was closed, the hope is that they continue to spill their bullshit into either /r/starcitizen or /r/starcitizen_refunds where they get routinely banned  :sandance:

This is what his Twitter feed image (https://twitter.com/Kraiklyn_) looked like back on Nov 26, 2015 when he was shilling the Constellation. (https://twitter.com/Kraiklyn_/status/670002685521825792)

(https://cdn.discordapp.com/attachments/362664170254106624/413999007120097280/PsFXiJe.png)

And this a CS refund exchange ticket from 2015, with both Sandi and Kraiklyn|CIG in it. https://pastebin.com/mSM29KZs

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 16, 2018, 07:23:26 AM
I think it has to be CR, Sandi or inner circle, I do not believe that the person would keep their job. Unless the top brass are completely oblivious to whats going on in the forums with mods. If they were just normal hire I would believe have to believe they would be fired. No way would I let someone act with such disregard and cost my company.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 16, 2018, 07:26:11 AM
I think it has to be CR, Sandi or inner circle, I do not believe that the person would keep their job. Unless the top brass are completely oblivious to whats going on in the forums with mods. If they were just normal hire I would believe have to believe they would be fired. No way would I let someone act with such disregard and cost my company.

Precisely!
Title: Re: Star Citizen - The Citizenship
Post by: premiumnugz on February 16, 2018, 08:34:38 AM
He has other Twitter posts moving out of a shitty council  house in Manchester UK or moving the sofa. I don't think Sandi or Chris would be seen dead in such places, unless they're going to extreme lengths to embellish this identity  :psyduck:

Since most UK data is public from the Twitter we could probably find out which employee it really is, although I don't want to doxx anyone. Perhaps it's someone working in the UK studio under Chris's brother which is why he hasn't been fired yet.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 16, 2018, 09:47:36 AM
We don't care about any of that. The whole point was to highlight the toxicity and horrid nature of the CS staff, and that the problem is endemic to this company.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on February 16, 2018, 09:55:37 AM
Did any of the cultists reply to your twitter thread?

Also, I've just had a thought: the cultists in Far Cry 5 are named "Peggies" (Project at Eden Gate). Well, we could start calling the Star Citizen zealots Peggies aswell after their love of J-PEG-s
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on February 17, 2018, 05:17:30 PM
We don't care about any of that. The whole point was to highlight the toxicity and horrid nature of the CS staff, and that the problem is endemic to this company.

I guess I'm in the minority when I say my interaction with CS was always pleasant, I even met my concierge at Citcon one time, very nice young lady. Refunding was relatively quick and overall a positive experience. I got the copy paste response but they dropped that act by the 2nd e-mail. The only department that actually got anything done at CIG was CS. However, if CR and SG are breathing down their necks to stop giving out refunds I can see why they have gotten a lot more difficult.
Title: Re: Star Citizen - The Citizenship
Post by: justme on February 19, 2018, 01:36:19 AM
honestly i didn't got, that it was just a trolling thing.
some others, too.

it would be great to see a tweet with a small statement
like in here.

for me this was a bit dissapointing, because is it right to see
kraiklyn in the focus, because of the lack of CS skills. you really
could see that every day in every discussion. and i'm not alone with
my opinion, that the ingame-community is great, but the moderation
is one of the most toxic moderations i have seen in my live, also in tons
of hardcore pvp forums.

de-escalation is a word, he never heard of and instead of leading a discussion
away from the not wanted topic, like a good mod would do, he and his mods
are the ones, to keep that on, until the complete chat clams.

and with that sandi-thing, i felt that the focus is more on her, than on this
toxic person. especially for the most backers sandi is not really relevant, because
if she comes to spectrum, she is just in the concierge-subforums and this is also
not that often. maybe 2-3 times a year.

but kraiklyn is there, every fckng day.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 19, 2018, 06:11:55 AM
I guess I'm in the minority when I say my interaction with CS was always pleasant, I even met my concierge at Citcon one time, very nice young lady. Refunding was relatively quick and overall a positive experience. I got the copy paste response but they dropped that act by the 2nd e-mail. The only department that actually got anything done at CIG was CS. However, if CR and SG are breathing down their necks to stop giving out refunds I can see why they have gotten a lot more difficult.

Yeah, not all of them are like that.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 19, 2018, 04:29:49 PM
Did any of the cultists reply to your twitter thread?

Also, I've just had a thought: the cultists in Far Cry 5 are named "Peggies" (Project at Eden Gate). Well, we could start calling the Star Citizen zealots Peggies aswell after their love of J-PEG-s

Pegging backers more like...

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 19, 2018, 07:05:27 PM
Did any of the cultists reply to your twitter thread?

Yeah, they were really pissed. Even started a thread with Twitter support asking to ban my account  :smuggo:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 21, 2018, 08:45:29 AM
LOL!! This is hilarious. Watch.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 21, 2018, 09:14:41 AM
LOL!! This is hilarious. Watch.



Great reviewer pretty funny, most fun I ever had with E/H was with the 64 bit trainer which let you jump 99ly with any ship.
I actually offered money to the devs so I could keep using it as it really helped with the boredom of watching loading screens.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 21, 2018, 03:55:24 PM
A whale song just went out to Concierge backers:

(https://i.imgur.com/gfQI4v1.png)

(https://i.imgur.com/UClrc4R.jpg)

Meanwhile, back at the farm, the Concierge whales aren't particularly pleased:

(https://i.imgur.com/VPbXY8V.png)
Title: Re: Star Citizen - The Citizenship
Post by: Motto on February 21, 2018, 03:58:49 PM
They even managed to insult the whales this time (https://www.reddit.com/r/starcitizen/comments/7z9cj0/new_package_just_went_up/)   :emot-bravo:
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on February 21, 2018, 04:05:31 PM
30 playable vessels is what you normally get with your standard $50 game package.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 21, 2018, 04:50:48 PM
Yeah well, we've been saying this for MONTHS now. Glad you woke up to the reality that Star Citizen is pretty much - DEAD

2.6.1 lasted 42 days this time last year. It had 1500 pilots with 1hr+ in Squad Battle. 3.0, at 60 days has only 90 (https://www.reddit.com/r/starcitizen/comments/7z8uxx/261_lasted_42_days_this_time_last_year_it_had/)
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on February 21, 2018, 06:15:19 PM
Yeah well, we've been saying this for MONTHS now. Glad you woke up to the reality that Star Citizen is pretty much - DEAD

This is a gold mine:
Quote
My biggest fear for SC has never been that CIG won't be able to finish it, but that by the time they do, no one will care anymore.
no one will care anymore

Quote
There's definitely an invisible "deadline" looming somewhere out there (hopefully still ahead of us), after which no matter how well the game is eventually, it will have passed the point where it could have been a blockbuster smash hit.
invisible "deadline" (hopefully still ahead of us)

Guys, the deadline was Gamescom 2015.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on February 21, 2018, 07:56:01 PM
That "Provecus Pack" forum screenshot is pretty funny.

First you have "Noff" saying the package is uninteresting to any Concierge, who he describes as "a more discerning kind of collector".

And then you have "Caedus" - a self-described "combat player" - complaining ... and I kid you not ... that this pack "is only appealing if you want a selection of ships you can play the game with".

So basically, these guys are saying: We're not in it to play the game, that's for noobs, we're here to collect the Beanie Babies.  Except, you know, without the actual plush toy.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on February 21, 2018, 08:11:29 PM
Yeah well, we've been saying this for MONTHS now. Glad you woke up to the reality that Star Citizen is pretty much - DEAD

2.6.1 lasted 42 days this time last year. It had 1500 pilots with 1hr+ in Squad Battle. 3.0, at 60 days has only 90 (https://www.reddit.com/r/starcitizen/comments/7z8uxx/261_lasted_42_days_this_time_last_year_it_had/)

Holy crap, Derek, you've been posting a lot of junk on that thread with a couple of dozen of your various alts!

Because if not that we'd have to conclude there aren't a lot of happy campers over there ...
Title: Re: Star Citizen - The Citizenship
Post by: GaryII on February 22, 2018, 04:49:58 AM
A whale song just went out to Concierge backers:

30 ships ?!
If there will be game ever (Magic happens lol) = very good deal for greifer-whales..with 30 ships you can totally ignore their insurance immersion timers and send those peasants with 1 ship packages to insurance waiting screens everyday like a boss...       

 I am 110 % sure this was CIG intent here, those salty whales just do not understand AAA+ marketing..
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 22, 2018, 05:51:24 AM
Holy crap, Derek, you've been posting a lot of junk on that thread with a couple of dozen of your various alts!

Because if not that we'd have to conclude there aren't a lot of happy campers over there ...

Yeah, my alts are everywhere you see. It's an entire Russian bot army  :emot-laffo:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 22, 2018, 06:12:47 AM
That's really shocking. I mean, completely.  This is my shocked face ---> :magical:

I think some people MISSED the point of that epic trolling Twitter thread (https://threadreaderapp.com/thread/964204019693453312.html). It was designed to remind everyone about the following:

- about past horrid CS activities
- that Sandi Gardiner, is a horrid person (http://www.dereksmart.com/2016/08/woman-in-gaming-so-what/); especially as portrayed in The Escapist article (https://web.archive.org/web/20170119204020/http://www.escapistmagazine.com/articles/view/video-games/features/14715-CIG-Employees-Talk-Star-Citizen-and-the-State-of-the-Company)
- that most of the people at the top of CS food chain (headed by Sandi), are horrid people. e.g. See Ben Lesnick
- they have no regard for backers who gave them money; that's why they do what they do
- they continue to alienate their whales e.g. See latest $30K exit

The "Sandi is probably Kraiklyn|CIG" (who joined in 2015 (https://forums.robertsspaceindustries.com/discussion/comment/5678178/#Comment_5678178) - with ZERO experience in CS) was the only trolling in that thread. And it was there to point out that while that person was also patently horrid, for all intent and purposes, it could very well be Sandi herself. Plus, they all answer to her. Hence this Tweet (https://twitter.com/dsmart/status/964250422839074818) below:

This was all plotted on my Discord channel btw.  :smuggo:

And of course, as expected, it causes those toxic chuckleheads grief. And since their hate-Reddit on /r/ds was closed, the hope is that they continue to spill their bullshit into either /r/starcitizen or /r/starcitizen_refunds where they get routinely banned  :sandance:

This is what his Twitter feed image (https://twitter.com/Kraiklyn_) looked like back on Nov 26, 2015 when he was shilling the Constellation. (https://twitter.com/Kraiklyn_/status/670002685521825792)

(https://cdn.discordapp.com/attachments/362664170254106624/413999007120097280/PsFXiJe.png)

And this a CS refund exchange ticket from 2015, with both Sandi and Kraiklyn|CIG in it. https://pastebin.com/mSM29KZs

 :emot-laffo: Man, these chuckleheads never stop delivering the lols.



UPDATE

Apparently Henry Davis (aka Kraiklyn) now thinks pointing to his own Twitter feed, is somehow doxing. This is a CIG employee and community moderator for Star Citizen (which harbors one of the most TOXIC gaming communities in recent memory).

https://twitter.com/Kraiklyn_/status/965918804625842176

Quote
So @Twitter - Is it acceptable to permit someone to go hardcore creep, dox and stalk you without consequence? - I am seeing this happen way too often, and you seemingly fail to act on it. It was funny at first...This is just getting creepy now

In fact, since I first did this tweet thread a week ago, I have received numerous messages about this particularly person and how, even as CIG moderator, he is deeply embedded in one of the most toxic Star Citizen organizations. And there's lots of proof.

There is a Star Citizen group called the "Organization" (https://robertsspaceindustries.com/orgs/ORG) who sources say is protected by admin "Kraik". Despite being involved in active bullying, harassment etc, as well as selling video editing skills, bots and script tools used for spying. The source also says that "Kraik" has an active buddy relationship with a user named "Director_Alpha", hence the protection racket.

(https://imgur.com/WGadlgC.jpg)

(https://imgur.com/exmNTqC.jpg)

Just to give you an idea of who we're talking about

(https://imgur.com/iPWMkv9.jpg)

(https://imgur.com/v5Rt14O.jpg)

(https://imgur.com/lhogJAN.jpg)

Yes - asking for and using the personal information of other users - is perfectly OK. Why would any mod ban them for such a silly thing?

(https://imgur.com/riPx6BN.jpg)

(https://imgur.com/pKe1I1d.jpg)

Meet the leader....

https://testsquadron.com/members/soundwave-sw.4457/

He's a real peach...

https://testsquadron.com/threads/12-days-of-meta.12358/

In case you were wondering. Yes, they're all active in TEST squadron.

https://twitter.com/testsquadron

....which is headed by non other than - you guessed it - Montoya

https://twitter.com/montoya_test

See how it all makes sense now?



Twitter thread (https://twitter.com/dsmart/status/964204019693453312)

UPDATE1

This is them attacking an autistic group

https://testsquadron.com/threads/a-funny-thing-happened-last-week-ego-war-and-tantrums-oh-my.10431/

They are currently also bullying and targeting an ex-army vet with PTSD named Mediaflare in an attempt to dismantle his role-playing group after they claimed he didn't discipline his friend, an ex NAM vet who was engaging and trying to expose them.

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 22, 2018, 07:35:19 AM
And he doesn't have the brains to ignore it....
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 22, 2018, 07:47:57 AM
And he doesn't have the brains to ignore it....

What would be the sense in that? Remember, these guys are a few raisins short of a fruitcake. It's even more hilarious that this was a week ago. But no, he had to start it up again. So now he has my full and undivided attention. These morons forget that Goons are EVERYWHERE. So there is literally NOTHING that they can do to hide abhorrent activities.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 22, 2018, 08:49:00 AM
What would be the sense in that? Remember, these guys are a few raisins short of a fruitcake. It's even more hilarious that this was a week ago. But no, he had to start it up again. So now he has my full and undivided attention. These morons forget that Goons are EVERYWHERE. So there is literally NOTHING that they can do to hide abhorrent activities.

Lot to read through not quite sure at times what they are talking about. My take on the evidence presented is they are one big interconnected hive protecting CR and dedicated removing any dissented even if its true and founded?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 22, 2018, 09:22:18 AM
Lot to read through not quite sure at times what they are talking about. My take on the evidence presented is they are one big interconnected hive protecting CR and dedicated removing any dissented even if its true and founded?

Yes. But worse; they apparently have access to backer RL info. I also just updated my post with more info. Scroll to the bottom.
Title: Re: Star Citizen - The Citizenship
Post by: Flashwit on February 22, 2018, 09:36:16 AM
This is a lot of theorycrafting nonsense to put into organizations for a game that doesn't even exist. What would one even discuss within an organization at this point? There's nothing to actually do.

I am of course liable for all of this since I'm also a member of Test Squadron. Montoya is my god.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 22, 2018, 09:41:01 AM
I think she's still having withdrawal symptoms. FF to @ 03:50


I have mixed feelings about @StarCitizenAA , one of the most devoted Star Citizen streamers since the beginning. Always polite, respectful, never toxic. From time to time, I watch her videos & wonder how CIG could drop the ball so badly.

She also used to be the ONLY streamer who had access to top tier execs like Sandi Gardiner, as well as Ben Lesnick (single-handedly responsible for the community toxicity).

Then CIG sidelined Ben into the back lot under the guise that CIG execs would no longer appear on streams.

Suddenly, her stream lost ALL of its exclusive and pertinent content, thus relegating her to the ranks of those chuckleheads (who have also seemingly bailed) like Redacted, WTFOsaurus, BoredGamer etc. Leaving morons like Montoya who does more harm than good, to carry the torch.

Star Citizen is dead.

The community knows it.

Gamers with more than two brain cells know it.

The streamers know it.

EVERYONE working on it at studios around the world, know it. But hey, they still make payroll. So.

Twitch and YT engagement are lower than any cat video.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on February 22, 2018, 01:25:08 PM
The moment CIG crashes and she realises that she has wasted over 5 years on this "game" will be excruciating.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 22, 2018, 03:37:31 PM
Went back through and read through it, what bank accounts is he referring to? If they are just an org dedicated to SC and he's not from what I can tell tied to CIG's accounting / merchant processing then I'm really lost. Even for CIG I find it hard to believe that he would have bank information not sure how to process his statement in light of position.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 22, 2018, 04:39:12 PM
The moment CIG crashes and she realises that she has wasted over 5 years on this "game" will be excruciating.

I think she's slowly realizing it now, though some of us feel she (like other backers) are stuck in Battered Wife Syndrome of some sort.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 22, 2018, 05:22:07 PM
The moment CIG crashes and she realises that she has wasted over 5 years on this "game" will be excruciating.

She has been laid from it...prob been worth it.
Title: Re: Star Citizen - The Citizenship
Post by: helimoth on February 25, 2018, 10:31:22 AM
I think she's slowly realizing it now, though some of us feel she (like other backers) are stuck in Battered Wife Syndrome of some sort.

Very much so. She sees it more of a 'cause' now than just a game. Part way through her video she mentions her "commitment" to the game and it was a little sad to hear. Now don't get me wrong - high level streamers and competitive players of a game do need to be committed to a game the same way anybody has to be committed to their job, but for most players a game is something you can play for as long or as little as you want - until you stop having fun then you go do something else. The point at which you resign your enjoyment of a game to a commitment I think is the point one needs to take a step back.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 26, 2018, 11:15:21 AM
Ho Lee Cow!!  :emot-laffo:

FF to 11:30


Gorf wrote them a letter.

(http://i.imgur.com/e4pObIx.jpg)
(http://i.imgur.com/3QHf9uQ.jpg)
(http://i.imgur.com/aiKhjbq.jpg)
(http://i.imgur.com/Mcblo5c.jpg)

Here is the album: https://imgur.com/a/0teZB
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 26, 2018, 11:34:06 AM
Meanwhile, over at the lol factory, Quavers from SA made this observation of the new narrative from die-hard chuckleheads.



I'm not sure if that was already spotted, but long-time shill Stupid_Question_Bot has folded.  From this 9 months ago:

(https://i.imgur.com/6QQKMmo.png) (https://www.reddit.com/r/starcitizen/comments/69iloi/in_an_attempt_to_preempt_any_doomandgloom_posts/)

...to a few days ago:

(https://i.imgur.com/0YlCb2P.png) (https://www.reddit.com/r/starcitizen/comments/7z8uxx/261_lasted_42_days_this_time_last_year_it_had/dunt280/)

(https://i.imgur.com/6tIluhG.png) (https://www.reddit.com/r/starcitizen/comments/7zhp1o/the_next_million_milestone_is_now_a_casual_thing/duock7a/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 26, 2018, 12:13:27 PM
That time when a Shitizen was advocating for rape mechanics in the game. Seriously, this is not a Photoshop.

(https://i.imgur.com/u3fVyks.png)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 26, 2018, 01:44:10 PM
That time when...


I love dune and read all the books but this a totally wft idea. I will pay for the flight if anyone that would like go have a few sleepovers at his house to play SC. Considering Harkonnen was into the same thing he's proposing might been in for some good times after playing SC.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 26, 2018, 03:41:48 PM
This thread is Gold.

How Did You Feel About Telling People to 'Wait For 3.0'?
https://www.reddit.com/r/starcitizen/comments/80e0qe/how_did_you_feel_about_telling_people_to_wait_for/
Title: Re: Star Citizen - The Citizenship
Post by: Penny579 on February 27, 2018, 03:17:34 AM
Is there a really comprehensive infographic around?  something that shows, funding, announced release dates, actual patch dates. dates of some of the big scandals.  Dare I say even speculation to the finish line.

I have seen the promises tracker, but its hard to get the true sense of whats going on other than it is not finished.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 27, 2018, 07:53:00 AM
Is there a really comprehensive infographic around?  something that shows, funding, announced release dates, actual patch dates. dates of some of the big scandals.  Dare I say even speculation to the finish line.

I have seen the promises tracker, but its hard to get the true sense of whats going on other than it is not finished.

funding - check their website
release dates - check their website
patch dates - check their website
dates of big scandals - check my blogs, Twitter feed, Something Awful, Reddit
speculation to the finish line - there is no. the project is FUBAR
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 27, 2018, 07:53:42 AM
Well that's a tad hostile. Man, Shitizens are the best.

https://www.reddit.com/r/starcitizen/comments/80e0qe/how_did_you_feel_about_telling_people_to_wait_for/duvlqii/

"True, very true. CR has stated right from the start he wanted to do this game differently then the established publisher/developer system. And I can't blame him. Both EA and M$ screwed him over, so it's pretty easy to see why he wants to try a different route. This means that of course he's going to keep fundraising as people keep throwing money at him, why not? He's stated it's all going to go to developing and maintaining the game. So unless it's the con some people think it is it's not a bad thing they keep raising more money IMHO.

In the end the question for me comes down to the integrity and track record of the person at the helm of this experiment. I trust Mr. Roberts. I think that SC is his magnum opus, the game he always envisioned while he was making his earlier games. While it isn't too hard to suspect some of the other people involved I feel that for CR this is a matter of pride. He wants, hell even needs, SC to succeed so he can show all the publishers (especially the ones that screwed him over) that they're fucking idiots that have stifled game development much more than they have advanced it.

That's good enough for me. Will I be disappointed if the game fails or CR proves to have feet of clay and it's all a con? No. I'll be totally pissed off and out for blood. I mean it. CR will need to spend all the money on purchasing an estate he never leaves, or drastic plastic surgery, maybe both. But I don't see that going down. Taking forever to reach a more polished state? Sure, but eventually we'll all have the game that CR intends us to have, and I feel it'll be something really special.
"
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 27, 2018, 08:19:33 AM
Well that's a tad hostile. Man, Shitizens are the best.

https://www.reddit.com/r/starcitizen/comments/80e0qe/how_did_you_feel_about_telling_people_to_wait_for/duvlqii/


I think your analogy "Remember, these guys are a few raisins short of a fruitcake" is not strong enough for this one.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on February 27, 2018, 08:23:13 AM
So, one raisin short of a fruitcake factory?
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 27, 2018, 08:28:57 AM
So, one raisin short of a fruitcake factory?

 :emot-lol: yep that would be fitting analogy.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 27, 2018, 10:05:37 AM

I think your analogy "Remember, these guys are a few raisins short of a fruitcake" is not strong enough for this one.

Cretins like him are in every company and organisation.   Thick as pig shit, making idiotic decisions and thinking they are geniuses...
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 02, 2018, 08:19:36 PM
Talking about the tracker in over in reddit, link to it so many times since they always question game progress.

https://www.reddit.com/r/starcitizen/comments/81f9tz/very_detailed_and_inclusive_star_citizen_progress/
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 03, 2018, 03:36:00 AM
I think this discussion (https://www.reddit.com/r/starcitizen/comments/80ycxr/30_is_boring_now/) says it all. The hype is over, Chris has lost the momentum and failing to deliver a decent patch or - more likely - failing to deliver a patch as promised at all, will turn more fanboys away. This game is dead.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 03, 2018, 03:48:55 AM
I think this discussion (https://www.reddit.com/r/starcitizen/comments/80ycxr/30_is_boring_now/) says it all. The hype is over, Chris has lost the momentum and failing to deliver a decent patch or - more likely - failing to deliver a patch as promised at all, will turn more fanboys away. This game is dead.

The sales of JPEGS in the mid price ranges will show us how dead as CRoberts relies on relatively new Backers "upgrading" their JPEG fleet as they become sucked in to whatever fantasy game they have devised in their head.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 03, 2018, 08:33:57 AM
Interesting post on spectrum from Ortwin on UK credits, the posts and pictures are  :emot-laffo:

https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/re-uk-tax-rebate-advance-for-foundry-42

Tempted to ask if they will make the 3 year deadline.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 03, 2018, 09:37:22 AM
Another great show, been watching to see the post go bonkers but so far relatively good for his latest work.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 05, 2018, 10:27:29 AM
Yes, we know that Shitizens have a knack for revisionist history. But even though Crytek said in their court filings that they made the tech demos - something that CIG didn't even deny or regard in their filings, there are those who still keep saying the opposite (https://www.reddit.com/r/starcitizen/comments/81f84p/star_citizen_update_cig_vs_crytek_youtuber_law/dv6k1d8/).

Well....

Quote
No, I don't have link. That was over five years and three forums ago. Those of us who have been around since the beginning know the story behind the prototype and how Star Citizen became a crowdfunding endeavor. Even if there was a chance to find a corresponding thread in the Wordpress abomination that was our website and forum back then, I won't spend probably countless hours crawling through the internet archives to find that thread.

If I remember correctly it was Ben Lesnik who told us about the production of the prototype, that Chris Roberts wrote the bespoke code on top of the of the CryEngine, sometimes on his own, sometimes with the help of tech consultants like Paul Reindell. CGBot was involved in the project until 2014. The very first generation of ships and art assets - the one that you see in the original pitch trailer - were done by them.

Again, all of that is well known to those who have been here since the beginning, but many of the original sources are now hidden deep in some archives from over five years ago. I guess we should probably ask Ben to tell the story again so that we have a fresh source. One small source I can give you right away is this interview with Paul Reindell (https://www.youtube.com/watch?v=n2hETOEGt-Q&t=63s) where he talks about how he got involved in the project. Note that he didn't see the prototype until Chris had send him a demo for troubleshooting.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 05, 2018, 05:19:10 PM
Yes, we know that Shitizens have a knack for revisionist history. But even though Crytek said in their court filings that they made the tech demos - something that CIG didn't even deny or regard in their filings, there are those who still keep saying the opposite (https://www.reddit.com/r/starcitizen/comments/81f84p/star_citizen_update_cig_vs_crytek_youtuber_law/dv6k1d8/).

Well....

Isnt a problem with this that although Reindell says he helped Chris with the prototype in his capacity as a Technical Consultant at Crytek, it isnt clear how extensively he helped ?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 06, 2018, 08:22:06 AM
Isnt a problem with this that although Reindell says he helped Chris with the prototype in his capacity as a Technical Consultant at Crytek, it isnt clear how extensively he helped ?

That information obviously isn't public, so there is no way of knowing the extent of his assistant. It's largely irrelevant however. What I think is relevant is what I tweeted yesterday (https://threadreaderapp.com/thread/970714392764518400.html).  The guys who left CryTek and joined the early stages of the project, as well as those who were involved in the decision making for the switch from CE3 to LY, including those who worked on that, are key to the lawsuit claims that Crytek is making.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 06, 2018, 05:10:52 PM
The 'Tales of Citizens' podcast, one of the longest running since the original 2012 Kickstarter, has bailed. He's lost faith in the game, no longer passionate about it etc.


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 06, 2018, 05:37:40 PM
The 'Tales of Citizens' podcast, one of the longest running since the original 2012 Kickstarter, has bailed. He's lost faith in the game, no longer passionate about it etc.


Interesting that he is not directly blaming cig, wonder if the die hard believers have soured the experience for him. Went back and watched his dec 5 video and he did not seem to off towards SC at that time.
Title: Re: Star Citizen - The Citizenship
Post by: GaryII on March 07, 2018, 12:52:02 AM
Interesting that he is not directly blaming cig,

 I think he is just lying...he just does not want to anger SC Defence Forces, but d/l ratio is 16/7 so... 
 In general no surprise, because even big SC streams are't playing game anymore because performance is just horrible and no new content...   
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on March 07, 2018, 02:11:25 AM
Interesting that he is not directly blaming cig, wonder if the die hard believers have soured the experience for him. Went back and watched his dec 5 video and he did not seem to off towards SC at that time.
You'll see why he's jumping ship if you go to his videos tab and switch view to "Most Popular". 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 06:14:48 AM
I think he is just lying...he just does not want to anger SC Defence Forces, but d/l ratio is 16/7 so... 

I agree. You can tell from the video (see the slight wink at the end there?) that his reason for bailing is clear. Also, why would he need to make a video that he's bailing? Others have quietly slinked away without any fanfare or warning.

It's the mantra for those who were once avid believers and who - at all costs - will never admit that they backed the wrong horse, were scammed etc.

Heck, even on Spectrum, Reddit etc, each time you see one of the faithful attempt to express concern or dissent, they have to precede it with the non-disclaimer bullshit like "...I like the game, I think it's awesome...but"

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 06:15:58 AM
Interesting that he is not directly blaming cig, wonder if the die hard believers have soured the experience for him. Went back and watched his dec 5 video and he did not seem to off towards SC at that time.

Yeah, that was at the height of the 3.1 Jesus Patch debut. Now they see that the emperor had no knickers.  :emot-laffo:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2018, 07:17:33 AM
After reading all three response GaryII, Aya Reiko, dsmart, I just took at face value and did not think about ulterior motives.
But after reading your posts it really does make sense now for why he would come up with such an odd reason to quit something you supposedly really like. 
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 07, 2018, 07:56:15 AM
It's not the fault that CIG is taking so long, it's my fault that I don't have the patience.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2018, 08:45:26 AM
Interesting vid, but still shouts its something that's never been done before.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 08:51:29 AM
It's not the fault that CIG is taking so long, it's my fault that I don't have the patience.

 :emot-laffo:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 08:52:15 AM
Interesting vid, but still shouts its something that's never been done before.

You see, the more they claim "it's never been done before", the more likely it is to come true.  :rolleyes:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2018, 08:59:05 AM
You see, the more they claim "it's never been done before", the more likely it is to come true.  :rolleyes:
:emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: GaryII on March 07, 2018, 09:41:20 AM
You see, the more they claim "it's never been done before", the more likely it is to come true.  :rolleyes:

Yeah...and it will stay as never done...ever...

Current state of SC after 6 years and 180m shows, that "old" model with publishers is better for AAA development, because if you do not have publisher that keeps you in check, project can go off the rails with feature creep and endless refactorings..
Especially if you have perfectionist guru with history (Freelancer...) as CEO... 

And this looks like is true for other kickstarters too, e.g. System shock fail...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 10:26:25 AM
:emot-lol:

It's amazing. Despite the fact that there is literally NOTHING in the game that hasn't been done before, they've been uttering and spreading that croberts-inspired bullshit forever.

For example, this is a now deleted Reddit meltdown someone shared on SA (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=3883&perpage=40#post481935245) and which exhibits this same problem.

(https://i.imgur.com/4IqTgad.png) (https://www.reddit.com/r/starcitizen/comments/82o1kp/how_come_we_are_willing_to_spend_so_much_money_on/dvbgsx0/)
This random Derek Smart meltdown quickly explained:
(https://i.imgur.com/9G2koJ1.png)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 10:30:51 AM
And this looks like is true for other kickstarters too, e.g. System shock fail...

The $1.4M Robotech Kickstarter is an absolute disaster (https://www.polygon.com/2018/3/2/17071612/robotech-rpg-tactics-kickstarter-disaster-palladium-books)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2018, 10:54:34 AM
It's amazing. Despite the fact that there is literally NOTHING in the game that hasn't been done before, they've been uttering and spreading that croberts-inspired bullshit forever.

Seems like he's the one having a meltdown since your just a community voice to the scam, I'm sure you and many others have some impact on sales. Even that is true Chris himself has stated he can finish the game if funding stopped. Also what are the statistics he showing how many post that have been made concerning you?

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2018, 11:02:15 AM

https://twitter.com/CuriousClown/status/971349609422434304 (https://twitter.com/CuriousClown/status/971349609422434304)

Quote
Derek, @Versecast of “Those guys with Ships” org under @HouseGleep command also stopped making SC related content after 190(!!!) episodes
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 13, 2018, 07:55:53 AM
Meanwhile, back at the water cooler (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6513278&viewfull=1#post6513278).

(https://i.imgur.com/6EYSPLd.png)

It's almost as if some people didn't know that I was writing my blogs and articles for a reason. It's all in there. So NONE of this should be news.

And...

(https://pbs.twimg.com/media/DYLTcPpWsAE0bXZ.jpg:large)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 13, 2018, 08:35:49 AM
Meanwhile,

The picture is awesome, I'm going to try and find the video of Chris talking about working on the game with up to 9 or 10 other people before the kickstarter. I'm pretty sure I remember him speaking about that but it has been awhile if anyone else remembers this it would help confirm memory is correct.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 13, 2018, 11:09:13 AM
LOL! Batgirl is back - Gorf is on her case.




YOUTUBE: BATGIRL’S “STAR CITIZEN AA STARTING NEW AGAIN IN SC 3.01”

PART 1

From her YouTube Description: “While I am waiting for Tyler to release the new method of obtaining CIG guests for my show, I am just playing the Alpha Build. There is so much promise in this title, I can help but be a bit anxious for it all to work out.”

(I think you meant to type “can’t” Batgirl but hope is so instinctive that you prevented yourself...)

And yes, I’m splitting this summary into two parts, for your sake fellow thread readers and for my own.



Batgirl returns to the game after a non-sequitur outing (https://www.youtube.com/watch?v=iv9oSZCvK74) that felt at first glance like a cry for help. (Alas, it was a collaborative work with some other intended audience so it needs no additional examination.)

As Batgirl returns, so too must I in my duties as chief essayist of her adventures. And it would seem, as her latest journey to nowhere begins, that I may have come in the crosshairs myself after 3 years of intermittent thread reporting on Batgirl’s reporting...

0:20 - Batgirl seems to throw an elbow this direction (http://www.youtube.com/watch?v=OzshUF2IWZc&t=0m20s), “It’s gotten to the point where I can’t even express frustration with a game I love without people picking it up and thinking of criticizing the development of the game.”

(It’s been that way longer than you think (https://forums.somethingawful.com/showthread.php?threadid=3748466&userid=214315&perpage=40&pagenumber=62#post461095969). Goonship must be earned, too, and I’m doing my part.)

0:58 - After that opening jab, Batgirl then proceeds to achieve peak irony (http://www.youtube.com/watch?v=OzshUF2IWZc&t=0m58s) by explaining that she’s tried to record a video of her just enjoying the game but “the servers have been absolute crap” when she has.

1:58 - (These are your words, Batgirl.) (http://www.youtube.com/watch?v=m92yvNscIAo&t=1m58s)

Batgirl muses that perhaps CIG isn’t paying attention to server issues then speculates about early morning reboots, as she enjoys higher frame rates when she...

...OH CRAP WHAT IS HAPPENING TO THAT GUY? (http://www.youtube.com/watch?v=OzshUF2IWZc&t=1m48s)

2:27 - Batgirl recounts a happier recent play session that she apparently didn’t record. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=2m27s) Yet she then starts to let her Citizen guard down and open up, admitting that times have been rather hard for her in the Verse economically speaking (and in every other possible manner, really.)  Her constant session-crashes while flying cargo-laden ships have nearly wiped out her credit balances, balances she’d built up with countless joyless hours of space trucking.

THE PURGATORIAL LOOP

Behold the Purgatorial Loop, Batgirl. Again. (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=214315&perpage=40&pagenumber=15#post480372006) Behold the Grand Parade. (http://www.youtube.com/watch?v=uNqSpuN2GFE&t=1m4s)

If you would find peace in this lifeless, nihilist play experience,  you must channel the enlightened wisdom of your former fellow Space Game streamer Dan Gheesling, who said THIS (http://www.youtube.com/watch?v=S9CO8i5XXsQ&t=15m28s) when facing circumstances quite similar to you own (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=214315&perpage=40&pagenumber=8#post479031033) (and then promptly bugged out of covering this game (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=214315&perpage=40&pagenumber=16#post480626548) to play fun games instead.) 



2:52 - Right on queue, she starts experiencing frame rate issues. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=2m52s) “This is not going to be a good night....” (It will for one of us, Batgirl. If not you, the streamer, then me, the space journalist reporting live from the scene of the accident.) “We’re going to try though, because I really want to talk about the game.”

3:05 - In that spirit of hopefulness (http://www.youtube.com/watch?v=OzshUF2IWZc&t=3m05s), Batgirl discusses her plans for a future 3.1 play session, one which will benefit from that ‘huge optimization patch’ and the addition of service beacons...

:negative:

3:33 - ”A patch, a fix, a patch, a fix... (http://www.youtube.com/watch?v=OzshUF2IWZc&t=3m33s) And we got a patch, and I haven’t seen the fix. I just never expected 3.1 was going to be the fix for 3.0...”

4:33 - Batgirl then discusses attempts to complete fighter missions (http://www.youtube.com/watch?v=OzshUF2IWZc&t=4m33s) but these too have come to ruin due to server instability and lag.

5:15 - Batgirl opts for a new cargo mission with the roomy Freelancer, (http://www.youtube.com/watch?v=OzshUF2IWZc&t=5m15s) yet only moments after spawning the ship, her bat-senses start tingling with foreboding. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=5m30s)

6:15 - Batgirl utters the Shibbolethic Mantra of Critical Indictment: ”I absolutely love the game — I do...” (http://www.youtube.com/watch?v=OzshUF2IWZc&t=6m15s) — The phrase, whether when written or uttered aloud, is a goodwill tax paid upfront by native citizens before words of criticism are dared. While the phrase is generally considered sufficient to orient another to intent, she follows it with formal pleading, “... but please, when I criticize things, when I show frustrations like things like this...” and the indictments begin:

6:23 - “The physics are still bugged — because they’re not going to fix it until most of the systems are in (http://www.youtube.com/watch?v=OzshUF2IWZc&t=6m23s). But you can see the right landing gear over here glitching through the deck. You can see this one off, up and in the air, you can see the ship kind of rocking back and forth...”

REFLECTIONS ON THE PURGATORIAL LOOP

She boards the glitching, rocking, tilted craft in the game she loves so much and makes her way down a dark corridor towards the pilot’s seat. Nearly 8 minutes of gameless, buggy busywork have passed now. To her, it is but a blinking of the eye, just as the last 6 years spent in pre-Alpha have been. Yet to us, the grindingly dull Sprint of a Dozen Corridors is both micro and macro of Chris Roberts purgatorial vision both of game design and backer patronage itself. This is the loop.

You will forever feel the sensation of running yet rarely know the joys of progress. You will wait for fun both inside and outside his game because Roberts demands that you pay and you wait. Just as he has wiped you out inside of the game he will wipe you out outside of it if you continue to play.

7:58 - Meanwhile, back in the game, Batgirl’s adventure is finally ready to begin! (http://www.youtube.com/watch?v=OzshUF2IWZc&t=7m58s)

Oh no. Wait. She’s still stuck in Roberts purgatorial loop. It can not be escaped so easily despite the 8 minutes already suffered, for the bugs descend on her like The Flies in Sartre’s classic, and in this play and that play they are the collective punishment of the many for the sins of the few; they are the price forever paid for faith.

9:02 - A minute of futzing with keybindings via the advanced menu liberates her from this particular setback. And so, now 9 minutes in (http://www.youtube.com/watch?v=OzshUF2IWZc&t=9m2s) to this play session, the quest for fun can finally begin.

9:35 - JUMPING TO YELLIN (http://www.youtube.com/watch?v=OzshUF2IWZc&t=9m35s)[/url]

The jump has her cockpit jostling about frightfully as if the forces themselves might tear the ship apart. She’s nonplussed, however, because it’s just the hassle of an interdiction event that obliges her to another jump to escape it. It’s not like she wants to bother with combat in this turkey — that’s a bigger slog than cargo missions.

11:00 - Having jumped to Yellin, she has yet more time to kill (http://www.youtube.com/watch?v=OzshUF2IWZc&t=11m0s), for that was grand bargain of the PG switch in the first place and might as well be a slogan for any space sim that embraces it:

Procedural Generation: Hope you’ve got some time to kill

11:33 - After pleading for commenters to offer assistance with some mouse related business, Batgirl directs a message possibly at your author specifically. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=11m33s)

“Now, I know that the critics are going to say, ‘There’s not a lot of game there, how are you going to have fun?’ — And I think it’s one of those things where you make your own fun...”

:negative:

I honestly think I’m having more fun writing up this summary of your gameplay experience than you’re having playing it and I’m unironically making Sartre references. (i.e. this is quickly growing wearying.)

“...And that’s what you have to do in Star Citizen right now, it’s because there’s not going to be content for a very long time. Not until the game actually enters Beta.” (She reflects briefly and amends her statement.) “Well, there is content, there is Miles Eckhart, and... the only reason I don’t partake in the Miles Eckhart quest is because well.. they’re not bugged, the GAME is bugged, I fly all the way out to Delamar, I get the quest with him, the missions with him, and 9 out of 10 times I crash and it’s like a waste of time...”



”Jean Paul?” (http://www.youtube.com/watch?v=aodANheTMpY&t=0m22s)

“Cigarette?”

“No, No...”

POW!



12:33 - Now over a dozen minutes into a gameless play session, Batgirl casually mentions that she’s taken up drinking while playing Star Citizen. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=12m33s) Is that what you meant by “finding your own fun”, Batgirl?

For what is now probably the fourth time in the last half-dozen sporadically released Star Citizen videos, she talks about her desire to get back into streaming the game. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=12m45s)

Sure. Why should you and I have to be the only ones having to suffer through this?

12:59 - Batgirl then mourns the loss of her fellow Lightspeed Lunatics streamers (http://www.youtube.com/watch?v=OzshUF2IWZc&t=12m59s), for they have stopped making time for the existential miseries of Star Citizen fandom. Most of us play games to escape the burdens of our day to day grinds not augment and compound them. But you do you, Batgirl.

THE GRIEVANCE RETURNS

13:39 - I’d wondered how long into this particular video we might have to journey before the axe-grinding about The Grand Betrayal might begin. Turns out it starts at 13:39 (http://www.youtube.com/watch?v=OzshUF2IWZc&t=13m39s).

And here, I actually rather agree. Despite her eccentricities, Batgirl is one of the better fan journalists CIG has had. She’s produced more inadvertent scoops just by virtue of her repeated access to Ben and Sandi and I can only assume that was part of the problem.

CIG is engaged in outright hypocrisy and two-faced deceit by shutting you out while granting an all access pass to Bored Gamer. Fact. My cynical read is that you outlived your usefulness to CIG LA during the critical transition period that saw Wingman decapitated and Sandi and Ben awkwardly joining together in a Chris-approved effort to elevate Sandi’s symbolic fanbase authority to levels equal to that she enjoys organizationally as The Boss’s Wife.

Batgirl mentions that the excuse offered for her reduced access is that Ben is working on a “Top Secret Project.” Aside from continuing as the world’s foremost hoarder of the Detritus of Chris Roberts, one assumes perhaps he’s been tasked with overseeing some propagandistic duty like getting “The Wonderful World of Star Citizen” documentary prepped. But who knows?



14:50 - BATGIRL REFLECTS ON 5 YEARS OF FANDOM (http://www.youtube.com/watch?v=OzshUF2IWZc&t=14m50s)

15:40 - Be very careful, Batgirl. Very careful.  (http://www.youtube.com/watch?v=OzshUF2IWZc&t=15m40s) You are already fighting for renewed CIG face time and you sure aren’t going to make that easy by saying nice things about that other game.

Hey, speaking of games, did you realize that Batgirl’s still playing one? That moon has actually been getting closer for several minutes!

:chanpop:

To my enormous relief, at 16:30 (http://www.youtube.com/watch?v=OzshUF2IWZc&t=16m30s) Batgirl starts talking about monitor crap I feel absolutely no duty to summarize. As it begins I say a silent prayer that it might actually stretch for another 20 minutes or so and allow me to bring this overlong summary to a conclusion because WE AREN'T EVEN AT THE HALF-WAY MARK!

Purgatory.

...and it lasts about 2 minutes.

OH FOR THE LOVE OF BENJI (https://youtu.be/9jiDEwkmOEc) WE STILL HAVEN’T REACHED THE HALF-WAY MARK!
:negative:

18:22 - Batgirl mentions her gratitude for the donations (http://www.youtube.com/watch?v=OzshUF2IWZc&t=18m22s) that helped her upgrade her hardware... which then becomes a chance to remind people how Patreon is spelled... which then becomes a chance to give her address. But hey, she’s hanging in and still talking about this game as others fall away and seek out idols. She at least deserves to get paid for what she endures and the truth is that Kegerator sure isn’t going to fill itself.

19:29 - Oh wait... is she going to start talking about monitors (http://www.youtube.com/watch?v=OzshUF2IWZc&t=19m29s) again? Saints be praised!

It lasts about ten seconds.

:negative:

(Are you starting to sense the true purgatorial power on display here? Because it’s so overwhelming it’s bleeding into the meta and making me victim of it as well.)

19:39 - Batgirl segues to another topic with the grace of Makarova. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=19m39s)

That topic is her love of several other game genres and her particular fondness for the story and agency rich RPG world of Fallout Games, particularly Bethesda’s entries. And this gets Batgirl musing, as she passes the 8 minute mark of her approach to Yellin (yes, she’s still playing the game — really!), about some things.

20:18 - ”I’ve been playing them like crazy, and... I don’t get a lot of followers when I play them on Twitch because I can’t help but believe those games would be boring for people watching... (http://www.youtube.com/watch?v=OzshUF2IWZc&t=20m18s)

:negative::negative::negative:

(I’m taking a few deep breaths at this point.)

20:34 - Batgirl talks about how much she loves exploration and discovery of lore, stories, terminals and the rest of it you get in Bethesda’s Fallout games. (http://www.youtube.com/watch?v=OzshUF2IWZc&t=20m34s)

Oh Batgirl, you don’t worry. You won’t have to wait that much longer. My boy Todd has such wonderful things to show you with  Starfield (https://forums.somethingawful.com/showthread.php?threadid=3773823), and you will finally see your love of RPGs and Sci-Fi rewarded like you never dared dream... You gotta believe!)

20:54 - Batgirl shares her feeling as she approaches Yellin (http://www.youtube.com/watch?v=OzshUF2IWZc&t=20m34s) (still approaching!) that it would be a tragedy of CIG didn’t flesh out their worlds like Bethesda has done. After all, you can fit all of Skyrim in one of Chris’s craters (http://www.youtube.com/watch?v=n3Hp-3mdgUA&t=8m35s), right? And as the Code Whisperer assured himself some time ago, “worlds need life and danger”.

Yes, Batgirl, that would be a tragedy. Chris has promised us millions of NPCs and Tony Z. has spoken of the lifelong relationships we will form with them. It would be quite a letdown if those huge planets that take us 15 gameless minutes to even land on ended up bereft of much in the way of plots, stories and adventure.

But I’ve heard it often said about this game, particularly in response to critics, that “you make your own fun.” And as long as you know how to do that? Well, you should be absolutely fine.


(END OF PART 1 because I need a break and we’re still not to the halfway mark. I will eventually append this with a Part 2 and drop a link rather than throw another novel in here...)


Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on March 13, 2018, 11:12:32 AM
I suppose that in Chris Robbers mind getting someone else to do the work for you for free is "Working on development".
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 16, 2018, 10:20:48 AM
LOL!! They want Chris Roberts to step down. :emot-lol:

https://www.reddit.com/r/pcgaming/comments/84vwnv/an_open_letter_to_cloud_imperium_games/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 16, 2018, 12:08:54 PM
LOL!! They want Chris Roberts to step down. :emot-lol:

https://www.reddit.com/r/pcgaming/comments/84vwnv/an_open_letter_to_cloud_imperium_games/


LOL I will step in and put a note defending the awesome ongoing development of this game.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 16, 2018, 02:54:44 PM

LOL I will step in and put a note defending the awesome ongoing development of this game.

Well it didn't even survive 10 mins over at the theme park :emote-lol:

https://www.reddit.com/r/starcitizen/comments/84x59n/an_open_letter_to_cloud_imperium_games/

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 16, 2018, 04:52:17 PM
Well it didn't even survive 10 mins over at the theme park :emote-lol:

https://www.reddit.com/r/starcitizen/comments/84x59n/an_open_letter_to_cloud_imperium_games/

Yep so sad put some effort into to it, both posts removed almost instantly.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 25, 2018, 08:02:53 AM
The SpaceBro Show -  3/23/2018

1:43 (https://www.twitch.tv/videos/242415520?t=1h43m) - "we're gonna be back to the same [progress graphs], where it's these cool bars that never do anything for the last quarter to the whole year"
1:43:57 (https://www.twitch.tv/videos/242415520?t=1h43m57s) - "'two or three years it's going to be better', I was here saying the same thing and here we are. I mean [...] this damn item 2.0, we been hearing about this shit for like two year, and it's still not all the way implemented. It's not in. We keep hearing about this magic sauce about it.'"
1:45:25 (https://www.twitch.tv/videos/242415520?t=1h45m25s) - 'I like how they're including us, that's a plus. but I also feel like this is methodology in order to push things out of 3.2 and then blame us'  <--- @G0RF L@@K
1:49:35 (https://www.twitch.tv/videos/242415520?t=1h49m35s) - "We need more gameplay loops" "My God. This is a multiplayer game it's supposed to be long term, and we still haven't fixed the party system" "What party system?" "Exactly"
1:50 (https://www.twitch.tv/videos/242415520?t=1h50m) - 'oh we're raggin on CIG? Well usually everyone is a kissass fanboy and you don't get to hear this stuff. We still love Star Citizen. We've been hearing two or three years since forever'
1:53 (https://www.twitch.tv/videos/242415520?t=1h53m) - "'we could all get into a connie together' oh great, it would be me driving and a bunch of dudes hanging out watching; cause there's nothing to do in the ship together."
1:55 (https://www.twitch.tv/videos/242415520?t=1h55m) - 'wtf am I even voting on, I don't understand half of these'
1:57:15 (https://www.twitch.tv/videos/242415520?t=1h57m15s) - "I don't like this survey"
3:00:13 (https://www.twitch.tv/videos/242415520?t=2h59m34s) - 'Theres been 5 "exclusive" ships that they've re-released. Everything I bought that I thought was special doesn't mean shit, and it kinda pisses me off a little bit.'
3:23:45 (https://www.twitch.tv/videos/242415520?t=3h23m) - "I don't care about nothing but the ships"
3:29:40 (https://www.twitch.tv/videos/242415520?t=3h29m40s) - riff on limited sales
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 25, 2018, 12:49:01 PM
Another Star citizen made it to the coveted concierge status
.

https://www.reddit.com/r/starcitizen/comments/86xk28/sigh_well_i_did_itconcierge/


LagOutLoud 3 points 18 hours ago

I was the same. It get's worse. Now I'm less than 700 away from a gold flight suit...
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on March 25, 2018, 09:33:08 PM
Idk what 3.5k gets you now with the new gold items but the 3.5k I got back has provided much more fun than SC ever did! I came here a long time ago to see the opposing views and have some laughs at DS. Instead I got my money back, the irony...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 26, 2018, 04:25:31 AM
Idk what 3.5k gets you now with the new gold items but the 3.5k I got back has provided much more fun than SC ever did! I came here a long time ago to see the opposing views and have some laughs at DS. Instead I got my money back, the irony...

:emot-lol: yeah, it's been a crazy ride. Back in 2015 when I wrote The July Blog, I never imagined that we would still be here debating and loling at this train wreck. You would think that a company with some many people and so much money, would have delivered something by now. It's unbelievable to me.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 26, 2018, 06:16:33 AM
Gorf is at it again.



Quote from: G0RF" post="482506665
Quote from: The Titanic" post="482503378
One of the cutest things about Chris is that it always feels like he's out of touch with everything going on around him.

We've only actually seen him try to play his own game one time, and that single time spawned years of hilarious gifs and other things. But the root of it was he had no idea about his own game. He acted and played it as if it was the first time he's ever seen it. He commented on such things as bashing his own chat interface, etc.

So from the standpoint where he really doesn't know and probably most importantly doesn't care about what his own game can actually for real do, all he needs to do is assume. So he goes on record bashing other games and studios because he can only assume his is better. For him though, his assumptions are his for real belief.

This is sort of his wizardry that has helped to keep his dumpster fire burning though. His complete inability to recognize the failure of his game and just blindly ignore its condition and tout it like its better than anything has given people willpower to believe in his lies.

Unfortunately however, because he's also got this sycophantic-like part public and people whom already believe his game is better than most AAA products as is, it's going to be tough for him to believe anything less.

There's a hilarious possibility that all the paid internet management companies he has doing social media crowd control are some of the people he listens to and is told about. It's very likely he has no idea what those users are. So his companies finger on the pulse may be dead set on listening to the people they are paying to turn the tide of belief.  Pure misunderstanding.

Now how to explain how they continually make the same amount of money each year even at this stage of doubt and shaking belief?  Dunno! :)

My best guess here is there is a larger bank account nobody knows about that is continually piping a set amount of money into CIG at pretty even intervals. May be in the form of those magical "completionist packages" that just randomly get sold about once a day or something but naturally nobody ever claims to be the buyer of. I would be hard pressed to believe any company working via donations would continually make almost the same amount of yearly revenue. Especially when confidence is lowering.

He is the chief emitter of this distorted view, though, due to his amoral character and his myopic biases towards Assets against Mechanics. He’s pathologically addicted to the game loop of selling high poly ultra-fidelity in game assets and robbing his own artists of their design agency by micromanaging even the most trivial details to the Nth degree then telling himself “I am the Master (https://youtu.be/ByYkSuY40AU) and by my touch I have elevated what began as mundane object into priceless art.”

It’s not that he believes his sycophants, its that he demands conformity to his narcissism and micromanagement impulse and organizational survival demands obedience. It drove guys like Jennison out, it’s driven lots of talent out. The talent that remains like Paul Jones or Dearsley or whoever is willing to indulge this fiction of Chris’s transcendent artistry but it is a fiction. The same is no less true of Sandi, who is even less competent — a figure of the highest symbolic power yet utterly inessential to her high station. So inessential that this VP of Marketing for a $180 million dollar gaming studio doesn’t even know basic details of the demonstrations her husband is presenting at their biggest externally-facing marketing event of the year! (http://www.youtube.com/watch?v=7LXFlVHD-R4&t=0m26s) If only prickly Pete Hines had it so easy!

Utterly inessential, yet it goes without saying inside CIG that anyone in the organization who might cross this personified hood ornament is out the door. Sycophancy is demanded by Chris and Sandi both and the history of the entire project is a testament to just how malformed organizational processes become under the nepotistic rule of unhinged narcissism.

The fact that lower ego artists yield to Chris’s vanity and engage in a mutually agreed upon act of collusive fiction that in turn justifies the incredible wastes of dev time and backer money is one example of how the pathology of Chris is systemic inside Cloud Imperium Games. It is now and has always been one of the biggest taxes backers pay and just as “The Road To CitizenCon” glamorized one set of pathologies Chris should be profoundly ashamed of, so too “The Origin of Spaceships (http://www.youtube.com/watch?v=paZYtrgaouw&t=19m12s)” glamorized another set. They are proud of that which they should apologize for because it has been demanded of them for so long that the dysfunction has been normalized.


If 2017 has kept a steadyish pace month to month I’d have believed the Tracker reflected natural ongoing demand, even if it was difficult to believe. But we saw a turnaround miracle in the span of the last 5 weeks that really does suggest manipulation even while an unplayable 3.0 was dumped at the 11th hour. While it’s possible the most far gone of the whales might account for it the sums are such that it’s far easier for me to imagine yet another pathology — an invisible one — very rooted in Chris Roberts precedent (misallocating development money for film FX in the good old days). It would be perfectly in keeping with organizational deviance already made visible elsewhere through close scrutiny.

I can only assume the scoffing from some of the silent observers always in our company that we might posit such a thing. :tinfoil: Madness.

There is infernal, nearly invisible machinery guiding logic and action within Cloud Imperium Games in accordance with the indomitable will of dishonest, vain people. The backers only rarely see it not because it can not be seen but because they do not wish to see it — for once it is fully stared at in all its ghastliness, it cannot be unseen. So too the metronomically grinding gears of this machine, a crunching easily mistaken for some ambient hum of room noise, are made distinct from it with cautious ears and they can not be unheard once discerned.

Do you silent lurkers want to see it? As you sit there shaking your heads, closing your minds and telling yourself it’s not really true, it’s too harsh a view. We can show it to you, but do you really want to see it? Hear it?

If you do, watch this. (http://www.youtube.com/watch?v=PqX9pBw3Uas&t=41m45s) Closely. @ 41:46

Watch a man laugh to tell a brazen lie he does not believe and ask his brother to confirm it for an audience of thousands. Watch the reflection of his wife’s head as she turns in surprise to hear that request for confirmation go out to the brother, and hear their chuckling as that confirmation is given. See the faces of a team of developers who mostly know it can’t be so — they are half a year from even shooting the motion capture and God knows they haven’t got their AI working nor their missions fully built and there are assets required that haven’t yet been begun and will not for the entire year ahead.

See the discomfort of some, the knowing smiles of others?  And hear it conclude as Ben Lesnick of all people blurts out “No more dates!”

Why, you might wonder, did he do so after a room full of people jointly smiled their agreement with the Boss’s ambitious claim for an audience of thousands in the very season of goodwill towards men?

Because he knew it wasn’t so. They all knew. They knew it was wrong and they nodded along anyone because it was asked of them and to defy it would be subversion. And Lesnick knew it was wrong, he knew it wasn’t so, and while he could not defy it he could at least plead for it not to be repeated.

This was but a glimpse of the machinery and it is hidden everywhere in plain view should you wish to see it. It is not hatred or trolling to call it what it is for it is monstrous. It is wrong and you know it’s wrong and to root for that which you know is wrong to succeed for the sake of the game you desperately wish to play is to become yet another gear in a hellish machine yourself. So lurk silently if you must but don’t delude yourself that this is all some chattering sophistry from losers who can not see the Grand Design. We see it better than you think, only we call it what it is, and if you can’t you’re a fool and if you won’t you’re a liar.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 26, 2018, 07:00:06 AM
Gorf also does a good job in exposing the sham. Hindsight is always interesting as going back and watching the old vids now its so much easier to see the problems.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 26, 2018, 12:39:08 PM
Gorf also does a good job in exposing the sham. Hindsight is always interesting as going back and watching the old vids now its so much easier to see the problems.

Indeed. And yes, the past videos and statements are a treasure trove of hilarity and proof that this was a scam.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2018, 03:47:19 AM
3.1 is looking good!  :emot-ughh:

Quote from: G0RF" post="482551783

STATE OF THE GAME: WTFO EDITION (https://www.twitch.tv/videos/243309924?t=1375)
(or “WTFO meets ‘the worst Uber driver ever’, an Existential Horror Story”)

I was checking out recent streams, curious how the 3.1 testing was going, and saw WTFO testing out Service Beacons, which went from non-functional to functional in a recent update. Given that Roberts was hyping player-generated missions as bringing a new dynamism to the ‘Verse, i was eager to see how it worked in practical terms.

At the link above, he’s sending out the request for a $100 Uber ride to Grimhex. By 28:25, his driver has arrived but floats a couple hundred meters off of the landing zone. WTFO’s annoyance was so visceral it almost felt like a real life cab had parked 2 football fields away from him and expected him to close the remaining distance.

“Is HE going to make me fly, fuckin’ EVA over to HIM?!”

He has to EVA out but you can see the gears turning as he’s planning his one star review for the pilot.

Eventually, against the sputtering backdrop of the server, he reaches the Terrapin and doubts he’ll be able to enter. However, he manages to open the side door and fly in, then closes the door and seats himself. He has a view of the pilot, skittering about at 6 FPS before he seats himself.

WTFO grouses yet again about about the “worst Uber driver ever” making him have to EVA over to the ship, an action which required him to depress one key on his keyboard for less than ten seconds.

He is now secured in his passenger seat with a military tech babytray locking him in position. His view of space is only a tiny slideshow glimpsed past the pilot he can not communicate with, who is far, far ahead of him in the Terrapin cockpit.

“Let’s see if he figures out where we need to go...”

After nearly a minute of 4 FPS action, it seems all hope is lost. (31:05) WTFO assumes the server has crashed. But wait! What’s this? The pilot is turning around... 20 degrees at a time. He gets out of his seat. Stands, and after an awkward pause begins moving down the corridor in a fashion so comically terrifying it can’t be described, only seen to never be unseen again.

WTFO is, however, trapped in his military tech babychair, restrained by the tray. The macabre dance as the pilot moves closer foreshadows pending death and even WTFO can sense it nearing.

From chat: “He is going to come and shoot you...”

WTFO braces for the inevitable as the pilot spaz-a-jigs up beside him. The end is so obviously near, with the hope of a crashing server seeming our surly bearded hero’s only chance of escape.

At 32:00 in, the Pilot starts a stuttering, slow-motion fall that under better conditions might have looked like a man crumpling to his death. But this is not such a circumstance.

“He just killed himself... and I can’t get out of the thing.”

His “worst Uber driver ever” now dead, his spacedoll trapped in his military spec babychair, WTFO has no choice but to quit as well. Yet the show must go on, so he returns as he so often does, to the mundane miseries of another Star Marine session. It will last three hours that surely feel like six.

At least he’s not stuck playing Sea of Thieves. It doesn’t have half the gameplay of Chris Roberts’ Star Citizen.

Start around the 00:15 mark.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 27, 2018, 07:03:51 AM
LOL.

There is some fun to be had for those thousands of $ and all these years ...but it is free fun if you watch other peoples vids.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2018, 07:24:56 AM
LOL.

There is some fun to be had for those thousands of $ and all these years ...but it is free fun if you watch other peoples vids.

It's crazy to me how some of those guys are still looking at this game, and truly believing that it's ever going to get done.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on March 27, 2018, 07:52:08 AM
I'm thinking about the gameplay of this "transport/taxi" mechanic, and how, when it is ultimately completed to CR's vision (ha ha), it will be fun.

And in my imagination I'm comparing:  Paying money to be the taxi driver in a simulated spaceship vs getting money to be the taxi driver in an actual car.  Also, paying money to be the taxi passenger in a simulated spaceship while sitting on your ass in a chair in your parent's basement vs paying money to be the taxi passenger in a real car and actually going somewhere to do something.

Conclusion:  Anyone who thinks the "space taxi" version is will be more fun than real life ... deserves it.  Or maybe deserves pity.  (But not from me, sorry, I'm brutal that way.)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2018, 10:21:30 AM
I'm thinking about the gameplay of this "transport/taxi" mechanic, and how, when it is ultimately completed to CR's vision (ha ha), it will be fun.

And in my imagination I'm comparing:  Paying money to be the taxi driver in a simulated spaceship vs getting money to be the taxi driver in an actual car.  Also, paying money to be the taxi passenger in a simulated spaceship while sitting on your ass in a chair in your parent's basement vs paying money to be the taxi passenger in a real car and actually going somewhere to do something.

Conclusion:  Anyone who thinks the "space taxi" version is will be more fun than real life ... deserves it.  Or maybe deserves pity.  (But not from me, sorry, I'm brutal that way.)

You're overthinking it. This is supposed to be for stranded players. Which doesn't make any fucking sense since every Sperg has a ship. But whatever.

That stream was was horrific and hilarious at the same time. I have no fucking clue why the pilot even has to get the fuck up and out of his seat. That should be an NPC. I mean, seriously, how hard is it to do proper AI? Fucking hell, back in 2000 I had NPC aircraft show up, land, everyone piles in, you take off. Done. In my latest stream (https://www.youtube.com/watch?v=xisrvF739-E) where I was playing All Aspect Warfare, I had my team follow me around - even when they decided to make decisions on their own - we piled into vehicles, aircraft etc, flew from A to B, deployed, shot up shit etc.

This shit isn't hard if you have the tech and experienced people. It's just so embarrassing right now tbh.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2018, 10:22:28 AM
Meanwhile, back at the ranch, 30 fps is the new benchmark. PC gaming is finally saved.

https://www.reddit.com/r/starcitizen/comments/87f53p/wave_2_testers_are_cleared_for_31_ptu_go_break/dwcgf8b/

Quote
So far I'm hearing a lot of people in chat getting near 40fps in Olisar. I was also in Austin servers as US and EU servers were experiencing bad fps. I actually managed to get 35-40 on average while at Olisar and in space. Once I Qted to a moon my FPS dropped to about 10-15. The closer I got the worse it got. It seems this is common for most of the people in that server.

Have to say I'm really excited. They're testing out certain features throughout the PTU, and so far 40 fps for me is a massive jump. I was seeing 10-15 3.0 ptu. 20 max in 3.0.1. 25-30 first wave subs 3.1PTU and now 35-40 without Reclaimer spawn and PU hasn't even dropped. A constant 30 is all I'm asking and it's looking like we're going to get it.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 27, 2018, 03:02:19 PM
The only reason FPS is going up is because there are fewer and fewer players...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2018, 05:49:28 PM
The only reason FPS is going up is because there are fewer and fewer players...

It's not going up at all. It's been this way since 3.0. The issue is that on a empty server, you get decent fps. Other clients join, and hilarity ensues.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on March 28, 2018, 12:32:43 AM
@Derek

Reading how often CRoberts and Co. spoke about ship insurances, rescue missions and passenger transport, i'd question how long every sperg would own a ship. It sounds as if they want to let people get stranded and telling them to sort it out themselves ingame, touting the horn of it being a simulation for the top cream of players, ...... or pay with real money to have CIG do something about it.
How all of the things are supposed to play together and keep people interested? No one knows, and as most of it will (most likely) never enter the 'game' it doesn't matter.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on March 28, 2018, 01:20:22 AM
most of it will (most likely) never enter the 'game' it doesn't matter.

Yeah - that bit. As though we need any more evidence that they can't make this game.

The crying shame is that if CRoberts had set his sights lower, maybe a concentrating on a single player game without planetary landings, he might have been able to pull it all off by now. I almost wonder whether the decision to concentrate on the PU was to justify selling expensive ships. Since if these were being sold for a single player game then any 14 yr old would be able to hack the game to spawn in a ship they hadn't paid for (or steal it from an NPC in game) - in a server controlled game then that's not possible (not without being noticed and banned anyway).
Title: Re: Star Citizen - The Citizenship
Post by: Penny579 on March 28, 2018, 02:03:53 AM
I think Chris must be spending to much time with the legal team to be around to micromanage and keep progress going sideways or backwards, because fuck me it looks like CIG are about to hit their first deadline ever and release 3.1. on time. 

Before we crack out the bubbly at this great success, let's not forget that this was self-imposed deadline, that they could take tasks in and out on a whim, still doesn't bring 3.0 up to anything like what was promised for last year. Really it is not possible to set the hurdle any lower. Also keep in mind CIG have stuffed up so badly that many times before we still can't be sure this is not just a fluke. 

If you loved watching the spectacle of this $180 million dollar train smash i would not fret, There is a good chance of the lawyers kicking him back into the studio, as unlike jpeg artists they don't have to tolerate incompetent micromanaging.   

I'm sure in CR in all his brilliance will manage a better way to run the project without the need for sensible plans, and come up with some way to undo this short period of success in the name of higher fidelity.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on March 28, 2018, 03:20:20 AM
Bear in mind that there was minimal content in 3.1 - probably stuff which was in the works anyway but wasn't already promised for 3.0.

The really interesting bit will be whether they can implement planetary mining / escort service beacons / refuel / repair / prospecting / refining / selling mined resources / salvage scanning / salvage extraction / salvage processing / salvage selling / manual Repair / fuel trading / fuel transfer and weapon wear & tear for 3.2 - ie in 3 months time !!!

As with everything CIG could opt to do it an easy way: fire a mining / repair / scanning / salvage / refuel beam at a ship / planet / asteroid until finished then sell the resources / salvage for a set price. That would be relatively quick and simple to implement. But this is Chris Roberts who needs to over complicate everything. So we'd be lucky to see any of it by the end of the year, if ever.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 28, 2018, 04:40:52 AM
Bear in mind that there was minimal content in 3.1 - probably stuff which was in the works anyway but wasn't already promised for 3.0.

They also moved items like network bind culling out of 3.1. So they pared down the released, and are about to dump it with major problems which apparently are worse than those they supposedly fixed for 3.0.

It's going to be hilarious. But don't worry though, it's only pre-Alpha.
Title: Re: Star Citizen - The Citizenship
Post by: Penny579 on March 28, 2018, 09:55:03 PM
I'd agree there was very little in the 3.1 plan, excluding the critical task of helmet polishing that was clearly needed before gameplay could even be considered, I thought there was a marked change in the way they did the 3.1 -3.4 roadmap, it was the least ambitious and most credible, stark contrast with normal everything is 98% done buy jpegs now rhetoric. its almost as if development only started in 2017.

this does not exclude them from the from the sorely lacking plan, they make up a road map every year, they are now polling to see how popular their road map is, which highlights that it's a marketing tool not a management tool.

it's reality-defying how such incompetence was given 180 million dollars and after six years + they cant even show a plan to finish... JFC how is squadron 42 road map in development and coming soon when its three years overdue...

Chris mate, 'answer the call' from basic intelligence and step down, you could not manage the fries at MacDonalds never mind a budget.

how do people look in the mirror and tell themselves its normal development without slitting thier wrists in shame is beyond me, it would be normal 'game development' if this pathetic development milestone happened 6 years ago,  taking half a decade is not ambitious its incompetence. Hellion with 1% of the budget has acomlished more in less time, shit i have seen projects dreamed up, designed and built in less time than this farce of project, that involves actual stuff that is hard and has never been done before.     

but its harder to get jpegs to fly around in a pre built engine than it is to design a real rocket and get it into outer space or create whole software packages from scratch...  its normal to do a first iteration on mechanics now, years after the completion date original completion date when you only have 30 times the original budget.  its pretty standard that projects take 3 times longer than expected with no reasonable estimate to complete.

sorry I got a bit ranty there its hard not to get the blood boiling with such blatant abuse of peoples good will, it's such an injustice that CR and his entourage will get away it in the end. I hope they manage to produce something in the end if only to lessen this extortionate crime.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 29, 2018, 02:51:47 PM
There is a reason that they are now having month long sales. They have to be running low on cash, and JPEGs are the only income they can rely on atm.

When this crashes, it's going to be amazing.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on March 30, 2018, 01:13:32 AM
People/Gamers are strangely willing to give developers leeway when they fail to meet self set deadlines.

And not only for SC and CIG. Chucklefish back in the days missed their self set release for Starbound of 2012, entered pre-orders in 2013 and missed every darn deadline till today, though they went for the minimal viable product in 2016. And the whole Spiel seemingly didn't hurt them one bit.

So it can only be a matter of time until that whole subject will get researched, formalized and then put to use by bigger publishers. If it wasn't already.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 30, 2018, 06:32:11 AM
I believe we call that Early Access now. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 31, 2018, 02:50:27 AM
People/Gamers are strangely willing to give developers leeway when they fail to meet self set deadlines.

And not only for SC and CIG. Chucklefish back in the days missed their self set release for Starbound of 2012, entered pre-orders in 2013 and missed every darn deadline till today, though they went for the minimal viable product in 2016. And the whole Spiel seemingly didn't hurt them one bit.

So it can only be a matter of time until that whole subject will get researched, formalized and then put to use by bigger publishers. If it wasn't already.

Based only on what you have written, it will have hurt them and it hurt their customers.

You can't be efficient or have a good atmosphere internally etc etc if you dont know where your next meal is coming from.

Croberts has squandered this opportunity so completely that it is difficult to see it as anything other than a cynical ploy to rip off gamers.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 02, 2018, 07:24:14 AM
:emot-lol:

CIG, Please implement full Persistence (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cig-please-implement-full-persistence)

This is 3 months of optimization and bugfixing? (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/this-is-3-months-of-optimization)

3.1: Yet another opportunity wasted (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/3-1-yet-another-opportunity-wasted).

Enough is Enough - Fixing the Pledge System and the New Player Experience (https://www.reddit.com/r/starcitizen/comments/88yox4/enough_is_enough_fixing_the_pledge_system_and_the/)
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on April 02, 2018, 08:11:37 AM
My favourite bit from 3-1-yet-another-opportunity-wasted  (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/3-1-yet-another-opportunity-wasted):

Quote
Basically CIG sacrifices a good gameplay experience, for a better screenshot machine

Almost as though the zealots are finally beginning to understand.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on April 02, 2018, 09:21:44 AM
Oh My God. Why won't you people shut up? IT IS AN ALPHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 02, 2018, 09:55:35 AM
Bootcha made a rare effort pos (https://www.reddit.com/r/starcitizen/comments/88yox4/enough_is_enough_fixing_the_pledge_system_and_the/dwogyae/)t

Title: Re: Star Citizen - The Citizenship
Post by: Kyrt on April 02, 2018, 02:04:01 PM
Oh My God. Why won't you people shut up? IT IS AN ALPHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Personally?
I am fully prepared to accept that it is an Alpha and treat it as such and as such, the stated FPS rate doesn't affect me in the slightest.

The problem is that CIG are treating what is a preAlpha....it isn't even an Alpha and won't be till they at least get the engine up and running and functionally complete....as a Gold - or at least, Beta - release with their emphasis on polish and optimisation with an eye to make the game playable for the general public and to provide them with an acceptable gaming experience.

I'll stop judging it as a Gold when CIG start treating it as the preAlpha it is. But if they want to treat it as a de facto Gold /late-Beta release, and then spend millions on work and polish that is designed to be thrown away - those polished assets aren't going to survive Alpha or Beta - then you should expect to be judged as one.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 02, 2018, 04:58:03 PM
Just want to blow off some steam (https://www.reddit.com/r/starcitizen/comments/894wk8/just_want_to_blow_off_some_steam/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 03, 2018, 09:22:51 AM
Disgruntled Backer: "3.1: Yet another opportunity wasted"

CIG: Piss off. Thread closed.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/3-1-yet-another-opportunity-wasted
Title: Re: Star Citizen - The Citizenship
Post by: Motto on April 03, 2018, 11:29:53 AM
Welcome to the club of the haunted and hated. You are in the wrong place to express your opinion. This place is only for true believers. Prepare to get crucified, asked to stay away, to shut up because it's Alpha and ofc you don't understand game development. /sarcasm off

Don't know why the poster stated /sarcasm off. Without it, it's right on the spot  :laugh:

Seriously, people still not seeing the truth, it's beyond me.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 03, 2018, 11:50:20 AM
It's basically a cult. We already know this.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 03, 2018, 11:50:47 AM
Oh that's new

https://arronfalderson.wordpress.com/2018/04/03/star-citizen-3-1-personal-review/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 04, 2018, 09:37:53 AM
https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/known-issues-sc-alpha-3-1-0-live-738964

LOL!!

https://www.reddit.com/r/starcitizen/comments/89q219/roll_back_current_pu_to_30_hear_me_out/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 05, 2018, 12:06:58 PM
This is going the wrong way... (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/this-is-going-the-wrong-way)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 05, 2018, 01:23:40 PM
Right.

The Star Citizen VP of marketing, and Chris Roberts's wife - just now in a recorded broadcast, claims they're "selling" stuff.

So it's a "sale" then.

Yup.

Called it.

Moving on!

@ 41:00 

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 05, 2018, 04:36:57 PM
Wow. This is the best community - ever.

https://www.reddit.com/r/starcitizen/comments/8a3jo7/still_running_like_crap/
Title: Re: Star Citizen - The Citizenship
Post by: helimoth on April 05, 2018, 05:31:56 PM
Wow. This is the best community - ever.

https://www.reddit.com/r/starcitizen/comments/8a3jo7/still_running_like_crap/

The only pleasure the shitizens get now is by tearing each other down. They get slapped around by their abusive husband, conman-chris, and then distribute this behavior in turn on to each other. no wonder everyone who is smart has gotten a refund already
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 05, 2018, 05:46:05 PM
LOL and sad considering the dev time.
https://www.reddit.com/r/starcitizen/comments/8a2whu/cant_get_enough_of_this_view_right_before/

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/patch-3-1-1-still-crash-to-desktop
Title: Re: Star Citizen - The Citizenship
Post by: Motto on April 06, 2018, 06:56:24 AM
That last one is a bad url. They were quick.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 07, 2018, 05:06:21 AM
https://www.reddit.com/r/starcitizen_refunds/comments/8ah7c7/200_refund_and_complained_to_asa_about_30_trailer/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 09, 2018, 08:14:46 AM
A rare Grand Admiral makes an appearance. The result is hilarious.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/back-to-roots-fix-player-experience-first

(http://u.cubeupload.com/goliat33/grandAdmiral.png)

My favorite comment is the first one. And 31 (as of this post) members found this tripe worthy of an up-vote:

(https://i.imgur.com/u6ENrck.png)

I should perhaps create a Twitter thread about all the ways that what he wrote above is the usual head-in-sand apologist bullshit. The primary reason that the project is an absolute train wreck.

1) They're never - ever - going to be able to fix performance. Like ever. I recall when 3.1 was just out and the servers were empty, some idiots where making shit up on-the-fly that it was somehow faster. It wasn't even 48hrs after it was released, that it dawned on everyone that they didn't fix shit. It was just another card in the roadmap - marked as complete - which ended up being a placebo effect on some.

Our respondent is a moron.

What our respondent posted is pure and utter rubbish. Since 2016 CIG has been touting one thing (item 2.0, serialized variables, network bind culling etc) to the next, as they continued to make excuses for performance issues. They literally write about this in various bulletins, while talking about in their shows. I've also written several articles going all the way back to 2016 which laid out clearly why NONE of what they were saying, would make a difference. This proved to be true not only in 3.0, but in 3.1 which they stunned me by somehow releasing something in worse shape than 3.0 before it. Something they created (after trimming it by over 50%) based on their own "schedule".

What these guys don't yet realize is that, as 3.1 has shown, it's only going to get worse as they add more stuff to the game. There is NO way they're making an MMO out of this. No way. It's going to remain a session based game with 64 client max cap that will continue to suffer with bugs and performance issues.

Remember, they still only have these two moons and a planetoid. Imagine what will happen if/when they eventually get all of Stanton (1 system of the 100 promised) built. Hurston is coming in 3.3 and ArcCorp in 3.4. Well, take a look at the map (https://robertsspaceindustries.com/starmap).

2) It's cute that OP is talking about bugs, even as the list continues to grow. From what I can tell, they fix 10 things, and 33 more pop up. That's actually not an exaggeration; I track these things by comparing their bug fixes in the changelog, to the issue council.

Our respondent is a moron.

It's amazing that the issue of bugs in a 7 yr, $180m+ project that's over THREE YEARS late and has had over 500+ people working on it at some point or another, warrants a flippant response and accompanying rhetoric. While ignoring the fact that in both 3.0 (https://robertsspaceindustries.com/comm-link//16348-Star-Citizen-Alpha-300) and 3.1 (https://robertsspaceindustries.com/comm-link//16485-Star-Citizen-Alpha-310), there were more bugs than gameplay features (planetary tech was the only notable thing in 3.0 - and it's a mess). And there are currently 5000+ known & reported bugs in issue council (https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3/prioritize).

3) Like the entry before it, that's a standard bug caused by the fact that the elevator is an entity that's part of the ship model. Unlike the ship, it knows nothing about the world around it, let alone the terrain. Which is why it can go below it, and one hilarious video I shared last week, go up into the sky and out of the ship. Considering that they have had elevator related bugs like this for YEARS, is testament to the fact that these are considered low priority - and it's not like there's an easy fix.

Our respondent is a moron.

He ignores simple facts above, while poking at the OP saying that "We all know, CIG leaves all the bugs in just to annoy you.". The people who tend to write things like that, are those who can't come up with reasonable counter or explanation.

4) The "flight" model has been broken for years. Each time they try to "fix" it, they somehow manage to make it worse. It doesn't have as much to do with being an fps engine, as it does it being about physics. It has to do with math and knowledge of flight dynamics, as well as parameters for each ship. They don't appear to have anyone who knows wtf they are doing with this. I have written so many flight models in my time, that I pretty much know that it's not simple and it takes LOTS of iterations to get it just "right" for the type of game.

Our respondent is a moron.

Ignoring all this, our respondent comes up with arbitrary numbers which he pulled right out of his ass - with zero context - while not even addressing what the OP was talking about the flight engine being shit. Yeah, because replacing an engine or making changes, somehow explains a flight model that's been shit for years now.

5) It's interesting that OP talks about "experience", ignoring the fact that it's a pre-alpha build of a tech demo proof-of-concept. Nothing is supposed to actually work at this point. So it's no surprise that something as simple as carting boxes of rubber dog shit from A to B, is fraught with issues. The issues are not related to the missions. They are related to the fact that engine which the missions and experience rely upon, is badly broken.

Yes, it's pre-Alpha, but that's not the point anyone is making at this point. And those who keep harping that bullshit, are using it as excuse. As I mentioned in one of my Tweets, at this rate, and considering everything they have yet to do - assuming they don't keep cutting things - this project has another +7 years to go. Which means that it's pretty much dead.

Our respondent is a moron. But you already knew that.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on April 09, 2018, 12:32:47 PM
I wonder, could you maybe say something about the mental condition of our respondent?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 09, 2018, 12:46:05 PM
I wonder, could you maybe say something about the mental condition of our respondent?

Insane maybe?
Title: Re: Star Citizen - The Citizenship
Post by: Motto on April 09, 2018, 12:48:01 PM
That's a bit harsh wouldn't you say? I'd be thinking more like he's a moron?
Title: Re: Star Citizen - The Citizenship
Post by: GaryII on April 09, 2018, 12:51:45 PM
I wonder, could you maybe say something about the mental condition of our respondent?

Maybe he needs to watch latest Nikki Batgirl video to calm down:


Everything is fine!
SC is great!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 09, 2018, 12:57:11 PM
So there's this Shitizen on Reddit (Kazan (https://www.reddit.com/user/Kazan)) who some idiots think is me.

That's Derek Meek (https://www.linkedin.com/in/derekmeek/), on Twitter (https://twitter.com/denidil).

I'm Derek Smart (http://www.linkedin.com/in/thedereksmart), on Twitter (http://twitter.com/dsmart)

We only share the same first name, and the spelling. That's not me - and I don't use alts.

He's a bona fide Shitizen who I blocked on Twitter back in 2015 at the height of the Star Citizen fiasco.

I would never - ever - post things like this (https://www.ceddit.com/r/starcitizen/comments/8a1lzb/opinion_pls_dont_upgrade_your_pc_just_to_play_sc/dx2np4d/?context=4).

(https://i.imgur.com/SD9OEdD.png)

And I would never go around seeking validation from the Internet (https://www.reddit.com/r/starcitizen/comments/8a1lzb/opinion_pls_dont_upgrade_your_pc_just_to_play_sc/dx2nkqf/?context=2).

(https://i.imgur.com/LaYE3gx.png)

Yeah, that's him. See the link in the image top-right.

https://www.reddit.com/r/photography/comments/2gymw0/reminder_imgur_tos_aka_dont_upload_anything_you/
(https://images-ext-2.discordapp.net/external/Ca-YxjGEz3UwK6ryTB8A16k0UhAiEmveTKdWeyFNxTw/https/i.imgur.com/62HgsHU.png)

https://www.reddit.com/r/AskReddit/comments/7m2u3d/people_who_make_100000_a_year_what_do_you_do/drrr8jo/
(https://images-ext-2.discordapp.net/external/LW3tnnDLxHOSrmb_kVpAukTVZl3dQ7YURWcK2T-bZnQ/https/i.imgur.com/SD3tTfk.png)

UPDATE

My Twitter thread about this. https://twitter.com/dsmart/status/983670462990438400


Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 12, 2018, 02:57:19 PM
For the record, Beet (who became mod in 2016 after I was no longer a mod) and FactsAreUseless (who I reported to Lowtax for banning me for no plausible reason), got together and banned me for the above post (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=4092&perpage=40#post482979125).

This would'nt be news, except for the fact that they're accusing me of doxing because....get this...I made a post in which I referenced someone I knew. Derek Meek.

To be clear:

1) There is zero liability for someone clicking on my forum link on SA.

2) Social media links (Facebook, LinkedIn, Twitter etc) to profiles is not doxxing

3) I was banned last year by FAU (which is how Beer & Beet became mods) for posting a scammer's FB profile. Why do you think I didn't provide a LinkedIn profile for Meek?

4) And how is a Twitter link different from a LinkedIn profile - when they're both public info?

5) e.g. @Draginol (a.k.a Brad Wardell) is an old friend of mine. So how does my posting something that references him, amount to doxing? There are MANY people on social media whose aliases (known) don't match their real names (known). Meek - who I know - is one of those people.

6) On what planet do people get banned for what they post on other sites? Let alone for doxing?

Then, Beet went from saying this (in my SArap sheet) :

Quote
I cannot fathom how after all this time you still think it's okay to post random redditors' full names and linkedin accounts. I don't know if it's because you believe you're above the rules or because you believe you're not breaking them, but either way it's unacceptable and - if I'm being honest here - a little sad.

It's FALSE of course, as my original post proves.

Then he later changed his story - several posts later - to say "Oh wait, it was about a link to his forum (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=4099#post483004254)".

(https://i.imgur.com/AilE5PP.png)

FYI: For those of you who don't know how SA works, the avatar and Red text you see next to my profile name, aren't my original ones. Anyone can buy someone else an avatar for $10. It's a form of trolling. And Shitizens use it often. It costs them $10 to do it, it costs the SA profile owner (e.g. me), $5 to change it back.

My latest statement on my Discord channel:

Quote
I was actually scheduled to talk to Lowtax on the phone yesterday; but I opted against it. I will stall call him to see how he's doing from his op. But I want some time to pass because I know that any discussion with him, is going to bring up this bullshit.

I thought long and hard about the decision to not get him involved.

While some (even those here who I hold in the highest regard, such as yourself) may still think I tend to skirt (like I would deny something like that. not even my style) the rules a bit much, I have strong convictions when it comes to certain things. One of those things is that I do not like being bullied, lied about., or lied to.

It was never my intention to dox anyone. And I didn't. That Beet and FAU who have been gunning for me since 2016 (when I was de-modded over that whole FB scammer doxing bullshit) would somehow manage to shoehorn this Meek issue into that, is the height of bullying. So I am not inclined to go convince Lowtax (who got banned on Twitter, and for something he disagreed with) to let me back in (which he would do just for the lol effect because he's insane like that) just to prove something to anyone. I don't need to do that; and I'm not going to. Even before it became a perma, I could have paid the $10, to re-activate. But as you can see from my posts here and in the other channel, I didn't even do that. Next thing I know, it was upgraded (by FAU) to a perma. That was the end of that.

This incident, just like the 2016 one, reminded me again why I had left SA so many years ago; and only came back during this SC fiasco when someone pleaded with me, then paid the $10 to re-activate my new account (as I had lost my original credentials when my email was on ix.netcom.com and couldn't recover it). There are plenty of places where I don't fit in, that's why I don't go to them. It's the reason why I block people I would rather not engage with because I know that it can be difficult for me to exercise restraint.

I am never - ever - going back to SA.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on April 12, 2018, 03:02:57 PM
And not only for SC and CIG. Chucklefish back in the days missed their self set release for Starbound of 2012, entered pre-orders in 2013 and missed every darn deadline till today, though they went for the minimal viable product in 2016. And the whole Spiel seemingly didn't hurt them one bit.
Well, I spent change on Starbound EA, played ten hours until novelty wore off and never touched it again. I never even noticed the whole drama, because CF didn't ask me to spend hundred of dollars on JPEGs. People get too invested into this stuff...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 12, 2018, 05:19:27 PM
In today's Star Citizen dev broadcast, Jared is totally trolling his boss.

(https://imgur.com/dQ1SsAf.png)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 14, 2018, 02:27:27 PM
:emot-lol:

https://clips.twitch.tv/SincereFlaccidAsteriskTriHard PaperWork Citizen
https://clips.twitch.tv/HealthyHedonisticWolfDerp "Nothing works ingame yet Virtual Captain"
https://clips.twitch.tv/ShyCourageousUdonHassanChop Most of the money is coming from the same freaking people
https://clips.twitch.tv/TriumphantR...lStoneLightning I pray for star citizen
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 14, 2018, 04:14:41 PM
:emot-lol:

https://clips.twitch.tv/HealthyHedonisticWolfDerp "Nothing works ingame yet Virtual Captain"


This one is my frustration so many streamers, supporters still keep pushing the game and most have links
on youtube for signup.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 18, 2018, 02:09:38 PM
Gorf is typing (https://www.reddit.com/r/starcitizen/comments/8cx53s/to_cig_its_almost_4_months_since_holiday_atv/dxjbxea/) about the SQ42 schedule that was promised
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 18, 2018, 05:40:06 PM
Struggles with Star Citizen free play weekend. 45 mins trying to get in, 45 mins trying to figure out what to do. Some gameplay.

Title: Re: Star Citizen - The Citizenship
Post by: the_wolfmann on April 19, 2018, 12:36:45 AM
What the actual shit!? Did they just talk for roughly 11 minutes before the game allowed them to rise from the wank pod?

Game's deader than dead. It's not DOA, it's dead in limbo. I have no words how people can continue to burn their money on this stinking pile of sparkly looking turd.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 19, 2018, 02:30:44 AM
What the actual shit!? Did they just talk for roughly 11 minutes before the game allowed them to rise from the wank pod?

Game's deader than dead. It's not DOA, it's dead in limbo. I have no words how people can continue to burn their money on this stinking pile of sparkly looking turd.

I've said it before, it's nothing but Sunk Cost Fallacy at this point. There is no other explanation.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 19, 2018, 05:51:47 AM
Struggles with Star Citizen free play weekend. 45 mins trying to get in, 45 mins trying to figure out what to do. Some gameplay.


 :emot-lol: not the first time I've seen this very expensive loading screen simulator.


Update. 34 min in
What  a mess of bugs, hiccups, clipping.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on April 19, 2018, 07:21:21 AM
What the actual shit!? Did they just talk for roughly 11 minutes before the game allowed them to rise from the wank pod?
Since the Intel deal it requires to be installed on SSD. It streams content from a HDD at a whopping 1 MB/s.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 19, 2018, 01:15:38 PM
It's time for everyone on this sub to take action (https://www.reddit.com/r/starcitizen_refunds/comments/8dfklo/its_time_for_everyone_on_this_sub_to_take_action/)

That is so cute.

They're pissing in the wind. The time for them to hold CIG accountable has long past.

Serves them right. They should have listened.

They're never - ever - getting their money back. And even if they somehow got a class action going, they'd be lucky to get pennies on the Dollar.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 19, 2018, 01:30:17 PM
Robin (OpenHouse) Free Fly session.

https://mixer.com/rsolgtp?vod=28416792
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 23, 2018, 02:21:22 PM
You have to watch this. These chuckleheads claim they're totally making an MMO

Title: Re: The Star Citizenship
Post by: dsmart on April 24, 2018, 06:23:11 PM
In case you weren't following the Streetroller small claims case against croberts (http://www.dereksmart.com/forum/index.php?topic=15.msg7483#msg7483), there was a hearing on his MtD back in March. I just saw a Reddit post by OSC (they had a tussle (https://www.reddit.com/r/starcitizen_refunds/comments/7ph0ng/streetroller_shaggy_cripple_rants_on_why_hes/dsocu5v/?context=3) back in January) referencing it, then I decided to check.

(https://i.gyazo.com/80325091b13e7372e377964d7829ef20.png)

https://portal.njcourts.gov/webe6/ACMSPA/CaptchaController

Middlesex County, Special Civil, Docket # 001160



UPDATE:

So Streetroller's case against Chris Roberts got tossed after the attorney filed a MtD. He then tried to get it vacated, and that too was denied. The End.

(https://cdn.discordapp.com/attachments/157643206631227393/438511536017768478/unknown.png)

I told him that his case was doomed to fail and wouldn't survive an MtD. But he got all pissy, insulted me over it.

THIS is precisely what I've been warning about for THREE YEARS where I said that backers are going to have an uphill battle if they think they stand any chance of prevailing in ANY legal action over this project. I don't know on what grounds it was dismissed, as the case docs aren't online, but I would guess that it has to do with, among other things, arbitration.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 24, 2018, 07:02:47 PM
I wish I could tell him that what's coming is going to completely shatter his faith and dreams.

Star Citizen 5+ Years and counting (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/star-citizen-5-years-and-counting)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 25, 2018, 08:22:14 AM
In what should come as no surprise, someone ran analytics on the Reddit down-vote trap. Star Citizen earned the dubious distinction of being #3 on the list. I'm completely shocked.

For those of you who don't know how Reddit works, down votes are the opposite of likes. They are used to drown unpopular opinions that a hive mind opposes. The net result is the comment|thread gets drowned and unless you're involved, could very well be invisible.

In the case of Star Citizen, the toxic clowns who took over the Reddit, discourage ANY and ALL dissent. It's controlled by **paid** CIG community team members who are in cahoots with the Reddit creator and mods. That's how they steer the discussion and quash dissent.

In fact, INN, one of the PR companies (disguised as a fan site) that I exposed (http://www.dereksmart.org/2016/05/star-citizen-the-inn-conspiracy/) back in 2016, and which led to their destruction, was also active in the Reddit. In fact, one of the writers was actually a mod in the Reddit.

(https://i.imgur.com/WwTWqMY.png)
(https://i.imgur.com/SvTKaMo.png)
Title: Re: Star Citizen - The Citizenship
Post by: biglads on April 25, 2018, 09:07:42 AM
Star Citizen is proud to have produced the third stinkiest poop in the reddit sewer.  Perhaps their most tangible achievement.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on April 25, 2018, 10:42:54 AM
Three points. First, that article is from August 2016. Surely r/starcitizen has cleaned up its act since then.

Second, their methodology: all they did was harvest the top 2500 most downvoted posts and sort them by category. That doesn't give you a comprehensive survey of the cesspit, like, for example, the number of upvotes and downvotes total against the total number of posts.

Third, let's take the cases: Politics, in an election year, took the lead, followed by soccer. Those are huge markets. Then three video games: SC, LoL, and DOTA 2.
Go to Google Trends (https://trends.google.com/trends/explore?q=%22star%20citizen%22,%22DOTA%202%22,%22League%20of%20Legends%22) and check how search performance for the three tracks against each other.

In short, we can't really tell, but it sure looks like, two years ago, they were outperforming the most toxic communities on reddit, and doing it with a much smaller base. AKA Cult.

But that was two years ago, when times were good for CIG.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 25, 2018, 02:55:58 PM
In what should come as no surprise, someone ran analytics on the Reddit down-vote trap. Star Citizen earned the dubious distinction of being #3 on the list. I'm completely shocked.


LOL that is really not surprising considering before my last account was banned I was able to get 35 hate messages in under a month. I all can say is I'm glad to of helped get SC into the top 3. 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 26, 2018, 12:36:00 PM
Three points. First, that article is from August 2016. Surely r/starcitizen has cleaned up its act since then.

Yes, we know

Quote
Second, their methodology: all they did was harvest the top 2500 most downvoted posts and sort them by category. That doesn't give you a comprehensive survey of the cesspit, like, for example, the number of upvotes and downvotes total against the total number of posts.

Irrelevant. That's how "sampling" works. It's standard procedure is such merits, even in polls, Neilson ratings etc.

Quote
In short, we can't really tell, but it sure looks like, two years ago, they were outperforming the most toxic communities on reddit, and doing it with a much smaller base. AKA Cult.

But that was two years ago, when times were good for CIG.

Nothing appears to have changed.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on April 26, 2018, 02:19:47 PM
No stastician capable of spelling his or her occupation right would say that picking the most n cases of anything constitutes "sampling."
Now, it's a good indicator of extremism, but again, we don't have the crowd side. When you realize that every single other r/ on that list had at least an order of magnitude more posts, then you see that it's really not turd #3. It's more like an Appalachian village of 40,000 finishing third behind NYC and Chicago for opiate OD deaths. Something is seriously wrong.

"we know" it's 2 years old, but it wasn't mentioned anywhere. Willy nilly, I wouldn't want anyone taking those data and making an ass of themselves and their source. You know, "but then someone pointed out that (due to shitizen attrition) no post had gotten nearly that many downvotes in over a year, so the whole thing must be a fakery. DS is just doxxing again.

And for the rest, no shit. You express surprise at CIG being caught lying, I express confidence that they've improved. But we can agree that two years ago, times were a lot better for these clowns, who are now racing to produce something that can at least beat a reasonable doubt of not being a MVP, preponderance of evidence be damned.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 26, 2018, 02:22:01 PM
CitizenCon!!

https://robertsspaceindustries.com/comm-link/transmission/16493-CitizenCon-2948-Announcement
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 26, 2018, 06:00:24 PM
CitizenCon!!

https://robertsspaceindustries.com/comm-link/transmission/16493-CitizenCon-2948-Announcement

Seems that this would cost a significant amount of money which I have to believe is running low. When they stopped from doing them I though the spending has caught up to them. But from the outward appearance they are still spending like the money is a non issue which always puzzles me.
Title: Re: Star Citizen - The Citizenship
Post by: premiumnugz on April 26, 2018, 10:03:26 PM
Seems that this would cost a significant amount of money which I have to believe is running low. When they stopped from doing them I though the spending has caught up to them. But from the outward appearance they are still spending like the money is a non issue which always puzzles me.

Opportunity cost, Citizencon costs money but it's also CIG's main money maker, gotta shake that tree down at least annually.  :cat2:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 27, 2018, 05:25:27 AM
Seems that this would cost a significant amount of money which I have to believe is running low. When they stopped from doing them I though the spending has caught up to them. But from the outward appearance they are still spending like the money is a non issue which always puzzles me.

I am certain that it costs less in the US, than overseas - and the tickets pay for it anyway. Plus, it's all marketing expense.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 27, 2018, 05:49:06 PM
Well that sucks that its not to costly for them, but on the brighter side we have an interesting opportunity for data collection. I'm very interested to see what happens with the funding tracker and what new cool tech name dropping shenanigans they might try. Or will we get more cut scenes with Mr. Hamill and more per-rendered SQ42 tech demos.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on April 28, 2018, 01:13:36 AM
That's assuming they make it until October
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on April 30, 2018, 12:42:36 AM
For those of you who don't know how Reddit works, down votes are the opposite of likes. They are used to drown unpopular opinions that a hive mind opposes. The net result is the comment|thread gets drowned and unless you're involved, could very well be invisible.

In the case of Star Citizen, the toxic clowns who took over the Reddit, discourage ANY and ALL dissent. It's controlled by **paid** CIG community team members who are in cahoots with the Reddit creator and mods. That's how they steer the discussion and quash dissent.
There is a reason why I stay completely clear of shill sites like Reddit. Fruitful discussion stems from opinion variety and the whole moderation by vote concept of Reddit is completely orthogonal to that. Reddit is nothing more than a failed social experiment.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 30, 2018, 07:26:17 AM
Reddit is nothing more than a failed social experiment.

Yeah, but they're making money off it. So.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on April 30, 2018, 07:56:23 AM
Why after 5 years i still fully support Star Citizen (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-after-5-years-i-still-fully-support-star-citiz)

It's almost as if they keep making these types of posts in order to convince themselves that they made the right choice to support a full blown scam.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 30, 2018, 08:12:54 AM
Why after 5 years i still fully support Star Citizen (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-after-5-years-i-still-fully-support-star-citiz)

It's almost as if they keep making these types of posts in order to convince themselves that they made the right choice to support a full blown scam.


This poor person is exhibiting some very serious Stockholm syndrome.

"Then there are others, Minecraft, Spore, Elite Dangerous. Games with a lot of width but very little in the way of depth."
 
To even say the following which I do agree with to some degree but SC has far less than ED and I cannot fathom how he came to this conclusion. I think I could sell them lifelike CR figure that spouts techno babel that they could use to go to sleep by if you believe the above statement.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on April 30, 2018, 03:52:55 PM
Quote
For starters i never believed that the game would be out by 2014, the whole idea seemed ludicrous to me

And yet he finds it reasonable to keep giving money to CRoberts who made that statement, and is responsible for delivering the product.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on April 30, 2018, 06:54:04 PM
And yet he finds it reasonable to keep giving money to CRoberts who made that statement, and is responsible for delivering the product.

These posts are always so over the top and void of what appears to be any research on the posters part. I constantly waffle back and forth wondering if the person is genuine or affiliated with CIG in some way or employed by them.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on April 30, 2018, 07:21:59 PM
There's no way they can be writing that themselves. They would be too aware of the inherent contradiction in the structure of the dream: on the one side, hand-made content that's too small ; on the other procedurally-generated content that's anonymous. Now imagine a procgen world with generic procgen fights among procgen buildings. Isn't that a dream worth waiting for?
Someone in game design came up with the term "ant farming" to describe designs that are really cool to think about, but not to inhabit. You know, like "ultra-realistic WW2 conbined-arms sim". Yeah, sounds cool, but armies run on logistics, so you're looking at wwii trick simulator for most. Automate logistics and make only fighting roles playable? Alright,  but the #1 killer in WWII was the machine gun,  #2 was artillery,  and most soldiers were packing rifles. So it turns out your soldier experience is largely sitting around and hoping you don't get shot.

So that's what's happening in this guy's post. He sees "potential" because nothing in the game is actual. If you implemented his dream, it'd wouldn't be fun. But as a dream, it's cool. Gang wars lasting months, with running battles on space bikes.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on May 01, 2018, 12:48:52 AM
From the original forum post (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-after-5-years-i-still-fully-support-star-citiz)

Quote
This is where Star Citizen comes in, by creating a universe with living, breathing civilizations it creates endless opportunities for depth, by simply fleshing out the rules of the game endless small subplots can be spun out of it on their own. Imagine a world city, it's high buildings rising into the sky, and in the seedy underbelly a gang war is brewing. The two gangs involved can be completely generic gangs, a crime element added just for flavor, but if you are given an opportunity to take sides this comparatively tiny conflict can become a major plotpoint involving hundreds of players on each side, and enter the annals of the game history as major event, even if it's impact on the universe is minor to non existent, to those involved in it it can become a sole focus for months, as they race between procedurally generated skyscrapers on their Dragonfly bikes trying to weaken the opposing gang's stronghold so that another group can storm the compound in a cutlass.

This is a potential i see in Star Citizen, that every tiny detail can spin itself into epic story just by the actions of procedurally generated NPCs and players who decided to take part in it, and that is why, even after 5 years, i continue to fully support Star Citizen.

Here's the thing that Chris Roberts hit on: all he had to do was say yes to everything fans want to see in the game and let their imagination do the work. It's created the largest crowdfunded game in history but it's also created expectations which will never be met. Star Citizen is being billed as a second universe filled with planets and cities (and city planets) and NPCs with real lives - all in high fidelity. Just a quick browse of the SC reddit will reveal that everyone has their own ideas of how the game will play out and what they want to see in it - and CIG have done nothing to try and manage these expectations. Anyone who understands how games actually work will know that this sort of thing will never be possible. At this stage Chris Roberts is still very much selling dreams (backed up with cool art work), and these people don't yet seem to have noticed that all they've received so far is a buggy broken tech demo to play. These are also likely to be the same people who, when the project does collapse, will refuse to realise that they've been taken for a ride by the biggest con-artist in computer gaming history.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on May 01, 2018, 03:29:04 AM
Why after 5 years i still fully support Star Citizen (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-after-5-years-i-still-fully-support-star-citiz)

It's almost as if they keep making these types of posts in order to convince themselves that they made the right choice to support a full blown scam.
Occam's razor tells me that CIG themselves creates these posts to keep their whales in faith. I mean look at the hostname in the URL. This stuff has zero credibility.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 01, 2018, 04:36:20 AM
CIG can't even get their streamers to play the game anymore, so they've started bribing them with other perks besides JPEGs. They recently gave three streamers (including WTFO (https://twitter.com/wtfosaurus/status/987729996025217024)) $5K custom PCs in partnership with iBuypower. Naturally, some of the long time streamers are pissed about it; as indeed they should.

@ 1:20

https://www.twitch.tv/videos/255484436?t=4895s

(https://i.imgur.com/bKhQhu8.png)
(https://i.imgur.com/P4FxXat.png)
(https://i.imgur.com/Jd7bkKY.png)
(https://i.imgur.com/aRxvsRe.png)

This is what WTFO did to another streamer last year

(http://i.imgur.com/QQHRfGs.gif)

(https://cdn.discordapp.com/attachments/341612253373661186/440275904250249248/T7qKnpG_d.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 01, 2018, 07:14:32 AM
CIG can't even get their streamers to play the game anymore, so they've started bribing them with other perks besides JPEGs. They recently gave three streamers (including WTFO (https://twitter.com/wtfosaurus/status/987729996025217024)) $5K custom PCs in partnership with iBuypower. Naturally, some of the long time streamers are pissed about it; as indeed they should.




Way he's grabbing the neck of the second girl is pretty weird. I find it funny they are buying off streamers but I wonder if this is standard practice by other game companies? I find it to be sort of distasteful considering the state of the game and I feel the streamers are being dishonest they way the present SC.
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on May 02, 2018, 02:43:38 AM

Way he's grabbing the neck of the second girl is pretty weird. I find it funny they are buying off streamers but I wonder if this is standard practice by other game companies? I find it to be sort of distasteful considering the state of the game and I feel the streamers are being dishonest they way the present SC.

No, it isn't.  Not unless said streamers say they are being compen- paid for by CIG during their streams.  Otherwise agencies like the FTC will add to CIG's legal woes.

Don't forget the little debacle a few years ago when Machinima got caught with its hands down Microsoft's pants.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 02, 2018, 07:21:41 AM
No, it isn't.  Not unless said streamers say they are being compen- paid for by CIG during their streams.  Otherwise agencies like the FTC will add to CIG's legal woes.

Don't forget the little debacle a few years ago when Machinima got caught with its hands down Microsoft's pants.

Not quite sure I follow, is it a possible violation for a game company to pay people on
twitch / YouTube to do promotional videos?
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on May 02, 2018, 12:38:31 PM
Not quite sure I follow, is it a possible violation for a game company to pay people on
twitch / YouTube to do promotional videos?
If the streamers fail to say or indicate it is promotional content, then yes, it is.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 02, 2018, 05:54:49 PM
If the streamers fail to say or indicate it is promotional content, then yes, it is.

Wow I had no idea that taking goods or payment for content with out informing could be a violation. I bet that there are thousands of people breaking this rule.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 02, 2018, 06:09:04 PM
Wow I had no idea that taking goods or payment for content with out informing could be a violation. I bet that there are thousands of people breaking this rule.

It is an FTC violation; and several companies and individuals have been fined over that.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 02, 2018, 11:32:41 PM
Wow I had no idea that taking goods or payment for content with out informing could be a violation.

That depends on the country I guess  :laugh:
Title: Re: Star Citizen - The Citizenship
Post by: Star Chip on May 03, 2018, 04:10:35 PM
Quote
This is where Star Citizen comes in, by creating a universe with living, breathing civilizations it creates endless opportunities for depth, by simply fleshing out the rules of the game endless small subplots can be spun out of it on their own. Imagine a world city, it's high buildings rising into the sky, and in the seedy underbelly a gang war is brewing. The two gangs involved can be completely generic gangs, a crime element added just for flavor, but if you are given an opportunity to take sides this comparatively tiny conflict can become a major plotpoint involving hundreds of players on each side, and enter the annals of the game history as major event, even if it's impact on the universe is minor to non existent, to those involved in it it can become a sole focus for months, as they race between procedurally generated skyscrapers on their Dragonfly bikes trying to weaken the opposing gang's stronghold so that another group can storm the compound in a cutlass.

This is a potential i see in Star Citizen, that every tiny detail can spin itself into epic story just by the actions of procedurally generated NPCs and players who decided to take part in it, and that is why, even after 5 years, i continue to fully support Star Citizen.
This was what backers believed in 2014, and was completely debunked in 2015. Ask any game developer, they will give advise not unlike what Derek wrote before. You have to be an outstanding dumbass to still believe this in 2018, assuming this isn't a conspiracy. Backers once had the same dream have already got their refund by all means, read the writing on the wall, moron.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on May 04, 2018, 01:50:21 AM
The paragraph which has been quoted here multiple times now is obviously carefully crafted marketing drivel. The "outstanding dumbass" who creates psychologically optimized language like this doesn't exist, because their existence is implausible.

The reality is very simple: CIG/RSI is filling their own and other forums with fake posts by fake backers to convince the few dozen remaining whales to stay faithful to their "dreams". Which are not their own dreams but the boilerplate you quoted most likely created by CIG's VP of marketing.

There is nothing more to it, it's completely pointless to bother with these posts. Don't fall for their tricks.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 04, 2018, 10:04:10 AM
This was what backers believed in 2014, and was completely debunked in 2015. Ask any game developer, they will give advise not unlike what Derek wrote before. You have to be an outstanding dumbass to still believe this in 2018, assuming this isn't a conspiracy. Backers once had the same dream have already got their refund by all means, read the writing on the wall, moron.

These guys are beyond saving. They're the True Believers who will cling onto the last breath of hope, right before the whole thing collapses.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 04, 2018, 10:07:01 AM
The paragraph which has been quoted here multiple times now is obviously carefully crafted marketing drivel. The "outstanding dumbass" who creates psychologically optimized language like this doesn't exist, because their existence is implausible.

The reality is very simple: CIG/RSI is filling their own and other forums with fake posts by fake backers to convince the few dozen remaining whales to stay faithful to their "dreams". Which are not their own dreams but the boilerplate you quoted most likely created by CIG's VP of marketing.

There is nothing more to it, it's completely pointless to bother with these posts. Don't fall for their tricks.

Yeah, we've known about this for some time now; and this latest Reddit thread is even more evidence of that.

https://www.reddit.com/r/starcitizen/comments/8govrg/it_seems_to_me_the_calls_of_this_game_is_a_scam/dydlybd/?context=3
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 05, 2018, 07:15:27 AM
Citizens are in a collective meltdown over the latest cash-grabbing move by CIG. And it's hilarious.

So they announced a new JPEG. Only the warbond (new money) comes with LTI.

Quote
CIG has cut off what was likely a large source of revenue for themselves by dropping LTI from non-Warbond concept ships, all in an effort to drive people to spend new money instead of melting ships and spending credits on the new ones.

Warbond discounts were the carrot to drive people to spend new money. All well and good. Removing LTI from non-Warbond concept sales is the stick. It's not right.

I hope that I'm wrong and that it brings them more money in the long run, but it won't be my money. (https://www.reddit.com/r/starcitizen/comments/8h2gvd/cig_has_cut_off_a_large_revenue_source_in_an/)

https://www.reddit.com/r/starcitizen/comments/8h5eif/cig_your_promotions_are_getting_out_of_control/

https://www.reddit.com/r/starcitizen/comments/8h20k4/ok_this_warbond_thing_is_getting_out_of_hand/

Even Spectrum has pages and pages of hilarity which CIG are frantically deleting or closing

(https://i.imgur.com/7TTS3pT.png)

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/soo-cig-you-take-pride-in-your-communication-and-l

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/as-if-warbond-wasn-t-bad-enough-already

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cig-is-destroying-their-funding-model

https://www.reddit.com/r/SubredditDrama/comments/8h3m36/backers_of_184mfunded_game_rstarcitizen_argue/dyhfu21/

JPEG circle of life:

(https://i.imgur.com/RAZWr83.png)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 05, 2018, 08:08:13 AM
https://threadreaderapp.com/thread/992767553058623489.html
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 05, 2018, 09:40:46 AM
Quote
Because the dirty little secret is that CIG used the CCU system to sell ships, back before Warbonds became the big thing. You see if a ship was CCU'd to a bigger ship and the original ship had LTI, the new ship inherited that LTI. Back when LTI was a mysterious but very important thing.

CIG knew this. That's how the space bikes got started. You'd see sales, trades, entire marketplaces of people selling cheap ships as LTI mules, then trading upwards to get that precious big beastie with LTI on it. People would hoard particularly valuable ship-to-ship CCU tokens in anticipation of sales, knowing they'd be able to sell them to other backers who bought the cheap ship of the day solely to upgrade it into something else.

When CIG decided to pull the plug on that, it was the death knell for the grey market.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 06, 2018, 05:26:49 AM
Damage control!

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/deeply-disappointed-with-possible-solution/1142726

Quote
As mentioned when this change was brought up with the Origin 100 series, LTI is included on Warbond versions to reward those who are helping fund ongoing development. We originally communicated this after it was heavily requested back in 2014. (Specifically, jump to the Lifetime Insurance section - https://robertsspaceindustries.com/comm-link/transmission/14159-Future-Concept-Sale-Plans)

We've updated Warbonds to support exactly that: reward those who are helping fund ongoing development.

I appreciate you all taking the time to provide this feedback - I'll take it all back to the team.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 07, 2018, 05:48:53 AM
GORF is typing...

https://www.reddit.com/r/starcitizen/comments/8hbf64/comment/dyjnan6/?st=JGV521Z8&sh=fd0f1dae



You’re wrong on several points.

The total count of actual paying customers is approximately half of the backer count. So your two million count is more like one. Sorry if the marketing from CIG mislead you into thinking the customer base was twice as large as it is but the market for hard realism Space Sims built for high RAM, new processor, SSD including PC rigs isn’t going to ever be two million people.

If CIG wants 2 to 5 million plus PC customers, they better dial back the realism and fidelity and crank up the fun because that’s the only way to break through to a bigger audience. The massive success of an MMO juggernaut like WoW was built on the back of Joe and Jill Gamer having a blast playing on their potato rigs. That means goodbye ultracomplex keybindings, goodbye 20 minute landing times, goodbye super high poly assets. But that’s not going to happen, we know it’s not going to happen, so either resign yourself to a market size that’s not going to grow to 2 million customers or start arguing the case for the compromises that will make it possible and get ready for a non-stop assault from the majority of the backer base that backed the game because they wanted a premium space sim experience built for power rigs and elite players.

Next point.

Funding isn’t the primary issue, it’s CIG’s fixed costs, and everyone paying attention is quite aware that CIG’s fixed overhead costs with 400+ employees in five studios worldwide are much higher than they were 2-3 years ago when funding levels were quite high yet fixed costs were considerably lower. If fixed expenses exceed income, cash reserves deplete. CIG is behaving in such a manner as to suggest depleting cash reserves.

They are sending unambiguous signals about the urgency of real cash money income that are openly admitted by their employees, obvious from their marketing, and discussed by the community even as recently as the most recent Space Bro Show, featuring CIG/Intel-sponsored streamer and all around nice guy Mitauchi and friends openly discussing market saturation problems, the open and obvious efforts on CIG marketing’s part to get more cash in the door to fund the completion of two releasable games.

Matt Sherman, in chat on Redacted a couple weeks back, spoke of their real need to sustain revenues in the face of increased costs. Zylow’s comment is of the same spirit and even if employees weren’t stating it directly, even if streamers weren’t openly acknowledging it, we see the signs of an accelerated squeeze everywhere.

Contrast the amiable goofy strolls through weekly community news that came from Around the Verse in 2015-2016 with what we have today. Ship Shape, formerly hosted by Lisa Ohanian, was a few minutes spent in simple updates on upcoming releases. Ship Shape today is a half hour program starting up to a half dozen employees from the UK to LA, with Lando shucking and jiving while a ginormous ship production pipeline is key in behind him.

The end of older ATVs were silly jokes, deleted bloopers and other casual business yet today, it’s usually Sandi and her co-host once again making a call to action to take advantage of some sale that’s soon to end.

CIG is so eager to incentivize cash purchases over melt that they’re throwing in free tonks for those spending actually money and pushing price points around in confusing manners.

This year saw the introduction of Premium seating at CitizenCon which itself sent pretty clear messages. They knew some subset would pay more simply for whatever package offered the “best” experience. So here too we see marketing is stratifying the community, creating different classes, in pursuit of a little more cash. “Old money vs. New money”, “Premium tickets vs. Standard”, it’s all reinforcing the same signal.

Quote
Melting CCUs are how entitled min/maxxers build their virtual fleets with absolutely no regard to supporting the game

Is this a joke? CIG was given $185 million by customers. There is no company in gaming history who has ever been shown more generosity and trust from their community in the absence of a finished game. Are they entitled to the games they were promised? How much more do they have to give to deserve those games and prove their support? Does Chris need half a billion to make this game? Is that really what it’s going to take? How much money has to be given to merit the respect Chris Roberts promised them in his famous Pledge letter from 2012? Obviously, so far as you’re concerned, we haven’t made it there yet, even though at the time it was written CIG had been given 1/30th the amount they’ve been given through now.

The bad news for you, even though you haven’t figured it out yet, is that the best way for CIG to finish building the road to completion will be in treating those “entitled” backers who got them this far like they actually are entitled to something — respect. If, as you model, the goal from here forward is just to gripe at them for not spending even more and write them off, well, guess what is going to happen to a lot of them? They’re going to get motivated to trash talk the game and dissuade new people from buying in.

It’s already harder to find new people to buy in because the games are 4 years late and still in technical pre-Alpha despite the record breaking funds raised. From one Skeptic to a Zealot (http://i.imgur.com//XA1CtWp.png), it will be harder still if former Believers and Evangelists turn into Heretics and Haters.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 07, 2018, 06:16:38 AM
Damage control!

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/deeply-disappointed-with-possible-solution/1142726

They have deleted this thread. This is why we screen cap such things.

(https://pbs.twimg.com/media/DcmM9WpW4AA4TK3.jpg)

My take on the on-going meltdown...

https://threadreaderapp.com/thread/993480224796012544.html
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 07, 2018, 10:42:53 AM
I don't even know if I should lol,  just do a standard lmao, or go full tilt nuts with rotflmao.

This is one of their more prolific backers weighing in on the warbonds fiasco.

https://clips.twitch.tv/BigCalmJackalDuDudu
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 07, 2018, 11:29:13 AM
That’s the guy who “liquidated” $500 worth of ships for store credits, only to find that he couldn’t use them to buy the latest Hercules chariot.

I can’t even stop laughing while I’m typing this.

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 07, 2018, 06:20:53 PM
That’s the guy who “liquidated” $500 worth of ships for store credits, only to find that he couldn’t use them to buy the latest Hercules chariot.

I can’t even stop laughing while I’m typing this.


He liquidised his shit -- thats Star Citizen diarrhoea he created right there...
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on May 08, 2018, 03:57:35 AM
That’s the guy who “liquidated” $500 worth of ships for store credits, only to find that he couldn’t use them to buy the latest Hercules chariot.

I can’t even stop laughing while I’m typing this.

For financial reasons of keeping the lights on their system now has to favor people who bought in later. Despite inflation "later" money is worth more than "early" money. The former has already been spend and is useless now.

In case of Star Citizen it's a classic case of bait and switch.

Of course, for any future Kickstarter-type projects depending on some brave people going in early this is the death sentence.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 08, 2018, 07:38:41 AM
Well, Star Citizen streamers are writing blogs (https://medium.com/@baron_52141/star-citizens-new-moves-prioritize-sales-over-backers-2ea94a7fc3e4) now too. @badnewsbaron has written before - never once adding the disclaimer that he is over $15K invested in the project, and has an on-going working relationship with the company.

UPDATE:

LOL!! Well that's new. Didn't mention the $15K yet though. Let's give him time.

Quote
"I’ll be honest: I agonized over releasing this article. These are murky, passionately contended waters, and by wading in I risk my working relationship with Cloud Imperium as a content creator."

Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 08, 2018, 07:46:33 AM
Yo Matt! You know you are fucked, right?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 08, 2018, 07:52:30 AM
Yo Matt! You know you are fucked, right?

Yes, it's the usual inconsequential tripe.

They're all bracing for what comes next; so they've now started hedging their bets that the project is a complete failure.

We're just going to continue pointing and laughing.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 08, 2018, 03:24:27 PM
Well, Star Citizen streamers are writing blogs (https://medium.com/@baron_52141/star-citizens-new-moves-prioritize-sales-over-backers-2ea94a7fc3e4) now too. @badnewsbaron has written before - never once adding the disclaimer that he is over $15K invested in the project, and has an on-going working relationship with the company.

UPDATE:

LOL!! Well that's new. Didn't mention the $15K yet though. Let's give him time.

This bloke had no integrity whatsoever..

Quote
It’s enabled the infrastructure that is turning Star Citizen into not just a dream of the most ambitious game ever, but the real deal, and one now visibly on track to near future completion.

Title: Re: Star Citizen - The Citizenship
Post by: Star Chip on May 08, 2018, 06:24:03 PM
That guy form last video was a proud SC shill from 2015 to earlier this year, I just know one day he is gonna be pissed, hard. This left me thinking will SC eventually end up with only Noobfert Boredgamer and Geogetmoney. Will they also end up fucked hard? Or are they getting paid by CIG to be their mouth piece?
Title: Re: Star Citizen - The Citizenship
Post by: krylite on May 09, 2018, 04:25:07 AM


The reality is very simple: CIG/RSI is filling their own and other forums with fake posts by fake backers to convince the few dozen remaining whales to stay faithful to their "dreams". Which are not their own dreams but the boilerplate you quoted most likely created by CIG's VP of marketing.

There is nothing more to it, it's completely pointless to bother with these posts. Don't fall for their tricks.

Yep there have been a few annoying threads and posts in the ED forum by newcomers out of nowhere sometimes subtly or stealthily praising SC and "predicting" "migration" to SC from a "dying" ED someday. Reeks of shameless shilling trying to take advantage of the lull between ED updates which always has some players who continue to add hundreds to thousands of hours playing ED each year, but often take ED's achievements & Frontier's commitment for granted too easily month after month where the SC shilling tries to take advantage and divert attention to SC's ponzi (obviously hoping to get some more $ubscribed to the "newsletters" or more $hip jpeg sales)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 11, 2018, 10:39:37 AM
So this landed in my inbox some days ago.

(https://imgur.com/h2DiuN3.jpg)

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 11, 2018, 11:29:49 AM
So this landed in my inbox some days ago.

Wow that is terrible, based on CIG's response you could make a lot of money this way if you had
no soul or moral compass to interfere with sleeping at night.


Update:
My first thought that this was terrible, but I was thinking about this little and thought that there is a lot risk on the buyers part and I can sort of understand why CIG would take this stance. Since there is so much selling with this demo it could cause a great deal of overhead for any company in the same situation. Even if you went through like paypal and wonder how they would handle the situation? In my 13 years of ebay I cannot count the number of times I was attempted to be stolen from, unlike SC how would a outside cc processor determine validity of the account exchange?
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on May 11, 2018, 11:57:07 AM
The solution is simple and in the ToS: Accounts are not for resale, otherwise CIG would have implemented an official account transfer function.

So why should any developer bother with anybody who didn't give them any money, because he sent some schmuck money via PayPal?
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on May 11, 2018, 12:01:44 PM
Oh dear. The irony is that even if the guy had given CIG $2000 directly, he was still being scammed - it would have just taken longer for him to realise it.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 11, 2018, 12:02:21 PM
The solution is simple and in the ToS: Accounts are not for resale, otherwise CIG would have implemented an official account transfer function.

So why should any developer bother with anybody who didn't give them any money, because he sent some schmuck money via PayPal?

Yep that is what I'm thinking as well after giving it thought, I try to think if I had a company. I would not want to try and work out who's stealing from
who in this situation and cost my self tech support dollars in the process that did not benefit the company.
Title: Re: Star Citizen - The Citizenship
Post by: Scruffpuff on May 11, 2018, 12:35:33 PM
Oh dear. The irony is that even if the guy had given CIG $2000 directly, he was still being scammed - it would have just taken longer for him to realise it.

Was logging in to post literally this :)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 11, 2018, 01:12:28 PM
Oh dear. The irony is that even if the guy had given CIG $2000 directly, he was still being scammed - it would have just taken longer for him to realise it.

I feel guilty for laughing as I  hate to see theft, but did not yet considered this aspect.  :perfect:
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on May 11, 2018, 02:19:32 PM
Look, if you're a developer and not a moron, you really don't want a secondary market around your goods. They can be used for gambling, money laundering, and all number of illegal activities. Plus, you make the market for your virtual goods more efficient, and more efficient means less profitable.
CIG's solution in this case, if what is alleged here is indeed their dolution, shows how corrupt they are.  In this case, they should have pointed to the ToS and nuked the account. End of story.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 11, 2018, 03:08:44 PM
Yep that is what I'm thinking as well after giving it thought, I try to think if I had a company. I would not want to try and work out who's stealing from
who in this situation and cost my self tech support dollars in the process that did not benefit the company.

and all this stuff is not new.

It is unfortunate for the guy who was scammed, but he took a risk.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 11, 2018, 03:29:59 PM
and all this stuff is not new.

It is unfortunate for the guy who was scammed, but he took a risk.

It is sad so much theft, in the one pve game I play it happens so much. We try and keep track of the names
but trion will not let us post the names or videos of thefts. What is so weird as there are people in defiance
that just play to steal even if we get the word out on the person they just start another character.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 11, 2018, 04:45:53 PM
CIG has no part in this. It's between the buyer and the seller. He got scammed. It happens.

As the seller is legally allowed to sell digital items, if he [seller] hadn't reclaimed the account from CIG, then the buyer would have a case if this was CIG not allowing him the account.

Since the seller scammed the buyer, by reclaiming the account, the buyer has NO recourse.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 11, 2018, 04:46:31 PM
While most backers aren't posting publicly about refunds, sources say CIG has seen a flurry of refund activity this past month. That predates the latest fiasco. And most are the highly roller/believers.

I guess they know something others don't.

https://www.reddit.com/r/starcitizen_refunds/comments/8irk21/so_i_guess_this_is_what_it_has_come_to/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 11, 2018, 05:06:03 PM
CIG has no part in this. It's between the buyer and the seller. He got scammed. It happens.

As the seller is legally allowed to sell digital items, if he [seller] hadn't reclaimed the account from CIG, then the buyer would have a case if this was CIG not allowing him the account.

Since the seller scammed the buyer, by reclaiming the account, the buyer has NO recourse.


So this individual could technically do this over and over which is a decent amount considering how little effort is put in. Chris created the biggest scam in fund raising history and like minded individuals are reaping the benefit as well.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 12, 2018, 03:36:57 PM
Bootcha did an interview

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 13, 2018, 04:37:54 PM
Bootcha did an interview


Thx for posting, pretty interesting and I do remember bootcha talking about the dollar figure in the past. Hope the series continues as
its another good repository overview of the scam.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 14, 2018, 04:02:50 AM
Yeah, he was one of the original investors who was in on the ground floor. He saw the light back in 2015; and got his money out.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on May 14, 2018, 09:51:16 AM
He saw the light back in 2015; and got his money out.
He wasn't the only one.  :grin:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 14, 2018, 01:30:03 PM
He wasn't the only one.  :grin:

Right. But some of us got kicked out. :emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 14, 2018, 01:56:55 PM
These guys can't get me out of their head (https://www.reddit.com/r/starcitizen/comments/8iaqmv/air_to_ground_tali_strike_from_25_km_away/dyqntz5) - where I live, rent free. It's unbelievable.


Of course, they compare this to Line Of Defense, which is a completely different game from Star Citizen. And even so, using an HAIS suit, a player can drop launch from inside a ship or station in orbit, to the planet surface below.

I don't even need to bring Universal Combat (a far more superior game) into this, as that would be unfair to Star Citizen. But in UC, you can in fact take out surface targets from space using Orbit To Surface missiles. And you can follow the missile right to the point of detonation. Not to mention the R.A.N.D.O.M planet killer missile which also launches from space and destroys an entire planet.

:emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 14, 2018, 02:02:42 PM
Apparently gaming has been stagnant for two decades!!!

https://www.reddit.com/r/starcitizen/comments/8jdcy3/honest_questionwhat_happens_if_i_pledge_and_the/dyytcc5/?context=3
Title: Re: Star Citizen - The Citizenship
Post by: Scruffpuff on May 15, 2018, 12:38:32 PM
Apparently gaming has been stagnant for two decades!!!

https://www.reddit.com/r/starcitizen/comments/8jdcy3/honest_questionwhat_happens_if_i_pledge_and_the/dyytcc5/?context=3

Just incredible.  It's amazing how much not only reality, but history itself, has been completely rewritten by these freaks in order for their beliefs to become valid.  Gaming is in a place now I barely even dared to dream as a kid, and these assholes are retconning reality itself like it's a Spiderman reboot.
Title: Re: Star Citizen - The Citizenship
Post by: GaryII on May 16, 2018, 03:22:39 AM
Just incredible.  It's amazing how much not only reality, but history itself, has been completely rewritten by these freaks in order for their beliefs to become valid. 
There are a lot of old gamers who really think that everything released after year 2002 is garbage...
 So now they are easy pray for "Savior of PC gaming" and also add nostalgia for WC series and you have +10k Whale in the end...
 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 17, 2018, 08:32:01 AM
Just incredible.  It's amazing how much not only reality, but history itself, has been completely rewritten by these freaks in order for their beliefs to become valid.  Gaming is in a place now I barely even dared to dream as a kid, and these assholes are retconning reality itself like it's a Spiderman reboot.

They are - literally - trying to will the game of their dreams, into existence.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 18, 2018, 05:07:24 PM
:emot-lol: That went well. Star Marine/Arena Commander Tutorial Video Contest (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/star-marine-arena-commander-tutorial-video-contest)
Title: Re: Star Citizen - The Citizenship
Post by: ecg on May 18, 2018, 05:19:10 PM
:emot-lol: That went well. Star Marine/Arena Commander Tutorial Video Contest (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/star-marine-arena-commander-tutorial-video-contest)
Distract the masses with "busy work", maybe they won't notice we don't have any money.




Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 18, 2018, 05:30:02 PM
Quote
Really had things are happening. I don't want to blue ball but I'm pretty sure I can't post the specifics.
Please spare a thought for the honest devs . Fanboys, gamers and creative's just like many on this forum. They bought into the same bullshit as the backers. Now it's obvious the whole things hosed they are scared and stressed. Many have families and mortgages to pay. Its really hard to get a job in the Industry and Its a v small pond. In the resulting glee and Derek smart was right celebrations please spare a thought .
The backbone of CIG will be out of work. A small group of childhood Friends from Manchester will be millionaires (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=4314#post484217159)
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on May 19, 2018, 10:27:11 AM
:emot-lol: That went well. Star Marine/Arena Commander Tutorial Video Contest (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/star-marine-arena-commander-tutorial-video-contest)

It may be that some readers here fail to scroll down in that page past all the posts deleted by a mod due to "clerical error" and find the genuine contributions of a couple of actual SC game mode tutorials.  So I'm posting them here, so the nay-sayers can be properly educated:

HonorableSpikyTeaHeyGirl (https://clips.twitch.tv/HonorableSpikyTeaHeyGirl)

HotDullThymeOhMyDog (https://clips.twitch.tv/HotDullThymeOhMyDog)
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on May 19, 2018, 11:28:43 AM

I wonder if CRoberts will pull a CliffyB and announce the end of the company on Twitter w/o informing the employees first.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 20, 2018, 06:49:16 AM
I wonder if CRoberts will pull a CliffyB and announce the end of the company on Twitter w/o informing the employees first.

CliffB actually did have a meeting at the office and informed them.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 22, 2018, 11:46:55 AM
heh

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 22, 2018, 04:20:22 PM
He is a bit late....
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 22, 2018, 05:33:07 PM
They all are. And what's coming next, and currently happening behind the scenes, is going to shock them to the core. Just wait.
Title: Re: Star Citizen - The Citizenship
Post by: Resin on May 22, 2018, 08:54:41 PM
They all are. And what's coming next, and currently happening behind the scenes, is going to shock them to the core. Just wait.

For how long still?:)
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on May 23, 2018, 02:49:04 AM
They all are. And what's coming next, and currently happening behind the scenes, is going to shock them to the core. Just wait.

My guess is that people have been leaving the project but Chris has kept them on the books as "consultants" even if they don't actually do any work anymore.  :smiley:
Title: Re: Star Citizen - The Citizenship
Post by: Winston Smith on May 23, 2018, 05:07:27 AM
While the great soup banquet was underway the couple from that Japanese TV show was seen packing and the showrunner’s job went up for grabs. But what is best in grand get rich scheme of things? Three in a day or a former lead writer three days later? Anyway prepping usually means preparing for the aftermath of an E.L.E. At this point I seriously doubt the scoop is filthy leavers ditching the project.

Now if the withdrawal is real, let me ease the pain. After five and a half years since it was incorporated, Roberts Space Industries Corp (Delaware file number: 5231421) underwent a gender change and became Roberts Space Industries LLC. Subsequently Roberts Space Industries corp. registered to do Business in California on behalf of the former entity suspended its operation.

TL;DR: The publisher catering to American backers since 2013 does not exist anymore.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 23, 2018, 09:35:42 AM
Hmmm.....

Although converting a C corporation into a limited liability company (LLC) allows the C corporation shareholders to continue to have limited liability while acquiring the advantages of passthrough taxation, the heavy tax cost of the conversion normally will be prohibitive. However, in certain situations in which the corporation has depreciated assets or significant net operating loss (NOL) carryovers, conversion to LLC status may be beneficial. See the checklist to ensure that the significant issues have been addressed when converting to LLC status.

More on Corp to LLC here (https://www.thetaxadviser.com/issues/2010/jun/casestudy-jun10.html). Or do this (https://www.google.com/search?q=from+corp+to+llc)
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 23, 2018, 10:11:28 AM
Has anyone written the Star Citizen Obituary yet ?

There is also going to be a need for example explanations to Wife/Partner/Children/Parents etc as to "Why I spent $XXXX on some JPEGS and now they are worth nothing".
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on May 23, 2018, 11:15:55 AM
Has anyone written the Star Citizen Obituary yet ?

There is also going to be a need for example explanations to Wife/Partner/Children/Parents etc as to "Why I spent $XXXX on some JPEGS and now they are worth nothing".

Lol  - I think Derek's written the book.

WHEN CIG collapses it will make worldwide news (at least in the business and tech sections) as the largest crowd funded failure in history. There are going to be some very angry Reddit users when it happens.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 23, 2018, 01:51:18 PM
Lol  - I think Derek's written the book.

WHEN CIG collapses it will make worldwide news (at least in the business and tech sections) as the largest crowd funded failure in history. There are going to be some very angry Reddit users when it happens.


Wish it would of had a competent CEO at the head and I could have played the finished product. On the flip side I have a lot of hate mail I will be able to video and upload to YouTube when it does collapse.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 23, 2018, 02:40:11 PM
For how long still?:)

Two Weeks :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 23, 2018, 03:01:12 PM
While the great soup banquet was underway the couple from that Japanese TV show was seen packing and the showrunner’s job went up for grabs. But what is best in grand get rich scheme of things? Three in a day or a former lead writer three days later? Anyway prepping usually means preparing for the aftermath of an E.L.E. At this point I seriously doubt the scoop is filthy leavers ditching the project.

Nope. It's not just about downsizing due to financial issues. It's a lot worse than that.

Quote
Now if the withdrawal is real, let me ease the pain. After five and a half years since it was incorporated, Roberts Space Industries Corp (Delaware file number: 5231421) underwent a gender change and became Roberts Space Industries LLC. Subsequently Roberts Space Industries corp. registered to do Business in California on behalf of the former entity suspended its operation.

TL;DR: The publisher catering to American backers since 2013 does not exist anymore.

It's real. They surrendered the corp in CA on that date. I reported on it back when it happened I think. I also reported back when they did the same thing in Texas.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 23, 2018, 03:25:48 PM
What's hilarious to me is that, even though RSI Inc ceased ops in CA back in March...

- they haven't changed the TOS (https://robertsspaceindustries.com/tos), EULA (https://robertsspaceindustries.com/eula) or PRIVACY (https://robertsspaceindustries.com/privacy) statements to reflect this.

Then in this response to the BBS (https://www.reddit.com/r/starcitizen_refunds/comments/8laeuo/contacting_the_bbb_on_the_refund_an_update/) regarding a recent refund request, they are claiming that the complaint was made against the wrong entity.

Title: Re: Star Citizen - The Citizenship
Post by: Winston Smith on May 24, 2018, 04:07:16 AM
What's hilarious to me is that, even though RSI Inc ceased ops in CA back in March...

- they haven't changed the TOS (https://robertsspaceindustries.com/tos), EULA (https://robertsspaceindustries.com/eula) or PRIVACY (https://robertsspaceindustries.com/privacy) statements to reflect this.

Today’s clue is copyright (1 (https://web.archive.org/web/20180126132753/https://robertsspaceindustries.com/))(2 (https://web.archive.org/web/20180127220852/https://robertsspaceindustries.com/))(3 (https://web.archive.org/web/20180210060416/https://robertsspaceindustries.com/))
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 24, 2018, 04:44:59 AM
What's hilarious to me is that, even though RSI Inc ceased ops in CA back in March...

- they haven't changed the TOS (https://robertsspaceindustries.com/tos), EULA (https://robertsspaceindustries.com/eula) or PRIVACY (https://robertsspaceindustries.com/privacy) statements to reflect this.

Then in this response to the BBS (https://www.reddit.com/r/starcitizen_refunds/comments/8laeuo/contacting_the_bbb_on_the_refund_an_update/) regarding a recent refund request, they are claiming that the complaint was made against the wrong entity.

They love this dont they  ?

from the BBS reply

Quote
Quite a lot of the promised gameplay is now available and we keep releasing additions now every quarter.

However, we acknowledge that delivery of some game elements has been delayed.

This is a direct result of the community's declared desire to have the initial release version of the game developed to a much greater depth, detail, and fidelity than contemplated originally upon start of the campaign.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 24, 2018, 05:06:09 AM
Today’s clue is copyright (1 (https://web.archive.org/web/20180126132753/https://robertsspaceindustries.com/))(2 (https://web.archive.org/web/20180127220852/https://robertsspaceindustries.com/))(3 (https://web.archive.org/web/20180210060416/https://robertsspaceindustries.com/))

No clue's please  :police: just spill the beans already  :azn:
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 24, 2018, 05:08:04 AM
For how long still?:)

The thing is .. for a current Backer,  as this all crumbles around you,  what options do you have ?

Backers are going to find it far easier to continue filtering the news to suit their position.

As long as there are straws to grasp at , then grasp at them they will.

Perhaps church attendance may rise amoungst them ... :grin:

(http://www.simplygod101.com/wp-content/uploads/2013/05/all-you-need.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: Winston Smith on May 24, 2018, 11:35:26 AM
No clue's please  :police: just spill the beans already  :azn:

If we click on the second link and scroll down, we can see the copyright notice at the bottom of the RSI site reads © 2012-2018 Cloud Imperium Rights LLC & Cloud Imperium Games UK Ltd. This change was done deliberately. And what’s interesting about Cloud Imperium Rights LLC is they put out a press release March 31st (link (https://web.archive.org/web/20180408073446/https://robertsspaceindustries.com/press)) 'Roberts Space Industries and Cloud Imperium Games launch Star Citizen Alpha 3.1'.  Sandra Roberts a.k.a. Sandi Gardiner is apparently a co-founder and Cloud Imperium Rights LLC is the new caretaker of trademarks. Next we have Cloud Imperium Games UK Ltd. People on this forum probably remember the oddity in the latest US version of the TOS, I quote: “Governing Law. These TOS shall be governed and construed by the laws of England and Wales.” It’s a ridiculous idea.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 24, 2018, 11:56:18 AM
Yeah, so? They are trying to shift stuff but without proper information as to why they are trying to do that and why that probably won't work, it's still guessing. And I'm done guessing. I like it when people say that the thing with a LLC is that this and that that (so it's obvious why they would do the switch) et cetera. I'm getting tired of this drama. Just let it frikkin' end already. I want the bankruptcy, I want the collapse and most of all I want to see those fuckretards on Reddit to twist and turn and to look utterly stupid because Derek was right. I want Joe Blobers to start deleting all of his comments everywhere. I want to lookup every thread where he responded and call him out. And then I want to see all the financial details, the arrest of Chris, the mugshot of Sandi - finally a truthful look on her photo - and then the launch of Star Citizen - The Novel. By D. Smart.

Somebody, anybody, please, tell me what is about to happen. For fuck's sake, talk to me! Aaaaaarrrrrrrrrrghhhhhhhhhhhhhhhhhhhhhhhhhhh
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on May 24, 2018, 12:20:58 PM
I have to agree with Motto here.

Derek has been teasing about significant things happening for ages. It gets hard to credit him for predicting the news if he doesn't give us some clues. For instance I could tell everyone that I know Trump is about to tweet something hilariously stupid - but since that happens almost daily then my prediction is pretty worthless unless I make a prediction with some detail.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 12:45:55 PM
Well, That Was A Heart Breaking Moment (https://www.reddit.com/r/starcitizen/comments/8looax/well_that_was_a_heart_breaking_moment/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 01:21:00 PM
If we click on the second link and scroll down, we can see the copyright notice at the bottom of the RSI site reads © 2012-2018 Cloud Imperium Rights LLC & Cloud Imperium Games UK Ltd. This change was done deliberately. And what’s interesting about Cloud Imperium Rights LLC is they put out a press release March 31st (link (https://web.archive.org/web/20180408073446/https://robertsspaceindustries.com/press)) 'Roberts Space Industries and Cloud Imperium Games launch Star Citizen Alpha 3.1'.  Sandra Roberts a.k.a. Sandi Gardiner is apparently a co-founder and Cloud Imperium Rights LLC is the new caretaker of trademarks. Next we have Cloud Imperium Games UK Ltd. People on this forum probably remember the oddity in the latest US version of the TOS, I quote: “Governing Law. These TOS shall be governed and construed by the laws of England and Wales.” It’s a ridiculous idea.

Yeah, it's all bs. And it's not going to save them from what's coming. They're just preparing now.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 01:29:10 PM
Yeah, so? They are trying to shift stuff but without proper information as to why they are trying to do that and why that probably won't work, it's still guessing. And I'm done guessing. I like it when people say that the thing with a LLC is that this and that that (so it's obvious why they would do the switch) et cetera. I'm getting tired of this drama. Just let it frikkin' end already. I want the bankruptcy, I want the collapse and most of all I want to see those fuckretards on Reddit to twist and turn and to look utterly stupid because Derek was right. I want Joe Blobers to start deleting all of his comments everywhere. I want to lookup every thread where he responded and call him out. And then I want to see all the financial details, the arrest of Chris, the mugshot of Sandi - finally a truthful look on her photo - and then the launch of Star Citizen - The Novel. By D. Smart.

Somebody, anybody, please, tell me what is about to happen. For fuck's sake, talk to me! Aaaaaarrrrrrrrrrghhhhhhhhhhhhhhhhhhhhhhhhhhh

Be patient my man, it's coming sooner than you think. Just wait. Two Weeks.  :stoke:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 01:33:35 PM
I have to agree with Motto here.

Derek has been teasing about significant things happening for ages. It gets hard to credit him for predicting the news if he doesn't give us some clues. For instance I could tell everyone that I know Trump is about to tweet something hilariously stupid - but since that happens almost daily then my prediction is pretty worthless unless I make a prediction with some detail.

And all the significant ones (e.g. the Crytek lawsuit) came and went. While not significant, the ToS changes, the Summer 2016 loans (who saw that coming?), the 3.0 fiasco (LOL!! a whole fucking year after it was ready to come out in 3 months), SQ42 not existing, #nomorerefunds etc, are all things I said were coming and which nobody envisioned. Then they did. And now that they came and went, it's almost as if people are dying for the next clusterfuck because they want bigger and better due to these previous things being so inconsequential now that they have happened. Heck, even though I said the engine was fucked, even as I was being attacked for being clueless, that CIG has all the money in the world to hire the best and brightest minds and who were better than me - the project turned out to be a clusterfuck that we're seeing in real time - 6 yrs in. Need I mention the Lumberyard switch fiasco? Or Star Marine?

Yes, I have a running list, and last I checked, it was over 26 things I was right about. It's all in my book manuscript.

Here's the thing, I am absolutely, positively NOT going to put myself in a needless legal situation (it doesn't matter who wins, lawsuits are a fucking pain), nor breach the trust of sources, just to "prove" anything or to be "right". It's not who I am, and I'm not in this for the thrills. I'm in this because they started a war they couldn't win, with the one person who doesn't give a shit.

So I think it's best that you just ignore me. It's less stressful.  :huh:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 24, 2018, 01:52:23 PM
The waiting is difficult for sure but I believe Derek would not claim significant news without backing it up. Another forum is already have a field day because of impatience concerning the news which is sad. If I was in Derek's position with so many detractors I would certainly not saying something I could not back up. Each day they are online is just another day to fine tune my trolling on reddit. I gave up trying to even remotely try to help them and it's decidedly a lot more relaxing to just have fun while waiting.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 24, 2018, 01:57:22 PM
WE know you were right. Better, we know you ARE right. But it's the keeping us in the dark that's killing. We need more detail. Like, is the money gone and are they forced to file for bankruptcy? Or a Chapter 11 first with the closing of all offices exept one or two for skeleton purposes? It is the mother of all lawsuits? It is the US of A government? Is it Australian backtaxes there being hunted for? Does Coutts not only want their money back but also sueing them for damages because lies! Are former employees not paid and thus sueing them? Is it all the above? And then some?

There are so much possibilities and we are clueless. We need guidance, Oh Dark Lord. Save us from gossip and speculation and lead us into Space, allmighty Puppetmaster of Goons.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on May 24, 2018, 02:03:45 PM
Well, That Was A Heart Breaking Moment (https://www.reddit.com/r/starcitizen/comments/8looax/well_that_was_a_heart_breaking_moment/)

Quote
I have a gaming tower and a gaming laptop for travel/work. My tower is an amd 9590 at 4.7ghz with 32gb RAM, and sli 1080 x 2, and an SSD. It averages 10-17 fps in star citizen, no matter what I do.

My laptop is an intel i7 at 2.8ghz with SSD, 32gb RAM, and a 1070. It averages 25-32fps or more.

EDIT: The tower has a 32gb page file, the laptop's is 5gb

These numbers don't change between 1080 and 4K. My point is, SC isn't optimized at all yet, and really hates some rigs even if they are numerically superior. Don't stress about it.

 :cheesy:
Title: Re: Star Citizen - The Citizenship
Post by: Opalshine on May 24, 2018, 04:25:34 PM
Quote from: dsmart
And all the significant ones (e.g. the Crytek lawsuit) came and went. While not significant, the ToS changes, the Summer 2016 loans (who saw that coming?), the 3.0 fiasco (LOL!! a whole fucking year after it was ready to come out in 3 months), SQ42 not existing, #nomorerefunds etc, are all things I said were coming and which nobody envisioned. Then they did. And now that they came and went, it's almost as if people are dying for the next clusterfuck because they want bigger and better due to these previous things being so inconsequential now that they have happened....

Not @ derek, but in general:
If things were inconsequential now that they have happened, they they were inconsequential to begin with.  Two years later, nobody cares that they borrowed money from Coutts or changed their terms of service, or were delayed launching 3.0. We do care about: the current policy of no refunds, the game being in "early access" per CR's words, RSI ceasing operations in the U.S., and the possibility of discovery in the lawsuit.  This stuff is only meaningful and consequential if it forces a public reckoning of mistakes, or causes a collapse of the project, or compels CIG to produce the financial accounting that they originally promised.  Procedural dramas-of-the-month are rightly forgotten.  But i don't think there will be a day of reckoning, or collapse of the project.  Instead the game will quietly die of disuse like other early access vaporware games, and the only people who care will be 2000 jilted whales and the folks on this forum page.

EDIT: My point is, some people here are getting all lathered up about things that ultimately don't matter.  So, chill out a bit and wait for the real news.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 04:50:07 PM
The waiting is difficult for sure but I believe Derek would not claim significant news without backing it up. Another forum is already have a field day because of impatience concerning the news which is sad. If I was in Derek's position with so many detractors I would certainly not saying something I could not back up. Each day they are online is just another day to fine tune my trolling on reddit. I gave up trying to even remotely try to help them and it's decidedly a lot more relaxing to just have fun while waiting.

The funny thing is that most industry people who ARE "in the know", already know what's happening and what's coming. That it hasn't leaked in the mainstream is more about loyalty (nobody talks to the fucking gaming media like in the old days because 99% of them cannot be trusted. All of us in the industry know this) among those who are being told things in confidence. When you read things like this (https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6729183&viewfull=1#post6729183), it's because somewhere in the chain, someone knows someone who is 6 degrees removed from someone who knows what's going on.

Not even mentioning the movers and shakers, Ben and his missus moving 3000 miles (apparently neither one works for CIG any longer), or Jared (him, Toast and others are all moving too) doing streams like this (https://www.twitch.tv/videos/264873047?t=16m41s), anyone who ignores the signs that something major is happening - and which has been in the works since end of Q4/2017 (https://twitter.com/dsmart/status/999417707572408325), just isn't paying attention - or they're in denial. I personally like it to be both of those because then the end result will be all that more hilarious and astonishing.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 04:54:06 PM
Not @ derek, but in general:
If things were inconsequential now that they have happened, they they were inconsequential to begin with.  Two years later, nobody cares that they borrowed money from Coutts or changed their terms of service, or were delayed launching 3.0. We do care about: the current policy of no refunds, the game being in "early access" per CR's words, RSI ceasing operations in the U.S., and the possibility of discovery in the lawsuit.  This stuff is only meaningful and consequential if it forces a public reckoning of mistakes, or causes a collapse of the project, or compels CIG to produce the financial accounting that they originally promised.  Procedural dramas-of-the-month are rightly forgotten.  But i don't think there will be a day of reckoning, or collapse of the project.  Instead the game will quietly die of disuse like other early access vaporware games, and the only people who care will be 2000 jilted whales and the folks on this forum page.

EDIT: My point is, some people here are getting all lathered up about things that ultimately don't matter.  So, chill out a bit and wait for the real news.

Then you're going to be shocked as shit. Just wait. Two Weeks.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 24, 2018, 05:24:50 PM
Yeah, I don't even know what to do with that.

All I have to say is: He knows. They all know.

https://twitter.com/discolando/status/999642606194778112

Quote
I think I value effort more than results, which is interesting considering what a results-oriented person I am. I find I don't care so much if people fail, only wether or not they appear to have even tried.

Make the effort. It's what we all deserve.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 24, 2018, 08:03:27 PM
Yeah, I don't even know what to do with that.

All I have to say is: He knows. They all know.

https://twitter.com/discolando/status/999642606194778112


LOL some of the comments, took a video the whole thread and uploading.
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on May 24, 2018, 11:37:38 PM
Yeah, I don't even know what to do with that.

All I have to say is: He knows. They all know.

https://twitter.com/discolando/status/999642606194778112
That's... something someone would say if all they ever gotten in life were Participation Trophies.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 25, 2018, 04:26:58 AM
(http://i66.tinypic.com/21mf8tv.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 25, 2018, 05:56:40 AM
He's back!

Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 25, 2018, 07:35:31 AM
Derek, your voice? What happened to it?  :laugh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 25, 2018, 08:08:44 AM
Derek, your voice? What happened to it?  :laugh:

LOL!! So far they haven't accused him of being me. Yet.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on May 25, 2018, 01:50:47 PM
Reality check Derek: you weren't a voice crying in the desert. Some of us had our doubts from the start. Others caught on pretty quick. But you made it your cause.
If they fold on June 24, I'm buying the first round,  natch.
I always assumed your big shocking reveal was something more than "they have no money", ' cos that is bloody evident to anyone paying attention. And the fact that the upcoming citizen con has sold out of their VIP tickets but not the regular ones should tell you who is paying attention. Also, you might think about an event in Austin that weekend. Odds are pretty good that you can find a venue with a Cancellation.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on May 25, 2018, 02:51:42 PM
Yes, it's that time of the week already... Time for another SALE (https://robertsspaceindustries.com/comm-link/transmission/16599-MISC-Celebrates-50-Years)

Oh, and a joke.... ROB CHRISSERT, Razor owner
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 25, 2018, 03:11:43 PM
Reality check Derek: you weren't a voice crying in the desert. Some of us had our doubts from the start. Others caught on pretty quick. But you made it your cause.

Reality check. I didn't make it my cause and I didn't ask for it. (http://www.dereksmart.org/2015/08/star-citizen-how-i-got-involved/)

Anyone can piss in the wind, but it's the person who doesn't get wet, that gets to brag about it.

It's cute that, so late in the day when it's all falling apart, that more and more gamers are saying shit like "Yeah, we totally saw it coming! We had our doubts from the start!! Yeah!"

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 25, 2018, 03:12:39 PM
Yes, it's that time of the week already... Time for another SALE (https://robertsspaceindustries.com/comm-link/transmission/16599-MISC-Celebrates-50-Years)

Oh, and a joke.... ROB CHRISSERT, Razor owner

Speak for yourself. I was hoping and praying that the would sell a faster version of a racing ship for a module nobody is playing. I'm getting a 2-pack.  :emot-smug:
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on May 26, 2018, 05:34:11 AM
True, I never gave them a dime. Just because you act like a force of nature doesn't mean you don't will your actions. We all know that the mere mention of your name will summon you to a distant thread, and so getting into a fight with you just reveals the depth of ignorance of your adversaries, but you still chose speech over silence.

But I remember 2015 well, and I remember Roberts accusing anyone who pointed at problems of being a Derek Smart alt. That's what made it compelling. You could not be alone, yet here CR was painting you as a jealous loner.

You are right though that there were a lot more people who believed CR and very few who openly sided with you. And many who claim to have been there back then.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 26, 2018, 06:14:58 AM
We all know that the mere mention of your name will summon you to a distant thread,

No. What we do know is that :

1) It's false, and there is no evidence to support it

2) It's an age old age old urban legend (http://www.dereksmart.com/2015/07/the-gaming-urban-legend/) from back in the day when there were only few places worth posting. So of course you would find me at those places. In fact, I wrote a Twitter thread (https://threadreaderapp.com/thread/999722358511370240.html) two days ago waxing nostalgia.

3) Just because someone said it, doesn't make it true. But that's the Internet for you

Quote
and so getting into a fight with you just reveals the depth of ignorance of your adversaries, but you still chose speech over silence.

I don't regard arguments as fights. People who do, are those who don't know what meaningful discourse is.

Choosing "speech over silence" is not always a choice. That's how people get bullied. Nobody gets to bully me.

Quote
But I remember 2015 well, and I remember Roberts accusing anyone who pointed at problems of being a Derek Smart alt. That's what made it compelling. You could not be alone, yet here CR was painting you as a jealous loner.

That nonsense was all on his toxic Shitizen base and employees. And because he gets fed bs from the likes of Sandi, Ben and Lando, he just ran with it. That's how he ended up issuing a press release about something that I didn't actually do - and which started this war they simply couldn't win, mentioned me several dozen times in a 2015 diatribe over TheEscapist article which I had nothing to do with, ended up referring to me in a GamesCon interview, a Polygon interview etc. 

Quote
You are right though that there were a lot more people who believed CR and very few who openly sided with you. And many who claim to have been there back then.

The thing is that once they made it a "Derek Smart vs Chris Roberts" thing, the die was cast, and sealed the fate of the project and the conflict that ensued.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 29, 2018, 01:23:38 PM
Meanwhile, back at the ranch

To CIG: it's 5 months since Holiday ATV Special, where is the Squadron 42 roadmap you promoted? (https://www.reddit.com/r/starcitizen/comments/8n0pyw/to_cig_its_5_months_since_holiday_atv_special/)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 29, 2018, 02:50:10 PM
Meanwhile, back at the ranch

To CIG: it's 5 months since Holiday ATV Special, where is the Squadron 42 roadmap you promoted? (https://www.reddit.com/r/starcitizen/comments/8n0pyw/to_cig_its_5_months_since_holiday_atv_special/)

Least some are keeping track I think I posted in that twice now? I've been busy on reddit trying to help out.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 29, 2018, 03:26:06 PM
He has me blocked, but this is one of Star Citizen's most prominent whales (https://twitter.com/CliffordakaMiku/status/1001554577588674562) (and he loves to show off and tell everyone about it. Status thing, you see).

He's a bit "off", if you know what I mean.

(https://pbs.twimg.com/media/DeZcxU5WkAU31OW.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on May 29, 2018, 03:49:02 PM
It's going to be beautiful when he realizes he lost every single penny of that.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on May 29, 2018, 06:03:38 PM
It would make a fantastic Star Citizen video. To see a film with whale after whale coming to the realization that the thousands of dollars, their entire reason for being suddenly implodes in their faces. The man they trusted and went to bat for turns out to be an incompetent who lied at every opportunity to maintain the whales trust and financial support.

I wonder how many will suffer a breakdown? Clearly they are way too far invested in this alternate universe as a diversion from their ordinary existance and they somehow equate having spent the most money as having Big Man on the Universe (BMOC) status, far from their real lives. If they didnt act like such twats I might have felt badly for them. I supopose that somebody needed to become the example for someone else to learn from.

I'd love to see a part two to "The Chris Roberts Theory of Everything" story as a kind of wrap around story touching on the highlights of this debacle for the cliff notes crowd. Not everybody is following this as closely as we do, nor do they want to spend the time to learn about it in detail.

I know it's coming soon. Thank you to Cryengine's lawsuit for being the straw that broke the camels back and putting an end to this scam a little earlier than it might have taken. They probably saved backers millions of dollars with CIG's hastened demise. I can only hope that somehow some criminal fraud is brought to light during this trial and Chris Robers gets some prison time. ZRegardless of fraud could be proven I do believe thatRobbers sought out to misrepresenthimself and his company for the purpose opf taking milions from backers while knowing that he could not deliver anything that he was promising. Who knows. Pewrhaps everything we have seen over the last 2 years was completed years ago and he has been collecting money for nothjing all this time. We will see.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on May 30, 2018, 06:10:18 AM
Montoya is doing "Damage Control" over the Legatus package.


Apparently it's all OK, and entirely justified. And besides - it's all good PR as well.

Jesus  :emot-ughh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 30, 2018, 07:21:47 AM
Yeah, Montoya is Premier Shillizen. Him, I can't wait to troll endless when this shit-show ends. It's going to be amazing.

Meanwhile, back at the ranch..

CIG wake up, it's time to change something! (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/27-000-dlc-warbond-only-lti-and-restriction-of-opi)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 30, 2018, 09:42:10 AM
Montoya is doing "Damage Control" over the Legatus package.

Apparently it's all OK, and entirely justified. And besides - it's all good PR as well.

Jesus  :emot-ughh:

They are all insane, at least if you buy the GT you actually own something that will not disappear with Chris. How can he not see the total lack of progress on any major kick starter goals, I just thumbed down and posted.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on May 31, 2018, 07:14:53 PM
So crazy, talk about recoil and how many times have they talked about space clouds?
Around 14 mins of nothing vs 12 mins of ship selling.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on May 31, 2018, 07:19:04 PM
So nothing about SQ42 then?
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on May 31, 2018, 09:04:52 PM
Whats squadron 42? I just want my Star Citizen card game. I got your three of Arouras beat with a Hornet and a Freelancer MIS. See! Now there is a reason for all those Jpegs.

I can see it now, $50, no $95 for a deck of Star Citizen playing cards or better yet Tarot cards. His marketing manager wife can do readings on video. I can read the future and this game will never get close to complete before Robbers shutters the building.

If he sold cards at least he could claim to be actually delivering a finished product. That would be hillarious, Sell them cards and call it Squadron 42. Done.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 01, 2018, 08:18:18 AM
So nothing about SQ42 then?

They do speak about it but what the say makes if feel so far removed from the actual game. They talk about recoil, textures and better costumes, and more passes on animation.  Maybe someone can put it into better words but they are consistent about saying a lot that amounts to nothing.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 01, 2018, 08:37:10 AM
Did you see the demo about how new recruits are less effective in combat than trained NPCs?

At this point I'd say that they're deliberately trying to avoid making a game. It's as though the management decided ages ago that it's far more profitable to remain in perpetual development than actually release a game which will be an inevitable disappointment to the fans. They're just making the team work on completely pointless but hugely time-consuming features (there seem to be many of these) which don't enhance the game one bit - but they can justify it to the fan boys in the name of "fidelity" and make ATV videos talking about it at great length.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 01, 2018, 04:19:40 PM
At this point I'd say that they're deliberately trying to avoid making a game. It's as though the management decided ages ago that it's far more profitable to remain in perpetual development than actually release a game which will be an inevitable disappointment to the fans.

 :emot-allears:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 02, 2018, 09:00:38 AM
I don't get it. Do these clowns actually believe that this spike was caused by the Legatus purchase?

I'm not even going to talk about the fact that we know that the tracker is pure bs anyway. So even if the above were true, given all the shit they've done in the past, it stands to reason that they would do something  with the tracker in order to justify having a $27K pack in the first place.

https://www.reddit.com/r/starcitizen/comments/8nx97k/that_legatus_bump/dzz5iw8/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 02, 2018, 09:24:05 AM
Has Frontier really been able to create Elite, Planet Coaster, and Jurassic Park before SC released? (https://www.reddit.com/r/EliteDangerous/comments/8nxohi/has_frontier_really_been_able_to_create_elite/dzz8h1d/)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 02, 2018, 09:45:39 AM
Has Frontier really been able to create Elite, Planet Coaster, and Jurassic Park before SC released? (https://www.reddit.com/r/EliteDangerous/comments/8nxohi/has_frontier_really_been_able_to_create_elite/dzz8h1d/)

LOL that is hilarious but if you have koolaid via IV drip 24/7 I'm positive they can spin it to the Chris reality.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on June 02, 2018, 09:57:44 PM
Has Frontier really been able to create Elite, Planet Coaster, and Jurassic Park before SC released? (https://www.reddit.com/r/EliteDangerous/comments/8nxohi/has_frontier_really_been_able_to_create_elite/dzz8h1d/)

LOL that is hilarious but if you have koolaid via IV drip 24/7 I'm positive they can spin it to the Chris reality.

Yes, some of the shillizen postings in that reddit thread are still claiming "money men" pulled the rug from CR for Freelancer and perpetuate that he isn't a "charlatan" and SC and SQ42 are still well on their way. Well, when the details of their "unjust enrichment" eventually gets released, the massize ponzi revealed will be no less scandalous than the various financial frauds typically featured on CNBC's "American Greed". As usual the shillizens and trolls also continue to malign and take for granted Frontier's achievements with ED probably out of envy and also fear that ED will eventually hammer the last nail in the coffin for CIG-arrets when atmospherics and spacelegs proper gets added to ED.

The guardian ruins and thargoid bases in ED 2.4 & Beyond, already by far demonstrate the cobra engine for ED can do far more than just theme park games. It could be a complete survival game in the rover if it wanted to be. It's amazing that all this works so far on top of the spaceship and massive galaxy simulation. The new guardian ruins give NMS' "center-of-the-galaxy mystery" obelisks a run for its money. (spoiler,  if you haven't done the new guardian ruins:  www.youtube.com/watch?v=0M_IHxFGj9Y&feature=youtu.be&t=2m10s , in this example, on a 0.25g gravity planetoid)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 03, 2018, 03:54:44 AM
LOL!! I totally made him do it :emot-lol:


https://twitter.com/dsmart/status/1002965988655190017
Quote
We totally notice how you've been ignoring Star Citizen ever since your controversial coverage years ago .

You know they now have a $27K DLC pack, right? It's perfect! I will get one if you agree to join my guild.

https://twitter.com/dsmart/status/1002965988655190017
Quote
lol!! Did you seriously just jump back in!? 👍

Enjoy the 0.3 fps 🤣

https://www.reddit.com/r/starcitizen/comments/8o7obg/sidalphas_take_on_the_ship_packs_and_the_message/
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 03, 2018, 04:34:55 AM
LOL

He's triggered the toxic backers both in the YT comments and Reddit (https://www.reddit.com/r/starcitizen/comments/8o7obg/sidalphas_take_on_the_ship_packs_and_the_message/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 03, 2018, 04:43:43 AM
....then you see it @ 2:03


(https://pbs.twimg.com/media/Dew6CWBWsAA_1p-.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 03, 2018, 05:12:22 AM
ScruffPuff made this post over on SA. It's 100% spot on.

Quote
Too many Youtubers and Streamers having the wrong debate.

Is it OK to donate $27,000 to the development of a video game?

Wrong question, assholes. That isn't what's happening. If it were, it would be worthy of debate. A better question is,

Is it OK for a man to tell people he knows how to do something, take $27,000 of their money, and then spend it trying to figure out how to do what he promised?

Now that question is still somewhat worthy of debate - isn't that what grants for cancer research are, for example? People asking to get paid to figure it out? Of course they don't tell you in advance that they already know how to cure it, or guarantee that they will, but the key is that the people giving grants know that going in.

The difficulty with Star Citizen has always been with people grasping the following:

- Chris Roberts can't make this game
- Chris Roberts doesn't know what his own game is
- Chris Roberts has no vision for this game
- Chris Roberts' management style prevents qualified people from making the game
- Chris Roberts thinks he can make the game (this fact is trotted out for the "not a scam" defense)
- The money isn't being spent on game development because CIG is not a game development studio
- Some money is being spent on things Chris thinks are game development (motion capture)
- Some money is being spent on trying to figure out how to make a game
- Some money is being spent to maintain the illusion of game development by aping real studios (multiple studios, websites, videos, decorative bric-a-brac, etc.)

So to me the answer to the question I posed is "no." It is never OK for someone to tell you he knows how to do something, then take your money and faceplant horribly because he's ignorant and inept. Chris Roberts' delusion might not be outright fraud, but the fact is he's not qualified and therefore has no business taking any money at all.

There will be a handful of backers who pull out the "well I knew it could fail, so it's all OK" but that argument is pretty much reserved for the dumbest of backers to fall back on, because the trust CIG asked for when requesting their donations hinged on them projecting confidence that it could be done. They were so confident that they promised, and later rescinded, refunds and financial accountability.

That is why, at its heart, CIG is perpetuating full-blown theft and fraud. But keep arguing the wrong point, streamers. You might be quick to forget how stupid you were to back Chris Roberts, but other people won't - your lives have no value, but your wallet does, and now the world knows how to get into it.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 04, 2018, 07:43:49 AM
LOL!!

https://www.wcnews.com/articles/art23.shtml

(https://pbs.twimg.com/media/De2otJcWsAAary3.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 04, 2018, 07:44:48 AM
Ah yeah, good times

https://www.reddit.com/r/starcitizen/comments/13rlll/chris_roberts_overpromised_and_underdelivered/

(https://cdn.discordapp.com/attachments/362664170254106624/453206954504880159/screenshot-www.reddit.com-2018.06.04-10-42-13.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 04, 2018, 09:39:59 AM
Since I am banned on Reddit, can somebody who isn't suggest in this topic (https://www.reddit.com/r/starcitizen/comments/8oibrq/discussionforums_for_star_citizen_active/) that Derek Smart has a forum too?  :grin:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 04, 2018, 09:53:39 AM
Since I am banned on Reddit, can somebody who isn't suggest in this topic (https://www.reddit.com/r/starcitizen/comments/8oibrq/discussionforums_for_star_citizen_active/) that Derek Smart has a forum too?  :grin:

I'm on it. I know some alts :emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: David-2 on June 04, 2018, 10:07:44 AM
Ah yeah, good times

https://www.reddit.com/r/starcitizen/comments/13rlll/chris_roberts_overpromised_and_underdelivered/

...

There are many many hilarious things in that old thread, DS, but the ones I find funniest are the ones that praise the choice of CryEngine 3 since it is a beautiful mature engine that is already complete so they can spend their time working on content!  Oh yes!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 04, 2018, 11:20:58 AM
There are many many hilarious things in that old thread, DS, but the ones I find funniest are the ones that praise the choice of CryEngine 3 since it is a beautiful mature engine that is already complete so they can spend their time working on content!  Oh yes!

Yeah, there were lots of those types of threads and posts. Good times :)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 05, 2018, 02:24:15 PM
It's like on every corner of gaming, Star Citizen is taking a hit. Well deserved.

This is a popular streamer talking about "the stupid tax" that is Star Citizen.

https://clips.twitch.tv/CarefulPricklyDelicataWTRuck
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 06, 2018, 12:10:52 PM
LOL Montoya has now produced a response to the SidAlpha video:


The best bit is where he gives an example to refute the allegation that SC is in development limbo and all the devs care about is making ships - I won't spoil it for anyone, just have your Lolbuckets at the ready for this one!!!

Then it just gets worse. I think the guy's a bit of an idiot actually.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 06, 2018, 12:27:37 PM
LOL Montoya has now produced a response to the SidAlpha video:
Then it just gets worse. I think the guy's a bit of an idiot actually.

After watching the video it has completely restored my faith.......... that they are all crazy.
So many of his points and comparisons really cannot be made in good faith.
Playing with his channel as of today he has made 169 videos, with best guess average size of 50mb.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 06, 2018, 02:29:18 PM
Shortly after, they threatened SidAlpha's daughter with rape

https://twitter.com/dsmart/status/1004474626183966721

Meanwhile, over on Reddit, they deleted the post denouncing it

http://removeddit.com/r/starcitizen/comments/8p42oe/youtuber_sidalphas_young_daughter_threatened_with/
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on June 06, 2018, 03:24:59 PM
Only 15 or 20 work on shipos, The others are hard at work turning down refund requests or scouring the internet to remove any negative commentary about Star Shitizen or spam lots of positive spin so the negatives never show up in a search. The rest of them, well they are watching you tube videos or playing other video games, ones that actually work.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on June 06, 2018, 05:04:24 PM
Shortly after, they threatened SidAlpha's daughter with rape

https://twitter.com/dsmart/status/1004474626183966721

Meanwhile, over on Reddit, they deleted the post denouncing it

http://removeddit.com/r/starcitizen/comments/8p42oe/youtuber_sidalphas_young_daughter_threatened_with/

We are going to have years of fun taking the piss out of these tools.

I might have to get buried instead of cremated so I can have something appropriate on my headstone.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on June 08, 2018, 01:01:31 AM
Shortly after, they threatened SidAlpha's daughter with rape

https://twitter.com/dsmart/status/1004474626183966721

Meanwhile, over on Reddit, they deleted the post denouncing it

http://removeddit.com/r/starcitizen/comments/8p42oe/youtuber_sidalphas_young_daughter_threatened_with/
Yeah, there are enough people in that cult supporting or justifying violence, while pretending to have nothing to do with it. It's well known theme with all kind of extremists.

The usual way to handle these kind of threats is to put the entire cult on a watch list under surveillance. So when some nutcase decides to go on a killing spree, the SWAT is already there to prevent it.
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on June 09, 2018, 06:53:51 AM
People are being overtly critical of CIG in that thread and getting upvoted through the roof. Are we beginning to see the turning point in the SC reddit, or just another bump of anger before they go back to licking CR's heels....
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 10, 2018, 02:50:10 AM
Interesting reddit/sc post from a disillusioned whale:

https://www.reddit.com/r/starcitizen/comments/8pznyp/some_thoughts_from_a_longterm_backer_which_really/

Catch it before it gets downvoted / moderated out of existence.
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on June 10, 2018, 06:01:09 AM
Interesting reddit/sc post from a disillusioned whale:

https://www.reddit.com/r/starcitizen/comments/8pznyp/some_thoughts_from_a_longterm_backer_which_really/

Catch it before it gets downvoted / moderated out of existence.

Sure you have your typical Shitizens and White Knights in that thread, but you can also feel the tide starting to turn based on numerous comments from older backers and the upvotes.  More and more long established commandos want out.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 10, 2018, 06:16:11 AM
There were only a handful of comments when I posted it, so I had a look again now and there are more comments on that thread than for any other (non official) thread on the main sc/Reddit page.

Sure you have your typical Shitizens and White Knights in that thread

Actually I disagree with that first part, there seem to be very few people criticising this guy.

I think they're realising that CIG doesn't care about its long term backers and the community, or even about making the game. All they care about is new money.

I wonder if the Moderators will step in?
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on June 10, 2018, 06:35:43 AM

Actually I disagree with that first part, there seem to be very few people criticising this guy.


Look at the bottom hidden comments.
Title: Re: Star Citizen - The Citizenship
Post by: Karmic Cake on June 10, 2018, 07:37:38 AM
It's the usual fluctuations. As soon as Roberts dangles the shiny new scripted demo in front of them at E3, the cries of enthusiasm and admiration will drown out the sane voices once again. "Thanks CIG", "Developer appreciation thread", the funding counter going over $200 mil etc etc.

Watch as they are now repeating the words of their Lord and Saviour like a mantra.

https://www.reddit.com/r/starcitizen/comments/8q0iar/now_ill_answer_those_claims_in_one_word_bullshit/ (https://www.reddit.com/r/starcitizen/comments/8q0iar/now_ill_answer_those_claims_in_one_word_bullshit/)

I'm inclined to agree with Opalshine here. There won't be a sudden collapse, not soon, not ever, just gradual fading into obscurity. By the time they quietly shut down, most people will have accepted their loss and moved on.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 10, 2018, 08:02:01 AM
It's the usual fluctuations. As soon as Roberts dangles the shiny new scripted demo in front of them at E3, the cries of enthusiasm and admiration will drown out the sane voices once again. "Thanks CIG", "Developer appreciation thread", the funding counter going over $200 mil etc etc.

Watch as they are now repeating the words of their Lord and Saviour like a mantra.

https://www.reddit.com/r/starcitizen/comments/8q0iar/now_ill_answer_those_claims_in_one_word_bullshit/ (https://www.reddit.com/r/starcitizen/comments/8q0iar/now_ill_answer_those_claims_in_one_word_bullshit/)


Sure, but it's got only a fraction of the comments and upvotes that the more negative thread currently has.

Even if there was a new tech demo at E3, everyone's seen it before. None of the stuff ever makes it into the PU. Even the hardcore fans aren't being fooled by CR and his high fidelity tech demos anymore.

Oh, and the collapse will be sudden, running out of money tends to do that.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 10, 2018, 08:04:26 AM
With that said:

Derek: any news from your sources about what to expect from CIG at E3 ?
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 10, 2018, 08:13:21 AM
If one , at this point in time, still believes that CIG somehow someday will deliver anything, he's an utter moron. There is no way Chris can keep this afloat with an skeleton crew without the backer community knowing about. So he will stretch on until the next big thing comes along. Either just not having money to pay salaries and rent, or something big that pulls antoher Crytek over him. It won't be long now. It has to be over soon.

So, now it has come to this:

Quote: I've already accepted this game will probably never launch, and if it does launch it will not be a viable game and business beyond the funding raised in advance. If the outcome is any better I'll be pleasantly surprised.

Worst case scenario, money is being outright embezzled which is the reason for minimal deliverables. More likely what I think is happening, leaders in the company are taking a healthy salary, and accepting mismanaged engineering because they know the party is completely over if they launch the turd that's being built. So they will continue "development" in perpetuity until new funding stops coming in.

Reply: Yikes. I’ve heard a ton of speculation on this topic over the years and they all seemed like pure speculation and just general waiting in line grade bitching. However yours actually rings a little true. I internally debated the embezzlement scenario but couldn’t really imagine the reason for it. Fuck man, if have to put this thing on a shelf with all my other destroyed past institutions and outed sex offenders I will be sad as hell. I have always tried to have realistic expectations alongside my fanboyism for Wing Commander, but here in mid 2018 I am really starting to become leery of their practice to sell items in what is going to probably be the biggest vaporware legend of our time.


A lot of people are waking up. Too late for them for a refund, but the numbers of hardcore believers are dwindling down
Title: Re: Star Citizen - The Citizenship
Post by: Lir on June 10, 2018, 08:30:08 AM
Yes indeed, but still even if it seems they're trying to awaken, they're still into the 'i don't care losing money for CIG' thing. 
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 10, 2018, 11:05:53 AM
Now that it is more and more clear that there will be no refunds, I wonder how many backers actually are willing to put in more money.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 10, 2018, 11:24:07 AM
Now that it is more and more clear that there will be no refunds, I wonder how much backers actually are willing to put in more money.

LOL, But it is also more and more clear that there will be no game.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on June 10, 2018, 11:48:35 AM
If one , at this point in time, still believes that CIG somehow someday will deliver anything, he's an utter moron. There is no way Chris can keep this afloat with an skeleton crew without the backer community knowing about. So he will stretch on until the next big thing comes along. Either just not having money to pay salaries and rent, or something big that pulls antoher Crytek over him. It won't be long now. It has to be over soon.

So, now it has come to this:

Quote: I've already accepted this game will probably never launch, and if it does launch it will not be a viable game and business beyond the funding raised in advance. If the outcome is any better I'll be pleasantly surprised.

Worst case scenario, money is being outright embezzled which is the reason for minimal deliverables. More likely what I think is happening, leaders in the company are taking a healthy salary, and accepting mismanaged engineering because they know the party is completely over if they launch the turd that's being built. So they will continue "development" in perpetuity until new funding stops coming in.

Reply: Yikes. I’ve heard a ton of speculation on this topic over the years and they all seemed like pure speculation and just general waiting in line grade bitching. However yours actually rings a little true. I internally debated the embezzlement scenario but couldn’t really imagine the reason for it. Fuck man, if have to put this thing on a shelf with all my other destroyed past institutions and outed sex offenders I will be sad as hell. I have always tried to have realistic expectations alongside my fanboyism for Wing Commander, but here in mid 2018 I am really starting to become leery of their practice to sell items in what is going to probably be the biggest vaporware legend of our time.


A lot of people are waking up. Too late for them for a refund, but the numbers of hardcore believers are dwindling down

Yep.

I played a lof of MMORPGs over the years and so many AAA titles came and went with nothing like the sustained success of the big boys.

Those games were flawed but they were eminently playable and there was content. They substantially worked.

However so many of them died a death very quickly.

There is no hope in hell that SC could survive with anything less than those games had and it is miles away from where they were.

People complaining they cant get refunds now decided to ignore all the advice and the noises in their own head.

As the game was changed from what they were told they were getting they could have attempted to refund and would have received a refund by now.

I personally wanted an MMO type game with a persistent universe and plenty of people to interact with in it.

That is still on offer now but people who backed the original kickstarter and dont want what is offer now have had a very long time to realise CIG stopped saying they were developing that.

the guy says he works in software .. others are not so lucky to have that experience with which to judge whats been going on .. so he should have come to his senses sooner.  There is also no reasonable way (is there ) that he could have spent what he says he spent if he didnt want what was in all those stretch goals ?
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 10, 2018, 11:55:11 PM
I never thought I'd ever see a comment like this on sc/reddit:

Quote
Can we at least stop for a moment and admit that Derek Smart wasn't entirely wrong with what he said 2015? He saw this coming years ago and was entirely brushed aside.

From the thread that went viral: https://www.reddit.com/r/starcitizen/comments/8pznyp/some_thoughts_from_a_longterm_backer_which_really/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 11, 2018, 01:57:50 PM
CIG deleted this from Spectrum, but I had it in my cache.

(https://i.imgur.com/h9XJWZd.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 11, 2018, 02:01:37 PM
**MOVED**

I haven't been on this site in ages and imagine my complete shock when, lo & behold, the game is still not out yet! Clearly, the technology to create a space flight simulator and something called a "multi-player first-person shooter" seems to be especially challenging in this day and age. I guess that waiting is a small price to pay for a massive leap in innovation. I, for one, can not wait to see what this so-called "multi-player first-person shooter" has to offer to the gamers of the 21st century. Hopefully, it will be fun.

In the meanwhile, I propose that we should call the community that is still quite optimistic that Chris Roberts will deliver on these esteemed games "Robertstown."

Now, to be completely fair, I mean absolutely no disrespect to the horrible events that transpired in that 'other town,' "Jonestown." What occurred in Jonestown was horrific and I definitely do not want to make light of that terrible tragedy. I think that we can all learn from that horrible affair of what occurs when people blindly follow a charismatic leader who abuses his followers and controls them with various physical and psychological means.

If anything, I think that the calling the Star Citizen community "Robertstown" would be a great counter-balance to that prior horrible event. First and foremost, we all know that Chris Roberts is going to make good on his promise and that Star Citizen will be completed as intended on all of the various roadmaps that his organization has been provided thus far... Or, at the very least, the latest roadmap that has been provided thus far. That, right there, will show the world that a charismatic leader, such as Chris Roberts, can deliver on their promises.

Also, there are no lives at stake here. Over 900 lives were eventually lost at Jonestown which, as mentioned previously, was horrific. With "Robertstown," it's only money that's being lost. $180 million American dollars which, admittedly, sounds a bit pricey but, when you finesse the numbers, is really quite a bargain. For instance, the game has been in development for only six years (or seven... let's just go with six for now) and 180 divided by 6 clearly gives you 30... Only $30 million per year in development! I am certain that if you ask any AAA-developer that they'll tell you how reasonable and prudent $30 million dollars per year would be towards the development of this very ambitious title.

Finally, "Robertstown" & "Jonestown" have nothing in common when it comes to dissenting opinions. The leadership of Jonestown used horrible, oppressive tactics in order to keep their followers in line. It is truly heart-breaking to read and hear what was done to these people when they spoke up about how they were treated when they gave dissenting opinions. With "Robertstown," we know from first-hand accounts just how accommodating, friendly & open that the lines of communication are when people ask critical questions concerning the features proposed with Star Citizen and the progress made to achieve those features.

In conclusion, I think that calling the Star Citizen community "Robertstown" would be especially appropriate and show just how different the community of Star Citizen is as opposed to a religious cult lead by a charismatic but inept leader who controls and manipulates it's followers through physical and psychological means.

Your thoughts are welcome. Thank you for reading my proposal. And here is to hoping that Star Citizen is finally released in late 2018... Or 2019... Or whenever.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 11, 2018, 02:34:40 PM
Since Star Citizen was announced, over 5 space combat games, including ED, COD:IW and MA:E have come and gone.

Now @BethesdaStudios enters the fray with Starfield, which sources say has been in dev for sometime, and we should expect it without a relatively short (lol) time.

(https://pbs.twimg.com/media/DfcN7W-XcAE3Vjk.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 11, 2018, 05:16:49 PM
Meanwhile, over there (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558501)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 12, 2018, 08:07:13 AM
Meanwhile, over there (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558501)

LOL great posting with images, got a lot of laughs reading the comment section.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 12, 2018, 08:07:18 AM
No, seriously, it works. Read it.

"Why We Are So Vulnerable to Charlatans Like Chris Roberts (https://www.nytimes.com/2018/06/12/opinion/trump-jordan-peterson-charlatans.html)"
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 12, 2018, 08:08:02 AM
LOL great posting with images, got a lot of laughs reading the comment section.

Wait till he reads this (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558679).
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 12, 2018, 12:28:40 PM
Wait till he reads this (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558679).


LOL the thread is very entertaining and looks like your having fun with it.

I was digging through my old links from 2012 and this always intrigued me, watch the first video.
I only saw this mentioned a few times but they state he had funding privately for the game. Wondering if this was just more false pretenses by Chris or did he have some investors?


https://www.gamespot.com/articles/wing-commander-creator-returns-with-star-citizen/1100-6397998/
 
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on June 12, 2018, 01:06:10 PM
These clowns are so fucking clueless. If Squadon 42 was anywhere close to complete there would have been game footage releases, not these movie like cut scenes. Anybody can create this footage. It doesnt mean there is a game.

It's E3 right now and CIG has no new gameplay to show. In fact there is no gameplay. This would have been the perfect opportunity to put out 20 compouters and show the world what he has to offer and rather than do that they show some canned footage that is not gameplay. You could beat them over the head( and we have) with the obvious truth and they just wont accept it. Somehow they equate Robbers continuing to accept money as proof of progress. Oh look at the road map they declare. Yeah, look at it. They missed the major items and just bumped it furrther back making the next few roadmaps incredibly dubious. I wonder how many times it will take for CIG to bump back major game creation tasks before the laimbrains  begin to notice a definite pattern? Then when will they begin to complain and rebel? I figure the lawsuit or government investigations will end CIG before then.

Fuck em. I an going to relish their bellyaching when they loose every fucking penny. Cunts, every one of em.
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on June 12, 2018, 01:12:45 PM
And there wasn't a single CIG representative on stage before or after the video.  :laugh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 12, 2018, 02:53:38 PM
I was digging through my old links from 2012 and this always intrigued me, watch the first video.
I only saw this mentioned a few times but they state he had funding privately for the game. Wondering if this was just more false pretenses by Chris or did he have some investors?

https://www.gamespot.com/articles/wing-commander-creator-returns-with-star-citizen/1100-6397998/

It's BS. I just responded to that actually (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558997).
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 12, 2018, 02:54:26 PM
These clowns are so fucking clueless. If Squadon 42 was anywhere close to complete there would have been game footage releases, not these movie like cut scenes. Anybody can create this footage. It doesnt mean there is a game.

It's E3 right now and CIG has no new gameplay to show. In fact there is no gameplay. This would have been the perfect opportunity to put out 20 compouters and show the world what he has to offer and rather than do that they show some canned footage that is not gameplay. You could beat them over the head( and we have) with the obvious truth and they just wont accept it. Somehow they equate Robbers continuing to accept money as proof of progress. Oh look at the road map they declare. Yeah, look at it. They missed the major items and just bumped it furrther back making the next few roadmaps incredibly dubious. I wonder how many times it will take for CIG to bump back major game creation tasks before the laimbrains  begin to notice a definite pattern? Then when will they begin to complain and rebel? I figure the lawsuit or government investigations will end CIG before then.

Fuck em. I an going to relish their bellyaching when they loose every fucking penny. Cunts, every one of em.

^this
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 12, 2018, 04:09:04 PM
:emot-lol:

https://www.reddit.com/r/Games/comments/8qdzpb/e3_2018_star_citizen_alpha_32_teaser_pc_gaming/e0jpcb7/?context=3
(https://pbs.twimg.com/media/DfhtOSTWsAAZi0q.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 12, 2018, 04:59:44 PM
It's BS. I just responded to that actually (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558997).

Thx for the link, I did not question anything back then but with hindsight it's just one more red flag.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on June 12, 2018, 07:12:24 PM
It's BS. I just responded to that actually (http://massivelyop.com/2018/06/11/the-star-citizen-subreddit-is-in-the-middle-of-a-massive-flamewar-as-a-big-backer-loses-faith/#comment-558997).

Bruno PillowBite-o has it in for you..
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on June 13, 2018, 03:19:09 AM
Bruno PillowBite-o has it in for you..
Joe Slobbers has showed up too.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 13, 2018, 06:15:07 AM
Ah ,yes. The Zealots are fighting back about that thread from a long term backer which went viral (https://as.reddit.com/r/starcitizen/comments/8pznyp/some_thoughts_from_a_longterm_backer_which_really/?st=jic5gqp3&sh=9565eafb):

The Zealot version has arrived: Some thoughts from a long-term backer which really hit home  (https://www.reddit.com/r/starcitizen/comments/8qllao/some_thoughts_from_a_longterm_backer_which_really/)

Quote
I think we can actually guage how well SC is doing - because the more noise and excessive hate lavished upon it - the closer it is to success.

Well that's OK then...

Also, the Game has now been in development for 15 years.. AND he makes the mistake of mentioning Derek.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 13, 2018, 09:28:21 AM
Ah ,yes. The Zealots are fighting back about that thread from a long term backer which went viral (https://as.reddit.com/r/starcitizen/comments/8pznyp/some_thoughts_from_a_longterm_backer_which_really/?st=jic5gqp3&sh=9565eafb):

The Zealot version has arrived: Some thoughts from a long-term backer which really hit home  (https://www.reddit.com/r/starcitizen/comments/8qllao/some_thoughts_from_a_longterm_backer_which_really/)

Well that's OK then...

Also, the Game has now been in development for 15 years.. AND he makes the mistake of mentioning Derek.

Reddit has really been busy and I believe just based on what I'm seeing more much more aware of the issues. My newest account is up to 35 pm's, used to be all negative but is getting better. Except of one guy yesterday actually asked me for all my alt's so he could get them all banned.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 13, 2018, 09:49:05 AM
I'm having trouble with mod Imnotfixie. Everytime I tell him to unban me, he doesn't understand what that means and instead mutes me from contacting the mods for 72 hours. Clearly he is retarded (and now I'm probably insulting retards) otherwise the order to unban me would have resulted in me being unbanned. I do hope to return as the voice of reason in that Reddit someday. Say, in two weeks. Or 90 days tops.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 13, 2018, 02:46:29 PM
Meanwhile, on Spectrum (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/if-cig-was-honest-in-e3-trailer)

Somebody should screen cap that quick  :cool:

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/if-cig-was-honest-in-e3-trailer

If CIG was honest in E3 trailer
discussion
Today at 17:45

DISCLAIMER: The content showed in trailer is not filmed in actual PU environment, video was captured in engine for better experience.

    The trailer is not to show the current environment of PU, it is to show that this is indeed awaiting development
    The capital ships shown in the video is not yet implemented in the game
    The sound effects were added for the better viewing experience
    Planets and rest stops were also added in the video to pin point what awaits for you in the future.
    Armor is not yet implemented
    Situations were scripted for better viewing experience
    The performance of the game shown in the trailer is not to be expected in PU environment
    Some of SQ42 material was added to pin point the work in progress
    Cover mechanics not yet implemented
    The 3.2 will include mining which is not shown and is the biggest update of all, but its not shown, "we dont know why"

Disclaimer: If you decide to purchase the game, the one must not expect the game to be as stable and exciding as it seems in tralier, because we are still in early stages of alpha, you might purchase the package if you want to help the development proccess.
Title: Re: Star Citizen - The Citizenship
Post by: LordSolarMacharius on June 13, 2018, 05:05:54 PM
Personally, I will never understand how normally intelligent people can fall for obvious scams, even when it's painted for them in black and white. It's like flat-earthers and climate change deniers or people who claim vaccines are evil. Sigh. I, for one, am grateful to Derek for convincing me to get a refund while I still could (backed it right after the Kickstarter and refunded last year).
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on June 13, 2018, 05:41:50 PM
Personally, I will never understand how normally intelligent people can fall for obvious scams, even when it's painted for them in black and white. It's like flat-earthers and climate change deniers or people who claim vaccines are evil. Sigh. I, for one, am grateful to Derek for convincing me to get a refund while I still could (backed it right after the Kickstarter and refunded last year).

Check out some James Randi.  He is on his last legs but he is great.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 14, 2018, 09:08:27 AM
Personally, I will never understand how normally intelligent people can fall for obvious scams, even when it's painted for them in black and white. It's like flat-earthers and climate change deniers or people who claim vaccines are evil. Sigh. I, for one, am grateful to Derek for convincing me to get a refund while I still could (backed it right after the Kickstarter and refunded last year).

Why We Are So Vulnerable to Charlatans Like Chris Roberts (https://www.nytimes.com/2018/06/12/opinion/trump-jordan-peterson-charlatans.html)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 14, 2018, 09:19:16 AM
Meanwhile, on Spectrum (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/if-cig-was-honest-in-e3-trailer)

Somebody should screen cap that quick  :cool:

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/if-cig-was-honest-in-e3-trailer


I just read through it and shocked its still up and I spoke to soon on reddit. Took a look reddit look this morning and the amount of attacks on my comments were surprising over the night. One after another said that Chris's 17 companies is just normal business practice, and they moved to LA instead of staying in Texas because they needed talent. Which is crazy to say based on the current state of the game.
Title: Re: Star Citizen - The Citizenship
Post by: Kyrt on June 15, 2018, 06:25:28 PM
Then you're going to be shocked as shit. Just wait. Two Weeks.

I'll bite.

Any update?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 16, 2018, 12:29:56 PM
This never gets old. This is the sort of thing we've been dealing with and loling at - incessantly.

"Evocati get 3.0 and Pastor Mitauchi leads the faithful in prayer"

3.0 build (1 yr late) was released on Dec 23 2017.

It was pure shit. And still is.

Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 16, 2018, 12:49:24 PM
No news from batgirl?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 18, 2018, 05:09:06 AM
No news from batgirl?

Like Ben, who used to be frequent on her show, she's a side-lined has-been. So nobody even knows or cares about what she's up to anymore.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 20, 2018, 08:08:41 AM
He has me blocked, but this is one of Star Citizen's most prominent whales (https://twitter.com/CliffordakaMiku/status/1001554577588674562) (and he loves to show off and tell everyone about it. Status thing, you see).

He's a bit "off", if you know what I mean.

(https://pbs.twimg.com/media/DeZcxU5WkAU31OW.jpg)

So yeah, he converted to Legatus. Putting this hear for posterity - and lols

https://twitter.com/CliffordakaMiku/status/1003699894819938306

(https://pbs.twimg.com/media/De3bu9MUEAEHsNr.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on June 20, 2018, 10:18:08 AM
So yeah, he converted to Legatus. Putting this hear for posterity - and lols


So deliciously awesome when that becomes worthless.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 20, 2018, 12:19:06 PM
Yes - mining is totally going to be a blast!

https://forums.frontier.co.uk/showthread.php/396642-The-Star-Citizen-Thread-v8?p=6799281&viewfull=1#post6799281

Quote
Another thing that they still don't seem to have addressed, that also feeds into the whole botting problem is this: what's the point of the mechanic? To earn money? To create materials? To just waste time? Gameplay problem aside, what motivation does the game world even offer for this profession?

(Much) less so in ED, but even in EVE the dull droning whirr of mining lasers had a very specific and critically important purpose: to provide all the materials that everything was built out of. In SC, we've been told, this is not the case because of its [long-winded not updated, probably refactored and obsolete 9-to-1 AI relationship] economy.

Why mine if the materials are already available? It can't be for manufacture, because opportunity cost is a thing — mining your own materials does not make them free (as anyone who has played EVE has been forced to learn). You can't drive prices up because the AI market supposedly does not let you, and even if you could, that would just mean that your mining ship was now too costly to replace and you couldn't risk it on something as silly as mining. If it is for money, then how will it be worth your time? The material cost must be part of what sets the price of all equipment, and mining is at the very lowest rung on that ladder — no value whatsoever has been added at this stage. So why spend time doing this mini game compared to something that requires equal attention but most likely pays many times more?

This whole design reeks of a complete lack of context or systematic design thought. The hands-off (and still ubiquitously botted) EVE mining worked exactly because it was hands-off: you didn't earn much, but that was commensurate to how little you had to pay attention, and there were clear dynamics behind how much your (in)attention was valued. With this system, CIG demand the player's attention, but will that investment on the player's behalf be worth it? You can't know until the economy is thought out, and the last time they discussed the economy, it was very clear they had no idea what the word even meant (much less how others had solved it and why).
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 20, 2018, 02:02:53 PM
Well, I have to hand it to CIG with 3.2: they certainly know their audience. Who needs actual gameplay when you can have a shiny ship like the 600i to walk around and admire all the high fidelity textures. All the cultists are loving it, even if nothing on the ship actually works yet.

I'm sure there will be more of that with 3.3. Don't try and make a game CIG - just build the ships, it's what the fans want.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 20, 2018, 03:34:18 PM
So yeah, he converted to Legatus. Putting this hear for posterity - and lols


I wondering if you buy the legatus pack is there enough left over in the game to get to 54k? If not would you not be upset at spending 1k+27k-54k=26k more than you need? If not would you not be the least upset of the almost double the cost before the legatus was released? Maybe he went upgrade crazy to get to that number.

Certainly makes the SC kickstarter an lol

Real quick, Star Citizen is:

    A rich universe focused on epic space adventure, trading and dogfighting in first person.
    Single Player – Offline or Online(Drop in / Drop out co-op play)
    Persistent Universe (hosted by US)
    Mod-able multiplayer (hosted by YOU)
    No Subscriptions
    No Pay to Win
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on June 20, 2018, 09:15:08 PM
Certainly makes the SC kickstarter an lol
Did you mean: a scam?
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 21, 2018, 10:56:14 AM
So Montoya has waded into the Drake Vulture hilarity:


There's also a dig at us at the start.
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on June 21, 2018, 11:17:37 AM
He's trying to use the theory of convergent evolution to justify the similarities in sci-fi space computer game ship concepts? Wow... I can't believe people bite off on this crap...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 21, 2018, 11:31:28 AM
He's trying to use the theory of convergent evolution to justify the similarities in sci-fi space computer game ship concepts? Wow... I can't believe people bite off on this crap...

He's quite literally - insane.
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on June 21, 2018, 11:43:34 AM
I wonder how he's going to handle it when the whole scam implodes.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 21, 2018, 11:44:47 AM
I'm laughing so hard right now

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cad-insurance-time-countdown-clarification/1252985

Quote
Hey everyone. I just wanted to maybe clarify something that I maybe didn't make clear on my Calling All Devs about this topic.

Insurance prices, like many other things in the game that will require time to elapse for services/renting habs/getting repairs done/etc to elapse, will be real world time whether you're logged in or not. IE, if you go to a location with a large load of cargo to unload and it is scheduled to take 30 minutes, you could potentially be logged out and this will still happen while you're offline. (Even though our goal is to have more than enough fun things to do while these timers are elapsing...)

This will be true of things like insurance as well AND WILL BE PRICED ACCORDINGLY for anyone that is concerned with that. Ultimately that is what I believe matters here for players. "AKA, am i getting my money's worth for whatever I'm spending my hard earned UEC for?" I understand that many things have been said in the past about all sorts of topics, but like many things as we move forward, things like this are evolving as we develop the game more and more. Star Citizen is a very unique game in the sense that it has not had a set budget like the majority of games out there, so we have the ability to evolve the game much more freely as we go to make, what we think, is a better experience for the players. I hope this clears this topic up a bit for you guys.
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on June 21, 2018, 12:04:06 PM
I'm laughing so hard right now

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cad-insurance-time-countdown-clarification/1252985
He still doesn't get that things that can be done in an instant in ED could potentially take hours to do in his game and the "fun things to do" are likely not what the players want to do while the game dicks around are not what any sane player wants at all.  Only the mindless zealots would think this is a good idea.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on June 21, 2018, 02:25:11 PM
But if you want to make "reality" move along a bit faster simply buy some credits with cash and pay Robbers get your ship back much faster. It's all about relieving you of your disposable income.

So he can send NPCs to blow you up and then he can iincentivize you to pay him to get back in the game sooner. It's a rigged game and the House always wins. It wouldnt seem so bad but the very backers who he is fleecing are the ones who paid for the octopus corporation Robbers has created in the first place.
Let's see, I think I'll pay some dude to screw me over.
Yeah , thats the ticket.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on June 22, 2018, 04:18:27 AM
It shows that these guys have no clue at all about proper game design.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 22, 2018, 02:09:59 PM
Did you mean: a scam?

I'm not sure anymore looking at a guy mining one rock for 8 minutes pretty exciting. Comparing it to skyrim that I'm re-playing now all I have is a pick axe, SC has a laser and a lot more fidelity.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 22, 2018, 03:02:37 PM
I'm not sure anymore looking at a guy mining one rock for 8 minutes pretty exciting. Comparing it to skyrim that I'm re-playing now all I have is a pick axe, SC has a laser and a lot more fidelity.

:emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 25, 2018, 06:01:17 PM
:emot-lol:


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 25, 2018, 06:42:18 PM
:emot-lol:


Good commentary, least he is able to see some issues.

Crazy ship death from mining
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on June 25, 2018, 09:27:03 PM
Most roadmaps would take you from point A to B to C and so on. The CIG roadmap is nothing but a downward spiraling helix.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 25, 2018, 10:11:39 PM
Damn those rocks are explosive. I bet the moons in the PU are littered with the broken corpses of every miner who thought that a rock was an inert lump of minerals and discovered, to their surprise, that it goes nuclear when heated with a laser. Good job SC has a rock solid insurance system - oh wait, perhaps not.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on June 25, 2018, 11:52:28 PM
Just another mechanic in the game that would be totally controlled by Robbers to entice you with the supposed lure of monetary (in game) gain only to risk loosing your ship and the real cash you paid for it. Pay me now or pay me later. Or in Robbers case pay me yesterday and keep paying me or Ill find a way to blow up your ship here or there or just through a glitch.

Its like the old El Producto cigar commercials they used to show during the football games on Sundays. I'm really dating myself here. The catch line was "Were gonna getcha Ya know were gonna getcha".

Then again this assumes this game will achieve a real and meaningful commercial release. I seriously doubt that will ever happen. If by some odd chance it does it will be to a gaming community that is so tired of the false promises, the lies, the disapointments that nobody will bother to show up.

Honestly Call of Duty Infinite Warfare had crappy video game flight dynamics. Star Citizens dont look any better lately. At least COD had a progression, a story and good FPS action. Something Robbers still has not delivered on (s42) yet this was the first thing he marketed. It simply amazes me how trhese idiot backers still champion this mess. I know, it's the sunk cost fallacy. But seriously, can they remain this delusional? They still think that Robbers is somehow going to make the networking function much better and get all this "fidelity" to work with dozens or hundreds of players in the game. What earthshattering discovery will Robbers make that allows computers and networks to have a quantum leap ahead? The sun will rise tomorrow and electrons will still flow the same way. Nothing will change. Robbers will still be like a squirrel with ADD, and on crack, unable to focus on anything but fleecing more money from the foolish. They will continue to fund him. Well, some things can be counted on to remain consistant.

Like a fucking soap opera. As the ASSteroid turns.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 27, 2018, 05:52:18 AM
Montoya is at it again. It's good for a laugh.

So, Downward Thrust made a video a while back criticising the Legatus pack and effectively saying that the Star Citizen backers were "manipulated" and are so "attached" to the game that they've lost all reason (you could substitute the terms "scammed" and "Sunk Cost Fallacy")


So here comes the Internet's biggest shill to disprove all the criticism:


Apparently he's not "Attached" to Star Citizen at all...

(https://i.imgur.com/RUTGZqN.png)
Title: Re: Star Citizen - The Citizenship
Post by: helimoth on June 27, 2018, 07:12:18 AM
Then again this assumes this game will achieve a real and meaningful commercial release. I seriously doubt that will ever happen. If by some odd chance it does it will be to a gaming community that is so tired of the false promises, the lies, the disapointments that nobody will bother to show up.

I reckon we'll see an S42 (episode one) release which will flop due to a combination of a buggy release along with it being just an overall crap game. CIG will blame poor sales performance of S42 E1 and will shelve additional S42 episodes. That will be the beginning of the end. We won't see an actual SC release now with the main reason being their funding will run out.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 27, 2018, 07:17:52 AM
The beginning of the end started 3 years ago. The end of the end is happening right now. There won't be a release. There is no game to be released.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 27, 2018, 07:18:36 AM
I reckon we'll see an S42 (episode one) release

If that was even possible for CIG to do then we'd have seen a roadmap by now.

Bear in mind that the S42 demo they showed off is just fluff. Like all their other tech demos, if you handed it to a gamer and ask them to test it they'd break it immediately.
Title: Re: Star Citizen - The Citizenship
Post by: helimoth on June 27, 2018, 07:43:49 AM
If that was even possible for CIG to do then we'd have seen a roadmap by now.

Bear in mind that the S42 demo they showed off is just fluff. Like all their other tech demos, if you handed it to a gamer and ask them to test it they'd break it immediately.

Not croberts style imo. I think he wants to have the S42 release or run-up to the release announced as a surprise at one of his little get-togethers. Not to say I don't think it won't break immediately still, I think it probably will.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 27, 2018, 07:51:39 AM
The beginning of the end started 3 years ago. The end of the end is happening right now. There won't be a release. There is no game to be released.

Yeah, that's when and why I coined the term, the E.L.E. I even wrote a whole blog (http://www.dereksmart.org/2016/04/star-citizen-the-ele/) about it back in April 2016.
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on June 27, 2018, 08:45:34 AM
I reckon we'll see an S42 (episode one) release

No way.  Do you see ANY functional mechanics that work every single time 100%?  The entire SC/SQ42 platform is beyond broken.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on June 27, 2018, 03:52:24 PM
 Since SC is the platform that get fools to spenmd thousands of dollars in it why would Robbers spend any recources on the Cheap, already paid for S42. If he managed to release a complete SC he could likely take all the engine, art and everything else and recycle it into S42 not the other way around.

In the end I doubt he will release anything remotely like what was promised for SC, iot might be some cobbled together shit show that he will cal module .1 then ask for more money for the rest, people will grow disgusted and the project will die.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 27, 2018, 04:37:18 PM
OMG! If you want a REALLY good laugh, please read EVERY post in this thread (https://www.reddit.com/r/starcitizen_refunds/comments/8u960n/meta_this_is_the_only_place_on_reddit_where/). It's amazing. OSC is literally rubbing their noses in it, and most of them are so mad (Derek Smart Was Right), I can see the froth spewing from their keyboard. One guy even went as far as to accuse me of causing backers to give CIG money through spite pledging. Trust me, it's all kinds of hilarious.

Meanwhile, he totally thinks he's getting a $10K refund


https://www.reddit.com/r/starcitizen_refunds/comments/8u4isw/ok_i_think_it_is_time_i_ask_for_a_refund/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on June 27, 2018, 06:44:30 PM
OMG! If you want a REALLY good laugh, please read EVERY post in this thread (https://www.reddit.com/r/starcitizen_refunds/comments/8u960n/meta_this_is_the_only_place_on_reddit_where/). It's amazing. OSC is literally rubbing their noses in it, and most of them are so mad (Derek Smart Was Right), I can see the froth spewing from their keyboard. One guy even went as far as to accuse me of causing backers to give CIG money through spite pledging. Trust me, it's all kinds of hilarious.

Meanwhile, he totally thinks he's getting a $10K refund


https://www.reddit.com/r/starcitizen_refunds/comments/8u4isw/ok_i_think_it_is_time_i_ask_for_a_refund/



Quote
That you're also talking about "safe space" and "non combat" gameplay in a predominantly combat oriented game is really funny though. lol

I love PVE folks...they are often cowards and they remind me of a guy who was trying to bully me when I was in school.

When I stood up to him and he shit himself - he said "you can't hit me, I am wearing glasses"

So I punched him in the face and paid for his smashed glasses, after he grassed me up to a teacher...


The guy spends $7k then goes on the refund Reddit with his lame excuse about how he just wised up .. except he didn't..



Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 28, 2018, 12:30:25 PM
I'd really like to express my thoughts and comments on Reddit, but they have - totally wrongfully - banned me. So now I have to contacts the mods every 72 hours because moderator Imnotfixie keeps on pressing the mute button by mistake. I'm guessing it's located very close to the unban button.

However, his latest repsonse shows that he's still not getting it:

Hello,

This is our final message to you. Your ban has been fully reviewed and found to be valid and will be upheld. You are permanently banned. We ask that you cease sending messages of this nature to this modmail as your ban will not be lifted.

Do NOT send any further messages to our modmail of any kind.

Thank you,


Yeah, I'll stop sending messages. Right after the moment my ban is lifted. However, since I can only send one message per 72 hours, I could use some help. So, anybody out there willing to also send the mods a message that the ban for user mjotto should be lifted asap? Please do, and continue to do so until my ban is lifted. There is so much I have to tell everybody in that Reddit, but I just can't right now. It's so frustrating. I'm pretty sure that when you all chip in, we can get the urgency of me getting unbanned through to them.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 28, 2018, 12:48:06 PM
Can't you just create mjotto_1 and carry on causing trouble making polite comments?
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 28, 2018, 12:59:51 PM
No, that is against Reddit rules. There probably will come a time when I have to use another account to post that Derek was right, but that's just because I still think that it is my duty to do so. In the meantime, I can only encourage them to do the correct thing and unban me. I have not been trolling there but I have been giving clear advice. "Should I buy this game?" "No, because there is no game." That's not trolling, that is the truth. The moderators are just not getting that. If anything, I can be persistent. As they will learn over the course of x times of 72 hours  :laugh:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 28, 2018, 01:55:48 PM
No, that is against Reddit rules. There probably will come a time when I have to use another account to post that Derek was right, but that's just because I still think that it is my duty to do so. In the meantime, I can only encourage them to do the correct thing and unban me. I have not been trolling there but I have been giving clear advice. "Should I buy this game?" "No, because there is no game." That's not trolling, that is the truth. The moderators are just not getting that. If anything, I can be persistent. As they will learn over the course of x times of 72 hours  :laugh:


What did you post that actually got the ban? I could create a new one and send messages but wonder if they pay attention to creation date? Certainly could not use the current one.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 28, 2018, 02:09:18 PM
Just pointing out that there is no game, that you shouldn't spend money on a new rig, that Derek was right. Basically everything we know that is right but somehow doesn't land in that sub. But I won't give up. The Gospel of Him Who Shan't Be Named needs to be told.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on June 28, 2018, 02:18:14 PM
Just pointing out that there is no game, that you shouldn't spend money on a new rig, that Derek was right. Basically everything we know that is right but somehow doesn't land in that sub. But I won't give up. The Gospel of Him Who Shan't Be Named needs to be told.

That is crazy you got a ban for that, I have posted way worse even even getting pm from sc mods on posts on other reddits.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 28, 2018, 02:26:35 PM
Yes, they know they are defeated and that there is no way to avoid it. So, by banning me, they can pretend a little longer that there is nothing wrong with SC and that a malfunctioning turret really is a big deal. And shit like that.
Just don't expect me to stop asking because you don't like me asking. I have every right to post there that I'm right and they're wrong.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 28, 2018, 05:40:21 PM
That is crazy you got a ban for that, I have posted way worse even even getting pm from sc mods on posts on other reddits.

OSC got banned for less

(https://media.discordapp.net/attachments/356112187883913228/455888511317311488/unknown.png?width=1154&height=479)
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 29, 2018, 01:44:59 AM
They can count on a reminder every 72 hours until they unban me  :cool:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on June 29, 2018, 04:41:16 AM
*moved*

Chris roberts reminds me of another guy that i was burned by(sold my pledge at 55% loss), he was passionate but unable to run the project & deliver, he kept changing plans, etc. Typically when you get burned it was necuase you ignored red flags until it's too late.

It's sad that people continue to throw money at this p2w garbage.
Title: Re: Star Citizen - The Citizenship
Post by: Lir on June 29, 2018, 08:33:32 AM
They can count on a reminder every 72 hours until they unban me  :cool:

Hello, 
 
But you're not banned on the r/sc_refunds I hope?
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 29, 2018, 08:42:26 AM
But you're not banned on the r/sc_refunds I hope?

LOL, but that's not the target audience for Motto's words of wisdom.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on June 29, 2018, 08:43:28 AM
Nope
Title: Re: Star Citizen - The Citizenship
Post by: Lir on June 29, 2018, 09:01:07 AM
LOL, but that's not the target audience for Motto's words of wisdom.
 
Well actually could be , we are having people still stuck in the cult mentality, yet refunded, but still spreading the good word around.  As anoying as they can be, they have their opinion, and we have this fair ground to debunk them at will. 
And actually the convos are fare more decent with them on that sub than in main, thanks to the washed out toxicity and the liberty of expression.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on June 29, 2018, 09:23:12 AM
Well actually could be , we are having people still stuck in the cult mentality, yet refunded, but still spreading the good word around.  As anoying as they can be, they have their opinion, and we have this fair ground to debunk them at will. 

I've seen some of those guy's comments in the refund thread. I do struggle to understand their logic. They may be lying about their refund status which is why they are continuing to support the game. Or maybe they've realised that they overreached, partially refunded (thanks to advice from SC refunds) but are still shilling for the game nonetheless.

I can understand why they hope SC will work out in the end - it's the sort of game we'd all like to play. But it's not going to happen and I'd have though they would have realised that if they've really refunded.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 03, 2018, 01:06:39 PM
In what is a hilarious turn of events for Star Citizen...remember how they have all those shell companies?

Well, this is their response to a recent small claims court case a backer brought against them for his refund.

Yes - it's real; and it's not a meme.

(https://pbs.twimg.com/media/DhNMrliW0AAZG4j.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on July 03, 2018, 02:01:15 PM
In what is a hilarious turn of events for Star Citizen...remember how they have all those shell companies?

Well, this is their response to a recent small claims court case a backer brought against them for his refund.

Yes - it's real; and it's not a meme.


So if I get this right they are using the dissolved shell companies to hide behind?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 03, 2018, 04:13:42 PM
So if I get this right they are using the dissolved shell companies to hide behind?

No. Dude sued the wrong company. Cloud Imperium Games LLC (US) is not the same as Cloud Imperium Games UK Limited. He is in the UK, suing a US company.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on July 03, 2018, 06:06:03 PM
No. Dude sued the wrong company. Cloud Imperium Games LLC (US) is not the same as Cloud Imperium Games UK Limited. He is in the UK, suing a US company.


Ah I was thinking it was one of the dissolved companies and just assumed he had filed correctly.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on July 03, 2018, 06:36:31 PM
I have been bitched out on the Refunds subreddit for "driving people away" who want refunds but dont want to hear anything back as they claim the game is great, they just want a refund for some asinine reason. 

i have to wonder who is more idiotic? The moron who after blowing 7K on a game (when he somehow expects no combat) or the jackass who wants moron A to be supported in some sort of commentary free safe space?

Oh it's people like you that keep backers from asking for assistance. People stay in the game as a protest to people who hate the game. Well, ya know what I say? FUCK THEM. Let them stay. Let them spend their childrens college fund and get a divorce. If they are that stuipid they deserve all the abuse that Robbers can give them.

As far as some of those morons on the subreddit, fuck them too. They are just as bad as the backers who remain. I have no obligation to treat fools kindly. If the backers who want refunds havent learned their lessons yet they deserve to be kicked hard while on the ground.  For years they have hidden in their safe coccoon where no opposing opinions or truth can penetrate, where any sense of reality is banished. Truthfully, If they are not willing to say publicly that they made a huge mistake, the game is shit, Robbers is a crook and they regret ever signing up then they deserve a bit of ridicule. If some harsh rebuke is harder to deal with than the loss of 7K then they deserve to lose their money. Shit it's only beer and sushi money to him anyway. Just my take that if some angry backer(not me) drove Robbers into the nevada desert and had him dig a hole and that was the last we saw of him, I would almost be disapointed that he didnt have a more public demise, like in court, or in prison.  I can imagine that some crazed backer in his disapointmet and grief over not being able to get the game he IMAGINED star Citizen would be would take his anger out on Robbers.  Time will tell.
I guess I dont like him very well.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on July 03, 2018, 09:50:26 PM
Well, my Reddit account just has been suspended for 3 days due to "moderator harassment". Seems the incel moderators from r/StarCitizen don't like it when you ask them every three days to unban you. Fucktards.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 04, 2018, 07:15:32 AM

Ah I was thinking it was one of the dissolved companies and just assumed he had filed correctly.

Nope. I have a list of all the companies; and I update it regularly.

http://dereksmart.org/forums/reply/3698/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 04, 2018, 07:17:20 AM
I have been bitched out on the Refunds subreddit for "driving people away" who want refunds but dont want to hear anything back as they claim the game is great, they just want a refund for some asinine reason. 

i have to wonder who is more idiotic? The moron who after blowing 7K on a game (when he somehow expects no combat) or the jackass who wants moron A to be supported in some sort of commentary free safe space?

I have ZERO sympathy left for them because some of them are the same Shitizens who spent years attacking us for dissenting against the project. And then they go and create alt Reddit accounts to go cry in /r/sc_refunds about getting a refund.
 
Title: Re: Star Citizen - The Citizenship
Post by: krylite on July 04, 2018, 07:26:17 AM
It sounds those shillizens want to have it both ways. They don't want to admit they were wrong about SC and being hoodwinked by its ponzi and at the same time want to stop putting their literal money where their mouths are.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 04, 2018, 08:21:37 AM
It sounds those shillizens want to have it both ways. They don't want to admit they were wrong about SC and being hoodwinked by its ponzi and at the same time want to stop putting their literal money where their mouths are.

Yes. That's why the same shitty toxic behavior they exhibited when they were supporting the project, is the same that they are exhibiting now that they are apparently on the other side of the proverbial fence.
Title: Re: Star Citizen - The Citizenship
Post by: Resin on July 08, 2018, 10:49:13 AM
Ok, this was pretty funny.:D Waiting for the comments.

Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on July 08, 2018, 04:56:47 PM
Ok, this was pretty funny.:D Waiting for the comments.

My favorite part is when he is able to bat the ship around like it was made of tin foil with a golf cart.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on July 09, 2018, 01:34:32 AM
While FTR is giving SC a bashing it deserves, he was originally a big shitizen and ED basher. He even said he was leaving the channel and SC at some point. Now he's pathetically back for views and clicks because he has no other content except SC, completely flipped the goalposts while not acknowledging he was wrong as a shitizen in the first place.
Title: Re: Star Citizen - The Citizenship
Post by: Resin on July 09, 2018, 01:35:57 AM
While FTR is giving SC a bashing it deservers, he was originally a big shitizen and ED basher. He even said he was leaving the channel and SC at some point. Now he's pathetically back for views and clicks because he has no other content except SC, completely flipped the goalposts while not acknowledging he was wrong as a shitizen in the first place.


We know this. It makes it even more hilarious.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on July 09, 2018, 01:44:02 AM

We know this. It makes it even more hilarious.

Good to hear. I'd think it's evident in the negative to positive vote ratio that many still remember, even as he tries to get away with it with newer viewers.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 09, 2018, 12:47:56 PM
Scot Manley goes back in

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 12, 2018, 07:50:51 AM
Meanwhile, over at the German Star Citizen studio, they're even making fun of their own disaster project. I think they've turned?

https://twitter.com/dsmart/status/1017419954231050240

(https://pbs.twimg.com/media/Dh6a3Q2W0AAQ2r8.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on July 12, 2018, 09:27:29 AM
Meanwhile, over at the German Star Citizen studio, they're even making fun of their own disaster project. I think they've turned?

https://twitter.com/dsmart/status/1017419954231050240


When I saw this I personally felt this poorly thought out considering after 7 years they cannot get ramps and doors to work.
The not so surprising part was that reddit thought it was in good taste.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on July 12, 2018, 05:01:18 PM
Meanwhile, over at the German Star Citizen studio, they're even making fun of their own disaster project. I think they've turned?

https://twitter.com/dsmart/status/1017419954231050240

(https://pbs.twimg.com/media/Dh6a3Q2W0AAQ2r8.jpg)

Derek .. might not be easy to answer but ... typically how much effort / time etc is required to fix a bug like this ? 
Title: Re: Star Citizen - The Citizenship
Post by: Motto on July 12, 2018, 11:13:44 PM
2 weeks. 90 days tops.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 13, 2018, 05:55:17 AM
Derek .. might not be easy to answer but ... typically how much effort / time etc is required to fix a bug like this ?

No clue. But I do know that the NPCs are playing the wrong animation. That's all there is to it.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 13, 2018, 06:33:26 AM
:emot-lol: That long Gorf post (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=4661#post486053775) is the epic burn
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on July 13, 2018, 05:31:38 PM
No clue. But I do know that the NPCs are playing the wrong animation. That's all there is to it.

So the chances of CRoberts knowing are ....loooooow.
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on July 13, 2018, 05:50:30 PM
https://www.reddit.com/r/starcitizen_refunds/comments/8ynrel/i_lost_in_court/

He lost his small claims court case as DS called. I feel bad for the guy, I know the general feeling around here is "serves them right, we warned them!", but at least the guy actually stood up and fought for himself and was willing to go to the distance.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on July 14, 2018, 04:20:07 AM
And the true idiots show up here (https://www.reddit.com/r/starcitizen/comments/8yrv96/refundee_sued_cig_and_lost/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 14, 2018, 05:04:17 AM
https://www.reddit.com/r/starcitizen_refunds/comments/8ynrel/i_lost_in_court/

He lost his small claims court case as DS called. I feel bad for the guy, I know the general feeling around here is "serves them right, we warned them!", but at least the guy actually stood up and fought for himself and was willing to go to the distance.

Yeah, this came as no surprise. I am going to be writing something up about the ruling later this weekend. But at a glance, it's basically what I have been saying since 2015. CIG made the TOS changes specifically so they could screw gamers. They're never - ever - going to get around the arb clause.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 14, 2018, 07:11:21 AM
Meanwhile, over there...

https://www.reddit.com/r/starcitizen/comments/8y5ti7/moderation_changes/
Title: Re: Star Citizen - The Citizenship
Post by: Motto on July 14, 2018, 09:01:42 AM
Good to know. I've just asked the modteam to lift my ban so I can thank him for his moderation. I wonder if they report that as "moderator harassment" too.

But you have to be a complete idiot to (want to) be a moderator on that sub. At least one of them saw the light I guess.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on July 14, 2018, 09:21:15 AM
Meanwhile, over there...

https://www.reddit.com/r/starcitizen/comments/8y5ti7/moderation_changes/

They were to emotionally invested and he's over the top invested based on pm's.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 16, 2018, 04:28:46 AM
That looks like so much fun, doesn't it?

(https://pbs.twimg.com/media/DiLiXlfVQAAp51j.jpg)

If you don't want to wait for your ship, just pay cash money to remove the timer.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 16, 2018, 04:31:51 AM
Top Star Citizen Streamer:

"There is no game"


"We all know the game is boring"


btw, this is the same guy who was advocating for me to be stabbed

http://dereksmart.com/bin/16-11-05_twerk17gaming_stabbed_comment.webm
Title: Re: Star Citizen - The Citizenship
Post by: Padrepapp on July 16, 2018, 04:44:26 AM

btw, this is the same guy who was advocating for me to be stabbed

http://dereksmart.com/bin/16-11-05_twerk17gaming_stabbed_comment.webm


English is my second language, but is it not a little bit far-fetched, that he "advocated for you to be stabbed".
I would sooner label this as a dark joke, not that he is trying to promote the idea that you should be stabbed.
But of course that does not change that he should go fuck himself=)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 16, 2018, 04:51:55 AM
Yeah, it's about perception and context. An English speaker would be able to understand what the comment means - in context.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 16, 2018, 08:32:13 AM
:emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 16, 2018, 09:06:53 AM

Quote
10:07 - I also have this uncanny sense of knowing when I'm being bullshitted to and that's exactly what Cloud Imperium Games and Robert Spaces Industries are doing; they're bullshitting us.

14:13 - criticism does not give you the right to make death threats or threats of physical violence against other people but because these people are low IQ, low testosterone, neck bearded, overweight, socially inept motherfuckers they think that this is okay, this is the proper response to somebody saying no your game is poo poo, your decisions are poo poo, and you should be criticized for it

22:38 - What I'm going to say to star citizen backers who want a refund don't be dismayed by this you may have lost temporarily but a temporary loss does not mean that you've completely lost you haven't stick it out wait a couple of months and watch how this plays out because CIG has this uncanny ability to shove their foot down their throat they will do it again

22:30 - [to] the vociferous defenders such as Montoya who intentionally cherry-pick data and lie in order to prop up this failed venture they're gonna be eating crow and that is far more amusing to all of us
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 16, 2018, 09:11:19 AM
Yes, wait for 3.3

https://www.reddit.com/r/starcitizen/comments/8z84e1/how_are_people_actually_playing/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 21, 2018, 07:57:42 AM
Star Citizen backer and YT personality makes a video saying it's TOTALLY NOT A SCAM.

Then proceeds to explain ALL the reasons WHY any reasonable person would conclude that it's totally a scam. I don't think he thought that one through.


I'm totally getting banned, aren't I?

Quote
Since you mentioned me in the video, let's have some clarification here based on FACTS. I know that this scam has been so long in the making, that it's easy to lose track of what exactly happened. That's why we document EVERYTHING.

Your opening on Chris Roberts career, was also littered with conjecture, hyperbole, and fabrication. First, you glossed over WHY Microsoft had to buy Digital Anvil from EA, and why, like EA, they had to later kick Chris Roberts off his own project and company. TWO publishers did that within a short span of years. For the SAME reason (over-ambitious scope, over-budget, over-promising etc). But yeah, it's totally THEIR fault, right? Following his failure in Hollywood, Chris was BROKE and working for a Canadian firm (Blink Media) during which he started peddling the idea that would become Star Citizen to investors and publishers. All turned him down; including his attempts to use either Wing Commander or Freelancer IP. He was even an exotic car salesman for a time. These are all sitting right there in the public record. You're either ignorant of them, or you chose to ignore them. Heck, Kotaku has a 5-part series that more people have read, than would otherwise be watching this video.

Let's not forget that he also had lost his Ascendant studios after Kevin Costner sued them into oblivion for breaching a contract.

Since he got ejected from the gaming industry, literally EVERYTHING he touched, has failed. Star Citizen will be  no different - except that him and his family and close friends got rich from it.

@9:45 that blog where I called for an investigation was NOT the reason they refunded me back in 2015. They did it after I wrote a widely publicized blog Interstellar Citizens on July 6th, 2015. That blog had NO such calls for an investigation. It basically said that they had over-scoped the game, making it impossible to complete (they had $85M at the time), that they didn't have the tech to do it with - and even if they could do it, could NOT be done for less than $150M. They are now at $190M and not even 20% complete. My other blogs did NOT follow until they came after me as a result of the blog, refunded me, then LIED to PC Gamer (who confirmed it) about why they refunded me. That's why I kept on digging and writing. My calls for people to get refunds, to contact the FTC etc, came during those times. I even hired attorneys to seek those very things from CIG. Again, it's all there in the public domain.

@10:42 the Escapist article was published Oct 1, 2015. Chris Roberts wrote a highly defamatory (against the publication, the author, and myself) article on Oct 4, 2015 entitled "The Long Troll" which was a take on my "Star Citizen - The Long Con" blog from a month earlier. That was the letter in which they made an empty legal threat against us. It wasn't until around Feb 2017, that Defy Media (the owner of The Escapist) and CIG settled the matter, and BOTH sides (The Escapist & Chris Roberts) removed their publications as part of that settlement. I didn't remove anything. There is a blog on my website that documents this, and even includes an official statement from Defy Media.

@11:37 the backer did NOT lose his case because of the 14-day refund period. That's patently FALSE. He "lost" because of the arbitration clause in the TOS. The judge dismissed the case on those grounds and did NOT rule either way on the validity of the refund claim, nor the merits of the case. Few days ago, I did a YT video about specifically this case, and it's in my YT channel. Out of respect, I won't be posting any links to my own publications and broadcasts.

@13:08 How has the progress been substantial when 6 yrs and $190M later, they are still in pre-Alpha, not even 20% completed - and for a game promised to be coming in Nov 2014 (the month they capped their stretch goals to $65M)? Why else do you think backers are upset and trying to get refunds??!?! And unless you have access to their finances, how on Earth do you know if they are not cutting corners, stealing money from their backers etc? You don't know that! The FTC website is littered with companies that were massive operations, with offices, staff etc, they and State attorneys have even gone after crowd-funded projects shut them down, seized their assets, sued and fined them etc. So that is NOT a benchmark by which a scam is analyzed.

There are so many things you got wrong, that I'm not even going to bother highlighting them. The above were the most important ones. The CIG statements are ALL over the web confirmed all of the above. I even have them stored in various articles for posterity. So I have no idea why you decided to gloss over facts, while opting for inaccuracies, biased commentary etc in an otherwise excellent concise video. But you're a backer, so I get it. And the slant in your commentary is pretty obvious. At least, you're not pretending, you're eloquent in your delivery and scripted narrative - and you're not Montoya. So that's good - I guess.

As a backer, you have made a propaganda video that's going to come back and haunt you. You should be ashamed of yourself for thinking that your viewers are complete idiots. If, as you say, you want to hold CIG accountable, this video does the complete opposite.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 21, 2018, 10:28:50 AM
LOL!!

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 27, 2018, 08:40:55 AM
I think he rage quit

3.2.1 -- The reference point for how bad SC has to be for me to stop playing (https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-2-1-the-reference-point-for-how-bad-sc-has-to-be)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on July 27, 2018, 08:53:13 AM
LOL!!



That was pretty good video.
Title: Re: Star Citizen - The Citizenship
Post by: helimoth on July 28, 2018, 12:21:12 AM
I think he rage quit

3.2.1 -- The reference point for how bad SC has to be for me to stop playing (https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-2-1-the-reference-point-for-how-bad-sc-has-to-be)

I mean he pretty much summed up in his first paragraph what the issue is. He said himself he's been "playing" with the same retarded issues for 4 years yet CIG have to date not resolved the issues yet here this guy is still playing and even moaning on the forums about it. Probably still spends money on it. Here's an idea; if a company ignores issues for years and you still patronize them then you aren't giving them any incentive to change.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on July 31, 2018, 07:04:01 PM
:emot-lol: They just noticed their game is P2W after all?

https://www.reddit.com/r/starcitizen/comments/93c6z2/psa_there_is_no_longer_a_cap_for_maximum_amount/

Also, it's been confirmed. They removed the 150K max UEC cap

(https://i.redd.it/7qwbjtev7bd11.png)

So UEC is now 1000:$1

https://robertsspaceindustries.com/pledge/extras?product_id=41

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 01, 2018, 12:38:33 PM
:emot-lol: That's some epic level trolling

https://www.reddit.com/r/starcitizen/comments/93qyw9/comment/e3faas1/?st=JKBF55YX&sh=fee6fe69

Quote
I would like to show my appreciation for CIG being 4 years behind schedule, with core systems being incomplete, unscheduled, broke, or otherwise MIA (I'm looking at you flight model). Also, thanks for not even providing a roadmap for SQ42's release.

I would like to thank CR for lying to my face about the state of SQ42 (and to a smaller degree the PU) for the past four years. I truly appreciate being told that certain systems are already complete, only to find out months later that these same systems haven't even entered concept.

I would like to thank CIG for denying refunds even if those purchases were under older TOS's that allowed refunds once they went 18 months past their own set release date. Honorable mention award goes to the community for defending the company and telling me that I'm not going to get a refund, when CIG doesn't have the gumption to do the same thing (I've been waiting on a non-existent specialist to review my account for 4 months now).

Finally, I would like to show my appreciation to the community, as well. They have, by a large degree, proven themselves to be one of the most defensive groups in video games. Between the constant insults hurled at malcontents or even slightly critical backers, and the fact that this subreddit has one of the highest rates of downvotes on reddit, I couldn't have found tougher place to voice my criticism. I've never felt shunned to such a degree in any other aspect of my life.

CIG can sod off if they want any appreciation from me.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 01, 2018, 01:20:54 PM
:emot-lol: They just noticed their game is P2W after all?

https://www.reddit.com/r/starcitizen/comments/93c6z2/psa_there_is_no_longer_a_cap_for_maximum_amount/

Also, it's been confirmed. They removed the 150K max UEC cap

(https://i.redd.it/7qwbjtev7bd11.png)

So UEC is now 1000:$1

https://robertsspaceindustries.com/pledge/extras?product_id=41

OMG! You have to read the official CIG response to this:

https://massivelyop.com/2018/08/01/star-citizen-fans-raise-pay-to-win-objections-over-removal-of-in-game-currency-stockpiling-cap/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 01, 2018, 02:59:33 PM
:emot-lol: That's some epic level trolling

https://www.reddit.com/r/starcitizen/comments/93qyw9/comment/e3faas1/?st=JKBF55YX&sh=fee6fe69

And he's getting up voted, I'm jealous.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 01, 2018, 04:19:26 PM
The tribe aren't having any of the official CIG statement

https://www.reddit.com/r/starcitizen/comments/93s2vd/official_statement_made_on_rationale_behind_uec/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on August 01, 2018, 04:59:47 PM
The tribe aren't having any of the official CIG statement

https://www.reddit.com/r/starcitizen/comments/93s2vd/official_statement_made_on_rationale_behind_uec/

Pay to Lose ..that is Star Citizen.

They all paid to get CRoberts Hot Crumpet from behind ...(and Sandy probably doesn't even want it for free)

Title: Re: Star Citizen - The Citizenship
Post by: Penny579 on August 02, 2018, 09:07:19 PM
how can it be pay to win ? 

It's star Citizen nobody is winning.

Title: Re: Star Citizen - The Citizenship
Post by: N0mad on August 03, 2018, 03:16:26 AM
how can it be pay to win ? 

It's star Citizen nobody is winning.

Incorrect. The winners are Chris Roberts, his wife, brother, Ortwin and their mates every time a whale makes a purchase.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 03, 2018, 07:41:45 AM
When you put $27K into a fucking video game...and can't write for shit.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/dear-chris-roberts-1
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 03, 2018, 02:37:45 PM
I can't stop laughing

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/harassment-in-game-what-is-cig-planning-on-doing-a/1377047

(https://i.imgur.com/QeOwNKE.png)
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on August 03, 2018, 03:26:12 PM
LOL about the harassment.

What exactly do they expect? This is what happens in an open world MMO when there's NO gameplay to speak of. People make their own fun - just as CR wanted - by killing other players / stealing ships / ramming their ship / harassing players etc.

Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on August 03, 2018, 05:06:32 PM
IF  they had their shit together (and they dont) they could institute a nanny program like collision detection we use on cars to cut the engines and turn on the new imaginary collision force fields to strop the griefers leaving their greifers ships temporarily immobilized.

If for no other reason they wont do anything for fear of taking a number of backers entertainment away from them even if it enrages one or two players.

They are far too busy drawing the latest Jpegs to sell every week or writing snarky open letters to their backers.

This crap never fails to amaze me. Now that I'm not a backer it's free entertainment.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 03, 2018, 06:31:40 PM
Both of those spectrum post were great, not to mention how quickly they where toxic on the well written first post.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 05, 2018, 07:51:05 AM
Meanwhile, over there

https://www.reddit.com/r/Games/comments/94l5m7/star_citizens_chris_roberts_downplays_currency/e3my55m

Quote
In the time since the SC Kickstarter in 2012

6 Call of Duty games launched

5 Far Cry games launched

5 Assassins Creed games launched

The Wii U launched and was cancelled, the Switch was announced and released.

The PS4, XBO, PS4 Pro, XBO Scorpio were announced and released.

The Day Z mod launched and started a whole survival games fad that died out.

Dota 2 went into beta and launched, and started an entire MOBA fad that burned out.

The rise (and maybe fall) of games-as-a-service through stuff like Destiny and the Division

Hearthstone started a digital CCG fad that still burns.

Battle Royale went from not existing to being the biggest thing going.

It's literally from a different era of gaming. The craziest part is it's not due out for many more years, so you're going to have multiple generations of consoles launching within its development time.

The gospel according to Gorf. 200+ points

https://www.reddit.com/r/Games/comments/94l5m7/star_citizens_chris_roberts_downplays_currency/e3n6fj6/?context=3&st=JKGX5WIT&sh=92be5ad7
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 06, 2018, 09:23:17 AM
Gorf is still typing

https://www.reddit.com/r/starcitizen/comments/94zgln/comment/e3p7g8m/?st=JKIBE1LC&sh=446d35a9
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on August 06, 2018, 05:58:52 PM
LOL about the harassment.

What exactly do they expect? This is what happens in an open world MMO when there's NO gameplay to speak of. People make their own fun - just as CR wanted - by killing other players / stealing ships / ramming their ship / harassing players etc.

Scamming (educating) people in game is my gameplay in MMOs ! 

CIG would need an army of GMs to sort out all the whines from players if this tech demo were played by more people.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 11, 2018, 06:02:08 AM
So the roadmap hasn't been updated in 3 weeks.

Now comes this:

https://www.reddit.com/r/starcitizen/comments/96cwkp/come_on_cig_radio_silence_again/
Title: Re: Star Citizen - The Citizenship
Post by: Motto on August 11, 2018, 07:20:13 AM
Oh, the stupidty of some people. Dear god! Here's Typhooni

Nope. And now I am not on mobile anymore I tell you why. They delayed the Open PTU till the 10th of October because they wanted to keep a few surprises in their sleeve at CitCon. It does not make ANY sense to have earlier PTU waves before that, because those are not NDA restricted and will stream and show their stuff. Therefor having a 10th October Live release does not make any sense, nor does having earlier waves of PTU.

Yeah, they're hiding something alright, that's true. Just not something you expect.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 11, 2018, 10:13:59 AM
So the roadmap hasn't been updated in 3 weeks.

Now comes this:

https://www.reddit.com/r/starcitizen/comments/96cwkp/come_on_cig_radio_silence_again/

I got a little break today and was able to post in that one twice, just wait one more roadmap and the eureka moment is coming any day now.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 11, 2018, 10:58:22 AM
Oh, the stupidty of some people. Dear god! Here's Typhooni

Nope. And now I am not on mobile anymore I tell you why. They delayed the Open PTU till the 10th of October because they wanted to keep a few surprises in their sleeve at CitCon. It does not make ANY sense to have earlier PTU waves before that, because those are not NDA restricted and will stream and show their stuff. Therefor having a 10th October Live release does not make any sense, nor does having earlier waves of PTU.

Yeah, they're hiding something alright, that's true. Just not something you expect.

It's amazing to me how they come up with this tripe - seemingly out of thin air.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 13, 2018, 02:34:26 PM
Ho Lee Shit! Suicide watch, then? Another glimpse into the bat sh-t insane psych of a toxic Star Citizen backer who just had a light bulb (yes Virginia, it's totally a scam!) go off deep inside the caverns of an otherwise hollow skull.

https://www.reddit.com/r/starcitizen/comments/96f803/the_biggest_harm_to_scs_pr_are_the_backers/e44xft9/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 13, 2018, 04:32:57 PM
Ho Lee Shit! Suicide watch, then? Another glimpse into the bat sh-t insane psych of a toxic Star Citizen backer who just had a light bulb (yes Virginia, it's totally a scam!) go off deep inside the caverns of an otherwise hollow skull.

https://www.reddit.com/r/starcitizen/comments/96f803/the_biggest_harm_to_scs_pr_are_the_backers/e44xft9/

Sad to see that, I checked his comment history and he was way to emotionally invested for his own well being.
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on August 14, 2018, 08:41:47 AM

https://www.reddit.com/r/starcitizen/comments/96f803/the_biggest_harm_to_scs_pr_are_the_backers/e44xft9/

"Just a 40 year old loser living with his elderly parents with no future or hope of a decent life that I used to once have."

Yep....we always knew this described the White Knights to a T.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on August 14, 2018, 10:17:53 AM
It's quite sad to read that guy's comments. But it's fair to say that the modus operandi of all scams is to prey on the hopes and dreams of people like him: earn their confidence and then offer incentives to hand over large amounts of cash in return for empty promises.

Once the ELE has run it's course I think we'll be hearing more sorry tales of how these people were drawn in with CR's promises and ended up spending all their savings on the project because they believed in his lies.

Of course, when that story comes from a toxic Shitizen I'll just be pointing and laughing at them.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 14, 2018, 04:30:15 PM
It's quite sad to read that guy's comments. But it's fair to say that the modus operandi of all scams is to prey on the hopes and dreams of people like him: earn their confidence and then offer incentives to hand over large amounts of cash in return for empty promises.

Once the ELE has run it's course I think we'll be hearing more sorry tales of how these people were drawn in with CR's promises and ended up spending all their savings on the project because they believed in his lies.

Of course, when that story comes from a toxic Shitizen I'll just be pointing and laughing at them.

Precisely.

Also he deleted his Reddit account shortly thereafter.
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on August 14, 2018, 04:31:56 PM
More disinformation being spread by the backers. On the video comments at
One Citizen attempting to defend CIG's honor to the comment; "VelociFaptor "Literally everything about this game screams "scam". In development for 7 years and no final product."

with, "Or it’s because they are inventing technology that hasn’t existed and game development takes time. Many great games have taken 7 years to develop, like Fallout 4 for example."

Attempting to call them out I said, "@Justin Robison Which technology are they inventing that hasn't existed? Please be specific. It's not the engine that's for sure, neither is it physics. Not proc gen, or FPS mechanics. Rewriting code from an existing engine isn't "inviting new technology", it's attempting to fix a poor management decision. So again just what are they 'inventing'?"

to which I got the reply of by mansuy adrien;

"Norman Sween alright then, let me spell as much as I can remember on the fly, if you want detailed info ask separately

- dynamic physics grids with no cap on how many dynamic grids there may be.
- item container
- room system (which is actually not about just rooms)
- item container streaming (big thing)
- bind culling (also big thing)
- server meshing (very big thing)
- volumetric smoke (which is also used for nebulaes)
- dynamic scattering (cause lighting need to work with all that atmosphere and clouds and nebulae yo)
- procedural assisted generation  tech (used to make stations, planets and missions, just proc gen done the right way)
- subsumption (because the universe need a head behind it)
- grabby hands ( the thing that allows you to juggle with shit and interact with the world without preset animations)
- FtoIP
- faceware recognition tech
- myRadar dynamic weather systems (for more darude sandstorm)
- dynamic damage system (I swear this thing has another name)
- dynamic sound propagation system (I also swear it also had another name)
- iner thoughts system
- interaction system (seems easy on the surface but relay not when you look at it)
- ballistic system (not implemented due to armor not being in the game right now but it is a very cool concept)

and I am probably forgetting a lot. The entire game has been nothing but brand new stuff. Even if they could have had the same results with easier to implement tech said tech would have been very restrictive, and would have pushed them down the path of elite dangerous, one where adding new core gameplay became impossible due to talking the easy way out."

I replied with, "@mansuy adrien Everything on that list is not bran new. Some of it is just generic development terms. New to you does not mean newly invented. Thing is CIG has a tendency to portray coding that needs to be worked on and finished as "new technology". Also FtoIP and faceware recognition tech was not developed by CIG, it was a third party that Chris Roberts wanted SC to be compatible with (fluff before core mechanics is a whole other argument). Having that misinterpretation is solely the backer's fault because I cannot remember a single time CR, or CIG claimed to have invented that technology themselves. Volumetric smoke is also not new. A lot of those things they've had to tweak to get working within their engine (Cryengine 3, or Lumberyard, makes litter difference as neither was made by CIG). You might argue "They've modded the engine so much that it's now Star Engine." Also not inventing new technology, although in hindsight it would of been a lot smarter to code their own engine than use CryEngine. The biggest source of disinformation from CIG is in fact from the backers, I just blame CIG for intentionally/unintentionally misleading them to make it more sensational."

Hopefully most of what I said is correct, but here is the problem. I see this so commonly echoed and when you try to refute them with "features =/= new technology" you get the classic, "You don't understand game development!" Unfortunately I don't, as a Bio Major I am pretty far from a Developer with Calculus being about the only thing we share in common. This is what CIG and CR does, attempts to portray every single feature as if they invented it. I am mildly surprised that CR and CIG haven't attempted to claim that they have invented PC hardware and OS features themselves to justify the delays which the backers would likely believe. "SQ42 is delayed due to the fact that we had to work with Intel and Microsoft to invent 64bit and SSD that you can buy HERE in order to run SC at the highest levels of fidelity!"
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 14, 2018, 04:52:19 PM
More disinformation being spread by the backers.

Yeah, saw that one when it fired aired. We were loling so hard on my Discord channel.

As to the comments, they are always a Gold mine of hilarity when Star Citizen videos are aired.

Quote
Hopefully most of what I said is correct,

It is. There is NOTHING in that list, nor in Star Citizen, that is new tech by any stretch of the imagination. I mean, they implemented a 64-Bit addressing kludge in CryEngine, and called it "new" tech. This despite the fact that games that I've made, as well as those by ED and others, have been doing that for years.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on August 15, 2018, 01:59:59 AM

https://www.reddit.com/r/starcitizen/comments/96f803/the_biggest_harm_to_scs_pr_are_the_backers/e44xft9/

Sad to read. It could be funny if it was a big whaler, but this guy seems to have a lot more pressing problems than idiotically thinking joining a shillizen spite-crusade for years was ever going to make his life better. The miasma of delusion by CR/CIG can be so insidiously powerful to some that it's come to mentally unstable cases like this, which imo, necessitates the shutdown and collapse of this boondoggle in publicly exposed infamy as sooner as possible.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 15, 2018, 09:33:10 AM
They're already tying themselves in knots

https://www.reddit.com/r/starcitizen/comments/97gxfn/cloud_imperium_games_vs_crytek_court_rules_on/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 15, 2018, 09:46:11 AM
LOL!! Good times

https://www.reddit.com/r/starcitizen/comments/7w92iw/crytek_vs_cig_judge_says_no_oral_arguments_needed/dtz6paf/

(https://i.imgur.com/7Ek4eyG.png)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 17, 2018, 06:39:53 AM
Round 2

https://www.reddit.com/r/starcitizen/comments/9822yc/crytek_amends_their_complaint_files_injunction/
Title: Re: Star Citizen - The Citizenship
Post by: Caveat Emptor on August 17, 2018, 10:16:25 AM
Reddit seems to be fixating on the phrase 'in the business of...', assuming 'business' must mean a commercial activity with the aim of producing a profit. Does the phrase instead refer to 'any activity'? Eg:

If I say to someone 'mind your own business', then I'm saying 'concern yourself with your own activity, rather than my activity'.

Is this a reasonable interpretation?
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on August 17, 2018, 11:31:43 AM
Round 2

https://www.reddit.com/r/starcitizen/comments/9822yc/crytek_amends_their_complaint_files_injunction/

The stupidity on display in this thread is astounding - I'm not even sure where to begin.
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on August 17, 2018, 11:38:04 AM
The stupidity on display in this thread is astounding - I'm not even sure where to begin.

"There is no product unless it is released."   :huh: :shocked: :grin:
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on August 17, 2018, 11:57:21 AM
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I think it would be easier to paint Crytek as an evil greedy company here.

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And Crytek has admitted that they don't know if CIG did something wrong. And now they have lost two cornerstones of their case, including the only one that could have granted them a suitable amount of money.

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The defendants are using lumberyard. Filing an injunction for open source code is absurd.

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Is cig in the business of promoting lumberyard?

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So how can simply buying something be considered a business? Displaying the logo is a part of the cost of the purchase. They bought Lumberyard to develop Star Citizen. CIG is in the business of developing games, not in the business of promoting game engines.

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But CIG isn't doing any of that. Amazon is. CIG is building a game using a competing engine but is not directly promoting it or developing it for the intent of competing with CryTek. There is a difference between using a product and selling it.

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Desperation sets in as Crtyek starts realizing it's becoming more and more likely they will be stuck with the bill for court costs (see California laws) so tries to rephrase more requests to at least try and speed up the process to get a look at and steal modifications to the code CIG has been working on so that they can at least recoup some of their loss before it goes to trail and is laughed out by the jury.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 17, 2018, 01:41:53 PM
The stupidity on display in this thread is astounding - I'm not even sure where to begin.

Don't even begin to rationalize it. Just lol. Incessantly and repeatedly.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 17, 2018, 01:42:49 PM
"There is no product unless it is released."   :huh: :shocked: :grin:

Yeah I saw that and I damn near pissed my pants with laughter. Then I remembered that these are the same chucklefucks buying JPEGs for a vaporware game.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on August 17, 2018, 02:21:54 PM
Reddit seems to be fixating on the phrase 'in the business of...', assuming 'business' must mean a commercial activity with the aim of producing a profit. Does the phrase instead refer to 'any activity'? Eg:

If I say to someone 'mind your own business', then I'm saying 'concern yourself with your own activity, rather than my activity'.

Is this a reasonable interpretation?

If american/Californian law is anything like european in that regard and my memory isn't failing, being in the business of something means anything you're doing to gain a living by. So yes commercial profit - but! - Every action in helping you with said primary intent, will most often also be seen as a business action. Take advertisments themselves - no advertisment(for the core companies) in the world is producing direct revenue, as no one is paying to seeing it (well at least generally speaking).
And as long as no one is showing me anything to the contrary for competition clauses or america, i assume it will be the same here.

@ Derek

Well especially funny, as the GLA defined what would count as product.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 19, 2018, 10:21:29 AM
Meanwhile over there...

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/was-ship-sales-in-3-3-a-lie
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 20, 2018, 05:56:21 AM
Meanwhile over there...

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/was-ship-sales-in-3-3-a-lie

The comments show a complete disconnect with reality, best quote: CIG shouldn't even have a sales team, you guys will shill for them
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 20, 2018, 06:40:54 AM
That's nuthin'. Check this out. And he's probably not even joking.

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I've sent the judge in the Crytek case a letter informing her about how SC is not just a regular game and how she should ensure that the case does not proceed any further unless she wants to harm innovation. I suggest everyone does the same.I've sent the judge in the Crytek case a letter informing her about how SC is not just a regular game and how she should ensure that the case does not proceed any further unless she wants to harm innovation. I suggest everyone does the same.

https://www.reddit.com/r/starcitizen/comments/98may3/the_past_4_years_were_weak_but_the_4_coming_ones/e4hy1ki
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on August 20, 2018, 06:51:55 AM
That's nuthin'. Check this out. And he's probably not even joking.

https://www.reddit.com/r/starcitizen/comments/98may3/the_past_4_years_were_weak_but_the_4_coming_ones/e4hy1ki
lol He's a refundee. It was a troll post, the sad thing is that his post seems 100% realistic as behavior of the fanboys. I wouldn't be surprised if someone actually did what he is being sarcastic about.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 20, 2018, 09:24:18 AM
That's nuthin'. Check this out. And he's probably not even joking.

https://www.reddit.com/r/starcitizen/comments/98may3/the_past_4_years_were_weak_but_the_4_coming_ones/e4hy1ki

Lol sad part is I can believe that, when I get home I will need to help out in the cigvscrytech reddit.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 25, 2018, 04:19:13 PM
Meanwhile over there...

https://www.reddit.com/r/pcgaming/comments/9a0gc1/star_citizen_free_fly_has_started_running_until/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on August 27, 2018, 01:24:47 PM
Remind you of a certain games Backers ?

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on August 27, 2018, 01:27:57 PM
Meanwhile over there...

https://www.reddit.com/r/pcgaming/comments/9a0gc1/star_citizen_free_fly_has_started_running_until/

This is just peachy..

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level 6
ifisch
6 points
·
1 day ago
Jesus what a shitshow.

As a coder, we feel bad if we even have to touch virtual memory on a system that has 8GB of RAM.

Here it needs 16GB of RAM + 20GB of virtual memory just to not crash. My god.

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level 7
Typ_calTr_cks
0 points
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1 day ago
also a dev. for what they’re doing? its not so crazy. PM me if you want more dev talk

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level 8
TGxBaldness
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just now
I wouldnt pm you if you were the last dev on the planet !





Except he didnt pay $900 for it..

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 28, 2018, 04:11:19 AM
This is just peachy..

Yah, they're all devs now you see.
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on August 28, 2018, 07:24:01 AM
Remind you of a certain games Backers ?


The number of parallels between Trump supporters and CR supporters honestly astounds me.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 28, 2018, 07:39:09 AM
https://forums.mmorpg.com/discussion/475710/what-a-horrible-game

(https://i.imgur.com/4hE1PNa.png)
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on August 29, 2018, 03:35:16 PM
He must be Italian what with all the talk of soup and meatballs in his MMORPG.com review,
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 29, 2018, 05:27:59 PM
Well, he's one banned Italian. I didn't read much of the thread to find out why he was banned. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 30, 2018, 06:06:45 AM
:emot-lol: Peter Gabriel (aka Major Tom) is back with another of his hilarious videos

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 30, 2018, 06:21:18 AM
Ho Lee Cow!!

FF to @ 1:28:00, and just listen to what this lunatic said. wow

https://www.twitch.tv/videos/302867700?t1h28m20s

He's talking about THIS, btw

Title: Re: Star Citizen - The Citizenship
Post by: N0mad on August 30, 2018, 06:51:48 AM
FF to @ 1:28:00, and just listen to what this lunatic said. wow

Amazing. Even now, the zealots still believe all the lies from CIG.

I do wonder whether the Crytek case is giving Chris an exit strategy from the whole mess - it's not as though he can sell the studio to Microsoft or anyone else. At least Chris will be able to deflect the blame from himself when the project collapses.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 30, 2018, 12:53:46 PM
There is no "out" of this mess. There is too much money and too much bad PR involved. Not to mention that there isn't a SINGLE studio or publisher on the planet who remotely believes that there is anything in the project worth rescuing or making money from.
Title: Re: Star Citizen - The Citizenship
Post by: Resin on August 30, 2018, 01:01:41 PM
There is no "out" of this mess. There is too much money and too much bad PR involved. Not to mention that there isn't a SINGLE studio or publisher on the planet who remotely believes that there is anything in the project worth rescuing or making money from.

Yep, they’ve taken all the money beforehand. (And CR and his family and friends have stuffed their pockets with it)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on August 30, 2018, 02:40:28 PM
Ho Lee Cow!!

FF to @ 1:28:00, and just listen to what this lunatic said. wow

https://www.twitch.tv/videos/302867700?t1h28m20s

He's talking about THIS, btw


Here's gone out to field of dreams a longtime ago. Not to mention comparing a pro-gen barren planet to a city is not that great.
I watched guy using ue4 although he did already have the assets but in in about 35 mins he created an incredible proc-gen planet then in no time added proc-gen cave systems.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on August 30, 2018, 07:53:52 PM
That's your Pareto principle in action: getting a prototype is fast and easy. Getting everything working well and integrated takes all the time.

What's amazed me with these fanclowns is how they just don't get that the game they're playing is purely meta. They have long threads  speculating on features they're never going to see, and, believing that speculation, they think there's some really huge game out there.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on August 31, 2018, 11:59:36 AM
LOL!! Even the Rebel Galaxy guys are in on the lols. Fun starts around the 0:50 mark.

Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on August 31, 2018, 12:12:12 PM
Ha!!!!  That was beautiful and savage as hell.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 05, 2018, 02:49:49 PM
When I see such devotion to Chris my first thought sadly was it's good thing he was not living near heaven's gate family. If Chris said he had a hull-c waiting on the darkside of the moon and to get there you had to drink something I would fear the worst.

(https://s26.postimg.cc/uwxbnff15/screenshot_20.png) (https://postimages.org/)

https://www.reddit.com/r/starcitizen/comments/9d0utw/cig_could_likely_be_in_the_red_with_citcon_2018/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 05, 2018, 08:04:13 PM
ROTFLMAO!! I can't stop laughing. Watch this. No, seriously, watch this.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 06, 2018, 01:21:43 PM
ROTFLMAO!! I can't stop laughing. Watch this. No, seriously, watch this.


Definitely interesting and at least he can think rationally about the project.  I'm on the forums a lot but I rarely see someone that feels its a scam acting like how he infers. The animosity is always from the backers, but maybe I miss the post he's seeing?
Title: Re: Star Citizen - The Citizenship
Post by: dexatron on September 07, 2018, 07:59:37 PM
lol that video pretty much sums it up...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 09, 2018, 08:21:37 AM
Sold Gold

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/current-gameplay-feedback-from-org-ship-capture-tr
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 09, 2018, 08:25:08 AM
:emot-lol: He's never going to see his karma again. Ever

https://www.reddit.com/r/starcitizen/comments/9ec4m3/a_critique_of_rtv_ocs_looking_for_a_rebuttal_to/?st=jluyam08&sh=286627ad
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on September 09, 2018, 12:00:41 PM
One of the Shitizens replies to the above post is dealing with why Robbers had to modiofy Cryengine so heavily though his first choice was Unreal Engine 3. People may theorize as to why he chose one engine over another but it would seem faily obvious that Cryengine being willing to have an inhouse team put together the "game trailer" that Robbers used to defraud backers into (believing they were investing into a real game, already beginning to function) paying money for a going concern rather than a pipe dream.
Yeah, there may have been some validity to claiming that UE3 was old but so was Cryengine. We all know what happened when whiz kid Robbers decided to move from a single player game (dont remember if he pitched some sort of multiplayer like X box) to his ever expanding universe with functioning toilets and insurance companies.

Just how will he keep the space poo in the bowl he needs a crack team on that. Poo, crack, forget it...

For all their arguments against the OP the fact remains, the game is a  crappy bugfest. They have no clue as to how to make it work, they are living on borowed time.

They just dont get it, never will, cant accept it.

All these promised patches are all years late as Robbers keeps pushing reworking ship models for the umpteenth time into the schedule to make it look as if they got something done this quarter.

Can we get a list of every item they failed to impliment and a line showing when it was promised to now? Then add in the new garbage he piled on top as if this wasnt enough? It would make a beter schedule than the garbage he put in front of the shitizens.

Go all the way back to 2016s delivery date (or before) and we would see all these long red lines, like as if we were playing tron ending in a wall representing today. FAILURE. The current "schedule" RObbers uses makes no mention of how many times he has moves the goalpost. It always looks good whenever a new schedule is posted.
Whenever we worked a Project for Corps of Engineers we tracked project completion but never wiped out the initial projected completion dates on tasks or phases. We continued the line, in red, to denote a failure of the contractor to meet his contractual obligations. Then it was up to the PM, the contracting officer and some others to do some horse trading behind closed doors to avoid lawsuits, a bit of give and take. They might have an unforseen task due to poor prints conflicting with reality ect. We might have seen some minor cosmetic defects in workmanship. They balance it out. Regardless.

A different schedule might be more illuminating. Overlaid with gems from Robbers claiming it will be out next... or its ready but were not comfortable showing it right now (whatever that means).
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 09, 2018, 12:10:56 PM
One of the Shitizens replies to the above post is tdealing with why Robbers had to modiofy Cryengine so heavily though his first choice was Cryengine 3. People may theorize ast o why he chose one engine over another but it would seem faily obvious that Cryengine being willing to have an inhouse team put together the "game trailer" that Robbers used to defraud backers into (believing they were investing into a real game, already beginning to function) paying money for a going concern rather than a pipe dream.

It's not theory. It's already proven fact. Of the three (CryEngine, Unity, UE4) available engines at the time, only Crytek was willing to put the effort into a partnership. And they ended up not only getting screwed for their troubles, but they didn't benefit from the popularity of the project as per the agreement they signed.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on September 09, 2018, 12:41:55 PM
I dont deny that at all. I thought I was restating that.

Many shitizens cling to the fact that Robbers says in passing during an interview that he would have chosesn UE3 as if to say that Robbers got screwed up by taking the (supposedly) inferior Cryengine. Meanwhile Robbers was gushing in the same interview about how good everything looked in Cryengine.

He certainly never mentioned that his year of work on the project was a complete fiction and that a major consideration for his choice was that Cryengine was willing to create this trailer of "in game footage" for Robbers to ensnare his dupes into the idea that this project was well underway.

As the OP stated it was Robbers choice to expand his scope to something that Cryengine was not meant for that forced him to make a choice, Start anew (though I doubt he has much done in cryengine at that point except a new contract with fresh ink) or begin a fresh custom game engine. He chose a series of poorly executed workarounds. The rest is history. You cant build the Empire State Building on Quicksand. I would imagine that the people who did the early game engine mods are long since gone, moved on to better projects yet their handiwork  is burried in mountains of code and nobody knows just what they did. THe new people, being inexperienced, not knowing the previous devs though process cant find all this coding. I bet Crytek will find it though... The original Crytke coding will certainly be found by crytek. There is no way RObbers has found every line and swapped it out or has redone every one of his mods to delete their reliance on Crytek.

It's like reading a thriller, you just want to get to the end to see that justice is meaded out in good measure.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on September 09, 2018, 02:19:19 PM
Many shitizens cling to the fact that Robbers says in passing during an interview that he would have chosesn UE3 as if to say that Robbers got screwed up by taking the (supposedly) inferior Cryengine. Meanwhile Robbers was gushing in the same interview about how good everything looked in Cryengine.

He certainly never mentioned that his year of work on the project was a complete fiction and that a major consideration for his choice was that Cryengine was willing to create this trailer of "in game footage" for Robbers to ensnare his dupes into the idea that this project was well underway.
BTW: Intentionally deceiving people to relieve them of their money is a criminal act. The Kickstarter campaign alone is enough to get him locked up.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 10, 2018, 06:31:37 AM
BTW: Intentionally deceiving people to relieve them of their money is a criminal act. The Kickstarter campaign alone is enough to get him locked up.

Yes - but that's up to the govt if they do in fact take action. And that will only happen if they get a referral either through litigation (e.g. from an investor, backer etc), and the complaint warrants their attention. We all know that it does. There are in fact things going on behind the scenes that, like the lawsuit (which I knew about before it was filed because I wrote about it and broke the news), I can't talk about. But rest assured, win, lose or draw, lawsuit outcome regardless, they won't get away with this. 
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 10, 2018, 07:06:21 AM
Sold Gold

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/current-gameplay-feedback-from-org-ship-capture-tr

Crazy to see people in that thread saying its still to soon or not yet time to try this stuff. I would love to go crazy in spectrum but I'm unsure if they can ban or track via ip.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 11, 2018, 07:51:22 AM
I would love to go crazy in spectrum but I'm unsure if they can ban or track via ip.

Are you serious right now? Ever heard of a VPN? Many are free. Even Opera browser comes with a free one built in.

Novice trolls ruin everything. :emot-lol:


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 11, 2018, 08:24:51 AM
Are you serious right now? Ever heard of a VPN? Many are free. Even Opera browser comes with a free one built in.

Novice trolls ruin everything. :emot-lol:

LOL vpn's sadly do not work where I'm at right now. I'm on a dsl line right under 17,800 feet from the office. It's also the worst company century link, if I see 5mb which is rare I'm doing really well and they have cut my line twice by the road so I have two patches in my line. My upload speeds sometimes hit 500kb so let the jealousy begin over that speed. Sometimes for the forum to load it takes 30 seconds, should do a video of my high speed internet. Let me add to each year I have to renew with them they try and charge $75 a month for terrible service the goes down for up to one week at time.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 12, 2018, 07:09:35 AM
LOL vpn's sadly do not work where I'm at right now. I'm on a dsl line right under 17,800 feet from the office. It's also the worst company century link, if I see 5mb which is rare I'm doing really well and they have cut my line twice by the road so I have two patches in my line. My upload speeds sometimes hit 500kb so let the jealousy begin over that speed. Sometimes for the forum to load it takes 30 seconds, should do a video of my high speed internet. Let me add to each year I have to renew with them they try and charge $75 a month for terrible service the goes down for up to one week at time.

The VPN built into Opera works anywhere and everywhere. As long as you have access to the Internet, it just works. Try it.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 13, 2018, 07:40:05 AM
The VPN built into Opera works anywhere and everywhere. As long as you have access to the Internet, it just works. Try it.

Thank you for the info, I will give that one a try. I have tried tor, hma, hideme and all brought my internet to speed to its knees. Before I bought the home I called charter and they were going to bring cable in, now 9 years later they refuse to run it. Offered to pay in full and even dig the trench and no luck, I'm only 310 feet from the road.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 13, 2018, 05:08:27 PM
You should probably dig the hole yourself? :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on September 13, 2018, 05:55:15 PM
Yet everybody pays a tax on their cell and cable bills so that cable companies will expand their coverage. I wonder where that money goes to???

Truthfully we dont know how far the node is from the end of his driveway.Sometimes I would QC cable companies laying cable networks in on government lands to prevent them from hitting utilities. They can only go so far without boosting signals, nodes. It's been at least 10 years gone by so the particulars get fuzzy.
I'm hooked up but at the end of the line with many thousands of additional homes recieving service that were not there before sucking up bandwith and I in turn get shitty service too. Cable techs tell me flat out what is wrong but the cable company denies these facts.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 14, 2018, 09:20:29 AM
You should probably dig the hole yourself? :emot-lol:

Since publishing videos concerning research I have been doing for the last 20 years its like I been put on the list. Since publishing in less than 6 years I'm on my 23rd audit. Every so often the official government transcripts suddenly change and do not even match my w2's, I point this out and they still proceed with the audit even ignoring the original government supplied correct ones. I started looking for a vpn on top of using that to hide my tor activity from my isp. I have a kioti nx6010 I told them I would dig the trench and even pay for it and still no. But my neighbor who is 575 feet away gets it run for free.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 14, 2018, 09:21:51 AM
Yet everybody pays a tax on their cell and cable bills so that cable companies will expand their coverage. I wonder where that money goes to???

Truthfully we dont know how far the node is from the end of his driveway.Sometimes I would QC cable companies laying cable networks in on government lands to prevent them from hitting utilities. They can only go so far without boosting signals, nodes. It's been at least 10 years gone by so the particulars get fuzzy.
I'm hooked up but at the end of the line with many thousands of additional homes recieving service that were not there before sucking up bandwith and I in turn get shitty service too. Cable techs tell me flat out what is wrong but the cable company denies these facts.

It's frustrating to see all these companies take gov money for expansion that never seems to happen.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on September 17, 2018, 06:02:27 PM
Someone is thinking too hard...

https://www.reddit.com/r/starcitizen/comments/9gmfa5/a_bit_of_a_quandary_player_progression_balance_vs/ (https://www.reddit.com/r/starcitizen/comments/9gmfa5/a_bit_of_a_quandary_player_progression_balance_vs/)

He smells a rat vis a vis the games economy...


But not to worry,  by the end of discussions heads are firmy back in the sand and the smell of rat is all but gone.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 17, 2018, 07:23:08 PM
Someone is thinking too hard...

https://www.reddit.com/r/starcitizen/comments/9gmfa5/a_bit_of_a_quandary_player_progression_balance_vs/ (https://www.reddit.com/r/starcitizen/comments/9gmfa5/a_bit_of_a_quandary_player_progression_balance_vs/)

He smells a rat vis a vis the games economy...


But not to worry,  by the end of discussions heads are firmy back in the sand and the smell of rat is all but gone.

He really is, I posted  to help him out.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 20, 2018, 08:13:12 AM
It's amazing what pops up on GoogleAlerts

https://www.reddit.com/r/starcitizen/comments/3d7po1/goodbye_derek_smart_how_cig_pulled_the_rug_out/

It's hilarious how 3.5 years later, they still don't have a "game" - of any kind. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 20, 2018, 06:00:02 PM
After today's AtV, I think the natives are going to be drinking a bit extra tonight

https://www.reddit.com/r/starcitizen/comments/9hi6j1/ocshurston_etc_delayed_to_335_patch/e6cg15v/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 21, 2018, 08:34:19 AM
:emot-lol: That guy deleted his whole account

https://np.reddit.com/r/starcitizen/comments/9ec4m3/a_critique_of_rtv_ocs_looking_for_a_rebuttal_to/e5nvyxh/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 22, 2018, 05:12:33 AM
MOVED

FTR is back with his take on the delays:


He says that he's in danger of breaking down into hysterical laughter but he sounds so salty I think he's just as likely to have a nervous breakdown.

Still, he makes some good points and he's quite entertaining.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 23, 2018, 04:42:31 AM
:emot-lol:

https://www.reddit.com/r/SomeOrdinaryGmrs/comments/9i3rq7/someone_asked_about_star_citizen_and_i_lost_it/
Title: Re: Star Citizen - The Citizenship
Post by: krylite on September 23, 2018, 03:16:16 PM

He says that he's in danger of breaking down into hysterical laughter but he sounds so salty I think he's just as likely to have a nervous breakdown.

Still, he makes some good points and he's quite entertaining.

Yeah, maybe good for some LoLs at his saltyrage and flippy bs. And I'm glad he's seemingly run out of bashing-ED gas.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 23, 2018, 03:46:34 PM
Yeah, that's a meltdown :emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 24, 2018, 04:35:45 AM
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 26, 2018, 06:45:53 PM
3.3 looking great!

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 26, 2018, 07:04:13 PM
This is so pathetic.

https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7046179&viewfull=1#post7046179
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 27, 2018, 11:00:15 AM
3.3 looking great!


The funny walk vids and this is just so funny but sad at the same time. Still one the best
is the willy wonka charlie vid.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 27, 2018, 11:01:51 AM
This is so pathetic.

https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7046179&viewfull=1#post7046179

That is a good find, I'm still doing my one man war with the forums on fd. But the other day I had some backup, another person was doing an excellent job.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 27, 2018, 04:02:57 PM
That is a good find, I'm still doing my one man war with the forums fd. But the other day I had so backup, another person was doing an excellent job.

I think this whole 3.3 debacle really shook up some of the tribe. They're hoping that ShitizenCon brings from relief. From what I've heard, they're in for a shock.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on September 27, 2018, 07:53:21 PM
I think this whole 3.3 debacle really shook up some of the tribe. They're hoping that ShitizenCon brings from relief. From what I've heard, they're in for a shock.

I was thinking they would go pull out something big to get the money flowing. But I wonder if he's still so far out of touch will he do the same old tired routine?
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on September 28, 2018, 04:21:12 PM
Mocap.. they rolled out SQ42 last year
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on September 29, 2018, 05:18:16 AM
They're literally tying themselves up in knots.

https://www.reddit.com/r/starcitizen/comments/9jv1zm/illustration_how_ocs_works_from_jump_point/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on September 30, 2018, 08:10:58 AM
They're literally tying themselves up in knots.

https://www.reddit.com/r/starcitizen/comments/9jv1zm/illustration_how_ocs_works_from_jump_point/

They are utterly dishonest and deluded.

They take some Croberts bullshit, embellish it to fit their fantasies and then present it as though they have developed the software themselves.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 01, 2018, 09:45:57 AM
They are utterly dishonest and deluded.

They take some Croberts bullshit, embellish it to fit their fantasies and then present it as though they have developed the software themselves.

Yes - it's the only way they can reconcile the disaster they're facing.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 07, 2018, 06:04:14 PM
Theory crafting and ready to hand over more cash with the ocs and 3.3 excitement.

https://www.reddit.com/r/starcitizen/comments/9m7ps5/what_do_you_think_the_big_citcon_concept_reveal/

https://www.reddit.com/r/starcitizen/comments/9m2nix/any_concept_sales_for_citizencon/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 08, 2018, 10:27:14 AM
Theory crafting and ready to hand over more cash with the ocs and 3.3 excitement.

https://www.reddit.com/r/starcitizen/comments/9m7ps5/what_do_you_think_the_big_citcon_concept_reveal/

https://www.reddit.com/r/starcitizen/comments/9m2nix/any_concept_sales_for_citizencon/

I am rooting for them to keep put money into this train wreck.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on October 08, 2018, 04:22:23 PM
Theory crafting and ready to hand over more cash with the ocs and 3.3 excitement.
Talking about "concept sales" six years after a failed Kickstarter. What kind of retardation is this?
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 09, 2018, 07:17:54 AM
I am rooting for them to keep put money into this train wreck.

lol I think they will keep doing so till the end at this point.

Talking about "concept sales" six years after a failed Kickstarter. What kind of retardation is this?

It's so insane to that they are even wondering how much they will need to spend on a new concept.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 09, 2018, 07:23:25 PM
So this tool rode 2,000 miles to get to paychrobertssomemoremoneyacon

https://www.reddit.com/r/starcitizen/comments/9mgagg/citizencon_or_bust_0_miles_its_party_time/?sort=old (https://www.reddit.com/r/starcitizen/comments/9mgagg/citizencon_or_bust_0_miles_its_party_time/?sort=old)

Ride back will feel longer.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 10, 2018, 06:13:25 AM
So this tool rode 2,000 miles to get to paychrobertssomemoremoneyacon

https://www.reddit.com/r/starcitizen/comments/9mgagg/citizencon_or_bust_0_miles_its_party_time/?sort=old (https://www.reddit.com/r/starcitizen/comments/9mgagg/citizencon_or_bust_0_miles_its_party_time/?sort=old)

Ride back will feel longer.

Looks like he started around 1700 miles. Wow

https://www.reddit.com/r/starcitizen/comments/9lvkmo/citicencon_or_bust_1700_miles_to_go/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 10, 2018, 08:03:55 AM
They sure know how to treat the actors with respect poor Gary and now this.


https://www.reddit.com/r/starcitizen/comments/9mz60v/mark_old_man_hamill_foip_gameplay_leaked/


Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 10, 2018, 01:10:23 PM
Meanwhile, back at the ranch

https://www.reddit.com/r/starcitizen/comments/9n2zrb/well_i_have_no_more_hope/
Title: Re: Star Citizen - The Citizenship
Post by: Kyrt on October 10, 2018, 10:10:24 PM
So this tool rode 2,000 miles to get to paychrobertssomemoremoneyacon

https://www.reddit.com/r/starcitizen/comments/9mgagg/citizencon_or_bust_0_miles_its_party_time/?sort=old (https://www.reddit.com/r/starcitizen/comments/9mgagg/citizencon_or_bust_0_miles_its_party_time/?sort=old)

Ride back will feel longer.

You don't go to cons for the talks...you go for the buzz, the excitement, the social atmosphere and being in a group of like minded fellows.

He probably had a blast.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 11, 2018, 08:34:48 AM
LOL!!

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 11, 2018, 09:39:11 AM
Meanwhile over there

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/anyone-else-totaly-disappointed-to-citizencon-keyn
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 11, 2018, 04:50:32 PM
200 meelion

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 11, 2018, 05:17:55 PM
I can't even stop laughing. This is one of their most devout backers. He pretty much fell off the wagon months ago.

Title: Re: Star Citizen - The Citizenship
Post by: David-2 on October 11, 2018, 06:59:18 PM
A small question.  At 2:22 of the "Star Citizen 3.3 PTU fps mission" video the starship lands on the base.  The camera is in "third person" mode (I think it is called) looking at the craft.  And when it lands - it doesn't quite land evenly and so it thumps down a bit.  That's just fine.  But my question is: Why does the camera "thump down" instead of staying smooth? In fact, the ship stays steady while the camera bounces.  I felt that was very weird.  Is that the way camera movements in this kind of game usually behave?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 12, 2018, 11:06:58 AM
Saw this one over at reddit

https://www.reddit.com/r/starcitizen/comments/9nkceg/holy_crapanyone_notice_this_before_the_keynote/

Look to his right should near the bottom.

(https://i.postimg.cc/2bt4ftHX/starcitizen-possible-dumpser-fire-simulation-for-city-tech.jpg) (https://postimg.cc/2bt4ftHX)

What about it?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 12, 2018, 11:08:44 AM
A small question.  At 2:22 of the "Star Citizen 3.3 PTU fps mission" video the starship lands on the base.  The camera is in "third person" mode (I think it is called) looking at the craft.  And when it lands - it doesn't quite land evenly and so it thumps down a bit.  That's just fine.  But my question is: Why does the camera "thump down" instead of staying smooth? In fact, the ship stays steady while the camera bounces.  I felt that was very weird.  Is that the way camera movements in this kind of game usually behave?

It's the external camera slaved to the ship itself. It's normal and that's how cameras like that work.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 12, 2018, 06:08:59 PM
What about it?

They had all this fancy jargon on the left so I added some to the right, but you have to ctrl+ the image to read it.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 13, 2018, 07:12:28 PM
Crazy up-votes but to me it just screams p2w when looking at the two ships, but more so than when I
think about the intent behind the poster.


https://www.reddit.com/r/starcitizen/comments/9nw0ln/recreated_the_hammerhead_jaws_movie_poster_hope/


(https://i.postimg.cc/MHkM09qK/2ghegszlxzr11.png) (http://postimg.cc/Hc2kd4rf)
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 14, 2018, 06:46:49 PM
So MVP is not a game anymore..

https://www.reddit.com/r/starcitizen/comments/9o84o2/the_true_road_to_release/ (https://www.reddit.com/r/starcitizen/comments/9o84o2/the_true_road_to_release/)

And they can't help making fools of themselves.

Quote
"srednivashtar42

For what they’re trying to do, yeah.

Not that the man is credible, but even Derek Smart said several years ago (before funding was anywhere near current levels), that a game like Star Citizen couldn’t be made for less than 200 million. The insinuation was that it would never be finished because they could never crowdfund that much money. Well..... ;-)

Edit: I do think at this point CIG could finish on what they’ve already raised and that that’s been true for a couple of years. BUT, it would reduce the scope of what they are able to build somewhat.

So further funding right now is about depth and polish imo.
"

https://www.reddit.com/r/starcitizen/comments/9o48mu/pledged_after_4_years_of_tracking_the_game/ (https://www.reddit.com/r/starcitizen/comments/9o48mu/pledged_after_4_years_of_tracking_the_game/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 15, 2018, 09:32:26 AM
So MVP is not a game anymore..

https://www.reddit.com/r/starcitizen/comments/9o84o2/the_true_road_to_release/ (https://www.reddit.com/r/starcitizen/comments/9o84o2/the_true_road_to_release/)

And they can't help making fools of themselves.

https://www.reddit.com/r/starcitizen/comments/9o48mu/pledged_after_4_years_of_tracking_the_game/ (https://www.reddit.com/r/starcitizen/comments/9o48mu/pledged_after_4_years_of_tracking_the_game/)

It continues to amaze me how they routinely go from one extreme to the other. And right now, without 3.3.5 even out yet, it's almost as if they're all ignoring the fact that there is no way this project is going to be released in any reasonable fashion in the coming years.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 15, 2018, 10:18:41 AM
Is he serious?

(https://i.imgur.com/LcY5uh7.png)
https://old.reddit.com/r/starcitizen/comments/9o9g8a/the_hate_towards_this_game_makes_no_sense_to_me/e7skv3i/

Let's see...

Quote
I just find it amazing that every time CIG demonstrates a successful technical hurdle overcome which was previously decried as 'not possible/lies' etc. that the screams of rage and insults have a massive upswing. Think about it -

That's actually nonsense. In fact, it's a blatant lie. Nobody has singled out any single aspect of the project, and said it won't work. Most of us have COLLECTIVELY stated that the project promised will NEVER happen. There IS a difference in those statements.

1) First person working inside operational spaceships in 3D level - impossible they said

Nobody said it was impossible, because it's actually been done before. Star Wars Galaxies, Angels Fall First, Line Of Defense etc

2) Solar sized levels with no limits/64 bit - can't be done

Nobody said it was impossible, because it's actually been done before. Elite Dangerous, Battlecruiser/Universal Combat, Universe etc

NOTE: Star Citizen does NOT have "solar sized levels". So I have no fucking clue wtf he's talking about there

3) Nested level grids (person, inside vehicle, inside ship, on moon, next to planet) with seamless transition - Lies

See #1

4) Get the performance to the level of a single player game - never happen

:emot-lol: I guess 30 fps is the standard for single player games now then?
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 15, 2018, 11:30:04 AM
Quote

:emot-lol: I guess 30 fps is the standard for single player games now then?

Well you know it was  five years ago on a 4k monitor with the best consumer graphics card available !
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on October 15, 2018, 01:41:01 PM
Is he serious?

[...]


Might be... quite a few guys i've discussed with seemingly don't really follow space sims. It often feels as if they only knew Wing Commander and totally missed that there've been imo quite innovative games like the X-series (crossing fingers for a great x4), EveOnline, SpaceEngineers and whatnot.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 15, 2018, 08:47:52 PM
I think this really shines the light on Derek's earlier post about being morons. They things they are claiming in here are totally lol.

https://www.reddit.com/r/starcitizen/comments/9odf0p/i_hope_somebody_out_there_is_archiving_all_the/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 16, 2018, 03:27:16 AM
I think this really shines the light on Derek's earlier post about being morons. They things they are claiming in here are totally lol.

https://www.reddit.com/r/starcitizen/comments/9odf0p/i_hope_somebody_out_there_is_archiving_all_the/

I like how, with ALL the people on the Internet now saying the same things as me, I still live in their hearts and minds - rent free. I guess that makes me the leader of The Dissenters? :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 16, 2018, 05:44:30 AM
do anything you want, just don't leave Olisar

"The framerates are very variable, so long as you got 47fps in Olisar you are in the right area for performance."

https://www.reddit.com/r/starcitizen/comments/9ol1pd/i_seem_to_be_stuck_at_30fps_for_absolutely_no/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 16, 2018, 05:54:02 PM
Report from the front lines!


Well, I had a fly round in 3.3 for the second time yesterday, and here's the summary of my adventures:

1. Woke up in Port Olisar.
2. Ran down to summon my Aurora.
3. Ran to summoned ship, took off, flew round Port Olisar a bit.
4. Took a delivery mission. "Lost cargo"- grab a box from a downed Freelancer on Daymar and deliver it from evil unto Levski.
5. First bit of fun - trying to set a route to Daymar. For some reason, the quantum travel just wouldn't work - until after a couple of minutes it suddenly did.
6. Quantum travel to Daymar - weird sparks coming off my Aurora, is this a new animation for QT?
7. Exited QT at Daymar - 380 km to the pick up spot on the moon's surface. Surface pick up missions might be new, I'm not sure I've had one before.
8. After several minutes of afterburners, approached pick up site. Noticed a ship hovering in the vicinity, and some Citizens running around near the Freelancer.
9. Landed (I say landed - swooped down to where I thought the ground would be, approximately, and then quickly powered off).
10. Grabby hands grabbed the box, and back to the Aurora.
11. Placed the box INSIDE the Aurora. At last!
12. Looked at Citizens running around and rubber-banding all over the shop, blinking in and out of existence. Maybe some form of special teleporting armour.
13. Took off and tried to get a bead on Levski. This proved to be extremely trying - there's something very odd about the way the route setting works in this game. Took me at least ten minutes to figure out how to get there, and I'm still not sure I understand it. Something to do with orbital markers, maybe?
14. Side note - I absolutely hate the fact you can't turn off the HUD when in the star map. And don't get me started on the star map itself - it's almost un-navigable in its present state, you have to zoom in and out all over the place to find the destination you want.
15. Arrived at Levski - all landing hangars full. Flew around a bit spamming comms until I got a hangar.
16. Landed in hangar.
17. Ran to lift - pressed button but no indication that lift was activated. Would I be able to get the package to the delivery area? The suspense! Lift arrives.
18. Took package to delivery area - delivery guy won't talk to me, so I place the box on the delivery area on the counter and run off. No indication that the mission has succeeded, but I check the missions tab and it seems to have been cleared out of my "Accepted" list and is now in "History" so yay, go me - first successful delivery made in Star Citizen.
19. Do a little victory lap round Levski. I've been trying to do a delivery mission for ever.
20. Go to retrieve my ship - can't because all the hangars are busy and I'm "in a queue" (position 0 apparently).
21. I get bored waiting and run around, following citizens around in an intrusive and slightly sinister way.
22. Someone salutes me. I don't return the salute because I don't know how. I jump up and down instead, seems to do the trick.
23. Lots of rubber banding and blinking in and out of existence from the maybe 20 citizens present. Seems like everyone's checking for take-off clearance.
24. Keep checking back on the ship terminal, but I'm still "in a queue" (position 0), so after five or so minutes of running around...
25. ...I quit.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 17, 2018, 04:59:23 AM
FOIP!!


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 17, 2018, 09:07:05 AM
FOIP!!


He was very entertaining to watch he just needed to invite someone on his ship for some fava beans and a nice chianti.
Cannot believe he kept dying over and over lol.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 17, 2018, 04:24:31 PM
He was very entertaining to watch he just needed to invite someone on his ship for some fava beans and a nice chianti.
Cannot believe he kept dying over and over lol.

Yeah, that was brilliant! His accent and commentary nailed it.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 17, 2018, 04:25:01 PM
My gawd these chuckleheads are dumb  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/9p2aly/anyone_else_think_x4_foundations_drew_very_heavy/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 17, 2018, 06:21:31 PM
My gawd these chuckleheads are dumb  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/9p2aly/anyone_else_think_x4_foundations_drew_very_heavy/

I see your one facepalm and I will double it, guess he believes Chris invented the genre.

(https://i.postimg.cc/G2SwBDqj/double-facepalm.jpg) (https://postimages.org/)
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on October 18, 2018, 02:56:46 AM
My gawd these chuckleheads are dumb  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/9p2aly/anyone_else_think_x4_foundations_drew_very_heavy/

The sad thing is: you simply can't argue against anyone with that level of stupidity. They are trapped so deeply in both the Dunning-Kruger effect and the Sunk Cost Fallacy that they can't be reasoned with.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 18, 2018, 03:21:52 AM
(https://i.imgur.com/zcNjPmS.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 18, 2018, 10:30:25 AM
:emot-lol:

Quote
Frontline report from the PTU last night because gently caress it, in for a penny in for a pound:

* They "Fixed" the star map. Which is to say, it's still jank and lovely, but it is now less of an in-game hologram effect and more of a 3D map display. Higher contrast, color, seems more readable, but still lacks basic functionality like the ability to navigate when out of your ship, set your own custom waypoints, zoom to points of interest properly, etc. Naturally the minor visual change was met with overwhelming praise. CIG you've done it again!

* They "Fixed" the chat client in the sense that now you will only see 1 copy of the group chat when you pull up your wrist menu. Half the time, you still cannot write to it, and it no longer shows up on your HUD at all, so it is effectively useless. Also for some reason you can right click and opt to leave it, but this crashes the game immediately.

* I'm told they "Fixed" the doors and elevators on the brand new 700 dollar chariot not working, and the fact that its' thrusters were so weak it couldn't take off from the landing pad or planets. Good work, CIG! Glad QA managed to catch that one.

* An entirely new bug has been introduced. Sometimes when entering or exiting or just standing near a ship you will start taking limb damage. The poo poo about invisible ships is Citizen magic thinking, as far as I can tell. It happened to me while boarding a cap ship in deep space. I thought I was being shot, but nope- totally alone, just kept taking damage until I died. Then I woke up inside a wall in Grim Hex.

One of the testing focuses for the PTU is "Scramble Race" missions so I tried one last night. Let me tell you about Scramble Races. You sign up for this thing and it goes "Hey fucko hope you bought a bike off our store! You have 5 minutes to spawn it and get to the race line." The 5 minutes is the timer for other players to sign up- spoiler alert, nobody's going to. You can't see the count of signed players because the variable is bugged and just dumps its own name to the screen.Then the mission sets a waypoint on, as far as I can tell, a random planet at a random station. You have to be there with a spawned vehicle within 5 minutes. There is literally no way to fly all the way to a planet, fly all the way down to a station, spawn a vehicle, and drive to the start line in 5 minutes. It is flat out loving impossible. I figured "Oh well, I'll re-accept the mission and be right there when it starts." Haha I am a god drat idiot, it restarted and put a new start line and 5 minute timer on a different planet. So I guess it's not enough to own a bike, you also need to own one of the super-chariots with a cargo hold big enough to carry the bike, and then idle in space until you get the beacon, then swoop down and hot drop from the air onto the start line. And at least two players have to do this or the mission resets and goes somewhere else anyway.

Yeah, CIG, I might have discovered some loving bugs in your primary testing focus. You might want to get on these.

Anyway the bike was kind of cool to toodle around in even without a purpose, until I realized that A) You can't set nav markers on the planet or even see the planetary way stations, so hope you didn't drive too far from the place you landed and B) If you land on a pad at one of the waystations, the pad will "Reclaim" your ship after a minute or two and there is no way to spawn another ship at these stations, only ground vehicles, effectively stranding yourself just by landing at the designated landing areas. GAME DESIGN.

Anyway Star Citizen sucks poo poo
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 18, 2018, 05:51:54 PM
The sad thing is: you simply can't argue against anyone with that level of stupidity. They are trapped so deeply in both the Dunning-Kruger effect and the Sunk Cost Fallacy that they can't be reasoned with.

That is so true, I just gave and go for trolling them for lols.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on October 19, 2018, 01:49:00 AM
My gawd these chuckleheads are dumb  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/9p2aly/anyone_else_think_x4_foundations_drew_very_heavy/

Very nice looking reveal trailer of X4. Real gameplay footpage suppsedly to be released in November compared to another bogus SC trailer among myriads wasting backer money to make them. I like how the narrator makes literal references to Elite:Dangerous , "missions chains", further updates to come but will take "time and resources", haha. Incorporate a bunch of ED looking vistas with the asteroid fields, then making a soon to be released game that SQ42 was purporting to be over four years ago.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 19, 2018, 08:27:50 AM
Farking hell!!! :emot-lol:

So Star Citizen isn't innovating anymore, they're just making tech better

(https://i.imgur.com/wh0QEpt.png)
https://old.reddit.com/r/Games/comments/9pct1a/star_citizen_citizencon_2948_panel_breathing_life/e81i44n/?context=3

Oh, they even have a list (it's all bs)

(https://i.imgur.com/bwWRO5c.png)
https://old.reddit.com/r/Games/comments/9pct1a/star_citizen_citizencon_2948_panel_breathing_life/e81xu49/



Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 21, 2018, 06:12:51 AM
These Star Citizen "fans" don't quit. Three months after my last Star Citizen video (https://www.youtube.com/watch?v=HYEAPspG92U&lc=UgzPJN__aBosM7TA5F14AaABAg.8iunQNc4cEV8meeoJMnIzf), I'm get stuff like this. This one is from 3 hrs ago and reported. No doubt he's pissed about my latest rant.

(https://pbs.twimg.com/media/DqCMdJEW4AAHX-a.jpg)

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 21, 2018, 06:46:56 AM
These Star Citizen "fans" don't quit. Three months after my last Star Citizen video (https://www.youtube.com/watch?v=HYEAPspG92U&lc=UgzPJN__aBosM7TA5F14AaABAg.8iunQNc4cEV8meeoJMnIzf), I'm get stuff like this. This one is from 3 hrs ago and reported. No doubt he's pissed about my latest rant.

(https://pbs.twimg.com/media/DqCMdJEW4AAHX-a.jpg)

Too dumb to know all humans are "out of Africa".
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 21, 2018, 07:21:09 AM
Too dumb to know all humans are "out of Africa".

Well, it's a Shitizen. So.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on October 21, 2018, 07:44:24 AM
https://www.reddit.com/r/starcitizen/comments/9pv4jq/i_think_we_can_all_appreciate_what_this_game_has/e85dj6f
Quote
I want to see them open their universe to other game dev studios. CIG provides a working multiplayer game, hosted servers, all assets, fully working FPS with many weapons and armors... and all another game dev has to do is build out their story and levels within an existing SC planet, like Yela for example... they can create a massive single player or even coop game on Yela using SC assets, hosted by CIG for a price, and CIG gets a portion of the profit. So. Much. Potential... and it's a hell of a way to fill the Verse with quality builds and usage. Imagine being able to land on a planet and for $15 you get access to a "quest" that essentially sends you into another companies game, all within the SC universe.

Other game developers will be queueing up for this opportunity!
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 21, 2018, 09:24:14 AM
These Star Citizen "fans" don't quit. Three months after my last Star Citizen video (https://www.youtube.com/watch?v=HYEAPspG92U&lc=UgzPJN__aBosM7TA5F14AaABAg.8iunQNc4cEV8meeoJMnIzf), I'm get stuff like this. This one is from 3 hrs ago and reported. No doubt he's pissed about my latest rant.

Sad world, I have dealt with a lot of discriminatory remarks over the years including directly in front of supervisors with no disciplinary action taken.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 21, 2018, 07:27:05 PM
LOL

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 22, 2018, 04:11:41 AM
https://www.reddit.com/r/starcitizen/comments/9pv4jq/i_think_we_can_all_appreciate_what_this_game_has/e85dj6fOther game developers will be queueing up for this opportunity!

We just point and lol when we see hilarious shit like that.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 22, 2018, 04:13:27 AM
LOL

Landing successful! :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 22, 2018, 01:56:42 PM
Wheels keep falling off and he loves the game.

https://www.reddit.com/r/starcitizen/comments/9qaeny/practice_races_resulted_in_a_blow_out_love_this/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 22, 2018, 02:03:57 PM
Space bar / owner game-play wanted, they have the medic ship which I still cannot figure out how they could even incorporate it.

https://www.reddit.com/r/starcitizen/comments/9q8b6w/new_sc_profession_barclub_owner_gulp/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 22, 2018, 02:34:27 PM
Wheels keep falling off and he loves the game.

https://www.reddit.com/r/starcitizen/comments/9qaeny/practice_races_resulted_in_a_blow_out_love_this/

Well remember, "fun" is relative. So.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on October 22, 2018, 03:17:36 PM
Space bar / owner game-play wanted, they have the medic ship which I still cannot figure out how they could even incorporate it.

https://www.reddit.com/r/starcitizen/comments/9q8b6w/new_sc_profession_barclub_owner_gulp/

Well, the first step to this Star Citizen profession is for him and everyone in his org to buy a Kraken.  Then wait 8 years, looking for it on the weekly dev timeline all the while.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 22, 2018, 04:29:07 PM
Well remember, "fun" is relative. So.

I would agree it might be fun for him but its so just crazy to think of the money that has been consumed and they wheels keep falling off.


Well, the first step to this Star Citizen profession is for him and everyone in his org to buy a Kraken.  Then wait 8 years, looking for it on the weekly dev timeline all the while.

LOL yep.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 22, 2018, 04:30:34 PM

The truck stop is very cool looking, I would love to see something like this in EH.

https://www.reddit.com/r/starcitizen/comments/9qe8x3/rest_stop_6500x9000px_in_comments/

(https://i.postimg.cc/McgmrQtM/eltei-truck-stop.jpg) (http://postimg.cc/McgmrQtM)

Title: Re: Star Citizen - The Citizenship
Post by: David-2 on October 23, 2018, 07:45:44 AM
The truck stop is very cool looking, I would love to see something like this in EH.

That's a nice pic.  It is missing something that's relatively standard in space opera sci-fi: Large neon signs advertising not U-Stor locations but instead casinos, bars, and, of course, whorehouses.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 23, 2018, 02:20:06 PM
That's a nice pic.  It is missing something that's relatively standard in space opera sci-fi: Large neon signs advertising not U-Stor locations but instead casinos, bars, and, of course, whorehouses.


As much as the SC backers theory craft I'm sure it will not be long before they ask for that. I recall someone asking about being able to rape other players awhile back, that was a true wft moment.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 23, 2018, 02:21:28 PM
Things are certainly looking up for SC, I don't recall seeing this type of cutting edge game-play in Derek's videos.

https://www.reddit.com/r/starcitizen/comments/9qmhfj/cig_please_never_disable_a_landing_zone_while/


Most helpful comment goes to:

Havelok
10 points ·
13 hours ago

Don't play the PTU if you can't deal with bugs.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 24, 2018, 06:50:51 AM
Chris just posted another review of SC, JK, I can see someone that had no idea of SC till yesterday possibly posting this.

https://www.reddit.com/r/starcitizen/comments/9qygpt/thoughts_as_a_new_backer/
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on October 24, 2018, 07:00:49 AM
Chris just posted another review of SC, JK, I can see someone that had no idea of SC till yesterday possibly posting this.

https://www.reddit.com/r/starcitizen/comments/9qygpt/thoughts_as_a_new_backer/

I really don't understand how a new backer will come along, look at the frankly ridiculous ship costs and not say you are all fucking insane and leave in a hurry from whence they came. I guess some people are easily impressed by shiny graphics and no gameplay.

Edit: Spellin'
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 24, 2018, 10:33:29 AM
I really don't understand how a new backer will come along, look at the frankly ridiculous ship costs and not say you are all fucking insane and leave in a hurry from whence they came. I guess some people are easily impressed by shiny graphics and no gameplay.

Edit: Spellin'

These seem to come and go on reddit and spectrum and I always suspect the worse.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on October 24, 2018, 12:17:35 PM
This is clearly a PHONY review. CIG probably paid to have some company spam the internet with posts praising the Alpha game demo known as Star Citizen. I doubt that anyone would be thrilled with this bugfest. Where are the typical complaints about the difficulty in learning how to start the ship? All the complaints usually present about the steep learning curve? Smells like shit to me.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 24, 2018, 03:30:23 PM
It has turned into a MMORPG nostalgia thread devoid of any critical thinking.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 24, 2018, 03:37:23 PM
Chris just posted another review of SC, JK, I can see someone that had no idea of SC till yesterday possibly posting this.

https://www.reddit.com/r/starcitizen/comments/9qygpt/thoughts_as_a_new_backer/

You are aware that's a marketing shill account, right?

https://www.reddit.com/user/styke
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 24, 2018, 03:42:48 PM
(https://i.redd.it/vx4xagu4f0u11.png)

Where you see barren and uninspiring moons, I see repetitive and boring mining (FYI Prospector is $155) opportunities. And racing. And taking screen shots. And dreams. :emot-lol:

Here's the thing.

- game has 3 mining vessels (https://starcitizen.fandom.com/wiki/Category:Mining_Ships) (Prospector, Orion, Vanduul Harvester)
- only the MISC Prospector (https://robertsspaceindustries.com/pledge/ships/misc-prospector/Prospector) ($155) is implemented in the game. And they did that in order to sell it when they implemented half-assed mining mechanic (https://starcitizen.tools/Mining).

If you buy the $45 game - right now - you can't mine. That being one of only two (the other being cargo box runs) money earn gameplay mechanics in the game.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 24, 2018, 06:14:31 PM
Where you see barren and uninspiring moons, I see repetitive and boring mining (FYI Prospector is $155) opportunities. And racing. And taking screen shots. And dreams. :emot-lol:


Looking like they have made to just slightly better ED graphics from 6 years ago on the moons, way to show off what 200m gets you.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 25, 2018, 10:20:59 AM
The ship buying hilarity starts at 1:11:40


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 25, 2018, 06:18:02 PM
The ship buying hilarity starts at 1:11:40


How insane, almost 50 minutes of just crashing, draw distance was like 20 feet ahead of him. It looked like he loaded the game on my e1705 laptop from 2007 that is still running. Shadows were drawing, lights were all messed up, textures popping. It will be interesting to see EH's new mining mechanics from what was shown they maybe easily out do SC.
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on October 25, 2018, 11:08:50 PM
So with mining, mission givers and now in game ship buying (not that any of it is fun, or even works well): are we heading to MVP territory? ie. if they have to halt development now then they can't be sued by the whales?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 26, 2018, 04:22:22 AM
So with mining, mission givers and now in game ship buying (not that any of it is fun, or even works well): are we heading to MVP territory? ie. if they have to halt development now then they can't be sued by the whales?

We've been in MVP territory since 3.0 back in Dec 2017. But no way they flat-out call it that.

As to suing them, not gonna happen. They have to go to arbitration.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 26, 2018, 06:00:18 AM
FailureToReport



Hey guys! Sorry it's been a while, I've been super busy shilling for Star Citizen , I need to get a new PC you know?

So let's talk about Star Citizen 3.3 PTU....

As others have mentioned, we are I can't even count what patch deep now, major issues are either still unresolved, or they tried fixing them and broke 10 other new things. Half the ships aren't functioning properly (like, as in ships that "work" fine in 3.2 are suddenly full on loving trashed.) Scanners don't work, turrets don't work, elevators are death, ladders are death, elevators don't work, like.....just totally hosed. I've mentioned this elsewhere, but while OCS seems to have bumped up FPS performance, everything else dialed back to 3.0 levels of hosed up.

I had a sweet clip when I was testing the Valkyrie with some guys to get footage for that video where we landed on Daymar and dismounted or whatever, one guy drove the first Cyclone out of the bay and after about 50 meters he crashed, but he kept on driving. By the time he got back into the game to "recover last instance" he was through the mountain and driving to the planet core. Since his untimely death meant we were kind of screwed on shooting what I wanted to shoot, we just sort of screwed around out in the desert, at which point I was playing with the Sniper Rifle and noticed it didn't seem to have any drop. (I am super anal about sniper rifles in games, GR:Wildlands drove me batshit) - so I told the guys I was with that I was going to run out at 100Meter increments to watch their tracers and see if there was any drop at the different ranges. 100M and nothing. 200M and.......wait......I can't see their tracers. They swear they are shooting at the same target. I stand infront of the target and never take a single hit. I notice I can only see the ship now and not the players. Did OCS unload them so now my client doesn't care about their shots? What? There are now three people shooting rifles at my name. Nothing, zero damage, that can't be right though. I scope in with my trusty Arrowhead Sniper on where they should be......I'm instantly dead from being shot after scoping in on their position renders their characters. Neat.

I've had a lot of people on the channel who are still SC backers ask me to start covering Star Citizen again regularly because they appreciate someone who isn't BoredNoobasaur, I try to oblige them and get even more poo poo from SC Knights because "I'm super salty and everything is clickbait." I cry at night because nothing ever makes them happy.

I decide to visit the Spectrums, try on this new "I'm not unhinged and angry" FailureToReport thing over there......get called a cuck because I don't love SC unconditionally. End up talking in general chat with people about how insanely easy it is to work around all the planned crime and punishment systems and talk about how Citizens are absolutely going to get put into PVP, like it or not. End up having a fun talk with CIG-Kraiklyn, we discuss different methods of griefing and having systems to try to stop that. I think griefing won. Start PMing Kraiklyn and talking about the state of Spectrum, learn he is no longer a Concierge person but the head of Spectrum moderation, so we start talking about Ben's nazi Purple mods of the past. He promises me that under his new leadership we are moving towards a new and more open Spectrum, because echo chambers are bad and breed toxicity. COMMON GROUND! I applaud his effort and wish him the best in doing that, maybe I can start interacting on the Spectrum forums more.

Few days later, I haven't been banned or probated. I'm really surprised and honestly start telling fellow critics about my experience on the Spectrum. I'm very impressed with the new moderation. Sitting in general chat, some dude comes in and asks why people on the outside of the SC community look at Star Citizen so negatively. Start typing out a semi long answer about the various reasons the general gaming community thinks SC is a cult joke. Guy named Cakestrike says "Because they missed lots of dates, anti consumer practices, and garbage marketing have hurt SC over the years"........welp, I don't need to finish my response. Post an Up Arrow and say "Basically this". Have some side conversation with Citizens for a few minutes. Get PM from Cakestrike asking if I was just banned also. Wut? Ask him if he can PM me the moderator action and I will go talk to Kraiklyn about it, because everything in his response was exactly why the outside community looks at Star Citizen that way and I cannot imagine a reason he would be suspended. He PM's me on Reddit because he says it's not safe to PM on Spectrum. Sends screen shot........Kraiklyn banned him. Am I being given special treatment? Why was he banned for voicing his opinion that could arguably be considered fact? The Spectrum is scary again and I take a break.

Ships are purchasable in game! The prices are pretty high, especially if you're a peasant with only a starter ship. I try to champion the voice of the people on the Spectrum, HOLY poo poo..........EVERYONE wants prices to be higher, especially the Lords of Verse in Concierge. What? Do they want to kill their beloved dream in it's crib? Someone UN-IRONICALLY says that players should not have an Orion after playing for TWO YEARS. I thought they were giving Chris money for the PLEDGE, for the DREAM, not so they could have an edge in the not pay to win verse? I need a safe space, I will absolutely be banned if I try talking to these cultist fucknut batshit forumdadding chris cucks the way they need to be talked to.

Oh, hey guys! How's it been?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 26, 2018, 06:34:05 AM
It's hilarious what happens when Shitizens step out of their bunker. Today's hilarity, courtesy of in-game ship sales

https://www.reddit.com/r/pcgaming/comments/9r43cx/star_citizens_latest_ptu_patch_adds_in_game_ship/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 26, 2018, 06:37:34 AM
:emot-lol:

...but it's only alpha though

"... finally reach destination but I decided to repair the ship first because for some reason I plummeted to the ground in Yela...
so, enter the repair bay and I got teleported to the hangars and apparently lost my cargo.. fuck me! this game is glitchy AF
ok, going to try buy some ship... nope... they all start to disappear...
and I was starting to gain some hope about this game, but it seems that it will need another decade to work like a game, right now is just $200M benchmark that doesn't even work for that either... damn! rant over.. bye!"

https://old.reddit.com/r/starcitizen/comments/9raasr/so_after_an_hour_or_so_trying_to_get_that_stupid/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 26, 2018, 06:57:09 AM
Got a laugh from the title.

https://www.reddit.com/r/starcitizen/comments/9rc39c/get_thee_back_the_power_of_chris_compels_you/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 27, 2018, 07:29:53 AM
FOIP for me would be the the lowest of my list on reasons for purchase.

https://www.reddit.com/r/starcitizen/comments/9rrsm1/friend_showed_me_the_game_so_i_bought_it_solely/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 27, 2018, 08:37:09 PM
From one of the threads
phttps://old.reddit.com/r/starcitizen/comments/9r40ao/updated_in_game_ship_prices_vs_pledge_cost_ptu_33t/ (https://old.reddit.com/r/starcitizen/comments/9r40ao/updated_in_game_ship_prices_vs_pledge_cost_ptu_33t/)
mentioned in Dereks latest article
[http://dereksmart.com/forums/reply/6723/ (http://dereksmart.com/forums/reply/6723/)

Quote
[–]Jim3535 8 points 3 days ago
Speak for yourself.

Not everyone wants to spend 200 hours per year for 5 years earning a damn ship. Some of us want to actually be able to experience different things in the game without it being a second job.

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[–]ConsumeLettuceAegis -2 points 3 days ago
Who else am I speaking for? I'm pretty sure making a comment implies you are saying you own opinion.... But anyway..

Well that's great. I'm real glad. If you don't want to put in the work for a nice ship then you shouldn't have one. Simple as that. The game doesn't need to make everything easy peady to get so people with limited schedules can get everything. That would mean people with time would have everything in a week.

permalinkembedsaveparentreportgive goldreply

[–]Jim3535 6 points 3 days ago
You're literally telling everyone without loads to time to grind that big sections of the game should be off limits to them.

I'm not saying everyone should be able to earn a bengal in a week, but most of the non-excessive ships need to be reasonably attainable. There's plenty of over the top ones to keep the hardcore people grinding forever. Not to mention that these things are going to blown up all the time, so we'll be forever paying insurance and replacing lost upgrades.

If you don't want to put in the work for a nice ship then you shouldn't have one. Simple as that.

How do you feel about all the people buying ships now that haven't earned them? Should they not have them either?

permalinkembedsaveparentreportgive goldreply

[–]34cindymalnew user/low karma 6 points 3 days ago
Yeah he's literally telling everyone loads of bullshit all over this thread. Don't listen to it. This player, for some reason, wants the majority of ships to be locked out to other players who don't play Star Citizen as their literal job.

Don't listen to him, that isn't how it's going to be. That's just his wishful thinking. Chris Roberts himself stated that it should take about a week of gameplay to earn a Constellation. Nothing about that has changed so far.

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[–]Jim3535 5 points 2 days ago
Looking at his posts it sounds an awful lot like he's pledged for various ships and wants to make sure his money was well spent. If someone was able to earn a ship he bought too easily it would devalue his investment.

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[–]34cindymalnew user/low karma 7 points 2 days ago*
My thoughts exactly. I don't begrudge anyone who's spent a bunch of money, you want to spend money to support SC that's fine, but don't be such a selfish douchebag that you want to prevent other players from gameplay that you think belongs to you because you spent tons of cash.

permalinkembedsaveparentreportgive goldreply

A Constellation is $330 to buy

If you could play SC and earn one in a week that is roughly equivalent to $17,000 a year ($330 x 52 weeks)

If you can bot it or otherwise play the game more efficiently than an average player can earn currency then you increase that figure (helping to more than compensate for cost of selling a ship in game, your costs to play)

The average annual wage in Poland (never mind poorer countries - of which there are many) is around $17,000 a year.

So something has to give and none of it adds up to buying jpegs equals a good "investment".


Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 28, 2018, 08:11:02 AM
A Constellation is $330 to buy

If you could play SC and earn one in a week that is roughly equivalent to $17,000 a year ($330 x 52 weeks)

If you can bot it or otherwise play the game more efficiently than an average player can earn currency then you increase that figure (helping to more than compensate for cost of selling a ship in game, your costs to play)

The average annual wage in Poland (never mind poorer countries - of which there are many) is around $17,000 a year.

So something has to give and none of it adds up to buying jpegs equals a good "investment".

correct link for the above

https://old.reddit.com/r/starcitizen/comments/9r40ao/updated_in_game_ship_prices_vs_pledge_cost_ptu_33t/e8eh0cp/

Anyway, there is no "economy". It's just buy and sell. And as I mentioned in the article, not only are the only 3 methods of earning aUEC/UEC flat-out broken and bs, CIG have no incentive to address it because they will kill their primary cash money revenue stream.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 28, 2018, 09:34:40 AM
correct link for the above

https://old.reddit.com/r/starcitizen/comments/9r40ao/updated_in_game_ship_prices_vs_pledge_cost_ptu_33t/e8eh0cp/

Anyway, there is no "economy". It's just buy and sell. And as I mentioned in the article, not only are the only 3 methods of earning aUEC/UEC flat-out broken and bs, CIG have no incentive to address it because they will kill their primary cash money revenue stream.

If they do keep all missions to under 4k then it would be a hefty grind, not including upgrades.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 28, 2018, 10:14:38 AM
If they do keep all missions to under 4k then it would be a hefty grind, not including upgrades.

They have zero incentive to remove the grind because they want cash money for ships.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 28, 2018, 11:02:01 AM
A rundown of the thrilling space combat:


A squad of fighters vs a hammerhead corvette. There are... a number of problems with this scenario.

* Naturally they are engaging 10 feet away from the Port O spawn point because there's really nowhere else to go and nothing to fight over. So, the stakes are extremely low but oh well.
* Around ~2m in we see them target the hammerhead and begin engaging. Note that the target box is bugged for about half the fight so you can't actually see the shield facing. Note also that the hammerhead probably has 2-3 people on turrets, meaning it only has about half its firepower available if even that.
* Despite that, it is basically invulnerable. It takes a sustained attack from 3 or 4 fighters for 3 full minutes, and doesn't even lose shield facing until they all start to focus on one segment. Because it can't maneuver and they have no momentum, this amounts to them just kind of floating in space behind it, strafing slightly to avoid the turrets but otherwise just sitting there holding down their fire buttons. There is no weapon size or type that is better on shields- I mean CIG says there is, but in reality equipping ships is such a huge waste of time that nobody does it. ~6:04 is good time stamp to see what I mean.
* The "Lead Target" reticles are so poorly calculated that you cannot hit a ship that is 20x bigger than you, from less than a km away, while shooting directly into them.
* CIG definitely hasn't "Implemented Armor" since the last time we saw a hammerhead in action a week ago, and it died in 6 seconds. So it looks like what they actually did was just give it the biggest loving health pool possible. So now the ships have to DPS through 8 million hit points, or whatever. That might be cool, gradually wearing it down, except:
* Repair and damage isn't really modeled of course so none of that DPS will have any effect on the Hammerhead until the very last shot.
* Note the "Subtle" fade-out at ~6m, before any one of the ships in the fight had died. This is probably an attempt to obscure that at this point everything in the server was severely desynced. That is what usually happens to me if fights go over 2 or 3 minutes.


That's Star Citizen combat in a nutshell. Ultra low stakes, the player requirements don't make any sense, the most expensive P2W chariot is tuned to basically be invulnerable to the smallest, the flight model is non-existent, the shooting feels like you're throwing marshmallows that half the time don't go where you intended them to. In the end the fight ends because both sides get bored or the server begins to die, not because anyone scored a kill.

--

Bonus: hey remember when all the Goons bought bombers so they could go around killing capital ships? Yeah here's how that actually worked out in-game. (Spoiler alert: the hammerhead can eat 9 anti-capship torpedos without issue)

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 28, 2018, 12:07:14 PM
(https://i.embed.ly/1/image?url=https%3A%2F%2Fthumbs.gfycat.com%2FHelplessEcstaticIntermediateegret-size_restricted.gif&key=b1e305db91cf4aa5a86b732cc9fffceb)
Title: Re: Star Citizen - The Citizenship
Post by: GaryII on October 29, 2018, 02:08:56 AM
What? There are now three people shooting rifles at my name. Nothing, zero damage, that can't be right though. I scope in with my trusty Arrowhead Sniper on where they should be......I'm instantly dead from being shot after scoping in on their position renders their characters. Neat.
  I think, this is interesting from FTR report, that basically means that their OCS is too aggressive and in current implementation make sniper gameplay impossible, also probably any space and planetary long range combat, too... 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 29, 2018, 05:03:56 AM
OSC is back!! He said he took a break this past Summer.

https://www.reddit.com/r/starcitizen_refunds/comments/9rsmvm/cig_uk_files_its_financial_accounts_for_year_to/e8melvi
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 29, 2018, 07:21:36 AM
:emot-lol: Yeah, that went well

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 29, 2018, 07:31:30 AM
Yeah, OCS + NBC working as expected


No, it's not just us.

$200M

7 years

5 funded studios around the world

500 (currently 450) at one point in dev

No end in sight

After action report

Pre-game: While another trio of people were in various stages of downloading or crashing the game, Party Member 1 and I managed to get on each other's contact lists and loaded into the same server. In most games this would be trivial, in Star Citizen this is a gigantic hurdle. We tooted around in our pathetic prole chariots for a while, flying to Kareah and mutually exploding against the hull of the station, before we respawned and noticed a Hammerhead just kind of gently cruising around Port Olisar. After several minutes of flying around and harassing the pilot, he let us board. Or maybe he just forgot that he left the front airlock open- it's hard to tell in Star Citizen with no real communication. We joined several other commandos in kind of aimlessly running around the halls- our intention was to shoot them all and take the ship if he ever flew outside the no-fire zone. Eventually I fell through a gap in a door and got stuck. Naturally, the pilot picked that moment to start flying away from the station. I crouch jumped back to stability, and the two of us engaged in about 10 glorious seconds of gunfire, killing three or so commandos before being cut down.

Our other three other compatriots managed to load in to a separate server, so PM1 and I had to quit out and attempt to join. This was the usual 10 to 15 minute ordeal of infinite loading screens, crashes, and reloads but we did eventually all manage to wake up in adjacent wank pods. PM's 2 and 3 were already trying to board a Reclaimer out on the landing pads but couldn't figure out how to get in- another win for Star Citizen's utterly fucked boarding systems. I spawned a Constellation from my PTU menu and went to pick them up. Astonishingly, this actually worked- we got 2, 3, and eventually 4 all loaded up in the ship after several more minutes of noodling around. Then I flew us back to Kareah to engage in glorious FPS combat against bots, but the landing caused PM4 to glitch and teleport about 150km away from the ship. While PM's 2 and 3 ran inside, I flew out to get him. They were dead by the time we started to fly back- no idea what happened to them, but it was time to RTB.

Our second reunion at Port O found us looking at yet another Hammerhead, this one damaged and abandoned. We managed to get inside through an elevator and I swiftly took control, ignoring the fact that half the ship was just kind of sparking or on fire as I ran to the bridge. Apparently it was abandoned because the controls were broken, or something? I don't know. I could sit in the pilot seat but not fly it. During this thrilling adventure at least one of our party members crashed out completely and had to reload again. We eventually abandoned the Hammerhead and re-boarded the Constellation for Levski and the ship shop.

At Levski we managed a safe landing, with no pirates shooting at us which I found a bit odd. Once we touched down in the Levski hangar I instantly died, and at least 2 of the other party members experienced similar glitches or crashes within seconds, leaving the attrition rate at something like 75% just for landing. I woke up inside a wall at the Levski wank pod facility and began an infinite loop of loading and falling to my death while the others tried to re-coordinate. Eventually, miracle of miracles, I spawned in the wank pod facing the proper direction and actually managed to get out. I met the only surviving PM and showed him the ship shop, after an interminable elevator ride. None of the ships had spawned, of course- the server was bugged, which did explain why there weren't a dozen griefers orbiting outside waiting to shoot people. Unable to buy new spaceships, we endured the long elevator ride and wandered Levski for a bit, picking up swank new pirate armor. Then we spawned the Constellation again and went out to board which is when I discovered that I'm apparently hostile with the station personnel? This is probably why I died on landing- the second I got out of the elevator they all whipped out pistols and started shooting at me. Luckily they were doing little or no damage this time, so we made it on board and successfully flew back to Port O where PM 4 was trying desperately to escape wank pod hell. While waiting for him to get back into the game, I started sniping at ships from just outside the no-fire zone, eventually irritating someone to the point that he flew out in a Constellation and obliterated our ship within seconds. Apparently ballistics are the way to go, kids. Then I woke up back in the infinite-wall spawning loop at Levski and decided I had had enough Star Citizen for the time being.

So there you go, another pointless adventure where we accomplished nothing over the course of like 2 real time hours. 90% of time was spent loading, spawning, or recovering people who had just loaded and/or spawned. The remainder of the time was spent flying to places, getting stuck in geometry, and dying. Maybe 30 seconds of the whole night involved any kind of combat. Star Citizen is bad, don't play it.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 29, 2018, 07:52:51 AM
The fun begins around 1hr 18mins in

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 29, 2018, 02:32:52 PM
Yeah, OCS + NBC working as expected



I saw this over in the refund section, lots of bugs everywhere. One gentleman sounded like a comedian by the name Emo Phillips I've listened to for sometime.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 29, 2018, 03:21:53 PM
The 3.3 AARs are fantastically funny

Quote
The fun actually decreases as you add more people in Star Citizen. Everyone in Star Citizen is intensely fragile, all the time. TTK on a spaceship is about .8 seconds, TTK on spaceman is even lower. And they will always respawn at the least convenient possible location, or with a giant insurance timer. Once you get over ~3 people in a group, literally all you are going to be doing is waiting on one or more people to respawn, or you're going to have to fly off and leave them. And that's assuming that everyone even manages to load into the same server which is a 2 hour ordeal in itself. The only way the big Citizen "Look we're having FUN" videos work is by, as someone pointed out last night, inviting 50 people and then filming the 5 who actually manage to make it through.

Overcome all of that, get everyone crewing your chariot, and what do you get? Maybe 2 or 3 minutes of "Gameplay" that amounts to traveling somewhere, because the missions don't work, the chat doesn't work, sharing the QT travel point to other ships doesn't work, landing will probably kill half your crew, and combat will definitely kill all of them.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 29, 2018, 05:54:42 PM
The fun begins around 1hr 18mins in


Sad for these guys as Chris and devs have started going back on OCS, and they actually believe they are providing good data to CIG. The only data going back I believe at this point is over promising on fidelity and 1000 players per instance.


Lol qoutes:
Even with 2080ti you going to have a bad day.
How to crash the server bring your fleet.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 31, 2018, 07:28:25 AM
OSC is back!! He said he took a break this past Summer.

https://www.reddit.com/r/starcitizen_refunds/comments/9rsmvm/cig_uk_files_its_financial_accounts_for_year_to/e8melvi

OMG! You guys need to send GTVA_Alpha1 some lube because OSC is being brutal - again

https://www.reddit.com/r/starcitizen_refunds/comments/9rz6sn/star_citizen_lawsuit_update_cig_responds_to_crytek/e8s9ge5/

https://www.reddit.com/r/starcitizen_refunds/comments/9rz6sn/star_citizen_lawsuit_update_cig_responds_to_crytek/e8q9aml/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 31, 2018, 11:39:59 AM
OMG! You guys need to send GTVA_Alpha1 some lube because OSC is being brutal - again

https://www.reddit.com/r/starcitizen_refunds/comments/9rz6sn/star_citizen_lawsuit_update_cig_responds_to_crytek/e8s9ge5/

https://www.reddit.com/r/starcitizen_refunds/comments/9rz6sn/star_citizen_lawsuit_update_cig_responds_to_crytek/e8q9aml/

OCS surprisingly continues to do what I gave up a year ago, he's very good at providing hard to argue with facts and talking points.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 31, 2018, 01:17:38 PM
Keeping Chris's Hollywood dream going.

https://www.reddit.com/r/starcitizen/comments/9stqv9/the_capital_ship_buying_problem_for_me/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on October 31, 2018, 04:28:01 PM
Keeping Chris's Hollywood dream going.

https://www.reddit.com/r/starcitizen/comments/9stqv9/the_capital_ship_buying_problem_for_me/

Yep

Quote
I plan to use the Idris P mainly for org purposes as well as personal purposes as a mobile home & a projection of power.

What a prick....He sounds like a 40 year old virgin, stroking his pecker in front a mirror in his bedroom.   

(http://img00.deviantart.net/19a3/i/2016/027/6/e/feel_the_power_hear_the_roar__by_mikebock-d9pk5si.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on October 31, 2018, 05:20:05 PM
OCS surprisingly continues to do what I gave up a year ago, he's very good at providing hard to argue with facts and talking points.

Yeah, they totally hate him over there :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on October 31, 2018, 08:59:04 PM
Yep

What a prick....He sounds like a 40 year old virgin, stroking his pecker in front a mirror in his bedroom.   


Lol I personally cannot remember a game with more fantasy theorizing. Most games you known what it's about and the gameplay before released. Think how long it's been and we still are missing so much.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 01, 2018, 12:17:59 AM
Keeping Chris's Hollywood dream going.

https://www.reddit.com/r/starcitizen/comments/9stqv9/the_capital_ship_buying_problem_for_me/
Please tell me which expensive none implemented ship I should buy, based on none implemented game mechanics for the said ships in a game that is in "early" development and does not have any of the required shit we are going to talk about implemented in any useful state.

These whales deserve to be milled for all they have got, I'm changing my stance to be supportive of Chris Roberts'  efforts to milk these fools for every penny. They could really do with the life lesson.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 01, 2018, 05:49:51 AM
Please tell me which expensive none implemented ship I should buy, based on none implemented game mechanics for the said ships in a game that is in "early" development and does not have any of the required shit we are going to talk about implemented in any useful state.

These whales deserve to be milled for all they have got, I'm changing my stance to be supportive of Chris Roberts'  efforts to milk these fools for every penny. They could really do with the life lesson.

For a long time now we've said that croberts and his crew tapped into the most broken-brained sector of gaming.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 01, 2018, 07:14:43 PM
And then there is this dumb bastard....

Quote
Think about it, would CIG be selling all these ships if it didn't have BIG ideas for what it was planning to do with them?

Hmmm I wonder...

(https://i0.wp.com/stanolaw.com/wp-content/uploads/2018/06/Ensuring-Your-Elder-Loved-One-Isn%E2%80%99t-Being-Scammed.jpg?fit=560%2C315)
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 01, 2018, 09:28:41 PM
And then there is this dumb bastard....

Hmmm I wonder...


Yeah, that guy is the absolute worst!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 02, 2018, 05:20:56 AM
(https://i.imgur.com/GvapOag.png)

https://www.reddit.com/r/starcitizen/comments/9td4ea/the_development_progress_is_ridiculous_rant/

 :emot-allears:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 02, 2018, 05:24:22 AM
(https://i.imgur.com/QLcle6I.png)

https://old.reddit.com/r/starcitizen/comments/9tga8m/why_im_worried_about_star_citizen_and_some/

:emot-allears:
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on November 02, 2018, 06:31:14 AM
Hard to know which is more amusing - those two previous posts from people who finally took a look at what they've actually got, or all the (upvoted) citizens who immediately jumped on them with such classics as:
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 02, 2018, 06:31:42 AM
Quote
Chris is very well-known and has a very good record, so a bad launch would be specially disappointing, also given how this game will have a total of AT LEAST 8 years in development....

I'd say Chris is more known for leading projects into development hell these days.

Quote
If it doesn't get cancelled completely due to CIG's currently poor economic situation.

All those whales will be crying over spilt milk at not ever being able to fly their cap ships. At least jpegs will never fade.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 05, 2018, 10:24:14 AM
So Space Game Junkie live streamed Star Citizen 3.3 (current test versions) for about 2hrs, from the perspective of a newbie to the game.

Draw your own conclusions.

ps: He subsequently uninstalled it.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 05, 2018, 10:48:32 AM
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 05, 2018, 06:55:31 PM
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 06, 2018, 02:13:19 AM
Meanwhile, back at the ranch, some of the commandos think Hurston is coming next week.

I can't post the link because of the crappy spam filter.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 06, 2018, 04:47:04 AM
There's nothing wrong with the spam filter. New accounts have restrictions on posting external links.

Anyway, they're morons. 3.3 isn't even out of testing yet, it's still shit etc. But yeah, Hurston (which is in 3.3.5) is totally coming in 3.3. Just ignore and move on.
Title: Re: Star Citizen - The Citizenship
Post by: dexatron on November 06, 2018, 12:24:03 PM
It's just insane the amount of money spent for such a disjointed mess!  There is no rhyme or reason to it!  They could have at least tried to make it fun.. or add some humor to it... at least a few laughs for each hundred million dollars collected.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 06, 2018, 06:11:28 PM
It's just insane the amount of money spent for such a disjointed mess!  There is no rhyme or reason to it!  They could have at least tried to make it fun.. or add some humor to it... at least a few laughs for each hundred million dollars collected.

(https://ltmuseumblog.files.wordpress.com/2014/06/b-type-turned-into-a-pigeon-loft-during-the-first-world-war-copyright-tfl-1.jpg)

Information running is going to be fun...

Lest We Forget..
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 07, 2018, 06:32:10 AM
It's just insane the amount of money spent for such a disjointed mess!  There is no rhyme or reason to it!  They could have at least tried to make it fun.. or add some humor to it... at least a few laughs for each hundred million dollars collected.

That's what happens when you focus on making money via pretty pictures, than on proper game design and scheduling

To quote what an avid player/backer posted on SA:

Crusader was released in 2015. It has been 3 years. In that time they have added:

* Moons
* A whole lot of ships where only the pilot's station is fully implemented and nothing else is remotely done
* A couple of quest givers that don't work 80% of the time
* In-game trading consoles that do not work 70% of the time and an economy that is completely broken
* 7-8 FPS enemies that don't work 50% of the time
* Pirates you can fight except hey guess what they don't work a lot of the time
* Random interception by NPC's, then they took it out again because it broke everything
* Mining but only if you buy this one ship over here
* A new gas station
* New pipelines, so many new pipelines

I would not call this substantial development of DLC in a released game, much less a game in full-time development with hundreds of devs working round-the-clock to pump it out, making it immune from all criticism.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on November 07, 2018, 03:57:39 PM

 :emot-allears:

These poor long-term brainwashed souls are finally hearing some of the wake-up calls as they feign confusion and bewilderment at CIG & CR's ponzi shenanigans in their frustration. Only a rare few of them I bet will ever admit 'DS was right' all along.

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 07, 2018, 06:32:41 PM
That's what happens when you focus on making money via pretty pictures, than on proper game design and scheduling

To quote what an avid player/backer posted on SA:

Crusader was released in 2015. It has been 3 years. In that time they have added:

* Moons
* A whole lot of ships where only the pilot's station is fully implemented and nothing else is remotely done
* A couple of quest givers that don't work 80% of the time
* In-game trading consoles that do not work 70% of the time and an economy that is completely broken
* 7-8 FPS enemies that don't work 50% of the time
* Pirates you can fight except hey guess what they don't work a lot of the time
* Random interception by NPC's, then they took it out again because it broke everything
* Mining but only if you buy this one ship over here
* A new gas station
* New pipelines, so many new pipelines

I would not call this substantial development of DLC in a released game, much less a game in full-time development with hundreds of devs working round-the-clock to pump it out, making it immune from all criticism.

What are all these CIG developers doing all day for months years on end ?

There is only so much time you can waste in an office job even if you do need to spend a lot of time cracking one off in the toilets, hanging around the staff kitchen and doing unproductive "meetings".
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 07, 2018, 11:12:01 PM
What are all these CIG developers doing all day for months years on end ?

There is only so much time you can waste in an office job even if you do need to spend a lot of time cracking one off in the toilets, hanging around the staff kitchen and doing unproductive "meetings".

Never underestimate the power of ineptitude, bad decisions, misplaced focus, and total and compete mismanagement to derail the efforts of hundreds of staff.

CR should be a case study for how not to lead a development project, hell any project for that matter..
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 08, 2018, 12:18:22 PM
(https://i.redd.it/64i1xoujt3x11.jpg)

What do you mean that curve looks suspicious?

https://old.reddit.com/r/starcitizen/comments/9v9qks/star_citizen_pledge_development_200000000/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 08, 2018, 12:57:58 PM
It's almost as if they haven't been paying attention this whole time

Quote
Despite all the desperately needed changes to AC, CIG decides to crank up REC costs and disable component swapping AC has been dead for about a year at this point. It has many of the same problems that have persisted for 4.5 years. The same terrible game modes, the same lack of team balance, the same horrendous UI elements, the same terrible leaderboards. There's not even 1 full game going anymore.

And yet when CIG takes the time to work on AC, do they fix those 4.5 year old problems? Ironically, the 3.3.0ac PTU patch makes AC even worse.

It will now take the average player dozens of hours to earn enough REC to rent a ship.

Components on rented ships can't be moved to other ships

Am I taking crazy pills?? What is the point of that? Why are we making AC even less desirable of a game mode? Why are we even restricting ship and component selection in a non-persistent testing ground during an alpha, let alone making it worse?

https://www.reddit.com/r/starcitizen/comments/9vcptw/despite_all_the_desperately_needed_changes_to_ac/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 08, 2018, 04:23:12 PM
Quote
As the Star Citizen community continues to grow and evolve, so do the challenges and needs of Community Support. In an effort to implement operational improvements and internal oversight, we’ve decided to move from volunteer-based moderation to a fully in-house Community Support Team.

https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/community-support-spectrum
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 08, 2018, 07:06:14 PM
https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/community-support-spectrum

Surprising since they have used backers work for their own advertising to make even more money.
Title: Re: Star Citizen - The Citizenship
Post by: Bubba on November 08, 2018, 10:54:31 PM
Two ways to see it :

1. They've finally realized that community-based moderation enhances the tendency of online forums to become rigid social hierarchies, by making early arrivals and vocal participants in charge of censoring and punishing other members. In lay terms, it increases the toxicity of the community and drives away newcomers. This is not what you want out you want to grow your user base. Even if their business model is to milk the whales at the top, a toxic community doesn't handle attrition well.

2. They're losing the community, and need to stifle dissent. I've seen this before. Wielding the banhammer doesn't make your game less crappy.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 09, 2018, 07:47:51 AM
lol

https://www.reddit.com/r/starcitizen/comments/9vicei/cig_release_female_character_seat_fix/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 09, 2018, 12:33:53 PM
Meanwhile, back at the ranch, they're bracing for bad news.

(https://i.redd.it/4bscrfk0ecx11.png)

https://www.reddit.com/r/starcitizen/comments/9vmjhh/335_ptu_comes_not_right_after_33_live_release/

New Flight model in 3.5, not 3.4

https://www.reddit.com/r/starcitizen/comments/9vmu98/new_flight_model_in_35_not_34/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 09, 2018, 03:55:39 PM
Meanwhile, back at the ranch, they're bracing for bad news.

(https://i.redd.it/4bscrfk0ecx11.png)

https://www.reddit.com/r/starcitizen/comments/9vmjhh/335_ptu_comes_not_right_after_33_live_release/

New Flight model in 3.5, not 3.4

https://www.reddit.com/r/starcitizen/comments/9vmu98/new_flight_model_in_35_not_34/

I say why not lol the backers just keep on taking the abuse.

Gold Mine of what out of touch or deep insanity looks like, This one has it all Derek, Doxing,
Chris is the most honest guy, Sandi is so genuine, 3.3 is the best AAA game in existence.

https://www.reddit.com/r/starcitizen/comments/9vkqb4/if_sandi_interrogated_chris_like_that_every_week/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 09, 2018, 07:45:11 PM

https://www.reddit.com/r/starcitizen/comments/9vmjhh/335_ptu_comes_not_right_after_33_live_release/

New Flight model in 3.5, not 3.4

https://www.reddit.com/r/starcitizen/comments/9vmu98/new_flight_model_in_35_not_34/

Where this prick says this


Quote
It's honestly really nice to hear that people care about the new flight model enough to be disappointed by it's delay. Gives encouragement that we can really get it right in 3.5
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 04:59:01 AM
Quote
just so everyone knows the paradigm of releasing what’s ready and pushing back what’s left has been the modus operandi for the past year now and i’ve really liked it compared to the dark days of 2.x and prior.

feels more like a serious early access alpha instead of some teenager’s MLM pyramid scheme thing.

a rather improbable series of events led me to beign teleported across the stanton system the last time i put some time in so i will leave you with that:


Quote
then fair warning this is my first session with dogfighting at all (happens to be pvp) and they did something to the controls i really didn’t care for and then on top of it tuned up the black out sensiticvity to 11.

basically we had a full server to ourselves for a multi org event and the fps was quite low often times but in addition to that controls felt super over sensitive. i’ll note one of the mouse pilots in org said dogfighting has never been easier for him. and i know i was half tempted at one point in these dog fights i did get into to switch to mouse and play like an fps lol

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 05:14:24 AM
Retrieve a box

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 05:18:33 AM
:emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 05:20:01 AM
Latest FTR

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 05:51:30 AM
Quote
In the interests of accuracy in poo poo-talking, I logged into the PU and downloaded the 3.3 client.

Observations:
* Chat is working again. FOIP/VOIP are not, but at least the commandos could yell at each other.
* The game did not crash and the frame rate was stable, but then I was doing a solo trade run and didn't see a single other person.
* Holy poo poo people are loving salty. One guy got shot down and spent the next 15 minutes in chat calling out the guy who shot him, whose name he didn't know because Star Citizen doesn't tell you that. Coward, incel, fight me irl, etc etc it was amazing
* You do not get any starting currency other than your default. Mine's like 21,000 so my trading options were very limited
* Trading is still completely broken - trying to sell more than ~1500 credits in items at a time will gently caress up the trade console, forcing you to conduct 20 or 30 transactions to empty your cargo hold.
* A ~30 minute run with my pathetic cargo hold and trade ship netted me about 5,000 credits of profit from selling drugs to a mining station. A full run would probably be more like ~50,000 in profit, but as previously mentioned the trade consoles don't loving work, and any sort of crash would literally lose you your whole credit balance instantly, so that is a lot riskier.
* Extrapolating and assuming I don't get blown up, with trade working, at ~50k credits/hr of high risk trading it would take me... thirty hours to afford the mining ship. More realistically at 10k/hour of trading you are looking at 150 hours. Don't even bother if you try to earn from missions, the payouts are so low and the bugs are so bad that you basically can't.

---

So basically they fixed the crashing/cosmetic issues, and the underlying game mechanics are still completely wrapped around the axle. Not worth playing yet.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 05:55:45 AM
Quote
So I joined a random dude today on his hammerhead and actually did a mission vs NPC's while crewing one of his turrets. It was just him and me on the supership, but that didn't matter.

Observations:

* You cannot share missions, and mission state is not the same between players. So he could accept the merc mission but I couldn't see or accept it. Makes it even harder to crew ships, since nobody's getting anything out of it.

* Apparently rather than fix this or, you know, add AI gunners like the enemy NPC's have, CIG has instituted "Combat Beacons" which is where you pay other players out of your own pocket to crew your chariot for you. Given that the mission payouts cap at 1k, this pay is incredibly low and basically pointless. You'd spend hours to earn a pair of shoes.

* The amount of stuff that will attack you in one of these missions seems to be capped at 4 or so fighters, which means the big ships are even more ludicrously OP. 3 or 4 fighters is a major threat to my Gladius, and I had to do this mission about five times when I was trying it in the PTU.

* But the Hammerhead is so goddamn stupidly powerful that I, in my one turret, could easily obliterate NPC pirate fighters in a single shot. It has 6 of these turrets. Its shields are so OP that when a couple of the pirates got jammed up on the wrong side of the hull from me, the captain got out of his seat, walked the length of the 500 meter ship, got in the bottom turret, turned it on, and blew them up. They were shooting us the whole time and the shields never dipped below 80%.

* Combat seemed kind of desynced, the captain sat in his turret for a minute trying to shoot one guy and said his shields weren't dropping, while all of mine died instantly. Great job there CIG, knocking it out of the park.

* On the way out of Port O someone rammed us. After the mission, the captain went to the R&R station to repair. Reportedly repair costs from one collision were substantially more than the mission payout, meaning even with a perfect run you can lose money.

* The chat window is wildly inconsistent. Sometimes it is in your HUD now, sometimes it isn't, and if it isn't you cannot get it to appear there no matter what you do. You cannot chat or use menus during the 15 minute long unskippable immersion animations for entering/exiting turrets, using chairs, climbing ladders, etc. This makes it incredibly difficult to coordinate with someone while you run around their giant rear end ship.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 12, 2018, 05:58:27 AM
SO basically 3.4 is just 3.3 with the features that were late (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/so-basically-3-4-is-just-3-3-with-the-features-tha)

Quote
Seems the features they keep moving out of one patch and moving into later patches really means, CIG did not deliver full patches this year, but will keep calling each branch 3.4 3.5 etc...

When we go back and look at the roadmap from a year or so ago, it suggested we would have plenty more then we have right now ingame - done.

Anyways, who cares, game dev takes time sure. Just wish we had the new flight model sooner than later. We have no real meaningful item 2.0 systems in yet, at least in my opinion there s not much difference.

They built up this hype for item 2.0 systems and it was going to be the starcitizen holy grail for fun things to do ingame with your ship, and really nothing yet has become of it. Sure we have OCS coming and maybe server meshing in the future to actually make this a multiplayer game.

Right now StarCitizen is to me, still a mile wide and an inch deep but with nothing to do thats very fun yet. Mining is cool, but - you need to have an expensive ship to do it and there is very little multiplayer in it without having spent some serious money in the game.

Just waiting for something fun and new to do. Exploring Hurtson will be neat, but it will only go so far, in a few hours, the game is still the same without much depth yet nor persistence. What are we missing ?

Like what would make this game more fun in the short run ? Sure waiting sucks, but thats just life, I choose to go celebrate doing something else in the meantime, but I do come back here expecting progress, but it's never close to what being where it should be according to schedules. Never.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 12, 2018, 05:03:16 PM
Are these people starting to think that if this is what Croberts can do with 400 plus people ...how many more people and how many more years is he going to need to deliver a ...game ?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 13, 2018, 05:46:40 AM
FTR visited Loreville @ 20 fps

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 13, 2018, 04:34:15 PM
The ex-mod of /r/dereksmart

https://old.reddit.com/r/starcitizen_refunds/comments/9wrdpy/the_exploration_mechanic_as_a_whole_is_now/

Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 13, 2018, 11:57:22 PM
The new gameplay citizens have designed in lieu of any actual gameplay... Taking digital drinks aboard their spaceships and taking screenshots.

(https://i.redd.it/1edr6hs9j5y11.png) (https://i.redd.it/1edr6hs9j5y11.png)

What is the point? I have seriously no idea, maybe it makes them feel better that Chris is wasting their money on virtual bars and ice cube physics rather than gameplay.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 14, 2018, 12:04:57 AM
The ex-mod of /r/dereksmart

https://old.reddit.com/r/starcitizen_refunds/comments/9wrdpy/the_exploration_mechanic_as_a_whole_is_now/
Lol, it's like the latest meeting of kool-aid-aholics anonymous in there.

Quote
They have so much technical debt embedded in the zillions of ships types they have sold that this is just one more problem for them.

Many of these ships were sold based on flight of fancy ideas and nothing more. CIG had no clue if the mechanics could or should be built into the game.
BINGO!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 14, 2018, 07:06:45 AM
Who wants to go tell him that they're set pieces - just like the worm - and that they were tricked (again) at this past CitizenCon into thinking they were going to be flying over a city of any kind?

Lorville is truly amazing. But there are too many No fly zones (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/lorville-is-truly-amazing-but-there-are-too-many-n)

Saying it again, these guys deserve to be scammed.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 14, 2018, 07:07:14 AM
:emot-lol: OCS working great!

https://clips.twitch.tv/MoldyAbrasivePotatoTooSpicy
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 14, 2018, 07:19:28 AM
Running on I7 8086K AND GTX1080. By himself. No other players around.

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 14, 2018, 12:40:38 PM
Quote
Bodhi@randbodhi
Today at 14:22

At the risk of sounding insensitive.. do you think NYC allows planes to fly in between it's buildings for joyriding? Any city?

We've known about no-fly for a long time, and even was shown a version of it with the Sandworm presentation a few years back (where the no-fly was said to be because of the weather).

Great great, makes gameplay sense too in that you cant just plop your reclaimer down upon the mission area and eat the crap out of the entire affair, instead of having to FPS your way in like a pro..
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/lorville-is-truly-amazing-but-there-are-too-many-n

This is indicative of the Backercuntery on offer to excuse the no fly zones.

It has escaped this numpty that New York does allow people to walk around the streets and that in MMOs you were always able to drop in on other people trying to complete their quests and CIG used a troop ship drop in their convention demo.  Then we have Tonks etc for a ground assault..

Anyway some of the Backers are not happy.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 14, 2018, 03:04:30 PM
Lorville when the server dies and the client can glitch through the no fly zone


As you can see, not all the models have a collision mesh. That's why he gets the proximity warning only when approaching certain [large] buildings. This is why they have the NFZ because if all those models have a collision mesh, performance would be an absolute nightmare and he would be lucky to get 5fps. And since collisions are triggered based on distance from an object, that's also why they have the NFZ so far from the city, the orbital ingress altitude is 100K meters above the city etc.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 15, 2018, 06:45:00 PM
Lorville when the server dies and the client can glitch through the no fly zone

As you can see, not all the models have a collision mesh. That's why he gets the proximity warning only when approaching certain [large] buildings. This is why they have the NFZ because if all those models have a collision mesh, performance would be an absolute nightmare and he would be lucky to get 5fps. And since collisions are triggered based on distance from an object, that's also why they have the NFZ so far from the city, the orbital ingress altitude is 100K meters above the city etc.


I wonder how unity is doing the incredible city demo and the fact they played it on a mobile as well? They talked a lot about streaming but even then the LOD was incredible with no popping.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 15, 2018, 06:46:41 PM
LOL

I feel like 3.3.5 brings this game to the level similar to Elite Dangerous.

https://www.reddit.com/r/starcitizen/comments/9xe1re/happy_with_game_development_not_so_much_with/
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on November 16, 2018, 03:31:37 AM

I wonder how unity is doing the incredible city demo and the fact they played it on a mobile as well? They talked a lot about streaming but even then the LOD was incredible with no popping.

Because they've gone into the core of the engine and rebuilt the way objects are handled concentrating solely on performance: specifically they've reduced everything to primitive variables in a tightly packed fast iterating array which speeds up CPU operations. Combined with a render culling algorithm and asset streaming they can see these incredible results. The downside is that going from object oriented programming to a data oriented approach is a bit of a headache.

Unity have the advantage that they're only trying to build an engine rather than a game. CIG are basically stuck with what they've got, to go into the core of the engine and implement the same system would take years and then they'd have to throw out all the code they've already built for the game.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 16, 2018, 04:55:04 AM
LOL

I feel like 3.3.5 brings this game to the level similar to Elite Dangerous.

https://www.reddit.com/r/starcitizen/comments/9xe1re/happy_with_game_development_not_so_much_with/

I read that thread yesterday. Then it hit me - again - that these are the chuckleheads who are solely responsible for this train-wreck still in progress. These guys have psychological issues. Comparing ED - a massive and finished game - to this travesty is the height of Cognitive Dissonance and denial. They want to believe.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 16, 2018, 08:20:15 AM
FUD alert!!

"I'm talking the "exploreable area". It looks and feels a lot like Levski and GrimHex. industrial, unkempt, and depressing. Walking around the metro area, there's not much to it. A bar, a salvage place that probably offers a quest (Not fully implemented but you can talk to the guy, which is cool), and a clothing/space-suit store.

I figured with a city as large as lorville, you'd have much larger area to explore and more area's to spend your money. But in reality, it's the same set-up as levski, Same amount of exploreable areas, and I find myself just as limited as the other ports. It's boring to me. I liked the space port, the transit system is pretty sweet, the gates are a good touch to get in/out of the city if you're on ground, but the metro area reminds me too much of the other 2 larger stations we've had. I found myself thinking "Man, there's not much to this place. Nothing to keep me here, guess i'll just go back to crusader."

I'm sure CIG will add missions to Hurston, which will give questers stuff to do. The salvage dude will be working, and maybe you can sell your boxes to him? And there'll be better yields of ore around the moons, (Disclaimer: I haven't done a deep dive of trying to find good yielding nodes, and other people have said they they cant find decent ore either). Maybe there will be stuff like SKP to give the Less-Then-Good players a place to camp. And I get that this is the first live iteration of the area. I understand how development goes. I know CIG "Will add stuff"
."

https://www.reddit.com/r/starcitizen/comments/9xm2l8/i_find_lorville_underwhelming/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 16, 2018, 05:26:17 PM
FUD alert!!

"I'm talking the "exploreable area". It looks and feels a lot like Levski and GrimHex. industrial, unkempt, and depressing. Walking around the metro area, there's not much to it. A bar, a salvage place that probably offers a quest (Not fully implemented but you can talk to the guy, which is cool), and a clothing/space-suit store.

I figured with a city as large as lorville, you'd have much larger area to explore and more area's to spend your money. But in reality, it's the same set-up as levski, Same amount of exploreable areas, and I find myself just as limited as the other ports. It's boring to me. I liked the space port, the transit system is pretty sweet, the gates are a good touch to get in/out of the city if you're on ground, but the metro area reminds me too much of the other 2 larger stations we've had. I found myself thinking "Man, there's not much to this place. Nothing to keep me here, guess i'll just go back to crusader."

I'm sure CIG will add missions to Hurston, which will give questers stuff to do. The salvage dude will be working, and maybe you can sell your boxes to him? And there'll be better yields of ore around the moons, (Disclaimer: I haven't done a deep dive of trying to find good yielding nodes, and other people have said they they cant find decent ore either). Maybe there will be stuff like SKP to give the Less-Then-Good players a place to camp. And I get that this is the first live iteration of the area. I understand how development goes. I know CIG "Will add stuff"
."

https://www.reddit.com/r/starcitizen/comments/9xm2l8/i_find_lorville_underwhelming/

We could do with knowing how much he spent on jpegs. :embarrassed:
Title: Re: Star Citizen - The Citizenship - I'm not even Mad.
Post by: jwh1701 on November 16, 2018, 05:50:24 PM
Not even mad that they cannot stop wheels falling off, players keep loosing bones, clipping through ships and moons after so many years of dev.


https://www.reddit.com/r/starcitizen/comments/9xp857/im_not_even_mad/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 17, 2018, 06:14:03 AM
Meanwhile over on Hurston

https://clips.twitch.tv/BlazingPlausibleCatNotLikeThis

https://clips.twitch.tv/GlutenFreeGloriousBarracudaTheTarFu
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 17, 2018, 08:01:09 AM
Meanwhile over on Hurston

https://clips.twitch.tv/BlazingPlausibleCatNotLikeThis

https://clips.twitch.tv/GlutenFreeGloriousBarracudaTheTarFu


The last one is just a microcosm of everything that is SC development.


Never heard of this guy before, he will probably be streamer of the year.
If anyone wants I can make his whiny into a 8 hour song which would be great ambiance for
romantic evening or for soothing background noise for sleeping.


https://www.reddit.com/r/starcitizen/comments/9xrc98/burkeblack_addressing_haters_is_spot_on_buy_that/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 17, 2018, 09:28:07 PM
What a fudster.

The Hell that is 3.3.5e

https://www.reddit.com/r/starcitizen/comments/9xuyor/the_hell_that_is_335e/e9w3xae/
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on November 18, 2018, 08:43:04 AM
FUD alert!!

"I'm talking the "exploreable area". It looks and feels a lot like Levski and GrimHex. industrial, unkempt, and depressing. Walking around the metro area, there's not much to it. A bar, a salvage place that probably offers a quest (Not fully implemented but you can talk to the guy, which is cool), and a clothing/space-suit store.

I figured with a city as large as lorville, you'd have much larger area to explore and more area's to spend your money. But in reality, it's the same set-up as levski, Same amount of exploreable areas, and I find myself just as limited as the other ports. It's boring to me. I liked the space port, the transit system is pretty sweet, the gates are a good touch to get in/out of the city if you're on ground, but the metro area reminds me too much of the other 2 larger stations we've had. I found myself thinking "Man, there's not much to this place. Nothing to keep me here, guess i'll just go back to crusader."

I'm sure CIG will add missions to Hurston, which will give questers stuff to do. The salvage dude will be working, and maybe you can sell your boxes to him? And there'll be better yields of ore around the moons, (Disclaimer: I haven't done a deep dive of trying to find good yielding nodes, and other people have said they they cant find decent ore either). Maybe there will be stuff like SKP to give the Less-Then-Good players a place to camp. And I get that this is the first live iteration of the area. I understand how development goes. I know CIG "Will add stuff"
."

https://www.reddit.com/r/starcitizen/comments/9xm2l8/i_find_lorville_underwhelming/

I commented on it here: https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7185362&viewfull=1#post7185362
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 18, 2018, 10:28:38 AM
I commented on it here: https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7185362&viewfull=1#post7185362

Yeah, I saw that when you posted it. And you were spot on.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 19, 2018, 07:03:43 AM
:emot-lol:

https://www.reddit.com/r/starcitizen_refunds/comments/9xbj0v/335_progress_report/



Sitting on $4300 of dreamgame.jpg I decided to test out 3.3.5, because just as many people here deep inside we still have a slither of hope that maybe there is a light at the end of this 6 year old long tunnel...

Running an older cpu i72600k 16 gigs of ram SSD and a 980 gtx. So enough to run most games at high at around 45-70 fps.

Logged in, spawned at Loreville 5 fps. All praise CR.

I asked the locals where the space port is. I was told it's an alpha. That answered my question.

Some local tells me he has the same system as me and he's getting 60 fps or 30 fps at 4k. I asked him if he's on the planet or in the middle of nowhere in space? I was told I don't understand game development.

Some random screaming in chat how waiting for 6 years was worth it because the sun set looks amazing. Other randoms are attacking him because the game hasn't really started development until 2014. Other randoms attacking them for being fudsters something about building offices and really 3.0 is where development started.

A local is praising cig because he hasn't crashed in 2 hours. He's also stuck in a chair for the better part of that time because H isn't working. I assume it's preparation H and he chooses to sit. Not sure.

Got out of the starting apartment. FPS hovering at solid 15. Fidelity.gg

Got to a ship terminal. All landing pads full.

All landing pads full.

All landing pads full.

Locals tell me to wait and it will spawn a ship eventually.

Decided to take a train around to look around. Next train 2 minutes. My ship has spawned.

No indication where. Shows 700 M away. I run outside it's not there.

Locals tell me to get down to the elevators. I did. Ship despawns just as I get into an elevator.

Get the ship out again. Landing pads full.

Landing pads full.

Landing pads full.

Ships spawns, it doesn't say where (like it does at Port Olisar). Looked at screen again - now it says large landing pad.

Asked locals where I can find large landing pad. They say it's one of the elevators. There are like 12 of them and take 20 seconds to get down each.

Visited 5 different pads, ship despawns.

Locals play a game, everyone takes an elevator down and they tell each other what ship spawned where.

55 minutes later finally found my ship. Requested take off.

Landing gear fused with floor. Ship despawns.

Back to the top I get, some random is running a rescue mission. I follow the crowd to be rescued from my $4300 investment.

He picks us up outside to fly us to a "rest stop". I assume it's a term for some form of a gang bang.

We're flying. Warring bells go off. We explode because noflyzone.wtf

Back in my 4 fps apartment. Run to terminals, hollycrap my phoenix spawned and told me where. I am the chosen one.

Get in it, request take off, and it actually worked.

I fly up. Random local tells me it's going to be about 5 minutes before I can clear atmosphere. Now this is the kind of immersion I love, just like I loved public transportation in world of warcraft, I never liked questing, it's flying on flight master for 5 minutes that what sold that game.

We check out the ship while it flies up. Holly crap I have a piano. Space sims are saved.

Piano plays music when you use it. This is actually kid of neat. Totally worth $275.

So I played the piano once, don't think I'll look at it again. I'm glad they worked on it instead of silly things like flight model, ship docking, art assets, game play, trade or anything that makes a game a game.

Finally cleared the atmosphere roughly 2 hours after my initial log in. Some locals seem upset but others tell them to get off ptu and star citizen. Come back in 6 years where it's a little more polished.

I'm glad this is considered early release. PC gaming is saved.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 20, 2018, 06:53:21 AM
:emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 20, 2018, 06:56:50 AM
Meanwhile over there (https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7189245&viewfull=1#post7189245)...

(https://i.imgur.com/E2Cd4vF.png)

And calling Joe Blobbers (https://massivelyop.com/2018/11/19/star-citizens-chris-roberts-no-one-is-attempting-to-do-what-we-are-doing/#comment-606876) :emot-lol:


Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 20, 2018, 11:13:53 AM
Quote
THIS IS BASIC STUFF!

 :cry: :cry: :cry:

(http://www.inbaloza.com/wp-content/uploads/basic-lineup-mockedup-cmyk-alt.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 20, 2018, 03:02:11 PM
26 fps and everything is smooth <--- :emot-lol:

https://clips.twitch.tv/AmorphousArborealKoalaBigBrother
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 20, 2018, 05:44:15 PM
New teleportation mechanics are in.

https://www.reddit.com/r/starcitizen/comments/9ywg69/big_bennys_is_magic/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 21, 2018, 12:29:15 PM
When it works, this is what Star Citizen looks like. If you're into site-seeing with zero gameplay of course. In expensive chariots.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 22, 2018, 06:06:11 AM
:emot-lol: I read all of that!  :vince:

As a long time Backer and supporter of Star Citizen, I reached a turning point... (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/as-a-long-time-backer-and-supporter-of-star-citize)

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 22, 2018, 06:19:45 AM
Little chat about toxicity in this community. (https://www.reddit.com/r/starcitizen/comments/9za4w3/little_chat_about_toxicity_in_this_community/)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 22, 2018, 10:04:17 AM
Shocks have a surprising amount of rebound.

https://www.reddit.com/r/starcitizen/comments/9zcr5c/tumbril_fumble_bumble/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 22, 2018, 10:05:36 AM
:emot-lol: I read all of that!  :vince:

As a long time Backer and supporter of Star Citizen, I reached a turning point... (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/as-a-long-time-backer-and-supporter-of-star-citize)


Like to see at least 20+ or more of this type of post per week just to see cigs reactions.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 22, 2018, 11:57:50 AM
I am thankful that toxic clowns in the Star Citizen community continue to provide endless lols while proving us right. A thread about toxicity descending into toxicity is par for the course. And somehow it's still all my fault (https://www.reddit.com/r/starcitizen/comments/9za4w3/little_chat_about_toxicity_in_this_community/ea8tzju/).

(https://imgur.com/IarjwN9.jpg)

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 22, 2018, 05:02:54 PM
When it works, this is what Star Citizen looks like. If you're into site-seeing with zero gameplay of course. In expensive chariots.



The Commander closest to the camera looks like hes shat himself and is "paddling" to push it down a trouser leg.




From
Quote
:emot-lol: I read all of that!  :vince:

As a long time Backer and supporter of Star Citizen, I reached a turning point...

"very well may not buy/pledge any additional money because I am frustrated"

Yet at the last minute he will crumble and cough up some more $

Then there is this prick quoting
Quote
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."

Failing to understand that CRoberts is spending Backers money and having a great time.   Definitely not "in the arena..marred in dust"
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 23, 2018, 07:18:24 AM
The free-fly event is starting today at 8am PST / 11am EST

https://robertsspaceindustries.com/comm-link//16849-Anniversary-Promotion-Free-Fly-Details

In the case of SC, it's about numbers. They claim to have 2m accounts (which some interpret to be backers - which is obviously incorrect), but the engagement (https://twitchtracker.com/games/71375) is in the shitter. According to our metrics, it's the 200 or so whales who keep buying everything and thus keeping them afloat awhile longer each time. e.g. it was one guy, Algared (https://robertsspaceindustries.com/citizens/Algared), who spent $7K to push them over the $200m (https://robertsspaceindustries.com/comm-link/transmission/16865-Letter-From-The-Chairman) mark a few days ago. Just like that. And he did it for specifically that reason.

He appears @ 0:53


And like all the other free-fly events before this, they will get a lot of flak, a lot will be written about it, gamers (who are notoriously finicky bastards to begin with) will either praise or attack it for being a mess after 7 yrs and $200m. But it won't matter because the dedicated whales aren't going anywhere, and the Star Citizen Defense Force will always be on hand with the "It's only alpha!" mantra being shouted at the roof tops.

Also, in 3.3.6 which they released a few days ago ahead of today's event, they moved the starting spawn point from Lorville back to Port Olisar. I couldn't believe that they did that. but it makes sense because Lorville is a massive performance nightmare and glitch fest. They're hoping that new players aren't going to stick around to find out that Lorville exists, let alone how to get there.

So with this move, to get to the Lorville location and shopping area, n00bs - in a badly broken game with horrid documentation, have to do the following:

- spawn at Port Olisar
- figure out how to get a ship :emot-lol:
- take-off
- fly about 15 mins to Hurston
- figure out how to stay outside the no-fly-zones without dying, land etc
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on November 23, 2018, 09:09:48 AM
The free-fly event is starting today at 8am PST / 11am EST
Their 2 million player infrastructure broke down under the load.  :laugh:

Their login servers sends back a 504 Gateway timeout HTML error message, but their amateur hour "Delta Patcher" doesn't bother with checking the HTTP response code and starts parsing it as JSON.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 23, 2018, 09:23:28 AM
Yeah, I've been watching that

(https://media.discordapp.net/attachments/362664170254106624/515558297869484059/unknown.png?width=1012&height=502)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 23, 2018, 09:55:55 AM
Chris and co are on the case

(https://imgur.com/Q8hNtAw.png)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 23, 2018, 02:37:38 PM
Yeah, I've been watching that


For some reason its was wanting me to logout of the RSI then back in and then the RSI launcher worked after that.

Currently in the install phase, I will doing 4k to 8k screens shots for here and reddit for the lols.
https://i.postimg.cc/G3kyz6gQ/screenshot-10.png
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 23, 2018, 02:38:02 PM
Chris and co are on the case


LOL well done to.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on November 23, 2018, 02:46:33 PM
Well I got the techdemo running, got a ship, flew to Hurston, running at smooth 23.976 fps. Heavy LoD problems with textures meant no readable signs,  got a train/elevator ride, ran through a few small Doom3-style corridors trying to depict a "city", got to the "Aerospace Expo" with no ship models loading in, client crashed, have to wait 15 minutes to get another ship.

That was my experience so far. Did I miss something impressive?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 23, 2018, 03:11:51 PM
That was my experience so far. Did I miss something impressive?

Yes. You missed all the fidelity. Pledge more.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 25, 2018, 05:05:36 AM
You have to read this. Just read it. These elitist chucklefucks are the primary reason that their community is in tatters, and everyone outside of it just lols at them.

Casuals were given a hand, now they want the entire arm. [Travel Times] (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/casuals-were-given-a-hand-now-they-want-the-entire)

Then there's this...

I did the math... and travel times as they currently stand have no future (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/i-did-the-math-and-travel-times-as-they-currently-)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 25, 2018, 05:22:10 AM
If The Point of Free Fly Was To Impress... (https://www.reddit.com/r/starcitizen/comments/a00c2t/if_the_point_of_free_fly_was_to_impress/?st=jovrjw85&sh=89d62dd0)

Cue the lols...

This game is revolutionary (https://www.reddit.com/r/starcitizen/comments/9zsv6s/this_game_is_revolutionary/?st=jovrj7iv&sh=3c6b0b4c)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 25, 2018, 05:30:02 AM
Ship Review - Day 1 (https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=5463&perpage=40#post490101306)

Ordered by cost:
(https://i.imgur.com/18MqfUQ.jpg)
Anvil Arrow
Cost: $75
Guns: 2 gimbal, 2 auto turret, no idea on size- S2's? Seemed like "Gladius plus one." Also, some missiles. All guns slaved to pilot, this is a good fighter for that reason alone.
Can It Do Anything But Fight: No.
Speed: Zippy
Reviewer's thoughts: So they basically said "What if Gladius, but 20 bucks cheaper and from a different company." It's kind of funny but most of the light and small fighters are actually the best combat ships in the game, because you don't have to rely on anyone else to run the terrible, terrible turret systems. This thing is ugly as poo poo but seems very effective. If it was priced sanely for a 6 year old MMO and combat was actually meaningful, I'd say "Sure, it's worth 12 bucks or whatever." But since combat means nothing in this game and the cost is seventy five of your hard earned dollars, stay the gently caress away.

(https://i.imgur.com/lSd4ffV.jpg)
Anvil Gladiator
Cost $164 worth of missiles that do not work
Guns: 2 gimbal, 2 in a separate turret that you can't control without another player. Lots of missiles.
Can It Do Anything But Fight: No.
Speed: Sluggish
Reviewer's thoughts: It's 164 loving dollars for a ship that can't do the primary thing it was meant for, because missiles are broken and have been broken for years. Basically for 90 bucks more than the Arrow, you get the same firepower only now you can't use it, and the ship is slower. I think it's actually kind of cool looking, and I like the concept of turreted bombers because I too have seen Star Wars. Unfortunately there's nothing to bomb in this game, and if there were you better loving believe that half the time the bombs would fall upwards or something. In another game, this would be a cool fighter and you'd have to defend a bunch of them as they bombed the mothership. In Star Citizen the mothership is a jpeg, the only ships worth bombing are effectively invincible, and you wasted 164 dollars.

(https://i.imgur.com/qyn08xW.jpg)
Super Hornet
Cost $180
Guns: 2 nose gimbal, 2 wing gimbal, 2 auto turret. Some missiles.
Can It Do Anything But Fight: Well it can carry a passenger I guess
Speed: Zippy
Reviewer's thoughts: I could review all the other Hornet variants but the reviews would amount to "Not as good as the super hornet" so why bother? This is the combat dogfighter. It used to be even better but at some point CIG decided it was punching too far above its weight, probably when they sold a shitload of other fighters, and so the gun size seems to have been nerfed really hard from back when I owned it. Doesn't matter though- with six guns all slaved to the pilot, this is one of the few fighters in the game where one player actually has direct control of all the firepower. Unfortunately it costs as much as three brand new triple-A games put together because Star Citizen's pricing is out of loving control. Also unfortunately, there's like, one combat mission in the whole game and everything else is box retrieval or delivery. Since none of these ships allows you to store boxes... it kind of ruins the entire Anvil lineup, to be honest.

(https://i.imgur.com/p4wAKVk.jpg)
Anvil Hurricane
Cost 195 big ones
Guns: 2 nose gimbal, 4 in a separate turret. Bunch of missiles.
Can It Do Anything But Fight: Nope!
Speed: Some
Reviewer's thoughts: This ship that irritates me. At some point CIG got tired of making shitloads of cash on the super hornet and went "What if Hornet, but 10 dollars more and BETTER" so they nerfed the SH and slapped a bunch of size 3 guns on a similar sized fighter. But obviously that would make it too good, so 4 of the guns are in a turret, which means you will never get to use them. So it's a fighter that does exactly the same thing as the Hornet, but worse if you're a single pilot, and costs even more money because gently caress you. Also it looks like an electric razor.

(https://i.imgur.com/Y2DGkKV.jpg)
Anvil Terrapin
Cost 220 goddamn dollars
Guns: 2 nose gimbal, nothing else
Can It Do Anything But Fight: Yes
Speed: Sluggish
Reviewer's Thoughts: I thought this was the starting ship in the anvil lineup but then I went and looked up the price and it's over two hundred motherfucking dollars! This thing has 2 guns and a big radar and some cargo space. Radar's pointless because nothing in the game loads into your client past about 10km, 2 guns are pretty much a joke, and the cargo space does make this the first Anvil ship capable of actually playing Star Citizen in its current, actual state, but the ship costs two hundred loving dollars Jesus H Christ what is wrong with you CIG. It doesn't even come with the decorative but useless missiles that all the other ships get! 2 guns and a worthless radar, that's it! Give us 200 bucks! gently caress you!

(https://i.imgur.com/Xslfu4k.jpg)
Anvil Valkyrie
Cost 375 smackers
Guns 2 nose gimabl, 1 regular turret, 2 remote turrets, 2 helicopter door guns
Can It Do Anything But Fight: Yes
Speed: Glacial
Reviewer's Thoughts: This ship exists because of the landing scene in Aliens. That's it. You could load marines in here, if there were such a thing as marines. You can load vehicles in here, sometimes, if they don't jank the gently caress out. But there's no mission in the game requiring vehicles, and there is no ground combat, and there's definitely nothing that would require a combat dropship, so why does this exist? It exists because Aliens. Because stupid fat gently caress nerdlings will pay 375 ludicrous dollars to sit in a cockpit and go "In the pipe, five by five" and then grin to themselves because they just made the funniest movie reference holy poo poo. It has door guns, because space Vietnam, I guess, so you can clear your space LZ before you drop your space crew. Nobody will ever do any of those things. This thing costs more than your car payment. I despair for the future of gaming.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 25, 2018, 05:32:37 AM
Ship Review - Day 2 (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=5467)


(https://i.imgur.com/8ITzFEA.jpg)
RSI Aurora
Cost: $25
Guns: 2 and some missiles
Can It Do Anything But Fight: Surprisingly, yes
Speed: Moderate
Reviewer's thoughts: This is probably going to be my most positive review in the whole series. First up, the negative- this ship is ugly as sin. It looks like someone took a radioisotope thermoelectric generator and stuck a cockpit on it. It looks like an overpriced kitchen gadget. It looks like someone said "How many wings is too many? Let's find out." For all that, this is a very effective ship! It has great visibility, it is moderately fast, it can carry a small load of trade cargo, you can put a box inside the cockpit area for courier missions- it even has a bed, if they ever bother to fix the log-out functionality. It has a couple token size-1 guns on it, but this thing is essentially tissue paper so fighting with it will get you killed. And, as compared to every other ship in the game, it is cheap as poo poo. You could fly 10 of these for the price of one Constellation, if you found 10 people willing to put up with the game long enough to load them all. At one point this was the chariot of choice for ram-griefing, but that particular pastime has been nerfed to the point that it doesn't seem to work at all anymore. If you have to give money to Chris Roberts, and I really heartily recommend not doing so, this is probably the ship to get. There are like 5 variants of this thing but they are all exactly the same with slight loadout changes, and loadouts don't matter in Star Citizen, so gently caress you if you think I'm wasting half an hour taking pictures of all of them.

(https://i.imgur.com/9InAdjb.jpg)
RSI Ursa
Cost: $50
Guns: 2 in a little auto turret
Can It Do Anything But Fight: It can't even fight
Speed: Ground based
Reviewer's thoughts: All of the vehicles in this game seem like art assets in search of a mechanic. Of the three I've tried- Tumbril, Dragonfly, and Ursa- the Ursa seems like the best. It can carry a bunch of people or a box, it has a little gun turret, it does not immediately explode on impact with rocks. But... there's nothing in the game that requires ground vehicles. There are no missions requiring ground combat. There are no deliveries where you'd need to get out of your ship in a rover and haul a box anywhere. There's nothing to discover while exploring. Even mining is done via a ship. So what use is it? I'll tell you- it's extremely good for cramming into your gaping, aching cargo hold. The ultimate measure of any ship in Star Citizen is how many Ursas and Merlins you can wedge in there. I mean it's still going to jitter around and clip through poo poo and probably explode, but... it's not like you have a choice, if you want to put stuff in your holes.

Picture not found
RSI Constellation Taurus
Cost: $150
Guns: No idea
Can It Do Anything But Fight: It doesn't exist
Speed: Sluggish
Reviewer's thoughts: This one is weird. It is the only variant I know of that costs less than the original ship. It is a stripped down Constellation for significantly cheaper, that I guess is supposed to be more trade oriented? It's so unpopular that I'm not even sure it exists in the game. It certainly didn't exist on the showroom floor, so I don't have a picture of it. Oh well. Buy this if you want a ship that does what the Constellation does, only worse in every single aspect, but I guess you can cram more trade goods into it, but trade doesn't work and bulk trading is completely broken. The frogurt is also cursed.

(https://i.imgur.com/VhvTcnV.jpg)
RSI Constellation Andromeda
Cost: $225
Guns: 4 gimbal, 2x2 manned turrets, 50+ missiles
Can It Do Anything But Fight: Yes
Speed: Sluggish
Reviewer's thoughts: This was my baby, when the game was first announced. It was billed as the Millenium Falcon of Star Citizen and was basically sold as the "top of the line" back when the "line" was like, 7 ships. It could carry a crew of 4 or 5, it could do cargo, it had a shitload of guns, it had lots of missiles, it had a little detachable fighter in the back. Of course, since then CIG has spent the last 6 years selling ship after ship, something like 100+ ships now, and obviously one of the earliest and cheapest of the big ships could not be allowed a dominant position in the pile. This ship has seen more nerfs and been outclassed by more ships that do exactly what it does, but better in every sense, than any other ship in the game. On top of that, the manned turrets turned out to be giant shitpiles that nobody wants to use, and they never even bothered to get the detachable fighter working. Today this ship is a two hundred dollar joke. It has four giant guns that can't hit anything because it turns like a shopping cart full of bricks. It has paper-thin shields and will die to any fighter in the game in a few shots. It still has 50 missiles, and you can fire all 50 and not do a single point of damage. There are ships that are literally just this ship but functional, and they all cost 300 or more dollars. This ship is the epitome of Star Citizen in my opinion- originally sold for a crazy amount, it was released as complete garbage, never updated or made effective, and has been completely overshadowed by stuff that costs twice as much in a game that just doesn't give a poo poo about your old money.

(https://i.imgur.com/cwamXfH.jpg)
RSI Constellation Aquila
Cost: $310
Guns: 4 gimbal, 1x2 manned turrets, 50+ missiles
Can It Do Anything But Fight: Yes
Speed: Sluggish
Reviewer's thoughts: CIG was experimenting with variants when they made these, and didn't know what people would or wouldn't pay money for. They thought "Same ship with different loadouts" was a good model, so... it's the Constellation! Again! But for 100 dollars more, and they took one of the turrets out for a "Radar" that doesn't work, and also you get a rover I think if you buy this one, but the rover doesn't work in the cargo hold of the Constellation, and is only 50 bucks on its own, so why wouldn't you buy the regular ship and then the rover separately and save yourself 40 bucks? Because you're a loving idiot, that's why. This ship comes with a slightly different, rounded cockpit. Also it has a blue and orange paint job. It is effectively just the Constellation and it sucks just as bad, but for more money.

(https://i.imgur.com/s4QwAMj.jpg)
RSI Constellation Phoenix
Cost: $350
Guns: 4 gimbal, 1x2 manned turrets, missiles
Can It Do Anything But Fight: Yes
Speed: Sluggish
Reviewer's thoughts: The Phoenix was originally sold as an up-gunned Constellation for like, armored personnel transport and VIP limo duties, in a game where there aren't any VIP's or personnel to transport. But it was still an interesting concept, and the thought of "Constellation but more dakka" was appealing at the time because the Constellation hadn't been poo poo on from a great height at that point. Of course, years later the ship actually came out, and... well, look at the picture. It's a flying bar and lounge. None of the extra equipment ever materialized, and this thing is essentially worthless except as a way to flash your cash wad. You cannot transport VIP's, it fights as poorly as a regular Constellation, and costs 125 dollars more. Not because of any mechanics- because it is "Luxury." Chris literally prices poo poo in-game based on aesthetic priorities, regardless of mechanics, because he is completely detached from the concept of value. It is particularly galling how much time has clearly been put into poo poo like whiskey tumblers and the animated hot tub in this ship, when basic mechanics are completely broken and the game barely functions. It is extremely revealing of CIG's priorities- they are a used luxury car dealership first and foremost, and they have gradually self-selected an audience that thinks used luxury cars belong in spaceship game. Everyone who still owns one of these is an unbearable twat and I consider these and all other luxury vessels in the game kill-on-sight.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 25, 2018, 10:07:23 AM
You have to read this. Just read it. These elitist chucklefucks are the primary reason that their community is in tatters, and everyone outside of it just lols at them.

Casuals were given a hand, now they want the entire arm. [Travel Times] (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/casuals-were-given-a-hand-now-they-want-the-entire)

Then there's this...

I did the math... and travel times as they currently stand have no future (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/i-did-the-math-and-travel-times-as-they-currently-)

People will have to pay $10 an hour to be put into a sleep pod. 

Playing Star Citizen this way is significantly better than the current state of affairs where Backers get to pay at least this much for a tech demo.

Quote
Cant wait to fly my Kraken around loaded with fighters escorting mining and cargo ships.

And yet he is waiting and waiting and waiting...

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 25, 2018, 01:59:58 PM
Ship Review - Day 2 (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=5467)


All these reviews are great,

lol

Everyone who still owns one of these is an unbearable twat and I consider these and all other luxury vessels in the game kill-on-sight.


Lowest FPS I have seen is lorville which was 45 FPS, everywhere else its like I'm frame capped at 60fps. They are all up in arms on reddit today, getting my karma hammered.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 26, 2018, 01:05:09 AM
Oh lordy, some gems in this.
https://i.redd.it/qe5z1dzc0k021.png
https://www.reddit.com/r/starcitizen/comments/a0d6zc/just_over_6_years_ago_chris_roberts_sent_the

Quote

Even if SC is completed, these same people will either say it sucks, or if it doesn’t suck, they’ll say that it would have been a vapor ware/scam if it wasn’t for the fact that backers had put up a ridiculous amount of money into backing it - and that backers still got duped anyway because they paid hundreds of dollars for a game that only cost $40 to other people after it has gone live.

Everyone is always right in the end!

No they will say it will suck because it will, in fact, suck.

Quote
Those are people that have lost patience because this whole development cycle is going on in front of them versus 4 years of production before anybody see’s the game.

What is Chris supposed to do , release a game early then those same people will just find another complaint ?

Sorry they don’t know how game development works.


Classic defence! But what's this? A disturbance in the hivemind?

Quote

In 2013, Squadron 42 was coming next year.

In 2014, Squadron 42 was coming next year.

In 2015, Squadron 42 was coming next year.

In 2016, we were supposed to answer the call.

In 2017, it just needed a bit of polish.

In 2018, Chris didn't surprise anyone by saying it wasn't coming this year, but he absolved himself.



Don't fucking blame me for not being a video game developer... they're the ones who are supposed to know how this shit works, and they're the ones who set my expectations that they could have a game finished in 2014. They're the ones who set out in 2012 offering me a golden ticket for a 24 month development cycle. They're the ones who pitched in 2012 showing the Hornet and the Bengal and telling me they were already in engine, not saying they had to rework the whole goddamn engine over the next 6-10 years. I didn't write their goddamn marketing bullshit, and it's not super fair to blame me for the high crime of taking CIG at their word.


Oh no! Better tell him to take a break instead of spreading FUD, he is harming the safespace.

Quote

I mean, you're still not wrong, but relax :) I get that you're pissed you didn't get a refund, hell I'm pissed you didn't get a refund, but at some point you're only hurting yourself by staying angry. Have you tried selling your account on the black market?


And then the absolute best counter, equate the absolute bullshit that comes unbidden out of CRs mouth with standard large corporation lawyers activities.

Quote
Yeah, I hear ya. Problem with that is you have a Microsoft/Apple/Samsung/EA/Ubisoft/Bloody Everyone problem where the lawyers and marketing department are crapping on people, but everyone just accepts it because they want the shiny product regardless, and the vast majority of the company is trying their best despite the splashback on them. I agree that CIG has historically had dishonest and downright shitty strategies, and they probably will into the future too. I don't think arguing with fanboys on the internet is going to change anything however, and what do you really achieve from doing so? Raise your blood pressure and maybe gather a group of disgruntled non-backers for a brief moment of 'yeah, CIG sucks!' before the message is lost in the noise generated by the latest hotness CIG spit out?.

Finally, oh the irony!

Quote
I just don't think some random thread is worth your time countering.


Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 26, 2018, 06:01:50 AM
:emot-lol:

https://www.reddit.com/r/pcgaming/comments/a07cwi/player_falls_through_planets_atmosphere_to_the/eah8afg/?context=3
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 26, 2018, 09:39:42 AM
lol OSC tried the free-fly!!

https://www.reddit.com/r/starcitizen_refunds/comments/a0kdr2/so_i_tried_the_freefly/

I noticed that he was talking about the upcoming Ace Combat 7. So I dug up some images of their cities which you can fly over.

(https://static.trueachievements.com/customimages/071370.jpg)
(https://static.trueachievements.com/customimages/071371.jpg)
(https://static.trueachievements.com/customimages/071384.jpg)
(https://static.trueachievements.com/customimages/071385.jpg)
(https://static.trueachievements.com/customimages/071386.jpg)
(https://static.trueachievements.com/customimages/071390.jpg)
(https://static.trueachievements.com/customimages/071391.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 26, 2018, 01:15:25 PM
lol OSC tried the free-fly!!

https://www.reddit.com/r/starcitizen_refunds/comments/a0kdr2/so_i_tried_the_freefly/

I noticed that he was talking about the upcoming Ace Combat 7. So I dug up some images of their cities which you can fly over.


Excellent review and always well though out, the ACE7 looks impressive I'm curious to see some gameplay and if you can fly down into the cities.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 26, 2018, 01:20:34 PM
Let's brag about putting money in the dumpster fire, least they are keeping the lols going.

https://www.reddit.com/r/starcitizen/comments/a0l9d2/sums_up_star_citizen_today_perfectly/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 26, 2018, 03:33:33 PM
the ACE7 looks impressive I'm curious to see some gameplay and if you can fly down into the cities.

Yes you can. It was always something you could do in all the AC games

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 26, 2018, 03:34:15 PM
This is hands down the funniest post about the free-fly experience from a newbie

https://www.reddit.com/r/pcgaming/comments/a07cwi/player_falls_through_planets_atmosphere_to_the/eafbkmi

"My experience with the game:

Get out of bed, walk around, find ship terminal, ask for ship, get in ship, try to find out how to actually get somewhere with the ship. Had to stop playing for a while so I exit the game. When I go back I'm in bed at the station, not inside the ship anymore. Ok, go back to the ship terminal and... I have to wait 15 minutes?! Alright, I'll muck about the station until it's ready. Get in the ship spend another 15 mins trying to land on the planet right next to the station, get disconnected. Get back in and I'm in bed again. Get to the ship terminal and... 15 mins to get my ship again.

Nope, I'm good. You guys have fun
."
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 26, 2018, 03:35:51 PM
This is why we play... :emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 26, 2018, 03:38:44 PM
Lots of threads of people throwing money away today, includes older backers mad about it.

https://www.reddit.com/r/starcitizen/comments/a0mi8d/idrisp_javelin_warbond_my_experience_on_buying_an/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 26, 2018, 03:41:13 PM
Yes you can. It was always something you could do in all the AC games

Well I thought Chris was building city tech that would do things that were never done before.
But all I see is a big flashing yellow blob when I get near lorville, I bet AC cannot do that.  :emot-smuggo:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 26, 2018, 03:44:31 PM
This is why we play... :emot-lol:

LOL the only thing they really are doing is spend a lot of time making the dumpster fire
appear to be a game.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 26, 2018, 04:33:33 PM
LOL, No gameplay, no true persistence, clipping everywhere, but lets ask for this.

https://www.reddit.com/r/starcitizen/comments/a0nexr/please_devs_give_us_this_sit_function_to_all_our/
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on November 26, 2018, 08:36:36 PM
LOL, No gameplay, no true persistence, clipping everywhere, but lets ask for this.

https://www.reddit.com/r/starcitizen/comments/a0nexr/please_devs_give_us_this_sit_function_to_all_our/

That's just great. And look, here's a guy in that thread complaining that you can't actually do anything in that bed! 

https://www.reddit.com/r/starcitizen/comments/a0nexr/please_devs_give_us_this_sit_function_to_all_our/eaiz8c4/

Can't use mobiglass.  Can't do anything.  I hadn't really thought about it (and I've never tried SC) but I guess in all those videos where the player starts out in his wankpod and moves to the door and starts running down the corridor - that whole business of getting up and out of the bunkbed must be either a fixed animation or just on rails of some kind.  You can't sit there, you can't look at your mobiglass, I guess you can't chat with your friends then? You can't roll over in bed and pull the blanket up, you can't do situps ... Just get up and go fly a chariot.  That must be just one small example of the true immersion CR is trying to achieve!
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 27, 2018, 12:44:02 AM
Lots of threads of people throwing money away today, includes older backers mad about it.

https://www.reddit.com/r/starcitizen/comments/a0mi8d/idrisp_javelin_warbond_my_experience_on_buying_an/

Wow, lots of people still taking about the publisher-less model, as if CIG hasn't gone above and beyond any of the shit that the big publishers would even consider in their most fevered board room day dreams.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on November 27, 2018, 01:19:08 AM
Wow, lots of people still taking about the publisher-less model, as if CIG hasn't gone above and beyond any of the shit that the big publishers would even consider in their most fevered board room day dreams.

Talk about your emergent gameplay!  What is that post if not a description of how to game the sale?  More power to him!  And ... more tears when SC finally flames out.  A $1500 ship! (*)

(*) If I'm reading this right and it is valid - https://starcitizen.tools/List_of_Ship_and_Vehicle_Prices - this page is what google came up with for "Idris P price".
Title: Re: Star Citizen - The Citizenship
Post by: jham on November 27, 2018, 06:13:48 AM
Yes, the ship is $1500, about the cost of 25 AAA games.  :shocked:
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 27, 2018, 06:28:01 AM
That must be just one small example of the true immersion CR is trying to achieve!

The true immersion that CRobert s has achieved is to get most Backers to stick their head up their own arses so they cant see anything, and their tongues up his, whilst convincing them to keep putting their hands in their pockets for jpegs.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 27, 2018, 07:09:02 AM
Yes, the ship is $1500, about the cost of 25 AAA games.  :shocked:

The Kraken is $1,650
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on November 27, 2018, 08:29:40 AM

Morphologis sums up why people play Star Citizen:


"Play" might be the wrong word when you're talking about the world's most expensive high fidelity screenshot generator.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 27, 2018, 08:42:27 AM
That's just great. And look, here's a guy in that thread complaining that you can't actually do anything in that bed! 

https://www.reddit.com/r/starcitizen/comments/a0nexr/please_devs_give_us_this_sit_function_to_all_our/eaiz8c4/


It's so crazy to have no game-play huge bug fest and they are not even remotely upset with CIG about it.
But so insane that he's upset about no game-play while in the bed?
Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on November 27, 2018, 09:57:49 PM
So The Yamiks gave this game another try...

Title: Re: Star Citizen - The Citizenship
Post by: Resin on November 27, 2018, 10:26:02 PM
So The Yamiks gave this game another try...

Can’t find/open that video.
Title: Re: Star Citizen - The Citizenship
Post by: McDrake on November 28, 2018, 08:36:40 AM
https://www.youtube.com/watch?time_continue=3&v=KhUqL6lnyYs

check 2:41:20
 :cripes:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 28, 2018, 10:49:31 AM
check 2:41:20
 :cripes:

What's the problem? OCS is working great! :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 28, 2018, 10:53:29 AM
Meanwhile over there...

https://old.reddit.com/r/starcitizen/comments/a0w56s/kraken_store_credit_1650_and_warbond_1400available/eamgphl/?context=3

Quote
Well here's a novel. But you did ask.

The people who are spending thousands right now are not enabling it. You don't make the visions of an addict come true by giving him all your money- you allow him to spiral deeper into his problems. CIG is a company with a bunch of abusive habits and wasteful practices. They are years behind schedule and hundreds of millions over their original budget but they're doing things like reshooting mocap for the fifth time and hosting million-dollar conventions for the game they haven't released. Throwing money at them will never finish this project.

I was a backer- well over 1k, after the initial kickstarter. I played the grey market, I speculated about ships, I posted on this sub. After two years with nothing to show but a hangar module and a very broken Arena Commander, I started to have some serious doubts. When the PU came out in 2015, some of that was quelled but then six months after that early launch, everything was still broken and they had made no progress, I got my final refund and got out. The refund was a giant ordeal- I had to fight them tooth and nail for every penny and eventually take it to a legal claim and a bank chargeback. They gave me 90% of my cash back and I considered that settled. I've been semi-regularly posting on the goon thread ever since.

Three years later, I came back and used what's left on my account to set up and check the game out, see if anything's progressed. You can dispute this if you feel like it, but- it hasn't. The FPS is better, they've added a shitload of new planets, lots of new ship models, and literally everything about the game is still broken. The missions, the economy, the grouping, the ships, the quest NPC's, the combat. Most of this stuff was also broken 3 years ago. From someone who's watched this go on for five years it is very apparent that they have no plan, there is nobody at the helm of this thing. They're a marketing head without the engineering body. It is a very pretty, very empty shell with no content. Without even the possibility of content, because the design is so fundamentally flawed that things will break apart the second they try. They have been "Layering in" the core techs for so long that console games are starting to surpass their engine for visuals. There is no end in sight. They distract with weird but neat doodads like FOIP (also broken) when core mechanics like grouping and trading are so broken that nobody bothers to use them.

Then I come in here, and the community is still doing what drove me out 3 years ago- circlejerk posting about the screenshots, and goomba stomping every person who criticizes. And the prices have gone up by more than double. Years ago the Cutlass was a 100 dollar ship. New stuff like the Terrapin is 220! This whole thread is about a 1400 dollar ship with a 250 dollar addon! This is insane. Three or four years after their launch most games are in the bargain bin and here Star Citizen is asking for your house payment for a ship that doesn't even exist as a flyable model. "Alpha" doesn't shield this.

I don't hate the community- despite the constant attacks and hostility when I post. I am the community. I am a person who bought and who occasionally plays Star Citizen, just like you and everyone else on this sub. But I'm also a person who thinks the game is bad, and without strong pushback from people around here it will stay bad. Though I express frustration with bad posters around here, my actual anger is reserved for the company that took a great game concept and a passionate community, and squandered one while grooming the other into gaming's most obnoxious true-believer cult. There's a reason Star Citizen threads get laughed out of every other sub on reddit and it's not goons brigading you- there are maybe two dozen of us and mostly we sit around photoshopping bear pictures. It is because from the outside, this thing is so patently ridiculous that people cannot believe anyone is still invested in it. It is a bubble that has completely diverged from reality.

In any case that is why I'm here- I wish that this game were better, and I'm deluded enough to believe that maybe if I make the point that it's going in the wrong direction enough times the general tenor around here will change. I used to do it more gently, but after so many years watching the same criticisms get same responses and eventual bans from the sub, a lot of the smooth edges have been filed off and I'm much more bitter in my posting.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on November 28, 2018, 11:32:06 AM
Meanwhile over there...

https://old.reddit.com/r/starcitizen/comments/a0w56s/kraken_store_credit_1650_and_warbond_1400available/eamgphl/?context=3

Excellent, and when someone complained he was a complainer and should chill here's his reply:

Quote
Very good advice. Enjoy your game, and remember- multicrew ship battles are just around the corner! Constellations vs Idris!
Oops I'm sorry, that video was from 2013. But it's definitely almost here now! Keep spending!

(Hmm, when I paste it into this forum the link ignores the start time delta and starts at the beginning.  It should start 1:40 into the clip.)

You know, I've been following this forum for the SC spectacle for three years now (it took me quite awhile to register) and I think it is more fun than ever!  Looking forward to the Holiday Stream and then an exciting 2019!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 28, 2018, 11:38:08 AM
You know, I've been following this forum for the SC spectacle for three years now (it took me quite awhile to register) and I think it is more fun than ever!  Looking forward to the Holiday Stream and then an exciting 2019!

Oh I think the best is yet to come. That's going to be when the whole shit-show finally collapses.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 28, 2018, 12:34:33 PM
So The Yamiks gave this game another try...


Missed that one thx, Yamiks is entertaining.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 28, 2018, 01:15:33 PM
Excellent, and when someone complained he was a complainer and should chill here's his reply:




Excellent response lol.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 28, 2018, 05:38:02 PM
When Backers say they are "part" of Star Citizen and can see how far it has come etc...as they spend more $ on JPEGS.

We need to be reminding them of that when it all goes to shit and they are looking for people other than themselves to blame.

(https://i.pinimg.com/originals/59/78/00/59780094255ff375b67ab23a8bcaff00.jpg)

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 28, 2018, 08:05:37 PM
Theory Crafter of the Year goes to.............

https://www.reddit.com/r/starcitizen/comments/a18upu/its_2028_star_citizen_has_been_out_for_a_while/eanqd4l/
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on November 28, 2018, 09:59:53 PM
Theory Crafter of the Year goes to.............

https://www.reddit.com/r/starcitizen/comments/a18upu/its_2028_star_citizen_has_been_out_for_a_while/eanqd4l/

Yes, and also Most Optimistic Person Ever Laughing In The Face Of Evidence:
Quote
You know when Star Citizen is all said and done and there's resources to experiment or try other things
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 29, 2018, 12:20:04 AM
Yes, and also Most Optimistic Person Ever Laughing In The Face Of Evidence:

If the project lasts I wouldn't put it past the king of score creep, Lucas Trolleys, to start another game, especially if he was in danger of actually having to release something.
Title: Re: Star Citizen - The Citizenship
Post by: Noztra on November 29, 2018, 04:48:00 AM
Erh lol. :P

"When you doing that things that have never been done before it takes time. No one has ever done a space game or and fps shooter, plus CIG has really just started development 6 months ago. Stop spreading fud and learn how open development really works. Plus look at the sq42 roadmap that Chris promised to release and how much progress they made on it. "
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on November 29, 2018, 09:49:53 AM
This game could do with being adapted to help prepare SC Backers for when CIG collapses.

Soup kitchen Simulator


"FCCK you eat your lemon"  as he delivers an apple...

Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on November 29, 2018, 01:23:44 PM
Discussion about loading screens at Frontier's. CIG damage control has been called in. This might become funny.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 29, 2018, 03:17:55 PM
Discussion about loading screens at Frontier's. CIG damage control has been called in. This might become funny.

Got link?  :emot-colbert:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 29, 2018, 05:10:50 PM
Ship Review - Day 1 (http://www.dereksmart.com/forum/index.php?topic=15.msg10639#msg10639)
Ship Review - Day 2 (http://www.dereksmart.com/forum/index.php?topic=15.msg10640#msg10640)


Ship Review - Day 3

WOULD go here, but yesterday I tried twice and the expo floor was empty both times. Then a loving midwestern blizzard hit, and we lost internet for the entire day. I had to read the thread by mobile phone hotspot like a god drat caveman! So, no origin ship reviews. Instead, we move on to


Ship Review - Day 4

Named for the legendary shield wielded by Greece's most intelligent goddess, Aegis specializes in legendary jpegs sold to Germany's most gullible auditors. As opposed to "Anvil," a combat ship company, and "Origin," the luxury ship company, "Aegis" seems to make... just... all sorts of random poo poo. Salvage ships and combat frigates and little police fighters or something who cares. There is probably some 20 page corporate lore backstory but if there's one thing I have less time for than Chris Roberts' towering self-regard, it is Chris Roberts' corporate fanfiction. I am not at home to rent these so I'm just going to steal pictures from the wiki. gently caress you, Derek doesn't pay me enough to care about this.


(https://starcitizen.tools/images/thumb/3/37/Avenger_Stalker_3.2_sale_Stalker_02-Squashed.jpg/1920px-Avenger_Stalker_3.2_sale_Stalker_02-Squashed.jpg)
Aegis Avenger
Cost 50-85 dollars
Guns 1 big nose gimbal, 2 puny wing guns
Can It Do Anything But Fight: Yes
Speed: Modest

Reviewer's Thoughts: CIG had this weird period where they started selling the A-10 warthog over and over again. The Avenger was the start of that trend. Basically they introduced this ship that looked like the space shuttle had sex with a Salavador Dali painting, and it had a big gently caress-off nose gatling, and every Citizen in the universe simultaneously orgasmed at the sight of it. Then they did it again with the Gladius. Then they did it again with the Vanguard. Then they... you get the picture. Ironically none of these ships are actually ground attack craft, and the big nose gun tends to be kind of useless. The Avenger is not useless though- it is a decent little ship by Star Citizen standards. It can fight and carry cargo or a box, and it has a ramp, so you won't be instantly murdered by the ladder bug if you try to use it. It also got a "Redesign" which is goddamn hilarious since they were so thorough and fidelitous that they left a giant gently caress-off hole in the interior geometry. Seriously you can sleep in the bed of this thing and look out the hole into space. Naturally this will never be fixed. Also this thing has like 5 variants with no theme that I am aware of. They all suck.

(https://starcitizen.tools/images/thumb/1/11/Star_Citizen-_Space_Brrrrrt.png/800px-Star_Citizen-_Space_Brrrrrt.png)
Aegis Gladius
Cost 90 dollars
Guns 1 big nose gimbal, 2 puny wing guns
Can It Do Anything But Fight: Nope
Speed: Zippy

Reviewer's Thoughts: Hey look it's a space A-10 again. I actually really like this ship, it is my favorite fighter in the game. It's not nearly as effective as the Super Hornet but it is a) way cheaper, and b) way more fun to fly. This thing will cause your pilot to black out from acceleration at the slightest twitch of your mouse. Using it in combat is literally a point-and-click adventure because it can turn faster than you can scroll. It will also explode if anything looks at it funny. Once upon a time this was the ship they used to demo "Damage 3.0" or some version number, so it actually comes apart really beautifully. Shots leave big holes in the skin, the wings and components tear off in satisfying ways, and the flight model adjusts to match the damage. Of course they didn't bother to move "Damage 3.0" to any of the other fighters or ships in the game, so it's just the gladius that is now unbelievably fragile, years later. That's okay though, you can pay money for one of the other fighters!

(https://starcitizen.tools/images/thumb/4/44/Sabre_Firing_Concept.jpg/800px-Sabre_Firing_Concept.jpg)
Aegis Sabre
Cost 170 dollars
Guns 2 big nose guns, 2 puny wing guns
Can It Do Anything But Fight: Nope
Speed: Dunno

Reviewer's Thoughts: This is like, the fourth "Space Superiority" fighter in the 170-200 dollar price range. Sure is funny how they keep putting those out, and each new one is better than the old ones. This thing strictly outmatches the Super Hornet in firepower, but I think it's all fixed-forward or something. It is "Stealthy" which in game translates to "You can see it at the same range as every other ship but please imagine that some day you will be an F-22." It has no missiles, so that stealth better be real fuckin' good or it'll be visible at the only range it can fight, regardless. They sold a variant of this, the "Sabre Raven" as some kind of add-on if you bought an Optane hard drive, because Star Citizen has product tie ins just like actual games. I'm pretty sure the Raven variant sucks or maybe nobody bought those HDD's because I've never seen one.

(https://starcitizen.tools/images/thumb/c/c8/Vanguard_Warden_Vanduul_Swarm_2.6.jpg/800px-Vanguard_Warden_Vanduul_Swarm_2.6.jpg)
Aegis Vanguard
Cost 225-250 dollars
Guns 1 big nose gun, 4 puny nose guns, a manned turret and a bunch of missiles.
Can It Do Anything But Fight: Maybe?
Speed: Sluggish

Reviewer's Thoughts: Hey look it's an A-10/Space Superiority fighter again! It costs more than any of the others, and it has a shitload more firepower! This one is at least slightly imaginative- it's supposed to be a "Long Range Patrol" ship, for like flying the space border to keep out the space migrant caravans I guess. The promotional marketing was heavily based on the F-14 Tomcat which is a carrier based fleet defense ship. Of course all of this is undermined by the fact that in Star Citizen, big capital ships travel ~4 to 5 times faster than fighters. Why you'd ever "Screen" yourself with a ship that goes slower than you, I don't know. gently caress you, buy the Tomcat spaceship. This thing has a small compartment where crewmen can actually stand, so it can probably carry a box but I did not test that. It has the usual superfluous and useless turret. It is very expensive and, based on reports from people who own one, kind of sucks- I think it's too big for its shield size or something? Whatever, who loving cares- it is another fighter in a game with like 40 goddamn fighters, and it costs as much money as the 5-man Constellation while not really making any sense for its intended role. It is peak Star Citizen circa 2017.

(https://starcitizen.tools/images/thumb/0/09/Retaliator-Ortho.jpg/800px-Retaliator-Ortho.jpg)
Aegis Retaliator
Cost 275 big ol fuckin' dollars
Guns 5 manned turrets and a big fuckin load of useless missiles
Can It Do Anything But Fight: Maybe?
Speed: Glacial

Reviewer's Thoughts: Hey look it's the B-1 bomber in space except it sucks rear end and there's nothing to bomb! This ship is such a tragedy. I think the styling is absolutely beautiful, the intended role (cap-ship killer with torpedos) is kind of neat, and there are enough turrets that it seems credibly threatening to fighters. It was the first big goon buy-in ship, as well, when the hive mind thought that if we had enough of these we would be smoking idiots in their giant Idris ships. Alas for we sweet summer children, it was us who were the idiots, all along. This was also one of the first big ships to be released into the game, amusingly, since I don't think I've actually seen one in-game since about 2015. That's for a very important reason: missiles don't work. They literally do not work- you can't fire them, if you do fire them they don't hit the target, if they do hit the target they don't do damage. This thing is less threatening than a NERF gun. It is a giant loving "Kick Me" sign slapped onto the backs of every person who tried to buy into the Rock-Paper-Scissors power-creep fest that is Star Citizen. It sucks so hard that they never even bothered to sell variants of this turd.

(https://starcitizen.tools/images/7/7c/Eclipse_3.2_flyable_sale_03_EclipseTopDown-Squashed.jpg)
Aegis Eclipse
Cost 275 stealthy dollars
Guns Probably something unrealistically stupid
Can It Do Anything But Fight: Probably?
Speed: Glacial

Reviewer's Thoughts: Does this actually exist in game? Their website says it does. Anyway hey look it's another bomber, and it costs the same as the last one, but this time it's STEALTH. Buy this one instead! I mean it still probably doesn't loving work worth a drat because missiles are complete garbage, but it's a new thing to spend your money on SPEND SPEND SPEND

(https://starcitizen.tools/images/thumb/2/21/Reclaimer_3.1.4_01.png/800px-Reclaimer_3.1.4_01.png)
Aegis Reclaimer
Cost 400 salvaged dollars
Guns I'm sure it's just covered with turrets in retarded places
Can It Do Anything But Fight: It can't even fight
Speed: Glaciers race by this guy

Reviewer's Thoughts: Hey it's the big salvage ship in the game where ships despawn immediately after playing their death animation! Haha, we'd probably fix that, but uh... the servers couldn't loving handle it if wrecks stayed around for more than a minute or two at some locations. Whoops we already sold this to you! Oh well coming soon, keep on waiting for the next patch where we implement the gameplay for this giant ship! Assuming we ever get salvaging in, we'll probably have to think of something to do with that salvage- haha j/k we will turn it into "Scrap" in your cargo hold which can be sold at one of the broken trade consoles in the game for next to nothing! Don't worry it's Tier 0, next time we get around to it this will be the ship of your dreams! Keep on pledging!

This ship is a giant pig and doesn't do anything worth talking about in-game.

(https://starcitizen.tools/images/thumb/7/7d/Hammerhead_Combat_Concept.jpg/800px-Hammerhead_Combat_Concept.jpg)
Aegis Hammerhead
Cost 725 of your literal, actual US Dollars
Guns All of them. All of the guns.
Can It Do Anything But Fight: Sure, gently caress it
Speed: Basically stationary

Reviewer's Thoughts: Uh oh, it's an AEGIS combat ship that doesn't come with a giant gently caress-off nose cannon or STEALTH. That means you probably shouldn't buy it, because a better version will be released the next time their sales dip. So this is the "Gunship corvette" which means it is just covered in manned turrets. It is the first "True" combat capital ship in the game, which I love because it costs as much as my loving month's rent and needs a crew of 3 or more to actually do anything. The pilot doesn't get any guns. So everyone who bought one of these hangar queens is constantly trying in chat to entice any other spacemen onto his giant monument to bad financial planning, and if you see one flying around they're basically guaranteed to have like 1 guy on a turret somewhere and be easily shootable anywhere else. Unfortunately for the eager goon troll, CIG didn't want their brand new combat centerpiece to be TOO easy to destroy- so they made it completely impossible to destroy. This thing has shields for days. You can shoot them until your ammo runs out and not make a dent. Also every turret has the firepower of an entire Constellation. No poo poo- 4xsize 4 guns. That'll basically instagib any smaller ship in the game. If you can get 3 or 4 people on one of these things and put it somewhere with lots of traffic teleporting in, baby you got a grief stew going. If you try to use it for anything else, including other types of combat than ambush camping, you're wasting your loving time. It has a top speed measured in inches per minute, can't turn worth a drat, has zero visibility, appears on people's radars at thirty kilometers out, and has a load of useless missiles that don't do anything slaved to the pilot seat for some reason. It also has all the amenities of a CIG spaceship- bunk beds and showers and locker rooms and engineering stations and cargo hatches and a mess hall, all that good poo poo. None of that does anything, don't bother. It's not even a STEALTH mess-hall. Don't worry, I'm sure when the next most biggest bestest ship comes out, this one will get an emergency upgrade package for only 250 loving dollars or whatever. Just set your money on fire, god drat.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 29, 2018, 05:17:36 PM
Ship Review - Day 1 (http://www.dereksmart.com/forum/index.php?topic=15.msg10639#msg10639)
Ship Review - Day 2 (http://www.dereksmart.com/forum/index.php?topic=15.msg10640#msg10640)
Ship Review - Day 3 (http://www.dereksmart.com/forum/index.php?topic=15.msg10695#msg10695)



Ship Review - Day 5

Named for Nathan Drake, discoverer of Cortez's last expedition, the legendary lost city of gold and also Shambala as well as a few other games I haven't played, Drake Interplanetary is also all about shooting native peoples and relieving them of their treasures. This is the pirate company, that makes illegal pirate ships, for pirating. It's like a company whose primary clientele was Somali pirates. Yeah I don't know how they make any sales either. Also, you cannot actually pirate in Star Citizen. On with the show!

(https://starcitizen.tools/images/thumb/3/31/Dragonflyinfobox.jpg/512px-Dragonflyinfobox.jpg)
Drake Dragonfly
Price: 40 loving actual dollars for a space bike
Guns: Surprisingly it has a shotgun mounted on it
Speed: Really slow actually
Can It Do Anything Other Than Fight: Can't even fight

Reviewer's Thoughts: I was all prepared to praise CIG for at least having a kind-of-fun hoverbike that works in zero g or on a planet. Then I looked at the price- forty loving dollars! What the hell? This thing isn't a ship, it is like an accessory at best, and it costs as much as existing AAA games! gently caress you Star Citizen. Ugh. Anyway, this bike kind of sucks. For some reason it has shotguns mounted on it but there's nothing to shoot on the ground ever. Its top speed is 50 m/s which, for reference, is half the speed of the glacially slow Hammerhead capital ship. It is actually slower than the two wheeled vehicles in the game. It does have the actually-kind-of-nice feature that, when you're hover-biking, it will raise and lower to keep you just above obstacles like trees and rocks. If it were faster, this would make it far and away the best way to get around on the ground without constantly hitting poo poo. Unfortunately it's slow as poo poo. Oh also if you hit anything, it likes to spazz the gently caress out and just kind of rocket off into space, up up and away like a piece of poo poo. One final note- you cannot set waypoints for yourself while in ground vehicles. This makes getting around extremely challenging at best.

(https://starcitizen.tools/images/thumb/6/66/Drake_Herald_Transmit.jpg/800px-Drake_Herald_Transmit.jpg)
Drake Herald
Price: 85 dollars for a space missile with a chair strapped to it
Guns: Of course it has guns, everything has guns
Speed: Probably pretty fast
Can It Do Anything Other Than Fight: No

Reviewer's Thoughts: Citizens hate on this ship a lot. Not because, as you might expect, it is a "Data Runner" in a game with no data and no running of same, but because it was originally sold with a big weird asymmetric doodad on it and on release it doesn't have that. Citizens are very, very concerned about the visuals of their ships- they don't really give a poo poo if they don't function. Anyway this is another ship that sucks, the whole premise is that it moves poo poo around fast but hey guess what Chris Roberts in another surprise decision made all the small, cheap ships way loving slower than the big ships. So, if you want to move data, hope you bought an Idris cause it'd be faster to stick your extremely fast courier inside your frigate than to fly anywhere in it yourself. Other than that, this thing is crap and it costs 85 dollars. I'd call it robbery but we're just getting started.

(https://starcitizen.tools/images/thumb/9/9d/SC-3.1.0_20180502_094715_Cutlass-Levski-Hangar_16-9_f.png/1920px-SC-3.1.0_20180502_094715_Cutlass-Levski-Hangar_16-9_f.png)
Drake Cutlass
Price: 100 dollars
Guns: 4 gimbals, 1 manned turret
Speed: It's alright
Can It Do Anything Other Than Fight: Sure

Reviewer's Thoughts: Ah, the Cutlass. Beer's favorite ship! This ship has a long and troubled history. When it was first launched it was kind of the poster child for what was wrong with Star Citizen. It was billed as a sleek dangerous pirate ship, and Citizens who were at the time terrified of being griefed demanded that it not be as good as their chariots. Ben Lesnick, master of ships, complied and the first version of the Cutlass was a fat tub that looked like crap and flew even worse. It was fragile and pointless and everyone who'd spent 100 bucks on one was incandescently furious. Then it became apparent that goons and pirates in general were not actually going to play Star Citizen, and the furor about being hunted like vermin by genetically superior space bullies died down. Eventually the Cutlass got like 8 reworks, and now in the year of our lord 2018 is actually one of the best ships in the game. It is extremely tough to the point of absurdity, it has good guns, it is fast, it has a nice sized cargo hold, it doesn't have all the frilly bullshit like sinks and espresso machines that clutter half the other ships in the game, and the overall look and feel is very sleek and cool. This'd probably be a 300 dollar ship these days, but it is grandfathered in at 100 dollars. Unfortunately it is still a ship in Star Citizen, which is like being one of the nicest turds in the 1000 foot tall mountain of horse manure.

(https://starcitizen.tools/images/6/6d/Buccaneer_Action_01.png)
Drake Buccaneer
Price: 110 dollars
Guns: 2 wings and a nose gun
Speed: Really fast
Can It Do Anything Other Than Fight: No

Reviewer's Thoughts: I don't get this ship. It is another small fighter, and sucks basically worse than any other fighter in the game. It is clearly the "NPC tie-fighter" ship that is designed to be destroyed in the dozens by the player. Yet here it is, for sale to you, at 110 actual dollars. That is right, this ship costs more than the tougher, more dangerous, more "Do-everything" Cutlass. It's... faster, I guess? I mean, only in regular space. The Cutlass is actually faster in QT. So yeah. Don't, uh, don't buy this. Or any other ship in the game.

(https://starcitizen.tools/images/c/cf/Caterpillar_landing_planet.jpg)
Drake Caterpillar
Price: 295 dollars
Guns: Apparently this thing has some
Speed: Really slow
Can It Do Anything Other Than Fight: I guess

Reviewer's Thoughts: I love that CIG has set the real life prices and priorities for development based on the aesthetic value of the ships in game. See, luxury ships like the Constellation Phoenix cost 400 dollars and get multiple reworks because they are elite and only rich people get them. This, which is basically a capital ship sized transport? Ew, it's a pirate ship, cut 100 bucks off the price, kick it out the door, never touch it again. Chris reflecting on your stupidity has become like a daily meditation for me, and it hurts. It hurts me, Chris. Anyway the Caterpillar was sold as some kind of piratey pirate ship which never made a lick of goddamn sense because it is a huge unwieldy transport. I guess the idea was that your pirate fleet would disable the enemy and then ride off with the loot in this thing. Also a lot of fuss was made about this thing being able to transport smaller fighters in the cargo bays, which may actually have been the first recorded case of the "It's a POCKET CARRIER" sale. Naturally it can't actually do that- the only fighter that sort of fits is the Merlin and it jitters and explodes if you try it. Oh also this ship was sold with like bulkhead cutters and pirate docking collars for forced boarding actions and none of that ever materialized either because Chris has no idea what he's doing and just kind of makes poo poo up. Luckily, this is currently the best cargo ship in the game with almost double the capacity of the "Starfarer." Unluckily, trade in the game is completely hosed and you can't do bulk trades without running the risk of losing your entire credit balance in one shot. So it's a pirate ship that can't pirate, a trade ship that can't trade, and a pocket carrier that can't carry pockets. But it can sure reach into your pockets. Empty your wallets for Star Citizen and a one way ticket to second-class citizen status, you pirate scum.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 29, 2018, 05:21:19 PM
Ship Review - Day 1 (http://www.dereksmart.com/forum/index.php?topic=15.msg10639#msg10639)
Ship Review - Day 2 (http://www.dereksmart.com/forum/index.php?topic=15.msg10640#msg10640)
Ship Review - Day 3 (http://www.dereksmart.com/forum/index.php?topic=15.msg10695#msg10695)
Ship Review - Day 5 (http://www.dereksmart.com/forum/index.php?topic=15.msg10696#msg10696)



Ship Review - Day 6

In the year 3000 the Arkansas-Oklahoma Port Operators Association evolved from a mere non-profit educational organization to encourage cooperation between ports, and became a premier manufacturer of weird-rear end alien spaceships. We may never know why. Probably because "Aopoa" sounded kind of alien and nobody bothered to google it before they used it. I guess they sell the ships of the mysterious and noble bird-men who are definitely not going to be a cheap yellowface stereotype, right Chris?

Also in the year 3000, a commune in the province of Frosinone in the Italian region Lazio, became home to a manufacturer of fine customized weird-rear end spaceships. "Esperia" which is definitely a weird alien name and not a place Chris visited on his yacht trip to Monaco, sells the evil icky Vanduul ships which are definitely not just reskinned Kilrathi fighters despite bearing the same names, because that would be theft of EA's intellectual property, right Chris? WINK.

Also also in the year 3000, CIG sold the Banu Merchantman, but they got fuckin' lazy with it and didn't bother to make a corporation with lore or anything. Just loving buy it, we know you don't give a poo poo.


(https://starcitizen.tools/images/thumb/a/ad/Nox_Concept_Front.jpg/1920px-Nox_Concept_Front.jpg)
Aopoa Nox
Price: 45 USD
Guns: More and better than the Dragonfly because that poo poo's 5 dollars cheaper
Speed: Really slow actually
Can It Do Anything Other Than Fight: Can't even fight

Reviewer's Thoughts: So I haven't actually bothered to ride this thing around, but I'm told that the HUD obscures even more of the player's vision than the one on the Dragonfly. That doesn't surprise me- Chris comes from the era of Wing Commander HUDS, where it was really important to obscure as much of the screen as possible so you didn't actually have to animate a whole lot at once. He never really overcame that aesthetic and half the ships in the game have dashboards that are impossibly frustrating to see over. Anyway this thing is a racer but it's a bike and it's only 5 dollars more than the Dragonfly. In Star Citizen you can pretty much judge everything by price and aesthetic. So it is likely this thing is slightly faster than the Dragonfly, shoots slightly harder, and is still a useless piece of trash. Why do bird-men need a space bike anyway?


Cockpit:
(https://starcitizen.tools/images/thumb/5/5f/KhartuAl.jpg/800px-KhartuAl.jpg)
Aopoa Khartu-Al
(https://starcitizen.tools/images/thumb/e/e7/XiAnScout_Cockpit_Concept.jpg/1920px-XiAnScout_Cockpit_Concept.jpg)
Price: 170 USD
Guns: Only 2, haha this loving thing costs as much as a super hornet
Speed: Completely uncontrollable

Can It Do Anything Other Than Fight: It can explode
Reviewer's Thoughts: So when CIG started selling alien ships, they introduced the concept of the "Alien Tax." You see, alien ships are more expensive for less performance. In actual dollar terms. Because... they are rare, and exotic. No, I'm not kidding, they actually said this and backers ate it up because they are loving stupid. So here's a ship for 170 dollars, the same price as a Super Hornet. It has two guns, flies so fast that you will black out if you try to maneuver, and explodes if it so much as glances against any surface. Somehow despite the cockpit being a giant glass ball, Chris managed to get some enormous vision-obscuring struts in there to really give it the full gently caress-you-this-is-Star-Citizen experience. Mysterious birdmen love struts. I've never seen anybody fly one of these.

(https://robertsspaceindustries.com/media/sb39i5j3wa96pr/store_slideshow_small/Blade-Right-Squashed.jpg)
Esperia Blade
Price: 275 dollars oh my loving lord
Guns: 4 nasty mongrel-race guns
Speed: Real fast
Can It Do Anything Other Than Fight: Nope

Reviewer's Thoughts: Another victim of the alien tax, this ship costs as much as a Constellation Phoenix but it is a loving light fighter. I'm pretty sure CIG introduced this ship because they decided, at some point, that the Scythe was not fragile and small enough to be the cannon-fodder alien ship, and they needed something even more worthless. Even the lore for this thing describes it as obsolete and virtually worthless. Please give us your healthcare payment for the month if you wish to fly one.


(https://starcitizen.tools/images/thumb/c/cb/Banu_Merchant_Fleet_Concept.jpg/800px-Banu_Merchant_Fleet_Concept.jpg)
(https://robertsspaceindustries.com/media/qdi85tk7m6xxtr/source/Banu_merchantman_side_001.jpg)
(https://robertsspaceindustries.com/media/ee7lx8gl1usq5r/source/Xray.jpg)
Banu Merchantman
Price: 350 dollars
Guns: Who cares it's a trade ship
Speed: Slow
Can It Do Anything Other Than Fight: It doesn't exist

Reviewer's Thoughts: So technically the Banu Merchantman doesn't exist in-game which would normally exclude it from my reviews, but the story here is so god drat hilarious that I had to bring it up. Alright first of all this ship was sold without a cut-out corporate entity for it, which amuses me- why drop the pretense, CIG? It was also sold without the "Alien Tax" because either they forgot or did not care at the time. But anyway it's a bulk trader, armed, crew of 3 or four- in CIG terms, 350 dollars was a steal. Also it looked kind of cool so people ate it right up. Then it became apparent that the concept artist, and the design team, did not actually know which end of the ship was the front. Sometimes it was depicted flying one way and sometimes the other. Oops! Eventually CIG settled on one way, the opposite way from the original concept and design, which pissed off half the purchasers who wanted it to be the other. I think CIG got frustrated and just shitcanned the whole design because nobody's heard a peep about it since the original sale in 2014. Four years on this thing and all people hear is once a year "Oh yeah still working on it." Suuuuuure you are. Meanwhile ships are being introduced and sold in-game today that clearly started dev less than a year ago. Obviously it's just a very complex design, lot of uh, ins and outs. Keep spending money on it. Godspeed, you backwards-flying Jew stereotype-race ship.

(https://starcitizen.tools/images/6/6c/Captured_Scythe.jpg)
Esperia Scythe
Price: I'm actually not sure
Guns: Some red ones
Speed: Zippy
Can It Do Anything Other Than Fight: Nope

Reviewer's Thoughts: So this thing was sold once upon a time, I think possibly as a kickstarter reward for like the ludicrous tiers, or maybe as a concierge thing? I never even priced it because as I recall it was insanely overpriced (ALIEN TAX) and also just... just real bad. Like all the other alien ships it's designed to get blowed up real good by the human ships and nothing else. But don't worry, CIG spent months of their artist and modeler's time making fully realized cockpits and alien HUDs for this and every other fighter. Your pledge dollars at work.

(https://starcitizen.tools/images/3/3a/Vanduul_glaive_viz2.jpg)
Esperia Glaive
Price: 350 dollars
Guns: Some red ones
Speed: Modest
Can It Do Anything Other Than Fight: Nope

Reviewer's Thoughts: This ship is literally just the Scythe but with two wings and also it costs 350 loving dollars. Obviously this ship needed to be reserved for the elite of the elite. Somebody at CIG had the genius idea: "Hey what if we actually forced people to play the game in order to earn it." So they did! You had to win a match of Arena Commander in order to earn the right to purchase one of these. Note- not "Earn one of these." Earn the right... to pay money... for this. Anyway Arena Commander at the time was 18 or some-odd rounds of fairly tedious point and click combat and the main challenge was not crashing out of the game in the hour it took to finish. Citizens went apeshit. To think! A combat ship, locked away behind a game mode in the game they all loved but that none of them actually played! They were furious and the bitching and tears swiftly overflowed. Meanwhile, enterprising bastards such as myself went in, played an hour of Arena Commander, bought the ship and immediately turned around and sold it for a 50 buck markup. That's right- people would pay 50 extra bucks on the grey market, the day this thing was released, to not have to play the game it was made for. Explain that one to me. Anyway the ship itself kinda sucks, it's made to be a boss ship but that just means it's slightly harder to kill than the other Vanduul stuff. No missiles, couple of guns, generally pretty weak. If it were a human fighter it'd be like 100 bucks. Please pay me four times that much to not have to play your own game, Citizen.
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on November 29, 2018, 10:28:11 PM
Got link?  :emot-colbert:
I started the discussion in post #8944 here: https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7211406&viewfull=1#post7211406

The fun lasted till post #9007, before the topic suddenly got diverted to instancing.  :grin:
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on November 30, 2018, 03:29:54 AM
Those ship reviews are hilarious!
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 30, 2018, 06:57:11 AM
I started the discussion in post #8944 here: https://forums.frontier.co.uk/showthread.php/435505-The-Star-Citizen-Thread-v9?p=7211406&viewfull=1#post7211406

The fun lasted till post #9007, before the topic suddenly got diverted to instancing.  :grin:

LOL

"CIG is missing an opportunity by not making a video of Women riding sandworms for their next con."

Good response:

Jumping to another system in ED takes me about 10secs. It hasn't taken longer than that since 2014 during the early betas.

It's doing a whole bunch of matchmaking and/or generating a new instance during that time, as well as pulling down the data to build the system.

All the rest of it is seamless, you can even watch npc ships approaching surface bases during the glide transition.

SC is sitting with 12gb client ram occupied in space, talking to a single server session. There isn't even a CIG dev who would describe that as "superior".

That is all sc reddit nonsense that falls apart once it gets outside the bubble.

ED is using FDev's own bespoke networking solutions and custom backend, as well as some very fast transactional database hosting. SC is using 10 year old Cryengine tech.

It's done the way they're doing it because there isn't any other way to do it with that tech - and they had neither the foresight nor the capacity to build anything resembling an mmo architecture from the start, which is why none of it works and never will.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 30, 2018, 07:55:35 AM
Yeah, that was an epic post.

I like how Ben Parry showed up, made a single post, didn't elaborate - then ejected. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 30, 2018, 01:19:31 PM
Crazy how they find all these bugs so humorous as if they cannot fathom that this is all they have for 200m.
Thread after thread of backers laughing away, we need a skit of everyone on the titanic pointing and laughing
at the huge tear in the hull as it sinks.

https://www.reddit.com/r/starcitizen/comments/a1tmnl/first_animal_bird_spotted_on_lorville/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on November 30, 2018, 03:56:30 PM
Ship Review - Day 1 (http://www.dereksmart.com/forum/index.php?topic=15.msg10639#msg10639)
Ship Review - Day 2 (http://www.dereksmart.com/forum/index.php?topic=15.msg10640#msg10640)
Ship Review - Day 3 (http://www.dereksmart.com/forum/index.php?topic=15.msg10695#msg10695)
Ship Review - Day 5 (http://www.dereksmart.com/forum/index.php?topic=15.msg10696#msg10696)
Ship Review - Day 6 (http://www.dereksmart.com/forum/index.php?topic=15.msg10697#msg10697)



Ship Review - Day 7

MISC is definitely not just the first acronym that popped into a hack writer's head when he was given the assignment "Come up with a corporation for all the random poo poo that doesn't belong anywhere else." In the year 3000 Space Japan will partner with the space Chinese Turtles to make a whole bunch of ships with space Chinese Turtle technology. Why didn't they partner with the space Japanese Birdmen? Don't be a loving racist, okay, that's why. Anyway some of these ships are getting to the core of what is wrong with Star Citizen so here we loving go.

(https://starcitizen.tools/images/1/1d/Reliant_Landed_Concept.png)
MISC Reliant
Price: 65-85 USD
Guns: Probably, got to have guns on your news van
Speed: Fast? I don't know.
Can It Do Anything Other Than Fight: Supposedly a lot of things, none of them in-game

Reviewer's Thoughts: So by the time the Reliant was "Concepted" CIG and Chris had gone well off the rails in terms of design. No longer just a space MMO with fighters and trading, Star Citizen was an everything simulator. Variants couldn't just be good at combat, they had to introduce whole unique lifestyles, each targeted at a weird subset of the dreaming fanbase. The Reliant was sold as, no poo poo, a News Van, a Mobile Science Platform, and a general Minivan. And of course it couldn't just be like "Oh it's got a yellow paintjob and we made a twitch deal." Chris had to promise an "Enhanced imaging sub-suite" and envision a whole range of news-reporter gameplay, none of which had previously been designed or integrated into the game. Scope creep began to turn into a rapid unplanned scope disassembly. There is no scope anymore- the scope is literally everything. This ship, of course, has only been released as the base variant because the extras make no sense and cannot be implemented in a sane universe to any degree of buyer's satisfaction, so they never will be. The base variant is another crappy low-cost starter ship. I'm sure it works fine for the purpose but it is functionally no different from the Avenger or Mustang or Aurora.

(https://starcitizen.tools/images/thumb/9/9f/Freelancer.jpg/800px-Freelancer.jpg)
with strut:

(https://i.imgur.com/xJdaL6J.jpg)
without strut:

(https://i.imgur.com/6ngfIWb.jpg)
MISC Freelancer
Price: 110-165 USD
Guns: 4 very big guns
Speed: Moderate
Can It Do Anything Other Than Fight: Yeah

Reviewer's Thoughts: Star Citizen's price-creep has given it a real problem. Namely, that most of the original ships are way more effective for their prices than ships these days. The Freelancer, for example, is a 3-man trade ship with 4 size 3, and 2 size 1 guns. It's reasonably maneuverable and has decent shields. This makes it an unbelievably effective combat ship, in many cases better than ships two to three times more expensive than it. If it were sold today it'd probably cost 250 dollars, but it is grandfathered in at the original price. I mean it's still insanely overpriced, don't get me wrong- but it is highly effective in that price range compared to poo poo like the news van. Anyway, they made a shitload of variants for this thing and they mostly make sense in that they all trade one aspect to enhance another- better cargo, better jump range, better combat- but they're all kind of boring and I won't talk about them here. This is a good ship and, alongside the Cutlass, probably would be my go-to for general purpose "loving around" ships if I could loving afford one. It can't be all good, though- CIG royally hosed up the interior design on this thing when they first released it. They decided that the canopy needed a strut literally right in the center of the pilot's vision. Naturally this got a ton of flak, and they eventually fixed it in one of the seven hundred inevitable redesigns that they seem to have to do on every ship.

(https://starcitizen.tools/images/0/09/Razor-Min.jpg)
MISC Razor
Price: 145 USD
Guns: Oh I'm sure it has some
Speed: Super duper fast
Can It Do Anything Other Than Fight: It can race!

Reviewer's Thoughts: Another example of scope explosion. So CIG introduced a race mode early on in the game's conception. I don't know why, nobody was really clamoring for Formula 1 in their fleet combat sim, but after coming back from Monaco Chris seemed to think it was very important to include for some reason. So they started selling race ships. First it was just a variant of the 300i, but faster! Then they sold a dedicated race-only ship, the M50. Naturally racing wouldn't be very exciting if there was only one ship, so they sold another- the Razor, and it is strictly faster than the M50 so I guess gently caress you if you bought the earlier ship. As for the races themselves- well, there's only one track, nobody plays that mode, and it has never been updated or changed in any meaningful way. It takes about 2 minutes to complete a race and mostly involves instantly rotating your ship at the next ring and just gunning it. To alleviate this tedium, CIG introduced "Scramble Races" in-game, but they are randomly mixed between space races and ground races, and hey guess what you can't haul ground vehicles in one of these, so pretty much guaranteed you will never get the race you want. Also the actual race itself is broken. It is pretty clearly the lowest possible priority. This is because racing in a fleet combat sim is stupid, and everybody on the dev team knows it except for Chris.

(https://starcitizen.tools/images/f/f2/Prospector_Daymar_3.1.4_03.png)
MISC Prospector
Price: 155 USD
Guns: It has rock guns
Speed: Surprisingly fast
Can It Do Anything Other Than Fight: It can mine!

Reviewer's Thoughts: Much like racing, mining in Star Citizen is a hosed up mess. Early on mining was introduced as a pillar of economic activity in the game's concept, because Eve has it, and other MMO's have it, and Elite has it, and it's just kind of a staple of spaceman space adventures in general. How else are you going to get minerals in the year 3000 if an intrepid commando doesn't pilot his faster-than-light ship up to a big asteroid and shoot some chunks off of it? Robots? Don't make me laugh. Anyway illogic of mining in a post-scarcity economy aside, Chris had grand plans for mining. You'd fly up to the rocks and scan them by planting sensors on them and detonating charges. One player would control the cutting lasers, another would handle the tractor beam, another would run the ore processor, because those all sound like exciting jobs that people will spend hundreds of hours doing. They sold a great big-rear end ship for like 500 dollars based on this concept. Then a couple years went by, and they sold (and immediately released) this one. It doesn't have sensors to place. It doesn't have explosives to detonate. It doesn't have a tractor beam or an ore processor. It has a single laser, and you mine by firing it into the rock, exactly like every other space game. Critically, though, this ship is the only thing in the game that can mine. And it costs 155 dollars. CIG took the whole mining mechanic, reduced it to the same laser-on-rock as every other game, and then sold it to backers for triple the price of a full and complete AAA game. loving... Star Citizen, man. Of course if you point out to backers that this ship is fundamentally incompatible with the concept of mining introduced and sold along with the great big frigate-sized ship, they will tell you that "It's tier 0! They will improve it!" They won't improve it. What they're going to do is come up with a completely different type of mining, that only the big ship can do, and the type of mining that the Prospector can do will always remain exactly as it is now. That's right- they are going to have to start implementing whole aspects of the game entirely for one ship or another, because they loving sold them already and didn't think about crossover.

(https://starcitizen.tools/images/0/08/Hull_C_InFlight.jpg)
MISC Hull-C
Price: 100-1000 USD depending on hull size
Guns: Oh I'm sure it has a turret
Speed: Doesn't exist
Can It Do Anything Other Than Fight: It can trade!

Reviewer's Thoughts: Here is another entirely single-serving ship design. It is the trader, it is made to trade. Chris watched the "Heavy Metal Queen" episode of cowboy bebop and decided he wanted space trucking. So they made and sold a space truck and, hilariously, copy-pasted it four more times. That's right, you can buy this thing in A, B, C, D, or E variants, scaling from a tiny little starter up to a carrier-sized monstrosity. It's just the same hull shape at different sizes. Naturally they didn't think this through at all, and the interiors and exteriors are going to have to be completely redesigned across all 5 ships because poo poo like windows and doors absolutely will not scale that way, but those are problems for future Chris! Also, the way this ship is designed makes it completely incompatible with every single landing pad in the game- you literally could not land this ship, if it gets loaded up with boxes the way that the concepts indicate. They have introduced no mechanic or landing pad that would fix this, to my knowledge. They also haven't released any of these ships! What a coincidence! If they ever do they will have to have some kind of like docking collar to docking collar spacedock implemented at every station, which... is never going to happen. Future Chris is gonna have a lot of scrambling to do.

(https://starcitizen.tools/images/thumb/9/90/Starfarer_fleet.jpg/630px-Starfarer_fleet.jpg)
MISC Starfarer
Price: 295 USD
Guns: Bunch of useless turrets
Speed: Slowest thing in the game
Can It Do Anything Other Than Fight: It can get shot

Reviewer's Thoughts: Boy I'm getting tired of reviewing all these single-mechanic ships that were sold without any thought being given to the mechanic that was attached to them. Time to kick back and review a... space fuel tanker, you say? For a game that doesn't... doesn't actually require fuel for general flight? And also has no refueling mechanics? Okay. Sure, gently caress it. So this is the Starfarer, the space refueling tanker that every aspiring fleet commander needs to have in his or her (but let's be real, his) hangar! Your fleet won't get anywhere (there's nowhere to go) without one of these to refuel (you can't refuel) it! Just the thought of running dry (there is no fuel) has left many fighter pilots (people who bought fighters) in a cold sweat (you can't sweat either). Buy a Starfarer and ensure you never run out of gas again! So yeah. There are two types of fuel in Star Citizen and neither is required for flight- there is boost fuel, which runs your afterburners, and there is quantum fuel, which lets you jump around. The Starfarer can refuel neither of these, because refueling isn't a thing that actually exists in game. Even if it could, it wouldn't be necessary because every station and landing platform in the game can refuel and they are all easily reachable. But the Starfarer sure does exist in game! What do you do with it? loving nothing! It is a slow fat pig with no mechanics attached to it, that exists only because they sold it at one point and can't back out of that deal. Behold the future of all of your single-mechanic spaceships.

(https://starcitizen.tools/images/d/d6/Endeavor.jpg)
MISC Endeavor
Price: 500-1000 USD
Guns: who cares
Speed: doesn't exist
Can It Do Anything Other Than Fight: It can destroy your game design

Reviewer's Thoughts: Ah the capstone. The MISC endeavor. At the point this was sold CIG had gone completely "gently caress It" and was just shoveling poo poo out the airlock and into backer's hands as fast as possible. This is a science ship! A farming ship! It's got a biodome! It's got a telescope array! It's got a supercollider! It's got a Research Pod and a Science Pod which are two distinct different things! It's got a medical bay! It's got a landing bay! We literally sold each of these modules on its own, for real cash, so we can't just drop them later- and we have no idea how we're going to implement any of them! It's a capital ship with like 8 distinct game mechanics tied to it, none of which we thought through in the slightest! Buy it NOW RIGHT NOW! We'll figure out how space farming works and why you'd even want to do it later. gently caress you, Future Chris! Eat all of my poo poo, presented in the form of this ship which could be three complete self-contained games in itself, signed Present Chris!

(https://starcitizen.tools/images/d/d7/Endeavor8.jpg)
Did you think I was kidding about the telescope array?

(https://starcitizen.tools/images/4/47/Endeavor9.jpg)
Or the particle collider?

(https://starcitizen.tools/images/9/9d/Endeavor7.jpg)
Surely the farm pods though right?

Huh. So, at this point anyone paying attention to CIG has to come to one of two inescapable conclusions. Either they have scope creeped themselves into an impossible situation, where there is no way they are going to release anything that even comes close to the promised gameplay, and what they actually put out will be like "Telescope array: Gives a +10% buff to your research speed!" Or, they never intended to actually implement any of the stuff I have mentioned in this line of ships: multi-crew mining, ship refueling, space science, news reporting- and are literally just selling ships based off a list they made at one point of "Things to do in space." MISC, more than any other company and ship set in the game, exemplifies why Star Citizen will never be a complete product. It can't be. No game could contain all of this and not just be reality plus spaceships. They aren't selling structured pieces of a fun design that they already have in their heads here. They're just throwing everything at the wall and, whether it sticks or not, oops they already sold it and now they have to deliver. They can't deliver. Do not buy these ships.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on November 30, 2018, 08:37:20 PM
This ship series is absolutely invaluable.  (And absolutely hilarious.)  I've been reading those theory-crafting reddit posts for some time and knew it was just imaginary poo-poo - completely fantasy-land - but to read these ship descriptions which explains the "promises" Chris was making about future gameplay brings it all together.

Really, no matter what they're paying the lore guys at CIG, they're not paying them enough.  I mean, what would it take to get you to go to work each day and write more and more horrible ad copy ("back story") to sucker people into buying these pixels?   What kind of person would you have to be to do that month on end without shooting yourself in the head?
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on November 30, 2018, 09:01:09 PM
Sneak peak at trading, guys are already in fantasy mode, plus jpg trading is in also.
https://www.reddit.com/r/starcitizen/comments/a1yjon/sneak_peak_trading_and_commodities_market/

(https://i.postimg.cc/Hj7VBCFQ/star-citizen-trading1.jpg) (http://postimg.cc/Hj7VBCFQ)
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 01, 2018, 12:28:00 AM
Sneak peak at trading, guys are already in fantasy mode, plus jpg trading is in also.

Quote
I keep hoping that SC will have all the amazing intricacies of Eve, but without all the boring gameplay, lol.

Seems like they are well on their way to not having ANY gameplay, Citizen.

90% MPC driven according to CIG, so dull as anything in game economy that doesn't react to anything, going by their other NPCs then.

Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on December 01, 2018, 02:12:24 AM
Sneak peak at trading, guys are already in fantasy mode, plus jpg trading is in also.
https://www.reddit.com/r/starcitizen/comments/a1yjon/sneak_peak_trading_and_commodities_market/

(https://i.postimg.cc/Hj7VBCFQ/star-citizen-trading1.jpg) (http://postimg.cc/Hj7VBCFQ)

Soooo it's basically just a minigame not bound towards actual resource production of player and CIG still isn't really doing a production chain, now are they? Though i guess stock market mini games are more popular with your average SC fanbois.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 01, 2018, 04:51:13 AM
Soooo it's basically just a minigame not bound towards actual resource production of player and CIG still isn't really doing a production chain, now are they? Though i guess stock market mini games are more popular with your average SC fanbois.

Basically - yes.

Also, notice how there's no trading in the 2019 roadmap yet.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 01, 2018, 09:39:49 AM
Basically - yes.

Also, notice how there's no trading in the 2019 roadmap yet.

I just checked the thread this morning and no surprise they are still lost in wonderland. This jpg of trading is just like everything they have always done to keep the funding tracker going. It still amazes that they fall for things that are not even on a roadmap, like sq42, hullc, sandworms etc.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 01, 2018, 05:43:28 PM
Star Citizen Discounts Game Packages After Making Over $7,000,000 in Nine Days

https://twinfinite.net/2018/12/star-citizen-sale/

https://www.reddit.com/r/pcgaming/comments/a27p7o/star_citizen_discounts_game_packages_makes_over/


Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on December 01, 2018, 07:13:05 PM
Basically - yes.

Also, notice how there's no trading in the 2019 roadmap yet.

Well... i mean if i was Chris, i also wouldn't know what to do with ingame trading, if i actually wanted them to pay me actual dollars to get something ingame. So sure it would be quite far ahead on my totally real roadmap. Hmm guess we'll see dolly cart sales before any actual trading implementation.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 02, 2018, 07:35:53 AM
I made a post on reddit about Chris teaming up with Adobe to offer discount plugins and effects for his 200mill screen shot demo.
Here's a pro photographer trying the game for the first time and spending to much time on screenshots. Chris is really missing out on extra funding.

https://www.reddit.com/r/starcitizen/comments/a2afu5/im_a_pro_photographer_and_i_tried_sc_for_the/
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 03, 2018, 02:03:34 AM
Here's a pro photographer trying the game for the first time and spending to much time on screenshots
https://www.reddit.com/r/starcitizen/comments/a2afu5/im_a_pro_photographer_and_i_tried_sc_for_the/
Lol. That pretty much sums up the state of Star Citizen at the moment: there's nothing to do except take screenshots of the really pretty graphics.

Thing is, the zealots seem quite happy with this state of affairs. Nobody seems to want an actual game to play, just a world to walk around in with ships to fly. I guess as long as Chris keeps making content for their screenshots then they'll keep buying ships. I'll hand it to CIG, they really know their audience.
Title: Re: Star Citizen - The Citizenship
Post by: Noztra on December 03, 2018, 04:30:56 AM
Who remembers this video? :)

5 years old and its still gonna happen. :P

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 03, 2018, 05:11:18 AM
Star Citizen Discounts Game Packages After Making Over $7,000,000 in Nine Days

https://twinfinite.net/2018/12/star-citizen-sale/

https://www.reddit.com/r/pcgaming/comments/a27p7o/star_citizen_discounts_game_packages_makes_over/

That's nonsense. The anniversary ship sales generated that income. The discounted ship sales barely started a day or so ago.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 03, 2018, 05:20:04 AM
I made a post on reddit about Chris teaming up with Adobe to offer discount plugins and effects for his 200mill screen shot demo.
Here's a pro photographer trying the game for the first time and spending to much time on screenshots. Chris is really missing out on extra funding.

https://www.reddit.com/r/starcitizen/comments/a2afu5/im_a_pro_photographer_and_i_tried_sc_for_the/

They've reached max awareness now.

I chuckled at his review

https://www.reddit.com/r/starcitizen/comments/a2afu5/im_a_pro_photographer_and_i_tried_sc_for_the/eawjuc9

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 03, 2018, 05:23:43 AM
Who remembers this video? :)

5 years old and its still gonna happen. :P


I believe the dream! Stop spreading FUD!! :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 03, 2018, 09:47:15 AM
:emot-lol: OSC ruffling feathers again. This time another mod (who has been outed as a Star Citizen backer (https://robertsspaceindustries.com/citizens/Shock4ndAwe))

https://www.reddit.com/r/pcgaming/comments/a27p7o/star_citizen_discounts_game_packages_makes_over/eazvlxj
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 03, 2018, 02:58:21 PM
:emot-lol: OSC ruffling feathers again. This time another mod (who has been outed as a Star Citizen backer (https://robertsspaceindustries.com/citizens/Shock4ndAwe))

https://www.reddit.com/r/pcgaming/comments/a27p7o/star_citizen_discounts_game_packages_makes_over/eazvlxj

This is so funny of a response.
 :perfect:

Gravelsack
0 points ·
1 hour ago

Hopefully this doesn't contain any refutable facts.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 03, 2018, 05:04:41 PM
farking hell! he started at $355 and ended up "over ten thousand dollars"

Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on December 03, 2018, 06:54:23 PM
:emot-lol: OSC ruffling feathers again. This time another mod (who has been outed as a Star Citizen backer (https://robertsspaceindustries.com/citizens/Shock4ndAwe))

https://www.reddit.com/r/pcgaming/comments/a27p7o/star_citizen_discounts_game_packages_makes_over/eazvlxj
/r/pcgaming has Star Citizen backers / CIG employees as moderators.

And they wonder why PC gaming is dead.  :grin:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 04, 2018, 06:23:18 AM
Another sale, another pointless outcry. And once again, it's that old money v new money debacle

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/old-money-versus-new-money

It's hilarious to me that these chuckleheads still don't get that CIG needs to make money or the whole project collapses because they really do not have enough reserves to be spending what they raise each year. It's like a charity drive now, whereby you have to be constantly raising money.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 04, 2018, 10:15:37 AM
Another sale, another pointless outcry. And once again, it's that old money v new money debacle

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/old-money-versus-new-money

It's hilarious to me that these chuckleheads still don't get that CIG needs to make money or the whole project collapses because they really do not have enough reserves to be spending what they raise each year. It's like a charity drive now, whereby you have to be constantly raising money.

Nice lol, space does not have much food so let the cannibalism commence.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 04, 2018, 10:42:52 AM
It's hilarious to me that these chuckleheads still don't get that CIG needs to make money or the whole project collapses because they really do not have enough reserves to be spending what they raise each year. It's like a charity drive now, whereby you have to be constantly raising money.

They probably believed CR when he said they have enough funding to finish the game.... What bullshit timeline was he basing that on I wonder?
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 04, 2018, 10:47:57 AM
They probably believed CR when he said they have enough funding to finish the game.... What bullshit timeline was he basing that on I wonder?

Not including his private backers that are just waiting to help out the project.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 04, 2018, 04:34:25 PM
When they're not taking screen shots, they're making movies. I mean, it's not as if they have a game to play. But this Top Gun movie rendition done with Star Citizen footage, is really good. Watch.

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 04, 2018, 04:52:55 PM
Another sale, another pointless outcry. And once again, it's that old money v new money debacle

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/old-money-versus-new-money


From that thread, this guy knows his onions.


"Because at this point, this whole endeavor is an out of control smash and grab.

What they have:
-Multiple studios
-500+ employees

What they don't have:
-An end state for a product that is slipping further away from becoming practical or viable

Looking at the crowd funding and subscriber data that they publish on their site, they collect about 35 million a year on average from us and are up to 2.1 million-ish citizens in the verse. Now on Youtube, their Anniversary Sale vids have between 30k and 50k views each. So that represents 1%-3% of the people that have registered accounts tuned in for the sale. In the absence of any other third party data that you could loosely infer interest in the project from, that kind of sends up the red flag that maybe things aren't what they appear. When considering that cash flow is an ever growing priority, it lends itself to the explanation of reduced transparency, stifled flow of information, and choices that don't favor older backers. They need the new money, and the longer this goes on and they try to keep a few of the original promises that they made at the outset, the more the nickel and dime tactics are going to pop up until they just come to terms with their terrible monetization model and break from it.

This is the new game I have played with Star Citizen this year, I call it "What happens next?". I have made a list of things that I expect to happen, in no specific order:
1) Micro-transaction systems get more robust and offerings escalate beyond vanity items and currency
2) Monthly subscription plans to access the game are announced
3) Terms of Service are adjusted to eliminate possibility of refunds
4) Crowd funding and registered accounts continue to grow at a historical steady rate with no variation regardless of good/bad publicity quarter to quarter until....????
5) The Banu MerchantMan never actually gets made

I hope this game comes out, but I also don't care if its an epic disaster (the press coverage and community rage will be so legendary). This was a great learning experience for me in regards to not blindly throwing money at people trying to sell my own imagination back to me, especially when they go out of their way to avoid accountability.

I would be upset though if this was less commercially successful than Who's Your Caddy?, another high quality Chris Roberts project.

P.S. My gut tells we probably aren't going to need 72 month insurance for a game that is going to at best have a 36 month run, assuming that it gets there that is."
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 04, 2018, 05:03:12 PM
Ship Review - Day 1 (http://www.dereksmart.com/forum/index.php?topic=15.msg10639#msg10639)
Ship Review - Day 2 (http://www.dereksmart.com/forum/index.php?topic=15.msg10640#msg10640)
Ship Review - Day 3 (http://www.dereksmart.com/forum/index.php?topic=15.msg10695#msg10695)
Ship Review - Day 5 (http://www.dereksmart.com/forum/index.php?topic=15.msg10696#msg10696)
Ship Review - Day 6 (http://www.dereksmart.com/forum/index.php?topic=15.msg10697#msg10697)
Ship Review - Day 7 (http://www.dereksmart.com/forum/index.php?topic=15.msg10709#msg10709)



Ship Review - Day 8

Day Eight- The Final Day- Random rear end Ships And Stuff I Didn't Cover Before

Today's poo poo is a wholly uninteresting collection of ground vehicles and small ships. If you really want a review here it is: they all suck and there's no gameplay attached to them, don't buy them. Okay now that that's out of the way, I want to take this space to review some of the ships I haven't covered so far, because they aren't released. Included in this collection are some of the most outrageous fuckups that CIG has ever managed. Prepare yourself, for the grand finale of Sarsapariller's Sassy Ship Sperging!

(https://starcitizen.tools/images/6/65/Nova_HeavyTank_Concept.jpg)
Tumbril Nova
Price: 105 real dollars
Guns: Tanky gun
Speed: Ground Vehicle
Can It Do Anything Other Than Fight: It can serve as block housing for up to 6 families

Reviewer's Thoughts: As we're going to discuss, CIG got really into land and territory claims once they had procedural planets in the game. Like, way way into it. Like they kind of forgot that Star Citizen was a game about space for about a year, and it's not clear that they've remembered yet. They started selling land claim beacons and rovers and bikes and all kinds of happy horseshit that doesn't do anything because there is no persistence and you can't own anything for longer than one restart and none of it is in the game anyway. This is where the Tumbril Nova comes in. In any other game this would be the novelty tank that you encounter in a single level and pilot through the city, blowing up Covenant dropships and shouting OOO-RAH at the marines as you ride by. In Star Citizen this is a 105 dollar purchase. You are going to need these to protect your "Land investment" you see. From, uh, bandits. Why would anyone buy this when it would stand to reason that a landlocked vehicle is going to be extremely vulnerable to spaceships, the one thing everybody in the game has? Shut up, stop asking questions, buy the new thing. Anyway CIG hosed up, as is tradition, and all of the concept art for this thing depicts it as being roughly two to three times the size of a house. Seriously it is a tank that looks like it would not fit on any city street in the world. It is a tank with multiple stories on the interior. No ship in the game can carry this. Don't worry, though! CIG solved that problem by selling an entirely new ship just for carrying this loving tank. It is the H2 Hercules and I do not cover it here, because I just told you everything you need to know about it in one sentence.

(https://starcitizen.tools/images/c/c5/Red1.jpg)
Aegis Redeemer
Price: 250 imaginary dollars
Guns: This ship will never be released
Speed: Chris personally hates it

Reviewer's Thoughts: Before we delve into the final madness of CIG let's take a trip back to the Halcyon days of 2013-2014, and a little show called The Next Great Starship. See, at the time Chris's whims had turned to American reality television for some godforsaken reason, and obviously what he needed to do was host like 6 months of a show where a bunch of fans competed, for free, to make assets for his unreleased game that they had all already paid for. Their objective was to make a gunship and (and here was the critical mistake) Chris would let the "Community" vote on the final winners. Well it turned out there were some really talented people in his community, and also some less-talented ones, and some that were talented but only knew how to make anime ships, and also some pedophiles. The pedo posted on our very own forums briefly before he was arrested and that is all I will say about that. But long story short, the anime people narrowly won the contest, and the redeemer was the ship they delivered. It looks nothing like anything else in the Aegis lineup. Its engines are giant hair clippers and don't make any sense. It is loving loaded with enough guns, missiles, and turrets to make a Super Hornet blush. It has also not seen the light of day since the end of the show. They sold it, per their agreement with the community, then they buried it and will never discuss it again. CIG hates this ship. Presumably because it actually kind of cool, but (I suspect) because it is the one ship in the game that did not spring fully-formed from Chris's sweaty balding head. So it's safe to take giant shits on internally. But yeah this was basically it for community engagement- after this, CIG swore off any kind of public fan-input ever again.

https://starcitizen.tools/images/3/30/GenesisStarliner1.jpg
Genesis Starliner
Price: More than an airline ticket, 400 dollars
Guns: All passenger liners should come with guns
Speed: LA to NY in 15 minutes

Reviewer's Thoughts: Okay back to the more fevered recent era. CIG decided to sell a space airliner. Okay, cool you say, not for me but I can see why passenger transport would be a thing in their universe and why not sell the model, it's not like it could expand gameplay enormously. Whoah there buckaroo. Holster that assumption cannon! They sold an entire novel of airline gameplay with this thing. See, it's not enough that you have a ship with NPC's on it. You need to keep them happy. You need to serve them drinks. You need to make sure your blade servers are set up with the latest entertainment so that they don't get upset! You think I'm kidding. Do I need to remind you of the space farm and particle collider? CIG had completely detached from reality at this point, waving hands and promising poo poo to make a quick buck was how they did. Lest you think I am loving kidding, here is the original pitch. Flight attendants! Medical diagnosis! Luxury seating and upgradeably liquors! THE MIXMASTER! Anyway I probably don't need to tell you, but this ship hasn't come out and it probably won't ever come out. CIG can't even get NPC's to stand still without t-posing and dying. Imagine trying to fill a moving ship with a hundred of them.

(https://starcitizen.tools/images/2/2a/Pioneer_Side_Concept.jpg)
Pioneer
Price: 850 colony-founding dollars
Guns: Fuuuuuck I don't care
Speed: I'm sure it will take 2+ hours to get anywhere

Reviewer's Thoughts: Back to land claims. Here's the ship that literally can build outposts. Why would you need to do that? What function do outposts serve? Can you have more than one? Is it persistent after you log out? WHY DO YOU NEED OUTPOSTS SERIOUSLY? gently caress you, stop asking questions, Future Chris will handle all of this, don't worry so much. It's big and it looks like a homeworld ship and it can land on planets and leave little buildings! loving buy it! So with the Pioneer we've gone from "Spaceship game in space" to "Spaceship game with planets" to "Planet game, focused on the planets, with some spaceships enabling the planet-based gameplay." Why? Who was clamoring for the planet stuff? Nobody, but Chris had an engineer who was able to make procedural planets work in Cryengine, so that is what Star Citizen is now- a game about procedural planets and owning them, I guess. Hence all the content just released, and about to be released, and why it is all just planets planets planets. The pioneer cost 850 dollars and hasn't been seen since the initial sale. I don't think they even mentioned it during this expo. But the North remembers. Oh yes.

(https://starcitizen.tools/images/0/0f/890jump.jpg)
Origin 890 Jump
Price: 890 dollars haha get it that's the name of the ship it's a number we just loving made up and it coincides with the price what a coincidence
Guns: Not nearly enough
Speed: Not nearly enough

Reviewer's Thoughts: Citizens please buy one of these. It makes it so much easier to figure out which of you needs to be relentlessly griefed. So. Chris likes trains. He likes formula 1, he likes gritty space rebels, he likes car dealerships, he likes navies and saluting and admirals. You will find all of these things in Star Citizen. But the one thing Chris loving loves? More than anything else in the whole goddamn world? So much that it has infested Star Citizen with a bunch of useless cluttered poo poo? Luxury yachts. There is nothing in this world Chris loves more than a big rear end useless multi-million-dollar luxury yacht with all the fixin's. He has like 4 of these stupid loving things in the game, as well- pretty much the entire Origin lineup, plus the Constellation Phoenix, are all "Luxury." And they don't loving do anything! They're just white, and wood-panelled, in a game about grungy spacemen! But this thing- oh, this 890 jump- this is the crown jewel. For literally 900 of your dollars, you can own a frigate-sized monument to your limitless ego and inability to perceive value. What can it do? It can luxury. It's got big windows! It has, uh... it's white! It has wood paneling! It has virtually no defenses and is probably slow as poo poo! If I see you in this thing I will dedicate my evening to making you upset!

(https://starcitizen.tools/images/3/38/890JumpCrewquarters.jpg)
luxury

(https://starcitizen.tools/images/0/0f/890JumpBedroom.jpg)
NO, MORE LUXURY

(https://starcitizen.tools/images/4/4e/MonthlyReport-1408-BHVR_Body.jpg)
DID I loving STUTTER I SAID LUXURY I DON'T CARE IF IT SERVES NO GAMEPLAY PURPOSE


(https://starcitizen.tools/images/a/a3/Ship-idrism-infobox.jpg)
Idris P And M
Price: 1000-1750 can't-even-make-a-joke-about-it dollars
Guns: All the best guns
Speed: None

Reviewer's Thoughts: God I'm tired of writing about spaceships and it's only been 8 days. Imagine how the fuckers at CIG must feel after 6 years! Anyway we're in the home stretch now. The Idris M is the grand-daddy of the whale ships. It was originally sold as a ONE TIME ONLY MILITARY VERSION WE WILL NEVER SELL THIS AGAIN in a lot of 100, at 1000 dollars per ship. I don't know why. I guess Chris needed a hundred grand at the tables that day and cashing in some of this stuff was the best way to do it. Of course, it was never that exclusive. For the first two years, you could message the concierge service and they'd just straight-up sell you one of these eventually. This was what prompted the grey market in the first place. People were apeshit to buy this thing and too impatient to wait. You could turn around and sell it for 3-4x what you paid for it. I did this with one and made a cool 3k profit off of it. CIG wasn't having that, though- they wanted their cut of the idiot whale money and behind-the-scenes sales were not going to do it. So they made the Idris-P. It was the exact same ship, but worse- missing the railgun, missing a couple bigger guns- and for more money- 1,250 dollars. See it turns out there's some law in the EU that prevents you from exchanging digital goods over 1000 dollars in value. So the Idris M was "Giftable" between accounts, but the Idris P, at just slightly past the limit, was not! So sad backers, nothing we can do about it! Naturally the "Worse but for more money" ship sold like hotcakes. They eventually started locking the original behind high-level packages, so if you spent 10k or whatever on Star Citizen you could net yourself one, because why spend 1k when you could multiply that by 10? Anyway it's been 6 years and this ship isn't out because it's a flying skyscraper/aircraft carrier and nothing about their engine can handle it. This ship Expo was the first time that a static model was placed in the game alongside players. It's not coming out, it's never coming out, give Chris Roberts all your money etc.

(https://starcitizen.tools/images/8/8a/Javelin_ATV_13.png)
Javelin
Price: 3000 dollars but that's just for starters
Guns: More guns than the loving Idris that's for sure, what a pleb ship
Speed: Actually negative

Reviewer's Thoughts: We need to go deeper. More P2W than a 1000 dollar capital ship. What about... a three thousand dollar ship that you have to pay 5,000 just to get the option to buy? Oh yes. I don't know if that's still the case, but originally the Javelin was only offered to super-duper megawhales. It is a destroyer, or something, who cares. It has all the guns and it's like two miles long and it takes more people to run it than CIG has ever demonstrated they can fit on a single server. It costs 5,000 just to look at the store page and 3,000 just to buy. You probably need to co-sign a loan with Chris just to sniff this thing's farts. It costs more than some people make in a year, it will never be released, and if it was it would serve no gameplay function except to just sit there because there is no game mechanic requiring this. What are you gonna loving do, fly it to an asteroid field and hunt bandits? Motherfucker this ship is bigger than Port Olisar. How do you even propose that players spawn this monstrosity? Nothing about this makes sense. Hundreds of artists are going to spend a year just to do the interior of this ship, that like 15 morons in the entire world will ever own, and you know every one of them is so repugnant they're never going to get a crew for it. But we're not loving done yet.

(https://starcitizen.tools/images/8/87/F8.png)
Anvil F8 Lightning
Price: Ten. Thousand. Dollars.
Guns: Lots of em
Speed: Faster than a wireless transaction between your bank and Chris's wallet

Reviewer's Thoughts: Deeper. This is it, this is as whale as it gets. The F8 Lightning was the final, gotta-have-it ultimate supership at the end of Squadron 42, the game of mocap and missed deadlines. In the old Wing Commander games there was always some ludicrously OP ship that the player got towards game's end that could kill like 100 other fighters without a scratch. Chris, understanding that this would be extremely poor game design to have in his multiplayer dog-fight MMO, committed publicly on camera in numerous places that players would not see or be able to buy this ship until they finished SQ42. Well, that lasted 3 of 4 years which is practically a record in Chris-land, but eventually a whole big pile of internal poo poo was leaked including models for this fighter, and CIG kind of gave up the fight. A year or so after that, surprise! There's a ten thousand dollar pack in the store, and if you buy it the big extra-special reward is.... this fighter! Don't worry, it's not P2W. I mean, you did pay. You paid so very much. And you're going to win- believe us, if you don't win we will alter the game until you do, at that kind of price. But it cannot be conclusively proven that you paid just to win. So, checkmate haters! Back in reality, it is kind of surprising that this is the final ship in the whale lineup, but I think they'd kind of run out of capital ships to overpromise and under-deliver on at the point that this was sold. This thing will, inevitably be the most ludicrously OP fighter in the game. Which means that once people can earn it in-game, it will be the only fighter anyone ever uses. Every other ship will have to be balanced around this piece of poo poo, or be rendered instantly irrelevant. This thing is the literal death knell of any kind of balance or gameplay ever existing in Star Citizen. The end game is just going to be this fighter, whichever trade ship can carry the most cargo, and whichever capital ship can shoot this fighter the best (or, if none of them can... just more of this fighter). That's it. Look upon your works, ye Future Chris's, and despair.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 04, 2018, 05:45:08 PM
LOL! OSC making guys take cover (https://www.reddit.com/r/Games/comments/a2e88y/star_citizen_ends_free_fly_week_with_7_million/eb3km45/?context=8&depth=9) :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: McDrake on December 05, 2018, 12:41:26 AM

The Top Gun-Video is well made.
But why is he so afraid of the rocket (1:00)?
They don't work, or do they
 :grin:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 05, 2018, 06:37:00 AM
The Top Gun-Video is well made.
But why is he so afraid of the rocket (1:00)?
They don't work, or do they
 :grin:

Missiles still don't work :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 06, 2018, 09:59:45 AM
FTR has a follow-up video


My comment



Another good video. But it adds nothing new to the on-going debacle.

All the backers praising the "balance" in the video are the same ones who haven't been paying attention; because for YEARS now most of us have been warning about PRECISELY what is now happening and which FTR has stated so succinctly in these two videos.

It's no big secret that they HAVE to keep raising money in order to keep up with their current monthly expenses. The public UK financials are a GLARING Red flag that they are literally operating on a month-to-month basis. And it shouldn't come as ANY surprise that having saturated and peaked in game package sales, that they MUST rely on the few whales to keep buying ships and JPEGs of ships for a massively broken tech-demo. There is NO other way for them to raise money; and that's where all these highly anti-backer fund-raising practices come from. And since there are whales who 1) don't actually care 2) who foolishly believe that money is the answer here, CIG has NO incentive to change course.

It's precisely how F2P mechanics work. If for every 1000 players who buy nothing, you can get even 10 to buy something - and it covers your costs, then you can keep going for a bit longer. In the case of massive (in the millions) number of players, it's basically a license to print money if 1) you have a popular product 2) you have reasonable expenses which are within your income

For as much as some of us have said it, if there weren't some whales giving CIG money and thus encouraging these sorts of practices, this project would have been just another failed crowd-funded project. I mean think about it. LOOK at what they have achieved in 6 years (the first hangar module was released Aug 2013) after raising over $200M. Look even more closely and you will see that they haven't even delivered the product they pitched at $3M back in NOv 2012; nor the one for which they raised $65M in Nov 2014. That - alone - is clear evidence that not only did they bite off more than they could chew, the on-going technical debt HAS to be paid for somehow. And THAT costs time AND money. So if they weren't doing all these things in order to continue raising money, where would the project have been in, say, Dec 2015? Note, by that date, all they had only delivered was 2.0 w/ multi-crew. The first "persistence" didn't arrive until 2.4 in June 2016. They had raised $155M. In 3.3.5 released Nov 2018, they still haven't built a SINGLE one of the 106 star systems they promised at $65M. And since the current dev schedule goes to Q2/19, it means that by end of 2019, it's improbably that Stanton would even be considered "finished". You don't need a degree in data analytics, financial progression to see the problem. That's why publishers and developers who fund and manage games, have competent producers who plan and foresee these things. THEY are the gatekeepers to success or failure. That's why even the best looking and conceived high profile games CAN still fail if they are managed by incompetent people.

As I've said before, people have the right to do as they want with their money. My primary issue with the project - the lies and ToS walkbacks aside - is that those who didn't buy into this perpetual "dream" and who want out, should get their money back. But they can't, because CIG stopped giving refunds after they released their 3.0 MVP in Dec 2017. And there are those who keep saying that it's a pledge, so they shouldn't be able to get their money back. Those people are completely ignoring the fact that 1) if that were true, CIG wouldn't have had to make ALL those surreptitious ToS changes 2) the FTC and some State attorney generals wouldn't have gone after crowd-funded projects for basically not delivering on promises. They promised to deliver a game by a Nov 2014 date certain +12, then changed +18 months leeway. They didn't deliver. At that point those backers wanting their money back, at the very least, should have been given the opportunity to get their money back or stay in. Instead, they lost that right via ToS changes which some unwittingly clicked on - and agreed to - in order to even access their account while applying for said refund.

They NEED on-going funding or the project DIES. It's that simple. And ALL the backers, ignorant or otherwise, know this to be an absolute and irrefutable FACT.

And even if they were to miraculously release SQ42 tomorrow, that's not going to change ANYTHING due to the large number of people who are already entitled to it. As a game in a niche category, even if they sold 100K (highly optimistic; don't take my word for it, go look at the Frontier financials for Elite Dangerous sales) more SQ42 units to new buyers, that's not even going to make a dent in their funding in terms of their monthly burn. Not to mention the fact that given that the media and gamers are literally dying to get the chance to "review" any game marked as "finished and released" by CIG, the risk that SQ42 is going to get universally panned if it's not stellar, cannot be ignored. That both SC and SQ42 share the engine, content, lore etc, makes it highly likely that unless SQ42 is a resounding and unmitigated success, any such reviews aren't going to be a major reflection on SC itself. But even so, some of the whales won't care if they only care about their SC chariots. And the elephant in the room is that SQ42 is single-player after they nerfed co-op. That alone pretty much KILLS most of the "draw" for gamers who were looking for Freelancer. So they go to the SC game - and boom, they find a mess which doesn't mimic the otherwise structured game that SQ42 probably is. Now you have a whole different problem. And guess what? Those who thinks that there aren't going to be DLC sales in the form of ships or even new mission content for SQ42, haven't been paying attention.

In the entire history of the gaming business, this CIG financial business model isn't sustainable. That's why they have ZERO incentive to release ANYTHING as final. They can continue raising money based on the promise of greatness for as long as there are gullible and happy whales willing to BELIEVE that something great is going to come from this - one day. They are wrong. And they are the reason why the project is never - ever - going to end up being what was pitched due to LACK OF FINANCIAL ACCOUNTABILITY.

Finally, I'm saying it again, it's a SCAM. All of it. You don't need to even look up the definition of a scam because in my latest blog from last week, I outlined 6 specific FACTUAL points which are attributed to that. It didn't start out as a scam of course, but that's what happens when lots of money is involved and there's no accountability (the SAME thing that The Pledge and original ToS were designed to give) for anything - by anyone involved.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 06, 2018, 01:37:21 PM
FTR has a follow-up video

My comment


Excellent post, I went there expecting you to be inundated with replies from backers with SC space psychosis and was surprised to not see them.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 06, 2018, 02:30:41 PM
Excellent post, I went there expecting you to be inundated with replies from backers with SC space psychosis and was surprised to not see them.

They're basically just ignoring me these days. I mean it's not like I've been wrong about their train-wreck :)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 06, 2018, 06:52:23 PM
They're basically just ignoring me these days. I mean it's not like I've been wrong about their train-wreck :)


You have definitely been getting it right but I clearly remember several times when you said two weeks :wink:.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 06, 2018, 07:17:44 PM
https://www.reddit.com/r/starcitizen/comments/a3nnxg/the_hurston_dynamics_building_34_evocati/

I would tell devs just to stop flights models, gameplay and just keep stoking dreams while making fidelity fluff to keep them from thinking. Sadly the same thing happens to me with brunettes with waist long hair.

level 1
Rainwalker007
28 points ·
9 hours ago

Dear GOD the market screens just gave me chills.. i may spend my life time there just watching the fluctuating markets prices...

This is .. my little heart cant take this xD


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 06, 2018, 11:59:18 PM
Every time I see this I find it so weird and creepy, I truly do not remember ever seeing this from any other forum about games.


https://www.reddit.com/r/starcitizen/comments/a3i8xv/praise_our_lord_and_savior_5k_uhd/
Title: Re: Star Citizen - The Citizenship
Post by: Noztra on December 07, 2018, 02:01:34 AM
Anyone knows how the designers vs "engineers" are split CIG? Like how many are there of each group?

Because I am confused how they can get so many ships out so fast and they still can't get AI to walk in a straight line. At some point you would conclude that they where "done" with making new ships (I know MONEY)

So is there like 10 to 1 of designers vs engineers? Or is 100 to 1?
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 07, 2018, 03:47:44 AM
From that thread, this guy knows his onions.
I hope this game comes out, but I also don't care if its an epic disaster (the press coverage and community rage will be so legendary). This was a great learning experience for me in regards to not blindly throwing money at people trying to sell my own imagination back to me, especially when they go out of their way to avoid accountability.


Well at least you have received something of value from the project.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 07, 2018, 05:14:05 AM
Look even more closely and you will see that they haven't even delivered the product they pitched at $3M back in NOv 2012; nor the one for which they raised $65M in Nov 2014. That - alone - is clear evidence that not only did they bite off more than they could chew, the on-going technical debt HAS to be paid for somehow. And THAT costs time AND money.

I have no skin in this game, I didn't back the original kickstarter but remember it and thinking this could be cool. At the point they got a shit ton of money there seemed to be no point in me backing, they already had well more than they had originally asked for. I still follow the project, but for the reason you have succinctly described here. As you have said before they made the wrong engine choice for what they want to build, incurring an insurmountable level of tech debt, trading short term progress in shiny ships for actual long term delivery of the project. Compounding this is the leadership of the project not being able to get a grip on requirements, letting fluff like ice cube physics get in the game instead of important stuff for a sim like a decent flight model. This complete inability to prioritise their backlog, predatory sales tactics, incompetent leadership and cultish customers who are treated like a cash cow is unlike anything else around.

Backers might say I'm a hater, that I just want to see the project fail, but that is far from the truth, I LOVE this project, it is a fascinating endeavour, just not for the reasons they would like. This is true development hell, and they have spent so long telling their customers what they want to hear that they will never be able to satisfy them even if the funds keep coming in for another 7 years.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 07, 2018, 06:33:56 AM
They're basically just ignoring me these days. I mean it's not like I've been wrong about their train-wreck :)

Well that didn't last long. Eisberg showed up (https://www.youtube.com/watch?v=YA4RL6D2I8o&lc=UgwoGGkj4TfjPeIXWxN4AaABAg.8oWvm7ltloW8oZ7sruSjao) :emot-lol:



@eisenberg one would think that for as long as you Star Citizen super fans have been beating that bs drum, that you would be over it by now. Maybe one day you will come to learn what a  "false equivalent" is, and that no matter how you repeat something that's patently untrue, won't make it become true. You know, like the tech demo masquerading as a "game" which you all want to "will" into existence by throwing money into a fire pit.

We've done this before, so let's do it again. Pay attention, and remember that this isn't your Reddit enclave, and that most of the people who comment on FTR videos, don't come here looking for a fight or to spread bs. They respect the nature of his videos.

So, let's go...

1) Star Citizen was crowd-funded to the tune of millions (currently at $209M) of Dollars with the promise of delivering two games within 2 years. With all that money, all that time, and all those people (500 at last count), after SIX (not counting the one preceding year according to Chris) they barely have a tech demo which doesn't even have 20% of what was promised. It was never pitched, nor promoted as early access. In fact, Chris only went on the record within the past 2 years saying that he was now regarding it *like* early access. Right after he started using words like "Minimum Viable Product".

CIG has yet to ship a SINGLE game. Of ANY kind.

And that's why in my latest anniversary blog, I outlined the 6 FACTUAL reasons why it evolved into an absolute scam: http://dereksmart.com/2018/11/star-citizen-year-six/

2) Line Of Defense will be just one in a long list of games that I have funded, developed, shipped over the past three decades. It wasn't crowd-funded because, like ALL my games, I didn't need public money to fund the development.

It was released as early access via Steam in order to gauge interest, wide test certain features etc. It adhered strictly to Steam's guidelines for early access games. And I quote: https://store.steampowered.com/earlyaccessfaq

"When will these games release?
Its up to the developer to determine when they are ready to 'release'. Some developers have a concrete deadline in mind, while others will get a better sense as the development of the game progresses. You should be aware that some teams will be unable to 'finish' their game. So you should only buy an Early Access game if you are excited about playing it in its current state."

Early access gamers pay for ACCESS to a game in development. There is NO guarantee that a game will either 1) be completed and released 2) have a release deadline

Normally, games would be announced, release periodic news, visual media etc, then released. Nobody gets to know anything about the development during those periods.

The above reasons are why dozens of popular early access games are currently still in that stage; and in some cases, over 5 years later. It's why Steam has never been involved in any early access drama when games get abandoned. The rules for early access, like the terms of service, refunds policy etc, are binding. Nobody forced anyone into anything. They weren't promised anything.

Those who are actually following the game's development, know precisely what's going on with it because they read the news, blogs, watch the streams that I do. etc. In fact, the latest dev blog just went live 48 hrs ago: http://lodgame.com/18-12-05-state-of-play/

The game was NEVER scheduled to be "released in 2014" as you stated. It went into Steam early access on Sept 16, 2014: http://steamspy.com/app/266620

We concluded the open beta, disabled the store page, and put it into closed beta in April 2016 while we continued working on it: http://lodgame.com/news/16-04-29-01/

Unlike Star Citizen, and given my record, I don't think anyone who bought the game has any concerns that the game won't be released at some point in time when it is ready. I don't need to keep selling it via early access because it was never about money.

We didn't find any of the 30K+ gamers who bought it, yelling on social media, on the game's Steam forum, or its official forum, that they had been scammed, want their money back etc. Star Citizen on the other hand? Well, we ALL know what's going on with that.

3) Finally, from now your deleted Reddit account, and posts elsewhere where you and your  buddies harass me because I'm saying things about Star Citizen that you don't like, I don't believe that you have a "lot" of friends. And I don't believe that you - or any of your "friends" - own a copy of LoD. You guys are notorious liars who make stuff up on the fly, over and over again. That's why you get laughed at. That's why the guys like YOU are the ones who contributed to the bad rep that the Star Citizen community has. This despite the fact that it's got thousands of backers who just want the game they paid for, and who aren't engaged in a proxy war o.b.o of CIG against dissenting voices. And THAT is why we have been winning that war, and in a few short years we've helped YOU guys have completely - and IRREVOCABLY - destroy the game and it's community reputation. And THAT is why you guys, the game, and CIG, are the laughing stock in gaming.

It's funny that you think my time on social media is any business of yours, let alone has any significance. But I can see how you would be upset; and just like you guys do on Reddit, you would want to silence and/or attack anyone saying bad things about Star Citizen. Especially someone like me. In contrast, it's truly hilarious that Chris Roberts barely has a social media presence, doesn't engage with the community peons who gave him over $200M - and he has yet to ship a SINGLE game. Of ANY kind.

Attacking me or my games, isn't going to make Star Citizen any less of a scam, nor make it a released, let alone a good game. Those are FACTS.

So please, go ahead, tell me again how LoD is a scam; I can do with the lols.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 07, 2018, 07:47:14 AM
Quote
That's why publishers and developers who fund and manage games, have competent producers who plan and foresee these things.

We all remember when Alex Mayberry left in July 2015.

https://www.pcgamer.com/uk/star-citizen-executive-producer-leaves-cloud-imperium-games/ (https://www.pcgamer.com/uk/star-citizen-executive-producer-leaves-cloud-imperium-games/)

Why would someone with that XP leave such a historical project as Star Citizen at that time ?   

Even though he said it was personal circumstances.  If everything was going well,  Chris should have bent over backwards to accommodate him.   

Alex was apparently back in work a couple of months later.

https://www.linkedin.com/in/alex-mayberry-166325 (https://www.linkedin.com/in/alex-mayberry-166325)

Together with Derek's analysis this was the writing on the wall for sensible people.

Title: Re: Star Citizen - The Citizenship
Post by: krylite on December 07, 2018, 10:20:09 AM
FTR has a follow-up video

Wow, he was a former $10k backer , lol, no wonder. I'm having a good laugh at how he's turned with the wind but not having got away scott-free from his washy history since he still gets 64% majorly downvoted. He should have been alerting others to get their refunds or greymarket liquidation while he was quietly doing his own before it was too late, but he was busy having reactive tantrum videos and dissing ED in at least two videos. One baseless potshot at ED in part II about ED planetoids being "barren" supposedly just like SC's couple of moons except failed-to-report ED has billions of different planetoids. Anyway, I guess it's harmless now since he's relaying more of the points made about the ponzi and financial shenanigans from this forum. The sooner CIG collapses the better so the SEC investigations and clawbacks can begin.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 07, 2018, 05:08:10 PM
We all remember when Alex Mayberry left in July 2015.

https://www.pcgamer.com/uk/star-citizen-executive-producer-leaves-cloud-imperium-games/ (https://www.pcgamer.com/uk/star-citizen-executive-producer-leaves-cloud-imperium-games/)

Why would someone with that XP leave such a historical project as Star Citizen at that time ?   

Even though he said it was personal circumstances.  If everything was going well,  Chris should have bent over backwards to accommodate him.   

Alex was apparently back in work a couple of months later.

https://www.linkedin.com/in/alex-mayberry-166325 (https://www.linkedin.com/in/alex-mayberry-166325)

Together with Derek's analysis this was the writing on the wall for sensible people.

Not sure if they same but there was a man and female project leads that I liked. They seam very sincere and believable and they did not last long, I will try and find them.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 07, 2018, 05:21:23 PM
Not sure if they same but there was a man and female project leads that I liked. They seam very sincere and believable and they did not last long, I will try and find them.

Travis and Chelsea Day. They both went to Blizzard.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 07, 2018, 05:24:13 PM
Travis and Chelsea Day. They both went to Blizzard.

Good memory, I really like them or at least to me they were much more sincere with the belief they were going to deliver a game.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 07, 2018, 05:46:58 PM
Good memory, I really like them or at least to me they were much more sincere with the belief they were going to deliver a game.

Found this when doing some research into these two

https://relay.sc/article/cig-illfonic-innterview (https://relay.sc/article/cig-illfonic-innterview)

"CCT: So how much input has Chris Roberts put into the FPS side of gameplay?

KG: Since the very beginning, Chris has worked with me a lot on making sure all the stuff from the design stage to the actual implementation has been on point with what he sees is gonna be the thing he wants for the full vision. He’s definitely been more involved, especially from the beginning he told me, “hey, this is kind of how i want things to be.” And then I went up, we kinda just designed the high level features and concepts and bounced them back, and we’ve just been bouncing back ideas until everything has been put into production, so he’s been very involved"

and we all know what happened

http://www.kotaku.co.uk/2016/09/29/what-happened-to-star-marine-star-citizens-missing-module (http://www.kotaku.co.uk/2016/09/29/what-happened-to-star-marine-star-citizens-missing-module)

Laughable CRoberts screw up that showed he couldn't even manage an FPS module.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 08, 2018, 08:18:15 AM
If the ships clip the go into some crazy gyrations this is funny to watch.

https://www.reddit.com/r/starcitizen/comments/a48vz4/the_perfect_elevator_transition_in_grim_hex/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 08, 2018, 06:57:28 PM
I'm not able to think outside the "box" on SC and this is why I'm not enjoying the game.

https://www.reddit.com/r/starcitizen/comments/a4f40o/catch_box_simulator/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 08, 2018, 07:56:02 PM
Hey, remember when I said Ben was no longer employed by CIG. Then he moved. Then everyone denied it. And then it turned out to be true?

Last week I tweeted a goodbye to people (several) exiting the project in Dec.

In the latest broadcast, Lando just claimed he was going on a MONTH LONG vacation. FF @ 1:33:32


Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 08, 2018, 08:16:20 PM
Hey, remember when I said Ben was no longer employed by CIG. Then he moved. Then everyone denied it. And then it turned out to be true?


Maybe Chris is being charitable to his shill spokesman since 3.0 was such an astounding success probably due to the vacations maybe Lando is on his way for yacht ride?

https://twitter.com/sandigardiner/status/736238869268553729?lang=en



Skyrant
‏ @TheDailyStream
27 May 2016
Replying to @SandiGardiner

I think his inspiration for procedural planets came from No Man's Sky and Elite. How many concept jpg you sell for this gift?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 09, 2018, 10:37:58 AM
:emot-lol:

(https://i.imgur.com/b5DJoPu.png)

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/the-infamous-cult-we-are-becoming-rant-on-you-the-
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 09, 2018, 10:40:01 AM
337 patch caused heavy fps loss on levski and grimhex. I am getting the suspicion the devs turned off most npc behaviour during the anniversary free fly to artificially boost fps to get new customers. Now the free fly is over, fps are bad. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/337-patch-caused-heavy-fps-loss-on-levski-and-grim)
:emot-ughh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 09, 2018, 10:48:51 AM
Disclaimer: Neither myself, nor those whacky Goons have anything to do with this.

Star Citizen backers who, 6 yrs later, don't have a game to play, are petitioning US govt to make SCREEN SHOTS (from Star Citizen ofc) derivative works.

Not even joking.

https://www.change.org/p/united-states-copyright-office-classify-screenshot-art-as-derivative-work-under-us-copyright-law
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 09, 2018, 11:06:59 AM
Disclaimer: Neither myself, nor those whacky Goons have anything to do with this.

Star Citizen backers who, 6 yrs later, don't have a game to play, are petitioning US govt to make SCREEN SHOTS (from Star Citizen ofc) derivative works.

Not even joking.

https://www.change.org/p/united-states-copyright-office-classify-screenshot-art-as-derivative-work-under-us-copyright-law

Wow had not seen or heard about this one this seems like it could turn into a mess. I could really take me time and get almost identical screens shots that people have taken then wait for them to sue me and have a field day with them. Games that can be heavily modded would be much more difficult but still so many are not.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on December 09, 2018, 11:27:54 AM
Disclaimer: Neither myself, nor those whacky Goons have anything to do with this.

Star Citizen backers who, 6 yrs later, don't have a game to play, are petitioning US govt to make SCREEN SHOTS (from Star Citizen ofc) derivative works.

Not even joking.

https://www.change.org/p/united-states-copyright-office-classify-screenshot-art-as-derivative-work-under-us-copyright-law

I was happy to learn of the existence of "screenshot artists" - final proof - if any more was needed after years and years of looking at "public art" and "art" hung on the wall (with a pricetag) at the local cafes - that the culture has completely lost the distinction between "art" and "craft".

But I guess this allows stay-in-mom's-basement-all-day video game players to claim they're actually "artists" just like all the "creative" baristas out there - and the people who are working on the next great screenplay too ...
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 09, 2018, 11:31:53 AM
Disclaimer: Neither myself, nor those whacky Goons have anything to do with this.

Star Citizen backers who, 6 yrs later, don't have a game to play, are petitioning US govt to make SCREEN SHOTS (from Star Citizen ofc) derivative works.

Not even joking.

https://www.change.org/p/united-states-copyright-office-classify-screenshot-art-as-derivative-work-under-us-copyright-law

LOL More proof, if ever you need it, that Star Citizen isn't really a game but more of a $200m sci-fi screenshot generator.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 09, 2018, 11:50:23 AM
LOL More proof, if ever you need it, that Star Citizen isn't really a game but more of a $200m sci-fi screenshot generator.

Not even that. What's amazing is that almost 100 people have already signed that petition. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 09, 2018, 05:48:06 PM
:emot-lol:

(https://i.imgur.com/b5DJoPu.png)

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/the-infamous-cult-we-are-becoming-rant-on-you-the-

This numpty thinks he and other Backers are "investors".

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 10, 2018, 06:54:31 AM
This numpty thinks he and other Backers are "investors".

Well yeah, they're investing in the hilarity.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 10, 2018, 08:26:32 AM
Well yeah, they're investing in the hilarity.

In that case they have got their money's worth. So selfless of them to pay so much to bring everyone chuckles.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 10, 2018, 11:07:51 AM
CIG vs Crytek - Court grants CIG motion to dismiss
The latest ruling: Motion to dismiss in favor of CIG, but Crytek has one more shot to find another angle, if one even exists.

LOL uses reddit as a resource.

Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 10, 2018, 12:13:45 PM
CIG vs Crytek - Court grants CIG motion to dismiss
The latest ruling: Motion to dismiss in favor of CIG, but Crytek has one more shot to find another angle, if one even exists.

LOL uses reddit as a resource.

At this point the only reason I want Crytek to win the lawsuit is to wipe the smirk off Montoya's face. 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 10, 2018, 12:40:40 PM
CIG vs Crytek - Court grants CIG motion to dismiss
The latest ruling: Motion to dismiss in favor of CIG, but Crytek has one more shot to find another angle, if one even exists.

LOL uses reddit as a resource.

That guy. Is a moron.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 10, 2018, 02:00:23 PM
This case is lost no coming back for Crytek and I'm a lawyer.

Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 10, 2018, 03:17:56 PM
On reflection, there's been a lot of sloppy work from Crytek's lawyers. Which makes me wonder: perhaps they know something we don't (perhaps from inside info from their former employees), which couldn't be divulged without questions being asked about the source of the information. So perhaps a lot of these legal shenanigans are all about getting to Discovery so they can then start taking CIG to task once they have the evidence they needed.

It's a bit of a conspiracy theory, but remember CIG have done everything they can to postpone the Discovery phase. CIG even offered to settle early on. Makes you wonder what they have to hide - although I think we've already got a good idea.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 10, 2018, 04:31:44 PM
On reflection, there's been a lot of sloppy work from Crytek's lawyers. Which makes me wonder: perhaps they know something we don't (perhaps from inside info from their former employees), which couldn't be divulged without questions being asked about the source of the information. So perhaps a lot of these legal shenanigans are all about getting to Discovery so they can then start taking CIG to task once they have the evidence they needed.

It's a bit of a conspiracy theory, but remember CIG have done everything they can to postpone the Discovery phase. CIG even offered to settle early on. Makes you wonder what they have to hide - although I think we've already got a good idea.

I like conspiracy theories and based on what Derek said discovery seems to be very important aspect in the case. Sometimes in jobs they can look like a great road to upward mobility, but then they are not so green and your on the SC elevator of doom. I wonder if the poached employees have found out that this is the case and could be helping out.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 10, 2018, 04:54:37 PM
I couldn't help it. I left a comment in his video. If you don't see my comment (the current one above BoredGamer) that means Leo has me in mod queue :)


Quote
jfc, this is literally INSANE.

Leo, man, I don't even know what to tell you. But I will try.

On Aug 14th, CIG lost the bulk of their MtD. In fact, the judge only granted 2/7 items in it.

https://i.imgur.com/LBjig3J.png

That filing, as per the judge's notes/guidance, is what spawned Crytek's Second Amended Complaint which is what this second MtD is about. The judge granted all 5 items related to that section 2.4; which Crytek can amend (Third Amended Complaint) if they so choose.

The lawsuit hasn't ended! And certainly not with this MtD of 2.4 which only pertains to a single issue which basically amounts to damages awarded if found to be true at trial. The breach of contract and copyright infringement claims which did NOT survive the MtD, carry substantially more liability than a promotional/exclusivity issues (2.1.2 & 2.4) which are also part and parcel of a breach of contract claim. And let's even go into the fact that monetary and statutory damages, as well as the most destructive remember, injunctive relief, also did NOT survive the MtD.

Also, the lawsuit is currently in discovery planning as per the judge's orders of Aug 14th.

https://www.pacermonitor.com/public/case/23222744/Crytek_GmbH_v_Cloud_Imperium_Games_Corp_et_al

Whether or not Crytek decides to file a 3rd amended doesn't matter because unless they settle before the trial next Summer, the case continues.

I am just shocked that you created this video (then posted the link on Reddit) knowing fully well that your review is inaccurate . But I guess you know your new viewer base, so we're not at all surprised.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 10, 2018, 05:02:52 PM
I couldn't help it. I left a comment in his video.


I sorted from newest first but cannot find you but lol they cannot stop talking about you.

(https://i.postimg.cc/QKQKNDyY/screenshot-16.png) (http://postimg.cc/QKQKNDyY)

(https://i.postimg.cc/XBbXzhYf/screenshot-17.png) (http://postimg.cc/XBbXzhYf)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 10, 2018, 05:04:11 PM
He has me on mod queue :emot-lol:

He's a liar, not just a bad attorney. He's playing to the whacky install base for Patreon money. I mean he even created a thread in the Delusion Den

https://www.reddit.com/r/starcitizen/comments/a4z29l/crytek_loses_star_citizen_wins/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 10, 2018, 05:15:20 PM
He has me on mod queue :emot-lol:

He's a liar, not just a bad attorney. He's playing to the whacky install base for Patreon money. I mean he even created a thread in the Delusion Den

https://www.reddit.com/r/starcitizen/comments/a4z29l/crytek_loses_star_citizen_wins/

If he is real attorney and so confident about the outcome he would get a lot of support if he let your post go through. Then he could show off his years of experience and years in law school by debating you on it. Putting you in the queue is really poor taste for someone that should be confident in his area of expertise.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 10, 2018, 06:16:55 PM
He has me on mod queue :emot-lol:

He's a liar, not just a bad attorney. He's playing to the whacky install base for Patreon money. I mean he even created a thread in the Delusion Den

https://www.reddit.com/r/starcitizen/comments/a4z29l/crytek_loses_star_citizen_wins/


(https://i.postimg.cc/5jyFZcg3/screenshot-18.png) (http://postimg.cc/5jyFZcg3)


Great news if we all pitch in a little for only $250 an hour we can all get the inside scoop on the Crytek lawsuit.

https://web20lawyer.as.me/Advice
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 11, 2018, 07:54:32 AM
He has me on mod queue :emot-lol:

He's a liar, not just a bad attorney. He's playing to the whacky install base for Patreon money. I mean he even created a thread in the Delusion Den

https://www.reddit.com/r/starcitizen/comments/a4z29l/crytek_loses_star_citizen_wins/

Checked this morning and did not see your post, but boy are there a ton on angry vile people posting.
Woke up to this:

(https://i.postimg.cc/JtBZcMHS/screenshot-17.jpg) (http://postimg.cc/JtBZcMHS)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 11, 2018, 07:58:34 AM
:emot-lol: Leonard French did the same click-bait video


He got called out in the comments and he has been doing damage control by deleting entire comment threads.

(https://cdn.discordapp.com/attachments/362664170254106624/522060219560230932/unknown.png)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 11, 2018, 08:24:33 AM
:emot-lol: Leonard French did the same click-bait video

He got called out in the comments and he has been doing damage control by deleting entire comment threads.


That gave me a great laugh, fud buddy  :perfect:

Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on December 11, 2018, 08:41:38 AM
337 patch caused heavy fps loss on levski and grimhex. I am getting the suspicion the devs turned off most npc behaviour during the anniversary free fly to artificially boost fps to get new customers. Now the free fly is over, fps are bad. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/337-patch-caused-heavy-fps-loss-on-levski-and-grim)
:emot-ughh:
That's why all those mission-related NPCs were broken. (I wasted my time testing actual gameplay mechanics and of course, they didn't work.)
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 11, 2018, 08:48:04 AM
:emot-lol: Leonard French did the same click-bait video

He got called out in the comments and he has been doing damage control by deleting entire comment threads.

LOL. I like the way that both YouTube "lawyers" have found ways to milk the SC Whales for cash by telling them what they want to hear.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 11, 2018, 08:58:17 AM
LOL. I like the way that both YouTube "lawyers" have found ways to milk the SC Whales for cash by telling them what they want to hear.

It's crazy to see as both these guys should know better, I have never met a starving lawyer in my years. This is why I have trouble understanding the need to be so biased.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 11, 2018, 09:51:44 AM
It's crazy to see as both these guys should know better, I have never met a starving lawyer in my years. This is why I have trouble understanding the need to be so biased.

They are shit at their "job", unless their job is to simply make a few quid on YouTube and screw their professional reputation.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 11, 2018, 10:25:45 AM
LOL. I like the way that both YouTube "lawyers" have found ways to milk the SC Whales for cash by telling them what they want to hear.

That's precisely what I just mentioned in the video I just made about this.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 11, 2018, 11:50:41 AM
They are shit at their "job", unless their job is to simply make a few quid on YouTube and screw their professional reputation.

screw their professional reputation - This is why I do not get.

From youtube to Lior's site you can get linked to his $250 an hour for his service, if he states the case is dismissed I would
hope no one would give him money. This is why the little money he gets from SC could not be worth $250 an hour, so why be so biased that could hurt your reputation. 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 11, 2018, 11:57:07 AM
It's all about money. Heck citizens gave French money to fix his car. So yeah.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 11, 2018, 01:42:30 PM
Meanwhile, moments ago in my Discord channel.

(https://i.imgur.com/2iTqM2w.png)

Yup, some of these guys are whack.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 11, 2018, 05:04:10 PM
Rage Quits, and fellow backers as usual cannot take any form of criticism and eat
their own.

https://www.reddit.com/r/starcitizen/comments/a58tij/when_the_persistent_universe_becomes_an_not_fun/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 11, 2018, 05:07:55 PM
Meanwhile, moments ago in my Discord channel.

(https://i.imgur.com/2iTqM2w.png)

Yup, some of these guys are whack.

Most definitely, Chris should put you on the payroll for all the extra spite pledge income.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on December 11, 2018, 08:58:27 PM
Rage Quits, and fellow backers as usual cannot take any form of criticism and eat
their own.

https://www.reddit.com/r/starcitizen/comments/a58tij/when_the_persistent_universe_becomes_an_not_fun/

Reading that thread I realize: this game sounds like so much fun right now!

And BTW, the thread sets me straight on one important issue: No matter what video captures you've seen on line, griefers positively cannot glitch into your ship and kill you and take your ship!  That doesn't happen: one of the citizens assures me its my fault if it happens because I didn't look around carefully before exiting my ship.

Remember: when someone kills you it is your fault because you weren't playing in a group.  When you're getting 12FPS in the new "industrial city" because 2 dozen out-of-sight NPCs are stuck in the subway tracks milling about aimlessly that's your fault because you're still running that crap top-of-the-line GPU you bought last month (it's no longer the top-of-the-line GPU because a new one just came out).  When your client crashes and dies 40 minutes into a "mission" so you lose all you've "accomplished" that's your fault too because you didn't "delete your user folder".

And in each and every case it is also your fault because you're too f**king stupid to understand it's an alpha game and your expectations are unreasonable and it's a privilege to be part of open development you should be counting your blessings, newbie whiner!
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 12, 2018, 12:13:39 AM
Reading that thread I realize: this game sounds like so much fun right now!

And BTW, the thread sets me straight on one important issue: No matter what video captures you've seen on line, griefers positively cannot glitch into your ship and kill you and take your ship!  That doesn't happen: one of the citizens assures me its my fault if it happens because I didn't look around carefully before exiting my ship.

Remember: when someone kills you it is your fault because you weren't playing in a group.  When you're getting 12FPS in the new "industrial city" because 2 dozen out-of-sight NPCs are stuck in the subway tracks milling about aimlessly that's your fault because you're still running that crap top-of-the-line GPU you bought last month (it's no longer the top-of-the-line GPU because a new one just came out).  When your client crashes and dies 40 minutes into a "mission" so you lose all you've "accomplished" that's your fault too because you didn't "delete your user folder".

And in each and every case it is also your fault because you're too f**king stupid to understand it's an alpha game and your expectations are unreasonable and it's a privilege to be part of open development you should be counting your blessings, newbie whiner!

You sound a bit salty, maybe you ships take a break for a while.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 12, 2018, 12:45:00 AM
Clearly he doesn't understand game development.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 13, 2018, 04:23:10 PM
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 14, 2018, 04:12:25 AM
OMG!! I put my latest video (https://www.youtube.com/watch?v=8mi_D0ms-sE) comments on moderate because I knew those assholes were going to wait for me to go to bed so they can carpet bomb me.

And they didn't disappoint. 105 NEW comments!! So far, over 50% of them are in the vein of you suck, where is LoD?, your mom stinks, and at least one death threat (added to the one from yesterday which I left up). Not a single one of those is about the video or the train wreck.

It's amazing. Still going through them. I just delete + block.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 14, 2018, 04:46:54 AM
OMG!! I put my latest video (https://www.youtube.com/watch?v=8mi_D0ms-sE) comments on moderate because I knew those assholes were going to wait for me to go to bed so they can carpet bomb me.

And they didn't disappoint. 105 NEW comments!! So far, over 50% of them are in the vein of you suck, where is LoD?, your mom stinks, and at least one death threat (added to the one from yesterday which I left up). Not a single one of those is about the video or the train wreck.

It's amazing. Still going through them. I just delete + block.

The cultists are out in force now, not seen anything about the new ownership on the SC subreddit yet? Might have to post something and see if it gets deleted.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 14, 2018, 05:16:54 AM
They are in full denial mode. I have deleted so many posts on that video. Here are some choice ones

Quote
OMG, This again...………………...who even cares, your like a broken record repeating the same old BS, over and over again. Derek, why the hell do you care so much about this project, especially when your own projects have failed so badly, why not just visit some hypnotist and ask him to remove any memory of Chris Roberts and Star Citizen. Then start to live a meaningful and productive life again, for God sake do yourself a favour and finish your own pile of crap.?

Quote
Look... bolshevik Smart just showed his true face.

It's been one hilarious morning. If it wasn't for the fact that I have a rule about comments in my channel, I would leave most of them up. But doing so would just encourage those assclowns to keep doing it.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 14, 2018, 02:03:33 PM
I was going to send $250 for more lawsuit news but he saved me some money.

Why I Said Crytek Lost the Lawsuit?

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 14, 2018, 02:03:54 PM
LOL!! Leo is on a Mea Culpa :emot-lol:

FUCKING HELL!! HE WALKED IT ALL BACK! DEREK SMART WAS RIGHT (AGAIN)


Dec 10

(https://i.imgur.com/MsDf3R7.png)

Dec 14

(https://i.imgur.com/LYEKViR.png)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 14, 2018, 02:06:15 PM
LOL!! Leo is on a Mea Culpa :emot-lol:


Just finished listening, so crazy, but I have decided to backup his and french's stuff.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 14, 2018, 02:36:10 PM
Just finished listening, so crazy, but I have decided to backup his and french's stuff.

It's amazing isn't it? What he is stating now, isn't even remotely related to what he stated a few days ago in the previous video.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 14, 2018, 04:35:08 PM
So, he got his repaired car back?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 14, 2018, 04:38:32 PM
So, he got his repaired car back?

You're thinking of French. And no, I have no idea.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 14, 2018, 04:42:28 PM
Oh yes, that was French. But both "lawyers" now have walked back their statements and are trying to save face by saying that the major grounds for Crytek claims are basically already dismissed. Way to go, guys. Idiots.

Let me help. Next time, just argue that since there is no SQ42 game, there is no breach of contract. Morons.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on December 14, 2018, 07:51:17 PM
They must be into CIG for a lot of money. Losers.
Title: Re: Star Citizen - The Citizenship
Post by: Resin on December 15, 2018, 01:33:45 AM
(https://i.imgur.com/2gw92K1.png)

:D :D
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 15, 2018, 06:34:36 AM
Ah yeah, fun times with Lior

Dec 10

(https://i.imgur.com/MsDf3R7.png)

Dec 14

(https://i.imgur.com/LYEKViR.png)
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 15, 2018, 06:36:53 AM
Let's talk. About going back to a law school and, oh, i dunno, maybe actually learn the law?
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 15, 2018, 08:17:56 AM
Let's talk. About going back to a law school and, oh, i dunno, maybe actually learn the law?

It is very telling. 

Like a pilot looking at the wreckage of an aeroplane crash and saying that the plane landed safely.    Then back peddling to say he meant there was a survivor.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 16, 2018, 09:41:19 AM
10 bux says it's deleted/closed by end of day

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/next-broken-promise-so-we-have-investors-now
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 16, 2018, 12:45:44 PM
I am shocked that this didn't even last 50 posts :emot-lol:

https://www.reddit.com/r/starcitizen/comments/a6qvcf/id_like_to_welcome_cigs_new_owners_to_the_bdsse/
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 16, 2018, 01:01:52 PM
I am shocked that this didn't even last 50 posts :emot-lol:

https://www.reddit.com/r/starcitizen/comments/a6qvcf/id_like_to_welcome_cigs_new_owners_to_the_bdsse/

Quote
There have been some private shareholding investors in CIG from day one.



This isn't new info.



Way to spaz the fuck out over nothing.


This is the way they are rationalising the new Cayman Islands investment.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 16, 2018, 01:56:02 PM
10 bux says it's deleted/closed by end of day

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/next-broken-promise-so-we-have-investors-now

I win! It's gone. It was about 70 posts deep when I last saw it. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 16, 2018, 01:56:34 PM
This is the way they are rationalising the new Cayman Islands investment.

We shouldn't be shocked by this.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 16, 2018, 05:36:31 PM
10 bux says it's deleted/closed by end of day

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/next-broken-promise-so-we-have-investors-now

I will take that bet and raise you hull-c, it had short life but will not be forgotten.

(https://i.postimg.cc/KRTmc9nW/screenshot-21.jpg) (https://postimg.cc/KRTmc9nW)

(https://i.postimg.cc/QFrhFpmd/screenshot-22.jpg) (https://postimg.cc/QFrhFpmd)

(https://i.postimg.cc/14qcZjmT/screenshot-23.jpg) (http://postimg.cc/14qcZjmT)
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on December 16, 2018, 07:12:46 PM
This is the way they are rationalising the new Cayman Islands investment.
This is not new info, that is why it must be removed, so nobody sees that Star Citizen has a publisher since day one.  :laugh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 17, 2018, 05:17:43 AM
This is not new info, that is why it must be removed, so nobody sees that Star Citizen has a publisher since day one.  :laugh:

They are literally in denial. In all my years of gaming, I have never seen anything like it.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 17, 2018, 10:33:10 AM
They're already tying themselves in knots over there.

https://old.reddit.com/r/starcitizen/comments/a71fdb/cig_uk_fillings_daniel_offner_is_the_new_company/

For the record, there is ZERO evidence that Dan is tied to ANY of the three off-shore companies that recently invested in CIG this past Summer. So that guy who created that Reddit thread is doing what they do: make stuff up out of whole cloth because it stifles the tears.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 17, 2018, 09:25:31 PM
They're already tying themselves in knots over there.

https://old.reddit.com/r/starcitizen/comments/a71fdb/cig_uk_fillings_daniel_offner_is_the_new_company/

For the record, there is ZERO evidence that Dan is tied to ANY of the three off-shore companies that recently invested in CIG this past Summer. So that guy who created that Reddit thread is doing what they do: make stuff up out of whole cloth because it stifles the tears.

I can guess what Dan's nickname is in certain circles and it is definitely related to a popular Jamaican chicken spice mix.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 17, 2018, 09:45:39 PM
Some wazzock on Reddit:

Quote
CIG is imho already to matured for VC, as its next main product release (sq42) is already ~80% (just my estimate, of course...)

K, is this like the last 20% is 80% of the work thing?

Quote
My hypothesis is the following:

Dan Offner was approached by CIG to help selling the tech that CGI is developing either in form of licensing or joint ventures or whatever. Maybe even to exchange some tech for tech (AI?).

He definitely has the expertise and connections to do so.

Becoming a shareholder of CIG was almost certainly a requirement on his behalf that ultimately the Roberts had to agree to.


What tech exactly are they going to be selling?  These guys are theory crafting so much they really are living in a fantasy world.
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on December 18, 2018, 01:31:09 AM
These clowns are often claiming that CIG has developed some wonderous gaming tech that allowed some sort of cloud movement or some other rubbish. Even if they had hatched a novel idea or technique CIG does not own Crytek or Lumberyard so I think the  development might be tied to the engine, worthless to most organizations.

TRhis is obviously tied to the claim that CIG has created anything but a large money pit, such claims are dubious at best. They are like children huddled together in the dark. "Oh Lord Robbers will come and save us, he would never let the boogie man get us"! Totally cringeworthy people.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on December 18, 2018, 02:12:05 AM
Well... when theorycrafting one should also consider the option of no one actually investing into CIG, as sane investors might actually think 200mill USD for a game is as much funding as it should ever need, and would not make back enough to be considered worth the risk. And remind oneself of the option of services being paid by share offers. But such a theory is completly out of my ass and in no way linked to the actual facts we've seen nor based on any real information.

Just as minor question to remind myself - is the UK holding the copyrights and further rights, or are they shipped over to the US side? And if i remember correctly wasn't the UK, legally, independent of the US and vice-versa - meaning 10% aren't nessecarily 10% of the overall project?
And just to recount 10+ companies and now cayman island shareholders. Yeah totally sounds like off your mill company just funded to deliver a well described product...
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 18, 2018, 10:07:45 AM
Does he sound pissed - and nervous - or both? :emot-lol:

https://www.twitch.tv/videos/350675743?t=00h43m40s

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 18, 2018, 12:51:41 PM
10 bux says it's deleted/closed by end of day

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/next-broken-promise-so-we-have-investors-now

The sad thing about this thread is that we missed gems like this. I read all of them. Trust me, there were worse ones; if you can believe that.

(https://i.imgur.com/ObXntiK.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 18, 2018, 01:22:07 PM
It's true. All of it.

(https://i.imgur.com/rwcK8TPl.jpg)

(https://i.imgur.com/wHUysKb.png)
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 18, 2018, 02:08:16 PM
That's hilarious.

But fake news.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 18, 2018, 02:39:59 PM
It's true. All of it.

LOL that is very original.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 18, 2018, 02:40:47 PM
:emot-lol: someone wrote a paper

https://www.scribd.com/document/395876766/Final-Exam
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 18, 2018, 03:03:47 PM
I was speaking with OSC earlier and making fun of the toilets in the game, I checked reddit today and see two toilet threads.

I really cannot fathom why so much interest in toilets since Chris spoke about them, least they are
good for flushing money down the drain.

Serious inquiry: is there any indication that the Cutlass Black is getting a toilet at some point in the future?
https://www.reddit.com/r/starcitizen/comments/a7aw1l/serious_inquiry_is_there_any_indication_that_the/

So. Toilets. Pretty much a selling point.
https://www.reddit.com/r/starcitizen/comments/a777zk/so_toilets_pretty_much_a_selling_point/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 18, 2018, 04:26:16 PM
Well it's not like they have a game they could be playing. So.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 20, 2018, 05:58:02 PM
Will copy and paste this from OSC later; because it's perfect!

https://www.reddit.com/r/starcitizen_refunds/comments/a80mso/squadron_42_roadmap_beta_in_q2_2020/ec7p6pz
Title: Re: Star Citizen - The Citizenship
Post by: Noztra on December 20, 2018, 11:49:40 PM
I love how people are praising how transparent CIG are..

https://www.reddit.com/r/starcitizen/comments/a825bo/hats_off_to_cig_for_transparency/
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on December 21, 2018, 05:04:17 AM
Special love for the explanation of it being Marketing money, as CIG promised not to use backer money for that... would be one of the first promises they actually keep. And they don't even ponder on why one would invite equity instead of getting a loan.

-edit-
Not to mention how those people seemingly don't get that fancy videos and cons and such is (at least partly) Marketing ...
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 21, 2018, 07:54:33 AM
Chris or employees posting in reddit today.

https://www.reddit.com/r/starcitizen/comments/a82glk/vote_with_your_money_if_you_like_the_release_of/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 21, 2018, 09:19:46 AM
Meanwhile, over there

(https://cdn.discordapp.com/attachments/362664170254106624/525722326025633803/unknown.png)
(https://cdn.discordapp.com/attachments/362664170254106624/525725357681410053/unknown.png)

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/squadron-42-the-road-to-release-financials-and-new
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 21, 2018, 09:22:20 AM
Chris or employees posting in reddit today.

https://www.reddit.com/r/starcitizen/comments/a82glk/vote_with_your_money_if_you_like_the_release_of/

[deleted] that was quick :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on December 21, 2018, 10:39:09 AM
Scrolling through that Spectrum post I'm seeing quite a few posts saying how the new "investors" are good for SC and CIG. I mean the #1 and I mean #1 reason a significant amount of people justified their pledges was to support a company with NO investors (aka publisher) and taking pride that their pledge was going straight to "development" (of CR's bank account). How in the actual F*** do you mentally flip your viewpoint held over so many years on a dime? The people saying this may not all have pledged with that reason being their #1, but only one guy so far as openly disagreed.

These idiots are right up there with Trump's rabid fanbase, I seriously cannot tell the two groups apart!! The blindness of both groups in both situations is uncanny for sure.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 21, 2018, 10:54:47 AM
Think about this: they have no choice but to hold the line. That's how Sunk Cost Fallacy and Cognitive Dissonance work.

If they don't show a unified front in some regard, it signals that the project has failed, that they were wrong, made bad choices, lied to etc. It's a world view that some of them simply cannot accept.

The whole project is FUBAR and there's no going back.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 21, 2018, 08:44:59 PM
[deleted] that was quick :emot-lol:

For some reason postimg did not upload the main screen shot but I did save this post from a loyal backer.

(https://i.postimg.cc/jLH4sFY8/screenshot-28.jpg) (https://postimg.cc/jLH4sFY8)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 22, 2018, 07:43:09 AM
That's some Grade A trolling right there :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on December 23, 2018, 06:15:25 AM
I think if you really want to troll them you've simply to tell them that no matter if you personally are on the hate train right now, you'll win in the end. As for every unfullfilled dream/promise they'll felt let down, while we, who never expected much good to come, will be able to revel in the glory of everything great that might arrive.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 23, 2018, 07:08:49 AM
Quote
The new patch is out, it's pretty great. It added a bunch of new features and mechanics like:

...
Some new icons on your incomprehensible UI, I guess
...

And also a whole bunch of new ship (variants) and a whole new business district on Hurston with a single new mission giver! Also, the game now stutters and jerks and jumps and lags and crashes exactly like it did before 3.3, so it seems like they've done a good job undoing all the progress there. They seem to have "Rebalanced" the mission payouts, meaning some of the missions now offer like 3k or 4k credits, which is still loving nothing compared to ships that cost in the millions and that will be removed from your account with the next quarterly patch, or whenever CIG feels like it. They also "Rebalanced" the drug lab, by apparently making it spawn incredibly tiny amounts of product every couple of minutes so you can't do bulk runs anymore, gently caress you anyone who was trying to shortcut their way to fun.

The promised flight rework was not in evidence. When I was at the drug lab somebody shot the engines off my ship, but did not blow it up for some reason. I was literally able to take off and kill them just fine, because the "Engines" in Star Citizen only control forward + backward. All the other directions are governed by your attitude thrusters which are just as powerful. So I killed them and then levitated into space, jumped to my destination, and noclipped to a landing without any further issues.

Basically they should be ashamed of themselves and the fact that this is what they can put out when pressed, on a quarterly basis, says a lot about how hosed the company is.

Hammerhead's still cool though.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 24, 2018, 06:49:16 AM
This whole thread is amazing

https://www.reddit.com/r/starcitizen/comments/a8vkmp/cig_official_response_to_sq42_2016_roadmap/eces11l/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 24, 2018, 12:48:59 PM
:emot-lol: This is the lunatic who proposed to his gf on stage at CitizenCon 2018

https://twitter.com/badnewsbaron/status/1075884771522297856

(https://pbs.twimg.com/media/Du5PfmrUcAEUT2Y.jpg)

https://twitter.com/badnewsbaron/status/1075842494791868416

"CIG taking investors:

It makes sense, business wise. Sound move. The game will need marketing. Backers were told raised funds wouldn't be used for marketing, so they secured that money elsewhere
."
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 24, 2018, 01:22:55 PM
He got a woman to go to CitizenCon, proposed to her and she said yes? Dear God, how stupid is that girl?
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 25, 2018, 01:05:01 AM
He got a woman to go to CitizenCon, proposed to her and she said yes? Dear God, how stupid is that girl?

Doing that kind of public proposal is really bad form, you are basically pressuring them to say yes by doing it in front of a big crowd.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 25, 2018, 04:57:36 AM
See my previous comment, I think he already knew she'd say yes  :laugh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 25, 2018, 08:27:27 AM
These guys are completely nuts.




In the first two minutes, you uttered a stream of inaccuracies.

Dan Offner who is now a director of CIG (UK) and on the board of CIG (US), is babysitting the $46M o.b.o of the billionaire investor, Calder. Offner didn't invest in CIG, and he isn't a billionaire.

Did you even read the official statement from Chris? It's pretty clear. https://cloudimperiumgames.com/blog/letter-from-the-chairman/investment-news

The money came from the Calders, not Offner. And some of it came from another group (nothing to do with Offner), Infatrade.

Then @ 4:42 you claim that you're going to see how the $46M is going to be used. No, you're not. You're only going by what Chris, who has spent the past 6+ years lying about, literally everything, says (that it's for marketing). Yes, because it makes perfect sense to sell 10% of your company which comes with a high profile babysitter, for "marketing" of a product that's 18+ months away; even as your own financial brochures show that you have consistently burned through more money than you're raising and barely had $14M left end of 2017. Give me a break. This is precisely the sort of bs that made Chris get away with all this for so long whereby 6 yrs and $212M later, he hasn't delivered a SINGLE completed game.

Aside from the fact that their own financial brochures show that, contrary to statements & promises made, they were spending MILLIONS of backer money on marketing. But yeah, it makes perfect sense to go out and get extra money for more marketing. Chris gets away with this crap because he knows his audience. They're the same people who agreed to a ToS which stripped them of all benefits, and made it so that he never has to deliver a game - of any kind. And they agreed to it - willingly.

Also, as any investor will tell you, a valuation isn't worth the paper it's printed on if the company fails to perform. It's why a lot of Silicon Valley companies which were said to be the next unicorn, flamed out. See what happened to Theranos, the largest of those which literally collapsed overnight. CIG is burning through a lot of money. The assets of the company could quite possibly be worth $1M if everything collapses tomorrow. But the fact is that the investors know these risks, and so they take steps (in their share purchase agreements - which aren't public) to somehow protect their investments. So a $460M valuation is patently meaningless. See this article for an explanation of how that works. https://goo.gl/aEZjvT

What's hilarious is that most backers didn't even blink that Chris didn't mention anything about Star Citizen - the game that backers and whales poured so much money into. He focused on SQ42 because he is well aware that most of those who would be remotely interested in SQ42, already own it. And so the next push is to get it done so that he has something else to sell to new gamers as new revenue source because clearly (and this is a fact) Star Citizen isn't providing sufficient funding. And if the recent space combat games are anything to go by, we already know that it's not going to make the numbers that will keep the company afloat in the long term. And now after hearing that a console version is back on the menu, it's just more evidence that Chris makes promises for lip service - and nothing else.

I mean, SQ42 was coming since 2014, then 2016. Just this past Oct CitizenCon he claimed that it was almost ready, that OCS was the final major hurdle etc. Then the roadmap shows up in Dec - and the game is 18+ months away. So back in 2016, it was a full FOUR years away - and they knew this, but kept lying about it anyway.

I know that backers who are so invested that they just attack us and other reasonable minded people, won't be able to be objective - even in the face of irrefutable evidence. I mean, after getting $211M in free money, without a word to backers, he went out and raised $46M over SEVEN months ago. And just like the LumberYard engine switch which they were apparently working through the whole of 2016, he never said a word about it, until the news broke publicly. As I wrote in my latest article, this investment search has been going on since 2017 (I wrote about it in Sept 2017, and tweeted about it in May 2018) - and Chris never said a word about it. In fact, aside from the fact that I broke the news 4 days before CIG said anything, my guess is that he wouldn't have said a word if it weren't for the fact that half of the money went into CIG UK which requires it to be made public. It's why we still don't know who the other investors (e.g. Bootcha exited in 2016) in the US are, because it's a private company.

All of you have FAILED to hold Chris accountable for anything. This is why there are those who, rather than rejoicing in a game that's making progress to release, they're celebrating fund-raising as a measure of success. And now, their own financial brochures (which they can't fudge as that would be fraud), even without a balance sheet or cash basis, shows that the amount of money raised is MEANINGLESS; and is precisely why investors can put a lot of money into a venture and still never save a dead or dying venture.

Most of us who were the original 2012 backers, wanted the project to succeed. But that dream, for the most part, is long dead. And the worst is yet to come.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 25, 2018, 10:09:37 AM

Most of us who were the original 2012 backers, wanted the project to succeed. But that dream, for the most part, is long dead. And the worst is yet to come.

Great analysis of the video and I certainly wanted to see the KS to succeed.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 26, 2018, 07:29:52 AM
(https://cdn.discordapp.com/attachments/362664170254106624/527485020500393984/unknown.png)  :magical:
https://www.reddit.com/r/starcitizen/comments/a9j85m/erotic_gameplay/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on December 26, 2018, 07:58:15 AM
(https://cdn.discordapp.com/attachments/362664170254106624/527485020500393984/unknown.png)  :magical:
https://www.reddit.com/r/starcitizen/comments/a9j85m/erotic_gameplay/

LOL, I will try and find the link for the backer that asked for the ability to rape other players in SC.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 26, 2018, 10:17:14 AM
Rob other people: fun gameplay. Rape other people: not fun gameplay. I fail to see why one should be allowed and the other not.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on December 26, 2018, 08:57:03 PM


I told you Bent Lesbiandick and Scrotumsin Liarmouth were up to something.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 27, 2018, 04:57:24 AM
Saved for posterity. This is how a fervent backer goes from one goalpost to the next; as the wind flows.

6 years ago (Kickstarter):

(https://i.imgur.com/spqT8XN.png)

(https://i.imgur.com/AC4X380.png)

2 years ago:

(https://i.imgur.com/0SEwgHf.png)
https://old.reddit.com/r/starcitizen/comments/44le85/_/czryhj0/

6 months ago:

(https://i.imgur.com/Kkw291M.png)
https://old.reddit.com/r/starcitizen/comments/8pznyp/_/e0npw7i/

Dec 2018 (rumor of SQ42 on consoles):

(https://i.imgur.com/ZageJJf.png)
https://old.reddit.com/r/DerekSmart/comments/a9lmpn/on_twitter_breaking_sources_are_telling_me_now/ecme6rx/?context=3
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on December 27, 2018, 05:03:59 AM
Saved for posterity. This is how a fervent backer goes from one goalpost to the next; as the wind flows.

But we've always been at war with Eastasia!
Title: Re: Star Citizen - The Citizenship
Post by: Backer42 on December 27, 2018, 05:40:01 AM
Dec 2018 (rumor of SQ42 on consoles):

(https://i.imgur.com/ZageJJf.png)
https://old.reddit.com/r/DerekSmart/comments/a9lmpn/on_twitter_breaking_sources_are_telling_me_now/ecme6rx/?context=3
Oh these mental gymnastics: "Should consoles actually get better and capable of running SC"  :rolleyes:

Console certification dictates what you can do in a console game game design wise, the mandatory platform game controller dictates your control scheme. The platform owners only let games on their platforms, which their audience can understand and jump right into without buying peripherals or learning an user interface.

It's always A, B, X, Y or Circle, Fork, Square, Triangle. Nothing else, no F1-F12, no mouse, no Ctrl, Alt, Shift, only Thumbsticks and not HOTAS.

Anything including the flight model has to be designed around that. It's not about "FRAMES PER SECOND" or "4K" or other shit /r/pcmr likes to circlejerk about. When Star Citizen Squadron 42 comes to consoles, it's going to adhere to all certification requirements AND the PC version is going to be no different, because anything else would be a maintenance nightmare. Anything else will be tinkered in after the fact.

The initial pitch of releasing a PC game going beyond those limitations is completely out of the window by 2020.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on December 27, 2018, 05:55:29 AM
Oh these mental gymnastics: "Should consoles actually get better and capable of running SC"  :rolleyes:

Console certification dictates what you can do in a console game game design wise, the mandatory platform game controller dictates your control scheme. The platform owners only let games on their platforms, which their audience can understand and jump right into without buying peripherals or learning an user interface.

It's always A, B, X, Y or Circle, Fork, Square, Triangle. Nothing else, no F1-F12, no mouse, no Ctrl, Alt, Shift, only Thumbsticks and not HOTAS.

Anything including the flight model has to be designed around that. It's not about "FRAMES PER SECOND" or "4K" or other shit /r/pcmr likes to circlejerk about. When Star Citizen Squadron 42 comes to consoles, it's going to adhere to all certification requirements AND the PC version is going to be no different, because anything else would be a maintenance nightmare. Anything else will be tinkered in after the fact.

The initial pitch of releasing a PC game going beyond those limitations is completely out of the window by 2020.

Such things never bother them.
I had just a discussion with a guy, because i pointed out that it's crazy to develop a SP and MMO game side by side with the same engine, gameplay logics and assets, as both 'genres' can imo use different resources and need different levels of quality and some balance settings. Be it polycount on art assets, or even quality of AI or even simple to adjust things as HP of ship parts. Not to speak off 'stealth' mechanics based on NPC view ranges and such.
And it always came back to him saying "yeah but it's cheaper and less work doing both together".
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 27, 2018, 02:10:24 PM
Oh these mental gymnastics: "Should consoles actually get better and capable of running SC"  :rolleyes:

Console certification dictates what you can do in a console game game design wise, the mandatory platform game controller dictates your control scheme. The platform owners only let games on their platforms, which their audience can understand and jump right into without buying peripherals or learning an user interface.

It's always A, B, X, Y or Circle, Fork, Square, Triangle. Nothing else, no F1-F12, no mouse, no Ctrl, Alt, Shift, only Thumbsticks and not HOTAS.

Anything including the flight model has to be designed around that. It's not about "FRAMES PER SECOND" or "4K" or other shit /r/pcmr likes to circlejerk about. When Star Citizen Squadron 42 comes to consoles, it's going to adhere to all certification requirements AND the PC version is going to be no different, because anything else would be a maintenance nightmare. Anything else will be tinkered in after the fact.

The initial pitch of releasing a PC game going beyond those limitations is completely out of the window by 2020.

Since early access is a thing on consoles now, I'm betting that if it's true that SQ42 is headed for consoles, they're going to release it as early access in the same shoddy, shitty manner that Star Citizen is going to forever be on the PC without there ever being a final "release".
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 27, 2018, 02:16:13 PM
Such things never bother them.
I had just a discussion with a guy, because i pointed out that it's crazy to develop a SP and MMO game side by side with the same engine, gameplay logics and assets, as both 'genres' can imo use different resources and need different levels of quality and some balance settings. Be it polycount on art assets, or even quality of AI or even simple to adjust things as HP of ship parts. Not to speak off 'stealth' mechanics based on NPC view ranges and such.
And it always came back to him saying "yeah but it's cheaper and less work doing both together".

Clearly he knows more about game development than you do. :emot-lol:

If is an actual fact that you never - ever - develop a single player game, then try to tack on multiplayer in it. Or vice versa. There are so many things that are different, it's not even funny.

e.g. Universal Combat CE had session based multiplayer. And it was a pain to do for such a massive game. So in 2.0 and higher, I disabled it. Then I had to spend almost two months stripping it out, leaving it pure single player etc. And that wasn't even an MMO.

That they are using the same engine for both games, is precisely why they're having problems and why they can't even get a single player game done. The minute they branch is and can't keep the builds in synergy, the whole thing - in both games - is fucked. Imagine them fixing, for example, an issue in the flight model in Star Citizen which is multiplayer focused, then not adding that same fix to SQ42 which is single player.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 27, 2018, 02:55:57 PM
Our favorite Star Citizen FUDster (he's a prick) got his Patreon and PayPal accounts frozen :emot-lol:


Title: Re: Star Citizen - The Citizenship
Post by: Motto on December 27, 2018, 03:15:16 PM
Youtube should cancel his account  :police:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 28, 2018, 04:58:30 AM
Youtube should cancel his account  :police:

Nah, I am not a fan of censorship without cause. Lying isn't against the ToS. :emot-lol:

He canceled his Patreon account in protest. Then decided to ask for money to fight them via the FTC. Because that makes total sense. He's just an opportunist. Same way he saddled with the Star Citizen cretins to get free money while pandering to them with lies and dishonesty.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 28, 2018, 06:46:16 AM
:emot-lol:


partial transcript



Angry Grinch Citizen 2018 with a BANG!!
Dec 27 2018

Citizen Tech Talk
Hello YouTube! Welcome to another episode of Citizen Tech Talk!

Today guys we're going to be doing a follow up on the last couple of videos in relation to, ah... the SCAM and uh... the CULTISM and all that jazz...

I just watched AROUND THE VERSE for the Chistmas special. Guys, ah... you're getting LIED TO STRAIGHT TO YOUR FACE in these Around the Verses. Especially SUBSCRIBERS, you guys are getting bent over and SERVED. Ahm, this show is not all possible, brought to you by Star Citizen and CIG and the audience... it's the SHIPS SALES guys, it's the backers paying for all of this useless GARBAGE including 3D printed models which you'll see which are hundreds of thousands of DOLLARS worth of ah... MODEL. That they've MADE. For THEMSELVES. As TOYS. At their OFFICES.

You know, because WE get to use that? That's gonna be really useful for US? Including those stupid hydraulic sliding DOORS in the offices?

Anyway I'm gonna be playing this video today guys and I'm just gonna be making comments as we go. And yeah, you guys will get to see I guess really where Star Citizen is and where it's NOT going. Ah... and I just... I just HOPE you guys... uh... are THINKING about this and actually going, 'OK, I just watched Around the Verse, it was absolutely poo poo, all these people said these things were EPIC and LEGENDARY...'

CITIZENCON THIS YEAR WAS A loving JOKE.

And if you don't agree with me, there is something very very wrong with your perception of REALITY.

Ahm... I'm saying it how it is today because after watching THAT now, I'm speechless. I'm quite angry actually. Because at the end of the day it's OK to take your money, it's OK to give you empty promises... it's NOT OK by any stretch of the imagination to DISREPECT and slap the audience in the FACE with your 'LEGENDARY CITIZENCON' and your POWER WORDS and your 'THIS IS AWESOME', 'THAT'S AWESOME'...

No, it's loving NOT.

No one is getting anything they WANT. Except for YOU GUYS at CIG and your stupid plastic TOYS you're making.

Anyway guys I'm just gonna start playing the video, I'm just gonna voiceover as we go, ahm...



@02:55


Eric Kieron Davis
Happy holidays!!!


Chris Roberts
Wow, we are happy about these holidays aren't we!


Eric Kieron Davis
And welcome to another episode of Around the Verse! We hope you've all been enjoying 3.4 and celebrating the SEASON in-game with FESTIVE DELIVERY MISSIONS and FUN HOLIDAY FLAIR.

Chris Roberts
Ah... YES! Eehhh... eh... and so the ATLUH... uh... the SHIP CHECK OUTFIT what we're calling the OUTLIER OUTFIT 'cos... anyway (waves hands) there's a long story behind that... don't need to go into it right now... aahhh... is certainly VERY COOL, uh... and FUN it's been... loads of screenshots people have SHARED... in fact... JAKE did this 3D printed version and PAINTED it which is very cool and ehm... did promise to put some lights on it which was the task that Eric gave him... he'll be coming back... tomorrow...

Next year...

Don't worry about that...

Only kidding! JK! Eh... no... he did a GREAT JOB, it's very NICE...



**Citizen Tech Talk**
WHAT THE gently caress IS THAT THING



Chris Roberts
...very fun... and uh, we've enjoyed seeing all the screenshots...



**Citizen Tech Talk**
Christmas KRAMPAS? You know, the HORROR MOVIE? Yeah, obviously shows how much loving TIME they've got spare, doesn't it?


Chris Roberts
...all the entries.

Eric Kieron Davis
Wow. Wow. This is eggnog (raises Star Citizen mug)

Alright. Yeah that'll be FUN. We'll also announce the winners in early JANUARY. And it seems like everyone is getting into the SPIRIT of the holiday season... contest not withstanding of course... when a couple of weeks ago a total of 22 players came together with what they called, 'YULETIDE ON YELA'

That should be a song, that should be a song

No, no... no... a-hahaha!


Chris Roberts
HAHA! Yeah they all landed in formation...




**Citizen Tech Talk**
So guys, they landed in formation in the shape of a christmas tree, because you know, there is literally NOTHING ELSE to do in Star Citizen. Ahm... what can I say guys? This is the thing, they were so BORED they were trying to make up their own content, their own gameplay when there is NONE elsewhere.

You know, 2018, six years.


Tyler Witkin
The best part about 2018 is HANDS DOWN the emergent gameplay coming from the community...

Chad McKinney
This was an AWESOME year because just the opportunity to work with the team to work on the delivery of this vision...


**Citizen Tech Talk**
WHAT DELIVERY OF WHAT VISION, are we playing a different game to what they're doing?

Chad McKinney
...quarterly releases, constant flow of content getting into the player's hands...

**Citizen Tech Talk**
Quarterly releases? What constant flow of content? What? This is...


Mark Abent:
Last year we had to basically revisit and remake Star Citizen and this year was more like, 'OK we have this cool tech, what can we do with it and how do we...'


**Citizen Tech Talk**
Pulled it apart last year AGAIN, second time, and now got COOL TECH and got a TOOLBOX OF TOYS and we're not gonna do anything about it. And Loreville? If you've been on that stupid TRAM more than a couple of times? It gets boring QUICK. The problem is... is you can't GO here, you can't FLY there...


John Crewe:
...improved the framerate massively...


**Citizen Tech Talk**
IMPROVED THE FRAME RATE?! Oh my GOD. 60 frames is not an improvement it's a minimum freaking STANDARD. And that's on high end rigs guys, not on medium/low end rigs

John Crewe:
Very impressive technology.


**Citizen Tech Talk**
Very impressive technology, a-hahaha!

HA-HAHAHA!

There's JPEGS coming up too guys, get ready for the JPEGS

Yeah, and ah... great DEMO, great TRAILER... why don't we get to play any of this poo poo yet? Squadron 42 is the single player game, the MMO RPG should be the one that takes LONGER than the single player. Am I wrong?

And no one gives a poo poo about what you look like in your space helmet.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 31, 2018, 07:24:13 AM
So this popped up on Discord back when it was recorded, but to this day (as of moments ago), we are still astonished at the comments. Seriously, the comments in that thread are a Gold mine of pointers into the psyche of these guys.

FF to @ 11:45


"Star Citizen, through a collective act of all of us all, will hopefully be all Chris has dreamed of since he was young. His wife keeps him grounded and focused. She was the best thing to ever happen to him. And even better than that, he knows it."

"Love the chemistry that you two have developed. She really keeps Chris in check and that's awesome"

Yeah, they totally developed chemistry from building a train wreck. It's not like they're married, and she's an actress, him a movie producer and totally not playing their scripted parts.

Then he did an edit. LOL!

"EDIT: I didn't know they were married. Okay? Lots of married people don't have any back and forth chemistry, especially not in front of a camera though. So to each their own, just saying what I thought was an interesting comment and how called him out a few times which was nice."

:emot-lol: these guys deserve to be scammed

"Star Citizen, through a collective act of all of us all, will hopefully be all Chris has dreamed of since he was young. His wife keeps him grounded and focused. She was the best thing to ever happen to him. And even better than that, he knows it."

"They did this for 3.3 release as well. She comes at him like a snarky backer with serious, stabby comments and questions. Kind of her playing bad cop to his good cop portrayal and slippery wording of things to come."
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on December 31, 2018, 11:52:15 AM
More FUD!!


In case you missed his previous epic rants



Title: Re: Star Citizen - The Citizenship
Post by: N0mad on December 31, 2018, 01:59:51 PM
F*%ing AWESOME

Happy New Year Everybody !
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on January 01, 2019, 04:13:10 AM
More FUD!!
[...]


Hmm... the longer it gets from its initial kickstarting, the more diffuse it becomes on what they actually pitched and showed when pitching the game. See i wouldn't have known that they shoed quite early some controllable state of program, and thought it was just videos of trailers/models. Then he's seemingly missing that their first pitch wasn't for multiplayer but WingCommander X...
Really reminds me on swathes of people in the Starbound forums always thinking people bought Starbound through Steam, even though they first sold it through HumbleBundle - which meant completly different ToS would/should have applied for those.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on January 01, 2019, 09:40:13 PM
F*%ing AWESOME

Happy New Year Everybody !

Happy New Gear - Has CRoberts already spent his new Investors Cash ?

(http://i.imgur.com/EDEzO6m.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 02, 2019, 02:23:13 PM
These entitled shits are so funny


Choices sections:

@3:57 (https://www.youtube.com/watch?v=PhVCvcF_uTo&t=3m57s) // Pissed about CIG's greed
@5:48 (https://www.youtube.com/watch?v=PhVCvcF_uTo&t=5m48s) // Regrets buying the Idris-P
@6:48 (https://www.youtube.com/watch?v=PhVCvcF_uTo&t=6m48s) // General meltdown

Scroll down to see this comment by Bill Byrant:

"Gamer Max, Have you lost your mind as you know I am one of your newest high end patreon sponsor's. Where do you think people like me come from to help people like you. I have many others that also help out. Now to the point... I am a "Legatus" to the amount of $37,024.00 to Star Citizen, you sir just called me and all the other major backers "STUPID". Not smart. my support will, I think be better placed elsewhere."
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 02, 2019, 02:48:09 PM
Happy New Gear - Has CRoberts already spent his new Investors Cash ?


LOL I really like that pic.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 02, 2019, 02:49:06 PM
These entitled shits are so funny


LOL that was great, the comments are going to give me much enjoyment responding to them.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 02, 2019, 03:04:21 PM
What a lovely community. The best.

(https://i.imgur.com/7jPqGBj.png)
(https://i.imgur.com/GTy5tDo.png)

https://old.reddit.com/r/starcitizen/comments/abtrfs/im_a_film_maker_and_ive_been_fighting_off_a_6/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 02, 2019, 05:47:55 PM
I happened to see this thread and thought what I great idea.

https://www.reddit.com/r/starcitizen/comments/ab7rh6/star_citizen_watches_update/

I will be making custom watch faces for anyone with a garmin, using my 5x as the prototype.
All faces start at $1400 with an eta around 2030 after I start up studios around the would mostly capri/maui.
After I get more completed I will post on reddit and watch the money roll in.


(https://i.postimg.cc/DWpffkRY/Custom-Watch-Faces-Garmin-5x.jpg) (https://postimg.cc/DWpffkRY)
(https://i.postimg.cc/1fzQtYck/derek-was-right.jpg) (https://postimg.cc/1fzQtYck)

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 03, 2019, 10:49:18 AM
:emot-lol: Holy Lee Crap! dat burn

(https://i.imgur.com/BBREV9W.png)
(https://i.imgur.com/FWlc4Th.png)

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/sceptics-of-sc-are-starting-to-see-reality-slightl
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 03, 2019, 04:55:24 PM
:emot-lol: Holy Lee Crap! dat burn


I see the same post over and over on reddit and wonder how they go to that level of self delusion. How can skeptics of a project that is no where near the basic ks goals cause a company to fail. It's like he believes that he's one of the chosen fighting a war where skeptics are actually directly harming the company and employees. Chris only wanted 65m for the extended and he's way over so the skeptics certainly have not hurt that aspect. I would not deny anyone having fun with a demo but that does not mean a victory where +200m disappeared and no game to speak of. I remember people talking about having fun they had with flaming bag of excrement at peoples doorsteps and that is how I feel about the current release of SC.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 06, 2019, 01:59:12 PM
:emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on January 07, 2019, 12:43:20 AM
:emot-lol:


That guy is incredibly boring. Good luck with your new professional channel mate.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 07, 2019, 05:48:21 AM
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 08, 2019, 06:05:44 PM
This is hilarious on so many levels, I wasn't sure if he was serious or not. He has the personality of a toilet plunger.

They have petition to go with it. They can't even get the dates right. Guys, Oct 2012 to Oct 2018, is SIX years.


(https://cdn.discordapp.com/attachments/157643206631227393/532366005800796169/2019.01.08-20-12-02.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: Scruffpuff on January 08, 2019, 06:09:09 PM
This is hilarious on so many levels, I wasn't sure if he was serious or not. He has the personality of a toilet plunger.


He's starting to look outright haggard.  I think the reality of his situation is descending on him.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 08, 2019, 06:24:43 PM
Ah yeah, a blast from the past when I was asking for Chris to resign from the project. These ass-clowns were the same ones attacking me over it

https://www.pcinvasion.com/derek-smart-will-put-up-1m-star-citizen/

https://massivelyop.com/2015/07/17/derek-smart-has-fresh-demands-for-star-citizen-threatens-to-take-drama-to-the-new-york-times/
Title: Re: Star Citizen - The Citizenship
Post by: krylite on January 09, 2019, 08:22:21 AM
This is hilarious on so many levels, I wasn't sure if he was serious or not. He has the personality of a toilet plunger.


I had a really good laugh of the month with this. Kind of reminds me of a weird grade school substitute teacher newly transferred from an employment/state social center. ( Which helps because I can't really stand more than a minute of FTR's wishy washy desperately views begging gibberish anymore. )

I'm also of the thought it's far too late when something like this should have been done years ago as mentioned. Like the SunkCostGalaxy videos guy ,I think it's better and fairer to let it burn and collapse infamously exposed, and be a sober public lesson and wake up call with appropriate indictments, penalties and legal clawbacks. CIG and CR have too far been corrupted and despicably hypocritical and injurious counter to their original claim of sound independent publishing and financing for a superior quality space game goal.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 09, 2019, 07:45:21 PM
dat burn :emot-lol:

(https://cdn.discordapp.com/attachments/157643206631227393/532639998399479811/2019.01.09-14-19-12.jpg)
https://www.reddit.com/r/StarCitizenDebate/comments/acj8r1/running_out_of_gas/edmj8fi/?context=3
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 11, 2019, 08:53:13 PM
Montoya on Rageaholic

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 11, 2019, 10:50:23 PM
Sq42 Roadmap

https://www.reddit.com/r/starcitizen/comments/af403h/squadron_42_roadmap_update_20190111/
Title: Re: Star Citizen - The Citizenship
Post by: N0mad on January 12, 2019, 04:36:45 AM
Sq42 Roadmap

https://www.reddit.com/r/starcitizen/comments/af403h/squadron_42_roadmap_update_20190111/

LOL: so they haven't even started work on the Q1 list of tasks.

It would seem that Chris is still concentrating on the PU instead of SQ42. I'm expecting most of the tasks to be kicked firmly down the road when it gets to March.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 12, 2019, 08:38:50 AM
LOL: so they haven't even started work on the Q1 list of tasks.

It would seem that Chris is still concentrating on the PU instead of SQ42. I'm expecting most of the tasks to be kicked firmly down the road when it gets to March.

I keep thinking they will switch to nothing but sq42 dev, I remember someone stating based on the tax breaks int he UK they had to deliver a game in two years? I'm not sure if this is correct but it would put some pressure on them to get something out.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on January 12, 2019, 07:46:46 PM
I keep thinking they will switch to nothing but sq42 dev, I remember someone stating based on the tax breaks int he UK they had to deliver a game in two years? I'm not sure if this is correct but it would put some pressure on them to get something out.


On UK Tax Credits... I am sure there will be some way round this...it strikes me as the sort of rule that can be bent !   CIG employs game developers and they are developing a game - that's going to be more important at the end of the day too.   
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 12, 2019, 08:42:04 PM

On UK Tax Credits... I am sure there will be some way round this...it strikes me as the sort of rule that can be bent !   CIG employs game developers and they are developing a game - that's going to be more important at the end of the day too.


:( I was hoping that rule might have provided some gov intervention or new data on the beta site since they are so far out on sq42.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on January 13, 2019, 10:49:41 AM
Sq42 Roadmap

https://www.reddit.com/r/starcitizen/comments/af403h/squadron_42_roadmap_update_20190111/

Wow, what a farce. They might as well turn back time to 2012 with showing off bits of those early mo-cap sessions. Hilarious to see the chapter "phases": "green 1" for phase done, then grey/orange "1..5" still needed for 'whitebox/greybox/production/polish" whatever garble, lol. So many "new" or "improved" versions of "flight model" & this and that in the other timelined segments incomplete (or probably not started since 2012). It's truly sad they still expect any spacegamer segment to fall for this outside of their core deluded whaling base . Maybe it's mostly a con job to keep their new clueless investor placated while giving CR and crew more time to shore up their ill-gotten enrichments before the shtf. Even the spite backing impetus must be drained by now.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 13, 2019, 09:02:04 PM
What the heck. 7 server changes, 17 mission failures due to crashes and bugs, 2 ship deaths, plus more. All in 4 hours of TRYING to play. Ive played heavily for a good bit now but tonight has been HORRIBLE. Dear CIG wtf? I know its alpha but damn. Oh, but i got 15 minutes of decent gaming in...

https://www.reddit.com/r/starcitizen/comments/afgy5w/what_the_heck_7_server_changes_17_mission/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 14, 2019, 05:18:56 PM
Wow, what a farce. They might as well turn back time to 2012 with showing off bits of those early mo-cap sessions. Hilarious to see the chapter "phases": "green 1" for phase done, then grey/orange "1..5" still needed for 'whitebox/greybox/production/polish" whatever garble, lol. So many "new" or "improved" versions of "flight model" & this and that in the other timelined segments incomplete (or probably not started since 2012). It's truly sad they still expect any spacegamer segment to fall for this outside of their core deluded whaling base . Maybe it's mostly a con job to keep their new clueless investor placated while giving CR and crew more time to shore up their ill-gotten enrichments before the shtf. Even the spite backing impetus must be drained by now.

It's all lies. And they will catch up to him sooner or later. Just like the 2012 lies have now caught up to him.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on January 14, 2019, 07:30:15 PM
What the heck. 7 server changes, 17 mission failures due to crashes and bugs, 2 ship deaths, plus more. All in 4 hours of TRYING to play. Ive played heavily for a good bit now but tonight has been HORRIBLE. Dear CIG wtf? I know its alpha but damn. Oh, but i got 15 minutes of decent gaming in...

https://www.reddit.com/r/starcitizen/comments/afgy5w/what_the_heck_7_server_changes_17_mission/

"Alphas are meant for testing not enjoying gameplay.

That is why cig has locked everything that allows people to "test" more stuff behind a insane grind or paywall and is continuously making it harder to test things"

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 15, 2019, 12:57:59 PM
It amazes me constantly with over 200mill flushed away and the are ladders still broken and they up-vote and have a good laugh.
Maybe Derek can shed some light on why ladders with fidelity something never done before are so hard to get right?

https://www.reddit.com/r/starcitizen/comments/ag1pqe/the_thing_im_afraid_of_the_most/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 15, 2019, 02:09:56 PM
It amazes me constantly with over 200mill flushed away and the are ladders still broken and they up-vote and have a good laugh.
Maybe Derek can shed some light on why ladders with fidelity something never done before are so hard to get right?

https://www.reddit.com/r/starcitizen/comments/ag1pqe/the_thing_im_afraid_of_the_most/

The problem isn't with the ladders or the elevators, since those are just canned animations which are triggered based on interaction points. The problem is with the server not in sync with the client. And that's because of the shitty networking.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 15, 2019, 02:45:34 PM
The comments. Oh gawd, the comments. Do stay for the comments :emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 15, 2019, 03:20:54 PM
The comments. Oh gawd, the comments. Do stay for the comments :emot-lol:

I could not play with the guy, the comments go from over the top deceived to people that can see all the popping, glitching, hit box issues, jerking etc. But if the game was in someone else's hands that was not scamming the backers I could have a lot of fun with those types of skirmishes.
Title: Re: Star Citizen - The Citizenship
Post by: dexatron on January 15, 2019, 08:48:01 PM
It really doesn't get any more f*cked than this...  Let's do the time warp again.... It's just a jump to the left...
Title: Re: Star Citizen - The Citizenship
Post by: Noztra on January 16, 2019, 12:03:21 AM
I still don't get why their flight model can be so bad???

Looking at the ships its like they have zero inertia and mass. You can go from 300m/s to 0 in like 1 sec even in atmospheric flight. Just look plain stupid!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 16, 2019, 05:39:22 AM
I still don't get why their flight model can be so bad???

Looking at the ships its like they have zero inertia and mass. You can go from 300m/s to 0 in like 1 sec even in atmospheric flight. Just look plain stupid!

Fidelity  :emot-ughh:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 16, 2019, 03:14:43 PM
It will always amaze me to see people still working hard to earn money and use it to buy ships in SC. While it is there money I do not understand the need to spend so much, why not wait and see if the game will ever get close to the basic ks goals or at least playable game content.

https://www.reddit.com/r/starcitizen/comments/agn7bh/hopping_on_the_wave_too_this_is_not_enough_need/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 16, 2019, 04:14:19 PM
It will always amaze me to see people still working hard to earn money and use to buy ships in SC. While it is there money I do not understand the need to spend so much, why not wait and see if the game will ever get close to the basic ks goals or at least playable game content.

https://www.reddit.com/r/starcitizen/comments/agn7bh/hopping_on_the_wave_too_this_is_not_enough_need/

Addiction + the need to belong + Sunk Cost Fallacy + Cognitive Dissonance
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 17, 2019, 04:59:33 AM
Just gonna leave this here and keep on running :emot-lol:

https://motherboard.vice.com/en_us/article/3k9xe9/star-citizen-xian-penis-dildo-reddit

Title: Re: Star Citizen - The Citizenship
Post by: David-2 on January 17, 2019, 09:43:28 AM
Just gonna leave this here and keep on running :emot-lol:

https://motherboard.vice.com/en_us/article/3k9xe9/star-citizen-xian-penis-dildo-reddit

That must be some of Star Citizen's emergent gameplay we've been hearing so much about.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 17, 2019, 02:25:22 PM
Just gonna leave this here and keep on running :emot-lol:

https://motherboard.vice.com/en_us/article/3k9xe9/star-citizen-xian-penis-dildo-reddit

I try and follow the thought process that one would take take one to thinking this up and then  creating this and I'm dumbfounded. All I see is a pitcher plant.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 17, 2019, 06:02:42 PM
I try and follow the thought process that one would take take one to thinking this up and then  creating this and I'm dumbfounded. All I see is a pitcher plant.

You're over-thinking it. Just lol and move on. :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on January 17, 2019, 06:08:33 PM
All I see is a pitcher plant.

Thats what you say to all the girls...
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 17, 2019, 06:24:59 PM
You're over-thinking it. Just lol and move on. :emot-lol:

LOL very true.


Thats what you say to all the girls...

LOL
My dream would be to tell 7of9 resistance is futile.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 18, 2019, 02:33:09 PM
LOL! Latest roadmap is out - and again - they've removed crap from it. And we're not even half-way to end of Q1/19 yet. :emot-lol:

Still waiting for this guy (https://www.reddit.com/user/Odysseus-Ithaca/submitted/) to post his usual colorful version

https://www.reddit.com/r/starcitizen/comments/aheo7y/bye_bye_salvage/

I like how they're still making shit (soft launch? wtf?) up out of whole cloth

https://www.reddit.com/r/starcitizen/comments/ahewej/gameplay_features_again_delayed/
Title: Re: Star Citizen - The Citizenship
Post by: Motto on January 18, 2019, 02:35:46 PM
Another one trying to show actual progress being made. Now in a Google Spreadsheet (https://docs.google.com/spreadsheets/d/1KBzAM9HSrOUdcsgxhiJwajova98uh6h8oynn3mrXoUQ/edit#gid=459330864)

This is just :emot-laffo:

Finally for Core Tech we are still doing a little revamp. Five features have been removed : Parallel Network Jobs, Lobby Refactor, both OCS improvements, and the Organic Shader are gone. To compensate, two new features have been added, Asynchronous Disconnection Refactor, which is supposed to "improve efficiency and usability of the asynchronous disconnection code. Refactoring this will clean-up a lot of bugs such as infinite loading screens, server crashes, and client crashes, while also helping to assure that more of these issues don't occur in the future. ". And a second one related to OCS called Network OCS Stall Fixes, which fixes "network-related processing stalls during entity binding/unbinding as a result of Bind Culling and OCS.". So like for gameplay, these new features are centered around improving the current experience. And to close this section, we have +30% on Hard Surface Shader Improvements.

OH, another Progress Tracker (https://hacene.cf/)  :emot-laffo:

So many ways to show that this game will never see the light of day  :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 18, 2019, 03:53:28 PM
LOL! Latest roadmap is out - and again - they've removed crap from it. And we're not even half-way to end of Q1/19 yet. :emot-lol:



These are always fun to post in.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 18, 2019, 03:55:40 PM
Another one trying to show actual progress being made. Now in a

Cool links, very nice spreadsheet.
Thx
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 18, 2019, 04:03:36 PM
Another one trying to show actual progress being made. Now in a Google Spreadsheet (https://docs.google.com/spreadsheets/d/1KBzAM9HSrOUdcsgxhiJwajova98uh6h8oynn3mrXoUQ/edit#gid=459330864)

This is just :emot-laffo:

Finally for Core Tech we are still doing a little revamp. Five features have been removed : Parallel Network Jobs, Lobby Refactor, both OCS improvements, and the Organic Shader are gone. To compensate, two new features have been added, Asynchronous Disconnection Refactor, which is supposed to "improve efficiency and usability of the asynchronous disconnection code. Refactoring this will clean-up a lot of bugs such as infinite loading screens, server crashes, and client crashes, while also helping to assure that more of these issues don't occur in the future. ". And a second one related to OCS called Network OCS Stall Fixes, which fixes "network-related processing stalls during entity binding/unbinding as a result of Bind Culling and OCS.". So like for gameplay, these new features are centered around improving the current experience. And to close this section, we have +30% on Hard Surface Shader Improvements.

OH, another Progress Tracker (https://hacene.cf/)  :emot-laffo:

So many ways to show that this game will never see the light of day  :emot-lol:

:emot-lol: You know a project is definitely on track when the gamers and making up their own schedules.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on January 18, 2019, 06:55:52 PM
The comments. Oh gawd, the comments. Do stay for the comments :emot-lol:


Lol. Yeah, a long time ED forum troll posted that video as a thread disguised in his usual pretentious "suggestion/critique" type of thread.
But most were already wise to his usual lame potshots at ED & FDev, and laughed at the crap "fiesta" show.

https://forums.frontier.co.uk/showthread.php/472930-For-those-who-say-that-space-legs-are-pointless

I thought it looked very scripted and staged too. Plus the usual CIG-shilled comments in the yt comments interspersed between the real LOL ones.

Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on January 19, 2019, 10:02:16 AM
LOL! Latest roadmap is out - and again - they've removed crap from it. And we're not even half-way to end of Q1/19 yet. :emot-lol:

Still waiting for this guy (https://www.reddit.com/user/Odysseus-Ithaca/submitted/) to post his usual colorful version

https://www.reddit.com/r/starcitizen/comments/aheo7y/bye_bye_salvage/

I like how they're still making shit (soft launch? wtf?) up out of whole cloth

https://www.reddit.com/r/starcitizen/comments/ahewej/gameplay_features_again_delayed/

H O W    S U R P R I S I N G
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 20, 2019, 04:29:27 AM
Shitizens and Star Citizen are reviled far and wide :emot-lol:

https://old.reddit.com/r/GamePhysics/comments/ah8h71/star_citizen_heads_stuck_in_the_ship/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 22, 2019, 08:49:38 AM
Well, Lando claims he's back.

"Once more unto the breech... What'd I miss?"
https://twitter.com/discolando/status/1087729398764040192

This was him back on 12/21

"#discos30daysoff starts now."
https://twitter.com/discolando/status/1076266979491631104
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on January 22, 2019, 10:38:13 AM
Well, Lando claims he's back.

"Once more unto the breech... What'd I miss?"
https://twitter.com/discolando/status/1087729398764040192

This was him back on 12/21

"#discos30daysoff starts now."
https://twitter.com/discolando/status/1076266979491631104

Oh wow, what a scoop! The guy starts back to work thirty days after saying he's taking thirty days off!

Why is this news? Did you claim he'd been removed from the project or something?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 22, 2019, 11:26:52 AM
Oh wow, what a scoop! The guy starts back to work thirty days after saying he's taking thirty days off!

Why is this news? Did you claim he'd been removed from the project or something?

Who said it was a scoop or that it was news? Plus, this is a discussion board. It's what we do. Discuss.

Aside from the fact that he posted it in his social media feed, why don't you go and ask him why it's news.

FYI some of us were speculating that he wasn't coming back; just like Ben. And we've been discussing it on Discord. Which is why when he posted today's Twitter, I saw that he was back, and I posted it here.

Get a grip.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 22, 2019, 11:27:22 AM
Meanwhile, over there, the stellar Shitizens are living up to their rep

https://www.reddit.com/r/starcitizen/comments/ain4h6/im_done_with_this_im_sorry_guys_i_give_up/eep19la/
Title: Re: Star Citizen - The Citizenship
Post by: Scruffpuff on January 22, 2019, 12:24:49 PM
Well, Lando claims he's back.

"Once more unto the breech... What'd I miss?"
https://twitter.com/discolando/status/1087729398764040192

This was him back on 12/21

"#discos30daysoff starts now."
https://twitter.com/discolando/status/1076266979491631104

I'm genuinely surprised he came back, but glad he's alright.  I can't imagine the stress of working on this shitshow and covering for such an inept fraud.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 23, 2019, 08:14:28 AM
I'm genuinely surprised he came back, but glad he's alright.  I can't imagine the stress of working on this shitshow and covering for such an inept fraud.

Indeed. But the thing is, it's a paycheck. And in his case, he's never had a gig like this before. So unless he gets laid off, he's probably not going anywhere.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 23, 2019, 10:26:33 AM
:emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 23, 2019, 01:17:23 PM
:emot-lol:


That is so awesome thx for sharing it just kept getting better as the interview progressed. tier 50 concierge, Derek question was hilarious.
Chris saying I fart and backers will bottle it up:  :perfect:
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on January 24, 2019, 01:51:08 AM
:emot-lol:


Best thing I've seen in a while.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 24, 2019, 04:15:24 AM
That is so awesome thx for sharing it just kept getting better as the interview progressed. tier 50 concierge, Derek question was hilarious.
Chris saying I fart and backers will bottle it up:  :perfect:

Yeah, I was laughing so hard. I have no clue how he got someone to mimic his voice so closely.

Do you have a time stamp for the "Derek question"? I forgot to save it. Thanks.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on January 24, 2019, 05:29:47 AM
Someone really is good at sounding like Chris. Funny stuff😁
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 24, 2019, 05:32:37 AM
Someone really is good at sounding like Chris. Funny stuff😁

Yeah, even the accent. It's uncanny to say the least.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on January 24, 2019, 05:35:42 AM
Indeed, it slips every now and then and becomes obviously not Chris but impressive impersonation.

Not seen it posted to the Reddit, that would be fun to watch!
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on January 24, 2019, 05:46:21 AM
Yeah, even the accent. It's uncanny to say the least.

Needs more ah....aah....aaaaah...ah but apart from that he has nailed it.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 24, 2019, 02:36:27 PM
Here's an interesting revelation from Montoya awhile back, I was waiting to see a response or followup but never happened.

(https://i.postimg.cc/fSCL06JR/screenshot-107.png) (http://postimg.cc/fSCL06JR)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 24, 2019, 02:38:02 PM
Yeah, I was laughing so hard. I have no clue how he got someone to mimic his voice so closely.

Do you have a time stamp for the "Derek question"? I forgot to save it. Thanks.

I do not but I'm going to back that one up shortly, I will see if I can find it.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 24, 2019, 02:48:40 PM
Yeah, I was laughing so hard. I have no clue how he got someone to mimic his voice so closely.

Do you have a time stamp for the "Derek question"? I forgot to save it. Thanks.


Title: Re: Star Citizen - The Citizenship
Post by: Motto on January 24, 2019, 02:57:57 PM
Meeting Sandi while browsing thru Pornhub  :emot-laffo:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 25, 2019, 03:31:01 PM
Interesting bugs and balance issues.

https://www.reddit.com/r/starcitizen/comments/ajmjad/how_do_i_keep_getting_one_shot_in_the_cocpit/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on January 25, 2019, 08:37:52 PM
Interesting bugs and balance issues.

https://www.reddit.com/r/starcitizen/comments/ajmjad/how_do_i_keep_getting_one_shot_in_the_cocpit/

it is the new YerWongasgone Cloak Feature another original idea Chris Came up with from watching Star Trek.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 27, 2019, 07:20:50 AM
I can't even stop laughing

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/a-few-questions-regarding-the-games-development
Title: Re: Star Citizen - The Citizenship
Post by: Motto on January 27, 2019, 09:36:46 AM
The number of people still not seeing that about 32 from that almost 50 million investment already has been spend and that CIG alsmost is running on fumes again is beyond me. Without that investment, CIG wouldn't have made it into 2019. Or just barely.
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on January 27, 2019, 09:57:34 AM
The number of people still not seeing that about 32 from that almost 50 million investment already has been spend and that CIG alsmost is running on fumes again is beyond me. Without that investment, CIG wouldn't have made it into 2019. Or just barely.

It's OK, according to that thread you can just run a business in the red with no credit, no problem, it is totally normal.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on January 28, 2019, 09:18:21 PM
I can't even stop laughing

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/a-few-questions-regarding-the-games-development

LoL, The first shilled comment even says "When you compare SC to other projects of its scale games this big often cost a quarter of a billion dollars or more and take 10 years. "

Which makes it even more hilarious when only a couple of games, GTAV and CoD:MW2 costed over $250 million (https://gamebitblog.com/2018/04/26/most-expensive-video-games-ever-made/) each but came out after only 4.5 years and 2 years respectively selling millions of finished product, making SC's alphas after 7 years look like obsolete and wasted efforts.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 29, 2019, 08:17:01 AM
Meanwhile, over at Star Citizen, the Guinness World Record contender for "Largest Videogame Train Wreck", they're racing on a planet. Because network sucks, all disconnected. Some guy decided to run the remaining 3km - on foot. I can't stop laughing.

https://twitter.com/ArieNeoSC/status/1089865502867013636
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 29, 2019, 01:26:02 PM
Well that didn't take long at all

I'm starting to get a bad feeling about this... (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/i-m-starting-to-get-a-bad-feeling-about-this)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 29, 2019, 04:34:16 PM
Well that didn't take long at all

I'm starting to get a bad feeling about this... (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/i-m-starting-to-get-a-bad-feeling-about-this)

I like to take videos of these for prosperity to see the comments and if it gets deleted.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 29, 2019, 04:37:29 PM
These kind of posts baffle my mind, Chris made persistence out to be something monumental and they act like its something grand. Persistence has been around since 1989 in games.

https://www.reddit.com/r/starcitizen/comments/al2t4g/persistence_lite_is_already_in_the_game/
Title: Re: Star Citizen - The Citizenship
Post by: Scruffpuff on January 29, 2019, 06:26:51 PM
These kind of posts baffle my mind, Chris made persistence out to be something monumental and they act like its something grand. Persistence has been around since 1989 in games.

https://www.reddit.com/r/starcitizen/comments/al2t4g/persistence_lite_is_already_in_the_game/

What really gets to me is that they named it.  THEY NAMED IT.  Something every game has had by default for so many years I don't even remember the first time I saw it.  I was saving games on an Apple II.  Every MMO ever has saved your state in some way or another, otherwise there's no reason to play.  But only CIG would have the monumental balls to pretend nobody has ever done it before, give it a fucking name, claim to be inventing it, then "working on it" with incremental patches "persistence 1.0, persistence lite".

Any other company in the world - any company - would be crucified for lies this insultingly transparent.  CIG gets a back pat and more cash dumped on their fire.

I can't wait for Chris to invent gaming controls.  "Player Input 1.0 - Player Input 2.0"

Of course the punch line is that even though online gaming persistence is a long, long-solved problem, CIG still can't do it.  Hence them incrementing the version numbers each time they fail.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 29, 2019, 08:43:38 PM
Any other company in the world - any company - would be crucified for lies this insultingly transparent.  CIG gets a back pat and more cash dumped on their fire.

So very true, but each persistent thread gives me an opportunity to get my karma hammered. I enjoy professing my great excitement and my sole reason for backing SC was to finally play a game with persistence that has never been done before. 
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on January 30, 2019, 10:38:04 AM
I enjoy professing my great excitement and my sole reason for backing SC was to finally play a game with persistence that has never been done before.

Well, have you had none-persistence in a game that has the fidelity of Star Citizen?  :emot-colbert:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 30, 2019, 12:10:16 PM
Well, have you had none-persistence in a game that has the fidelity of Star Citizen?  :emot-colbert:


LOL you got me on that point.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on January 31, 2019, 10:09:21 AM
As a fan of the fallout series I have been keeping up with f76, this video is very interesting in how it pertains to the steps taken by Chris an CO. The arbitration aspect is a win win for not producing, false claims, etc.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 01, 2019, 11:21:18 AM
As a fan of the fallout series I have been keeping up with f76, this video is very interesting in how it pertains to the steps taken by Chris an CO. The arbitration aspect is a win win for not producing, false claims, etc.

Right, but arbitration is a non-starter because it's rigged for corps to always win. That's why some people are trying to get rid of it in the US justice system.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 01, 2019, 11:21:57 AM
:emot-lol:

This comes as a shocker (at least to those paying for subs)

PSA: Calling All Devs is cancelled indefinitely (https://www.reddit.com/r/starcitizen/comments/am42mg/psa_calling_all_devs_is_cancelled_indefinitely/)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 01, 2019, 02:34:21 PM
Right, but arbitration is a non-starter because it's rigged for corps to always win. That's why some people are trying to get rid of it in the US justice system.

I had not heard of it before SC so it was all new to me, since its like get of jail free card then it doses seem like it needs attention.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 01, 2019, 02:58:21 PM
:emot-lol:

This comes as a shocker (at least to those paying for subs)

PSA: Calling All Devs is cancelled indefinitely (https://www.reddit.com/r/starcitizen/comments/am42mg/psa_calling_all_devs_is_cancelled_indefinitely/)

That is very interesting and I wonder why and is this the start of more culling to come?
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 03, 2019, 02:15:40 PM
Least they are creative and keep themselves entertained while waiting for actual gameplay.  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/amkuar/honestly_im_just_cleaning_off_the_underside_of_my/
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 03, 2019, 06:43:38 PM
Least they are creative and keep themselves entertained while waiting for actual gameplay.  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/amkuar/honestly_im_just_cleaning_off_the_underside_of_my/

That's an in tech demo animation of what Chris Roberts is doing to Backers.   
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 03, 2019, 07:40:59 PM
That's an in tech demo animation of what Chris Roberts is doing to Backers.

LOL  :perfect:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 03, 2019, 08:40:44 PM
We need a weekly contest for the best of wtf are you thinking award for reddit posts.
I had to double check to verify this was not in the refunds section as I thought it was satire.
This is contains a bunch that should get the award.

https://www.reddit.com/r/starcitizen/comments/aml5d7/sc_alpha/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 06, 2019, 08:22:59 AM
Lets see:

Non-Stop scope creep - check
Mismanagement at every level - check
Unable to delivery the basic KS goals - check

Do backers demand accountability? or want more scope creep when it's so obvious they are not delivering - check

https://www.reddit.com/r/starcitizen/comments/anhbpr/pls_cig_make_racing_on_arccorp_a_reality/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 06, 2019, 09:54:20 AM
Well since CIG doesn't even listen to them - at all - we can just lol at them and move on
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on February 06, 2019, 04:09:58 PM
So not content with Citicon shit show, they are now doing fan run conventions....

https://www.britizencon.uk

£30-£120 a ticket and you don't even get scammed by CR himself. Not going to get to throw money at some never going to get made concept ship either.. this is outrageous.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 06, 2019, 04:34:57 PM
So not content with Citicon shit show, they are now doing fan run conventions....

https://www.britizencon.uk

£30-£120 a ticket and you don't even get scammed by CR himself. Not going to get to throw money at some never going to get made concept ship either.. this is outrageous.

Thx for posting that is an interesting find, my first thought was to check the domain since I wondered if one of the 3 amigos could be involved. If this was the a finished game and very successful I could see such a following. Looks like its been made private as I could find very little from any uk, eu lookups.

omain name:
        britizencon.uk

    Data validation:
        Nominet was able to match the registrant's name and address against a 3rd party data source on 21-Mar-2016

    Registrar:
        1 & 1 Internet SE [Tag = 1AND1]
        URL: https://www.1and1.co.uk

    Relevant dates:
        Registered on: 21-Mar-2016
        Expiry date:  21-Mar-2021
        Last updated:  17-Jan-2018

    Registration status:
        Registered until expiry date.

    Name servers:
        ns1065.ui-dns.biz
        ns1065.ui-dns.com
        ns1065.ui-dns.de
        ns1065.ui-dns.org
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 06, 2019, 04:40:52 PM

        britizencon.uk

   

Would a certain bald, depressed Manchester based Shill be involved ?


The Merchandiser has missed a trick too. 

Nevermind T-Shirts.

 I would have thought cowboy style long johns with the seat cut out would be in high demand.

(https://i.imgur.com/k4DGYbZ.jpg)
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 06, 2019, 09:33:28 PM
Would a certain bald, depressed Manchester based Shill be involved ?


It's been so I long I almost forgot about Benny my grandfather used to watch him.

You need to put the starcitzen picture in the meme section that one is great.

Anyone want to take a guess about this post as I'm not getting it.

https://www.reddit.com/r/starcitizen/comments/anvhja/ladder_porn_its_time/


Title: Re: Star Citizen - The Citizenship
Post by: Aya Reiko on February 07, 2019, 05:02:43 AM
So not content with Citicon shit show, they are now doing fan run conventions....

https://www.britizencon.uk

£30-£120 a ticket and you don't even get scammed by CR himself. Not going to get to throw money at some never going to get made concept ship either.. this is outrageous.
So, SC is finally around to getting its own DashCon, eh?

The fact that absolutely nothing is known about this con tells me everything.

edit--

I seem to be having a hard time finding intel on the location. As in; What's the capacity? Does it even hold gatherings like this? 



I just checked the museum's website.  There is no mention of Britizencon in the slightest.  Something feels very shady about this con.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 07, 2019, 12:52:08 PM
If you ring up a museum and ask to rent one of their toilets they will gladly take your money and lay on a few vol-au-vents and petroleum jelly.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 11, 2019, 11:55:33 AM
These post always give me a laugh, poor guy is getting killed by elevators and on que as they always do someone tells him to get an ssd. Least he followed up that its in alpha 8 years later so he did not get to much grief.

https://www.reddit.com/r/starcitizen/comments/apd8yn/do_elevators_suck_for_anyone_else_too/
Title: Re: Star Citizen - The Citizenship
Post by: Spunky Munkee on February 11, 2019, 01:46:13 PM
You can play the game, just dont try using an elevator to get to the ship... Amazing!
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 13, 2019, 08:27:51 AM
Clive on Server Meshing anyone able to translate?

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/different-tick-rates-in-different-places-with-serv/1926147
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 13, 2019, 06:52:37 PM
Clive on Server Meshing anyone able to translate?

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/different-tick-rates-in-different-places-with-serv/1926147

Yep.

The AI is fucked.
The servers are running on the basis that 30 Server tick rate is adequate for the BDSSE.  Some Backers disagree.
They are still lying about being able to have more than 50 or so players in one area at a time.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 13, 2019, 07:29:50 PM
Clive on Server Meshing anyone able to translate?

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/different-tick-rates-in-different-places-with-serv/1926147

It's all nonsense. We've been here before (http://dereksmart.com/forums/reply/6239/).

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 13, 2019, 07:30:08 PM
That's a whole pile of horse shit

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/post-release-funding-and-production-plans-the-impo
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 14, 2019, 06:41:21 AM
That's a whole pile of horse shit

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/post-release-funding-and-production-plans-the-impo

So he claims the 2 mill Backers is actually only 1 million Backers and then goes on to say they cant make enough money off that million Backers in the PU/MMO Star Citizen ? 

Thus Sq42 has to be the priority.

He has said it time and time again.

Clearly almost no one has been listening and someone has been developing all these JPEGs and selling more and more PU scope creep ...so SQ42 part 2 is most important because then maybe,  in twenty years,  SC the MMO might be able to be developed...

And at the end of his lengthy apologetics piece .. he should really just say ...

Or Croberts Erin et Al can all bugger off and leave the Backers holding the JPEGs they paid hundreds of millions of $ for and a broken SQ42 game...



Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 14, 2019, 08:52:33 AM
That's a whole pile of horse shit

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/post-release-funding-and-production-plans-the-impo

I would suspect that the new investor was fed some similar numbers, I have seen post similar to this in the past talking about the future money to be made.


It's all nonsense. We've been here before (http://dereksmart.com/forums/reply/6239/).

I remember reading your post on that a longtime ago good write up and refresher.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 14, 2019, 05:12:20 PM
The one missing feature that I always wished ED had implemented but did not have the superior development capability of CI-G.

Tug Ships - Starts at 11 seconds.

Like the mining laser can you use the tug as a weapon? So they are now going to put in mechanics were you disabled and need to be tow? if you cannot repair it yourself and need towing who then will do the repair? I cannot wait to see the game play mechanics on this one.
Still a ton more questions similar to the medical ships I could think up.
Title: Re: Star Citizen - The Citizenship
Post by: jham on February 14, 2019, 06:58:29 PM

From that video:

"If you plan to perform the much needed support role within your org, you should really have a look."

In what decade is this "support role" going to be "much needed" in Star Citizen?

Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on February 15, 2019, 02:42:03 AM
From that video:

"If you plan to perform the much needed support role within your org, you should really have a look."

In what decade is this "support role" going to be "much needed" in Star Citizen?

Are people really still going to buy ships for a game they know is going to be on the back burner for years to come?

I guess they are lol :D
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 15, 2019, 08:10:19 AM
Here's a head slapper, so many games with snow but with SC it's something extraordinary.

Official Thread as well.
https://www.reddit.com/r/starcitizen/comments/aqnkco/winter_is_coming/


Update:

She's worth every penny.
https://twitter.com/sandigardiner/status/1096127089143701506?s=21
Title: Re: Star Citizen - The Citizenship
Post by: Motto on February 15, 2019, 08:35:32 AM
Extraordinary 'cause special snowflakes  :cool:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 17, 2019, 04:28:56 PM
I could have missed it but did not see one warning in the thread about holding off spending $480.

https://www.reddit.com/r/starcitizen/comments/arhtjb/need_help_deciding_on_a_ship_to_purchase/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 17, 2019, 05:52:18 PM
Posted on reddit, huge index of atv developments, might be useful for later research.

https://docs.google.com/spreadsheets/d/1_BrcpQjSPGFvn51F46PibH8ccC30RWjyI62Fyiif2pA/edit#gid=0
Title: Re: Star Citizen - The Citizenship
Post by: McDrake on February 18, 2019, 12:27:55 AM
Posted on reddit, huge index of atv developments, might be useful for later research.

https://docs.google.com/spreadsheets/d/1_BrcpQjSPGFvn51F46PibH8ccC30RWjyI62Fyiif2pA/edit#gid=0

 :emot-bravo:
That's just great!
Thanks a lot!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 18, 2019, 05:23:24 AM
Posted on reddit, huge index of atv developments, might be useful for later research.

https://docs.google.com/spreadsheets/d/1_BrcpQjSPGFvn51F46PibH8ccC30RWjyI62Fyiif2pA/edit#gid=0

OMG! That looks exhausting. Like reading one of my blogs :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 23, 2019, 11:24:56 AM
OMG! That looks exhausting. Like reading one of my blogs :emot-lol:

Except your blogs are full of factual information and insight from a long career in the industry and this lot are full of shit.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 23, 2019, 06:19:20 PM
Except your blogs are full of factual information and insight from a long career in the industry and this lot are full of shit.

+1
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 23, 2019, 06:20:40 PM
Saw this post little while ago but have been so busy, does this sound reasonable or are they just adding on more junk to the network layer?

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/different-tick-rates-in-different-places-with-serv/1930029
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 23, 2019, 09:10:38 PM
https://www.reddit.com/r/starcitizen/comments/atz8hx/lifelong_wc_fan_earliest_of_backer_losing_faith/

They do not hold back and believe its goons that keep making these posts.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 25, 2019, 11:52:20 AM
Saw this post little while ago but have been so busy, does this sound reasonable or are they just adding on more junk to the network layer?

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/different-tick-rates-in-different-places-with-serv/1930029

It's bollocks. All of it.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 25, 2019, 11:53:51 AM
https://www.reddit.com/r/starcitizen/comments/atz8hx/lifelong_wc_fan_earliest_of_backer_losing_faith/

They do not hold back and believe its goons that keep making these posts.

I think the investor funding, coupled with the dev schedule showing ZERO tangible gameplay features in 2019, as well as the 2020 release for SQ42, kinda took the wind out of their sails. They're just simmering in apathy now I think.

https://www.reddit.com/r/starcitizen_refunds/comments/ato3z9/hello_rstarcitizen_refunds_im_an_active_member_of/eh6c3ch/?context=3

https://www.reddit.com/r/starcitizen/comments/atvqi4/so_where_are_we_currently_in_terms_of_development/eh3xhco/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 25, 2019, 03:16:15 PM
Here's another thread pointing to where a cult, just another opportunity to see how much karma I can loose.

https://www.reddit.com/r/starcitizen/comments/aunq88/let_anthem_be_another_reminder/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 25, 2019, 05:38:18 PM
Here's another thread pointing to where a cult, just another opportunity to see how much karma I can loose.

https://www.reddit.com/r/starcitizen/comments/aunq88/let_anthem_be_another_reminder/

:emot-lol: I am shocked you actually have any left!
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 26, 2019, 03:19:58 PM
:emot-lol:

They pushed me over the edge tonight...

https://www.reddit.com/r/starcitizen_refunds/comments/asw1lb/they_pushed_me_over_the_edge_tonight/
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on February 27, 2019, 04:50:52 PM
Already had one backer ask about raping and now this.

https://www.reddit.com/r/starcitizen/comments/avab9f/will_there_be_prostitutes_and_strippers_in_star/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on February 27, 2019, 05:22:04 PM
Jesus. These are some really broken brained morons.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on February 28, 2019, 04:41:15 PM
It feels like we are enduring Star Citizens's,  long slow death.


This has to be a troll ......


Quote
"1 day ago
The universe should be big enough for both. A dark cyberpunk area in the bowls of the city as well as a recreational park in the top of the skyscrapers where people go with their children and play fetch with their dogs.

Just like there is live and darkness in every current society i expect the same spectrum from Star Citizen after all they promised."
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 01, 2019, 08:23:19 PM
Should say "CI videos are exciting and the reality of what you get is a let down",  guys in the thread saying they want more traveling to and from ships etc.

https://www.reddit.com/r/starcitizen/comments/aw5nhj/cities_arent_that_exciting_anymore/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 02, 2019, 09:28:51 AM
Should say "CI videos are exciting and the reality of what you get is a let down",  guys in the thread saying they want more traveling to and from ships etc.

https://www.reddit.com/r/starcitizen/comments/aw5nhj/cities_arent_that_exciting_anymore/

It's almost as if I called that one long before "planetary tech" and "cities" dropped.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 02, 2019, 11:08:29 AM
It's almost as if I called that one long before "planetary tech" and "cities" dropped.

You certainly did but due to the extreme flexibly of the current backers minds they were able to continue the jpg buying with glee by calling everything tier 0. I had some great responses yesterday from the believers.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 02, 2019, 12:57:58 PM
Another  :emot-ughh: thread.

https://www.reddit.com/r/starcitizen/comments/awh3it/all_constellation_phoenix_have_a_piano_confirmed/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 02, 2019, 02:51:39 PM
Should say "CI videos are exciting and the reality of what you get is a let down",  guys in the thread saying they want more traveling to and from ships etc.

https://www.reddit.com/r/starcitizen/comments/aw5nhj/cities_arent_that_exciting_anymore/

The thread is a Goldmine of hilarity, hubris and regret

(https://cdn.discordapp.com/attachments/340495618868772875/551193977316048926/unknown.png)

(https://cdn.discordapp.com/attachments/340495618868772875/551194257986158604/unknown.png)

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 02, 2019, 04:40:48 PM
The thread is a Goldmine of hilarity, hubris and regret


Will have to go back a read through it, Mr. Sunny just probably got a 9 min timer and few more times mentioning you will get perma-ban like my first id.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 02, 2019, 08:34:25 PM
(https://stendekk.files.wordpress.com/2010/10/magoo8.jpg)

Mr Magoo
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 04, 2019, 03:02:47 PM
I have watched a lot of LOD videos and never saw quick sand or proc-gen crevasse,  wonder if these kind of technical
marvels could be implemented.


https://www.reddit.com/r/starcitizen/comments/axasaz/all_my_exploring_reveals_no_shipwrecks_or_drug/



Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 05, 2019, 12:16:07 PM
I have watched a lot of LOD videos and never saw quick sand or proc-gen crevasse,  wonder if these kind of technical
marvels could be implemented.


https://www.reddit.com/r/starcitizen/comments/axasaz/all_my_exploring_reveals_no_shipwrecks_or_drug/



So much fidelity. Let's ignore the fact that he's walking below the terrain height.
Title: Re: Star Citizen - The Citizenship
Post by: David-2 on March 05, 2019, 08:02:15 PM
So much fidelity. Let's ignore the fact that he's walking below the terrain height.

Thank you for clearing that up!  I thought he was just short.
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 05, 2019, 08:14:58 PM
Thank you for clearing that up!  I thought he was just short.

No he is knee deep in Chris Robert's shit.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 06, 2019, 07:45:43 AM
What Are The Best Aspects Of Star Citizen?

They are even posting about how bad ED is with bugs and game play.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/what-are-the-best-aspects-of-star-citizen

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2019, 07:45:09 AM
Engine physics still looking good.

https://www.reddit.com/r/starcitizen/comments/ay9nrw/is_this_where_baby_spaceships_come_from/
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 07, 2019, 07:51:46 AM
Engine physics still looking good.

https://www.reddit.com/r/starcitizen/comments/ay9nrw/is_this_where_baby_spaceships_come_from/

Spaceship rape isn't a laughing matter. That poor Aurora will need councilling.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2019, 09:30:44 AM
Spaceship rape isn't a laughing matter. That poor Aurora will need councilling.

LOL, I do not understand why the ships do this still, combination network and physics? There's videos where they actually start going through the planet all intertwined.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2019, 10:26:22 AM
Derek's name was mentioned then the fun starts.
https://www.reddit.com/r/starcitizen/comments/aybsnj/foundry_42_ltd_rebrands_to_cloud_imperium_games/
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 07, 2019, 12:34:42 PM
Derek's name was mentioned then the fun starts.
https://www.reddit.com/r/starcitizen/comments/aybsnj/foundry_42_ltd_rebrands_to_cloud_imperium_games/

:emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 07, 2019, 12:52:49 PM
:emot-lol:

-31 karma in 2 hours equals win in my book.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 08, 2019, 12:45:48 PM
This is what is puzzling to me as they continue development on what to me seems everything other than the KS / exntended KS goals.

https://www.reddit.com/r/starcitizen/comments/ayrgkf/i_hope_we_see_some_of_these_crotch_spiders/

Caves:

Mission giver 3 years later


Comes clean on faked demos that cost backers money but did not move the game towards completion.

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/lier-3


Title: Re: Star Citizen - The Citizenship
Post by: krylite on March 08, 2019, 03:56:46 PM

They are even posting about how bad ED is with bugs and game play.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/what-are-the-best-aspects-of-star-citizen

Yeah, it's a pretty lame stretch of a comparison by shillizens who are also ED bashers or otherwise ignorant of how much work goes into ED to keep it improving yet stable and a lack of at least a layman sense of realistic game development. This desperate occasional callback to SC even on the ED forums is probably shillizens trying to fool anyone who plays ED that somehow there is some greener grass with SC and somehow SC progress is on par or superior. Most of the bugs on those ED bug pages are minor issues, many are often caused by bad isp or internet connection on the player's end. While SC literally had thousands of bugs swept under the rug or goalposts changed which is trivially easier to do so because SC is always a mutable alpha patch of a tech demo or whatever and doesn't need to sustain already working and released gameplay. If ED's bugs were so bad, how could up to hundreds of thousands players have gotten more than their money's worth by playing up to hundreds or thousands of hours of stable gameplay. Soon enough ED will significantly  fulfill more aspects of the beginnings of the promise back in 2012 of both franchises of the hypothetical "everything" space game and it will probably still stand alone and on top when it gets there.  ED rarely gets enough credit publicly and by its own playerbase for how much it has already accomplished.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 08, 2019, 05:33:52 PM
Yeah, it's a pretty lame stretch of a comparison by shillizens who are also ED bashers or otherwise ignorant of how much work goes into ED to keep it improving yet stable and a lack of at least a layman sense of realistic game development. This desperate occasional callback to SC even on the ED forums is probably shillizens trying to fool anyone who plays ED that somehow there is some greener grass with SC and somehow SC progress is on par or superior. Most of the bugs on those ED bug pages are minor issues, many are often caused by bad isp or internet connection on the player's end. While SC literally had thousands of bugs swept under the rug or goalposts changed which is trivially easier to do so because SC is always a mutable alpha patch of a tech demo or whatever and doesn't need to sustain already working and released gameplay. If ED's bugs were so bad, how could up to hundreds of thousands players have gotten more than their money's worth by playing up to hundreds or thousands of hours of stable gameplay. Soon enough ED will significantly  fulfill more aspects of the beginnings of the promise back in 2012 of both franchises of the hypothetical "everything" space game and it will probably still stand alone and on top when it gets there.  ED rarely gets enough credit publicly and by its own playerbase for how much it has already accomplished.

ED maybe once in a blue moon will CTD but is one of the most stable games I have played. From a bug perspective I have never seen the issues with ships physics, planet issues that SC has. I'm not sure how they even get to comparing bugs and I really wonder if its actually ED players making the statements.
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 08, 2019, 06:04:24 PM
ED maybe once in a blue moon will CTD but is one of the most stable games I have played. From a bug perspective I have never seen the issues with ships physics, planet issues that SC has. I'm not sure how they even get to comparing bugs and I really wonder if its actually ED players making the statements.

Multicrew is still a broken mess. Disconeections, players being in the wrong chair, the role panel glitching so players can't choose to be in the fighter or gunner etc. Ax combat zones also have a bug where only scouts appear instead of both scouts and interceptors. Oh and god awful green graphic glitch. It's an epileptic's worst nightmare.
And of course the dreaded rubber banding issue. Try shooting with your railguns when your target teleports suddenly.

These issues are just a few I encounter.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 08, 2019, 07:37:59 PM
Multicrew is still a broken mess. Disconeections, players being in the wrong chair, the role panel glitching so players can't choose to be in the fighter or gunner etc. Ax combat zones also have a bug where only scouts appear instead of both scouts and interceptors. Oh and god awful green graphic glitch. It's an epileptic's worst nightmare.
And of course the dreaded rubber banding issue. Try shooting with your railguns when your target teleports suddenly.

These issues are just a few I encounter.

I have never attempted multi-crew but I've been solo since the ks, never seen the green glitch, or rubber banding but this may all be due to solo. The disconnects are also very few and nothing like any other online game I have played. My only issue with the game since ED is that EH ramped up the interdiction's beyond extreme.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 09, 2019, 05:38:46 AM
Comes clean on faked demos that cost backers money but did not move the game towards completion.

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/lier-3

I am shocked to learn that the worm was fake  :vince:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 11, 2019, 02:05:39 PM
I am shocked to learn that the worm was fake  :vince:

LOL, this backer is doubling down on dune.

Title: Re: Star Citizen - The Citizenship
Post by: Meowz on March 12, 2019, 09:43:19 AM
The death of SC has gotten old and stale for me now sadly, it just isn't entertaining anymore. My wife watches the Bachelor, I used to watch "the Star Citizen", but looks like ill need a new source of comedy drama.... :'(
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 12, 2019, 01:38:21 PM
The death of SC has gotten old and stale for me now sadly, it just isn't entertaining anymore. My wife watches the Bachelor, I used to watch "the Star Citizen", but looks like ill need a new source of comedy drama.... :'(

Were just in a glut right now and I believe it will pick up with the lawsuit and soon approaching release. If you just take the don't care approach the forums are very entertaining, we should have a competition who can get the most down votes. If you get banned you automatically win a hull-c with lti.

http://postimg.cc/R30r1Lwk
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 12, 2019, 06:34:24 PM
The death of SC has gotten old and stale for me now sadly, it just isn't entertaining anymore. My wife watches the Bachelor, I used to watch "the Star Citizen", but looks like ill need a new source of comedy drama.... :'(

same here
Title: Re: Star Citizen - The Citizenship
Post by: Judge_dolly_OG on March 13, 2019, 02:22:55 AM
same here

Until the next UK filings in the autumn, then a load more stuff will come out :)
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on March 13, 2019, 01:50:29 PM
Last year at this time, I thought CIG was going to be done in July, 2018.  I can't believe they have more lives than Morris the Cat.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on March 13, 2019, 04:32:12 PM
Multicrew is still a broken mess. Disconeections, players being in the wrong chair, the role panel glitching so players can't choose to be in the fighter or gunner etc. Ax combat zones also have a bug where only scouts appear instead of both scouts and interceptors. Oh and god awful green graphic glitch. It's an epileptic's worst nightmare.
And of course the dreaded rubber banding issue. Try shooting with your railguns when your target teleports suddenly.

These issues are just a few I encounter.

I've seen the issue of disconnects and a little rubberbanding, but it's so rare in my experience, that I've enjoyed multicrew sessions for the most part and have done probably at least a hundreds hours or more in it. So many things that work right and are stable in the game (and all working at such an unprecedented complex and massive scale of scope) far outweighs the minor complaints. (and is a joke if ED's bug problems are tried to be compared to SC)

I am shocked to learn that the worm was fake  :vince:

Lol, that citizencon video where CR said it was in-game and nothing scripted. And that stupid cheering/("laughing", CR said) when it panned over the guy shouting at snowy mountaintop earlier. The main things that pop into memory of that fake worm at the end presentation (now proven a trailer vid lie! They're calling it "Lier 3" instead of Leir 3 now , lol. ).

LOL, this backer is doubling down on dune.


Nice attractive narration at first , then the rest of the Lynch movie often becomes a tripped torture gore or grossout fest, and most of the women characters are depicted as snarling bald monsters or wierding box fremen with the gadgets in their nose; even the little girl is freaky  :shocked: . I hope Villenueve's Dune becomes the definitive version similar to how Jackson's LOTR did.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 14, 2019, 01:08:44 PM
I enjoyed 2049 and I'm hoping the remake of Dune is really good.

I find what he says here interesting, may not really amount to much.

Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 14, 2019, 04:42:30 PM
Special Green vehicles coming so act now, get logged in with you cc number ready.

Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 16, 2019, 05:15:41 AM
Last year at this time, I thought CIG was going to be done in July, 2018.  I can't believe they have more lives than Morris the Cat.

It's simple. As long as they have dweebs still giving them money, they can continue to limp along. I have been saying this for years.

Even so, as we saw from their Dec 2018 financial brochure, they were still operating in the Red this whole time. So if they hadn't pulled every lie and trick in the book since 2016 (barely months after I started raging in July 2015), it would have all been over by now. And even that wasn't enough. Hence the May 2018 $46M bailout money.

The E.L.E came, and was happening this whole time - and we finally saw the conclusive effects in Dec 2018 when they released those financials. Now we wait to see if they even make it to the release of SQ42 in middle of 2020. It's a long time; but we've been here before.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 16, 2019, 06:13:19 AM
It's simple. As long as they have dweebs still giving them money, they can continue to limp along. I have been saying this for years.

Even so, as we saw from their Dec 2018 financial brochure, they were still operating in the Red this whole time. So if they hadn't pulled every lie and trick in the book since 2016 (barely months after I started raging in July 2015), it would have all been over by now. And even that wasn't enough. Hence the May 2018 $46M bailout money.

The E.L.E came, and was happening this whole time - and we finally saw the conclusive effects in Dec 2018 when they released those financials. Now we wait to see if they even make it to the release of SQ42 in middle of 2020. It's a long time; but we've been here before.

You made up the fictional ELE as FUD. It's not happened. It's not happening. What 'event' has caused this still operating company to become extinct? There isn't one. Grips should be gotten.

They haven't been operating in the red 'this whole time' at all. The last two years of those financials were in the red, the previous 4 or 5 were significantly in the black.

Does ELE stand for Excrement Level Elevates? That's what it appears like with you banging this battered, worn and frankly, utterly pathetic looking, drum.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 16, 2019, 06:15:36 AM
Don't feed the troll.
Title: Re: Star Citizen - The Citizenship
Post by: Greggy_D on March 16, 2019, 07:35:11 AM
+1
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 17, 2019, 05:57:54 AM
Troll needs feeding. It's been awhile...

You made up the fictional ELE as FUD.

04/11/2016

http://www.dereksmart.org/2016/04/star-citizen-the-ele/

"For about two weeks now I have been hinting that on-going events which, combined with what has transpired long before this project turned into the shit-show that it is now, are likely to see this project result in a catastrophic collapse before they can deliver on promises. If you are in the media, a backer (are you a disgruntled whale? then you’re even more vested; do something), or in a position of authority, you need to do one thing, and one thing only. Ignore all the noise and the drama, because my opinion remains the same, the game is never going to come out as promised. Instead, just follow the money....But needless to say, those now following the money should be looking closely at where it’s coming from, where it’s going, and whether they have enough to complete the project or not."

Quote
It's not happened. It's not happening.


12/24/2018

http://dereksmart.com/2018/12/star-citizen-a-new-dawn/

"It was only a matter of time. When you’re burning more money than you’re making, and your project is over four years late and well over $145M over budget, you’re probably in trouble. We’ve known for some time now that they were actively looking for money to continue funding the project because despite the crowd-funding chart being complete nonsense, they are burning through a lot of cash."

Quote
What 'event' has caused this still operating company to become extinct? There isn't one.

An E.L.E (https://en.wikipedia.org/wiki/Extinction_event) (used as an analogy in my missive) is a progressive event that takes place over time.

Quote
They haven't been operating in the red 'this whole time' at all. The last two years of those financials were in the red, the previous 4 or 5 were significantly in the black.

https://cloudimperiumgames.com/blog/corporate/cfo-comment-2012-2017-financials

(https://cloudimperiumgames.com/uploads/6810608b39aa4fc5ae2c0e1f6955f139.jpg)

(https://cloudimperiumgames.com/uploads/aa05a2fe21d345debe836de5a2224b56.png)

Quote
Does ELE stand for Excrement Level Elevates? That's what it appears like with you banging this battered, worn and frankly, utterly pathetic looking, drum.

 :emot-bahgawd:
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 17, 2019, 12:12:29 PM
Why the farce can continue with people going for dual concierge this late in the terrible development.

https://www.reddit.com/r/starcitizen/comments/b24lyk/this_account_does_not_exist_or_is_no_longer_active/
Title: Re: Star Citizen - The Citizenship
Post by: Scruffpuff on March 17, 2019, 01:33:21 PM
Why the farce can continue with people going for dual concierge this late in the terrible development.

https://www.reddit.com/r/starcitizen/comments/b24lyk/this_account_does_not_exist_or_is_no_longer_active/

If you put a diving board above the central shaft of an active volcano, a certain percentage of people would jump in.  Without prodding, without incentive; they would see the board, what passes for an intellect would form the thought "DIVE BOARD MEAN DIVE HERE" and off they go.  No amount of logic will stop them.

Same here.  They see the trapping of game development and their neurons team up to form a barely-coherent "I SEE GRAPHICS SO SPACE GAME REAL" and they're off and running.  Nobody will ever, ever fix these people.  Make a mental note of who they are and make sure you don't leave your kids alone with them, and you've done all you can.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 17, 2019, 03:50:28 PM
If you put a diving board above the central shaft of an active volcano, a certain percentage of people would jump in.  Without prodding, without incentive; they would see the board, what passes for an intellect would form the thought "DIVE BOARD MEAN DIVE HERE" and off they go.  No amount of logic will stop them.

Same here.  They see the trapping of game development and their neurons team up to form a barely-coherent "I SEE GRAPHICS SO SPACE GAME REAL" and they're off and running.  Nobody will ever, ever fix these people.  Make a mental note of who they are and make sure you don't leave your kids alone with them, and you've done all you can.

That is definitely very true that and the reason why I just try and have fun with them, after two years of abuse form backers and mods it's not worth trying.
Title: Re: Star Citizen - The Citizenship
Post by: Meowz on March 17, 2019, 11:00:19 PM
If you put a diving board above the central shaft of an active volcano, a certain percentage of people would jump in.  Without prodding, without incentive; they would see the board, what passes for an intellect would form the thought "DIVE BOARD MEAN DIVE HERE" and off they go.  No amount of logic will stop them.

Same here.  They see the trapping of game development and their neurons team up to form a barely-coherent "I SEE GRAPHICS SO SPACE GAME REAL" and they're off and running.  Nobody will ever, ever fix these people.  Make a mental note of who they are and make sure you don't leave your kids alone with them, and you've done all you can.

Sad thing is, from what I could tell when I was in concierge spectrum the majority of them seem to be middle aged men with families and kids of their own. So these guys are dropping $1k+ on a video game, mostly without the knowledge of their SO, that money could have gone to a family vacation where everyone could have had fun, built memories and experienced the best game around "Real Life". Instead they dropped it on useless virtual space ships...

The $3k I got back went towards SCUBA equipment and a trip to Maui with the now wife (FYI spent the money before I met her) and both resulted in far more experiences and enjoyment than SC ever did. I really pity these guys, but I feel worse for their families.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 18, 2019, 05:06:36 AM
If you put a diving board above the central shaft of an active volcano, a certain percentage of people would jump in.  Without prodding, without incentive; they would see the board, what passes for an intellect would form the thought "DIVE BOARD MEAN DIVE HERE" and off they go.  No amount of logic will stop them.

Same here.  They see the trapping of game development and their neurons team up to form a barely-coherent "I SEE GRAPHICS SO SPACE GAME REAL" and they're off and running.  Nobody will ever, ever fix these people.  Make a mental note of who they are and make sure you don't leave your kids alone with them, and you've done all you can.

Indeed. And in their case, these guys found something to believe in, and at all costs, they desperately want it to come true in the end. It won't - but until then, they will continue to have hope. I mean, if the Dec 2018 financials and the $46M bailout (which was totally for SQ42 marketing) didn't make these guys pause and think, nothing - short of closed doors - will.
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 18, 2019, 05:13:40 AM
And then they will say that at least Chris tried, and that is was all Derek's fault that it went apeshit.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 18, 2019, 05:56:38 AM
Troll needs feeding. It's been awhile...

04/11/2016

http://www.dereksmart.org/2016/04/star-citizen-the-ele/

"For about two weeks now I have been hinting that on-going events which, combined with what has transpired long before this project turned into the shit-show that it is now, are likely to see this project result in a catastrophic collapse before they can deliver on promises. If you are in the media, a backer (are you a disgruntled whale? then you’re even more vested; do something), or in a position of authority, you need to do one thing, and one thing only. Ignore all the noise and the drama, because my opinion remains the same, the game is never going to come out as promised. Instead, just follow the money....But needless to say, those now following the money should be looking closely at where it’s coming from, where it’s going, and whether they have enough to complete the project or not."
 

12/24/2018

http://dereksmart.com/2018/12/star-citizen-a-new-dawn/

"It was only a matter of time. When you’re burning more money than you’re making, and your project is over four years late and well over $145M over budget, you’re probably in trouble. We’ve known for some time now that they were actively looking for money to continue funding the project because despite the crowd-funding chart being complete nonsense, they are burning through a lot of cash."

An E.L.E (https://en.wikipedia.org/wiki/Extinction_event) (used as an analogy in my missive) is a progressive event that takes place over time.

https://cloudimperiumgames.com/blog/corporate/cfo-comment-2012-2017-financials

(https://cloudimperiumgames.com/uploads/6810608b39aa4fc5ae2c0e1f6955f139.jpg)

(https://cloudimperiumgames.com/uploads/aa05a2fe21d345debe836de5a2224b56.png)

 :emot-bahgawd:

Until they're extinct, there is no event that caused extinction. Arguing otherwise is guesswork and conjecture. If you can honestly tell me that when you proudly forecast CIGs demise, via this fictional ELE, that you thought they'd still be in business 3+ years later, then it was a damn foolish thing to predict so soon. The longer it goes without extinction, the more foolish it appears you were.

The financials you've so kindly clipped for me there are showing the same thing. Expenditure. Please don't tell me that because it's in a red font you think it means they've lost money every year...?

If you look at the income from the same years, you'll see a positive difference in 2012, 2013 and 2014, pretty much break even in 2016 and small losses for 2015 and 2017, easily absorbed by the black first three years.

End of 2014 they had a net cumulative position of +$25 million. If they were operating in the red every year, ('all these years'), it seems impossible to have 25 million in the bank, wouldn't you agree?

Post a screen clip of their net cumulative position or even one of their income next to the expenditure. You've just clipped the same thing in different formats. Reasonably pointless.

So again, a company with money in the bank, investors happy to invest and a game that is slowly coming together with quarterly updates and a single player game coming next year...maybe, simply does not have the aroma of death. The ELE isn't happening, hasn't happened and won't happen any time soon. Get over it. You were wrong.

(https://cloudimperiumgames.com/uploads/69156528193c4285a61675f3f449ffd7.png)

(https://cloudimperiumgames.com/uploads/0253570a96344fccbc94519888ff9f09.png)
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 18, 2019, 08:05:02 AM
Don't feed the troll.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 18, 2019, 01:42:15 PM
Oh so now you have a problem with fidelity? :emot-lol:

Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 18, 2019, 03:38:47 PM
Oh so now you have a problem with fidelity? :emot-lol:


Know which troll I miss on Youtube? Major Tom. I asked him a while back why he isn't making anymore videos and his response was essesntially, "The game is working as intended. Meaning it's dull, boring and tedious. I can't even bring myself to crawl to the train station. See you in the verse Commando 08".

Yes. There were no spelling errors or grammar problems. He wasn't joking.
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 18, 2019, 03:47:47 PM
@Slapmeandcallmegirl - You don't find it concerning that at the end of 2017 CIG had only 14.2 million (down from 19 million the previous year) in the bank after it had burned through 48.8 million after taking in only 43.8 million?
Essentially a 4 million dollar burn rate which is set to increase with the added positions for programmers that CiG want, primarily A.I prgrammers. If it weren't for that 46 million dollar injection back in May 2018 I doubt CiG would be lasting this long, particularly after the 3.0 disaster.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 18, 2019, 04:19:59 PM
@Slapmeandcallmegirl - You don't find it concerning that at the end of 2017 CIG had only 14.2 million (down from 19 million the previous year) in the bank after it had burned through 48.8 million after taking in only 43.8 million?
Essentially a 4 million dollar burn rate which is set to increase with the added positions for programmers that CiG want, primarily A.I prgrammers. If it weren't for that 46 million dollar injection back in May 2018 I doubt CiG would be lasting this long, particularly after the 3.0 disaster.

I don't get why I'd be concerned about a video game being developed but it looks to me like they got a lot of money early, blew up the scope, spent what they had as they earned loads and loads more. It doesn't appear like funding is slowing down in any of significant way and they've been in the black from day one. Even if they ran out of money, they've proved they can get investment, loans or more sales cash. Wanna buy an Idris?

Literally nothing to be concerned about for me. Just enjoying the ride.
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 18, 2019, 06:08:55 PM
I don't get why I'd be concerned about a video game being developed but it looks to me like they got a lot of money early, blew up the scope, spent what they had as they earned loads and loads more. It doesn't appear like funding is slowing down in any of significant way and they've been in the black from day one. Even if they ran out of money, they've proved they can get investment, loans or more sales cash. Wanna buy an Idris?

Literally nothing to be concerned about for me. Just enjoying the ride.

You're not one of those so called "Whales" are you? You haven't spent a ludicrous amount of money on ships and JPEGs yeah? You don't sound like one.
Title: Re: Star Citizen - The Citizenship
Post by: jwh1701 on March 18, 2019, 07:51:58 PM
Oh so now you have a problem with fidelity? :emot-lol:

The audio additions were great.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 18, 2019, 11:26:49 PM
You're not one of those so called "Whales" are you? You haven't spent a ludicrous amount of money on ships and JPEGs yeah? You don't sound like one.

Well sort of. I've spent a moderately ludicrous amount of money but, it was money given to me by other citizens.

I made the Anna voiceattack profile and they demanded I let them give me money for it.

https://robertsspaceindustries.com/comm-link/citizens/14239-Fan-Spotlight-Voice-Attack-Profiles

https://forums.robertsspaceindustries.com/discussion/153203/updated-voiceattack-profile-anna-fully-state-aware-control-everything-with-your-voice
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 19, 2019, 03:24:18 AM
Well sort of. I've spent a moderately ludicrous amount of money but, it was money given to me by other citizens.

Now I see why you're not concerned about the finances of CIG. You don't have alot of skin in the game. If I had more than 10k invested and saw those financial brochures I'd be sweating bullets and probably trying to sell some asset on the grey market.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 19, 2019, 04:45:48 AM
I don't see why. They may have lost money the last few years but they had a decent chunk in reserve, plus the 48 million investment. I really think finances are the least of their worries. Surely a company that raises 220+ million dollars in pre sales can get more investment if required.

Spending that amount on a videogame though... bit weird when it's not even close to finished. Ahh well, qué sera sera, each to their own.

I found it very interesting how Derek changed tack so efficiently when the news of investment filtered down. He used to bleat on about how nobody would invest in SC, not ever, not at all, but changed to moaning about 'dark money' and whatever other FUD he could spin out of it when it happened. So funny how those goalposts got uprooted and shifted.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 19, 2019, 05:45:06 AM
I don't get why I'd be concerned about a video game being developed but it looks to me like they got a lot of money early, blew up the scope, spent what they had as they earned loads and loads more. It doesn't appear like funding is slowing down in any of significant way and they've been in the black from day one. Even if they ran out of money, they've proved they can get investment, loans or more sales cash. Wanna buy an Idris?

Literally nothing to be concerned about for me. Just enjoying the ride.

You're not even funny anymore.  :emot-ughh:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 19, 2019, 05:57:44 AM
I don't see why. They may have lost money the last few years but they had a decent chunk in reserve, plus the 48 million investment.

Jesus H. Christ on crutches. Really?

http://www.dereksmart.com/forum/index.php?topic=135.msg11434#msg11434

"I'm not into game development, but i'm into business analytics and financial controlling. By the end of 2017, Cloud Imperium had about 14 million to pay their bills. Around 48 million per year have to be paid, some costs can be reduced immediately, other (f.e. employees) are more long term and you have to invest, to get rid of employees. For example if you force to quit a several amount of employees in a defined timeframe, you have to have a social plan for them in some countries, especially those located in the european union.

If you put this against the message, that they don't need more funds to complete the game (as said by Jesus himself), you see a complete lack of financial overview. Even if the game would be released right now, there would be a massive problem with financials anyway.

So what about the 46 million investment figure? Well if you take the release of 3.0, the 14 million in cash at the end of 2017, and the investment of 46 millions, you have to explain why exactly 46 million, why not 20 or 100 millions? Especially when you look at marketing of 7 millions in 2017, which is business critical because it's the only source to generating revenue. Is it really nessesary to have 46 millions again, to support the only working thing in this company, the marketing?

Well at this moment, you have to look at the investment itself. 46 millions for 10% percent of the company (not the product 42 or SC, the company itself). So the company must have a value of around 460 million in total. In a non-public company (not traded at stock market), the value is calculated roughly with the profit over 10 years, including future profits. Therefore they planning again with around 50 million profit, witch would be possible because the development costs and other stuff should drop if the product is finalized, and the software as a service would pay out.

But i would calculate it the other way around. Chris has a "just another year" mentality, so therefore he goes for the cheapest cash infusion possible. So 14 millions in 2017, 46 millions at the end of 2018 leads to the following calculation:

14 millions at 2017 => around 0 at the end of 2018 => incoming of backers dropped by 1.2 million per month in 2018.
46 millions at 2018 => around 0 at the end of 2020 => incoming of backers dropped by 2 millions per month in 2019/2020 (estimated). There should be the release of 42.

Somehow this is "last straw" behavior. If it pays out, the investor has a lot of revenue, of not 46 millions are peanuts. But the official statement, the 42 millions are going to marketing is simply wrong. This is almost two times the marketing cost summed up till 2012 (around 26 millions). For an already working and rolling marketing machine!

My prediction: If 42 is not released in 2020 with a super-duper release (i mean finacially), cloud imperium will close down at Q3/Q4 2020, going down as the biggest dumpster fire in crowd funding of all times.
?"

Quote
I really think finances are the least of their worries.

You mean aside from the part where they quietly went out and raised $46M in dark money (which came with a board seat babysitter) off-shore; then didn't say anything about it for 7 months?

Quote
I found it very interesting how Derek changed tack so efficiently when the news of investment filtered down. He used to bleat on about how nobody would invest in SC, not ever, not at all, but changed to moaning about 'dark money' and whatever other FUD he could spin out of it when it happened. So funny how those goalposts got uprooted and shifted.

Changed tack?

I wrote a whole blog which outlined irrefutable evidence that I was right about their financial state this whole time.

And after they released their financial brochure, it was the last of three things that I asked them for back in 2015; and which concluded all the things I have been writing about. I guess you guys are surprised that it turned out precisely as I said it would, and then I no longer had anything interesting to write about. I mean, I even issued a public statement about it. I guess you missed it.

https://twitter.com/dsmart/status/1100194558133059585

"Just so I don't have to keep responding to this in emails and DMs, this is my official comment on why I don't write about Star Citizen as I used to do. The project is dead. All that's left is apathy. Backers had ample warning this would happen - exactly as I had laid it out."

http://www.dereksmart.com/forum/index.php?topic=135.msg11766#msg11766

"The whole Star Citizen fiasco has ended with a thud. For my part, once they released the financials (item 3/3 which I asked them for back in 2015), I figured that my work was done. All I'm waiting for now is the end game so that I can finish my fucking book."

So what exactly am I supposed to be writing about now then?
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 19, 2019, 06:13:37 AM
You're not even funny anymore.  :emot-ughh:

Let's see.

Income for 2012: 7.262 million
Expenditure for 2012: 1.145 million
Money in the bank at the start of 2013: 6.117 million

So at then end of year one they were over 6 million in the black.

This end of year position increased for another 2 years, then decreased for 3 years leaving 14.228 million dollars in the bank at the end of 2017.

In the black from day one until the end of 2017. Fact.

(https://cloudimperiumgames.com/uploads/0253570a96344fccbc94519888ff9f09.png)

The only thing funny about it is your inability to accept being wrong.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 19, 2019, 06:18:34 AM
Let's see.

OK, I'm convinced that your trolling has gone from bad to worse to ridiculous. You see, this is why they released a brochure instead of a standard audited financial statement (like the rest of the world, and even their UK subsidiaries do) because they have idiots for backers.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 19, 2019, 06:21:54 AM
Yeah, because a company that makes millions of dollars profit, by having an income that far exceeds it's expenditure for its first three years, is definitely in the red...of course. I see it now. How could I have been so silly?
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 19, 2019, 08:49:35 AM
Yeah, because a company that makes millions of dollars profit, by having an income that far exceeds it's expenditure for its first three years, is definitely in the red...of course. I see it now. How could I have been so silly?

Profit!?!?  :vince:
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 19, 2019, 08:59:21 AM
What else should we call the income left over after all expenses have been subtracted?
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 19, 2019, 11:21:01 AM
Oh, just stop feeding the troll. Either he's just fucking about, or he really is that fucking dumb. Either way, don't waste another bit on him. Just wait untill the end of CIG. 2 weeks. 90 days tops. Maybe a bit longer. That's the thing with E.L.E.'s
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 19, 2019, 12:45:33 PM
Oh, just stop feeding the troll. Either he's just fucking about, or he really is that fucking dumb. Either way, don't waste another bit on him. Just wait untill the end of CIG. 2 weeks. 90 days tops. Maybe a bit longer. That's the thing with E.L.E.'s

:emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 19, 2019, 11:18:54 PM
What else should we call the income left over after all expenses have been subtracted?

So no answer to this very simple question then?

Lol indeed.
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 20, 2019, 03:36:50 PM
So no answer to this very simple question then?

Lol indeed.

You know, this bickering between you and Derek ain't getting the project finished quicker nor is it going to accelerate CIG's decline.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 21, 2019, 05:36:38 AM
You know, this bickering between you and Derek ain't getting the project finished quicker nor is it going to accelerate CIG's decline.

Keeps us both entertained though😁
Title: Re: Star Citizen - The Citizenship
Post by: Motto on March 21, 2019, 05:59:52 AM
Don't feed the troll
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 21, 2019, 06:13:27 AM
Don't answer simple questions.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on March 21, 2019, 12:42:57 PM
Don't answer simple questions.

I'd call it remaining budget until the ordered product gets delivered. But whatever i guess.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 21, 2019, 01:08:01 PM
That's a fair description too. Wouldn't have scanned as well in my post though 😁
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 22, 2019, 07:12:19 AM
I'd call it remaining budget until the ordered product gets delivered. But whatever i guess.

It's hilarious to me that having taken money for items still to be delivered, that he thinks left-over money from pre-sales is profit. That's why I didn't even bother wasting my time going further.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 22, 2019, 07:26:06 AM
Frankly, we're both right. It's still profit over a year of company operations. I'd imagine they have a profit/loss sheet and not a operating budget remaining/loss sheet but that's arguing semantics again.

Fact is they've had excess operating budget or excess money or leftover funding or whatever you want to call it, every year of operation.
Title: Re: Star Citizen - The Citizenship
Post by: DemonInvestor on March 22, 2019, 01:31:03 PM
It's hilarious to me that having taken money for items still to be delivered, that he thinks left-over money from pre-sales is profit. That's why I didn't even bother wasting my time going further.

Call it indulgence in semantics or philosophical thoughts about reporting/accounting standards.
Title: Re: Star Citizen - The Citizenship
Post by: Slapmeandcallmegurl on March 22, 2019, 03:06:56 PM
Call it indulgence in semantics or philosophical thoughts about reporting/accounting standards.

EEEEEEEee-manuel Kant was a real piss-ant who was very rarely stable, Heidegger, Heidegger was a boozy beggar, who could drink you under the table! David Hulme could out consume, Schopenhauer and Schlegel and Wittgenstein was a beery swine who was just as sloshed as Schlegel.

Now Socrates himself was permanently pissed...a lovely little thinker but a bugger when he's pissed, YEAH!

Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 23, 2019, 04:54:53 PM
It's hilarious to me that having taken money for items still to be delivered, that he thinks left-over money from pre-sales is profit. That's why I didn't even bother wasting my time going further.

Yes.

Interestingly, although nothing to do with actual accounting, SC has been in development so long that a huge percent of Backers have already effectively written off their spending.

They have downgraded their expectations, made so many excuses to themselves and are so lacking in critical thinking that you can almost treat them like new potential customers.

It is the experience of development process that Backers are actually willing to pay for and getting satisfaction from.

"And as we consume less, we are doing more. “If you think about the 20th century, the big dominant value system was materialism, the belief that if we had more stuff we’d be happier,” says James Wallman, a trend forecaster and the author of Stuffocation: Living More with Less, in which he charts the move from possessions to experience. “The big change to what I call experientialism is more about finding happiness and status in experiences instead.”

The happiness bit perhaps stands to reason, but studies suggest the anticipation of an experience has a crucial, additional value. In a 2014 paper called Waiting for Merlot, psychologists Amit Kumar, Thomas Gilovich and Matthew Killingsworth showed how people report being mostly frustrated before the planned purchase of a thing, but mostly happy before they bought an experience. That feeling lingers longer, too, tied up as it is with memory. “We call it hedonic adaptation,” says Colin Strong, the head of behavioural science at Ipsos, the market research group. “And the hedonic payoff of experiences is much greater.”

https://www.theguardian.com/business/2017/may/13/just-do-it-the-experience-economy-and-how-we-turned-our-backs-on-stuff (https://www.theguardian.com/business/2017/may/13/just-do-it-the-experience-economy-and-how-we-turned-our-backs-on-stuff)
Title: Re: Star Citizen - The Citizenship
Post by: jham on March 24, 2019, 01:18:38 AM
I haven't watched it yet, but FTR has posted a 2 hour video of 3.5. He gets to ArcCorp at 1:10 into the vid.




EDIT: I watched his approach to ArcCorp. After lots of stuttering he got disconnected. He never does land there. :)
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 24, 2019, 02:43:04 AM
I haven't watched it yet, but FTR has posted a 2 hour video of 3.5. He gets to ArcCorp at 1:10 into the vid.




EDIT: I watched his approach to ArcCorp. After lots of stuttering he got disconnected. He never does land there. :)

The new flight model he tested in Arena Commander, he hates. He believes it's the worst implementation to date.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 24, 2019, 02:45:12 PM
Well...


Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 24, 2019, 02:45:52 PM
LOL!!



Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 24, 2019, 02:52:50 PM
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 25, 2019, 02:15:47 AM
LOL!!


"This is infinitely better than Elite Dangerous. Just because you can walk around this small space station."

Akwardly, the word "infinitely" seems to fit Star Citizen. Can't imagine why.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 25, 2019, 10:05:27 AM
"This is infinitely better than Elite Dangerous. Just because you can walk around this small space station."

Akwardly, the word "infinitely" seems to fit Star Citizen. Can't imagine why.

It's amazing how walking around in a vastly broken alpha, is somehow better than a massive and complete game.
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 26, 2019, 05:22:09 AM
:emot-lol:


ps: Wait for @ 1:32
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 26, 2019, 05:36:03 AM
Well, looks like we're already moving the goalposts to 3.6.0

Now that ArcCorp is (almost) here, I think some expectation tempering is required (https://www.reddit.com/r/starcitizen/comments/b57mj8/now_that_arccorp_is_almost_here_i_think_some/)
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 26, 2019, 05:40:29 AM
Who wants a free ticket to the next waffling shit-show?

RTV Questions Needed: All About Alpha 3.5 w/ Chris Roberts (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/rtv-questions-needed-all-about-alpha-3-5-w-chris-r/2011933)
Title: Re: Star Citizen - The Citizenship
Post by: Noztra on March 26, 2019, 06:21:20 AM
Isn't anyone buying a 350 dollar ticket to their fancy show in Frankfurt, so you can see their new concept ship and get the "opportunity" to be the first ones to buy it? :)

Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 26, 2019, 03:41:09 PM
:emot-lol:


ps: Wait for @ 1:32

I have to ask, is Star Citizen running on Lumberyard or is it still Cryengine with peices of Lumberyard implemented in it?
Title: Re: Star Citizen - The Citizenship
Post by: StanTheMan on March 26, 2019, 06:35:39 PM
Who wants a free ticket to the next waffling shit-show?

RTV Questions Needed: All About Alpha 3.5 w/ Chris Roberts (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/rtv-questions-needed-all-about-alpha-3-5-w-chris-r/2011933)

He is a genius this one

Quote
Yeah I've noticed that people are used to games that are basically done coming out
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2019, 05:15:19 AM
I have to ask, is Star Citizen running on Lumberyard or is it still Cryengine with peices of Lumberyard implemented in it?

It's a combination of both. I wrote a whole blog (http://dereksmart.com/2015/07/star-citizen-blogs/) about it couple of years back.
Title: Re: Star Citizen - The Citizenship
Post by: krylite on March 27, 2019, 06:40:19 AM
It's amazing how walking around in a vastly broken alpha, is somehow better than a massive and complete game.

Yes, I bet even if his off-comment about ED was just shit-talking in the moment, he probably had "infinitely" more intended game value from ED for the time & fee, than their fooling around with the SC demo. And they're probably never going to touch it again in another "8" years even if they could do so depending on whether the ponzi finally collapses before then (/w CR and co attempting to run with with their stashes), long before hopefully, or somehow more big investors are duped to further bailout iterations of prolonging the madness.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on March 27, 2019, 02:52:26 PM
They are finally moving forward on fixing a database lol, just like I believe the 46m was for advertising.


https://www.reddit.com/r/starcitizen_refunds/comments/b68laf/cig_refuses_to_honor_old_transactions_cultists/
Title: Re: Star Citizen - The Citizenship
Post by: wiser3754 on March 27, 2019, 03:36:09 PM
It's a combination of both. I wrote a whole blog (http://dereksmart.com/2015/07/star-citizen-blogs/) about it couple of years back.

Whoa whoa whoa. What do you mean a combination of both? Did CI move all tools, code and assets to the derivative Cryengine  3.x based Amazon Lumberyard or is it still the Cryengine 3.x/Star Engine with bits of Lumberyard spirinkled on it?

If Star Citizen is still using the Crytek based Cryenigne 3.x, source code and putting an Amazon Lumberyard logo on the splash screen and websites, isn't that false marketing or a violation of copyright law?
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 27, 2019, 03:59:52 PM
They are finally moving forward on fixing a database lol, just like I believe the 46m was for advertising.


https://www.reddit.com/r/starcitizen_refunds/comments/b68laf/cig_refuses_to_honor_old_transactions_cultists/

No moah freebies. As expected, the salt is plentiful :emot-lol:
Title: Re: Star Citizen - The Citizenship
Post by: dsmart on March 27, 2019, 04:01:45 PM
Whoa whoa whoa. What do you mean a combination of both? Did CI move all tools, code and assets to the derivative Cryengine  3.x based Amazon Lumberyard or is it still the Cryengine 3.x/Star Engine with bits of Lumberyard spirinkled on it?

Read the blog; it explains everything.

Quote
If Star Citizen is still using the Crytek based Cryenigne 3.x, source code and putting an Amazon Lumberyard logo on the splash screen and websites, isn't that false marketing or a violation of copyright law?

No. They have a license to use both engines.
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 27, 2019, 04:19:44 PM
$280M worth of shit. A walking sim.

Title: Re: Star Citizen Citizenship
Post by: dsmart on March 28, 2019, 05:56:53 AM
The comment in this latest rage thread are epic

https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/0-ccu-update-1

"Way back in May of 2017, you said that Alpha 3.0 was going to include the full Stanton System... that's not even in this year's roadmap... how about you guys deliver what you promised before taking stuff from customers?" <---- :emot-lol:
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on March 28, 2019, 09:01:01 AM
$280M worth of shit. A walking sim.


Tons of LOD, FNIS still failing, No universe server to run the AI, The hair looks like toupee on many, female mission giver over dressed to be sitting by the heat exchangers and unapproachable, fps tanked below 30 and he was by himself,

The whole thing is just sad for all the claims and money wasted on the great city tech. I not a programmer but I bet it will never be what they showed once you have ships, ncp, and a 1000 players running around or even 100 plus ships. Unity mega city demo is kicking CI butts with just year of work and they did not need to scam people to make it.

Unity was only using a 1060.

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on March 28, 2019, 09:03:10 AM
The comment in this latest rage thread are epic

https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/0-ccu-update-1

"Way back in May of 2017, you said that Alpha 3.0 was going to include the full Stanton System... that's not even in this year's roadmap... how about you guys deliver what you promised before taking stuff from customers?" <---- :emot-lol:


I do not understand at this point what they were expecting, I'm just glad I started asking questions and looking for alternate views so I did not end up making bigger mistakes with the farce. You have a guy with a history of failing, his partner is a shady lawyer and you then give the pair 260m.

http://postimg.cc/fSyvmYqD

http://postimg.cc/z3275P3B

http://postimg.cc/HV7wmYfZ

http://postimg.cc/CBQ8yXJp

http://postimg.cc/xNNz95FJ

http://postimg.cc/tY01hhMk

http://postimg.cc/mcrhbVPL

http://postimg.cc/PP4tPYsP
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 28, 2019, 12:26:58 PM
3.5 is coming out of PTU this weekend

https://www.reddit.com/r/starcitizen/comments/b6m6dn/star_citizen_announces_alpha_35_roberts_space/ejlehhw

:emot-lol:

Quote
Uh, judging by the build that was available last night… yeah I don’t think so.

Turbulence for ALL size ships above ArcCorp is like a M9.0 earthquake. Your viewport looks like you’re riding a galloping horse with a non-stabilized webcam.

ZERO indications of this supposed Group Improvements v4

AI bounty hunters, where?

8-12 FPS in and around Area 18

Players falling into city geometry when sitting down in various stools

30K disconnect errors like every ten minutes

Spotty bed logout persistence

Hab carryable items vanished

Incomplete DNA customizer (some faces not clickable for addition)

Hair occlusion bugs

Advanced camera control bugs (DOF)

Lots of other bugs

(https://i.imgur.com/Ej2skGy.jpg)
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 28, 2019, 05:14:03 PM
One of the all-time classics

https://forums.robertsspaceindustries.com/discussion/comment/7338099/?#Comment_7338099



Cook: I haven't made a dinner in 10 years, please pay me money to make a dinner for you!

Customer: You are a famous chef so OK, how much money do you need?

Cook: just enough for 10 people, and it will be done in 20 minutes and be the Best Damn Meal Ever!

Customer: ok, that sounds great! here is enough money for 50 people just in case.

Cook: wow thanks...

*20 minutes goes by*

Customer: So where's the meal?

Cook: well, since you gave me money for 50 people, I decided to change the recipe and make a bigger meal, so I started over. It's going to take an hour now, but I need more money. It will be the Best Damn Meal Ever!

Customer: OK, still sounds great. Here is money for 100 people just in case.

Cook: Thanks it will be ready in an hour!

*hour goes by*

Customer: So where's the meal?

Cook: funny thing, we had a problem with cooking the recipe backbone, and had to start entirely over again. And we need more money, and it will take all rest of the day now. But it will still be the Best Damn Meal Ever!

Customer: I am getting pretty hungry, can I at least get an appetizer?

Cook: I don't want to spoil the meal, so I won't show you anything form the main course, but here are some broken crackers to munch on. Send us More money now please!

Customer: OK, here is money for another 20 people, will that be enough?

Cook: Oh we always had enough money to make the meal, just the more money we get, the more ingredients we can put in it!

Customer: OK, I will wait till the end of the day.

*end of the day*

Customer: So where's the meal?

Cook: *silence*

*the next day*

Customer: I am getting kind of tired eating broken crackers, where is the meal? You said it would be the BDME?

Cook: It's coming along great! But I don't want to show you anything or it might spoil it. And we need more money again, but now we won't be delivering all the ingredients, we can only put the Minimum Viable Ingredients into the meal.

Customer: I don't care, I am starving, just serve whatever you got please.

Cook: Ok I will give you a slice of the meal later today to snack on while we finish the meal.

Customer: for sure later today?

Cook: Yes! For sure later today! Also please send us more money for better ingredients, and cash only no credit!

*end of day*

Customer: So where is the slice of the meal?

Cook: *silence*

Customer1: This is Bullshit™

Customer2: The Cook never promised to give you a slice!

Customer1: Yes he did you idiot, he said it just 7 lines above this one!

Customer2: You can't rush a good meal! Stop acting like an entitled special snowflake-- oh look here comes the cook again, I bet he has our slice!

Cook: Hey, while you are waiting, here is a menu to browse through which shows all the ingredients we are working with, and estimated times for cooking. And please send us more money again, cash only no credit!

Customer1: well, that makes me feel better at least, here's money for another 20, thank you.

Customer2: I am sure we will get that slice, and the morrow tour, and 2.6 and 3.0 in the next 5 minutes because they probably were cooking them all at the same time!...

*Customer1 stabs Customer2 in the head with a salad fork*
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 29, 2019, 06:09:29 AM
:emot-lol:

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/around-the-verse-arrival-at-alpha-3-5-3-4-ep-12-wa
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 29, 2019, 06:27:40 AM
No moah freebies. As expected, the salt is plentiful :emot-lol:

Things are heating up :emot-lol:

(https://i.imgur.com/63xkSXm.png)

https://old.reddit.com/r/starcitizen/comments/b67sox/0_ccus_update/ejjg673/?context=3
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on March 29, 2019, 10:34:17 AM
Things are heating up :emot-lol:


LOL Clicker is a Hero for that comment.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on March 29, 2019, 02:42:58 PM
Talk about false fidelity, I could be wrong but I doubt this will be how it look officially.
Maybe in 2030 after they have switched engines a few more times.

https://www.youtube.com/watch?time_continue=3&v=xAxt4JU2n98
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 30, 2019, 09:59:51 AM
Sarsapillar has another one of his battle reports



Trip Report: 3.5 PTU

Self-imposed mission: Go to the new planet

Attempt 1: First thing's first, I have to get through the new character creator. I'm really not sure what they're bragging about here unless they have literally never created a character in any game in the last decade. It's an incomprehensible mess of options and sliders but none of them do anything- changing a face from 0 to 100% for any option results in extremely minor tweaks to the facial geometry and beyond that, nothing of interest. I finish making the character and enter the wank pod after an interminable 3 minute load- the character immediately stands up within the bed cubicle, and embeds her head into the ceiling.

Attempt 2: Respawn. Down to the ship consoles I go, remembering to "Scroll up" my middle mouse button because that is what makes you run fast in Star Citizen, the game of incomprehensible UI decisions. I do note while heading downstairs that the "Wrist-mounted" mobiglass may finally, actually be fixed- they have stopped it being an in-universe 3D popup and turned it into a standard loving overlay at long last. In any case this being the PTU I have access to every ship ever made, so I spawn the big 600i luxury yacht because why the gently caress not, at least it'll get me to the planet faster. Running out to the platform, I find that my ship has kinda spawned- that is, the doors have spawned. Everything else on the ship is invisible. As I stand there on the pad, the corridors and interior areas of the ship begin to load in, followed at long last by the exterior. It's really loving weird. Anyway, for once in all my various PTU experiences, the elevators work on the first try, and I make it into the ship. This thing is absolutely stupid- it's full of cavernous rooms that serve no purpose, and useless art assets like un-interactable bars and un-interactable pool tables. I can't believe people paid 600 dollars for this garbage. Anyway I get to the bridge and after some hi-larious hijinks trying to figure out which chair is the pilot's, I get it off the pad and into space. The new flight model is not immediately apparent- the 5 million ton luxury yacht still turns on a loving dime. I pull up the mobiglass to navigate to the new planet and hit my first snag- I cannot zoom out. I'm literally stuck on max-zoom to Port Olisar. I assume they remapped all the keys but I have no idea. I can't select a planet to go to it. So I close the map, hit B to pull up the QT system in the ship, and then QT to the nearest comm array (because those show up in your regular view). When I get there, my game crashes to desktop.

Attempt 3: Log back in. Wank pod, ship spawner. This time I opt to spawn the 300i, the luxury ship that they have reworked until it looks like a minivan. It's just as fat and ugly in person. I get in and do some laps around the station to test the flight model- as with the 600, I can't really detect any difference. I do learn that the old key for "Target Friendly" has been remapped into the "Eject" button. That's uh... quite a decision there, CIG. Returning to my pilot's chair, I decide to read the controls. I finally learn why I couldn't zoom the QT map in and out- it turns out that you don't scroll with the middle mouse button. Why would you assume that, you loving idiot? You goddamn imbecile. You click with the middle mouse button and then drag the mouse to zoom in and out. Star Citizen. Anyway I do this, and get the new planet targeted, and engage QT. That's when I remember- QT'ing in small ships is a one-way ticket to staring at the screen for 30 minutes while nothing happens. I go to let my dogs out and play with them in the yard because it will seriously take that long, 30 minutes is not an exaggeration, to fly from Port Olisar to the new planet. Star Citizen.

Attempt 3, Part 2: I return from playing with the dogs to find that my ship has inexplicably stopped dead, only about halfway to the new planet. I assume it ran out of quantum fuel or some other bullshit, but there is no indicator of anything wrong and the game lets me queue back up into quantum flight and launch again with no issues, so uh, okay. I go away again.

Attempt 3, Part 3: 15 minutes later I come back from doing dishes and learn that my ship has stopped dead, again, this time only about 2 minutes flight from the planet. Sure, gently caress it, whatever. I spool up QT again and sit there for the remainder of the trip. I get a little bored on the way in and decide to open the scanning UI. This proves to be a mistake. It will not close. Nothing I do can get this giant white circle off my screen. Then my ship arrives at the planet, and drops out of QT. But the QT interface and timer do not go away. Neither do the scanner interface and decorations. My screen is now jam-packed with horseshit and I can't even tell if I'm moving or not. I try powering the ship off and then on, getting into the chair and then out again, nothing works. The screen's just full of broken interfaces. As far as I can tell I am able to thrust forward, but I judge it would take another 40+ minutes of flying at low speeds to get to the planet this way. I turn the game off.

Summary: Nothing has changed. Star Citizen is still broken in every way that matters. I respect anyone who's able to get usable footage out of this game for their bullshit hype videos or twitch streams, because literally everywhere you look the wheels are coming off of this pig. The new planet is a pointless boondoggle and even traveling to it in a straight line is an exercise in tedium. The new flight model is not noticeable and even if it had improved anything, it is buried so deep beneath layer after layer of lovely jank and bugs that nobody's ever going to notice. gently caress Star Citizen forever.
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 30, 2019, 11:20:41 AM
I have no idea what's worse, that he actually put $18K in an incomplete video game, or that he settled for a $13.5K refund.

https://old.reddit.com/r/starcitizen_refunds/comments/b4dc2t/glad_to_be_a_refundian/
Title: Re: Star Citizen Citizenship
Post by: dsmart on March 30, 2019, 12:10:44 PM
Words fail me...because I'm laughing so hard right now.

"She's also got no wrists and walks like a constipated ape"

"Why is there a sex doll standing next to him"

Female models. In a $250M "videogame"

Title: Re: Star Citizen Citizenship
Post by: Backer42 on March 30, 2019, 03:38:25 PM
They are finally moving forward on fixing a database lol, just like I believe the 46m was for advertising.


https://www.reddit.com/r/starcitizen_refunds/comments/b68laf/cig_refuses_to_honor_old_transactions_cultists/
Despite being a (refunded) day one backer I'm so out of the loop, that I understand nothing. Nothing of what CIG changed and why whales are upset. It seems these play an entire different game than us normal gamers.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on March 30, 2019, 05:13:15 PM
As warf stated its a good day for karma to die, -48 in 3 hours, hopefully upon entering Sto-vo-kor  I can be reunited with my karma.
Look at these guys telling that I do not understand development.

(https://i.postimg.cc/0rFtvKMw/screenshot-174.jpg) (http://postimg.cc/0rFtvKMw)

(https://i.postimg.cc/RNtgZCKb/screenshot-175.jpg) (http://postimg.cc/RNtgZCKb)

(https://i.postimg.cc/mcKws0hG/screenshot-176.jpg) (http://postimg.cc/mcKws0hG)
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on March 31, 2019, 05:32:15 AM
Words fail me...because I'm laughing so hard right now.

"She's also got no wrists and walks like a constipated ape"

"Why is there a sex doll standing next to him"

Female models. In a $250M "videogame"


1:14 "Theres bound to be a few bugs". A few bugs? Thats an understatement.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 01, 2019, 01:04:44 AM
Sarsapillar has another one of his battle reports



Trip Report: 3.5 PTU

Self-imposed mission: Go to the new planet

Attempt 1: First thing's first, I have to get through the new character creator. I'm really not sure what they're bragging about here unless they have literally never created a character in any game in the last decade. It's an incomprehensible mess of options and sliders but none of them do anything- changing a face from 0 to 100% for any option results in extremely minor tweaks to the facial geometry and beyond that, nothing of interest. I finish making the character and enter the wank pod after an interminable 3 minute load- the character immediately stands up within the bed cubicle, and embeds her head into the ceiling.

Attempt 2: Respawn. Down to the ship consoles I go, remembering to "Scroll up" my middle mouse button because that is what makes you run fast in Star Citizen, the game of incomprehensible UI decisions. I do note while heading downstairs that the "Wrist-mounted" mobiglass may finally, actually be fixed- they have stopped it being an in-universe 3D popup and turned it into a standard loving overlay at long last. In any case this being the PTU I have access to every ship ever made, so I spawn the big 600i luxury yacht because why the gently caress not, at least it'll get me to the planet faster. Running out to the platform, I find that my ship has kinda spawned- that is, the doors have spawned. Everything else on the ship is invisible. As I stand there on the pad, the corridors and interior areas of the ship begin to load in, followed at long last by the exterior. It's really loving weird. Anyway, for once in all my various PTU experiences, the elevators work on the first try, and I make it into the ship. This thing is absolutely stupid- it's full of cavernous rooms that serve no purpose, and useless art assets like un-interactable bars and un-interactable pool tables. I can't believe people paid 600 dollars for this garbage. Anyway I get to the bridge and after some hi-larious hijinks trying to figure out which chair is the pilot's, I get it off the pad and into space. The new flight model is not immediately apparent- the 5 million ton luxury yacht still turns on a loving dime. I pull up the mobiglass to navigate to the new planet and hit my first snag- I cannot zoom out. I'm literally stuck on max-zoom to Port Olisar. I assume they remapped all the keys but I have no idea. I can't select a planet to go to it. So I close the map, hit B to pull up the QT system in the ship, and then QT to the nearest comm array (because those show up in your regular view). When I get there, my game crashes to desktop.

Attempt 3: Log back in. Wank pod, ship spawner. This time I opt to spawn the 300i, the luxury ship that they have reworked until it looks like a minivan. It's just as fat and ugly in person. I get in and do some laps around the station to test the flight model- as with the 600, I can't really detect any difference. I do learn that the old key for "Target Friendly" has been remapped into the "Eject" button. That's uh... quite a decision there, CIG. Returning to my pilot's chair, I decide to read the controls. I finally learn why I couldn't zoom the QT map in and out- it turns out that you don't scroll with the middle mouse button. Why would you assume that, you loving idiot? You goddamn imbecile. You click with the middle mouse button and then drag the mouse to zoom in and out. Star Citizen. Anyway I do this, and get the new planet targeted, and engage QT. That's when I remember- QT'ing in small ships is a one-way ticket to staring at the screen for 30 minutes while nothing happens. I go to let my dogs out and play with them in the yard because it will seriously take that long, 30 minutes is not an exaggeration, to fly from Port Olisar to the new planet. Star Citizen.

Attempt 3, Part 2: I return from playing with the dogs to find that my ship has inexplicably stopped dead, only about halfway to the new planet. I assume it ran out of quantum fuel or some other bullshit, but there is no indicator of anything wrong and the game lets me queue back up into quantum flight and launch again with no issues, so uh, okay. I go away again.

Attempt 3, Part 3: 15 minutes later I come back from doing dishes and learn that my ship has stopped dead, again, this time only about 2 minutes flight from the planet. Sure, gently caress it, whatever. I spool up QT again and sit there for the remainder of the trip. I get a little bored on the way in and decide to open the scanning UI. This proves to be a mistake. It will not close. Nothing I do can get this giant white circle off my screen. Then my ship arrives at the planet, and drops out of QT. But the QT interface and timer do not go away. Neither do the scanner interface and decorations. My screen is now jam-packed with horseshit and I can't even tell if I'm moving or not. I try powering the ship off and then on, getting into the chair and then out again, nothing works. The screen's just full of broken interfaces. As far as I can tell I am able to thrust forward, but I judge it would take another 40+ minutes of flying at low speeds to get to the planet this way. I turn the game off.

Summary: Nothing has changed. Star Citizen is still broken in every way that matters. I respect anyone who's able to get usable footage out of this game for their bullshit hype videos or twitch streams, because literally everywhere you look the wheels are coming off of this pig. The new planet is a pointless boondoggle and even traveling to it in a straight line is an exercise in tedium. The new flight model is not noticeable and even if it had improved anything, it is buried so deep beneath layer after layer of lovely jank and bugs that nobody's ever going to notice. gently caress Star Citizen forever.

This guy just doesn't understand game development. That 30 minute jump time is pure IMMERSION.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 01, 2019, 01:06:19 AM
As warf stated its a good day for karma to die, -48 in 3 hours, hopefully upon entering Sto-vo-kor  I can be reunited with my karma.
Look at these guys telling that I do not understand development.

(https://i.postimg.cc/0rFtvKMw/screenshot-174.jpg) (http://postimg.cc/0rFtvKMw)

(https://i.postimg.cc/RNtgZCKb/screenshot-175.jpg) (http://postimg.cc/RNtgZCKb)

(https://i.postimg.cc/mcKws0hG/screenshot-176.jpg) (http://postimg.cc/mcKws0hG)

Actually had the courage!

In awe of this goddamn hero sticking it to EA.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 01, 2019, 06:11:11 AM
Actually had the courage!

In awe of this goddamn hero sticking it to EA.

I just gave up trying to stop the theft, now I just go in and have fun nothing is personal.
My goal is to see if I can respond as crazy as they are.

(https://i.postimg.cc/HJ7YFJV3/screenshot-178.jpg) (http://postimg.cc/HJ7YFJV3)


(https://i.postimg.cc/8fGzR1k4/screenshot-177.jpg) (http://postimg.cc/8fGzR1k4)
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on April 01, 2019, 11:47:10 AM
I have no idea what's worse, that he actually put $18K in an incomplete video game, or that he settled for a $13.5K refund.

https://old.reddit.com/r/starcitizen_refunds/comments/b4dc2t/glad_to_be_a_refundian/

It was certainly a good investment.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on April 01, 2019, 12:55:12 PM
According to Chris via FTR, long travel times, drop outs due to heat and power outage are a "holistic experience". FTR just experienced that on full display with his friends just now with ovee 2 hours being almost tied to just jumping to locations.

This 3 5 PTU is just utterly borked.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 01, 2019, 01:55:20 PM
As warf stated its a good day for karma to die, -48 in 3 hours, hopefully upon entering Sto-vo-kor  I can be reunited with my karma.
Look at these guys telling that I do not understand development.

(https://i.postimg.cc/0rFtvKMw/screenshot-174.jpg) (http://postimg.cc/0rFtvKMw)

(https://i.postimg.cc/RNtgZCKb/screenshot-175.jpg) (http://postimg.cc/RNtgZCKb)

(https://i.postimg.cc/mcKws0hG/screenshot-176.jpg) (http://postimg.cc/mcKws0hG)

Jesus Christ, he's an idiot.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 01, 2019, 01:56:38 PM
This 3 5 PTU is just utterly borked.

Pretty much par for the course. I'm holding out for 3.6. It will fix everything.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on April 01, 2019, 03:32:36 PM
Pretty much par for the course. I'm holding out for 3.6. It will fix everything.

I can't help feel that you're being sarcastic.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 01, 2019, 05:52:09 PM
Normally in a real world I would dismiss these as April fools, but over the years I have documented them calling him lord and savior no where near the date.

https://www.reddit.com/r/starcitizen/comments/b83ffu/i_hope_this_isnt_too_offtopic_i_made_this_in/

https://www.reddit.com/r/starcitizen/comments/b84o75/new_merchandise_star_citizen_cologne_i_just/

Title: Re: Star Citizen Citizenship
Post by: dsmart on April 02, 2019, 04:53:07 AM
I can't help feel that you're being sarcastic.

Me!! Wot?!?! No way!! :emot-lol:
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 02, 2019, 04:54:32 AM
Freshly farmed horse shit

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/quantum-drives/

All star medal winner

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/quantum-drives/2034032

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 02, 2019, 07:59:53 AM
Freshly farmed horse shit

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/quantum-drives/

All star medal winner

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/quantum-drives/2034032

Judging from how bad everything is in the universe not including how QT is currently is working he really has no idea about fun.


This was a disaster and would love to see him playing 3.5 unscripted.

Title: Re: Star Citizen Citizenship
Post by: dsmart on April 02, 2019, 09:11:16 AM
:emot-lol:

(https://cdn.discordapp.com/attachments/362664170254106624/562665337867468800/ZL9YzR5.png)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 02, 2019, 09:53:52 AM
:emot-lol:


Much as I hate theft I'm at the point were just laugh and hope they keep spending. Thx for sharing this it exemplifies everything wrong with Ci.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 02, 2019, 02:25:43 PM
Sarsapillar goes back in



Star Citizen 3.5 PTU write-up, take 2:

My mission: To fly to the new planet.

Attempt 1

I log in. I've learned that this now takes ~15 minutes to do, so after hitting launch I go get a book to read. I come back some time later and the screen is still loading. Any other game I would assume had crashed, but this is Star Citizen and I can hear it thrashing my hard drive from across the room. So I go do some laundry. I come back and it's still logging in, so I read for a few minutes, and finally get in. I spawn in the wank pod, unable to move. A prompt says "Press Y to exit bed" so I press Y. Absolutely nothing happens. I press F for interactions and see "Enter" over the end of the pod, which is the opposite of what I want to do, but whatever. I click. My character teleports outside the bed, still laying down, and performs an unskippable immersion animation to crawl back in. I find myself stuck in bed again. Someone in chat says "This patch is so infuriating." You don't say, chat. You don't say. Eventually F-ing around finds me an "Exit" button and I am able to escape the loving spawn point- at this point it's been at least 30 minutes since I first hit "Launch." My hard drive is still constantly thrashing in the background as I walk downstairs to spawn a ship. The ship I spawned last time is lost with a ten minute timer, of course, so I spawn a different one. The game crashes to desktop before I have run halfway to the platform.

Attempt 2
Relaunch

For some reason loading takes ~20 seconds this time and I am offered the ability to rejoin my previous server, so that's nice. Even the loading into the server takes only a few seconds. I walk downstairs and the terminal says my ship is still on the landing pad, so I walk out to get it and find that the airlock will not open. It lets me in, and says it's cycling, but it will not let me out. I am completely stuck. Eventually the server unfucks itself and I am able to get past the door, but by that time my ship has despawned. I go back to the terminal to spawn it again. The terminal says all pads are full. I check the windows- not only are all pads not full, there is literally not one single person on any of the pads. I throw myself out an airlock and fly over to one of the other (completely empty) pads. All pads full, again. As I run out to the pads to see if I can steal someone else's ship, I get a message that mine has been delivered- uh, alright! I run over and get into it, quickly get off the pad and pick the new planet in my map. Not loving around or risking any more crashes today. I hit "GO" and get up to go check on my laundry.

Attempt 2, Pt 2

Returning from the basement I find that my ship is already halfway there- the big ships are ludicrously fast compared to the small fighters. I get out my book for the remainder of the 5 minute trip, but halfway there I am dropped back into normal flight. Oh, right- the heat thing. I give the ship a moment to "Cool down" and then attempt to re-engage quantum flight. The sound of the QT drive spooling up plays, but the HUD element for QT flight doesn't come up, and I am unable to engage it. I have to get out of my seat, get in the co-pilot's chair, turn the ship off and then on again before the QT system will respond again. I resume my flight toward the planet. On arriving, it is really apparent that they hosed up the texturing on this one- the whole planet is one gigantic city grid, but you can clearly see the mirroring- the left half of the planet is an identical, mirrored copy of the right half. Whoops! I QT down to the city- I guess they decided you can QT in atmo now, because it takes me all the way to about 60km from the waypoint instead of several hundred. My computer absolutely chugs as I zoom over the citscape. When it is not rendering in 10 FPS, it is admittedly pretty cool environmental art- the narrow lanes of animated traffic and neon ads everywhere give off a nice cyberpunk feel. Unfortunately my HUD has completely broken again, so I am forced to navigate 60km to the landing area by sight alone- I have no throttle or speed indicators, and no real indication of where I'm supposed to go except about 6 million player target indicators, half of which are completely broken. This is when I notice another improvement- the "off-limits" area warnings have been enormously toned down. In Loreville they were these huge glowing walls that made a horrifying shriek if you got within 3 miles and killed you instantly if you cross them. Here, they are easily-missable transparent grids with a low warning tone, and on crossing one I get the bloody jam-screen effect and my ship is piloted back out- okay, fair enough. I come down for a landing in the new spaceport area and that's it, mission complete.

Summary: It took two days and 4-ish attempts but I was finally able to conduct the barest minimum of interaction within Star Citizen- flying a ship from the spawn point to one of the planets, and landing. Virtually everything is broken. The parts that aren't broken, are intentionally designed to play terribly. No part of this experience was fun and the best part was landing, because I knew it meant I was going to be able to turn the game off.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 02, 2019, 04:10:09 PM
:emot-lol:

Title: Re: Star Citizen Citizenship
Post by: dsmart on April 03, 2019, 07:49:48 AM
3.5 fidelity @ 10 fps

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on April 03, 2019, 03:41:50 PM
3.5 fidelity @ 10 fps


Know what else has 10 in it? Dollars, as in the amount you need to pay as a subscriber to get access to the PTU.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on April 04, 2019, 05:52:50 AM
The NPCs run off the train because they were designed to appear to have something better to do than watch the scenery, but for players, the view is supposed to be a huge part the gameplay .
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 05, 2019, 08:28:30 AM
:emot-lol:

It's becoming too toxic here..

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/it-s-becoming-too-toxic-here

Who wants to go tell him that it's always been that way?
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 05, 2019, 09:02:18 AM
The lols keep coming. Wait till you read this. Hint: they're resigned to the fact that the game's visuals no long up to standards

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/photogrammetry-in-sc/2052402
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 05, 2019, 04:13:44 PM
The lols keep coming. Wait till you read this. Hint: they're resigned to the fact that the game's visuals no long up to standards

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/photogrammetry-in-sc/2052402

That is gold seeing them realize the engine besides Chris is just one big hole to flush money into.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 06, 2019, 06:09:17 AM
:emot-lol:

It's becoming too toxic here..

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/it-s-becoming-too-toxic-here

Who wants to go tell him that it's always been that way?
The lol response to that.
Quote

CIG is doing a great job and I can't wait to see what they give us in the next years.


Neither can I, but I think our appraisal of their current performance and my expectation of what they will deliver is slightly different. 😀
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 06, 2019, 11:15:50 AM
:emot-lol:


(https://cdn.discordapp.com/attachments/157643206631227393/564151802732478464/unknown.png)
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 06, 2019, 11:23:00 AM
Star Citizen is good again. Pledge moah!!

Title: Re: Star Citizen Citizenship
Post by: jham on April 07, 2019, 11:51:44 AM
Current state of the AI. Not even shooting. Just standing in front of players.  :emot-lol:


Jump to 4:31.


Title: Re: Star Citizen Citizenship
Post by: wiser3754 on April 07, 2019, 04:37:26 PM
@Jham - You should see the FPS AI and the ragdoll physics when they die, its almost just as bad. Funny though.

I have to add something here on the current state of the 3.5 PTU. Alot of things are just flatout broken or almost broken. I have a suspicion that CIG are intentionally releasing broken patches in order to frustrate and remove hope from the backers. Should CIG release a patch in time for the live release and everything "works", the backers are gonna be euphoric. When that happens you can bet that they'll open their wallets in celebration of this new 3.5 milestone.

Drake Corsair concept anyone?
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on April 07, 2019, 05:34:09 PM
Whatever happened to all the damage dynamics that CRoberts was spouting about back in 2015 when he was lying about Star Marine being about to be released and around the time all the stuff came out about Ilfonic ?

You know, the stuff about having to drag the injured out of battle and varying damage states we'd never seen before in shooters ?

This all looks like a bad copy of every Cryengine based shooter out there.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 07, 2019, 06:38:48 PM
They're basically doing the bare minimum now in order to check off any many items in the promises box as possible.

No, it won't end well.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 07, 2019, 11:36:27 PM
(https://i.redd.it/zn5brnj07wq21.jpg)"Easily the most exciting, action packed game of the 21st century..." *****
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 08, 2019, 05:17:49 AM
Easily the most exciting, action packed game of the 21st century..." *****

:emot-lol:
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 08, 2019, 02:48:37 PM
"Easily the most exciting, action packed game of the 21st century..." *****

LOL
Chris should have all the lore and his explanations on quantum travel written into a book and sell it to backers so they can read that while jumping/loading screen.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 08, 2019, 06:38:15 PM
Finally something posted from backers that shores up the main issue with the train wreck lumbering along.

https://www.reddit.com/r/starcitizen/comments/baw7tf/priorities/
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 08, 2019, 10:30:42 PM
Finally something posted from backers that shores up the main issue with the train wreck lumbering along.

https://www.reddit.com/r/starcitizen/comments/baw7tf/priorities/

From that thread.
Quote
I had to justify my computer as a percentage of my internet space ship spending to get my full value out of my investment. What good are a bunch of cool ships if I can only play with them on a crappy computer?

I wonder what kind of percentage he is taking about, and all for a game that seems like it will be dead on arrival and is only being kept going as backers are still buying JPGs.

I'm guessing they still believe that in the long shot of Squander 42 being on time and making some money that full focus will go back in the swamp of technical debt that is Star Citizen to turn it into an MMO, and not straight into S42 part 2 or whatever.

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 10, 2019, 03:02:26 PM
LOL I applaud the captain for his devious plan.

https://www.reddit.com/r/starcitizen/comments/bbfm7h/the_aegis_reclaimer_and_why_it_sucks_rant/
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 10, 2019, 05:45:12 PM
LOL I applaud the captain for his devious plan.

https://www.reddit.com/r/starcitizen/comments/bbfm7h/the_aegis_reclaimer_and_why_it_sucks_rant/

:emot-lol:
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 11, 2019, 05:41:38 AM
Since they released their finances (which I asked them for since 2015) in Dec 2018, I barely track the Star Citizen train wreck now.

But once in awhile I get sent hilarity from the Sunk Cost Fallacy Harem.

This thread is a psychoanalyst's wet dream.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-is-development-taking-so-long

"You don't know game development" never gets old :emot-lol:
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on April 11, 2019, 05:41:55 PM
Since they released their finances (which I asked them for since 2015) in Dec 2018, I barely track the Star Citizen train wreck now.

But once in awhile I get sent hilarity from the Sunk Cost Fallacy Harem.

This thread is a psychoanalyst's wet dream.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-is-development-taking-so-long

"You don't know game development" never gets old :emot-lol:

OP doesnt care that ....CRoberts either didn't know how long it would take or he lied.  Either way you don't give him thousands of your $.

But at least there is one sane person contributing

Quote
"So, in other words, if you seriously lower your expectations and pretend it isn't an overly aggressively monetized scam, then it's alright?
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 12, 2019, 04:25:40 AM
Yeah, there are quite some sane posts in that thread. I am surprised that it's not yet locked tbh

e.g.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-is-development-taking-so-long/2067042
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 20, 2019, 07:43:59 PM
Lots of up-votes and positive comments for so many issues seen in just this one short video.

https://www.reddit.com/r/starcitizen/comments/bff6ta/my_ship_got_stuck_in_midair_so_i_needed_a_rescue/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 20, 2019, 07:46:19 PM
He's either the most oblivious CEO ever or he's trolling his backers.

https://www.newsweek.com/star-citizen-director-chris-roberts-reveal-how-fix-anthem-1401588
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 20, 2019, 07:51:38 PM

People are still so enamored over the city tech I find it hard to understand.

https://www.reddit.com/r/starcitizen/comments/bffq82/i_feel_like_im_in_groundhog_day/
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 21, 2019, 01:16:21 AM
He's either the most oblivious CEO ever or he's trolling his backers.

https://www.newsweek.com/star-citizen-director-chris-roberts-reveal-how-fix-anthem-1401588

He is in no position to criticize anything.

Seriously, who the fuck is the shill at Newsweek?
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 21, 2019, 05:34:05 PM
More honesty on why the train wreck is going along.

https://www.reddit.com/r/starcitizen/comments/bftqkr/weve_all_been_there/

(https://i.postimg.cc/TL0yb3kL/13jxq3cjoot21.jpg) (https://postimg.cc/TL0yb3kL)

Updated Version

(https://i.postimg.cc/bd6DNdD4/jimmy-starcitizen.jpg) (https://postimg.cc/bd6DNdD4)

Title: Re: Star Citizen Citizenship
Post by: dsmart on April 23, 2019, 06:50:41 AM
This ass-clowns can't take even take 5 mins out of their day for not being shitty

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/a-fellow-citizen-passed-away-from-cancer-this-we-1
Title: Re: Star Citizen Citizenship
Post by: McDrake on April 23, 2019, 01:27:36 PM
This ass-clowns can't take even take 5 mins out of their day for not being shitty

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/a-fellow-citizen-passed-away-from-cancer-this-we-1
The page you were looking for was not found.


:/
Title: Re: Star Citizen Citizenship
Post by: Greggy_D on April 23, 2019, 02:17:45 PM
Imagine that.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 02, 2019, 02:23:03 PM
Gamers are insane; especially those Goons, but this takes the cake (https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=6103#post494725420). 😂

The Forbes article has generated so many lols across gaming, it's like Christmas in Summer.

Meanwhile, Shitizens are in complete meltdown mode. And they're even making YT videos decrying the article.

(https://pbs.twimg.com/media/D5l3FT5XsAwVSv4.jpg)
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 02, 2019, 03:41:16 PM
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 02, 2019, 04:33:56 PM
I just looked at Keith Calder's twitter (the 46 million dollar investor) and there's nothing in relation to the Forbes article. Anyone here wanna dump an info bomb on him?
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 03, 2019, 05:55:18 AM
Meanwhile, back at the Church, due to hurt feelz, they're suggesting that they sue @Forbes over the @MattRyanPerez  Star Citizen article. So far mods have been deleting ALL threads about the article. So get this while it lasts. Trust me, it's hilarious.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cig-and-backers-how-about-we-sue-forbes

(https://cdn.discordapp.com/attachments/157643206631227393/573855054633762827/2019.05.03-08-54-28.jpg)
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 03, 2019, 05:58:43 AM
I just looked at Keith Calder's twitter (the 46 million dollar investor) and there's nothing in relation to the Forbes article. Anyone here wanna dump an info bomb on him?

Not sure you'd expect to find it there.

Also, that's not the investor's account; it's his son. Do you have the right account?
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 03, 2019, 07:01:21 AM
You see? This is why I issue disclaimers when critical Star Citizen articles show up because some of these guys really - truly - believe that ALL of it traces back to me. Somehow.

This time, apparently the author of the article is my "life partner". 😂

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/i-believe-in-this-project

(https://media.discordapp.net/attachments/157643206631227393/573874688967835657/2019.05.03-08-54-28.jpg?width=1010&height=539)
(https://media.discordapp.net/attachments/157643206631227393/573874714427260938/2019.05.03-10-06-22.jpg?width=1010&height=304)
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 03, 2019, 10:08:06 AM
They deserve everything they get now.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 03, 2019, 01:32:18 PM
Not sure you'd expect to find it there.

Also, that's not the investor's account; it's his son. Do you have the right account?

Ckive Calder doesn't have a Twitter account. I'd figure someone contact his son to pass the measage to Clive.
Title: Re: Star Citizen Citizenship
Post by: jham on May 03, 2019, 02:57:53 PM
The FTR video is gone. Don't know why. He hasn't yet commented on Twitter about why.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 03, 2019, 03:51:33 PM
The FTR video is gone. Don't know why. He hasn't yet commented on Twitter about why.

He took it down to make some edits according to a Reddit comment.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 04, 2019, 03:31:25 AM
Now this is deluded.  Re Posted on SA.


https://www.reddit.com/r/starcitizen/comments/bjwvjh/rant_citizen_release_date_fuck_you/ (https://www.reddit.com/r/starcitizen/comments/bjwvjh/rant_citizen_release_date_fuck_you/)

But this is where some Backers  are at..

Quote
Sovereign45

While I do think certain things in the article should have been omitted (i.e. details about Robert's personal life), I think the article raises legitimate criticisms. We're 7 years in with millions upon millions spent and I'm a little bit worried about the project to be quite honest. They're making progress, but it's not the kind of progress needed to make a game with the promised scope and scale that Chris has been telling everyone for the past 7 years.

It was my understanding that once they worked on and solved certain critical tech roadblocks that a "singularity-like effect" would take place and they would gradually ramp up the production speed as the tech got better and better (Production pipelines would speed up and all the such).

At this point, I don't feel like development is getting faster, but rather, it is getting slower. Weekly coverage of the project is starting to become more and more of a joke (what are subscribers spending their money on anymore???). Chris Roberts seems somewhat unfocused and distant from the project. His community engagement is at an all-time low compared to several years back whenever he would make regular appearances on 10FtC, AtV, and RtV.

I really don't know what to think at this point. I love the project and have thousands of dollars invested in it, but I can't really say that I'm very satisfied with where the game is right now in development. 7 years ago this game sounded like something out of a dream and now I'm starting to wonder if that's all it ever will be...a dream.

jaboi1080p
Do you think he's just burned out after working on/"managing" it for so long and realizing how far is left to go? I could see how that really messing with his motivation and passion, especially at a point in the project like this

Grodatroll
That or they hyped/talked up so much 'stuff' and they still haven't produced their in 'content' deficit, as their ability to actually produce what he's come up with...

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 04, 2019, 07:06:09 AM
Now this is deluded.  Re Posted on SA.


https://www.reddit.com/r/starcitizen/comments/bjwvjh/rant_citizen_release_date_fuck_you/ (https://www.reddit.com/r/starcitizen/comments/bjwvjh/rant_citizen_release_date_fuck_you/)

But this is where some Backers  are at..

I read that last night and it's the same level of cringe as always.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 04, 2019, 07:19:48 AM
:emot-lol:

@ 1:42

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 04, 2019, 07:36:53 AM
:emot-lol:

(https://i.imgur.com/HTw0iwA.png)
https://robertsspaceindustries.com/comm-link/transmission/17060-Audience-Needed-Subscriber-Event

Meanwhile...

(https://i.imgur.com/QQP7pdA.jpg)
https://twitter.com/trueman832/status/1124403116462546944


Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 05, 2019, 12:58:13 PM
Not had time to listen to all of it, but 53 mins.

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 05, 2019, 03:27:13 PM
I see 'hit piece', I move on.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 06, 2019, 01:20:00 AM
Has the cult spite pledged yet?
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 06, 2019, 03:42:20 AM
Has the cult spite pledged yet?

Lol

I wonder how all this will effect pledging. Logically it would have a negative effect, but there is nothing logical about this project.

Rational thought hasn't slowed down the growth of flat earthers or anti-vaxxers so It is possible all the publicity will actually end up drawing more of the weirdo late stage backers in.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 06, 2019, 04:55:02 AM
:emot-lol:

FF to @ 20:40

Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 06, 2019, 08:20:12 AM
I see 'hit piece', I move on.

Montoya is a

(https://images.immediate.co.uk/volatile/sites/22/2018/09/great_tit-2-credit-Dennis-van-de-Water-56ab822.jpg?quality=90&resize=620,413)
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 06, 2019, 10:01:50 AM
The Forbes Fallout is still in full swing. Meanwhile, over at HQ, they're in a collective tailspin (they're still creating threads and videos denouncing the heresy), and mods had to issue a PSA.

This crap never gets old. God, I love gaming. 😂

https://old.reddit.com/r/starcitizen/comments/ble428/psa_everyone_knows_about_the_recent_article/
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 07, 2019, 03:25:00 PM
Well that's new. Ken Lord, the Star Citizen fan mentioned in the Forbes article who, aside from sunk cost fallacy, clearly has self-control issues, has issued a Reddit statement (https://old.reddit.com/r/starcitizen_refunds/comments/blcxnw/forbes_retweet_focusing_on_firefly/emnidud/). It's lovely.

(https://i.imgur.com/MPG4D0o.jpg)
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 07, 2019, 04:15:38 PM
Well that's new. Ken Lord, the Star Citizen fan mentioned in the Forbes article who, aside from sunk cost fallacy, clearly has self-control issues, has issued a Reddit statement (https://old.reddit.com/r/starcitizen_refunds/comments/blcxnw/forbes_retweet_focusing_on_firefly/emnidud/). It's lovely.

(https://i.imgur.com/MPG4D0o.jpg)

Yeah, I read that and it hit me in the feels a bit, got to admire the guys honesty about his own failings. I doubt CR would ever have that kind of self reflectipn.

Also, very untrustworthy of CIG to reveal his spending to the media.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 07, 2019, 04:30:13 PM
Also, very untrustworthy of CIG to reveal his spending to the media.

They didn't. He sued them - and lost; and it's in the public record.
Title: Re: Star Citizen Citizenship
Post by: Greggy_D on May 07, 2019, 07:14:21 PM
Not his transactions AFTER his lawsuit.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 07, 2019, 09:18:05 PM
They didn't. He sued them - and lost; and it's in the public record.

I was referring to his recent transactions mentioned in the original article.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 08, 2019, 04:53:40 AM
Not his transactions AFTER his lawsuit.

Right. But I don't believe that they were the ones to reveal that. His Reddit comment doesn't give much info on whether or not he was the one who spoke with the Forbes writer.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 08, 2019, 05:43:44 AM
Right. But I don't believe that they were the ones to reveal that. His Reddit comment doesn't give much info on whether or not he was the one who spoke with the Forbes writer.

I got the sense that he spoke to them, but they asked him questions about his recent purchases, and that had come from CIG. Reading it again, I might have read too much into it.
Title: Re: Star Citizen Citizenship
Post by: Noztra on May 12, 2019, 11:32:39 PM
So people now think that ray-tracing with come to SC, now that Crytek announced their new roadmap.

Of course Lumberyard gonna get ray-tracing and its gonna be put into SC. The game already has the framerate of an old PS2 game, so ray-tracing really gonna help with performance..

https://www.techpowerup.com/255385/crytek-updates-cryengine-roadmap-version-5-7-to-support-directx-12-vulkan-and-ray-tracing
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 13, 2019, 02:25:17 AM
So people now think that ray-tracing with come to SC, now that Crytek announced their new roadmap.

Of course Lumberyard gonna get ray-tracing and its gonna be put into SC. The game already has the framerate of an old PS2 game, so ray-tracing really gonna help with performance..

https://www.techpowerup.com/255385/crytek-updates-cryengine-roadmap-version-5-7-to-support-directx-12-vulkan-and-ray-tracing

Why is the crytek roadmap of any interest anymore, have lumberyard and cryengine not diverged significantly now?
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 13, 2019, 03:52:03 PM
So people now think that ray-tracing with come to SC, now that Crytek announced their new roadmap.

Of course Lumberyard gonna get ray-tracing and its gonna be put into SC. The game already has the framerate of an old PS2 game, so ray-tracing really gonna help with performance..

https://www.techpowerup.com/255385/crytek-updates-cryengine-roadmap-version-5-7-to-support-directx-12-vulkan-and-ray-tracing

But if it doesnt SC and Sq42 will still be bleeding edge and saved PC gaming.     

Chris Roberts is a visionary.



And urm.. clearly Derek has a competitor

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 18, 2019, 05:50:45 AM
So people now think that ray-tracing with come to SC, now that Crytek announced their new roadmap.

Of course Lumberyard gonna get ray-tracing and its gonna be put into SC. The game already has the framerate of an old PS2 game, so ray-tracing really gonna help with performance..

https://www.techpowerup.com/255385/crytek-updates-cryengine-roadmap-version-5-7-to-support-directx-12-vulkan-and-ray-tracing

They can't even get it to run properly. So I would certainly love to see them attempt to implement ray tracing. Who am I kidding? They're not dumb enough to try.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 18, 2019, 05:51:31 AM
Why is the crytek roadmap of any interest anymore, have lumberyard and cryengine not diverged significantly now?

Yes, they have diverged significantly. So raytracing coming to CryEngine has no relevance to Lumberyard.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 18, 2019, 05:52:11 AM
That escalated quickly :emot-lol:

https://www.reddit.com/r/hotas/comments/bpbvmu/helpcant_find_the_drivers/

Top lols:

"Congratulations on obtaining a prototype that never made it to production! The X-15/Atom Pathfinder was going to be a Star Citizen oriented device back when that was going to be a game that came out"
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 18, 2019, 09:41:41 AM
:emot-lol:

https://www.reddit.com/r/starcitizen/comments/bq1vqq/is_that_forbes_article_bogus_or_is_it_true/
Title: Re: Star Citizen Citizenship
Post by: Lir on May 18, 2019, 02:34:13 PM
Hello Derek.   
Dang it's been too long since the last time I came here.
Missing you on the refund sub, as we're been having a bunch of funny deluded backers lately due to the Forbes article, and your word would be appreciated.
We're also lacking of some true game developer knowledge.
I think it's time you come back, and as DS. 
I'm mostly posting there cause on an other hand it also has become less toxic, I mean can you believe people coming by have now acknowledged of CR idiocy and incompetency, and this for quite some times.
And a lot more know listen when we talk about the scam.
They dare not hear about our friend Ortwin and his dirty sheets though yet. 
  Well I must admit some of them refunders still got an irrational grudge against you, but maybe it's time to show them otherwise. But that's only some of them. As much as we're trying to keep you out these idiots rantings there are some really funny days we all are your alts lol. 
Nevertheless, things have evolved a lot since that time in 2015, when we used to discuss on your former blog comments, and if was not for you back then, a lot of us would still be stuck in. I do think you have a ground in the discussions there.  I dont hide so my tag is lirly there , hope to see you back there soon.
 
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 21, 2019, 05:58:53 AM
Hey man, yeah, I'm not going on Reddit. It's too much of a brain drain and I don't get along with the main mod (that ass-clown, Beet) since we were on SA. Particularly that refunds sub evolved to be no better than those twits over on the official Star Citizen sub because they also became tribal and toxic to people (e.g. OSC (https://www.reddit.com/user/OldSchoolCmdr/)) offering dissenting opinions.

Since 2015 I did my best to sound the alarm about this scam. So my feeling is that anyone who still has money in the project, deserves to lose all of it. Nobody needs my input on that as there is nothing further for me to add to the discussion other than to continue laughing at the train-wreck and those who totally believed that I was wrong.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 21, 2019, 01:50:42 PM
Citizencon is to be held on November 21st, almost a month from last year's Citizencon. Why do this? Run it in parallel to the anniversary sale or just before they file their 2018 yearly financials with the UK government?

Also does anyone know where I can find the player participation rate during the free fly event?
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 21, 2019, 04:08:18 PM
Citizencon is to be held on November 21st, almost a month from last year's Citizencon. Why do this? Run it in parallel to the anniversary sale or just before they file their 2018 yearly financials with the UK government?

Also does anyone know where I can find the player participation rate during the free fly event?

I think 30th September is their due date, so unless they file late again I'm not sure they are considering it.

The last time they were so wondering how to play it with the "marketing" investment, and delayed filling, them came out with their financials to deflect the questions that were being raised.

I'm guessing there is no more investment this time, I wonder whether the loan had been paid off yet, I'm guessing not.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 22, 2019, 08:53:43 AM
Particularly that refunds sub evolved to be no better than those twits over on the official Star Citizen sub because they also became tribal and toxic to people (e.g. OSC (https://www.reddit.com/user/OldSchoolCmdr/)) offering dissenting opinions.

Definitely quite a few dicks on there.   
Title: Re: Star Citizen Citizenship
Post by: Lir on May 22, 2019, 04:03:11 PM
 @Derek , 
Ive more or less followed of what happened on SA. I understand. 
 
@Stantheman
Yeah, but mainly people are now listening and willing to educate themselve. Contrary to the main sub you can speak your mind, and as much as I agree OCS received a bad treatment, the stream has evolved. 
Im still seen as an extremist, on the refund sub, because Im totally in line with thinking CIG is a launder machine. But I like challenges and debating , and its a ground there to talk with more faithful backers than anywhere else. 
 
As  I said they have now acknowledged at large of CR lies and incompetency. It took a while tho. I d say there's like a 2-3 years delay from the Derek's blogs or SA, to the refund sub acknowledgement. 
But truely the dicks asses number are decreasing by the day, and when they come around they get eaten fresh and quick by the community, and man this is refreshing. 
 
Now Im mainly posting there because as I said I like challenges . It is more emulating to debate dissenting opinions than with people beeing on same ground - here or sa.  I also hate when the backers do revisionism, I just  can't stand when people play with history, whatever if they do it on purpose or because of lack of knowledge. This is why in same fashion I would have liked Derek to come there, put credit back where's credit is due. 
 But since it seems that wont be happening I'll come more often here now because Ive always liked conversing with Derek, and also because I'm sometimes missing a fair ground to rethink  wtf I could answer to some of the cultists.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 22, 2019, 04:42:02 PM

Yeah, but mainly people are now listening and willing to educate themselves. Contrary to the main sub you can speak your mind, and as much as I agree OCS received a bad treatment, the stream has evolved. 
Im still seen as an extremist, on the refund sub, because Im totally in line w

The way to educate themselves is to come here and read Dereks stuff, check out Binkys YT series and read what OSC has written plus a few more bits and pieces.

The world is full of thick lazy people that can't do basic research even when pointed in the right direction.

You give them a recipe for a cake and they add cement instead of flour, piss in the mixing bowl and cook it on the temperature they guessed not what is prescribed.      Then they try to lecture you. 

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 23, 2019, 01:27:03 PM
Citizencon is to be held on November 21st, almost a month from last year's Citizencon. Why do this? Run it in parallel to the anniversary sale or just before they file their 2018 yearly financials with the UK government?

No clue; but it could just be an issue with the available venue dates.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on May 23, 2019, 01:32:11 PM
No clue; but it could just be an issue with the available venue dates.

But dear sir, isn't such date just an issue for us peasant, while every normal venure would bow over for high mighty lord CRoberts and their video game saving masterpiece?  :laugh:
Do we actually know though, where they'll host this year?
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 23, 2019, 02:31:31 PM
I watched this a week ago, but people keep sending me the link and asking for my thoughts.


I was bored today, so I commented

https://twitter.com/dsmart/status/1131621273895882753
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 23, 2019, 03:47:26 PM
Latest from behind enemy lines

(https://pbs.twimg.com/media/D7SUwr0WsAIC_6H.jpg)
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 23, 2019, 07:27:18 PM
Latest from behind enemy lines

(https://pbs.twimg.com/media/D7SUwr0WsAIC_6H.jpg)

"Even with the switch to Lumberyard, the engine is not enough (and probably never will be) to make the MMO game that Chris wants - but would be capable of making Squadron 42 if Chris reigned it into a scope that was possible".

That comment echoes Derek's assesment back in 2015 that CIG would have to start from scratch with a brand new custom engine and that no current engine exists to handle the tasks needed to run Star Citizen as pitched.

Also a part of the comment suggests that Lumberyard "would
work with SQ 42 if Chris reigned it into a scope that was possible." Are we to assume that SQ 42 is also another Unicorn thats just not going to exist?
Title: Re: Star Citizen Citizenship
Post by: Scruffpuff on May 23, 2019, 07:40:03 PM
If you have any idea of the game you want to make, you can even jury-rig an inappropriate choice into something serviceable, if not great.  That's been the entire deceit surrounding this project from day one.  CIG surrounded itself with a cloud of misused industry terms and marketing fluff, and the fact that Chris Roberts doesn't know how to make a game was glossed over entirely, although the pieces of that puzzle can be found scattered all over their own website.

Someone could probably write a series of blogs identifying any facet of this project and explain how it's a dead end - from the engine, to the scope, to the money, etc.  But even if you fixed every individual problem, the game was simply never going to get made, because the guy in charge can't do it, and won't let the people who can do it go about their jobs.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 23, 2019, 09:33:14 PM
Latest from behind enemy lines

(https://pbs.twimg.com/media/D7SUwr0WsAIC_6H.jpg)


Lol, Chris just can't help himself. Can't even sort out a single player S42, how much longer will backers keep giving him money for?
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 23, 2019, 11:17:22 PM

Lol, Chris just can't help himself. Can't even sort out a single player S42, how much longer will backers keep giving him money for?

They'll stop handing over money when Derek keeps his mouth closed, unbeknownst to them he's not going to relay the 90 days mantra which gave CIG a much needed shot of funds when the end was near in 2016.
Title: Re: Star Citizen Citizenship
Post by: Lir on May 24, 2019, 06:06:04 AM
This very much confirms once again CR to be a megalomaniac fool driven both by his cultcrafted wife and his fraudulent attorney partner.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 24, 2019, 09:39:13 AM
Also a part of the comment suggests that Lumberyard "would work with SQ 42 if Chris reigned it into a scope that was possible." Are we to assume that SQ 42 is also another Unicorn thats just not going to exist?

I believe that SQ42 will arrive in some fashion next year. However, the key shocker (you heard it hear first) is that whatever region it takes place in, will either be in the pre-existing half-assed scenes, or they created specific detached scenes for it - which don't/won't exist in Star Citizen. Which means, like all the ship they strapped together for Star Citizen, SQ42 is probably going to be yet another detached PoS.

It's going to be glorious - and I personally can't wait for Summer 2020.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 24, 2019, 09:40:19 AM
Someone could probably write a series of blogs identifying any facet of this project and explain how it's a dead end - from the engine, to the scope, to the money, etc.  But even if you fixed every individual problem, the game was simply never going to get made, because the guy in charge can't do it, and won't let the people who can do it go about their jobs.

http://dereksmart.com/

-Star Citizen Blogs
-Star Citizen Musings
-Star Citizen Scoops

:emot-allears:

Title: Re: Star Citizen Citizenship
Post by: StanTheMan on May 24, 2019, 04:26:56 PM
I believe that SQ42 will arrive in some fashion next year. However, the key shocker (you heard it hear first) is that whatever region it takes place in, will either be in the pre-existing half-assed scenes, or they created specific detached scenes for it - which don't/won't exist in Star Citizen. Which means, like all the ship they strapped together for Star Citizen, SQ42 is probably going to be yet another detached PoS.

It's going to be glorious - and I personally can't wait for Summer 2020.

Many Backers would swallow a PacMan remake if Chris told them it was the SQ42 he has has been developing all these years.   

He might have to splice in some Mocap scenes of Mark Hamill masterbating over a picture of Sandis SQ42 character,  but that's all it would take.

A PoS Sq42 frankenstein "game" would be funnier though.
Title: Re: Star Citizen Citizenship
Post by: Soulmatic on June 01, 2019, 03:11:37 PM

He might have to splice in some Mocap scenes of Mark Hamill masterbating over a picture of Sandis SQ42 character,  but that's all it would take.

touche :)
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on June 03, 2019, 07:52:57 AM
I believe that SQ42 will arrive in some fashion next year. However, the key shocker (you heard it hear first) is that whatever region it takes place in, will either be in the pre-existing half-assed scenes, or they created specific detached scenes for it - which don't/won't exist in Star Citizen. Which means, like all the ship they strapped together for Star Citizen, SQ42 is probably going to be yet another detached PoS.

It's going to be glorious - and I personally can't wait for Summer 2020.

Squadron 42 takes place years before Star Citizen in a single, specific system.

What do you mean by 'detached' piece of shit and how does it's setting, or whether or not the locations can be found within Star citizen, determine if it's going to be a good game?

Sometimes...a lot of the time, you really do spout an awful lot of utter gibberish.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on June 03, 2019, 08:05:09 AM
They'll stop handing over money when Derek keeps his mouth closed, unbeknownst to them he's not going to relay the 90 days mantra which gave CIG a much needed shot of funds when the end was near in 2016.

Funding doing very well this calendar year.

https://docs.google.com/spreadsheets/d/18cJj4H9qZL1-lSO_iFvzwU4RYy-C7WdqhP3Qz1krJoE/edit?usp=sharing

Only beaten by 2015.
Title: Re: Star Citizen Citizenship
Post by: Motto on June 03, 2019, 11:47:31 AM
Don't feed the troll!
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 04, 2019, 09:48:58 PM
Funding doing very well this calendar year.

https://docs.google.com/spreadsheets/d/18cJj4H9qZL1-lSO_iFvzwU4RYy-C7WdqhP3Qz1krJoE/edit?usp=sharing

Only beaten by 2015.

Slap, comparing 2019's CIG and 2015's CIG are like comparing David to Goliath. CIG in 2015 must've been at least half of what CIG is now in terms of man power, office space, computers, tools and electricity, not to mention scope on top of that.

When CIG released their financial brochure back in December, the estimated burn rate per month was at least 4 million. So far this year only 14 million has been raised in 5 months. 5 x 4 = 20 million. 14 million is way shy of that.

Not to beat a dead horse but, they're "losing money"!
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on June 05, 2019, 04:08:49 AM
Yeah, their funds are dribbling away but if they lose a million a month, (taking into account the ridiculous end of year sales and multi million revenues they generate), that 48 million investment can keep them going quite a while.

Money still doesn't bother me. Making the game fun and stable will be the stumbling block. I suppose funding counting down gives a time limit for that to happen but it's totally ok because Squadron is totally selling at least totally a gazillion copies... totally next year. Totally.

The funding levels creeping back up suggests possible confidence returning as the game becomes more like a game. Squadron is going to be the crunch though. Sell a million or more extra copies of that and they're laughing again. Sell 10,000 and...dum dum durrrrrrrrrrrrr. Could go tits up.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 05, 2019, 09:21:03 AM
Slap, comparing 2019's CIG and 2015's CIG are like comparing David to Goliath. CIG in 2015 must've been at least half of what CIG is now in terms of man power, office space, computers, tools and electricity, not to mention scope on top of that.

When CIG released their financial brochure back in December, the estimated burn rate per month was at least 4 million. So far this year only 14 million has been raised in 5 months. 5 x 4 = 20 million. 14 million is way shy of that.

Not to beat a dead horse but, they're "losing money"!

And they were still insolvent by end of 2018, with only $14M claimed to be left; even though we know that if they had taken into account and shown the liabilities (loans etc), it would have be negative.

heh
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 05, 2019, 07:00:42 PM
Does anyone know how much was spent on the A list actors and Andy Serkis' mocap studio? It would be interesting how much that area of funding has been sunk into.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 10, 2019, 07:10:41 PM
I've noticed something missing for this year's E3 expo. That would be CiG and Squadron 42. I've looked for articles if CiG are participating but it seems they aren't.
That 48 million "marketing" money would've been put to good use at E3, problem is what can CiG show?
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 11, 2019, 11:02:29 AM
I've noticed something missing for this year's E3 expo. That would be CiG and Squadron 42. I've looked for articles if CiG are participating but it seems they aren't.
That 48 million "marketing" money would've been put to good use at E3, problem is what can CiG show?

They haven't attended E3 officially since 2016. All other times they've either shared a booth, or none at all. No word on if they're actually at E3 2019.
Title: Re: Star Citizen Citizenship
Post by: Motto on June 11, 2019, 11:52:48 AM
At some point, they had to realise that they were the laughing stock of the whole gaming industry
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 15, 2019, 10:28:19 AM
Crushboss is in this one

Title: Re: Star Citizen Citizenship
Post by: StanTheMan on June 15, 2019, 10:47:06 AM
At some point, they had to realise that they were the laughing stock of the whole gaming industry

No that wasn't it.  CRoberts is a prudent businessman.  Every cent of Backers cash is put to good use to deliver the BDSSE. 
In any case,  CIG are too good for these conventions.   
If you attend,  some of that poor quality rubs off on your game.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on June 16, 2019, 01:35:51 AM
More Reddit shit:

Quote
These are the patch for this year, I don't think they anounced beta yet. If all these patches are out this year, I'd expect beta in 2 years (just a humble guess). that would be roughly 7-8 years of development since the scope enlargement of the game, the moment when they started actually planning and recruiting the full studios. Considering the goals, 10 years is a very realistic length for a development. 2014-2015 -> 2024-2025. 

I love the revisionism going on these days for a game that was set to release in 2014! I like they are thinking ahead and building in some extra time, for a 2025 release because 10 years (14 really) is a totally normal timeframe for a game.
Title: Re: Star Citizen Citizenship
Post by: krylite on June 16, 2019, 05:38:34 AM
Crushboss is in this one

lol, the fun ramps up at 34:27 ( www.youtube.com/watch?v=zIiEWz3zMsA&feature=youtu.be&t=34m27s )
where he starts using some pics and memes from Derek's blogs.

I think the project needs to fail, so the exposed ponzi serves as an alarming industry wide warning with a proper full hour episode on CNBC's "American Greed" maybe on the 13th season in 2023. How much of the $300 million was siphoned off to multiple shells, unjust enrichment and stealth overseas purchases, with several charges of money laundering and full FBI and interpol investigations culminating with possible indictments, with the class action-like clawback fracas aftermath. Sandi Gardner, imo, mastermind of  probably of a lot of the unethical marketing also best locked up in the funny farm for good. This case is no different at the core of still missing millions in many ponzi related reported cases.

Where the "BDSSE" will likely be done by Frontier with a revamped Elite: Dangerous by their year 10, or Bethsesda's Starfield /w Elon Musk's support, or if Microsoft goes into space simulators again after their upcoming Fight Simulator (12.0)

Crushboss and unamed party were in for more than $10k. Last part of their wake up calls at 46:59
( www.youtube.com/watch?v=zIiEWz3zMsA&feature=youtu.be&t=46m59s )

Also, video guy while initially claiming he's waiting for "facts" breaks down anyways (among his multiple LOTR-like endings, lol) finally at 54:10
( www.youtube.com/watch?v=zIiEWz3zMsA&feature=youtu.be&t=54m10s )
and admits his wake up, agreeing on all points Derek made over the years to the end of the video, without giving any credit ie. "DS was right"/"I told you so" absolutely.
 

Title: Re: Star Citizen Citizenship
Post by: StanTheMan on June 16, 2019, 04:31:53 PM
More Reddit shit:

I love the revisionism going on these days for a game that was set to release in 2014! I like they are thinking ahead and building in some extra time, for a 2025 release because 10 years (14 really) is a totally normal timeframe for a game.

It is as if a majority of Backers are happy that the game wont release until they reach retirement age by which time they imagine they will have time to play.

For the moment they are happy to keep buying jpeg ships and fantasising.

I wonder how many people who were around for the original release of World Of Warcraft will actually play Classic when it is released, muchless make it to level 60 in a month or so ?

They had the time then but not now.

SC Backers are doing that in reverse except the game is watching videos and buying jpegs.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 16, 2019, 04:40:05 PM
Doubtful the faithful will stay around much longer considering other space sims coming down the pipe. Hell, Elite Dangerous is supoosedly getting it's space legs on in 2020 which could spell trouble for Star Citizen. Not to mention Dual Universe doesn't seem that far off either.

The only real thing that Star Citizen has over it's competitors is the "fidelity". Hardly anything can touch it in that department. But then again, perhaps there are lots of reasons why competitors won't bother with "fidelity".
Title: Re: Star Citizen Citizenship
Post by: Aya Reiko on June 16, 2019, 10:44:13 PM
Doubtful the faithful will stay around much longer considering other space sims coming down the pipe. Hell, Elite Dangerous is supoosedly getting it's space legs on in 2020 which could spell trouble for Star Citizen. Not to mention Dual Universe doesn't seem that far off either.

The only real thing that Star Citizen has over it's competitors is the "fidelity". Hardly anything can touch it in that department. But then again, perhaps there are lots of reasons why competitors won't bother with "fidelity".
Don't underestimate their blindness and their delusions.

Their wallets, OTOH, is an entirely different matter.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 18, 2019, 04:37:58 PM
Meanwhile behind enemy lines



Gameplay Report: 3.5.1

My Mission: Legitimately try to make as much in-game money as possible. No loving around, just get it done.

Attempt 1: So I'd heard that there's a new cargo route similar to the "Drug run" you could do back in 3.2 or 3.3, this time involving... Neon? Not sure why stations around the Citizenverse need that, maybe Chris is trying to compete with Cyberpunk 2077. But basically it's a 10% or so profit margin and you can easily cram a half-million credits worth into the cargo hold of a Constellation so I figured why not- let's actually try to grind up to a million credits or whatever and buy ourselves an in-game spaceship. I still have not managed to actually achieve that, after a year of trying off and on. So anyway, wank pod, spawn Constellation, I realize my credits have been reset by the most recent patch so I only have like 20,000 on me. That's peanuts. I decide to do the "Destroy 3 satellites" combat missions for a while, because they tend to pay 6500 credits and offer literally no danger. If you do the ones at Grim Hex in particular, you don't even need to go anywhere. Just warp a short ways away, take another mission, warp back in and pop them. After an hour of listening to podcasts and blasting stationary targets (thrilling) I'm sitting at 120,000 credits which is enough for a single cargo run to net me more than double a combat mission.

I fly to Cellin and spend several minutes watching youtube to find yet another hidden base with yet another secret kind of cargo. See this is apparently going to be a thing with Star Citizen, I guess. None of the perfectly legitimate stations sell you gently caress all that is worth any kind of profit. If you want to make literally any money at all, you need to know that there are hidden bases on basically every moon in the game. How do you find them? gently caress if I know. Youtubers always seem to know where they are, so I just go there and watch them fly down to check the landmarks. That's the other thing about the hidden bases- you can't QT to them. All the other bases in the game, you select them on the map and you can warp within 20km. The hidden guys? You have to find those motherfuckers from orbit with no HUD markers whatsoever. Hope you brought your binoculars! Luckily I'm pretty good at terrain following after the stupid poo poo with the Yela drug labs, so I find this place on Cellin sooner rather than later, even though it's night on that side of the planet. Sure enough, they're selling Neon, the extremely illegal substance. I buy up 120k of it which is like, 1/10th of my cargo hold, and then fly to another base on the other side of the same planet that I hear likes to buy it at a good rate.

So far this has all gone entirely smoothly except for the part where combat sucked and the actual cargo run was literally hidden in the middle of an entire planet. But that's just bad video games- nothing has been truly Star Citizen about this yet. Until I land at the research outpost and go inside to sell my wares. They buy it! In the sense that "Neon" is on the list of things I can sell to them. But they won't buy mine. No sir. Transaction failed, every time. Now this used to happen all the time in the drug runs, and it was due to invisible demand caps- every couple minutes they'd tick back up and you could sell some more of your poo poo, but you had to sell less than their total demand or the transaction would just fail. So I'm not surprised that this bug in a fundamental system of the game is still in place, but I'm disappointed. I continue listening to those good good McElroy boys and trying every few minutes to sell my poo poo. Nothing. Nothing. Nothing. How low is the demand at this loving place? So I ask on the server. Oh! Nobody knows. It apparently increments so infinitessimally slowly that nobody bothers to come here now. Great! I finally find the rate after fiddling. It is, I am not loving kidding, approximately 1,000 credits worth of product per minute. I would have to sit here for two loving hours just to sell the cargo that it took me 5 minutes to pick up. So I get into my ship and fly it out into the vastness of space to log out, hoping to find a server where nobody has touched that outpost for a couple hours. Naturally the persistent logout fails and when I log back in I'm in the wankpod and my Constellation is gone, along with all my money. gently caress!

Attempt 2: Not to be deterred, I try again the next day. This time I take my Gladius, the only other ship I own, out to do the initial combat satellite hunting missions and build up a big nest egg. This turns out to be an enormous mistake. With the Constellation I was just ignoring all the NPC's who'd spawn and kind of half-heartedly shoot at me, but now I'm in a light fighter and it is loving prime time on these servers. I get lit the gently caress up and have trouble finishing even one mission without having pieces of my ship blown off. Eventually I start to get into a groove but a literal actual player shows up, completely unnoticed by me because there are 15+ NPC targets swarming at any given moment, and pops me in a couple shots. He literally types in the chat "Nothing personal, kiddo- just business." I'm pretty sure he wasn't trolling with that. Like he actually thought that ambushing a player who's out ratting when you have a 16-to-1 numbers advantage is a stone cold badass maneuver worthy of some flexing in chat. Hokay. I get the Constellation back out of the insurance timer and come back but he's nowhere to be seen, so I am denied my sweet PvP vengeance. At this point I'm not really inclined to keep shooting these loving beacons, so I get ready to give up and call it a night for this poo poo show.

But! Someone asks in chat if anyone can help them ferry their dumb little mobility scooter Greycat from a nearby planet all the way to ArcCorp. I am feeling charitable, so I say sure and go down to pick them up. I should explain here- Star Citizen is very broken and very stupid. Recently a new bug came into existence where if you land on a planet and spawn a ground vehicle, your ship will despawn. And you can't spawn your ships from any of the stations that can spawn ground vehicles, anymore. So spawning any kind of ground vehicle is a way to instantly trap yourself on the surface of the planet forever. If you want to spawn one and take it to somewhere that it could actually be used- well, you need a second player's help. So I pick this person up and go AFK because the flight to ArcCorp is literally 15 minutes long and nothing will happen during it. We finally arrive, I warp down to the big space station in the middle of the big city, and land. This proves to be a terrible mistake. As soon as I'm landed, at the pad I specifically was assigned to, I get a criminal rating for "Obstructing the pad" and a bunch of warnings start playing about how my ship is blocking the landing bay and will be despawned. Okay, no trouble, I lower the elevator to let guy with Greycat off the ship and sprint for the elevators- only to be completely loving mowed down by security for the crime of, I guess, landing where I was told? I respawn at the ArcCorp wank pods, and buddy with the Greycat makes it to the elevators before their ship, and mine, are both summarily despawned. NO FUN ALLOWED MOTHERFUCKERS.

Attempt 3: So now I have a serious problem because I am stuck on loving ArcCorp. Not stuck in the traditional sense- I can spawn ships and poo poo. But it is goddamn next to impossible to get off of ArcCorp. The way Star Citizen works is that you're assigned to a wank pod at the last place you touched down on a pad, assuming it has any. ArcCorp's wank pods are located in the city center, and there is a no-poo poo five minute bus ride and wait, just to get back to the space station. But then you have to get one of the like 5 landing pads. And not die to any of the staircases. And it has to not glitch, and open the landing bay doors for you. And you have to be able to fly away from the planet without crashing. And if any of this fails, you will wake up back at the start and have to do the entire bus ride over again. It is a loving nightmare. Keep in mind this was the flagship feature of patch 3.5 and it is a complete tire fire that everyone tries to stay away from.

But, finally, I manage to get the Constellation back in the air and away from that awful place. I settle in for the 15 minute flight back to the other side of the system. I'm not going to start grinding again but at least I'll land somewhere safe and avoid even saying the words ArcCorp ever again. I finish my long, long jump, just in sight of Port Olisar- and the game hard crashes to desktop. I log back in, and wake up- in the ArcCorp wank pods again. I log out.

-----------------------------------------

Summary: I've written genuine impassioned negative reviews of this game. I've written weird distopian hellscape fiction of this game. I've pretended that I really like the game and am just thrilled by the rear end-reaming that I am taking every time I log on. I've kind of run out of ways to capture just how much poo poo this entire experience sucks. It sucks all the poo poo. It is amazing. It is the Faces of Death videos, if they were a video game. It is a horror show for sociopaths and sick sad basement shut-ins, and it haunts me. Every feature is broken. No matter how big or how small, every single one. So many of them are almost the kind of experiences you would expect from, say, a bad video game like Big Rigs Racing. But Star Citizen hates you. The game is fractally broken. It is hosed up at the macro level, but every individual piece of that hosed-upness is itself also broken. And here's the part that is giving me a religious experience- it is never, ever hosed up in a way that makes it fun. I sincerely believe this code is haunted by a malevolent spirit that actively wants you to not have fun. Nothing will ever work in the way you expect it to, and it will always be broken in the way that wastes as much of your loving time as maximally possible. If you were just going to dump out a broken lovely game, occasionally you'd get an infinite money dupe, or a "Steal NPC ships" glitch or something, but not in Star Citizen! Every bug is precisely and specifically calculated to drain fun from otherwise boring activities. What's more, none of the bugs ever get fixed, except the ones that might lead to you having some fun, like the Yela Drug prices. There was more gameplay over that drug lab in the span of a month than at any other time in the game's history and they loving destroyed it! One can only conclude that the evil ghost that thrums at the heart of this poo poo show doesn't consider anything that brings joy to be "Working as intended." It doesn't see it as a bug that the game will randomly murder you and throw away an hour of your time. But by god, don't you dare find a way to enjoy yourself, because the spiritual force that permeates every line of code in Star Citizen will make you regret it.
Title: Re: Star Citizen Citizenship
Post by: David-2 on June 18, 2019, 09:57:11 PM
Meanwhile behind enemy lines

....

I am sad to think he might be on the verge of giving up.

And I might never read another one of his experience reports.  Gently caress it.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 19, 2019, 05:33:27 AM
I am sad to think he might be on the verge of giving up.

And I might never read another one of his experience reports.  Gently caress it.

Nah, he's never gonna give up. He's all-in with the farce. But it's great because he's a bona fide backer.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 19, 2019, 01:44:40 PM
Comparing the gameplay experience to Big Rigs Racing. There's hitting below the belt and then there's shooting out the kneecaps with a 12 gauge buck shot.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 23, 2019, 02:16:26 PM
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 31, 2019, 04:35:28 PM
They're 6 yrs too late on that whole accountability thing.

https://www.reddit.com/r/starcitizen/comments/cjv0bj/subscriptions_generate_3_million_in_revenue_i/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on August 01, 2019, 08:22:07 AM
They're 6 yrs too late on that whole accountability thing.

LOL these are fun to comment in.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 01, 2019, 03:37:47 PM
LOL these are fun to comment in.

Many lols to be had, even without commenting
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 10, 2019, 07:26:17 AM
Don't panic  :emot-supaburn:

https://www.reddit.com/r/starcitizen/comments/coh8fp/dont_panic_about_the_roadmap_gameplay_and_tech_in/
Title: Re: Star Citizen Citizenship
Post by: David-2 on August 10, 2019, 09:15:51 AM
SC devotees must have awfully strong skulls to contain their brains and keep them from exploding from the cognitive dissonance.  I don't get how any one person could simultaneously endure the doublethink of "most open game development ever" and "this major game changing feature SSOCS that they're spending most of their time on doesn't appear on any of the schedules for the last year".
Title: Re: Star Citizen Citizenship
Post by: David-2 on August 10, 2019, 09:18:27 AM
BTW, I know activity on these forums has slowed a lot while we get on with our lives rather than waiting for the slow motion train wreck to progress, but I haven't seen any funding charts for a long time.  Are they still getting money from citizens? Or is the show mainly running on "investments" now?
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on August 14, 2019, 02:55:43 PM
SC devotees must have awfully strong skulls to contain their brains and keep them from exploding from the cognitive dissonance.  I don't get how any one person could simultaneously endure the doublethink of "most open game development ever" and "this major game changing feature SSOCS that they're spending most of their time on doesn't appear on any of the schedules for the last year".

what is SSOCS  - container streaming ?
Title: Re: Star Citizen Citizenship
Post by: jham on August 14, 2019, 03:18:38 PM
server side object container streaming
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on August 14, 2019, 04:38:00 PM
server side object container streaming

Another silver bullet, attempting to fix problems for an MMOFPS running on a CryEngine derivative. Either CIG starts with a brand new custom engine tailor made for Star Citizen or compromise the whole thing and descale it. This project is never coming with this engine powering it. Full stop.
Title: Re: Star Citizen Citizenship
Post by: jham on August 14, 2019, 06:16:10 PM
Another silver bullet...
It's hilarious because the believers are saying CIG is working on SSOCS even though it is not on the roadmap. They actually say this is one reason why progress for things ON the roadmap is slow.  :grin:
Title: Re: Star Citizen Citizenship
Post by: Chapes on August 19, 2019, 12:55:25 PM
There's been a few interesting (https://www.reddit.com/r/starcitizen/comments/crwxq1/backer_request_an_update_from_chris_regarding_the/) threads (https://www.reddit.com/r/starcitizen/comments/csd02d/you_are_actually_here/) on the main sub where there's been an overwhelming response from irritated and impatient backers.  To the surprise of no one, the systematically incorrect roadmaps are failing to appease.  You have to wonder whether this backlash will build into something substantial, or whether it will fade before the next shiny demo.

Either way, disillusionment with the project seems to be growing on the reddit sub, despite the best efforts of the white knights.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 19, 2019, 02:34:03 PM
There's been a few interesting (https://www.reddit.com/r/starcitizen/comments/crwxq1/backer_request_an_update_from_chris_regarding_the/) threads (https://www.reddit.com/r/starcitizen/comments/csd02d/you_are_actually_here/) on the main sub where there's been an overwhelming response from irritated and impatient backers.  To the surprise of no one, the systematically incorrect roadmaps are failing to appease.  You have to wonder whether this backlash will build into something substantial, or whether it will fade before the next shiny demo.

Either way, disillusionment with the project seems to be growing on the reddit sub, despite the best efforts of the white knights.

They think they're nervous now? Wait for what comes next (it's hilarious and beautiful)

Title: Re: Star Citizen Citizenship
Post by: dsmart on August 19, 2019, 02:34:27 PM
LOL! That thread (from a big backer) was locked tighter and quicker than a badger's ass in a hurricane.

"What I don't want to see at CitizenCon 2019 (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/what-i-don-t-want-to-see-at-citizencon-2019)"

This same lunatic from back in 2016. Oh how time flies.

(https://i.imgur.com/SZA3OTq.jpg)

(https://i.imgur.com/8kdKcCM.jpg)

https://forums.robertsspaceindustries.com/discussion/324520/bookmark-the-next-3-months

Title: Re: Star Citizen Citizenship
Post by: dsmart on August 19, 2019, 02:34:47 PM
I can't even stop laughing

https://www.reddit.com/r/starcitizen/comments/crw6w3/can_we_stop_doing_citizencon/

https://www.reddit.com/r/starcitizen/comments/crwxq1/backer_request_an_update_from_chris_regarding_the/
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 20, 2019, 03:40:41 PM
Meanwhile over there...

Like seriously wtf! (https://www.reddit.com/r/starcitizen_refunds/comments/csm1og/like_seriously_wtf/)
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 21, 2019, 06:34:29 AM
Meanwhile over there...

Like seriously wtf! (https://www.reddit.com/r/starcitizen_refunds/comments/csm1og/like_seriously_wtf/)

They seriously thought that buying digital goods for an unreleased game for thousands was a good investment?

The SC mailing list would be a gold mine for a con artist.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 21, 2019, 06:55:39 AM
They seriously thought that buying digital goods for an unreleased game for thousands was a good investment?

Clearly you're not a believer!
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on August 21, 2019, 07:19:34 AM
 Plenty of people made a profit on reselling their ships. The grey market existed for a reason after all.

It won't be long and I'll be selling my freelancer for a million bucks, and then we'll see who's laughing...
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 21, 2019, 09:44:57 AM
Plenty of people made a profit on reselling their ships. The grey market existed for a reason after all.

Yup. But that was back in the day though.
Title: Re: Star Citizen Citizenship
Post by: Greggy_D on August 21, 2019, 04:52:49 PM
I can't even stop laughing

https://www.reddit.com/r/starcitizen/comments/crw6w3/can_we_stop_doing_citizencon/

https://www.reddit.com/r/starcitizen/comments/crwxq1/backer_request_an_update_from_chris_regarding_the/

WOW!  The tide is starting to finally turn.  Revolt is in the air, gentlemen.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 21, 2019, 06:19:00 PM
:emot-lol:

(https://i.imgur.com/HunM6ks.png)
https://forums.somethingawful.com/showthread.php?threadid=3800238&pagenumber=6454&perpage=40#post497682820
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 23, 2019, 12:00:26 PM
Well that took a turn for the worse. Look at those downvotes!


Title: Re: Star Citizen Citizenship
Post by: Motto on August 23, 2019, 03:06:20 PM
On the other hand, CIG is finally getting their message through to the the backers. There is no progress, soon to be followed by there is no game too
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 26, 2019, 12:24:55 AM
Everyone ha been really mean about the game lately so these weirdos make a thread about the best things about the game, leading off with "The best thing about Star Citizen - is all the things I am never going to do." Not realising the irony that no one will get to do any of the dream mechanics they are taking about. Brilliant.

https://www.reddit.com/r/starcitizen/comments/cv7x6u/the_best_thing_about_star_citizen
Title: Re: Star Citizen Citizenship
Post by: helimoth on August 26, 2019, 12:22:57 PM
Each year the backlash gets worse. Whilst Derek Smart was busy being right a few years ago he was drowned out by a loud choir of crobert's zealots. Now the sentiment has changed and the SC community is slowly starting to become aware of the stage show that has been the SC development. I think the catalyst moment that will be seen as the time the community fully turns on CIG will be some kind of announcement that SC won't be compatible with <insert some latest modern-day tech>. There are probably a bunch of pissed off Vive owners or so that bought the headset deliberately for SC not realising it would be superseded before SC was even out of alpha testing. Do they buy a Valve Index or keep waiting? Before there would have been no question; they would buy the headset. Now there is definitely the question.
Title: Re: Star Citizen Citizenship
Post by: McDrake on August 27, 2019, 11:59:52 AM
Thanks for the link :)
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 27, 2019, 12:11:06 PM
This was very well done - and explained to laymen. I've been talking about this for years (since 2015) and in various blogs in which I explained all these technical difficulties which were going to be looming. That was back when I was being attacked for daring to write heresy. Here we are. Five years later. Full circle.

Note: SSOCS is no longer in the roadmap because *gasp* they're no longer actively working on it. It's that simple. And without it, not only will the project never - ever - be an MMO, server meshing won't work either.

Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 27, 2019, 01:49:16 PM
This was very well done - and explained to laymen. I've been talking about this for years (since 2015) and in various blogs in which I explained all these technical difficulties which were going to be looming. That was back when I was being attacked for daring to write heresy. Here we are. Five years later. Full circle.

Note: SSOCS is no longer in the roadmap because *gasp* they're no longer actively working on it. It's that simple. And without it, not only will the project never - ever - be an MMO, server meshing won't work either.


If you are right, then they were straight up lying to their marks at that dinner they held recently.

Not unheard of to be sure :D
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 27, 2019, 01:56:19 PM
If you are right, then they were straight up lying to their marks at that dinner they held recently.

Not unheard of to be sure :D

You sound surprised :emot-lol:
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 27, 2019, 02:07:48 PM
You sound surprised :emot-lol:

A crappy implementation of sweaty SSOCS breaking everything would explain the massive delays (even by CIG standards). The fact devs have said that it is needed for s42 because it is client/server still just makes me lol even more.

"You think you know technical debt, I was born in in, moulded by it." - Chris Roberts, probably... Best thing is that the backers will think it shows progress on SC when it is purely to get S42 out of the door, but will make them think progress on the MMO is being made, shame they won't need server meshing for s42, lol and the MMO is never getting finished. If CIG somehow make enough money on S42, it will be straight onto episode 2 or whatever. That ball and chain of broken promises and piled up undeveloped features will be dropped in an instant.

Will be interesting to see who is right, either way is lolz.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 28, 2019, 12:19:04 PM
The fact devs have said that it is needed for s42 because it is client/server still just makes me lol even more.

They're lying.

It's a single player game, and both CryEngine and Lumberyard already have support for visibility culling - the staple of ALL game engines - which is all a single player game needs.

They know this - that's why SSOCS is no longer in dev and/or the roadmap.

That SQ42 is client-server, just like SC, makes it less of an issue because the [local] server doesn't have to do anything but pull data off the [local] HDD.

The whole SSOCS debable is about the server pulling in data as-needed. Because both games are based on the same engine, unless they branch off the engine into two parts (one for SC & SQ42), which would be a very major headache, it's an all or nothing type deal now.
Title: Re: Star Citizen Citizenship
Post by: Chapes on August 28, 2019, 02:05:55 PM
It would entertain me if the glacial progress / lack of communication was due to the devs working, behind the scenes, to remove/replace CryEngine functions with Lumberyard or their own code while the legal team delays discovery for as long as possible.
Title: Re: Star Citizen Citizenship
Post by: Chapes on August 28, 2019, 04:16:59 PM
(https://i.imgur.com/jNQQbtk.png)
Title: Re: Star Citizen Citizenship
Post by: Krandor on August 30, 2019, 11:02:58 AM
and today on Pillar talk.   S42 is delayed again and instead of actually talking about things like game feartures use pillar talk to go into how they are going to switch from a 3 month to a 6 month development cycle and this is now what is delaying S42 again.  Even a lot of their supporters are really dissapointed in this. 

https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/staggered-development-faq-1
Title: Re: Star Citizen Citizenship
Post by: jham on August 30, 2019, 02:56:16 PM

HA HA HA!  :emot-lol:
Title: Re: Star Citizen Citizenship
Post by: McDrake on August 31, 2019, 12:35:47 AM
They gonna change the engine back to cryengine... 'cause it looks so good to CR:
:grin:
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on September 03, 2019, 08:22:52 PM

That is a great response.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on September 04, 2019, 03:38:18 AM
I think I'm at the stage now where I almost want Squadron 42 to be a steaming pile of turd when it finally drops. The rage and gnashing of teeth would be entertainment enough.

Hope is clinging on for a decent space adventure game though. Damn you hope!
Title: Re: Star Citizen Citizenship
Post by: Motto on September 04, 2019, 03:40:50 AM
Hope is just postponed disappointment
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on September 04, 2019, 03:46:05 AM
Or postponed ecstasy. Either way it's going to be fun finding out. Either a decent game or some excellent forum/Reddit drama.

Nah, who are we kidding. Christ Roberts doesn't make bad games. It's gonna be awesome! Incredible. Beyond reproach.

Bow down and worship your rightful gaming master.
Title: Re: Star Citizen Citizenship
Post by: Motto on September 04, 2019, 03:53:56 AM
I would, but Derek doesn't like it when I do.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on September 05, 2019, 07:37:56 AM
Our Derek, who art in a battlecruiser, tarnished be thy name.
Thy blogs will come.
Thy words be done, on Reddit as it is on twitter.
Give us this day our daily rant;
and forgive us our pledges, as we forgive those who pledge thouands;
and lead us not into star citizen, but deliver us from Roberts
Amen.
Title: Re: Star Citizen Citizenship
Post by: N0mad on September 05, 2019, 08:17:46 AM
Our Derek, who art in a battlecruiser, tarnished be thy name.
Thy blogs will come.
Thy words be done, on Reddit as it is on twitter.
Give us this day our daily rant;
and forgive us our pledges, as we forgive those who pledge thouands;
and lead us not into star citizen, but deliver us from Roberts
Amen.
Might I bring you the Star Citizen prayer #notacult

Our Chris who art in LA, Hallowed be thy game.
Thy game will come.
It will be done, on Daymar as it is in Yelin.
Give us this day our daily pledge,
and give us our Cutlasses, as we troll all those on Disqus against us,
and lead us not into refunds, but deliver us from Goons.
For mine is the Caterpillar, the Galdius and Hornet,
Fidelity Fidelity.

Spacemen
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on September 05, 2019, 08:22:49 AM
Should have thought of the 'spacemen' ending.

Dammit.
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 05, 2019, 03:15:14 PM
ah yeah, good times :emot-lol:

https://www.reddit.com/r/starcitizen_refunds/comments/cyvkhi/we_have_officially_ascended_past_derek_smart_and/eyuh502/
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 06, 2019, 03:40:01 PM
Meanwhile over at /r/Games

(https://i.imgur.com/iEbff7V.png)

https://www.reddit.com/r/Games/comments/d0j9cx/star_citizen_origin_890_jump_ship_commercial_890/
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on September 08, 2019, 11:38:47 AM
Meanwhile over at /r/Games

(https://i.imgur.com/iEbff7V.png)

https://www.reddit.com/r/Games/comments/d0j9cx/star_citizen_origin_890_jump_ship_commercial_890/

Hmm how much of the animations in that commercial are done trough their (3rd party) facial cam system and ingame animations? Because those animations really looked sketchy.
Title: Re: Star Citizen Citizenship
Post by: Noztra on September 09, 2019, 10:56:55 PM
Prison gameplay incoming.. :police:

(https://i.redd.it/b8f2orwno4l31.jpg)
Title: Re: Star Citizen Citizenship
Post by: helimoth on September 10, 2019, 12:01:19 AM
Haha prisons that's fantastic. I reckon they are gearing up for a ship which fits this mechanic all ready for an xmas sale.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on September 13, 2019, 05:23:17 PM
Haha prisons that's fantastic. I reckon they are gearing up for a ship which fits this mechanic all ready for an xmas sale.

Just when you think things can't get much more ridiculous...
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 14, 2019, 11:29:19 AM
Just when you think things can't get much more ridiculous...

It's Star Citizen. There's always more; and it's always worse.
Title: Re: Star Citizen Citizenship
Post by: David-2 on September 15, 2019, 09:29:39 AM
Haha prisons that's fantastic. I reckon they are gearing up for a ship which fits this mechanic all ready for an xmas sale.

This prison business isn't unexpected at all.  We all know that SC/S42 represents CR's innermost hopes and dreams - it's like the inner world he envisions for himself, the ultimate Mary Sue.

So. His hopes.  His dreams.  And now, why not also his fears?
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on September 17, 2019, 12:34:55 PM
Just when you think things can't get much more ridiculous...

Try to find the one backer that was asking about being able to rape players, the guy may finally get his wish with the prison game-play.
Title: Re: Star Citizen Citizenship
Post by: helimoth on September 20, 2019, 06:15:51 AM
Are CIG still honouring the physical goods outlined in their KS? If so do the obligations for deliverance of these physical goods differ to the deliverance of a software product? For example they can release a 'game' by just squeaking through because a game can be described very broadly and they are not pinned to specifics. With the physical goods though these objects have pretty concrete definitions; a 42 page hardback book can only mean a hardback book with 42 pages. I think there were 3 different books hardback books (each with 42 pages) pledged to backers alongside a soundtrack CD and a USB stick (with the game on) moulded in to a 'ship' shape.

I don't know much about publishing costs but surely with the total volume probably only being around 15,000 or so books they aren't likely to get too much of a volume discount, right? It doesn't sound like a huge volume to me. Plus you can only assume that these books are not yet completed - I say that only because the games/modding tools they are based on aren't even close to completion. Therefore you could probably expect there is still an outstanding cost for staff to produce the content to go in the books - all subject to the CR micromanaging touch. The soundtrack CD isn't likely to be much of a cost but I do have my doubts that anyone will even have a CD player to play it on by the time the game is released. CDs are already such an outdated storage format for music and in N years time they will be more antiquated.

Then there is the USB stick. There is a chance these have already been purchased and are languishing in some box in a warehouse ready to be loaded with a copy of the game and shipped but I doubt it. You can't really buy the USB stick until you know how large you need the USB stick to be - you want to buy ones with just enough storage so that the game fits on there comfortably but without overspending and buying ones with excessive storage you won't need. They won't know how large they need the USB stick to be until they have a copy of the game ready to ship so it leads me to believe these have not yet been purchased. As before the volume isn't going to be huge so I can't see them getting volume discounts.

Finally there is the cost of shipping the items and this gets more expensive by the day. I can only assume the price of shipping has only gone up since 2012 so I'd again assume the shipping spend will be higher than their KS forecast. I think some backers had to pay for shipping so that's some of the load off CIG but if they paid for the shipping in 2012 then they paid 2012 prices which will surely be less than today's price. The rest of the shipping will have to be borne solely by CIG.

I can't see any of this being cheap. I reckon these physical goods alone when all the dust has settled are going to easily creep above the $100k mark. Not a huge amount for CIG when they were flush with cash but the CIG from 2020 and beyond, being kept afloat by loans and outside investment I think $100k is going to prove a sticking point. This is assuming anything gets released - if there is no release then there is no physical products but if they have pledged them already then I think they might be about to come unstuck.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on September 20, 2019, 06:50:21 PM
Are CIG still honouring the physical goods outlined in their KS...

I can't see any of this being cheap. I reckon these physical goods alone when all the dust has settled are going to easily creep above the $100k mark. Not a huge amount for CIG when they were flush with cash but the CIG from 2020 and beyond, being kept afloat by loans and outside investment I think $100k is going to prove a sticking point. This is assuming anything gets released - if there is no release then there is no physical products but if they have pledged them already then I think they might be about to come unstuck.
You have vastly underestimated the costs of physical goods.

You forgot to factor in the fact that they will be recalled on a regular basis for remodelling etc...
Title: Re: Star Citizen Citizenship
Post by: Noztra on September 25, 2019, 11:03:54 PM
lol.. :tongue:

Title: Re: Star Citizen Citizenship
Post by: dsmart on October 08, 2019, 03:43:07 PM
The latest episode of @GuardFreq online. It has a segment on the latest Star Citizen fiasco that's sure to wind up the tribe as always.

www.guardfrequency.com/278/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on October 08, 2019, 11:10:17 PM
The latest episode of @GuardFreq online. It has a segment on the latest Star Citizen fiasco that's sure to wind up the tribe as always.

www.guardfrequency.com/278/

Tony has made a 10 UEC vet with a certain person in the Star Citizen community. This person has very negative connotations about the project and doesn't believe that CIG will file their accounts to the UK until after CitizenCon.

I wonder who that could be. Also Tony is hinting that as per the 46 million dollar marketing ans financial security investment, Chris has been removed from day to day operations due to his lack of appearances as of late.
Title: Re: Star Citizen Citizenship
Post by: McDrake on October 09, 2019, 01:57:08 AM
The latest episode of @GuardFreq online. It has a segment on the latest Star Citizen fiasco that's sure to wind up the tribe as always.

www.guardfrequency.com/278/
Good Podcast!
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 12, 2019, 11:35:13 AM
Tony has made a 10 UEC vet with a certain person in the Star Citizen community. This person has very negative connotations about the project and doesn't believe that CIG will file their accounts to the UK until after CitizenCon.

I wonder who that could be. Also Tony is hinting that as per the 46 million dollar marketing ans financial security investment, Chris has been removed from day to day operations due to his lack of appearances as of late.

 :emot-allears:

https://twitter.com/GuardFreq/status/1182446273980456960

https://twitter.com/dsmart/status/1182466735686983680
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 25, 2019, 09:47:16 AM
LOL!!

https://www.exclusivelygames.com/star-citizen-is-development-chaotic-and-slow-yes-is-it-a-scam-no/#comment-33260

(https://i.imgur.com/2nE8A7l.png)
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 25, 2019, 09:47:36 AM
Top comment says it all

Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on October 26, 2019, 03:26:15 AM
LOL!!

https://www.exclusivelygames.com/star-citizen-is-development-chaotic-and-slow-yes-is-it-a-scam-no/#comment-33260


I don't think anyone needs any experience to realize 2 of the main reasons of project failure:
1) lacking knowledge
2) intangible visions

If one cannout communicate what one wants (for whatever reason), no one will ever be able to actual produce what's wanted. -> Now anyone understood what CRoberts wanted in any of the videos he talked about real mechanics? Did he ever come across as a guy where one would say "Oh he's so great with words! He only needs single sylables to explain complex topics!"?
And given how often they talk about having to invent some new technology, which dozen people question, it's also questionable if they'd actually posses the actual knowledge to produce something if they'd ever been told what he really wanted.

So yeah...
Title: Re: Star Citizen Citizenship
Post by: N0mad on October 26, 2019, 04:29:45 AM
I don't think anyone needs any experience to realize 2 of the main reasons of project failure:
1) lacking knowledge
2) intangible visions

I partly disagree with (2). Chris was always able to describe his vision. The problem with the project IS the vision. The vision is to have a huge universe full of players where you could go anywhere and do anything you want in a sci-fi universe. Clearly that sort of thing has a broad appeal to gamers. The problem is that it's completely unrealistic. Especially with Chris Roberts who seems to be more concerned with graphical "fidelity" than any of the underlying computer programming challenges needed to make it work.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on October 26, 2019, 01:27:46 PM
I partly disagree with (2). Chris was always able to describe his vision. The problem with the project IS the vision. The vision is to have a huge universe full of players where you could go anywhere and do anything you want in a sci-fi universe. Clearly that sort of thing has a broad appeal to gamers. The problem is that it's completely unrealistic. Especially with Chris Roberts who seems to be more concerned with graphical "fidelity" than any of the underlying computer programming challenges needed to make it work.

Well i focused to much on communication and you're hitting a bit more the core. So i agree with your point.
But to me he's still looking incapable of not only communicating what he wants, but actually trying to imagine what he wants. Making the dream a tangible vision, so to say. When i watched him trying to describe how flight should feel - i only thought "He doesn't know what he wants or is completly unable to communicate what he wants.". Back then i'd said he was nervous and therefore unable to say what he means. Today i'm not sure about that.
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 29, 2019, 10:20:39 AM
:emot-lol:

7 yrs + $300m, An Amazing Looking Mess


Title: Re: Star Citizen Citizenship
Post by: dsmart on October 29, 2019, 10:21:21 AM
Then there's this...

https://www.reddit.com/r/starcitizen/comments/dn2zng/witnessed_a_historical_weather_event_sound_on/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on October 29, 2019, 04:05:25 PM
:emot-lol:

7 yrs + $300m, An Amazing Looking Mess

Entertaining to watch, especially when he said its suffering and to just kill it.
Title: Re: Star Citizen Citizenship
Post by: Noztra on November 26, 2019, 05:27:56 AM
Because logic?

(https://imgur.com/6o8eXkH.png)
Title: Re: Star Citizen Citizenship
Post by: David-2 on November 26, 2019, 09:02:28 AM
Because logic?

That post was very high quality trolling, just repeating all the arguments the fans have used since 2015.

It's the last paragraph that gives it away.
Title: Re: Star Citizen Citizenship
Post by: dsmart on November 26, 2019, 10:28:55 AM
Because logic?

That has to be a high quality troll.

"These days the "closed beta" stages are just marketing stints to get you to buy in earlier or spend more money" <--- that totally gave it away
Title: Re: Star Citizen Citizenship
Post by: Noztra on November 26, 2019, 11:45:06 PM
I like this one.

(https://imgur.com/Q32eIUX.png)

Their "tech" is done, but not implemented yet. So people get a "fake version" of it and we will probably never see the other tech.
Title: Re: Star Citizen Citizenship
Post by: dsmart on November 27, 2019, 12:25:14 PM
I like this one.

(https://imgur.com/Q32eIUX.png)

Their "tech" is done, but not implemented yet. So people get a "fake version" of it and we will probably never see the other tech.

Yeah, that one was pretty funny too.
Title: Re: Star Citizen Citizenship
Post by: Noztra on November 29, 2019, 12:46:42 AM
Mr. Smart it gets even better. :)

(https://imgur.com/CtyOuul.png)
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on November 29, 2019, 01:09:41 AM
"Interacting with the Vanguard ships causes a crash. Work around: please do not use these ships".

Please do not use these ships? These ships which can cost up to $250USD a variant? Here's an addendum CiG should add to that statement. "Thanks for your pledge . . . Sucka!!!"
Title: Re: Star Citizen Citizenship
Post by: N0mad on November 29, 2019, 01:24:31 AM
LOL

They're so desperate to release something at the end of the year that they don't care how broken it is.
Title: Re: Star Citizen Citizenship
Post by: David-2 on November 29, 2019, 08:18:41 PM
A new planet!  The tools and processes they have carefully built over the last 6 years - and that have been waiting for before delivering any more content - are finally done and open for business!

Now with these unique-in-the-game-industry tools they have a pipeline where their artists can turn out great new planets one after the other providing Citizens with a never ending variety of exciting gameplay in unique and exotic locations!

Oh ... wait ...
Title: Re: Star Citizen Citizenship
Post by: dsmart on November 30, 2019, 09:14:56 AM
I guess all that noise about the new tech making iteration quicker just went out the window. Then again we all knew it was the usual pack of lies. End of 2019, and 7 yrs later, they haven't even built a SINGLE star system to completion.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on November 30, 2019, 05:14:41 PM
$9.6 million in November so says the 'bogus counter'.

Whales, dey keep on whalin'!

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/9-6-million-dollars-in-november
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 01, 2019, 04:49:04 AM
$9.6 million in November so says the 'bogus counter'.

Whales, dey keep on whalin'!

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/9-6-million-dollars-in-november

That'll last them what, a little under 3 months? Compare that to the sales of Call of duty : Modern warfare which had over $600 million in sales in 3 days. Almost double than the funds used in the development of star citizen and SQ42.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 02, 2019, 03:32:45 AM
A record month though and, potentially, a record year for funding too.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 02, 2019, 03:48:41 AM
A record month though and, potentially, a record year for funding too.

And another year goes by with no game or a planned release date. Just more roadmaps with the inevitable delays announced just before a milestone patch releases.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 02, 2019, 06:52:02 AM
That's ok. I've got plenty of other games to play. I'm in no rush, especially as funding isn't even close to slowing down, as predicted by some folk.

I guess predicting anything about SC is hard. Like when it will collapse, how many jobs will be let go, when the last citizencon will be, the large maps being faked etc.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 02, 2019, 03:36:20 PM
That's ok. I've got plenty of other games to play. I'm in no rush, especially as funding isn't even close to slowing down, as predicted by some folk.

I guess predicting anything about SC is hard. Like when it will collapse, how many jobs will be let go, when the last citizencon will be, the large maps being faked etc.

"Funding isn't even close to slowing down." Have you discounted the possibilty that CiG are just adding the 47 million dollar investment that theh recieved early last year to their monthly report? 47,000,000 ÷ 24 = 1.958,333 monthly.

"I guess prediciting anything about SC is hard". Like how Derek predicted that CiG will make it nigh on impossible for backers to get redunds after the constant revisions being made to the TOS that led jim to that assertion, especially after the trainwreck of 3.0?

Also take into accout the amount of times Derek claimed that CiG were insolvent in the years 2016/2017 and were basically on the ropes at the end of 2017? A claim that was confirmed by CiG themselves after they finally released their financials revealing they needed a bailout for "marketing" and not to mention "financial security" to stop CiG fron folding.

These aren't minor predictions they're quite huge in fact.
Title: Re: Star Citizen Citizenship
Post by: N0mad on December 02, 2019, 05:23:13 PM
It's quite clear that the whales are still prepared to buy new ships. But there are still two big issues which could cause trouble:
1) The Crytek case
2) The investment from the Calders: it's highly unlikely that this is just free money - there will be conditions attached which haven't been made public yet.

It's likely that we get clarity on both these issues next year. They might come to nothing: but this is CIG, there's always potential for something dramatic to happen.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 02, 2019, 09:05:20 PM

Has CRoberts and his useless wife actually been removed by the Calders as creative director and the board of directors and allowed ACTUAL developers to progress this trainwreck? We can only wait and see.
Title: Re: Star Citizen Citizenship
Post by: Bubba on December 03, 2019, 03:18:00 AM
I don't have 70 minutes to listen to some Australian sitting in a six-point-harness office chair in front of a bunch of computer boxes explain to me that the body language and live comments of a notoriously dysfunctional team tell us that there's been a change in leadership. I mean, if I woke up one day and found out that I'd invested a lot of cash in this trainwreck, I'd probably do the same to depose the leaders, but, honestly, I look at the rat-king of companies under the CR/CIG/Ortwin names and all I see are a bunch of liabilities wrapped around a company that will enrich a small number of employees at the top.
So, it could be. SC could also end up being a weird sex cult.
Title: Re: Star Citizen Citizenship
Post by: N0mad on December 03, 2019, 03:57:51 AM

Has CRoberts and his useless wife actually been removed by the Calders as creative director and the board of directors and allowed ACTUAL developers to progress this trainwreck? We can only wait and see.

Yeah thanks for that - I kept watching and waiting for the promised "bombshell" which didn't come until the last third of the 70 minute runtime.

Well, ok, I skipped through most of it.

Personally, given the last year's schedule full of minor updates and missed targets (and caves and jails - seriously? for a space game?) I think Chris has been firmly in charge during this time. I think changes may well be coming, and the new game mode may very well be the start of this. In fact Theatres of War would be the sort of multiplayer game mode which would nicely fit alongside a polished singleplayer game. If I were the Calders I'd have given Chris a year to finish as much of the PU as he can before switching all the studios to working full time on Squadron 42 and promoting a serious game designer to take over. Perhaps leaving Chris with just the LA studio to keep the PU alive.

The idea being that when you're dealing with the more limited environment of an offline singleplayer game then a lot of the problems (networking lag, server slowdown, buggy physics) all go away: Cryengine was designed specifically for a singleplayer experience after all. If you're not fussy about re-using existing assets, having a few load screens and not trying to make the AI act like it does in the Sims then you can probably put together a decent singleplayer game quite fast: you just can't have Chris in charge while you're doing it.

I guess we'll see what happens in the new year. I wonder what Derek thinks...
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 03, 2019, 06:42:15 AM
"Funding isn't even close to slowing down." Have you discounted the possibilty that CiG are just adding the 47 million dollar investment that theh recieved early last year to their monthly report? 47,000,000 ÷ 24 = 1.958,333 monthly.

Nah, that's a little far fetched. Not impossible but hugely unlikely.


"I guess prediciting anything about SC is hard". Like how Derek predicted that CiG will make it nigh on impossible for backers to get redunds after the constant revisions being made to the TOS that led jim to that assertion, especially after the trainwreck of 3.0?

EULA always had 'no refunds' within it. At least, ever since I first backed in 2014. Not exactly Nostradamus to 'predict' something like that.


Also take into accout the amount of times Derek claimed that CiG were insolvent in the years 2016/2017 and were basically on the ropes at the end of 2017? A claim that was confirmed by CiG themselves after they finally released their financials revealing they needed a bailout for "marketing" and not to mention "financial security" to stop CiG fron folding.

These aren't minor predictions they're quite huge in fact.

I thought Derek had sources inside CIG that told him such things. Not really a prediction if he's told it now is it. It also appears like they're still in business so, 'insolvent' or not, doesn't really matter.

He also predicted that they wouldn't be able to get any investment at all, I remember that quite well. He called them names at the same time. It was incredibly childish. Did you forget?

To be fair, he's spewed enough bile and vitriol towards CIG over the last few years that it's just the law of averages that he wouldn't be wrong every time.
Title: Re: Star Citizen Citizenship
Post by: N0mad on December 03, 2019, 06:50:07 AM
It also appears like they're still in business so, 'insolvent' or not, doesn't really matter.

He also predicted that they wouldn't be able to get any investment at all, I remember that quite well. He called them names at the same time. It was incredibly childish. Did you forget?

Of course, the elephant in the room is why did they need that investment at all? Wasn't this meant to be the new way to make AAA games: direct funding by the players giving the devs the creative freedom they needed without an evil money-grabbing publisher telling them what to do? If it's all OK then why do they need an investment? There is no way that the money didn't come with conditions attached: I can't wait to find out what they may be.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 03, 2019, 07:01:07 AM
Of course, the elephant in the room is why did they need that investment at all? Wasn't this meant to be the new way to make AAA games: direct funding by the players giving the devs the creative freedom they needed without an evil money-grabbing publisher telling them what to do? If it's all OK then why do they need an investment? There is no way that the money didn't come with conditions attached: I can't wait to find out what they may be.

It's a fair question with only one obvious answer. They were running out of money. Getting significant investment for around 10% of equity was one way of keeping the lights on.

I'd always maintained that a start up business generating the income that CIG had in its first few years, would have little trouble attracting investors to bring the games to market. Turns out, only one of myself and Derek was right about that.

I'm still pretty sure that any company that can generate nearly ten million dollars of revenue in a single month, without releasing anything, could still garner significant investment interest.

This is why I'm quite relaxed about the financial side of the business, they'll keep on trucking until it's released, definitely.

I'm also quite relaxed about it because it's just a video game and I don't do stress about video games. Stress is bad m'kay.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 03, 2019, 03:41:25 PM

I'm still pretty sure that any company that can generate nearly ten million dollars of revenue in a single month, without releasing anything, could still garner significant investment interest.

I'm also quite relaxed about it because it's just a video game and I don't do stress about video games. Stress is bad m'kay.

Generating 10 mil in one month is purely due to CitizenCon. Very rare it would happen month on month for a whole year I'd wager. And you're forgetting that CiG are going on their annual leave soon so almost have of that CitizenCon money is going towards it with no development being done.

Stress is a bad thing. I can't imagine the stress the employess at CiG went through when CiG released their financials and they realised how close they were to bankrupcy and redundancy. Not to mention development crunch which is becoming very prevelant in this industry.

And yeah, it's just a game. But should it fail it'll send ripple effects through the kickstarter/indie developent movement and not to mention the space sim genre. The same genre Derek himself built his company around.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 04, 2019, 08:44:52 AM
Here's a useful image: https://dto9r5vaiz7bu.cloudfront.net/q282hg461drhk/tavern_upload_medium.png

Of course they wouldn't make 10 mil a month every month, they normally grab around 2-4 mil depending on sales and events. November and December are always the big funding times though, almost making up the yearly shortfall.

People here keep saying they were nearly bankrupt after seeing the financials, but that's ridiculous imo. They had tens of millions in the bank and sales haven't slowed down. As I said, they were always going to get investment or credit if required, no problem, and they continue generating millions and millions in pre sales. They've never even used an overdraft FFS!

I don't think the space sim genre is in trouble, it's flourishing right now, no doubt partly due to SC's financial successes. Quarter of a billion dollars ain't to be sniffed at. Frontier doing ok too, infinity battlescape, no man's sky, everspace...there's loads.

They've beaten the record for annual funding already this year. It's not slowing down. How many of you guys were absolutely, positively, definitely sure that funding would be slowing by now? I think most of you predicted a crash and burn by now right? Yet, here they are breaking records.

Y'all must feel a little daft, surely.
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 04, 2019, 11:24:37 AM
Generating 10 mil in one month is purely due to CitizenCon. Very rare it would happen month on month for a whole year I'd wager. And you're forgetting that CiG are going on their annual leave soon so almost have of that CitizenCon money is going towards it with no development being done.

And we have proof of that actually (https://docs.google.com/spreadsheets/d/1tMAP0fg-AKScI3S3VjrDW3OaLO4zgBA1RSYoQOQoNSI/htmlview#)
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 04, 2019, 11:25:42 AM
Meanwhile over there

Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on December 04, 2019, 11:42:04 AM
Here's a useful image: https://dto9r5vaiz7bu.cloudfront.net/q282hg461drhk/tavern_upload_medium.png

Of course they wouldn't make 10 mil a month every month, they normally grab around 2-4 mil depending on sales and events. November and December are always the big funding times though, almost making up the yearly shortfall.

People here keep saying they were nearly bankrupt after seeing the financials, but that's ridiculous imo. They had tens of millions in the bank and sales haven't slowed down. As I said, they were always going to get investment or credit if required, no problem, and they continue generating millions and millions in pre sales. They've never even used an overdraft FFS!

I don't think the space sim genre is in trouble, it's flourishing right now, no doubt partly due to SC's financial successes. Quarter of a billion dollars ain't to be sniffed at. Frontier doing ok too, infinity battlescape, no man's sky, everspace...there's loads.

They've beaten the record for annual funding already this year. It's not slowing down. How many of you guys were absolutely, positively, definitely sure that funding would be slowing by now? I think most of you predicted a crash and burn by now right? Yet, here they are breaking records.

Y'all must feel a little daft, surely.

People (like you in that post) are often ignoring that loans and investments aren't really based on number of sales alone.
Potential profits is what's getting people on board (more so with investments than loans). And the blooming market you speak of is actually not solely positive for CIG, as this also means they're getting more direct competition for that kind of players.
By the way what do you actually think would be the overdraft limit for a limited liability company with no hard assets?? Which main shareholders might also not have that many assets?

But then again, i've written often enough that i don't think CIG will burn overnight.
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 07, 2019, 10:18:48 AM
That's a lot of mental gymnastics in the comments


It's pretty simple, and it's all right there in the CIG press release (https://cloudimperiumgames.com/blog/corporate/cloud-imperium-and-turbulent-extend-their-long-running-partnership-through-mutual-investment)

They [CIG] PURCHASED the [Turbulent] shares. As in PAID for it.

They [Turbulent] ACQUIRED the CIG shares; as in they didn’t pay for it.

They [CIG] bought 25% of Turbulent in a CASH (1) + STOCK (2) deal.

AFAICT, the Turbulent guys needed cash because they probably aren’t making enough money to continue funding ops (of which CIG is their sole and/or biggest client) for an extended period.

So CIG bought 25% of the company (we will know the amount when CIG files the 2019 financials…in 2030) for cash, and also gave them [worthless] CIG stock as part of that deal.

If you are wondering why they would do such a thing, it’s simple (and it happens all the time btw): CIG didn’t want to outlay a lot of cash. So the rest of the purchase price was paid for with worthless CIG stock (which I am certain comes with restrictions on resale, vesting etc).

(https://pbs.twimg.com/media/ELHKkpTWoAU6Lxd?format=jpg&name=large)

Turbulent handle their entire funding backend, websites, ALL of their web services etc - for which they are paid. It’s no different from contractors and employees being paid by CIG to work on the project. It looks to me that the Turbulent guys wanted to cash in on the incredible amount of money their work helped produce, and this was the way to do it.

So basically Turbulent owners (not the company btw) cashed out just like how Chris, his brother, Sandi, Ortwin et al have all cashed out over the years - and thus taken [backer] money OUT of the project and into their pockets - without having shipped a single complete project.

The collapse is coming. You heard it here first. And it’s going to be epic.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 07, 2019, 04:08:13 PM
Quote DSmart;

"So CIG bought 25% of the company (we will all know the amount when CIG files the 2019 financials in 2030)".

You're giving CIG ten more years of operation? That's awfully optimistic wouldn't you think, LOL.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on December 08, 2019, 08:48:49 PM
I don't have 70 minutes to listen to some Australian sitting in a six-point-harness office chair in front of a bunch of computer boxes .

I  agree.

It would be a lot more natural if he had used cake boxes instead !
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 08, 2019, 09:18:36 PM
Regardless, had the Calders removed Chris from running the day to day operations (aka running CIG into the ground) and let the senior experienced staff such as Zurevec, Chambers and Tracey lead the project, wouldn't you think that would be beneficial to Star Citizen?
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 10, 2019, 08:52:04 AM
The collapse is coming. You heard it here first. And it’s going to be epic.
I don't believe you, so here's a story I wrote to explain why:

There's this young male shepherd right, and he runs into town screaming that he's seen a wolf. Problem is, he does it all the time. Nobody believes him after the twentyhundredth time.

The end.

It's pretty good isn't it? I'm very proud.
Title: Re: Star Citizen Citizenship
Post by: N0mad on December 10, 2019, 09:13:48 AM
I don't believe you, so here's a story I wrote to explain why:

There's this young male shepherd right, and he runs into town screaming that he's seen a wolf. Problem is, he does it all the time. Nobody believes him after the twentyhundredth time.

The end.

It's pretty good isn't it? I'm very proud.

I've corrected your factual error:

There's this young male shepherd right, and he runs into town screaming that he's seen a wolf one of these days a Wolf will come.

It doesn't matter how many times or over how long a period he does this, eventually he will be right.

On a more serious note: do you really believe that with just a bit more time and money they'll be able to make an MMO game good enough to release so as not to rely on ship sales any more ? !!!
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 11, 2019, 04:13:58 AM
I've corrected your factual error:

There's this young male shepherd right, and he runs into town screaming that he's seen a wolf one of these days a Wolf will come.

It doesn't matter how many times or over how long a period he does this, eventually he will be right.

On a more serious note: do you really believe that with just a bit more time and money they'll be able to make an MMO game good enough to release so as not to rely on ship sales any more ? !!!

I don't believe ship sales will end. Not a chance. No company shoots their cash cows. Starter packs and new concepts will continue to be sold I reckon. Squadron will sell some copies, anywhere from a few thousand to a few million, no idea. The big cast could draw quite a few sales, who knows, maybe it will be a decent game too...

Even half a million sales at $60 is some significant amounts, so it'll be interesting to watch.

I'm still waiting for the oft touted increase in content release for SC, maybe one day it'll speed up enough to keep them afloat. Squadron is so important, can't blame them taking their time on it.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on December 11, 2019, 03:02:36 PM
That's a lot of mental gymnastics in the comments

One can only imagine the costs to paid just for all the media, videos, outsourcing etc. I believe any real studio
would forgone so much of the fluff that has cost the backers millions. CI has out produced eve which was in existence
so much longer that themselves and most other studios. The whole management of this project is just so over the top ridiculous.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 11, 2019, 03:36:27 PM
I don't believe ship sales will end. Not a chance. No company shoots their cash cows. Starter packs and new concepts will continue to be sold I reckon. Squadron will sell some copies, anywhere from a few thousand to a few million, no idea. The big cast could draw quite a few sales, who knows, maybe it will be a decent game too...

Even half a million sales at $60 is some significant amounts, so it'll be interesting to watch.

I'm still waiting for the oft touted increase in content release for SC, maybe one day it'll speed up enough to keep them afloat. Squadron is so important, can't blame them taking their time on it.

Slap I have a question to ask you about the global economy. What's your view on it going into 2020/2021? Alot of high end billionaires like Jeff Gundlach are anticipating a major downturn soon. Do you believe that a major economic downturn might hit whales who will have to close their wallets to concentrate on essentials?
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on December 12, 2019, 07:09:40 AM
Slap I have a question to ask you about the global economy. What's your view on it going into 2020/2021? Alot of high end billionaires like Jeff Gundlach are anticipating a major downturn soon. Do you believe that a major economic downturn might hit whales who will have to close their wallets to concentrate on essentials?

You want some random internet dude's opinion on how a potential global recession may impact spending on Star Citizen?

How very strange.

I have no idea. Good stocks to buy in times of recession are alcohol producers though, no matter how shit the situation, people need their escapes. Perhaps internet spaceships are they same.

Sounds like you're clutching at straws to me. Has this record breaking funding year got you worried they won't collapse?
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 12, 2019, 03:37:38 PM
With the way the financial system seems to be crashing with large banks such as Deutsche bank on the brink of collapse and almost every major developed country in heavy debt, it seems to me that when the next global financial crisis hits the whales aren't going to be opening their wallets.

And a record breaking year in sales is meaningless if CIG's expenses have again reached another record breaking year and they've made a loss for the year ending 2019.
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 20, 2019, 11:55:18 AM
Weekend lols.

Star Citizen backer launched GoFundMe to sue CIG - for fraud.

https://www.gofundme.com/f/civil-suit-against-star-citizen-cig
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on December 21, 2019, 02:54:14 PM
Weekend lols.

Star Citizen backer launched GoFundMe to sue CIG - for fraud.

https://www.gofundme.com/f/civil-suit-against-star-citizen-cig


That is very funny to see, be great to see him reach the goal and help burn more of the backers money in another lawsuit.
Title: Re: Star Citizen Citizenship
Post by: StanTheMan on December 23, 2019, 04:12:40 PM

That is very funny to see, be great to see him reach the goal and help burn more of the backers money in another lawsuit.

Unfortunately it looks like he needs a lawyer.  His complaint is all over the place. 
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on December 24, 2019, 05:22:13 PM
Unfortunately it looks like he needs a lawyer.  His complaint is all over the place.

That is true but anything to add to the lols. The insane backers are on yt today, had nothing but brain dead insults while ignoring facts and links today.
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 26, 2019, 10:22:33 AM
The perfect Christmas gift for the money launderer in your life

Legatus Pack Updated - Now $35,000 (https://forums.mmorpg.com/discussion/486244/legatus-pack-updated-now-35-000)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on December 27, 2019, 09:25:37 AM
The perfect Christmas gift for the money launderer in your life

Legatus Pack Updated - Now $35,000 (https://forums.mmorpg.com/discussion/486244/legatus-pack-updated-now-35-000)


LOL I have been asking for this on yt for so long on many of their videos, went as far as saying a 50k tier.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 27, 2019, 01:08:23 PM
The perfect Christmas gift for the money launderer in your life

Legatus Pack Updated - Now $35,000 (https://forums.mmorpg.com/discussion/486244/legatus-pack-updated-now-35-000)

This is just getting out of hand. 2019 was supposedly CIG's best year for funding via pledges/subscriptions and yet they feel the need to dump this on the whales . . . Again?

I know Derek has already looked at the 2018 financials which he
deduces that CIG burned theough more cash (56 million) than they made which leaves the question how much did they burn through this year? 60 million+? Have CIG gone from 4 million+ per month to 5 million+ and over? What's the end figure gonna be  before they either release a "finished" product or shut down? 500 million or more?
Title: Re: Star Citizen Citizenship
Post by: dsmart on January 03, 2020, 01:03:31 PM
Meanwhile...

https://www.reddit.com/r/Games/comments/ejedi8/star_citizen_lawsuit_takes_an_unexpected_turn_and/
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 04, 2020, 03:54:20 AM
Twenty one million dollars in funding from November and December...wowsers.
Title: Re: Star Citizen Citizenship
Post by: Motto on January 04, 2020, 04:09:04 AM
Don't feed the troll!
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on January 04, 2020, 02:41:37 PM
Twenty one million dollars in funding from November and December...wowsers.

$56 million spent in 2018. How much was it in 2019? $60 million plus? Bowsers.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 04, 2020, 03:08:55 PM
$56 million spent in 2018. How much was it in 2019? $60 million plus? Bowsers.

What we saying then, about ninety days until catastrophic collapse?
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 04, 2020, 04:36:22 PM
What we saying then, about ninety days until catastrophic collapse?


I'm hoping for tons of love pledges with the news about the lawsuit. Anyone with only a couple million dollar homes and possibly only one yacht cannot have it easy.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on January 05, 2020, 02:42:00 AM
What we saying then, about ninety days until catastrophic collapse?

I hope not, I want the funding to get to half a billion at least, even better would be a billion, and it still being a buggy tech demo with none of the promised MMO features.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 05, 2020, 08:46:02 AM
I hope not, I want the funding to get to half a billion at least, even better would be a billion, and it still being a buggy tech demo with none of the promised MMO features.

Me to, like to see it get funded to the equivalent figures for a new moon mission and the SC tracker still sitting at under 30% complete.
Title: Re: Star Citizen Citizenship
Post by: dsmart on January 06, 2020, 09:42:12 AM
What we saying then, about ninety days until catastrophic collapse?

Funny how their own financials show that they've been on the brink since 2015 when I made that prediction. The hilarious part being that if they hadn't taken out a $46m investment (which 2018 financials shows they have spent - so much for "marketing"), it would have been all over by then.

But hey, the bigger the war chest, the more hilarious it will be when this thing finally crashes. We'll still be here.
Title: Re: Star Citizen Citizenship
Post by: dsmart on January 06, 2020, 09:53:18 AM
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 07, 2020, 06:32:04 AM
Funny how their own financials show that they've been on the brink since 2015 when I made that prediction. The hilarious part being that if they hadn't taken out a $46m investment (which 2018 financials shows they have spent - so much for "marketing"), it would have been all over by then.

But hey, the bigger the war chest, the more hilarious it will be when this thing finally crashes. We'll still be here.

I'd love to visit Derekland one day. It appears to be a magical place where normal rules just don't apply.

So you're somehow asserting the investment they received in 2018, stopped them collapsing in 2015?

Those time travelling shitizens again no doubt...
Title: Re: Star Citizen Citizenship
Post by: Motto on January 07, 2020, 06:36:09 AM
Don't feed the toll.
Title: Re: Star Citizen Citizenship
Post by: dsmart on January 07, 2020, 08:31:30 AM
I'd love to visit Derekland one day. It appears to be a magical place where normal rules just don't apply.

So you're somehow asserting the investment they received in 2018, stopped them collapsing in 2015?

Those time travelling shitizens again no doubt...

That was such a weak troll attempt, that the only fitting response is :  :emot-ughh:
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 07, 2020, 08:46:38 AM
That was such a weak troll attempt, that the only fitting response is :  :emot-ughh:

Ok, perhaps your 'then' referred to 2018. Still a load of old cobblers though. If private investment wasn't found I'd bet a bank loan or overdraft could have been arranged for a company operating in the black for years with an annual revenue in the tens of millions, but it doesn't matter does it? They did get investment and they can get more if they need it.

What you said equates to saying, 'if it hadn't just rained, I wouldn't have got wet'. It's pointless. They did secure investment and didn't collapse.

I'll have a go now, 'if they hadn't received millions in funding early on then they wouldn't have 400+ staff now and would have no chance of finishing the projects'. Well no shit Sherlock...
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 07, 2020, 09:18:51 AM
I'd love to visit Derekland one day. It appears to be a magical place where normal rules just don't apply.

So you're somehow asserting the investment they received in 2018, stopped them collapsing in 2015?

Those time travelling shitizens again no doubt...

Not sure if you just really have an issue with Derek? Even if you took Derek out of the equation and just did you own research you would have to question a great deal of what has transpired. This entire project since 2011 has been one big disaster of awful management and greed that has no bounds.
So many say I'm just a fudster and never wanted it to come to fruition but I'm positive I attempted more to help the project than 99.99% of the backers. There are
just so man issues with the project its just hard for me to understand why anyone support it.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 07, 2020, 09:36:29 AM
Not sure if you just really have an issue with Derek? Even if you took Derek out of the equation and just did you own research you would have to question a great deal of what has transpired. This entire project since 2011 has been one big disaster of awful management and greed that has no bounds.
So many say I'm just a fudster and never wanted it to come to fruition but I'm positive I attempted more to help the project than 99.99% of the backers. There are
just so man issues with the project its just hard for me to understand why anyone support it.

I've followed along reasonably closely since I backed SC, many moons ago, around 2014/15 I think. I find it difficult to care very much about video games and managed to get other people to buy me a few ships, so I'm just not that invested, either financially or emotionally, to be that bothered. Qué Sera Sera.

They changed scope, added features and made mistakes and I just don't care. I'm told most games go through similar troubles during development but CIG is just doing it publicly.

I think 'hubris' is a better term than 'greed', as should Chris fail to produce these games, it would be disastrous for him. He's got to produce a couple of decent video games at some point, I personally don't care about how long it takes.

I do like chatting with you all here, it's fun. Derek's particular stance and blog writing and Twitter rants and interviews and everything else he's got up to over the last few years just make him a gold mine of funny opinions and quotes, so yeah, poking the Derek bear is amusing.

I haven't supported CI for years, financially, however I do still believe I'll be getting a couple of games to play at some point and I do so love a little argument now and then.


Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on January 07, 2020, 11:58:19 AM
Okay just because i'm getting bored by the repetition of 'they easily could have gotten a loan'...

a) They wouldn't have needed a loan/investment if they weren't bruning more than taking in - because they easily got 40+ million in bank before they upscaled.
b) It's more preferable to take a loan instead of an investment in terms of costs - Sum y for % of y or Sum y for % of Everything.
c) Outside capital is more risk averse than venture (investment) capital - because they don't participate in your eventual winnings, so lower expected payoff for an investment in most cases.
d) Software companies seldomly have any real asset as collateral. The 'Star Engine' is worthless without an acompanying Lumberyard/CryTek Engine License (and other sub licences), and they won't nessecarily agree upon you using said engine. The 'Star Engine' itself will hardly be as documented as any commercially available engine - so worthless without the actual talent behind the current engine. Art Assets are also quite worthless as such is most often quite specific for a product. (Which is by the way, why software companies also tend to hold quite some money in their hands).
e) Even if you count CIGs assets, you've got to ask through how many legal loops do you have to hop with a multinational company for such a small credit?
f) Limited liability companies are inherently less trustworthy to banks, they mostly take a look at the board then. And let's be real even if you think CIG is run well, that's not CRoberts history...

Sure there are some outliers - an investor with very specific knowledge who could help you beside his investment and would only do if he gets part of the cake, can't judge it here, or other such things.
So again if anyone thinks it's likely that CIG could have gotten a ~50 million loan on his company with a net current value (ignoring good will) of ~30 millions, than be free to tell me why. I might have gotten a bit rusty on my financial taining and am a bit drunk...
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 07, 2020, 03:29:49 PM
Okay just because i'm getting bored by the repetition of 'they easily could have gotten a loan'...

a) They wouldn't have needed a loan/investment if they weren't bruning more than taking in - because they easily got 40+ million in bank before they upscaled.
b) It's more preferable to take a loan instead of an investment in terms of costs - Sum y for % of y or Sum y for % of Everything.
c) Outside capital is more risk averse than venture (investment) capital - because they don't participate in your eventual winnings, so lower expected payoff for an investment in most cases.
d) Software companies seldomly have any real asset as collateral. The 'Star Engine' is worthless without an acompanying Lumberyard/CryTek Engine License (and other sub licences), and they won't nessecarily agree upon you using said engine. The 'Star Engine' itself will hardly be as documented as any commercially available engine - so worthless without the actual talent behind the current engine. Art Assets are also quite worthless as such is most often quite specific for a product. (Which is by the way, why software companies also tend to hold quite some money in their hands).
e) Even if you count CIGs assets, you've got to ask through how many legal loops do you have to hop with a multinational company for such a small credit?
f) Limited liability companies are inherently less trustworthy to banks, they mostly take a look at the board then. And let's be real even if you think CIG is run well, that's not CRoberts history...

Sure there are some outliers - an investor with very specific knowledge who could help you beside his investment and would only do if he gets part of the cake, can't judge it here, or other such things.
So again if anyone thinks it's likely that CIG could have gotten a ~50 million loan on his company with a net current value (ignoring good will) of ~30 millions, than be free to tell me why. I might have gotten a bit rusty on my financial taining and am a bit drunk...

With Chris and lawyer buddy its really hard to imagine what other cross investing that has occurred beyond turbelent that would help attract new money. Just trying to imagine the scheming these two could come up with, I'd say they could out theory craft their own backers when it comes to money.   
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on January 07, 2020, 04:13:14 PM
With Chris and lawyer buddy its really hard to imagine what other cross investing that has occurred beyond turbelent that would help attract new money. Just trying to imagine the scheming these two are could come up with, I'd say they could out theory craft their own backers when it comes to money.

That's why i focuses on the loan part.
I've seen unsuccessful companies "marketing" themselves to (mostly) private investors for decades, without getting anywhere. Which is why i've written often before, that death can be slow for companies. If you ever read about "pump and dump" on penny stocks, you'll see that finances can be a real dark place for the unsuspecting people.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 07, 2020, 10:30:24 PM
That's why i focuses on the loan part.
I've seen unsuccessful companies "marketing" themselves to (mostly) private investors for decades, without getting anywhere. Which is why i've written often before, that death can be slow for companies. If you ever read about "pump and dump" on penny stocks, you'll see that finances can be a real dark place for the unsuspecting people.

I'm in crypto so I have to do a lot of research so many pump and dump scam coins.
Title: Re: Star Citizen Citizenship
Post by: dsmart on January 08, 2020, 11:11:50 AM
Okay just because i'm getting bored by the repetition of 'they easily could have gotten a loan'...

a) They wouldn't have needed a loan/investment if they weren't bruning more than taking in - because they easily got 40+ million in bank before they upscaled.
b) It's more preferable to take a loan instead of an investment in terms of costs - Sum y for % of y or Sum y for % of Everything.
c) Outside capital is more risk averse than venture (investment) capital - because they don't participate in your eventual winnings, so lower expected payoff for an investment in most cases.
d) Software companies seldomly have any real asset as collateral. The 'Star Engine' is worthless without an acompanying Lumberyard/CryTek Engine License (and other sub licences), and they won't nessecarily agree upon you using said engine. The 'Star Engine' itself will hardly be as documented as any commercially available engine - so worthless without the actual talent behind the current engine. Art Assets are also quite worthless as such is most often quite specific for a product. (Which is by the way, why software companies also tend to hold quite some money in their hands).
e) Even if you count CIGs assets, you've got to ask through how many legal loops do you have to hop with a multinational company for such a small credit?
f) Limited liability companies are inherently less trustworthy to banks, they mostly take a look at the board then. And let's be real even if you think CIG is run well, that's not CRoberts history...

Sure there are some outliers - an investor with very specific knowledge who could help you beside his investment and would only do if he gets part of the cake, can't judge it here, or other such things.
So again if anyone thinks it's likely that CIG could have gotten a ~50 million loan on his company with a net current value (ignoring good will) of ~30 millions, than be free to tell me why. I might have gotten a bit rusty on my financial taining and am a bit drunk...

That was such a waste of time because you're trying to convince someone who is beyond the realms of reality. The fact is that the project isn't a "going concern" because their revenue stream is volatile and they have no tangible product.

ps: Banks don't give loans to entities that aren't turning a profit and in which their P&L doesn't show a healthy cash flow and the ability to pay it back. It's why Coutts in the UK took ALL their assets as collateral for such a small loan which was already based on guaranteed tax credits.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 09, 2020, 04:27:30 AM
Okay just because i'm getting bored by the repetition of 'they easily could have gotten a loan'...

a) They wouldn't have needed a loan/investment if they weren't bruning more than taking in - because they easily got 40+ million in bank before they upscaled.
b) It's more preferable to take a loan instead of an investment in terms of costs - Sum y for % of y or Sum y for % of Everything.
c) Outside capital is more risk averse than venture (investment) capital - because they don't participate in your eventual winnings, so lower expected payoff for an investment in most cases.
d) Software companies seldomly have any real asset as collateral. The 'Star Engine' is worthless without an acompanying Lumberyard/CryTek Engine License (and other sub licences), and they won't nessecarily agree upon you using said engine. The 'Star Engine' itself will hardly be as documented as any commercially available engine - so worthless without the actual talent behind the current engine. Art Assets are also quite worthless as such is most often quite specific for a product. (Which is by the way, why software companies also tend to hold quite some money in their hands).
e) Even if you count CIGs assets, you've got to ask through how many legal loops do you have to hop with a multinational company for such a small credit?
f) Limited liability companies are inherently less trustworthy to banks, they mostly take a look at the board then. And let's be real even if you think CIG is run well, that's not CRoberts history...

Sure there are some outliers - an investor with very specific knowledge who could help you beside his investment and would only do if he gets part of the cake, can't judge it here, or other such things.
So again if anyone thinks it's likely that CIG could have gotten a ~50 million loan on his company with a net current value (ignoring good will) of ~30 millions, than be free to tell me why. I might have gotten a bit rusty on my financial taining and am a bit drunk...

You clearly know more about these things than me, only point I'd question is your assessment of net current value being around 30 million. They sold about 10% of the company for 46 million, which suggests your figure is a bit off doesn't it?

Facts are, they have secured bank loans and they have secured private investment.

That was such a waste of time because you're trying to convince someone who is beyond the realms of reality. The fact is that the project isn't a "going concern" because their revenue stream is volatile and they have no tangible product.

ps: Banks don't give loans to entities that aren't turning a profit and in which their P&L doesn't show a healthy cash flow and the ability to pay it back. It's why Coutts in the UK took ALL their assets as collateral for such a small loan which was already based on guaranteed tax credits.

I'd question 'volatile revenue', which has consistently been 30+million dollars a year for, what, 5 years running? It may bounce up and down month to month but year on year is steady as a rock.

As for 'no tangible product', well, there's plenty of people playing in the ever expanding PU every day and spending money to facilitate said play. I reckon 21 Millon dollars in two months is pretty fucking tangible!
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 09, 2020, 03:39:52 PM

As for 'no tangible product', well, there's plenty of people playing in the ever expanding PU every day and spending money to facilitate said play. I reckon 21 Millon dollars in two months is pretty fucking tangible!

I would not consider it tangle product till we have the promised features from the basic KS not even including the extended. How much more money has he received vs what he needed? They are 8 years in and still supposedly working on tech, the devs stated in 2016 the planet tech was done and way ahead of everyone else. But 4 years later no where near the basic ks. I'm personally surprised the money has not greatly diminished.  Could there be enough new players completely unaware of the disaster that are buying just the starter packages or a few ships to account for it? I would find it hard that any whales would still be investing at this point.
Title: Re: Star Citizen Citizenship
Post by: Slapmeandcallmegurl on January 09, 2020, 04:41:44 PM
I would not consider it tangle product till we have the promised features from the basic KS not even including the extended. How much more money has he received vs what he needed? They are 8 years in and still supposedly working on tech, the devs stated in 2016 the planet tech was done and way ahead of everyone else. But 4 years later no where near the basic ks. I'm personally surprised the money has not greatly diminished.  Could there be enough new players completely unaware of the disaster that are buying just the starter packages or a few ships to account for it? I would find it hard that any whales would still be investing at this point.

I suppose what we consider tangible is irrelevant, bankers and investors would see a product producing very tangible revenue. 21 million dollars in November and December suggests whales, salmon, tuna, barracuda and whitebait are still throwing money at them.
Title: Re: Star Citizen Citizenship
Post by: Motto on January 09, 2020, 05:37:59 PM
Please stop feeding the troll.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on January 10, 2020, 04:24:17 PM
You clearly know more about these things than me, only point I'd question is your assessment of net current value being around 30 million. They sold about 10% of the company for 46 million, which suggests your figure is a bit off doesn't it?

Facts are, they have secured bank loans and they have secured private investment.

I'd question 'volatile revenue', which has consistently been 30+million dollars a year for, what, 5 years running? It may bounce up and down month to month but year on year is steady as a rock.

As for 'no tangible product', well, there's plenty of people playing in the ever expanding PU every day and spending money to facilitate said play. I reckon 21 Millon dollars in two months is pretty fucking tangible!

Well you got a point i haven't run a real valuation. It's more a simple look at their annual reporting and book values (and even not that truly).
But onwards onto actual valuation, CIG is currently not running any profit. So they're at a 'make belief' position and some people will believe you when you're in an elevator with them an got a few seconds to tell you how your online bookshop might sell huge amounts in the future and others will tell you books are dying. In the same way some people will believe you when you tell them you've got a machine that only needs to need a pint of blood instead of litres to find out every illness someone has for less money and others won't.

Now again towards the negatives (in terms of why i'm more critical about what people percieve the worth) - already high monetization of their user base, user base growth might be limited by their actual theme and game focus (how many play WoW instead of Eve Online?), currently a game that doesn't run well on mid-tier systems (lesser chance to sell well in e.g. BRIC countries), ongoing server costs vs. onetime sales, complex game without clear focuses - such often sell less well.
So comparitavely speaking you've got 4 big main sellers currently - SP + Microtransactions complex stories and such; Freemium simple games; Moderately complex MMOs (even though that seems to have died down a bit) and ongoing supscription fees; Competitive fast paced reflex games with microtransactions. Where would you place SC? Which means is it sensible to estimate a maximum of 2 - 10 millions player on an uncertain release or it reaching the actual Olymp of 5 times that?

And all that isn't even covering some problems they're quite likely running into, like:
- attrition of their engine base, as they'll have to spend more and more money to keep their engine up to date.
- attrition of their art assets - they already had to redo stuff, because they though their initial quality level they aimed for was to low.
- upcoming rivals (honestly people will now understand that there's money in Sci-Fi space games; and with a constant outflow of knowledge from CIG even if you give them the doubt of them having cutting-edge technology, that will get out there).
- actually making the game fun, with for players with interfering gaming foci (the ole' how can have a PVE gamer have fun, when the game is PVP?; How can the soldier on ground have fun, when other's are playing bombers?). I don't see CIG yet making good and solid points in these respects.

An all of the above still hinges on them actually delivering what they've promised yet.

It's a single project company currently, which isn't running a profit. Meaning it's really a venture investment - and those people normally look for at least a 3 times payout on projects that actually get finished (because the success ratio is around 33% - so for 3 projects funded 3 die without making back much) in some cases more, in some less. And you can count on a lot of people wanting a tenfold repayment within only a couple of years. Which is why movies that got made for ~150 millions and only made 300 millions are considered quite bad ones if not to say financial failures.

So again, my conclusion stands as this being a high risk project, with a fanbase that shifts uncomfortably currently.

--

And again already being in debt is not exactly positive for wanting to go deeper into debt and loans and investment are different things. So just because they got someone and already had some loans, doesn't mean that's nessecarily something inviteable.

@All sorry for the long shitty post. I hope at least someone gets something worthwhile from it.
Title: Re: Star Citizen Citizenship
Post by: Noztra on January 14, 2020, 12:01:27 AM
You gotta love his optimism. :)

Spends 20min mentioning 3000 features that needs to be done, but still can't see that they will never be done. :)


And the comment section is even more funny. :)
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on January 14, 2020, 05:38:47 PM
That's probably for the best for BoredGamer. The longer and longer CIG can drag out the development the more videos he can upload on everything CIG does or doesn't do. It's not like the majority of his videos feature his gameplay with his commentary so it's easy for him to create "new" videos.
Title: Re: Star Citizen Citizenship
Post by: dsmart on January 16, 2020, 10:50:22 AM
Finally i lost my faith and removed myself. One of the biggest issues for me are those toxic mods at spectrum. I can't believe how they can install such people to take care of pledgers. All the fun is gone at all ... a real drama this show!

One last question ...i allready checked a thread here, were you discussed the identity of kraiklyn. Anyways because CIG is known for family affairs in leading positions and i've seen similar hometowns at facebook profiles. Could it be that Kraiklyn (if its his realname: Henry Davis) is a brother of Eric Kieron Davis and protected/untouchable. Would fit or?

So goodbye SC see ya when its done...greetings worldpeople.

Yeah this isn't new. It's been this way since the start.
Title: Re: Star Citizen Citizenship
Post by: Mbk on January 22, 2020, 07:01:29 PM

Title: Star Citizen Refunds

Description: This subreddit has been suspended for repeated hate crimes against video games. The moderator team has been dismissed and replaced. Contact the new moderators for more info.

https://subredditstats.com/r/starcitizen_refunds
Title: Re: Star Citizen Citizenship
Post by: Kyrt on January 23, 2020, 10:41:54 AM
They changed scope, added features and made mistakes and I just don't care. I'm told most games go through similar troubles during development but CIG is just doing it publicly.

Do other games go through similar troubles?
Sure.
Are CIG doing this publicly?
Sure...sorta. Kinda. Well...more publicly than usual.

But there is "similar" and then there is CIG.

Had this been any other game at any other company, a big part of the reason why we wouldn't have heard of these troubles is because the game would have been scrapped.

Most of CIGs problems stem from overpromising and underdeveloping. Most/all of what they promised can be delivered. Look at ED and NMS. NMS has already largely delivered what SC has promised and ED is well on the way to matching it. It seems increasingly likely ED will get Space Legs with the next season, and FD are spending quite a lot of time developing this expansion...but then, space legs is essentially another game in its own right.

But SC is hobbled by poor planning, poor management and poor development. If it wasn't going to be cancelled, the program should have been restarted from scratch a long time ago and built according to a proper development schedule and project. Instead, what we have is feature creep, where new features and systems are tacked on to an existing build which then gets more and more unwieldy and complex and problem filled and which then costs increasing amounts of money to change, update and expand. Then there is the need to address Tech Debt, and the increased march of technology and PC capabilities which mean the game needs continual refreshes simply to keep it looking relevant - it looked superb in 2012 but is merely average now.

I am still positive that CIG will eventually release a game. That game may even end up being fun. It might even be successful - long term; presales alone guarantee it a short reign as No.1 and are therefore irrelevant.  But I am also positive that what they release will be very different in many ways from the game that was promised, the game people paid for. I am also positive that whatever they end up releasing will not be worth the money they spent on it. Both NMS and ED have been developed for far less and both are far more capable and polished than SC. A $500 million game than could have been developed for $50 million or less.....if the project had decent management.

I am not going to comment on the fund raising practises or the loans or the apparently shoddy deals and wasteful spending. That's a matter for the backers and I they are content to overlook CIGs dodgy accounting, then who am I to complain?


Quote
I do like chatting with you all here, it's fun. Derek's particular stance and blog writing and Twitter rants and interviews and everything else he's got up to over the last few years just make him a gold mine of funny opinions and quotes, so yeah, poking the Derek bear is amusing.

Maybe, but the trouble is, Derek Smart has been right about quite a bit regarding this project. He is quite knowledgeable about the programming side of things, and his business insight is fairly developed. He has underestimated the willingness of whales to keep throwing money at CIG but so long as they're having fun, let them. It's their money. I'm more concerned about he backers who invest but can't really afford what they are pumping in.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on January 23, 2020, 03:31:22 PM

The "Stats Page", as described by Disco Lando.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 24, 2020, 02:44:48 PM
Title: Star Citizen Refunds

Description: This subreddit has been suspended for repeated hate crimes against video games. The moderator team has been dismissed and replaced. Contact the new moderators for more info.

https://subredditstats.com/r/starcitizen_refunds

When I saw that is was such a good laugh.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on January 24, 2020, 02:46:30 PM

The "Stats Page", as described by Disco Lando.

That was very good, SC can really offer almost unlimited memes.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on January 26, 2020, 08:04:17 AM
The fallout from the gutted roadmap is hilarious, people are pissed.

Then you get gems like this:
Quote

"This is my personal opinion, based on ~8 years of following this projects development.

I think people should stop focusing on what they're telling us, and focus on what they're not telling.
They're hiding tons of content on SQ42, I honestly doubt the road-map actually represents the reality of their progress.
They've always said that they want to keep SQ42 under wraps for as long as possible, and that includes publicly announcing features and progress.
I think the fact that we only got a SQ42 visual trailer instead of more story and gameplay shows that they don't want to unveil much more before the actual release. "

The reason it was a visual trailer is.because that is all they have to show.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on January 27, 2020, 12:50:28 PM
The fallout from the gutted roadmap is hilarious, people are pissed.

Then you get gems like this:
The reason it was a visual trailer is.because that is all they have to show.

Well, reminds me on some stuff i read about doomsday cults, who only became more and more pious the more often their prediction of the date failed. Investment and the inability to admit failure of bigger investments really can be a bitch.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on February 06, 2020, 04:19:26 AM
The shillizens and shitizens and most likely avid backers who love to blow their collective wads in their pants is push the "fact" that CIG has raised over 267 million USD to "develop" Star Citizen and Squadron 42. Not to mention they just love to shit on it's competitor Frontier Developments and Elite Dangerous for falling behind.

 I just looked at Frontier Developments' financial report and a few staggering figures just leapt out at me and just made my jaw drop.

In the financial years May 2018 to November 2019 Frontier have made £190 million pounds or $246 million USD. In only 18 months?! What in the actual fuck are CIG backers boasting about when this just fucking dwarfs CIG's 8 year total revenue?!

Oh yeah, Elite Dangerous basic has sold over 5 million units too. Against 2.5 million "backers", there's very little to boast about.

3.8.1 and it's latest update also appears to be an utter broken mess as of late with 30K errors and failure to launch the game spear heading the shit list of things to fix. But hey, the Carrack is coming this month . . . Maybe.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on February 06, 2020, 10:36:32 AM
The shillizens and shitizens and most likely avid backers who love to blow their collective wads in their pants is push the "fact" that CIG has raised over 267 million USD to "develop" Star Citizen and Squadron 42. Not to mention they just love to shit on it's competitor Frontier Developments and Elite Dangerous for falling behind.

 I just looked at Frontier Developments' financial report and a few staggering figures just leapt out at me and just made my jaw drop.

In the financial years May 2018 to November 2019 Frontier have made £190 million pounds or $246 million USD. In only 18 months?! What in the actual fuck are CIG backers boasting about when this just fucking dwarfs CIG's 8 year total revenue?!

Oh yeah, Elite Dangerous basic has sold over 5 million units too. Against 2.5 million "backers", there's very little to boast about.

3.8.1 and it's latest update also appears to be an utter broken mess as of late with 30K errors and failure to launch the game spear heading the shit list of things to fix. But hey, the Carrack is coming this month . . . Maybe.

Ah the carrack. Another specialist ship released missing its specialist gameplay. Its just adding to the technical debt even releasing it.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on February 06, 2020, 03:28:40 PM
And I can't wait for backers to try and park their Pieces in the hanger bay only for the landing gear to simply touch the floor and the physics grid and the Pieces to go absolutely physics defying ape shit.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on March 11, 2020, 12:28:44 AM
Doing the Lord's work, Derek  :grin:

https://www.reddit.com/r/starcitizen/comments/fge9nm/how_did_you_find_star_citizen
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on March 11, 2020, 03:41:14 PM
Doing the Lord's work, Derek  :grin:

https://www.reddit.com/r/starcitizen/comments/fge9nm/how_did_you_find_star_citizen

This Reddit OP did a little research and in two weeks becomes a Concierge memeber. He's frustrated about feature changes and delays and the experience and scope this project could bring one day. And for all of this he would like to thank Derek - and no doubt spite -  in person for blowing over $1,000 on a broken, 1/3 finished, scandal ridden, mismanaged, overbudgeted and way overdue project.

For without Derek he may not have bothered to resesearch anything about this project. I hope he does meet Derek for when Derek laughs at him.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 01, 2020, 12:05:27 PM
Doing the Lord's work, Derek  :grin:

https://www.reddit.com/r/starcitizen/comments/fge9nm/how_did_you_find_star_citizen

LOL!! Good one :)

ps: Hey man, sorry for the late response. For some reason I wasn't getting notifications from TapaTalk. So I just assumed we'd all moved on since we determined that Star Citizen was over and done with.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 01, 2020, 12:06:33 PM
This Reddit OP did a little research and in two weeks becomes a Concierge memeber. He's frustrated about feature changes and delays and the experience and scope this project could bring one day. And for all of this he would like to thank Derek - and no doubt spite -  in person for blowing over $1,000 on a broken, 1/3 finished, scandal ridden, mismanaged, overbudgeted and way overdue project.

For without Derek he may not have bothered to resesearch anything about this project. I hope he does meet Derek for when Derek laughs at him.

Jeez man, did you have to ruin the moment?  :emot-laugh:
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 01, 2020, 02:05:43 PM
LOL!! Good one :)

ps: Hey man, sorry for the late response. For some reason I wasn't getting notifications from TapaTalk. So I just assumed we'd all moved on since we determined that Star Citizen was over and done with.

Yeah, no worries, certainly not following it that much myself, until the next scandal or its eventual demise.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 17, 2020, 06:54:53 AM
Oh, a word about that suspiciously vague "PVP Bounties" that suddenly appeared in the April 10th roadmap.

More scope.

Backers were understandable furious about new features being added, even as existing one remain broken amid a massive backlog of missing functionality.

(https://i.imgur.com/afcwT3O.png)

Threads get locked, backers get banned and/or booted amid the most ridiculous explanation from CIG which is, in and of itself, more testament to the increased scope creep. Basically whatever generates money, gets thrown in.

(https://i.redd.it/p9vihyflqms41.jpg)

Meanwhile, back at the ranch (https://www.reddit.com/r/starcitizen/comments/fyr8ry/star_citizen_roadmap_update_20200410/)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 18, 2020, 05:36:38 PM
Lots of discontent on the reddit till the next buzzword or frivolous game addition comes up.

https://www.reddit.com/r/starcitizen/comments/g3nx92/39_roadmap_then_and_now/

https://www.reddit.com/r/starcitizen/comments/g3l688/where_is_stagger_development/

https://www.reddit.com/r/starcitizen/comments/g3q8i9/seriously_though_i_love_this_game/
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 19, 2020, 05:27:38 AM
Well, look at the response one of the devs gave when a backer asked about ToW. Basically, you can't ask about stuff like this - at all.

(https://i.imgur.com/Nbss4rD.png)
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 19, 2020, 05:35:00 AM
I just copied and pasted this exchange which I had in another forum because I think it's informative

@dsmart

Quote
I posted this awhile back in my social media feed. It’s rather interesting research study.

The Star Citizen Phenomenon & the “Ultimate Dream Management” Technique in Crowdfunding

@scotten

Quote
After seeing Derek’s research link… I’m really reaching here… but the SC situation reminds me of this (assuming they never intended this to be a scam from the beginning):
https://en.wikipedia.org/wiki/Resource_curse

@dsmart

Quote
It’s a combination. I think what’s really fueled it this far is a rather toxic combination of Sunk Cost Fallacy and Cognitive Dissonance. That’s not to say that there aren’t sensible true believers who 1) really want the game 2) believe that Chris & co can make it. But the fact is that those aren’t the ones still throwing money at this because to assume that they’re “sensible” would lead one to believe that they’re not dumb enough to not see the signs of a major disaster in the making. Especially with the steep mountain of unimaginable scope creep, outright lies, project & financial mismanagement, unjust enrichment etc which had piled up since it was clear back in 2014 that this was a disaster unfolding in real-time.

I mean, the minute they released their very first public financials in Dec 2018, and it was clear that the project was insolvent, most backers didn’t even blink.

That’s not even the worst of it. When they started changing the ToS to strip back all the promises they had made - again - most backers didn’t even blink. As I wrote this blog (http://dereksmart.com/2018/01/star-citizen-the-fall/) :

"ToS v 1.2 in which they promised to issue refunds and provide financial accounting, was updated in June 2016. That revision removed several key rights that backers previously had. That being, refunds for non-delivery, financial accountability for the project, and not having to even deliver the project. Seriously."

Wait! This is what he told PC (https://www.pcinvasion.com/squadron-42-fund-star-citizen-cash/) Invasion back in Sept 2014

"First of all, we always have a decent amount of money in reserve, so if all support would collapse, we would not suddenly be incapacitated. We plan the scope of the development based on what arrives monthly by the people to support. I’m not worried, because even if no money came in, we would have sufficient funds to complete Squadron 42. The revenue from this could in-turn be used for the completion of Star Citizen."

Amid all this, in Aug 2015, I had my corporate attorneys in CA, send them a legal demand letter (http://dereksmart.com/bin/sc/15-08-21-dsmart_demand_letter_to_rsi-final.pdf). In it, I ask them 1) to issue refunds for those requesting it, 2) provide financial accounting for the project, and 3) provide an accurate schedule for the delivery of the product to backers. They declined. And their response contained not only defamatory statements, but also attempts at deflection, making patently false statements about me etc, all which had very little to do with the matter at hand.

As to the 3 items I asked for in the above letter, it just so happens that :

As to the 3 items I asked for in the above letter, it just so happens that :

- June 2016, they released a drastic ToS update which, as I outlined here (http://dereksmart.com/forums/topic/star-citizen-tos/), basically stripped ALL refunds, accountability etc

- Nov 2016, they released the very first public dev roadmap. And it looked like this (https://web.archive.org/web/20161118232938/https://robertsspaceindustries.com/schedule-report)

- Dec 2018, they released the very first public financial accounting (not audited; basically a brochure) which looked like this (http://dereksmart.com/2018/12/star-citizen-a-new-dawn/). And just like back in 2015 when I was told they had funding for about 90 days, sources again told me (https://twitter.com/dsmart/status/993982943243710465) about this terrible financials before it was made public. That was back in May 2018 - the same month during which they got the $46M bailout money and which they didn’t disclose until Dec 2018.

Yet, with all of this going on and “sensible” backers being well aware of the consistent money cash grab (forget about JPEG sales, they sold plots of land fer crissakes - with no gameplay loop or functionality for it), lack of financial and development accountability, the whales kept giving them money. And even that wasn’t enough because they were - shockingly - spending more than they were raising, thus leading to the project’s insolvency. And of course, as we’ve been seen in the financials (mostly the UK ones), Chris, his brother, and everyone in the top echelon, kept taking money out of the project. I mean Chris built his brother a studio with backer money, then turned around and bought it back from him! Seriously, that happened.

So yeah, this phenom goes way beyond anything we know about Recourse Curse, Sunk Cost Fallacy, Cognitive Dissonance, or any of that. Then there’s the money laundering angle - which, believe it or not, continues to this day.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on April 21, 2020, 08:49:43 AM
I just copied and pasted this exchange which I had in another forum because I think it's informative

Again... doomsday cults.
Having invested heavily into something controversial can lead towards people doubling down on it, even though it's quite obvious idiotic. I mean selling stuff because you think the world is doomed on 1. Jan 2000 and then  it not happening should be a great indicator that the prediction was simply wrong. Going to just 'reschedule' the doomsday, because it was just a minor miscalculation, is an rather interesting outcome. Though quite typically they blame their 'numerology', which i find is a lot more believable than a lot of the explanations people give for Star Citizen ;)
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 22, 2020, 10:29:53 AM
Star Citizen players are furious after devs keep removing features from the roadmap every week since 2019 (https://www.reddit.com/r/pcgaming/comments/g4fvtu/star_citizen_players_are_furious_after_devs_keep/).
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 23, 2020, 09:34:33 AM
That time when @27:37

"Star Citizen is never going to be cancelled"

Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on April 23, 2020, 05:04:12 PM
That time when @27:37

"Star Citizen is never going to be cancelled"


Or released!
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on April 23, 2020, 07:20:09 PM
Or held to account.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 24, 2020, 05:43:27 AM
ROTFLMAO!!

BadNewsBaron went full FailureToReport on his latest stream  :emot-supaburn:

https://www.twitch.tv/videos/598370803

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 25, 2020, 12:43:36 PM
ROTFLMAO!!

BadNewsBaron went full FailureToReport on his latest stream  :emot-supaburn:


So funny hearing him talk about satisfying investors at the 32m mark. Since backers screamed back no oversight means a better game for years to negative views on delays.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 26, 2020, 05:16:03 AM
Yeah. I bet they're not pivoting to say that it was the external investors that killed the dream. Just watch, it's precisely what I see them pivoting to very soon.
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 26, 2020, 10:26:20 AM
AMAZING discovery in 3.9. Geyzers and rocks. No seriously.

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on April 26, 2020, 03:01:43 PM
AMAZING discovery in 3.9. Geyzers and rocks. No seriously.


I posted 2011 Skyrim had lots of geysers and rocks to mine but could not be compared to SC since the did pre-sell horses and land.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on April 26, 2020, 04:34:51 PM
AMAZING discovery in 3.9. Geyzers and rocks. No seriously.


I see that and challenge you with this lovely prison escape loop with the one and only BoredGamer and some bird by the name of Dimm or Zimm.

Title: Re: Star Citizen Citizenship
Post by: dsmart on April 27, 2020, 05:10:24 AM
Oh God, that was....awful
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 30, 2020, 06:31:39 AM
He's back and still pulling no punches.

Title: Re: Star Citizen Citizenship
Post by: dsmart on April 30, 2020, 06:33:38 AM
Meanwhile, back at the ranch, 3.9 is so bad that backers are begging CIG to delay its release (https://www.reddit.com/r/starcitizen_refunds/comments/ga4ow8/backers_beg_cig_to_delay_39_because_its_a_buggy/)
Title: Re: Star Citizen Citizenship
Post by: Motto on April 30, 2020, 06:35:22 AM
Early days  :cool:
Title: Re: Star Citizen Citizenship
Post by: jham on April 30, 2020, 07:02:02 AM
LOL. Too late since CIG released 3.9 to live yesterday.  :laugh:
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 30, 2020, 09:48:02 AM
 :emot-supaburn:

Yes they did

https://robertsspaceindustries.com/comm-link/transmission/17506-Alpha-39-Locked-Up-Loaded
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 30, 2020, 11:40:07 AM
Its obvious CIG rushed 3.9. It still feels like a PTU patch (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/its-obvious-cig-rushed-3-9-it-still-feels-like-a-p)
Title: Re: Star Citizen Citizenship
Post by: dsmart on April 30, 2020, 01:35:20 PM
LOL!! He's at it again with 3.9

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 01, 2020, 04:40:46 AM
lmao

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 01, 2020, 04:52:53 AM
https://www.reddit.com/r/starcitizen_refunds/comments/gax5xs/the_starcitizen_prison_experiment/

Quote
Congratulations, we have arrived at a new level of stupidity. Thanks to the brilliant minds of players who ironically insult others over not ‘understand game development’ we are at the nightmare fanfiction that is prisions.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/long-prison-sentences-could-potentially-be-a-lot-o

Hypobolic? No… This will no doubt be another nail for many players of the game who do enjoy killing others with obiously the rejoice of the single player carebears. But you might not be up to speed, what exactly is wrong with this patch? Its fundemental design.

In 3.9, if a player receives a crime stat for doing something by the games definition ‘bad’ and die with this crime stat, you will be sent to a prision where you are put a choice of playing the stupid minigame that is hand mining to earn credits to leave prision faster, break out of a guarded facility that is being camped by players / orgs to punish anyone whos inside or rage quit the game till your time expires. This timer can be hours depending on the crimestat and can tick down while out of the game.

Heres a list of things that can give you a crime stat with the problems associated with these things:

Killing Players: Without the ability to defend yourself without risk of prison, PVP has become a game of social distancing, nobody can shoot each other without risk of prison so the meta atm is to be ‘the most pacifistic’. If you kill someone who boards your ship, it is you who is punished.

Ramming Ships: If I park my ship in your immediate path and you hit me, you get a crime stat. *slow clap*

Illegal Parking: If I steal someone's ship and park it on a pad or in a no fly zone, guess who gets the crime stat? Yep.. its you.

Ramming Players: If I’m boarding someone's ship and I fail and die due to ship crush damage, my failure will result in the ship owner receiving a crime stat. Not me…

Restricted Area: If your game crashes at a restricted area and you get stored, you get a crime stat. This actually occured in ptu and was reported on the forum with no fix.

Evading NPCS: NPCs which stop you to scan will automatically give you a crime stat if you don't want to deal with their bullshit.

Doing Pirate Missions: Guess which missions give you the most reasonable payout? Its the mission that once you complete can land you half a day in jail. Nice idea, do one mission, never play again.

Suicide: So you got a crime stat and now your bugged. Time to suicide, oh wait, if you do, your automatically going to jail. Nice work.

Thats pretty much the jist of it. I’ve been playing for a good 6 hours and have barely seen another in the massive universe. I’ve seen people complain in chat, and even rage quit over being sent to jail.

Oh and... everyone is combat logging. Why go to jail if you can log out and avoid combat all together. *claps*

So far the other reddit has been spinning this as positive however, give it some time and I imagine the player count even with everyone locked inside will start to dwindle. Its going to get boring fast, a game dominated by traders and people who log to avoid any interaction.

Why play a game that zaps you in the balls every time you try to play it?

Spectrum Threads trashing jails:

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/ptu-feature-review-law-and-hostility-system/

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-9-live-feedback-law-and-criminality-system
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 01, 2020, 05:49:00 AM
Quote
My 3.9 experience so far posted:

So, I managed to stay away from the PTU and wait for Live release to get started on 3.9, great, going to get the fully implemented experience!

My first choice was to spawn at new Babbage, a truly stunning place visually, very cool CIG, and it had lots of new shops and clothes too! Running around the place was genuinely exciting stuff, but I had more things to do, specifically upgrade my Reliant to the new Toshima turrets!

There was a bit of flying around to be done, but before too long I had my reliant fully kitted out and ready to go, great stuff! Now time to do some missions! Well I have to say, the reliant now feels quite powerful indeed in combat, taking out opponents very quickly with the double turrets and 2x s1 gimbals. Opponents still glitch around quite a bit, making aiming without gimbal assist pretty much impossible, but hey, it's an alpha, whatever.

My next discovery was that the scanning system was broken, can't detect anything beyond 1200m (I swear every patch some guy deletes random zeroes in the XML files). Guess mining and the surveillance missions are out for the time being, can't really do either without scanning working at a decent range, but oh well, it's an alpha and hey! The investigation missions now pay out way more, neat! I loved doing those anyway.

Turns out you can't do both an investigate missing crew, and investigate missing individual of that crew at once, need to accept one after the first is completed, or it won't work at all. Took me a good 3 tries to figure that one out, but hey, it's an alpha, whatchu gonna do. Not too many disconnects, maybe one per hour. Managed to get a crime stat by the police showing up at random as I got into my ship near covalex shipping hub, apparently even the most minor of accidental taps on your spacebar while you are being scanned results in an instant death sentence, oh well it's an alpha, managed to hack my crimestat away a few minutes later.

Time for some more combat missions, gotta get the money for a Qdrive that will let me leave the crusader system somehow (Beacon is lovely, but its range is kinda crap). Combat assist missions! Reliant Tana is really really good for these now, so much damage <3. Unfortunately just because a target is marked with "eliminate" does not mean that eliminating them will not fail the mission, oh well, it's an alpha I guess, worked about 3/4 times so good enough.

How about escort/patrol missions, do they work now? Actually yes! completed one of each, no real problems. Of course at the end of the patrol mission some random pirates popped up, free aUEC with the call to arms mission right? well for 2/3 yes, the third, though marked the same way as the others, and actively shooting at me, was apparently a civilian, CL3 oh well it's an alpha.

Just then I saw the mission for the caterpillar freeing of prisoners, pretty sick amount of aUEC reward, and, well, I need the money and allready have a crimestat now, so why not? actually managed to complete the mission, challenging, very much so, but a lot of fun too and a great reward of 38k aUEC. Time to go hack this crimestat away at SPK.

Got the hack going no problem (thankfully no NPC's in my way like last time, that was pretty painful. The NPC's don't chase you around much anymore, but their aim is still good, Custodian SMG seems to have new sound effects? REALLY meaty sound to it, love it, also guns in general feel better now? Energy shotgun seemed better at one-shot than before, still need to barrelstuff to hit though.)

About 80% of the way through, someone blowing up my ship outside, must be a bounty on me... HMMM.jpg still got my gun on me, guess I should fight? Gonna have to hack this crimestat away anyway, what's one more murder. Run into the guy in a corridoor, we blast each other, both run into cover to heal, I'm ready pretty quickly, but then suddenly no gun. No gun? Yes no gun, "poof". Oh well it's an alpha I gue-AARGH dead. Gz on the help from CIG at sending me to jail you bastard.

Also, am now in jail, great. Attempt jumping puzzle. Give up after 10 minutes, my character is running around on skids and the ledge grabs only happen when chris roberts feels like it #alpha etc. Time to go mining, how long is my sentence actually? 12 hours... hmm might be mining for a while. First load is a mixed bag, takes 4 hours off my sentence *surprised pikachu face* this might not take so long after all, and I quite like mining so no biggie. Decide to mine for hadanite deeper in the mine, takes longer, but should clear off my sentence in one run.

40-50 minutes later (and some swearing at chunks of hadanite stuck in it's an alpha) got a full inventory of hadanite, time to cash in! check my inventory before I start running back, looks good, 96% full, all hadanite. Make it back to the turn in point a few minutes later, press deposit. "0 rocks in your inventory" give it a few moments to update, getting a little nervous due to low oxygen "0 rocks in your inventory" check inventory, nothing there, can click and press drop item but nothing happens.

Maybe mining some more will fix it's an alpha? mine a few more rocks, manage to stow 2 into my inventory, then the option dissapears, apparently it's reached full capacity even though there's nothing in it. Try turning rocks in again "nope.jpeg". huh, oh well, that sucks, it's an alpha so maybe I should just restart the game and hope it un-bugs itself, can't mine anymore atm anyway.

restart the game, can't get back to main menu, stuck on infinite loading screen. quit and restart launcher, still the same issue. can't actually get back into the game as of now.

Conclusion: 3.9, it's an alpha.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 01, 2020, 05:50:25 AM
(https://i.imgur.com/GDcPQbe.png)
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 04, 2020, 07:20:47 PM
(https://i.imgur.com/GDcPQbe.png)

When you go back to talk with Robin on the open house podcast, make sure you read a few of these delightful tales in the verse.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 05, 2020, 09:22:21 PM
https://www.reddit.com/r/starcitizen_refunds/comments/gax5xs/the_starcitizen_prison_experiment/

Always enjoy watching them eat each other on spectrum. I would love to be in there cheering for longer prison time etc but do not want to be banned.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 06, 2020, 02:15:47 PM
Always enjoy watching them eat each other on spectrum. I would love to be in there cheering for longer prison time etc but do not want to be banned.

I think so far 10 hrs is the longest sense that I've seen.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 06, 2020, 04:03:47 PM
I think so far 10 hrs is the longest sense that I've seen.

LOL that is completely insane and I'm very happy about.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 11, 2020, 08:04:43 AM
come for the thread, stay for the lols

https://old.reddit.com/r/starcitizen/comments/ghkdlx/if_sc_ends_failing_what_will_be_saved/
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 11, 2020, 10:29:26 AM
come for the thread, stay for the lols

https://old.reddit.com/r/starcitizen/comments/ghkdlx/if_sc_ends_failing_what_will_be_saved/

Quote
CR could die (sorry, that's harsh). I'm not an expert on SC, but he looks like a single point of failure.

Well, that is one way to describe him :D
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on May 12, 2020, 01:46:32 AM
come for the thread, stay for the lols

https://old.reddit.com/r/starcitizen/comments/ghkdlx/if_sc_ends_failing_what_will_be_saved/

Love the whole idea of CIG selling of part of their codebase. I mean, their code is mostly interwoven with an engine they're not owning the rights to...
And at least from their videos they seem to be using quite a lot third party tools, so i don't even think there's much to be sold in terms of own tools. And i don't think a add-on for third party X for an easy use with LY is such a hot shit now..
But again, i'm no programmer, so maybe i'm completly of my rocks or something.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 12, 2020, 06:45:23 AM
Ask yourself this. When - in the history of gaming - has one company ever "sold" or "licensed" their game engine to a third-party who then went on to make their own game from it?

It's never happened.

Game engines like iD Tech, Unreal, CryEngine etc used no games, were built as engines first before they were licensed (as engines) to third-parties. And those engines didn't contain any game code that's part of the engine core.

CIG could never - ever - license their shitty CryEngine (per the CryTek lawsuit, they never switched to LY as we now find out over three years since I said they didn't back in Dec 2016 (http://dereksmart.com/2016/12/star-citizen-irreconcilable-differences/)) based "Star Engine" (custom engine) because it would need to do any/all the things that any competent game engine does - and more.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 14, 2020, 10:13:33 AM
https://old.reddit.com/r/starcitizen/comments/gj22c0/unreal_engine_5_just_revealed_and_showed_some/

This is what delusion looks like.

https://old.reddit.com/r/starcitizen/comments/gj22c0/unreal_engine_5_just_revealed_and_showed_some/fqjez6v/
(https://media.discordapp.net/attachments/362664170254106624/710325763630694420/unknown.png)
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 14, 2020, 03:04:20 PM
https://old.reddit.com/r/starcitizen/comments/gj22c0/unreal_engine_5_just_revealed_and_showed_some/

This is what delusion looks like.

https://old.reddit.com/r/starcitizen/comments/gj22c0/unreal_engine_5_just_revealed_and_showed_some/fqjez6v/
(https://media.discordapp.net/attachments/362664170254106624/710325763630694420/unknown.png)

"The only thing CIG is beating them with atm is their research into multiplayer."

lol, their 50 player servers are cutting edge. They come up with some vague unrealised "server mashing" bullshit and the backers lap it up.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 15, 2020, 09:09:25 AM
"The only thing CIG is beating them with atm is their research into multiplayer."

lol, their 50 player servers are cutting edge. They come up with some vague unrealised "server mashing" bullshit and the backers lap it up.

Well I personally want them to continue with that bs because the end game will be that much more hilarious.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 16, 2020, 11:52:03 PM
Well I personally want them to continue with that bs because the end game will be that much more hilarious.

Totally, I hope they get "tier 0"out, which will basically just be instamcing 😂



Title: Re: Star Citizen Citizenship
Post by: dsmart on May 19, 2020, 08:08:30 AM
This thread is a Gold mine

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/server-issues-30k/3034939
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 20, 2020, 10:23:51 AM
Meanwhile, over there

https://www.reddit.com/r/starcitizen/comments/gm13lf/my_outsider_perspective_on_star_citizen_if_you/
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 21, 2020, 12:54:57 PM
Meanwhile, over there

https://www.reddit.com/r/starcitizen/comments/gm13lf/my_outsider_perspective_on_star_citizen_if_you/

Some people over there are now saying they expect 2024/25 for release! A full 10 years after the initial release date. All 4 or 5 years away, and that is not including the fact that their predictions are wildly over optimistic 😂
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 21, 2020, 06:16:56 PM
Meanwhile, over there

https://www.reddit.com/r/starcitizen/comments/gm13lf/my_outsider_perspective_on_star_citizen_if_you/

My favorite post:


Uncle_Slippy_Fist
Dude, you are talking to a cult. Chris Roberts is their L Ron Hubbard. Just look at the downvotes, even when you made an entirely non aggressive critisism. These people are beyond delusional.


They just started a whole thread about Derek in the refunds.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 22, 2020, 07:35:53 AM
They just started a whole thread about Derek in the refunds.

They did? I don't see it. Got link?

EDIT: Found it! I see that "he doxxed people" nonsense is still alive and well.

https://www.reddit.com/r/starcitizen_refunds/comments/go0i84/out_of_the_loop_why_is_derek_smart_so/
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 22, 2020, 07:38:42 AM
Meanwhile, over at 4Chan...

https://boards.4channel.org/v/thread/509044549/okay-now-this-is-epic




Title: Re: Star Citizen Citizenship
Post by: dsmart on May 22, 2020, 07:39:03 AM
Well, it looks like those bastards decided to put Line Of Defense inside Star Citizen?

Title: Re: Star Citizen Citizenship
Post by: jham on May 22, 2020, 07:41:58 AM
T-posing NPC behind the counter at 4:35 in the free fly video.  :cheesy:
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 22, 2020, 12:09:38 PM
Yes - apparently if you leave your ship, it becomes weightless. Or something. I don’t even know anymore.

Meanwhile, over at what backers call the “hate” sub (https://www.reddit.com/r/starcitizen_refunds/comments/go0i84/out_of_the_loop_why_is_derek_smart_so/frdg968/), the drive-by nutters still have their “Oh it’s just Derek Smart” narrative, even as the whole project burns down around them. Because you know, somehow this is all my fault (isn’t it always though?).

Yet somehow, in all this ToW fiasco, some have noticed that CIG, with over $350m of free money, basically decided to make a shitty combined arms version of Battlefield, Planetside and gasp Line Of Defense. I can’t even stop laughing.

Oh, the Free Fly event is apparently live!

Title: Re: Star Citizen Citizenship
Post by: jham on May 22, 2020, 12:11:53 PM
I'm looking forward to the melt down when the free fly starts.  :cheesy:


But it hasn't quite started yet. The free fly is expected at 3 PM Pacific Time, although the 3.9.1 patch was already released to live.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 22, 2020, 02:26:36 PM
Yes - apparently if you leave your ship, it becomes weightless. Or something. I don’t even know anymore.

Meanwhile, over at what backers call the “hate” sub (https://www.reddit.com/r/starcitizen_refunds/comments/go0i84/out_of_the_loop_why_is_derek_smart_so/frdg968/), the drive-by nutters still have their “Oh it’s just Derek Smart” narrative, even as the whole project burns down around them. Because you know, somehow this is all my fault (isn’t it always though?).

Yet somehow, in all this ToW fiasco, some have noticed that CIG, with over $350m of free money, basically decided to make a shitty combined arms version of Battlefield, Planetside and gasp Line Of Defense. I can’t even stop laughing.

If you told me back in 2017 that they would still be churning out garbage that has nothing do with KS goals through 2020 and with happy backers I would have never believed it.
Title: Re: Star Citizen Citizenship
Post by: N0mad on May 22, 2020, 04:01:02 PM
It's looking more and more as though they've hit a technical brick wall and are just adding fluff to keep the zealots happy.

I'd love to see the inside story of all this someday, perhaps in the style of Tiger King
Title: Re: Star Citizen Citizenship
Post by: Corvus_Null on May 22, 2020, 04:57:23 PM
Well, it looks like those bastards decided to put Line Of Defense inside Star Citizen?

Except, you know, it has actual gameplay unlike LOD, where you just run around an empty level and shoot at static mannequins.
Title: Re: Star Citizen Citizenship
Post by: jham on May 22, 2020, 10:49:32 PM
Things went so badly tonight that they have delayed the free fly until 9 AM Eastern (US time) on Saturday.  :laugh: :laugh:
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 23, 2020, 08:31:44 AM
Yeah, it's been a complete and utter disaster.

PU is still offline as of this writing

https://status.robertsspaceindustries.com/

They implemented a queue and people can get stuck waiting to join the server. But then the queue times out and kicks you out of the game.

Below, 2 of the 12 popular streamers was staring at a queue. lol

(https://i.imgur.com/fTOf0fQ.png)

This cut of the fiasco is hilarious



Title: Re: Star Citizen Citizenship
Post by: dsmart on May 24, 2020, 06:48:05 AM
Read this (https://old.reddit.com/r/starcitizen/comments/gp698b/to_anyone_going_this_is_still_an_alpha_in_reply/). The comments (1192 so far) are comedy Gold.

The best comment (https://old.reddit.com/r/starcitizen/comments/gp698b/to_anyone_going_this_is_still_an_alpha_in_reply/frkph2t/) so far. Not yet downvoted to oblivion (at 48 so far)
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 24, 2020, 07:37:40 AM
It’s Sun morning; since I’m not allowed to go to church, I’m catching up on the Star Citizen hilarity since their fleet week event.

The tribe are really, truly, pissed. I haven’t seen them this mad before. Not even when 3.0 was a nothing burger of failed dreams. Mind you, it’s not so much about the game. No, they’re mad that more people - who aren’t in the faithful fold - are likely to try the game during this free fly event, see it’s a mess, then proceed to spread the lols.

Here is a thread (https://old.reddit.com/r/starcitizen/comments/gpdw39/firsttime_impressions_and_criticisms/) from a newbie to the game. Trust me, it’s a minefield of broken brained bs.

Meanwhile, over at the kool aid stand (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/stop-using-alpha-as-an-excuse)
Title: Re: Star Citizen Citizenship
Post by: N0mad on May 25, 2020, 02:48:43 AM
LOL

In preparation for ToW someone has done a CoD style testing of the weapons in the game:


For those of you not familiar with the new Modern Warfare check out some of the YouTube videos on the weapons in the game for a comparison.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 25, 2020, 09:07:00 AM
lmao

https://old.reddit.com/r/starcitizen/comments/gq94ti/free_fly_disappointment/

Meanwhile...

I tried showing a friend the game during the free fly today and the game downright humiliated me. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/new-player-experience-in-the-pu-must-be-horrible/3067402)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 25, 2020, 11:09:16 AM
So crazy reading through the threads, 350m 9 years and they are posting about an npc sitting successfully  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/gq9f96/rare_footage_of_npc_successfully_sitting_down/

I posted:

Superior fidelity compared to what they accomplished in Oblivion 14 years ago.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 26, 2020, 10:26:33 AM
Yikes


https://old.reddit.com/r/starcitizen_refunds/comments/gqf4jt/a_free_fly_experience/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 26, 2020, 11:13:26 AM
Prison Gameplay
https://www.reddit.com/r/starcitizen/comments/gqy3ne/trespassing_inside_of_prison_send_help/

Few Quotes:

I had this happen to me yesterday. After well over an hour of trying to find ways out, I had to do an account reset for the first time.

Me and my friends spent 12h trying to escape after multiple bugs,server crashes etc... We had acummulated over 12h of prison time so we just gave up xD


Yeah when I did the reset I lost most of what I had equipped. Thankfully I kept my helix mining laser and pretty much everything I didn't have equipped. Maybe 50k UEC of stuff lost total.


Yep, had that last patch, I had to stop playing that account until 3.9.1. Even after I reset, the next time I went to prison it happened again. I add some info to an issue council someone already had on it.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 26, 2020, 03:18:52 PM
This was so...

Title: Re: Star Citizen Citizenship
Post by: dsmart on May 26, 2020, 03:20:50 PM
lmao

https://www.reddit.com/r/starcitizen/comments/gpvdqf/cigs_server_woes_probably_a_tale_of_aws_account/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 26, 2020, 07:23:03 PM
lmao

https://www.reddit.com/r/starcitizen/comments/gpvdqf/cigs_server_woes_probably_a_tale_of_aws_account/

So CIG are using a crap engine in conjunction with a crap server farm provider. Oh yeah, don't forget the crap CEO and director, CRobbers.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 26, 2020, 08:23:51 PM
FNIS Terminator strikes again:

https://www.reddit.com/r/starcitizen/comments/gr9jwv/that_was_just_uncalled_for/
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 27, 2020, 09:45:32 AM
Pure Gold

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/286-551-911-in-funding/
Title: Re: Star Citizen Citizenship
Post by: MadAmishman on May 27, 2020, 10:24:39 AM
What I find odd about a couple of the posts that are posing relevant, critical questions is they were each hit by a moderator and the person was PM'd. Now, what does that mean? I can't think of a reason a mod would come in and leave that footprint on a post unless the person was being warned for some perceived offense. I'm all for not trolling, and don't condone it, but what other reason could that little foot print be left on the posts?
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 27, 2020, 10:30:56 AM
What I find odd about a couple of the posts that are posing relevant, critical questions is they were each hit by a moderator and the person was PM'd. Now, what does that mean? I can't think of a reason a mod would come in and leave that footprint on a post unless the person was being warned for some perceived offense. I'm all for not trolling, and don't condone it, but what other reason could that little foot print be left on the posts?

The mods for SC are over the top defenders, I've personally received livid pms from them for my posts about SC in completely separate unrelated reddits.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 27, 2020, 10:31:51 AM
Pure Gold

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/286-551-911-in-funding/

Always the same with these guys, DigitalMaster, xlord_Helmet etc.
Title: Re: Star Citizen Citizenship
Post by: MadAmishman on May 27, 2020, 10:44:29 AM
So the guys asking relevant, thought out questions about where's the money going get PM'd by a Mod...but this guy:

Aillas@Aillas_Delima
May 25th at 10:12
Covid is a nasty bug, but the death rate is far lower than the common flu, unless you live in a city that has installed massive 5G infrastructure. According to a variety of doctors, oxygen's absorption of the energy of 5G frequencies has something to do with it, as it also interacts with the oxygen carried by your blood.

This interaction with oxygen has also been pointed out by the engineers who developed 5G, as dissipation stops the signal from going farther than they want it to, avoiding overlap and thus allowing them to reuse the same frequencies in a dense grid. Too bad it sucks for you, when the oxygen in your blood suddenly rises in temperature, due to absorbing that energy.

Sweden has shown the way to deal with Covid19 without creating a panic, population-wide house arrest or destroying their economy...

While clearly trolling, doesn't get hit with anything? Wtf....
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 27, 2020, 11:14:47 AM
So the guys asking relevant, thought out questions about where's the money going get PM'd by a Mod...but this guy:

Aillas@Aillas_Delima
May 25th at 10:12
Covid is a nasty bug, but the death rate is far lower than the common flu, unless you live in a city that has installed massive 5G infrastructure. According to a variety of doctors, oxygen's absorption of the energy of 5G frequencies has something to do with it, as it also interacts with the oxygen carried by your blood.

This interaction with oxygen has also been pointed out by the engineers who developed 5G, as dissipation stops the signal from going farther than they want it to, avoiding overlap and thus allowing them to reuse the same frequencies in a dense grid. Too bad it sucks for you, when the oxygen in your blood suddenly rises in temperature, due to absorbing that energy.

Sweden has shown the way to deal with Covid19 without creating a panic, population-wide house arrest or destroying their economy...

While clearly trolling, doesn't get hit with anything? Wtf....

If they were going to start banning the spread of misinformation they would have to ban CR himself, this is pretty consistent.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 27, 2020, 12:23:48 PM
So the guys asking relevant, thought out questions about where's the money going get PM'd by a Mod...but this guy:

Aillas@Aillas_Delima
May 25th at 10:12
Covid is a nasty bug, but the death rate is far lower than the common flu, unless you live in a city that has installed massive 5G infrastructure. According to a variety of doctors, oxygen's absorption of the energy of 5G frequencies has something to do with it, as it also interacts with the oxygen carried by your blood.

This interaction with oxygen has also been pointed out by the engineers who developed 5G, as dissipation stops the signal from going farther than they want it to, avoiding overlap and thus allowing them to reuse the same frequencies in a dense grid. Too bad it sucks for you, when the oxygen in your blood suddenly rises in temperature, due to absorbing that energy.

Sweden has shown the way to deal with Covid19 without creating a panic, population-wide house arrest or destroying their economy...

While clearly trolling, doesn't get hit with anything? Wtf....

Well these are the same wankers who backed and are defending an obvious scam. So this is perfectly normal.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 27, 2020, 12:33:01 PM
Daily reminder that a SQ42 update video was scheduled for Tuesday, the 19, and was delayed for "editorial" reasons. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/daily-reminder-that-a-sq42-update-video-was-schedu)
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on May 27, 2020, 02:28:22 PM
Daily reminder that a SQ42 update video was scheduled for Tuesday, the 19, and was delayed for "editorial" reasons. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/daily-reminder-that-a-sq42-update-video-was-schedu)

Maybe they realised that doing another video that was just shots of assets from the game would not be enough to appease the backers... Do they not know who they are dealing with? :D
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on May 27, 2020, 07:09:31 PM
Daily reminder that a SQ42 update video was scheduled for Tuesday, the 19, and was delayed for "editorial" reasons. (https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/daily-reminder-that-a-sq42-update-video-was-schedu)

Surprising amount of negative comments.
Title: Re: Star Citizen Citizenship
Post by: MadAmishman on May 28, 2020, 06:09:15 AM
So, if it's legit, I found the person on Reddit that made the post I referenced above on Spectrum that was asking legitimate questions and got hit with the Mod hammer.

https://www.reddit.com/r/starcitizen_refunds/comments/gr8xk0/so_i_made_a_thread_of_spectrum_with_my_thoughts/fry8dm


That's the Reddit post with the link back to the original post on Spectrum that shows the mod hit.

Here was the part that was removed with the persons explanation:

They removed this line
"Chris Roberts cannot manage a game development, this is something history has proven multiple times"

I got this in a message too: "While we understand your frustration and thank you for your well-worded feedback, we encourage that such comments are avoided going forward, as slights against staff and implications that the game will not be released are deemed unacceptable per our standard of conduct. As such your posts have been edited by moderation."

So I guess you can't even say anything bad about anything now.


So let me get this straight...I've been around a minute. I was born in the 1970s, so let's just leave it at that. My point is, I've seen the growth of the internet and forums. They're not new to me. They can usually devolve into a cage of monkey's throwing feces at each other. I've witnessed some toxic crap and nothing has been done about it by Mods. This is the first time EVER that I've witnessed Mods from a company come in and censor a persons post that was critical of a company's staff, especially one who's a public figure. Much less a company that is currently about 90% funded from crowd sourced funds.

Oh wait, let me take that above statement back. I have witnessed a few examples of Mods doing this with other companies...and usually it was when the company was trying to hide some really bad shit behind the scenes....
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 28, 2020, 06:32:22 AM
It's a cult. That's it. All of it. End of story.
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 31, 2020, 08:18:12 AM
Meanwhile over there...

https://www.reddit.com/r/space/comments/gtp70u/a_new_era_has_begun/fsdj2mu/

(https://imgur.com/X1Tnqd3.jpg)
Title: Re: Star Citizen Citizenship
Post by: dsmart on May 31, 2020, 08:32:31 AM
Methinks he mad

https://old.reddit.com/r/starcitizen_refunds/comments/gstcl2/thoughts_from_a_spectator/
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 01, 2020, 02:59:27 PM
Words fail me. Please, just read this. Then you will have a glimpse into the mindset of some of these backers.

Yes - it’s a cult. We know this already.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/learn-to-give-constructive-criticism-crybaby-commu
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on June 01, 2020, 03:03:01 PM
Words fail me. Please, just read this. Then you will have a glimpse into the mindset of some of these backers.

Yes - it’s a cult. We know this already.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/learn-to-give-constructive-criticism-crybaby-commu

Love this bit:
Quote
CIG does not prioritize money over quality. Chris is not only interested in money

Hahahahahahahhahahaha...hhahahahahahhahahaha
...
...
..
.
Hahahahahahahahaha
Title: Re: Star Citizen Citizenship
Post by: N0mad on June 01, 2020, 03:16:27 PM
Words fail me. Please, just read this. Then you will have a glimpse into the mindset of some of these backers.

That's hilarious, and it doesn't seem to have gone down well with the rest of the community. I love it when they turn on each other.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on June 01, 2020, 05:22:29 PM
Words fail me. Please, just read this. Then you will have a glimpse into the mindset of some of these backers.


The OP really should just start a church not to mention its crazy to see many supporting the lunacy.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on June 02, 2020, 12:18:58 AM
Words fail me. Please, just read this. Then you will have a glimpse into the mindset of some of these backers.

Yes - it’s a cult. We know this already.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/learn-to-give-constructive-criticism-crybaby-commu

Well let's be honest, you'll find that kind of mindset now for every game with a few fans.
The utter inability to accept that others have a different kind of experience and want to give feedback on a product they bought is really something that some people simply hate. At the same time some people feel entitled to repeat by starting thread over thread. The last is especially not helped by people not spending a minute with searches for already existing topics and (volunteering) moderators often not doing a good job.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 02, 2020, 12:33:02 PM
That's hilarious, and it doesn't seem to have gone down well with the rest of the community. I love it when they turn on each other.

Yes indeed. When they eat each other, it's amazing to watch :)
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 14, 2020, 06:00:41 AM
lmao

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-june-12th-2020
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on June 14, 2020, 01:25:25 PM
lmao

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-june-12th-2020

Wow really surprised by the amount of negatives, they really need to dig deep for some eye candy and new techno jargon to turn it around.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on June 16, 2020, 09:59:23 AM
Posted in reddit:

42k Backer interview, of course delusional backers are using the alt Derek response to avoid actually coming back with sound facts.

Title: Re: Star Citizen Citizenship
Post by: dsmart on June 16, 2020, 02:59:23 PM
This tool took $42K+ of his personal injury money - and gave it to Chris Roberts. That's all that needs to be said about this.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 16, 2020, 04:32:17 PM
This tool took $42K+ of his personal injury money - and gave it to Chris Roberts. That's all that needs to be said about this.

42K? HA! That's peanuts compared to what Kieth and Clive Calder have spent investing in this boondoggle. 63.5 million anyone?
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 17, 2020, 10:47:43 AM
Yes, but they got equity. This tool got JPEGs.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on June 17, 2020, 12:47:53 PM
Yes, but they got equity. This tool got JPEGs.

What is interesting is after all the years of absolute failures these guys are still mad at you and not Chris.
It's truly amazing that people willing refuse to think critically, also just posted today in reddit refunds.

If they stopped and fixed just the bugs and added nothing else they would have a decent game.

https://www.reddit.com/r/starcitizen_refunds/comments/haram8/idk_if_this_is_an_unpopular_opinion_but_if_they/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 17, 2020, 04:31:25 PM
Yes, but they got equity. This tool got JPEGs.

In regards to equity and partial ownership of CIG, are the Calders entitled to percentage of revenue raised by CIG? I doubt CIG are paying dividends.
Title: Re: Star Citizen Citizenship
Post by: krylite on June 17, 2020, 09:41:06 PM
What is interesting is after all the years of absolute failures these guys are still mad at you and not Chris.
It's truly amazing that people willing refuse to think critically, also just posted today in reddit refunds.


I see that also in the yt comments. Maybe a combo of shilling and angry/scared sunk cost whaling shitizens. It was dead earlier in the year like everyone had seemingly "forgotten" that something called SC was still around, but with the ED:Odyssey and now SW:Squadrons trailers, (and the upsurge in highest peak steam activity numbers since ED's launch with currently thousands of fleet carriers and systems full of them parked) they are coming out and attacking ED, the trailer, recent positive videos about ED, as well as Bootcha's videos. I saw one shitizen call bootcha a liar, that he was never a big backer and instead some shill of Derek's to make the "sunk cost galaxy" videos. How ridiculous. I think Derek met bootcha for the first time in a voice stream video a couple of years back I recall hearing, and bootcha had already made several of his videos already. So that sinks that sillyzen's pathetic made up throwback bs already. And then he gibbers on (in bad wording and spelling, maybe purposefully trolling) how he likes real space in games, but has no mention of ED because folks like him are too dense to even appreciate the real space scale of ED and the astro theory effort put in it and the fact it's the only game that's in it's galactic scaled model in the backdrop not some wallpaper. In summary, the shitizens vocal on yt are probably scared, as ED:Odyssey and other games' progress has evidenced in recent comparison, how much of a mess the sunk cost hole of SC really is, and their identity in trying to thwart off the truth is getting shattered. So they continue to attack other games and those helping to call out the ponzi , but not their pied piper CRobbers, because they're stuck in too deep mentally or financially already.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on June 19, 2020, 02:57:30 PM
I see that also in the yt comments.

With so many failures of what should be 101 development they have to pull out all the stops lol.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 21, 2020, 07:18:03 PM
"Is it over" says refundians in this reddit thread.

https://www.reddit.com/r/starcitizen_refunds/comments/hdd3il/is_it_over/

One such reply by a reddit user called 'Aurazor' really pumps out a good diatribe on the current status of this shitshow.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 22, 2020, 08:15:49 AM
In regards to equity and partial ownership of CIG, are the Calders entitled to percentage of revenue raised by CIG? I doubt CIG are paying dividends.

There's no public info on that because it's a private company.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 22, 2020, 08:16:39 AM
"Is it over" says refundians in this reddit thread.

https://www.reddit.com/r/starcitizen_refunds/comments/hdd3il/is_it_over/

One such reply by a reddit user called 'Aurazor' really pumps out a good diatribe on the current status of this shitshow.

It will never be over as long as their are backers giving them money.
Title: Re: Star Citizen Citizenship
Post by: krylite on June 22, 2020, 07:24:16 PM
One such reply by a reddit user called 'Aurazor' really pumps out a good diatribe on the current status of this shitshow.

I like 'Aurazor''s assessment. Like if the Calders investors force a release to get it over with, finally shutting it down in the process.
I hope it plays out something like that soon.

Quote
They've booted out Chris and Sandi from day-to-day so they essentially control spending here on out.
One day, don't know when, SC will redline again and backer funds will not be sufficient to keep the lights on. Record funding or not, they can't afford their dev costs and the engine problems are f-----g everything up.
On that day, the Calders are faced with the decision to either continue funding development out of their own pocket, or to break up the IP for scrap and turn CIG into a mobile games studio.
Either way, SC dies. Because the Calders will not fund SC if SC cannot fund itself. They will force a 'release', slash hundreds of staff and multiple entire studio locations to cut costs, and see what they can do on barebones.
Either way, the game dies that day. It either gets sold off and cannibalised, or turned into a thin mockery of its potential.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on June 26, 2020, 03:25:23 AM
I like 'Aurazor''s assessment. Like if the Calders investors force a release to get it over with, finally shutting it down in the process.
I hope it plays out something like that soon.

I'm not sure about that assessment, I think they have taken a step back as they think it will go belly up at some point and don't want to be the visible face of it. Let someone else be the fall guy.
Title: Re: Star Citizen Citizenship
Post by: N0mad on June 26, 2020, 05:18:20 AM
I'd love to know what's going on inside CIG at this point.

I originally assumed that we'd end up with a Freelancer situation again, where Chris gets kicked out and a scaled down version of the game gets released. Although the Calders have the money, they don't necessarily have the expertise in the games industry. They could bring in some outside help, but if that was happening on the quiet then I assumed we'd see more progress. It's possible that they've quietly shifted to making SQ42, but in that case they'd at least be able to release a teaser trailer on time.

I still think that the most likely scenario is that the PU continues to exist as a buggy incomplete mess with minimal progress and the occasional ship sale, with a small team left to keep it running. Everything else gets shifted to doing the animation and artwork for Squadron 42 the animated Netflix series - it's the only sure way for the Calders to make a good return on their investment.
Title: Re: Star Citizen Citizenship
Post by: MadAmishman on June 26, 2020, 08:16:28 AM
I think this game will take the Chronicles of Elyria path...

Took crowdfunded money..then in April, shut down the website. Said "Oops we're closed". Then when people wanted their money back, the supposed CEO backtracked and said "he's still working on it". He's doing that to potentially avoid lawsuits...but I'm still waiting to see how that shakes out.
Title: Re: Star Citizen Citizenship
Post by: MadAmishman on June 26, 2020, 08:43:02 AM
Found this gem on Spectrum...think it sums up things pretty well...

Moto20@Moto20
WITHOUT A CHANGE, I WILL TAKE MY MONEY ELSEWHERE
discussion
Yesterday at 21:13
Feedback
Note to the Devs. You're probably not listenting but I'm gonna tell you what your dad would tell you

I have known about this game for quite some time. FInally took the plunge about a week and a half ago. Did the $45 starter, then spent another $100 on a ship. Also subscribed at $20/month. It's beatiful both visually and conceptually.

But after 10 days or so of regular and repeated disappointments and the loss of progress due to disconnects and bugs, I'm finally at my wits end. It's incredibly frustrating to grind ALL DAY/NIGHT losing everything 1-4 times to a 30k error or bug. But struggle to make some progress anyway. Then login in the next day to pick up where I left off and lose it all. This has been a recurring cycle since the beginning.

Case in point. Yesterday htrough today. Played yesterday from maybe 14:00 - 03:00 Built up $80k despite a several crashes, 30k's, etc. The most I've been able to cache thus far.

Logged in today to continue and after about 90 minutes lost 50k euc to a 30k error. Logged back in and lost the remaining 30k 10 minutes later to a bug (ship expoded in QT). Now back to 0 euc. Let me break this down for you.

    I've spent $150 and committed $20/month.
    I've been playing roughly 8-12 hrs/day for over a week. Grinding.
    I have virtually nothing in-game to show for my effort.


PS: Dont bother with the "It's an alpha" argument because we're all paying Release/Prod dollars.

Some may think I'm just bitching and whining. But it's people like me, who are able to spend $ and commit to subscriptions, that an MMO needs. And it's people like me who you're disappointing.

With all the time you've had to get to where you are, I implore you...

    Stop adding content and features - You're only adding more unfinished and broken content and by extension creating more ways to fail.
    Find a way to ensure continuity - No more losing all our stuff when bugs happen. Commit to disk. Recover it with insurance. Invent a way.
    Prioritize server stability above all else - Every time one crashes is an opportunity to disappoint DOZENS of customers.
    Release a finished (not alpha, not beta) product - Even if it isn't everything you've ever dreamt up. Sell upgrades and DLC to monetize the content you had to cut.


I know the grand vision is to have a massive, all encompassing masterpiece of a game. But the fact is you you have a working financial model today. The way you lose it is by never releasing a finished product. Mark my words, you'll wind up running out of money and selling the codebase to a bigger publisher who's going to strip it down further or just trash it all and steal only the best IP.

Get to release ASAP. Those in the current user base can A) Choose to stay on a beta instance and deal with some issues while enjoying future features. Essentially what we have now. or B) Move to the release instance and have stability. Where I'd rather be This also allows you to start taking on "regular" customers and growing your base.

What you cannot do is continue to pump out shaky client and server code and expect people to keep spinning in circles grinding and losing everything. It's a surefire way to lose your alpha user base over time, while simultaneously poisoning the well of future release customers who are still angry about their alpha experience or know someone else who is and conviced them that your product is bad.
Title: Re: Star Citizen Citizenship
Post by: N0mad on June 26, 2020, 09:05:30 AM
Wow, please post a link
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on June 26, 2020, 08:44:45 PM
LOL

https://www.reddit.com/r/starcitizen/comments/hgh9t3/the_end_of_journey/
Title: Re: Star Citizen Citizenship
Post by: krylite on June 28, 2020, 01:54:38 PM
I'm not sure about that assessment, I think they have taken a step back as they think it will go belly up at some point and don't want to be the visible face of it. Let someone else be the fall guy.

I think you're probably more right at this point. SC is currently still an unstable mess which all their "OCS" and "SSM" or whatever "refactoring" still couldn't decisively fix after all this time. If they forced a release it may likely not be any better than what it is now. Maybe more in the line of some kind of forced SQ42 release , if any, which would probably still be horrible.

I'd love to know what's going on inside CIG at this point.
..
I still think that the most likely scenario is that the PU continues to exist as a buggy incomplete mess with minimal progress and the occasional ship sale, with a small team left to keep it running. Everything else gets shifted to doing the animation and artwork for Squadron 42 the animated Netflix series - it's the only sure way for the Calders to make a good return on their investment.

Yes, what's going on. CRob seems to have disappeared for a while. People are getting really fed up on the /r/starcitizen_refunds board lately I've noticed, maybe helped along with the recent trailer releases of other genre games. Some newcomers to SC, maybe hooked by more recent shilling like in the anti-ED yt comments and shitizen channels, who bought a starter pack or more have been posting there immediately acknowledging they were had.

I think this game will take the Chronicles of Elyria path...

Took crowdfunded money..then in April, shut down the website. Said "Oops we're closed". Then when people wanted their money back, the supposed CEO backtracked and said "he's still working on it". He's doing that to potentially avoid lawsuits...but I'm still waiting to see how that shakes out.

I wouldn't mind if it ended this way also. Closed and defunct cig sites for some relief finally. Then maybe some sort of class action/clawback petition or organization to at least find out where CRob and his cohorts ran off to, and what sort of legal defense barricades they had set up during this time of non-visibility and lack of appearances. Maybe initially the spinoff "American Greed: The Fugitives" worthy, lol.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 30, 2020, 08:06:25 AM
I originally assumed that we'd end up with a Freelancer situation again, where Chris gets kicked out and a scaled down version of the game gets released. Although the Calders have the money, they don't necessarily have the expertise in the games industry. They could bring in some outside help, but if that was happening on the quiet then I assumed we'd see more progress. It's possible that they've quietly shifted to making SQ42, but in that case they'd at least be able to release a teaser trailer on time.

They did that already. Remember board member Dan Offner (https://www.linkedin.com/in/danoffner/) installed by the Calders? He quit after a year; and I'm pretty sure it was because of what he saw happening and didn't want to be part of it, given his industry cred.
Title: Re: Star Citizen Citizenship
Post by: dsmart on June 30, 2020, 08:08:52 AM
Found this gem on Spectrum...think it sums up things pretty well...

General rule around here is to post a link to any/all quoted hilarity. Got link?
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on June 30, 2020, 04:34:08 PM
General rule around here is to post a link to any/all quoted hilarity. Got link?

He found it on Spectrum. How long does 'hate speech' last on that police state ala Spectrum before it's removed?
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 01, 2020, 02:25:24 PM
He found it on Spectrum. How long does 'hate speech' last on that police state ala Spectrum before it's removed?

Good point. And I searched for it using the subject keywords. Yup - it's gone already. Shocking if you ask me.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 01, 2020, 04:40:38 PM
Good point. And I searched for it using the subject keywords. Yup - it's gone already. Shocking if you ask me.

Cheer up. Today is the big day that SQ42 gets it's beta release! *checks the release date* Ah . . . . Don't quote me on that.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 01, 2020, 05:03:06 PM
Latest CI email is great:

Blonde hair making progress lol.

The Character Team continued to work on hair, with blonde hair making progress. They also revisited the ‘bun’ style, which appears a large number of female characters. The rest of the team’s SQ42 focus was on refining the Vanduul.

More like higher fidelity bugs.

“Our Vanduul base body needed to be tweaked and reskinned so that we could achieve higher fidelity animations. We’re wrapping the pass up this week and making an update pass on all Vanduul armors.” -The Character Team


Sure I believe all of this:


Last month, Engineering worked on the ISPC compiler for WAF:

“Think HLSL for CPUs to write CPU target agnostic vectorized SSE functions that can be invoked from C/C++. This allows us to have bespoke, run-time invoked code paths for different CPU architectures to get the best possible performance for computation of heavy code.” -The Engineering Team

They also began experimenting with a new code-build system to improve quality-of-life for developers. This will feature implemented Python script to fold similar threads when inspecting GDB crash dumps and add a VC 2019 compiler transition to QA test requests.

Optimizations were made to the physics grid, physics instances, and local OBB algorithms. For planet entities, work was done to prevent cell generation under terrain, while the generation of POD entities on terrain patches was improved by moving complex constructors out of tight loops. They removed various methods from the physical entity interface to avoid virtual-function overhead, made box-pruning optimizations, and promoted moment-related variables to double precision so that the solver is more numerically stable in terms of large masses.

Body-dragging was further polished and work continued on physical damage, this time focusing on deformations. Engineering continued tuning the integrity reduction formula based on the surface types of colliding parts, while ship-to-ship collision detection was tweaked to benefit stability and performance. Ragdoll experiments were also conducted and a quick prototype for cross-section data structure was completed.

Regarding the entity component update-scheduler, the Engineering Team worked on flattening or even removing recursive processing, made improvements to component processing inside an aggregate, and started implementing support for multiple component policies per-update-pass.

Numerous tasks were also completed for the Gen12 Renderer. For planetary atmospheres, they completed the guided filter to de-noise and up-sample lower resolution raymarching results for inscatter and transmittance. Work also began on re-projecting raymarching results to further reduce cost per-frame.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 02, 2020, 08:42:43 AM
Latest CI email is great:

Yes - yes it is. I just posted it in another thread.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 02, 2020, 09:06:21 AM
Meanwhile, over at the factory

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/1st-of-july-a-44th-day-without-squadron-42-video
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 02, 2020, 11:39:29 AM
Meanwhile, over at the factory

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/1st-of-july-a-44th-day-without-squadron-42-video


I never thought that spectrum would ever have that many negatives in one post.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 02, 2020, 08:24:16 PM
Main sc sub is churning out great memes lately.


https://www.reddit.com/r/starcitizen/comments/hk5fy6/when_i_try_to_play_star_citizen/
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 04, 2020, 07:37:19 AM
They've all basically given up it seems.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 05, 2020, 06:30:06 AM
NO fucks to give. Should've listened.

Quote
After reading these posts and sitting down and thinking about it, I don't think this game will come out for a long time. Even if SC comes out, it's unlikely to be the game that I originally backed and wanted to play. I was really disheartened by the pace of development, it's unimaginably slow. I also really didn't like the constant Youtube videos that CIG kept releasing without actually showing anything, just a bunch of guys talking about future content which never arrives. I hated the aggressive marketing and the entire LTI ordeal. I've become really sick of the bugs in the game, never ending and seemingly increasing. I also feel like once the game actually does come out, it will look dated, other engines and games are catching up. Lastly, if they are charging $10-20 for skins now, then that's a sign of an even more aggressive marketing strategy in the future. I didn't sign up for this, to make Sandy Gardner's acting ambition come to life and Chris's single player game. I just wanted the PTU and to be honest they haven't even finished one system, it's trash, I don't want to defend this anymore, I want out. I feel embarrassed that I referred 12 people to the game, I fell into the mess that SC was. I even bought Grey Market ships to get a better price, and I can't gift them away now. I spent nearly $1500 on the game, and I need to try and sell my account and get out. I might wait until more of my ships that I pledged for are released, so that it slightly increases the value of the account before selling it for what I originally spent. I'm also trying to convince a few of my buddies to do the same, they will probably gift away their ships through the Grey Market. I don't feel that Star Citizen will ever be a game, it's an ongoing tech demo, sadly that's the truth. There is nothing "game" about it or fun! They also can't realistically do any of the things that they promised, chances are that it'll be highly watered down or non functioning. Redesigning ships is just a sign of very poor and bad initial planning, this game was never thought about properly from the ground up, and this method of development will never turn come to fruition. It took me playing other games to see just what games were supposed to cost and what a $1500 investment actually was. I feel really stupid now, I was hoping for this to the be all and end all game, I ignored what people were saying, I even rejoiced in the funding goals, I held out hope, but it was all for nothing.

https://old.reddit.com/r/starcitizen_refunds/comments/hldr0f/going_to_sell_my_sc_account_soon/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 05, 2020, 07:50:57 AM
NO fucks to give. Should've listened.


Yep I hate scams, theft but I have lost sympathy for them awhile back.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 06, 2020, 04:32:02 PM
Great data has been revealed by SC backers in the main reddit:  :emot-ughh:

https://www.reddit.com/r/starcitizen/comments/hm5vpp/my_litte_rstarcitizen_echochamber_test_results/
Title: Re: Star Citizen Citizenship
Post by: N0mad on July 07, 2020, 08:28:02 AM
Great data has been revealed by SC backers in the main reddit

LOL. So he decided to test the validity of the accusation that r/starcitizen was too much of an echo chamber by blocking users to create even more of an echo chamber for himself? Well OK.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 08, 2020, 06:08:13 AM
lmao! Those guys are broken-brained, remember? So this is all perfectly normal.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on July 08, 2020, 04:15:47 PM
The guy who has been facilitating grey market sales for those who want out on the refunds sun is reporting that the market is terrible for sellers now.

https://www.reddit.com/r/starcitizen_refunds/comments/hnl97f/grey_market_update

Anecdotal I know, but could be a bit of a barometer of the health of the project.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on July 09, 2020, 03:15:39 AM
The guy who has been facilitating grey market sales for those who want out on the refunds sun is reporting that the market is terrible for sellers now.

https://www.reddit.com/r/starcitizen_refunds/comments/hnl97f/grey_market_update

Anecdotal I know, but could be a bit of a barometer of the health of the project.

Or a barometer for the overal financial situation.
As everyone else i was baffled about CIGs reported JPEG sales, as i'd not thought they'd raise. Sooo... all around strange.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 09, 2020, 04:24:30 AM
Could be because 3 9.1 is an absolutly busted, 30k riddled mess. Delays for the incremental patch 3.10 is still with the evocati and still no word on the video for SQ42.
Also, where ist the pot bellied, twin chinned, dyed hair snake oil peddling liar, CRoberts,  whose been largely absent as of late?

Who wants to buy into this buggy, broken, overdue, overpriced, mismanaged, scandal ridden, crash laden and ultimately boring project? Take into account Elite Dangerous : Oddysee is coming out early next year which also adds more lemon and salt into the wounds of this boodoggle.
Title: Re: Star Citizen Citizenship
Post by: Kyrt on July 09, 2020, 04:47:23 AM
Could be because 3 9.1 is an absolutly busted, 30k riddled mess. Delays for the incremental patch 3.10 is still with the evocati and still no word on the video for SQ42.
Also, where ist the pot bellied, twin chinned, dyed hair snake oil peddling liar, CRoberts,  whose been largely absent as of late?

Who wants to buy into this buggy, broken, overdue, overpriced, mismanaged, scandal ridden, crash laden and ultimately boring project? Take into account Elite Dangerous : Oddysee is coming out early next year which also adds more lemon and salt into the wounds of this boodoggle.

To be fair, EDO isn't out yet and, if FDev follow their usual path, it won't be everything people hope for.

But it'll also be there, and in game, and something FDev are likely to iterate upon and improve.

But, as SC shows, it is easy to build up hopes on something which isn't released.

NMS is probably a better comparison. Graphical style aside, it offers (if not all) most of what SC is promising, and it is available and finished. EDO will eventually fall into this category as well, and both have been developed at a fraction of the cost of SC.

Add in that SC now appears to be in dire need of an engine refresh as its once vaunted visuals are falling further and further behind current standards and it seems likely that discontent with progress will become more vocal.  I would suggest, however, that the sunk cost issue will encourage continuing support for quite some time to come.

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 13, 2020, 01:56:02 PM
Very cool rock melting demo made by one person:

https://www.reddit.com/r/starcitizen/comments/hqk3xn/my_dream_for_mining_vfx/
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 18, 2020, 05:30:35 AM
Always be dreaming! :)
Title: Re: Star Citizen Citizenship
Post by: krylite on July 20, 2020, 09:51:50 AM
To be fair, EDO isn't out yet and, if FDev follow their usual path, it won't be everything people hope for.

But it'll also be there, and in game, and something FDev are likely to iterate upon and improve.


If ED: Odyssey starts off with what was shown in the teaser implemented I'll be pleased enough then and can wait for them to gradually implement more. So many impatient ED players were sayihng FDev would never do spacelegs, or if they tried, it would be only spaclegs or atmospherics. I was one of the few who anticipated they could be doing both.

Why do I feel FDev has more support for ED now? Well having seen what positions Frontier were hiring up to two years ago, and some of their financial and investor relations brochures, it looks very reasonable that Frontier had expanded successfully especially after releasing two more successful games after Planet Coaster, namely Jurassic World Evolution and Planet Zoo. The job descriptions emphasized "cross development" where devs on one game would eventually be rotated to work on another. I also saw in the financial brochures a diagram showing Frontier's goal to "stagger" development and rotate on their current game IPs. I think very much so, it's back to ED's turn where they've said it's a "new era" for ED, as well as the biggest update to the game being worked on since game launch. And it'll be a paid update, effectively another "season". I also had brief pm contact with a member on the official forums who later got hired by Frontier and became a dev for ED. The last I heard from him almost two years ago, was that the dev initiatives for ED's new era were substantial and motivated, and were going to be so amazing when the public finally finds out all the great new cool stuff they are working on for the game but only when Frontier announces each detail on their own schedule. So absolutely ED's initial "ten year planning" was not stalled or ever abandoned, even if delayed by the PS4 port delay and other unanticipated challenges, and continues on from year five and six now. (that's all I'm going to say about that, all I heard were just that vague summary anyways as much as he dared to let me know)

Of the update issues the impatient of ED complained about, most were free updates that came with later patches of Horizons and the free "season" of Beyond. Sure, new features such as Fleet Carriers had rough edges on release, but that's not unreasonable for a complex addon patch to have rough spots that will eventually be fixed. And yes, when FDev does betas, they are bonafide and legit and release soon enough, with integrity unlike CIG  run by CRobs. I think the ED:Odyssey era is going to quite amazing and innovative, where FDev is adding spacelegs to an already massive proc gen galaxy model which also already has a working space flight and ship combat sim working game in its infrastructure already. It'll truly be a first, unprecedented, and another barsetter (at least in its genre. MS' Flight Simulator (12) is looking to be a groundbreaking sim again also.)
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on July 21, 2020, 01:21:02 AM
It'll truly be a first, unprecedented, and another barsetter.

Yes but what about a bartender?  :lipsrsealed: :cool:
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 21, 2020, 05:28:14 AM
Meanwhile, the salty comments from the tribe over the latest roadmap are comedy Gold

https://www.reddit.com/r/starcitizen/comments/htevkh/star_citizen_roadmap_update_20200717/
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 21, 2020, 10:36:12 AM
I think he mad (https://www.reddit.com/r/starcitizen/comments/htevkh/star_citizen_roadmap_update_20200717/fyi7cxp/)

Quote
Wow there's going to be a ton of disappointed backers then because that was the expectations that CIG presented. They do this shit every year and its really starting to piss me off, all they have to do is be vocal and tell us what's happening, why something they hoped they would of had won't make it in and tell us as soon as they know, but no they are going to pull the same bullshit that they did in 3.8 (DEC 2019) where literally two weeks (14 days) before the patch release, they purge half the features that were supposed to be in it. It was like 10 seperate tasks too, and don't tell me that they didn't know those tasks weren't going to make it until 2 weeks before live because we still don't have those features nearly 9 months later.. it was very convenient that they waited until after a major ship sale that included 4 ships that would soon be axed off the patch with one of those ships including a gameplay loop. I lost a great deal of respect after that since it was obvious they held back telling us certain tasks weren't going to make it so that they keep up the illusion during the ship sale so people would buy those ships thinking they would be in game very soon with it's gameplay, only to find out right after they bought them they and were removed from the roadmap. We called them out on it and I hope they felt our wrath because that was not right. Now I feel they are doing the same thing this year by setting expectations up throughout the year but "not actually putting them on the roadmap" creating the illusion for our imaginations to run wild (because we have nothing else to go by) that we're not only getting 4.0 but it'll include pyro, crusader and landing zone, a new gameplay loop and several ships all based off what they've unveiled that they've been working on when in reality we'll probably only get a Barron pyro much like micro tech was in 3.8, a ship or two like the Hercules, no new gameplay loops, and maybe elevator panel improvements if we're lucky. They know they're but ready to give us much by the end of the year, and that they would like to give us probably won't be finished by December so instead of telling us now so that we can see expectations accordingly they rather keep us in the dark and maintain an illusion so that they had maintain record sales based on blinding assumptions that star citizen is going to get a feature rich patch at the end of the year that CIG created. I hope they prove me wrong but after what happened last year and the fact that we're still on the dark, know very little about what's being worked on, and what we do know what's being worked on it either in early stages or still needs a ton of work, and the fact the each patch are including less and less in content yet being delayed by 2 months plus and riddled with bugs where by the time they fix those it's time for the best patch, they are too busy playing catch up and have no time for future tasks and it seems they are overwhelmed and littered with issues or problems that they have no clue what to do.

Sorry I just need to rant, I still have faith in the project but I feel they need a restructure and reevaluate how they take on these tasks with better planning, deadlines, and action. If you have developers struggling with tasks, replace them, if you don't have anyone who is proficient in certain areas, find someone whose greatly experienced. It was concerning in the beginning when CR basically gave jobs to all his friends and literally anyone willing to jump ship from crytech, it was obvious that cig didn't have tight management and leadership in the beginning so I hope they have or becoming more of a professional studio which will be needed to pull off a project of this magnitude. Also show alot more respect to the backers, if it wasn't for our continues pledging of 300m, you would have been dead in the water years ago without anything to show for it and this dream would be gone forever. We've kept it alive, paid your checks, your bills, and have only a partial game so far to show for it. Don't lie to us, be honest, and keep us updated. It's all we want and we've proved to be understanding in the past. We're also smart so pulling this fast ones over us will only kill our desire to keep faith.

Title: Re: Star Citizen Citizenship
Post by: dsmart on July 21, 2020, 10:36:30 AM
Just gonna leave this here.

Title: Re: Star Citizen Citizenship
Post by: McDrake on July 21, 2020, 10:45:56 AM
Just gonna leave this here.


Comment:
Now CR is gonna want hair to be affected by wind. Just added 2 years to release date.
 :grin:
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on July 21, 2020, 12:18:48 PM
Meanwhile, the salty comments from the tribe over the latest roadmap are comedy Gold

https://www.reddit.com/r/starcitizen/comments/htevkh/star_citizen_roadmap_update_20200717/

You read the thread about the Bartender?
https://www.reddit.com/r/starcitizen/comments/hs89i8/bartenders_look_great/

I mean again not knowing much about actual AI programming, but they seemingly think Searching objects/actors within a range and going there is something no other AI has ever done before O_O
Title: Re: Star Citizen Citizenship
Post by: N0mad on July 21, 2020, 12:32:59 PM
You read the thread about the Bartender?

So it's a Space Game, full of bugs, with little in terms of gameplay or content but they found time to have a team of people doing the artwork / mocap / AI for a bartender.

Says everything you need to know about SC.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 21, 2020, 04:35:02 PM
So it's a Space Game, full of bugs, with little in terms of gameplay or content but they found time to have a team of people doing the artwork / mocap / AI for a bartender.

Says everything you need to know about SC.

Know what' coming in August? Frontier are releasing dev diaries for Elite Dangerous Odyssey and not to mention the U.S is ending  the stimulus care package with the stimulus cheques and bonus unemployment benefits ending.

This should be fun!
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 21, 2020, 04:38:29 PM
Meanwhile, the salty comments from the tribe over the latest roadmap are comedy Gold

https://www.reddit.com/r/starcitizen/comments/htevkh/star_citizen_roadmap_update_20200717/

That server to client refactor is still nowhere close to finished.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 22, 2020, 08:00:00 AM
You read the thread about the Bartender?
https://www.reddit.com/r/starcitizen/comments/hs89i8/bartenders_look_great/

I mean again not knowing much about actual AI programming, but they seemingly think Searching objects/actors within a range and going there is something no other AI has ever done before O_O

Yeah, I saw that one. It's remarkable how old tech is somehow touted and celebrated as new tech. But then again, these are broken-brained clowns who will cling to anything if it justifies their sunk cost fallacy and bad choices.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 23, 2020, 05:06:12 AM
I've been a software developer for over 20 years. I've worked in the trenches fixing bugs, I've built entire systems from the ground up, I've led teams, and I currently work as a CTO. (https://www.reddit.com/r/starcitizen/comments/hvz26j/a_ctosenior_software_devs_take_on_star_citizen/)

I like how it's always a "CTO" that makes these nonsensical posts on Reddit. This one is a 3yr old Reddit account claiming 20 yr experience. But yet, in 2015, he backed a project he saw was an on-going disaster.  :rolleyes:
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 23, 2020, 10:26:14 PM
I've been a software developer for over 20 years. I've worked in the trenches fixing bugs, I've built entire systems from the ground up, I've led teams, and I currently work as a CTO. (https://www.reddit.com/r/starcitizen/comments/hvz26j/a_ctosenior_software_devs_take_on_star_citizen/)

I like how it's always a "CTO" that makes these nonsensical posts on Reddit. This one is a 3yr old Reddit account claiming 20 yr experience. But yet, in 2015, he backed a project he saw was an on-going disaster.  :rolleyes:

I was just about to post the BoredGamer video on this until I saw your post.  I'd like to know what he thinks of it now and confirm that CIG aren't using Lumberyard and are still using Cryengine with cherry picked parts of Lumberyard sewn into it.
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 24, 2020, 12:43:32 PM
You could still post the video. I haven't seen it because I don't follow that dweeb.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 25, 2020, 07:12:27 PM
You could still post the video. I haven't seen it because I don't follow that dweeb.


Enjoy. Also, here's a bonus video entailing another twig to the 3.x branch. I wonder how many decimals will be added until 4.0 launches. If ever that is.

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 26, 2020, 09:50:18 AM
1k Backer upset at negative posts, only missed deadlines "by as long as a year and a half"  :emot-lol:

https://www.reddit.com/r/starcitizen/comments/hy5x5j/complaining_about_star_citizen_has_become_a_hobby/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 26, 2020, 10:16:55 AM
New amour almost grants full damage immunity.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on July 26, 2020, 04:33:13 PM
New amour almost grants full damage immunity.


Seriously, Elite Dangerous :Oddysee can't come soon enough. Luckily, August is when they start showing off gameplay.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on July 28, 2020, 07:26:24 AM
Another concierge backer post but still does not get the big picture.

https://www.reddit.com/r/starcitizen/comments/hzawmv/i_am_a_patient_man/
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 28, 2020, 03:29:12 PM
1k Backer upset at negative posts, only missed deadlines "by as long as a year and a half"  :emot-lol:

https://www.reddit.com/r/starcitizen/comments/hy5x5j/complaining_about_star_citizen_has_become_a_hobby/

That's some epic trolling right there :D
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 31, 2020, 09:08:06 AM
The Agent (man on the outside looking in) is back with more insider musings.

https://www.reddit.com/r/starcitizen_refunds/comments/i0hqvv/new_rumors_from_the_agent/
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 31, 2020, 09:09:25 AM
https://www.reddit.com/r/starcitizen/comments/i02iby/we_did_it_we_got_a_roadmap_for_the_roadmap/
Title: Re: Star Citizen Citizenship
Post by: dsmart on July 31, 2020, 09:26:02 AM
lmao

(https://i.imgur.com/yCA2WDb.jpg)
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on July 31, 2020, 10:54:34 AM
lmao



This is so epic.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on August 01, 2020, 02:44:44 PM
I love the english language for making that pun possible :)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on August 02, 2020, 03:42:55 PM
https://www.reddit.com/r/starcitizen/comments/i2idvl/to_all_the_people_complaining_about_the_trade_nerf/


The starting sentence is so funny, did not take a break from engaging game, exploration etc but from screenshots.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 03, 2020, 06:37:23 AM
Imagine my amusement when this 2016 Anandtech thread which was raging after my July 2015 blog (saying Star Citizen could never be made) popped up on Google. Now 72 pages long - and some still can't believe it. Read p1  :emot-allears:

https://forums.anandtech.com/threads/star-citizen-development-discussion-is-derek-smart-right.2493837/page-1
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 03, 2020, 12:10:22 PM
lmao

Title: Re: Star Citizen Citizenship
Post by: dsmart on August 03, 2020, 01:39:43 PM
OK that's some funny shit. They're making their own roadmap now

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/road-to-dynamic-server-meshing-tech-overview-with-
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 03, 2020, 01:47:55 PM
I think they broke him?

https://www.reddit.com/r/starcitizen/comments/i26b02/citizencon_2016_rant_while_drinking_beer/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on August 03, 2020, 01:49:22 PM
OK that's some funny shit. They're making their own roadmap now

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/road-to-dynamic-server-meshing-tech-overview-with-

How about make their own custom built engine from scratch then implement this "jesus tech"?
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 03, 2020, 02:06:02 PM
OK that's some funny shit. They're making their own roadmap now

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/road-to-dynamic-server-meshing-tech-overview-with-

That is hilarious.
Title: Re: Star Citizen Citizenship
Post by: N0mad on August 03, 2020, 02:25:54 PM
I think they broke him?

https://www.reddit.com/r/starcitizen/comments/i26b02/citizencon_2016_rant_while_drinking_beer/

That's a great thread.

There were a lot of lies in the presentation that year but I forgot that they were claiming that all SQ42 chapters and gameplay features were grey-box or better. 

Even better, this was in the comments:
https://imgur.com/a/P9PZSNw
It's hilarious
Title: Re: Star Citizen Citizenship
Post by: Resin on August 03, 2020, 02:32:38 PM
I think they broke him?

https://www.reddit.com/r/starcitizen/comments/i26b02/citizencon_2016_rant_while_drinking_beer/
Well I think the tide has finally turned when posts like this don’t get downvoted to oblivion and more and more people starting to call it a scam.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 03, 2020, 02:41:20 PM
Well I think the tide has finally turned when posts like this don’t get downvoted to oblivion and more and more people starting to call it a scam.

Probably.

This one will give you whiplash. He lists all the claims that CR made over the years. What’s even more hilarious is that I have outlined ALL of this - and then some - in my blogs on this disaster.

https://www.reddit.com/r/starcitizen/comments/hxyf53/why_shouldnt_scsq42_fans_be_mad_about_the/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on August 03, 2020, 10:36:57 PM
CaptainBerks (@CaptainBerks) Tweeted:
Goodbye StarCitizen, it was a good run 🙂 https://twitter.com/CaptainBerks/status/1290145553565675520?s=20

Everyone has their limits.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 04, 2020, 06:51:43 AM
CaptainBerks (@CaptainBerks) Tweeted:
Goodbye StarCitizen, it was a good run 🙂 https://twitter.com/CaptainBerks/status/1290145553565675520?s=20

Everyone has their limits.

Nah, he's coming back. The Farce is too strong.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 05, 2020, 01:17:47 AM
Nah, he's coming back. The Farce is too strong.

He was streaming it again the next day apparently.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 05, 2020, 05:37:12 AM
He was streaming it again the next day apparently.

This is my shocked face.  :rolleyes:
Title: Re: Star Citizen Citizenship
Post by: N0mad on August 11, 2020, 03:45:12 AM
Could this be the final nail in the SC coffin?


Think about it. The main reason the fanboys give to excuse the lack of progress is that SC has never been done before: nobody has tried to create a massively multiplayer solar system filled with thousands of players, a dynamic economy, full scale planets where you can go anywhere and do anything be that mining / trading / fighting / piracy etc all with high fidelity graphics.

Only in a few days all of that is going to be accomplished, almost every single promise Chris Roberts made is going to be realised in Dual Universe. Just without the ships, but even that doesn't matter as I'm pretty sure you could build your own collection of SC ships in Dual Universe anyway (and sell them!!!).

I have no doubt that the true believers will dismiss it. But just as we had with the Elite Dangerous space legs reveal: it's going to make a lot of backers ask some very searching questions about the project - only more so this time, because it won't be a fancy trailer that drops later this month, it will be the actual game (in beta) with endless YouTube and Twitch streams showing what Dual Universe is capable of.

I can't wait to see SC Reddit tear itself apart over this one. 

PS. check out the comments for the video as well, some of them might mention Star Citizen.
Title: Re: Star Citizen Citizenship
Post by: Motto on August 11, 2020, 03:53:33 AM
As a DU backer since the start, I can tell that it will have a lot of what Chris promised. It won't be the same, starting with the fact that they go public beta this month. Alpha builds run pretty decent by now! CR eat you heart out  :grin:
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on August 11, 2020, 05:19:12 AM
I don't think this will exactly hit a tune with the SC fans.
Building something yourself (which seems to be one of the foci points of this game), with the a nessecary drop in graphics quality is off putting to some people. They'd rather buy a beautiful 3D model for 50 buckeroos than getting the chance to design something less visually pleasing themselves, as they'd see that as actual work.

But then again, i'm of the X-Series crowd and might not understand what SC fans really want, as it basically became very uninteresting to me the moment i read that article about their proposed economic simulation, which failed to mention resource sources/sinks, but went into some virtual resource futures market driven by a preset algorithm instead.
Title: Re: Star Citizen Citizenship
Post by: N0mad on August 11, 2020, 05:32:04 AM
Sure, DU is not SC, they will have very different play styles, just like Space Engineers, Elite and NMS.

But it's going to hit a nerve with SC fans because all those things which SC is trying to do that have never been done before: they'll be possible in Dual Universe, and achieved on a smaller budget. Chris Roberts is rapidly running out of excuses.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 11, 2020, 11:22:55 AM
When you've lost even the Germans

https://old.reddit.com/r/starcitizen_refunds/comments/i7nxkb/now_even_j%C3%B6rg_langer_the_gamestar_founder_and_a/

Title: Re: Star Citizen Citizenship
Post by: dsmart on August 11, 2020, 11:23:10 AM
Da funnies :D


Title: Re: Star Citizen Citizenship
Post by: wiser3754 on August 11, 2020, 04:29:21 PM
Are you laughing with him or at him?
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 12, 2020, 02:04:25 AM
Da funnies :D


That guy is a fruitcake.
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 12, 2020, 11:03:03 AM
In all fairness, aren't we all?  :grin:
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 13, 2020, 05:03:42 AM
Today's cringe. Jesus, I needed a bath after watching the first 10 mins. These guys are a cult. And they're whack.


Title: Re: Star Citizen Citizenship
Post by: dsmart on August 14, 2020, 04:26:24 AM
This got posted on the main sub. It didn't last 10 secs. lmao

https://imgur.com/ymfMl31

Title: Re: Star Citizen Citizenship
Post by: jwh1701 on August 14, 2020, 09:18:13 AM
This got posted on the main sub. It didn't last 10 secs. lmao

https://imgur.com/ymfMl31

Lol very funny.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on August 14, 2020, 09:18:39 AM
 :negativeman-55f:
https://www.reddit.com/r/starcitizen/comments/i9nsc9/thank_you_thank_you_thank_you_thank_you_thank_you/


 :emot-ughh:
Thank you, r/starcitizen_refunds, for giving me something funny to read from time to time.

Honestly, the more of you guys are there, the less of it is here. LOL.
Title: Re: Star Citizen Citizenship
Post by: Resin on August 14, 2020, 11:03:33 AM
”Thank you, CIG, for making this wonderful game possible.”

What game? There is yet no game and CIG especially aren’t capable for making it possible.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on August 14, 2020, 12:40:21 PM
”Thank you, CIG, for making this wonderful game possible.”

What game? There is yet no game and CIG especially aren’t capable for making it possible.

These post show up from often and every time I really wonder about the sincerity/motivation of the poster.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on August 15, 2020, 07:49:40 AM
Tech Q/A  :emot-laffo:

https://www.reddit.com/r/starcitizen/comments/i9i2rd/cigs_core_tech_quick_reference_guide_both_ingame/
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 17, 2020, 05:33:05 AM
”Thank you, CIG, for making this wonderful game possible.”

What game? There is yet no game and CIG especially aren’t capable for making it possible.

lmao! It's like 2015-16 all over again, isn't it?
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 21, 2020, 01:57:48 PM
LMAO!! FF to 6:30

Title: Re: Star Citizen Citizenship
Post by: McDrake on August 22, 2020, 08:02:28 AM
I like Mike.
:)
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 24, 2020, 06:31:04 AM
Meanwhile, over at the water cooler

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/food-for-thought-for-cig-staff-this-year-s-crowdfu/3333507
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on August 24, 2020, 09:55:17 AM
Meanwhile, over at the water cooler

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/food-for-thought-for-cig-staff-this-year-s-crowdfu/3333507

Let's see CIGs trackrecord of financial reporting was basically "We wouldn't need any further funds to finish this game" - at around 2016, when all levels were playable and the release of SQ42 was just around the corner... So yeah, completly believe their words.
But then again, people also seem to misjudge what these audits would show. I mean Czech Brothel trips or Business Oktoberfest Meetings have been quite normal, though i still wonder how some company filed it when they didn't let the fire debt. enter their premise, as they didn't want to have their visting CEO see/hear them as they felt they could lead him in a way that he wouldn't recognize parts of their production bruning -_-
Title: Re: Star Citizen Citizenship
Post by: dsmart on August 24, 2020, 02:55:28 PM
The thing that most as missing is that while he may have more than 50% of the shares, thus keeping him in charge, he definitely has less than 75% now because of the $17.25M which they raised this past Mar (https://cloudimperiumgames.com/blog/corporate/cloud-imperium-additional-investment-from-existing-investors). Curiously, unlike their Dec 2019 disclosure of the $47M bailout from Summer 2018, they didn't disclose how many shares he now has. Instead you have to do the math in the UK filings (https://beta.companieshouse.gov.uk/company/08815227/filing-history) for those shares,.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on August 24, 2020, 04:19:22 PM
Wanna know what irrelevancy looks like? Look no further than the shrinking violet that is BoredGamer and his ever diminishing views per video.
He now wants your -viewers- help to throw him ideas as reporting every little nugget of CIG news and using the same marketing footage over and over again is getting . . . How should we say? Boring?!

Title: Re: Star Citizen Citizenship
Post by: dsmart on August 25, 2020, 08:24:33 AM
Wanna know what irrelevancy looks like? Look no further than the shrinking violet that is BoredGamer and his ever diminishing views per video.
He now wants your -viewers- help to throw him ideas as reporting every little nugget of CIG news and using the same marketing footage over and over again is getting . . . How should we say? Boring?!

It's almost as if hitching your hobby to a train wreck was a bad idea.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on August 26, 2020, 12:38:06 AM
It's almost as if hitching your hobby to a train wreck was a bad idea.

Lol
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 04, 2020, 05:29:06 AM
The funnies are coming in droves now

Star Citizen figured out by streamer's wife (https://www.reddit.com/r/starcitizen/comments/ilwx21/star_citizen_figured_out_by_streamers_wife/)

Quote
Alright, imagine this. You've been playing a game for 6 years, it's your job to entertain with it, and to stop playing probably means unemployment, but you've done everything 20,000 times and it is joyless.

That's a streamer's nightmare. It's a hard choice I had to make.

Stopping with SC was the right choice for me. My streams this summer have been better. SC's progress might be OK for a backer, but as a creator there isn't enough game to support 6 years of daily shows. Almost everyone I know from the old days is either out or just touches base.

Viewers who only stop by when I try to keep streaming SC probably HAVE seen me miserable. I tried to force it. There's enough for newer casters, but I squeezed that content dry long ago.

So I stopped. The streams are more fun. The lights are still on, the world didn't end.

I still love SC. Love the idea, love the devs, love the community. If they get it out, it's still the ultimate dream game for me. It's why I started. But I finally realized clinging to vapors of content was doing more harm than good.

I'll be back in when there's new gameplay.

https://twitter.com/badnewsbaron/status/1301608869165240321
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on September 05, 2020, 06:28:16 AM
"I'll be back when there's new gameplay". Perhaps he should see this video about 3.11 being gutted. It's gonna be a long wait!

Title: Re: Star Citizen Citizenship
Post by: dsmart on September 11, 2020, 05:43:18 AM
CR apparently (the jury is out on whether it's him or not) showed up to prove he's not MIA by posting about a system that's not even working : rooms

And hilarity ensues.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/atmospheric-room-system-4-years-later/3366236

Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on September 12, 2020, 03:24:25 AM
CR apparently (the jury is out on whether it's him or not) showed up to prove he's not MIA by posting about a system that's not even working : rooms

And hilarity ensues.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/atmospheric-room-system-4-years-later/3366236

His second post is really hilarious:

Quote
"My biggest disappointment with modern internet discourse is that there's a significant amount of cynicism, especially in forum or reddit debates, and a portion of people assume the worst. If a feature is missing, late or buggy it's because the company or the developer lied and or / is incompetent as opposed to the fact that it just took longer and had more problems than the team thought it would when they originally set out to build it. [...]"

Yeah... that cynicism might not have anything to do with some developers lying repeatedly about release dates or the status of some projects or anything... nah...  :emot-iiam:

Quote
"Star Citizen already has the main gameloops of a space sim; cargo hauling, commodity trading, mercenary, pirate, bounty hunting and mining. Just spending time refining and finishing out these would make Star Citizen with all it's detail and fidelity more engrossing than any "finished" space sim you can play today."

And so it begins... the ol' "We could publish it now and call it finished as it is already full game!"-dance.   :emot-snoop:

Quote
"Switching the roadmap format was something that I made a priority for us at the start of the year when it was clear that the current roadmap format wasn't helping, especially as the teams really didn't want to commit until absolutely definitely their feature would make it, which you'll normally only know about six weeks before release, due to the vitriol they would see when a task was pushed back, despite our best efforts to get everyone that looks at the current Road Map to read and acknowledge the caveats ( https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen/info ) which explicitly say some of the tasks are likely to slip[...]"

So 8+ months to implement a new visualization of something you should internally already have. Not to mention whining about people getting iritated by them not delivering what they promised.  :emot-bravo:

---
But hey, having seen a more complex atmosphere simulation than describes in at least 3 games already (SpaceStation13, SpaceEngineers, Stationeers) and how that seems to need quite a bit of computing, i can't wait to see how his server frames die if he'd actually set this "paused" system into motion... Well or how much of a shitshow bad simulation it would be to spare CPU cycles...
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on September 12, 2020, 03:09:22 PM

"No compromise". So no relese date then? Thanks for clearing it up BG whose views per video continue to remain low.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on September 14, 2020, 03:25:24 AM
Nice to see the angry backers dragged him out of his hidey hole.

I love the way he goes on a long rant about being constructive when unless people are angry they never get a response  :laugh:

Also proceeds to call it an early alpha that won't take 10-20 years to develop (it's almost 10 already!) Im betting he means 30 haha.
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 14, 2020, 09:09:31 AM
Meanwhile over there, someone responded to his latest diatribe. It’s hilarious.

https://old.reddit.com/r/starcitizen_refunds/comments/irjyin/an_open_letter_to_chris_roberts_and_his_bullshit/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on September 15, 2020, 08:33:49 AM
Lot dreams in one video:
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 15, 2020, 10:51:47 AM
Meanwhile over there, someone decided to check out the free fly after not playing the game for about 12 months. The results are the sort of thing that lol milking is about.

https://www.resetera.com/threads/l-rttp-star-citizen-go-to-hurston-cave-or-die-trying.286382/

Best comment in his entire missive:

I never once encountered another player”  :stonk:
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on September 15, 2020, 04:39:17 PM
He made 6 attempts to play this work in progress or an "impressive early alpha". And yet, as pointed out, never saw another player. You'd have better luck encountering a player in ED than this one star system game!
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on September 16, 2020, 01:01:02 AM
I mean i like that they see the problems. But most people seemingly don't care overly for CIG having spend something like the budget of ~1,5 fully fleshed out AAA MMOs (SWTOR ~200 mill), while SC not yet having left the first prototype, nah even design phase - for its networking.
The best way to judge something you're not all to familiar with is taking something similar and compare it to that - and in that mind i've yet to find another game project that slowly developing (well besides Duke Nukem Forever and likely Freelancer).
Title: Re: Star Citizen Citizenship
Post by: dsmart on September 30, 2020, 06:36:31 AM
Farking hell! RIP Grey market. lmao

(https://i.redd.it/vsxwkat0g8q51.png)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on September 30, 2020, 08:52:12 AM
Farking hell! RIP Grey market. lmao


I'm trying to understand what the angle is for CI to limit them? My only thought is that they are hoping to stop the grey market sales to force people to the store. I do not believe though that the stopping of the grey market would drive sales.
Title: Re: Star Citizen Citizenship
Post by: krylite on September 30, 2020, 09:52:36 AM
imo, screwed up from the start, with their offering overpriced pay2win, many .jpeg ships, and as their main revenue source, just that they got away with it too long than any scammy game project ever did, or would be considered just plain outrageous practices if not enabled for years from the sunk cult.

As for the limit and lack of support in this father gifting case. Maybe just plain non-support, or lack of staff oversight, as in can't be bothered to facilitate a gifting of a new particular ship.
Title: Re: Star Citizen Citizenship
Post by: DemonInvestor on September 30, 2020, 11:44:21 AM
I'm trying to understand what the angle is for CI to limit them? My only thought is that they are hoping to stop the grey market sales to force people to the store. I do not believe though that the stopping of the grey market would drive sales.

One possible take.
Another take would be compliance to some countermeasures some governmental agency might have proposed to them, after having looked into some legal problems that haven arisen through gifting (though i think that's the less likely).
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on September 30, 2020, 02:13:28 PM
The refunds sub are saying it is a hoax:

https://www.reddit.com/r/starcitizen_refunds/comments/j2ocf3/the_gifting_change_was_a_hoax/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on September 30, 2020, 08:26:20 PM
The refunds sub are saying it is a hoax:

https://www.reddit.com/r/starcitizen_refunds/comments/j2ocf3/the_gifting_change_was_a_hoax/

Interesting have to pull the image into ps and take a close look. I would not be surprised if they tried this since the motivation is money.

Wanted for sometime to edit this with Chris and lawyer friend but have not gotten to it.

Title: Re: Star Citizen Citizenship
Post by: wiser3754 on October 06, 2020, 12:45:50 PM

Yup. Pretty much. Even my interactions with a few of the backers in the comments weren't particularly thrilled about the "progess" that's being made.
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 06, 2020, 02:32:18 PM
Yup. Pretty much. Even my interactions with a few of the backers in the comments weren't particularly thrilled about the "progess" that's being made.

So, par for the course then.
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 06, 2020, 02:36:38 PM
Latest from TheAgent

Quote
hello

recent “big ask” for another round of investments

this will include another round of monies for advertising

this ask also includes a large amount directly to Turbulent

Turbulent currently handles some networking, level design, gameplay design and more for SC

“We are not working on anything related to Squadron 42. That is all being handled by Wilmslow.”

more and more of SC proper to be turned over to Turbulent

it has been a “rough transition” and still in process

starting this quarter, expect “a more detailed, polished and presentable roadmap” from Turbulent

unknown if this transition will be announced

“We don’t know how are fans are going to react, but Chris is still heavily involved in the project.”

Turbulent “only adding help” not “taking away development” from CI

“We are the same company, the same people, the same ones that have been working [on SC] this whole time.”

some Turbulent employees feel sad about only being referred to as “the website guys”

“Loads of us play the game, love the game, fixed bugs, [and] have helped make gameplay decisions.”

the stalled progress this year has made some management nervous about new deadlines

internally, SC is considered a live game and released [again, heard this years ago]

SQ42 “proper” is at least another 24 to 36 months out

as more and more new hires are brought in to replace devs, the code base gets more and more unstable.

“Almost no one is documenting. Almost no one talks to each other. We nod like bobbleheads, mute like carps.”
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on October 06, 2020, 06:10:27 PM
"Recent "big ask" for another round of investments." *facepalm* There is CitizenCon coming. Oh wait, let me correct that. WAS coming.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on October 07, 2020, 01:23:47 AM
Quote
SQ42 “proper” is at least another 24 to 36 months out

Surprised face.
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 07, 2020, 07:07:41 AM
"Recent "big ask" for another round of investments." *facepalm* There is CitizenCon coming. Oh wait, let me correct that. WAS coming.

Didn't they already cancel CitizenCon this year?
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on October 08, 2020, 01:41:52 AM
Didn't they already cancel CitizenCon this year?

Yes, pretty much as soon as the situation with the 'vid became clear.
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 12, 2020, 06:19:56 AM
This fucking thread. lol

https://www.reddit.com/r/starcitizen/comments/j84hrx/chris_roberts_lengthy_response_about_sq42/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on October 12, 2020, 03:33:34 PM
This fucking thread. lol

https://www.reddit.com/r/starcitizen/comments/j84hrx/chris_roberts_lengthy_response_about_sq42/

CRoberts complains about cynicism and internet discourse over his handling of the project. I wonder now that maybe the majority of that is from backers rather than from onlookers.
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 20, 2020, 12:10:08 PM
So a Star Citizen backer is still running numbers in a bid to figure out how the backer numbers are skewed/inaccurate. His conclusion:

- 75% of 2.8m accounts are non-backers
- 720K are backers with skin in the game
- 62k backers are concierge ($1000+ spent)
- 142+ backers with Million Mile High Club access ($10k+ packs)
- 34k subscribers (pay each month)

https://massivelyop.com/2020/10/19/star-citizen-has-720k-total-backers-and-34k-subscribers-according-to-gathered-public-data/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on October 21, 2020, 06:25:08 AM
So a Star Citizen backer is still running numbers in a bid to figure out how the backer numbers are skewed/inaccurate. His conclusion:

- 75% of 2.8m accounts are non-backers
- 720K are backers with skin in the game
- 62k backers are concierge ($1000+ spent)
- 142+ backers with Million Mile High Club access ($10k+ packs)
- 34k subscribers (pay each month)

https://massivelyop.com/2020/10/19/star-citizen-has-720k-total-backers-and-34k-subscribers-according-to-gathered-public-data/

Interesting numbers but sadly since 2016 that is a large rise from the numbers turbulent gave. Joe whoever he maybe is out in full force,
Title: Re: Star Citizen Citizenship
Post by: dsmart on October 23, 2020, 05:32:31 AM
So a Star Citizen backer is still running numbers in a bid to figure out how the backer numbers are skewed/inaccurate. His conclusion:

- 75% of 2.8m accounts are non-backers
- 720K are backers with skin in the game
- 62k backers are concierge ($1000+ spent)
- 142+ backers with Million Mile High Club access ($10k+ packs)
- 34k subscribers (pay each month)

https://massivelyop.com/2020/10/19/star-citizen-has-720k-total-backers-and-34k-subscribers-according-to-gathered-public-data/


So CIG has released an official statement about that Redditor's number

https://www.reddit.com/r/starcitizen/comments/jdm2r3/it_took_a_while_but_ive_fetched_and_processed_all/g9p5xns/?context=3

Quote
In addition, we found that the information shared was an incomplete pull of data for a couple of reasons related to Spectrum. This resulted in the number of actual backers being underreported by over 60%, with the Concierge count for different thresholds also being underreported

Basically he's saying that if correct, the current backer count is either about 1,152K or 1.8M.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on November 14, 2020, 08:32:19 AM
Nerf Gun hype

The link is right but the picture is not mine.
Title: Re: Star Citizen Citizenship
Post by: dsmart on November 18, 2020, 01:22:17 PM
Wait! I don't get it.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on November 20, 2020, 09:10:41 PM
My link is no longer pointing to my postimage? That was very odd, the picture is not in my account either so I have no idea.
Title: Re: Star Citizen Citizenship
Post by: dsmart on November 21, 2020, 09:53:00 AM
My link is no longer pointing to my postimage? That was very odd, the picture is not in my account either so I have no idea.

There is no URL image link in your post.
Title: Re: Star Citizen Citizenship
Post by: Motto on November 21, 2020, 09:59:19 AM
There was one, magazine covers of women with nude big boobies and gun holsters and stuff
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on November 21, 2020, 10:02:01 AM
There is no URL image link in your post.

I removed it as the image was replaced somehow after posting the correct image was displayed, I'm still unsure what is occurring. The original image is also missing from my account so its very odd.


Still do not understand how my links are being redirected.
Title: Re: Star Citizen Citizenship
Post by: dsmart on November 21, 2020, 11:11:33 AM
There was one, magazine covers of women with nude big boobies and gun holsters and stuff

Yeah, I saw that one (the one I was wondering wtf it was about)
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on November 21, 2020, 07:34:28 PM
Yeah, I saw that one (the one I was wondering wtf it was about)

I use postimage across all my pcs found the one today that I used via the history, watch this.

Title: Re: Star Citizen Citizenship
Post by: dsmart on November 27, 2020, 07:42:27 AM
Yikes
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on November 30, 2020, 08:22:12 AM
SC in a nutshell for so many:

Waited 40 min for the sun set, then a dusty storm blew in...im a little salty but this is what i got

https://www.reddit.com/r/starcitizen/comments/k3n0w3/waited_40_min_for_the_sun_set_then_a_dusty_storm/
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on November 30, 2020, 08:23:45 AM
HMM:

I’ve dreamt about working on Star Citizen since I was a kid. My internship with CIG starts tomorrow.

https://www.reddit.com/r/starcitizen/comments/k3atfe/ive_dreamt_about_working_on_star_citizen_since_i/
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 02, 2020, 10:16:27 AM
I am shocked that this didn't work as expected.  :emot-allears:

https://old.reddit.com/r/starcitizen_refunds/comments/k4l4al/ssocs_was_a_great_success_i_like/
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on December 02, 2020, 03:33:03 PM
I am shocked that this didn't work as expected.  :emot-allears:

https://old.reddit.com/r/starcitizen_refunds/comments/k4l4al/ssocs_was_a_great_success_i_like/

The sarcasm is strong with this one.
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 03, 2020, 02:06:36 PM
LOL!! Well, I did warn - for MONTHS - that it was all a load of bs that had ZERO chance of yielding the expected results.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on December 03, 2020, 11:47:01 PM
Only in the SC subreddit could you get a highly upvoted post with 366 comments (at time of writing) on.... elevator panel theorycrafting.

https://i.redd.it/nzrwdm63wx261.jpg

https://www.reddit.com/r/starcitizen/comments/k5u0ms/why_not_make_the_elevator_panels_more_compact

Which button do I press to get to full immersion?
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on December 04, 2020, 04:44:10 PM
Only in the SC subreddit could you get a highly upvoted post with 366 comments (at time of writing) on.... elevator panel theorycrafting.

Which button do I press to get to full immersion?

Lol the upvotes are climbing so fast, how dare the question the chairman.
Title: Re: Star Citizen Citizenship
Post by: N0mad on December 17, 2020, 12:33:24 PM
Well, part 2 of their extended Mercury advert is out and the fanboys love it.

https://www.reddit.com/r/starcitizen/comments/kf10i5/the_reunion_part_1_2_together_here_you_go/ (https://www.reddit.com/r/starcitizen/comments/kf10i5/the_reunion_part_1_2_together_here_you_go/)

But it's well worth scrolling to the bottom of the comments to see that some people realise just how time and money CIG have spent on this animation instead of actually making the game.
Title: Re: Star Citizen Citizenship
Post by: jwh1701 on December 17, 2020, 01:15:51 PM
Well, part 2 of their extended Mercury advert is out and the fanboys love it.

https://www.reddit.com/r/starcitizen/comments/kf10i5/the_reunion_part_1_2_together_here_you_go/ (https://www.reddit.com/r/starcitizen/comments/kf10i5/the_reunion_part_1_2_together_here_you_go/)

But it's well worth scrolling to the bottom of the comments to see that some people realise just how time and money CIG have spent on this animation instead of actually making the game.


I remember seeing the first part awhile back there is so much I do not like about it.
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on December 19, 2020, 06:14:48 AM

I remember seeing the first part awhile back there is so much I do not like about it.

Just watched it, it's really bad. Their character models look very dated, it ticks off every trope they could find and Chris has a real fetish for turrets. He still has not got over that scene in Star Wars. It doesn't bode well for S54 story and writing.

Wasting money on this while the games are years late and with not even a rough idea on when they will be released. Still, should get a few more Mercurys sold.
Title: Re: Star Citizen Citizenship
Post by: krylite on December 19, 2020, 11:13:16 AM
He still has not got over that scene in Star Wars. It doesn't bode well for S54 story and writing.


that canyon run with back turret bit, reminded me similarly of this past "Mandalorian", Season 2, Episode 4, "Chapter 12: The Seige" dir. by Carl Weathers, of the dry lava canyons chase, and a bit of the subsequent action into the air. I guess CRobs isn't done being "wide-eyed" at SW scenes and trying to riff off them to add to his "director"'s repertoire. i.e. "If old Apollo Creed could direct that, I can do it too!", :emot-laugh:  Calders keep CRobs less visible because his blab bs and Sandi teamed ATVs had farcically gone on too long by now, but he is free to direct and make all the trailer "movie action" animatics he wants, behind the scenes, with a chunk of the recent years' dumped shitizen sunkcost & investment disposable funds now, I'm guessing.
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 29, 2020, 12:11:21 PM
Meanwhile, over there...

I am on my way. I donated in fucking 2013. Was one of the first 11K. Never again. I used to be a game dev. But this has been a fucking grift of the highest order. I wasted almost 400 bucks to this shit show. Fuck them. STAY AWAY. (https://old.reddit.com/r/pcgaming/comments/kjl3wm/star_citizens_chris_roberts_delays_squadron_42/ggxlgkw/)

https://old.reddit.com/r/starcitizen/comments/kj1p99/cloud_imperium_financials_for_2019/

So one of the important points here is that the outside investments (for future S42 marketing, and the one for partial company ownership) are the only things currently keeping CIG in the black.
Other than that, they've spent more than they've taken in each year. (https://old.reddit.com/r/starcitizen/comments/kj1p99/cloud_imperium_financials_for_2019/ggv7it3/?context=3)
Title: Re: Star Citizen Citizenship
Post by: dsmart on December 29, 2020, 02:26:25 PM
(https://i.imgur.com/pPPY2Gz.jpg)

https://massivelyop.com/2020/12/26/star-citizen-releases-roadmaps-and-2019-financials-squadron-42-withholds-release-date-and-gameplay/#comment-783122
Title: Re: Star Citizen Citizenship
Post by: Judge_dolly_OG on February 26, 2021, 03:07:35 AM
A little storm in a teacup in the SC world. The citizens are kicking up a fuss as CIG have apparently confirmed that ship names must be unique per ship class. Some commandos are upset as they will not be able to call their ships Rocinate or Millenium Falcon and have to come up with an original name like M1ll3nium F4lc0n. Apparently though there will be some super smart tech to prevent naming ships like this :D

I'm imagining something so clever that naming your ship after the British town of Scunthorpe will be blocked :D

Title: Re: Star Citizen Citizenship
Post by: dsmart on March 09, 2021, 05:23:47 PM
They're just so FUBAR that it just feels cruel to lol at them now.
Title: Re: Star Citizen Citizenship
Post by: wiser3754 on May 24, 2021, 12:48:36 AM
The latest from GlassDoor and 'ewwww' is this a doozy. Word of warning, if you plan to work at CIG, don't work at the L.A office.

https://www.reddit.com/r/starcitizen_refunds/comments/njinkh/some_of_the_latest_from_glassdoorcom/?utm_source=share&utm_medium=mweb